"SnapTo" feature enabled in the curve editor + non periodic handling of the flat curve editor.
Here is the new modifiew key behaviour : * CONTROL while dragging a point : slow down 20x the point move (i.e. 1pixel of cursor move move the control point by 0.05px) * SHIFT while dragging a point : snap the point to the following elements, on a "use nearest solution" method : o Diagonal curve editor : + top bound, + bottom bound, + identity (diagonal) line, + same Y than previous point, + same Y than next point, + line made by the previous and next point ; this will help to create linear parts in the curve more easilly o Flat curve editor (when moving a point) : + top bound, + bottom bound, + identity (horizontal) line, + same Y than previous point (or last point if you move the first point), + same Y than next point (or first point if you move the last point o Flat curve editor (when moving a tangential handle) : + 0.0, 0.35, 0.5, 1.0 values 0.35 is the default handles value and does create an smooth "diagonal" transition between points.
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@@ -110,9 +110,10 @@ class FlatCurveEditor : public CurveEditor {
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protected:
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// reflects the buttonType active selection ; used as a pre-'selectionChange' reminder value
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std::vector<double> controlPointsCurveEd;
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bool periodic;
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public:
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FlatCurveEditor (Glib::ustring text, CurveEditorGroup* ceGroup, CurveEditorSubGroup* ceSubGroup);
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FlatCurveEditor (Glib::ustring text, CurveEditorGroup* ceGroup, CurveEditorSubGroup* ceSubGroup, bool isPeriodic = true);
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std::vector<double> getCurve ();
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};
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