rgbproc() speedups
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@@ -475,7 +475,7 @@ public:
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* @param b channel [-42000 ; +42000] ; can be more than 42000 (return value)
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*/
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static void XYZ2Lab(float x, float y, float z, float &L, float &a, float &b);
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static void RGB2Lab(float *X, float *Y, float *Z, float *L, float *a, float *b, const float wp[3][3], int width);
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/**
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* @brief Convert Lab in Yuv
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