From 3ef618c236d71da3157c96b9e05e80b8c879af01 Mon Sep 17 00:00:00 2001 From: Morgan Hardwood Date: Thu, 29 Sep 2022 00:44:15 +0200 Subject: [PATCH] generateTranslationDiffs --- rtdata/languages/Catala | 2151 ++++++++++++-- rtdata/languages/Chinese (Simplified) | 1750 ++++++------ rtdata/languages/Czech | 1709 +++++++++++ rtdata/languages/Dansk | 541 ++-- rtdata/languages/Deutsch | 304 +- rtdata/languages/English (UK) | 2203 ++++++++++++-- rtdata/languages/English (US) | 2203 ++++++++++++-- rtdata/languages/Espanol (Castellano) | 34 +- rtdata/languages/Espanol (Latin America) | 1815 +++++++++++- rtdata/languages/Francais | 1432 ++++++++-- rtdata/languages/Italiano | 2032 ++++++++++++- rtdata/languages/Japanese | 1 + rtdata/languages/Magyar | 2165 ++++++++++++-- rtdata/languages/Nederlands | 2533 ++++++++++++++--- rtdata/languages/Polish | 1942 ++++++++++++- rtdata/languages/Portugues | 1815 +++++++++++- rtdata/languages/Portugues (Brasil) | 1819 +++++++++++- rtdata/languages/Russian | 2035 ++++++++++++- rtdata/languages/Serbian (Cyrilic Characters) | 2034 ++++++++++++- rtdata/languages/Slovenian | 1805 ++++++++++++ rtdata/languages/Swedish | 1960 ++++++++++++- rtdata/languages/default | 2 - 22 files changed, 30999 insertions(+), 3286 deletions(-) diff --git a/rtdata/languages/Catala b/rtdata/languages/Catala index 04c2ef201..ba7c2c04c 100644 --- a/rtdata/languages/Catala +++ b/rtdata/languages/Catala @@ -912,7 +912,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !DYNPROFILEEDITOR_DELETE;Delete !DYNPROFILEEDITOR_EDIT;Edit !DYNPROFILEEDITOR_EDIT_RULE;Edit Dynamic Profile Rule -!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the "re:" prefix to enter\na regular expression. +!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the 're:' prefix to enter\na regular expression. !DYNPROFILEEDITOR_IMGTYPE_ANY;Any !DYNPROFILEEDITOR_IMGTYPE_HDR;HDR !DYNPROFILEEDITOR_IMGTYPE_PS;Pixel Shift @@ -933,7 +933,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !EXPORT_USE_FAST_PIPELINE;Dedicated (full processing on resized image) !EXPORT_USE_FAST_PIPELINE_TOOLTIP;Use a dedicated processing pipeline for images in Fast Export mode, that trades speed for quality. Resizing of the image is done as early as possible, instead of doing it at the end like in the normal pipeline. The speedup can be significant, but be prepared to see artifacts and a general degradation of output quality. !EXPORT_USE_NORMAL_PIPELINE;Standard (bypass some steps, resize at the end) -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. !FILEBROWSER_CACHECLEARFROMFULL;Clear all including cached profiles !FILEBROWSER_CACHECLEARFROMPARTIAL;Clear all except cached profiles !FILEBROWSER_COLORLABEL_TOOLTIP;Color label.\n\nUse dropdown menu or shortcuts:\nShift-Ctrl-0 No Color\nShift-Ctrl-1 Red\nShift-Ctrl-2 Yellow\nShift-Ctrl-3 Green\nShift-Ctrl-4 Blue\nShift-Ctrl-5 Purple @@ -947,6 +947,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !FILEBROWSER_POPUPCOLORLABEL3;Label: Green !FILEBROWSER_POPUPCOLORLABEL4;Label: Blue !FILEBROWSER_POPUPCOLORLABEL5;Label: Purple +!FILEBROWSER_POPUPINSPECT;Inspect !FILEBROWSER_POPUPRANK0;Unrank !FILEBROWSER_POPUPRANK1;Rank 1 * !FILEBROWSER_POPUPRANK2;Rank 2 ** @@ -976,6 +977,8 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !GENERAL_AUTO;Automatic !GENERAL_CLOSE;Close !GENERAL_CURRENT;Current +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit !GENERAL_HELP;Help !GENERAL_OPEN;Open !GENERAL_RESET;Reset @@ -983,46 +986,55 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !GENERAL_SLIDER;Slider !GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP. !HISTOGRAM_TOOLTIP_CHRO;Show/Hide chromaticity histogram. +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. !HISTOGRAM_TOOLTIP_MODE;Toggle between linear, log-linear and log-log scaling of the histogram. