Improvements. Some code cleanup. Nearing final version.
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@@ -142,23 +142,12 @@ namespace rtengine {
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int pitch, int scale, const int luma, const int chroma/*, LUTf & Lcurve, LUTf & abcurve*/ );
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// FT denoise
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//void L_denoise(Imagefloat * src, LabImage * dst, const procparams::DirPyrDenoiseParams & dnparams);//Emil's FT denoise
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//void tile_denoise (fftwf_complex ** fLblox, int vblproc, int hblproc, \
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int blkrad, int numblox_H, int numblox_W, float noisevar );
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void RGB_InputTransf(Imagefloat * src, LabImage * dst, const procparams::DirPyrDenoiseParams & dnparams, const procparams::DefringeParams & defringe);
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void RGB_OutputTransf(LabImage * src, Imagefloat * dst, const procparams::DirPyrDenoiseParams & dnparams);
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void output_tile_row (float *Lbloxrow, float ** Lhipassdn, float ** tilemask, int height, int width, int top, int blkrad );
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void RGB_denoise(Imagefloat * src, Imagefloat * dst, const procparams::DirPyrDenoiseParams & dnparams, const procparams::DefringeParams & defringe);
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void RGBtile_denoise (fftwf_complex ** fLblox, fftwf_complex ** fRLblox, fftwf_complex ** fBLblox, \
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int vblproc, int hblproc, int blkrad, int numblox_H, int numblox_W, float noisevar_L, float noisevar_ab ); //for FT
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//void RGBtile_denoise (float ** fLblox, fftwf_complex ** fRLblox, fftwf_complex ** fBLblox, \
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int vblproc, int hblproc, int blkrad, int numblox_H, int numblox_W, float noisevar_L, float noisevar_ab ); //for DCT
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void RGBoutput_tile_row (float *Lbloxrow, float *RLbloxrow, float *BLbloxrow, LabImage * labdn, \
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float ** tilemask_out, int height, int width, int top, int blkrad );
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void dirpyr_ab(LabImage * data_fine, LabImage * data_coarse, const procparams::DirPyrDenoiseParams & dnparams);
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void dirpyr_ablevel(LabImage * data_fine, LabImage * data_coarse, int width, int height, \
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LUTf &rangefn_L, LUTf &rangefn_ab, int level, int scale);
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void ImStats(float* src, float* dst, int H, int W, int box );
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void RGBtile_denoise (float ** fLblox, int vblproc, int hblproc, int numblox_H, int numblox_W, float noisevar_L, float noisevar_ab ); //for DCT
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void RGBoutput_tile_row (float *Lbloxrow, LabImage * labdn, float ** tilemask_out, int height, int width, int top );
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void WaveletDenoise(cplx_wavelet_decomposition &DualTreeCoeffs, float noisevar );
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void WaveletDenoise(wavelet_decomposition &WaveletCoeffs, float noisevar );
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void WaveletDenoiseAll(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_a,
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@@ -170,7 +159,11 @@ namespace rtengine {
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void Shrink(float ** WavCoeffs, int W, int H, int level, float noisevar);
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void ShrinkAll(float ** WavCoeffs_L, float ** WavCoeffs_a, float ** WavCoeffs_b, int level, \
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int W_L, int H_L, int W_ab, int H_ab, int skip_L, int skip_ab, float noisevar_L, float noisevar_ab);
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float UniversalThresh(float * HH_Coeffs, int datalen);
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float MadMax(float * HH_Coeffs, int &max, int datalen);
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void dirpyr_ab(LabImage * data_fine, LabImage * data_coarse, const procparams::DirPyrDenoiseParams & dnparams);
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void dirpyr_ablevel(LabImage * data_fine, LabImage * data_coarse, int width, int height, LUTf & rangefn_L, LUTf & rangefn_ab, int level, int scale);
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//float gain;
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// pyramid equalizer
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void dirpyr_equalizer (float ** src, float ** dst, int srcwidth, int srcheight, const double * mult );//Emil's directional pyramid equalizer
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@@ -186,7 +179,7 @@ namespace rtengine {
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bool transCoord (int W, int H, int x, int y, int w, int h, int& xv, int& yv, int& wv, int& hv, double ascaleDef = -1);
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bool transCoord (int W, int H, std::vector<Coord2D> &src, std::vector<Coord2D> &red, std::vector<Coord2D> &green, std::vector<Coord2D> &blue, double ascaleDef = -1);
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void getAutoExp (LUTu & histogram, int histcompr, double defgain, double clip, double& expcomp, int& bright, int& contr, int& black, int& hlcompr, int& hlcomprthresh);
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void getAutoExp (LUTu & histogram, int histcompr, double clip, double& expcomp, int& bright, int& contr, int& black, int& hlcompr, int& hlcomprthresh);
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static double getAutoDistor (const Glib::ustring& fname, int thumb_size);
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double getTransformAutoFill (int oW, int oH);
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};
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