vng4 demosaic: remove unreachable code, #4633

This commit is contained in:
heckflosse 2018-10-26 20:23:27 +02:00
parent c44b8ca6a3
commit 3d61eca91f

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@ -71,9 +71,8 @@ void RawImageSource::vng4_demosaic (const array2D<float> &rawData, array2D<float
const unsigned prefilters = ri->prefilters;
const int width = W, height = H;
constexpr unsigned int colors = 4;
float (*image)[4];
image = (float (*)[4]) calloc (height * width, sizeof * image);
float (*image)[4] = (float (*)[4]) calloc (height * width, sizeof * image);
#ifdef _OPENMP
#pragma omp parallel for
@ -87,7 +86,7 @@ void RawImageSource::vng4_demosaic (const array2D<float> &rawData, array2D<float
{
int lcode[16][16][32];
float mul[16][16][8];
float csum[16][16][4];
float csum[16][16][3];
// first linear interpolation
for (int row = 0; row < 16; row++)
@ -119,7 +118,7 @@ void RawImageSource::vng4_demosaic (const array2D<float> &rawData, array2D<float
for (unsigned int c = 0; c < colors; c++)
if (c != fc(row, col)) {
*ip++ = c;
csum[row][col][colcount] = sum[c];
csum[row][col][colcount] = 1.f / sum[c];
colcount ++;
}
}
@ -140,7 +139,7 @@ void RawImageSource::vng4_demosaic (const array2D<float> &rawData, array2D<float
}
for (unsigned int i = 0; i < colors - 1; i++, ip++) {
pix[ip[0]] = sum[ip[0]] / csum[row & 15][col & 15][i];
pix[ip[0]] = sum[ip[0]] * csum[row & 15][col & 15][i];
}
}
}
@ -237,7 +236,7 @@ void RawImageSource::vng4_demosaic (const array2D<float> &rawData, array2D<float
memset (gval, 0, sizeof gval);
while ((g = ip[0]) != INT_MAX) { /* Calculate gradients */
float diff = fabsf(pix[g] - pix[ip[1]]) * ip[2];
const float diff = fabsf(pix[g] - pix[ip[1]]) * ip[2];
gval[ip[3]] += diff;
ip += 4;
@ -252,20 +251,14 @@ void RawImageSource::vng4_demosaic (const array2D<float> &rawData, array2D<float
gmin = gmax = gval[0]; /* Choose a threshold */
for (g = 1; g < 8; g++) {
if (gmin > gval[g]) {
gmin = gval[g];
}
if (gmax < gval[g]) {
gmax = gval[g];
}
gmin = std::min(gmin, gval[g]);
gmax = std::max(gmax, gval[g]);
}
thold = gmin + (gmax / 2);
}
memset (sum, 0, sizeof sum);
float t1, t2;
t1 = t2 = pix[color];
float t1p2 = pix[color];
if(color & 1) {
int num = 0;
@ -273,7 +266,7 @@ void RawImageSource::vng4_demosaic (const array2D<float> &rawData, array2D<float
for (g = 0; g < 8; g++, ip += 2) { /* Average the neighbors */
if (gval[g] <= thold) {
if(ip[1]) {
sum[0] += (t1 + pix[ip[1]]) * 0.5f;
sum[0] += (t1p2 + pix[ip[1]]) * 0.5f;
}
sum[1] += pix[ip[0] + (color ^ 2)];
@ -281,7 +274,7 @@ void RawImageSource::vng4_demosaic (const array2D<float> &rawData, array2D<float
}
}
t1 += (sum[1] - sum[0]) / num;
t1p2 += (sum[1] - sum[0]) / num;
} else {
int num = 0;
@ -291,18 +284,17 @@ void RawImageSource::vng4_demosaic (const array2D<float> &rawData, array2D<float
sum[2] += pix[ip[0] + 3];
if(ip[1]) {
sum[0] += (t1 + pix[ip[1]]) * 0.5f;
sum[0] += (t1p2 + pix[ip[1]]) * 0.5f;
}
num++;
}
}
t1 += (sum[1] - sum[0]) / num;
t2 += (sum[2] - sum[0]) / num;
t1p2 += ((sum[1] - sum[0]) + (sum[2] - sum[0])) / num;
}
green[row][col] = 0.5f * (t1 + t2);
green[row][col] = 0.5f * (t1p2 + pix[color]);
}
}
if (row - 1 > firstRow) {
@ -321,23 +313,12 @@ void RawImageSource::vng4_demosaic (const array2D<float> &rawData, array2D<float
}
}
if (firstRow != -1) {
if (firstRow == 0) {
interpolate_row_rb_mul_pp (rawData, red[0], blue[0], nullptr, green[0], green[1], 0, 1.0, 1.0, 1.0, 0, W, 1);
} else if (firstRow == H - 1) {
interpolate_row_rb_mul_pp (rawData, red[firstRow], blue[firstRow], green[firstRow - 1], green[firstRow], nullptr, firstRow, 1.0, 1.0, 1.0, 0, W, 1);
} else {
interpolate_row_rb_mul_pp (rawData, red[firstRow], blue[firstRow], green[firstRow - 1], green[firstRow], green[firstRow + 1], firstRow, 1.0, 1.0, 1.0, 0, W, 1);
}
if (firstRow > 2 && firstRow < H - 3) {
interpolate_row_rb_mul_pp (rawData, red[firstRow], blue[firstRow], green[firstRow - 1], green[firstRow], green[firstRow + 1], firstRow, 1.0, 1.0, 1.0, 0, W, 1);
}
if (lastRow != -1) {
if (lastRow == 0) {
interpolate_row_rb_mul_pp (rawData, red[0], blue[0], nullptr, green[0], green[1], 0, 1.0, 1.0, 1.0, 0, W, 1);
} else if (lastRow == H - 1) {
interpolate_row_rb_mul_pp (rawData, red[lastRow], blue[lastRow], green[lastRow - 1], green[lastRow], nullptr, lastRow, 1.0, 1.0, 1.0, 0, W, 1);
} else {
interpolate_row_rb_mul_pp (rawData, red[lastRow], blue[lastRow], green[lastRow - 1], green[lastRow], green[lastRow + 1], lastRow, 1.0, 1.0, 1.0, 0, W, 1);
}
if (lastRow > 2 && lastRow < H - 3) {
interpolate_row_rb_mul_pp (rawData, red[lastRow], blue[lastRow], green[lastRow - 1], green[lastRow], green[lastRow + 1], lastRow, 1.0, 1.0, 1.0, 0, W, 1);
}
}
free (code[0][0]);