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform !HISTORY_MSG_36;Lens Correction - CA !HISTORY_MSG_117;Raw CA correction - Red !HISTORY_MSG_118;Raw CA correction - Blue !HISTORY_MSG_121;Raw CA Correction - Auto !HISTORY_MSG_166;Exposure - Reset !HISTORY_MSG_173;NR - Detail recovery -!HISTORY_MSG_174;CIECAM02 -!HISTORY_MSG_175;CAM02 - CAT02 adaptation -!HISTORY_MSG_176;CAM02 - Viewing surround -!HISTORY_MSG_177;CAM02 - Scene luminosity -!HISTORY_MSG_178;CAM02 - Viewing luminosity -!HISTORY_MSG_179;CAM02 - White-point model -!HISTORY_MSG_180;CAM02 - Lightness (J) -!HISTORY_MSG_181;CAM02 - Chroma (C) -!HISTORY_MSG_182;CAM02 - Automatic CAT02 -!HISTORY_MSG_183;CAM02 - Contrast (J) -!HISTORY_MSG_184;CAM02 - Scene surround -!HISTORY_MSG_185;CAM02 - Gamut control -!HISTORY_MSG_186;CAM02 - Algorithm -!HISTORY_MSG_187;CAM02 - Red/skin prot. -!HISTORY_MSG_188;CAM02 - Brightness (Q) -!HISTORY_MSG_189;CAM02 - Contrast (Q) -!HISTORY_MSG_190;CAM02 - Saturation (S) -!HISTORY_MSG_191;CAM02 - Colorfulness (M) -!HISTORY_MSG_192;CAM02 - Hue (h) -!HISTORY_MSG_193;CAM02 - Tone curve 1 -!HISTORY_MSG_194;CAM02 - Tone curve 2 -!HISTORY_MSG_195;CAM02 - Tone curve 1 -!HISTORY_MSG_196;CAM02 - Tone curve 2 -!HISTORY_MSG_197;CAM02 - Color curve -!HISTORY_MSG_198;CAM02 - Color curve -!HISTORY_MSG_199;CAM02 - Output histograms -!HISTORY_MSG_200;CAM02 - Tone mapping +!HISTORY_MSG_174;Color Appearance & Lighting +!HISTORY_MSG_175;CAL - SC - Adaptation +!HISTORY_MSG_176;CAL - VC - Surround +!HISTORY_MSG_177;CAL - SC - Absolute luminance +!HISTORY_MSG_178;CAL - VC - Absolute luminance +!HISTORY_MSG_179;CAL - SC - WP model +!HISTORY_MSG_180;CAL - IA - Lightness (J) +!HISTORY_MSG_181;CAL - IA - Chroma (C) +!HISTORY_MSG_182;CAL - SC - Auto adaptation +!HISTORY_MSG_183;CAL - IA - Contrast (J) +!HISTORY_MSG_184;CAL - SC - Surround +!HISTORY_MSG_185;CAL - Gamut control +!HISTORY_MSG_186;CAL - IA - Algorithm +!HISTORY_MSG_187;CAL - IA - Red/skin protection +!HISTORY_MSG_188;CAL - IA - Brightness (Q) +!HISTORY_MSG_189;CAL - IA - Contrast (Q) +!HISTORY_MSG_190;CAL - IA - Saturation (S) +!HISTORY_MSG_191;CAL - IA - Colorfulness (M) +!HISTORY_MSG_192;CAL - IA - Hue (h) +!HISTORY_MSG_193;CAL - IA - Tone curve 1 +!HISTORY_MSG_194;CAL - IA - Tone curve 2 +!HISTORY_MSG_195;CAL - IA - Tone curve 1 mode +!HISTORY_MSG_196;CAL - IA - Tone curve 2 mode +!HISTORY_MSG_197;CAL - IA - Color curve +!HISTORY_MSG_198;CAL - IA - Color curve mode +!HISTORY_MSG_199;CAL - IA - Use CAM output for histograms +!HISTORY_MSG_200;CAL - IA - Use CAM for tone mapping !HISTORY_MSG_201;NR - Chrominance - R&G !HISTORY_MSG_202;NR - Chrominance - B&Y !HISTORY_MSG_203;NR - Color space !HISTORY_MSG_204;LMMSE enhancement steps -!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter -!HISTORY_MSG_206;CAT02 - Auto scene luminosity +!HISTORY_MSG_205;CAL - Hot/bad pixel filter +!HISTORY_MSG_206;CAL - SC - Auto absolute luminance !HISTORY_MSG_207;Defringe - Hue curve !HISTORY_MSG_208;WB - B/R equalizer !HISTORY_MSG_210;GF - Angle @@ -1065,7 +1077,6 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_247;L*a*b* - LH curve !HISTORY_MSG_248;L*a*b* - HH curve !HISTORY_MSG_249;CbDL - Threshold -!HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm !HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts @@ -1089,8 +1100,6 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_271;CT - High - Blue !HISTORY_MSG_272;CT - Balance !HISTORY_MSG_273;CT - Color Balance SMH -!HISTORY_MSG_274;CT - Sat. Shadows -!HISTORY_MSG_275;CT - Sat. Highlights !HISTORY_MSG_276;CT - Opacity !HISTORY_MSG_277;--unused-- !HISTORY_MSG_278;CT - Preserve luminance @@ -1115,7 +1124,6 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_297;NR - Mode !HISTORY_MSG_298;Dead pixel filter !HISTORY_MSG_299;NR - Chrominance curve -!HISTORY_MSG_300;- !