Fixed crash in denoise bilateral
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@@ -318,7 +318,7 @@ public:
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//void DeNoise_Local(int call, const struct local_params& lp, LabImage* original, LabImage* transformed, const LabImage &tmp1, int cx, int cy);
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// void ColorLight_Local(int call, LabImage * bufcolorig, float **buflight, float **bufchro, float **bufchroslid, float ** bufhh, float ** buflightslid, bool &LHutili, bool &HHutili, const float hueplus, const float huemoins, const float hueref, const float dhue, const float chromaref, const float lumaref, LUTf & lllocalcurve, const LocLHCurve & loclhCurve, const LocHHCurve & lochhCurve, const local_params& lp, LabImage* original, LabImage* transformed, int cx, int cy);
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void DeNoise_Local(int call, const struct local_params& lp, int levred, float hueplus, float huemoins, float hueref, float dhueden, LabImage* original, LabImage* transformed, const LabImage &tmp1, int cx, int cy, int sk);
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void DeNoise_Local_imp(const struct local_params& lp, int levred, float hueplus, float huemoins, float hueref, float dhueden, LabImage* original, LabImage* transformed, LabImage* tmp1, int cx, int cy, int sk);
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void DeNoise_Local_imp(int call, const struct local_params& lp, int levred, float hueplus, float huemoins, float hueref, float dhueden, LabImage* original, LabImage* transformed, LabImage* tmp1, int cx, int cy, int sk);
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void fftw_denoise(int GW, int GH, int max_numblox_W, int min_numblox_W, float **tmp1, array2D<float> *Lin, int numThreads, const struct local_params & lp, int chrom);
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