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method @@ -1133,10 +1141,10 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_315;W - Residual - Contrast !HISTORY_MSG_316;W - Gamut - Skin tar/prot !HISTORY_MSG_317;W - Gamut - Skin hue -!HISTORY_MSG_318;W - Contrast - Highlight levels -!HISTORY_MSG_319;W - Contrast - Highlight range -!HISTORY_MSG_320;W - Contrast - Shadow range -!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_318;W - Contrast - Finer levels +!HISTORY_MSG_319;W - Contrast - Finer range +!HISTORY_MSG_320;W - Contrast - Coarser range +!HISTORY_MSG_321;W - Contrast - Coarser levels !HISTORY_MSG_322;W - Gamut - Avoid color shift !HISTORY_MSG_323;W - ES - Local contrast !HISTORY_MSG_324;W - Chroma - Pastel @@ -1200,14 +1208,14 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_382;PRS RLD - Amount !HISTORY_MSG_383;PRS RLD - Damping !HISTORY_MSG_384;PRS RLD - Iterations -!HISTORY_MSG_385;W - Residual - Color Balance +!HISTORY_MSG_385;W - Residual - Color balance !HISTORY_MSG_386;W - Residual - CB green high !HISTORY_MSG_387;W - Residual - CB blue high !HISTORY_MSG_388;W - Residual - CB green mid !HISTORY_MSG_389;W - Residual - CB blue mid !HISTORY_MSG_390;W - Residual - CB green low !HISTORY_MSG_391;W - Residual - CB blue low -!HISTORY_MSG_392;W - Residual - Color Balance +!HISTORY_MSG_392;W - Residual - Color balance !HISTORY_MSG_393;DCP - Look table !HISTORY_MSG_394;DCP - Baseline exposure !HISTORY_MSG_395;DCP - Base table @@ -1224,7 +1232,6 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_406;W - ES - Neighboring pixels !HISTORY_MSG_407;Retinex - Method !HISTORY_MSG_408;Retinex - Radius -!HISTORY_MSG_409;Retinex - Contrast !HISTORY_MSG_410;Retinex - Offset !HISTORY_MSG_411;Retinex - Strength !HISTORY_MSG_412;Retinex - Gaussian gradient @@ -1240,7 +1247,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_422;Retinex - Gamma !HISTORY_MSG_423;Retinex - Gamma slope !HISTORY_MSG_424;Retinex - HL threshold -!HISTORY_MSG_425;Retinex - Log base +!HISTORY_MSG_425;--unused-- !HISTORY_MSG_426;Retinex - Hue equalizer !HISTORY_MSG_427;Output rendering intent !HISTORY_MSG_428;Monitor rendering intent @@ -1260,30 +1267,45 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_442;Retinex - Scale !HISTORY_MSG_443;Output black point compensation !HISTORY_MSG_444;WB - Temp bias -!HISTORY_MSG_445;Raw sub-image -!HISTORY_MSG_449;PS - ISO adaption -!HISTORY_MSG_452;PS - Show motion -!HISTORY_MSG_453;PS - Show mask only -!HISTORY_MSG_457;PS - Check red/blue -!HISTORY_MSG_462;PS - Check green -!HISTORY_MSG_464;PS - Blur motion mask -!HISTORY_MSG_465;PS - Blur radius -!HISTORY_MSG_468;PS - Fill holes -!HISTORY_MSG_469;PS - Median -!HISTORY_MSG_471;PS - Motion correction -!HISTORY_MSG_472;PS - Smooth transitions -!HISTORY_MSG_473;PS - Use LMMSE -!HISTORY_MSG_474;PS - Equalize -!HISTORY_MSG_475;PS - Equalize channel -!HISTORY_MSG_476;CAM02 - Temp out -!HISTORY_MSG_477;CAM02 - Green out -!HISTORY_MSG_478;CAM02 - Yb out -!HISTORY_MSG_479;CAM02 - CAT02 adaptation out -!HISTORY_MSG_480;CAM02 - Automatic CAT02 out -!HISTORY_MSG_481;CAM02 - Temp scene -!HISTORY_MSG_482;CAM02 - Green scene -!HISTORY_MSG_483;CAM02 - Yb scene -!HISTORY_MSG_484;CAM02 - Auto Yb scene +!HISTORY_MSG_445;Raw Sub-Image +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_449;PS ISO adaption +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_452;PS Show motion +!HISTORY_MSG_453;PS Show mask only +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_457;PS Check red/blue +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_462;PS Check green +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_464;PS Blur motion mask +!HISTORY_MSG_465;PS Blur radius +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_468;PS Fill holes +!HISTORY_MSG_469;PS Median +!HISTORY_MSG_470;--unused-- +!HISTORY_MSG_471;PS Motion correction +!HISTORY_MSG_472;PS Smooth transitions +!HISTORY_MSG_474;PS Equalize +!HISTORY_MSG_475;PS Equalize channel +!HISTORY_MSG_476;CAL - VC - Temperature +!HISTORY_MSG_477;CAL - VC - Tint +!HISTORY_MSG_478;CAL - VC - Mean luminance +!HISTORY_MSG_479;CAL - VC - Adaptation +!HISTORY_MSG_480;CAL - VC - Auto adaptation +!HISTORY_MSG_481;CAL - SC - Temperature +!HISTORY_MSG_482;CAL - SC - Tint +!HISTORY_MSG_483;CAL - SC - Mean luminance +!HISTORY_MSG_484;CAL - SC - Auto mean luminance !HISTORY_MSG_485;Lens Correction !HISTORY_MSG_486;Lens Correction - Camera !HISTORY_MSG_487;Lens Correction - Lens @@ -1294,6 +1316,654 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_492;RGB Curves !HISTORY_MSG_493;L*a*b* Adjustments !HISTORY_MSG_494;Capture Sharpening +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM !HISTORY_MSG_CLAMPOOG;Clip out-of-gamut colors !HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Color correction !HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Color correction @@ -1309,22 +1979,42 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - Saturation !HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - region show mask !HISTORY_MSG_COLORTONING_LABREGION_SLOPE;CT - region slope +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity !HISTORY_MSG_DEHAZE_DEPTH;Dehaze - Depth !HISTORY_MSG_DEHAZE_ENABLED;Haze Removal -!HISTORY_MSG_DEHAZE_LUMINANCE;Dehaze - Luminance only +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation !HISTORY_MSG_DEHAZE_SHOW_DEPTH_MAP;Dehaze - Show depth map !HISTORY_MSG_DEHAZE_STRENGTH;Dehaze - Strength !HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dual demosaic - Auto threshold !HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dual demosaic - Contrast threshold +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space !HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negative +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_FILMNEGATIVE_VALUES;Film negative values !HISTORY_MSG_HISTMATCHING;Auto-matched tone curve +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y !HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Output - Primaries !HISTORY_MSG_ICM_OUTPUT_TEMP;Output - ICC-v4 illuminant D !HISTORY_MSG_ICM_OUTPUT_TYPE;Output - Type -!HISTORY_MSG_ICM_WORKING_GAMMA;Working - Gamma -!HISTORY_MSG_ICM_WORKING_SLOPE;Working - Slope -!HISTORY_MSG_ICM_WORKING_TRC_METHOD;Working - TRC method +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_GAMMA;TRC - Gamma +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ICM_WORKING_SLOPE;TRC - Slope +!HISTORY_MSG_ICM_WORKING_TRC_METHOD;TRC method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_LOCALCONTRAST_AMOUNT;Local Contrast - Amount !HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Darkness !HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast @@ -1339,24 +2029,84 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iterations !HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average !HISTORY_MSG_PIXELSHIFT_DEMOSAIC;PS - Demosaic method for motion !HISTORY_MSG_PREPROCESS_LINEDENOISE_DIRECTION;Line noise filter direction !HISTORY_MSG_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection !HISTORY_MSG_PRSHARPEN_CONTRAST;PRS - Contrast threshold +!HISTORY_MSG_RANGEAB;Range ab !HISTORY_MSG_RAWCACORR_AUTOIT;Raw CA Correction - Iterations !HISTORY_MSG_RAWCACORR_COLORSHIFT;Raw CA Correction - Avoid color shift !HISTORY_MSG_RAW_BORDER;Raw border !HISTORY_MSG_RESIZE_ALLOWUPSCALING;Resize - Allow upscaling +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge !HISTORY_MSG_SHARPENING_BLUR;Sharpening - Blur radius !HISTORY_MSG_SHARPENING_CONTRAST;Sharpening - Contrast threshold !HISTORY_MSG_SH_COLORSPACE;S/H - Colorspace +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response !HISTORY_MSG_SOFTLIGHT_ENABLED;Soft light !HISTORY_MSG_SOFTLIGHT_STRENGTH;Soft light - Strength +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TM_FATTAL_ANCHOR;DRC - Anchor !HISTORY_MSG_TRANS_METHOD;Geometry - Method +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !ICCPROFCREATOR_COPYRIGHT;Copyright: -!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to "RawTherapee, CC0" +!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to 'RawTherapee, CC0'. !ICCPROFCREATOR_CUSTOM;Custom !ICCPROFCREATOR_DESCRIPTION;Description: !ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Append gamma and slope values to the description @@ -1368,11 +2118,12 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !ICCPROFCREATOR_ILL_50;D50 !ICCPROFCREATOR_ILL_55;D55 !ICCPROFCREATOR_ILL_60;D60 +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater !ICCPROFCREATOR_ILL_65;D65 !ICCPROFCREATOR_ILL_80;D80 !ICCPROFCREATOR_ILL_DEF;Default !ICCPROFCREATOR_ILL_INC;StdA 2856K -!ICCPROFCREATOR_ILL_TOOLTIP;You can only set the illuminant for ICC v4 profiles. +!ICCPROFCREATOR_ILL_TOOLTIP;You can set the illuminant for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIMARIES;Primaries: !ICCPROFCREATOR_PRIM_ACESP0;ACES AP0 !ICCPROFCREATOR_PRIM_ACESP1;ACES AP1 @@ -1382,6 +2133,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !ICCPROFCREATOR_PRIM_BLUX;Blue X !ICCPROFCREATOR_PRIM_BLUY;Blue Y !ICCPROFCREATOR_PRIM_BRUCE;BruceRGB +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 !ICCPROFCREATOR_PRIM_GREX;Green X !ICCPROFCREATOR_PRIM_GREY;Green Y !ICCPROFCREATOR_PRIM_PROPH;Prophoto @@ -1389,13 +2141,14 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !ICCPROFCREATOR_PRIM_REDX;Red X !ICCPROFCREATOR_PRIM_REDY;Red Y !ICCPROFCREATOR_PRIM_SRGB;sRGB -!ICCPROFCREATOR_PRIM_TOOLTIP;You can only set custom primaries for ICC v4 profiles. +!ICCPROFCREATOR_PRIM_TOOLTIP;You can set custom primaries for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIM_WIDEG;Widegamut !ICCPROFCREATOR_PROF_V2;ICC v2 !ICCPROFCREATOR_PROF_V4;ICC v4 !ICCPROFCREATOR_SAVEDIALOG_TITLE;Save ICC profile as... !ICCPROFCREATOR_SLOPE;Slope -!ICCPROFCREATOR_TRC_PRESET;Tone response curve: +!ICCPROFCREATOR_TRC_PRESET;Tone response curve +!INSPECTOR_WINDOW_TITLE;Inspector !IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider. !IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image. !IPTCPANEL_COPYRIGHT;Copyright notice @@ -1407,7 +2160,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !IPTCPANEL_CREATORJOBTITLEHINT;Enter the Job Title of the person listed in the Creator field. !IPTCPANEL_DATECREATEDHINT;Enter the Date the image was taken. !IPTCPANEL_DESCRIPTION;Description -!IPTCPANEL_DESCRIPTIONHINT;Enter a "caption" describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. +!IPTCPANEL_DESCRIPTIONHINT;Enter a 'caption' describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. !IPTCPANEL_DESCRIPTIONWRITER;Description writer !IPTCPANEL_DESCRIPTIONWRITERHINT;Enter the name of the person involved in writing, editing or correcting the description of the image. !IPTCPANEL_HEADLINEHINT;Enter a brief publishable synopsis or summary of the contents of the image. @@ -1431,12 +2184,14 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !MAIN_MSG_PATHDOESNTEXIST;The path\n\n%1\n\ndoes not exist. Please set a correct path in Preferences. !MAIN_MSG_SETPATHFIRST;You first have to set a target path in Preferences in order to use this function! !MAIN_MSG_TOOMANYOPENEDITORS;Too many open editors.\nPlease close an editor to continue. -!MAIN_MSG_WRITEFAILED;Failed to write\n"%1"\n\nMake sure that the folder exists and that you have write permission to it. +!MAIN_MSG_WRITEFAILED;Failed to write\n'%1'\n\nMake sure that the folder exists and that you have write permission to it. !MAIN_TAB_ADVANCED;Advanced !MAIN_TAB_ADVANCED_TOOLTIP;Shortcut: Alt-a !MAIN_TAB_FAVORITES;Favorites !MAIN_TAB_FAVORITES_TOOLTIP;Shortcut: Alt-u !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o !MAIN_TOOLTIP_BACKCOLOR3;Background color of the preview: middle grey\nShortcut: 9 !MAIN_TOOLTIP_PREVIEWSHARPMASK;Preview the sharpening contrast mask.\nShortcut: p\n\nOnly works when sharpening is enabled and zoom >= 100%. !MONITOR_PROFILE_SYSTEM;System default @@ -1450,25 +2205,28 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !NAVIGATOR_R;R: !NAVIGATOR_S;S: !NAVIGATOR_V;V: -!OPTIONS_BUNDLED_MISSING;The bundled profile "%1" could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. -!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. -!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. +!OPTIONS_BUNDLED_MISSING;The bundled profile '%1' could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. +!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. +!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. !PARTIALPASTE_ADVANCEDGROUP;Advanced Settings !PARTIALPASTE_CHANNELMIXERBW;Black-and-white -!PARTIALPASTE_COLORAPP;CIECAM02 +!PARTIALPASTE_COLORAPP;Color Appearance & Lighting !PARTIALPASTE_COLORTONING;Color toning !PARTIALPASTE_DEHAZE;Haze removal !PARTIALPASTE_EQUALIZER;Wavelet levels -!PARTIALPASTE_FILMNEGATIVE;Film Negative +!PARTIALPASTE_FILMNEGATIVE;Film negative !PARTIALPASTE_FILMSIMULATION;Film simulation !PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control !PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_LOCALCONTRAST;Local contrast +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings !PARTIALPASTE_METADATA;Metadata mode !PARTIALPASTE_PCVIGNETTE;Vignette filter !PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter !PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter !PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!PARTIALPASTE_PREPROCWB;Preprocess White Balance !PARTIALPASTE_PRSHARPENING;Post-resize sharpening !PARTIALPASTE_RAWCACORR_AVOIDCOLORSHIFT;CA avoid color shift !PARTIALPASTE_RAWCACORR_CAREDBLUE;CA red & blue @@ -1478,6 +2236,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !PARTIALPASTE_RAW_PIXELSHIFT;Pixel Shift !PARTIALPASTE_RETINEX;Retinex !PARTIALPASTE_SOFTLIGHT;Soft light +!PARTIALPASTE_SPOT;Spot removal !PARTIALPASTE_TM_FATTAL;Dynamic range compression !PREFERENCES_APPEARANCE;Appearance !PREFERENCES_APPEARANCE_COLORPICKERFONT;Color picker font @@ -1502,10 +2261,16 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !PREFERENCES_CHUNKSIZE_RAW_RCD;RCD demosaic !PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans demosaic !PREFERENCES_CHUNKSIZE_RGB;RGB processing +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts !PREFERENCES_CLUTSCACHE;HaldCLUT Cache !PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs !PREFERENCES_CLUTSDIR;HaldCLUT directory !PREFERENCES_CMMBPC;Black point compensation +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic !PREFERENCES_CROP;Crop Editing !PREFERENCES_CROP_AUTO_FIT;Automatically zoom to fit the crop !PREFERENCES_CROP_GUIDES;Guides shown when not editing the crop @@ -1522,10 +2287,17 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !PREFERENCES_CUSTPROFBUILDKEYFORMAT_TID;TagID !PREFERENCES_DIRECTORIES;Directories !PREFERENCES_EDITORCMDLINE;Custom command line +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output !PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Compact toolbars in File Browser !PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser !PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser. !PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used. +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen !PREFERENCES_INSPECT_LABEL;Inspect !PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images !PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2. @@ -1554,12 +2326,13 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !PREFERENCES_PRTINTENT;Rendering intent !PREFERENCES_PRTPROFILE;Color profile !PREFERENCES_REMEMBERZOOMPAN;Remember zoom % and pan offset -!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in "Single Editor Tab Mode" and when "Demosaicing method used for the preview at <100% zoom" is set to "As in PP3". +!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in 'Single Editor Tab Mode' and when 'Demosaicing method used for the preview at <100% zoom' is set to 'As in PP3'. !PREFERENCES_SAVE_TP_OPEN_NOW;Save tool collapsed/expanded state now !PREFERENCES_SERIALIZE_TIFF_READ;TIFF Read Settings !PREFERENCES_SERIALIZE_TIFF_READ_LABEL;Serialize reading of TIFF files !PREFERENCES_SERIALIZE_TIFF_READ_TOOLTIP;Enabling this option when working with folders containing uncompressed TIFF files can increase performance of thumbnail generation. !PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show Filmstrip toolbar +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips !PREFERENCES_TAB_DYNAMICPROFILE;Dynamic Profile Rules !PREFERENCES_TAB_PERFORMANCE;Performance !PREFERENCES_THUMBNAIL_INSPECTOR_JPEG;Embedded JPEG preview @@ -1567,6 +2340,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !PREFERENCES_THUMBNAIL_INSPECTOR_RAW;Neutral raw rendering !PREFERENCES_THUMBNAIL_INSPECTOR_RAW_IF_NO_JPEG_FULLSIZE;Embedded JPEG if fullsize, neutral raw otherwise !PREFERENCES_USEBUNDLEDPROFILES;Use bundled profiles +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !PROFILEPANEL_GLOBALPROFILES;Bundled profiles !PROFILEPANEL_MODE_TOOLTIP;Processing profile fill mode.\n\nButton pressed: partial profiles will be converted to full profiles; the missing values will be replaced with hard-coded defaults.\n\nButton released: profiles will be applied as they are, altering only those values which they contain. !PROFILEPANEL_MYPROFILES;My profiles @@ -1599,7 +2373,14 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !SAVEDLG_SUBSAMP_TOOLTIP;Best compression:\nJ:a:b 4:2:0\nh/v 2/2\nChroma halved horizontally and vertically.\n\nBalanced:\nJ:a:b 4:2:2\nh/v 2/1\nChroma halved horizontally.\n\nBest quality:\nJ:a:b 4:4:4\nh/v 1/1\nNo chroma subsampling. !SOFTPROOF_GAMUTCHECK_TOOLTIP;Highlight pixels with out-of-gamut colors with respect to:\n- the printer profile, if one is set and soft-proofing is enabled,\n- the output profile, if a printer profile is not set and soft-proofing is enabled,\n- the monitor profile, if soft-proofing is disabled. !SOFTPROOF_TOOLTIP;Soft-proofing simulates the appearance of the image:\n- when printed, if a printer profile is set in Preferences > Color Management,\n- when viewed on a display that uses the current output profile, if a printer profile is not set. +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry !TOOLBAR_TOOLTIP_COLORPICKER;Lockable Color Picker\n\nWhen the tool is active:\n- Add a picker: left-click.\n- Drag a picker: left-click and drag.\n- Delete a picker: right-click.\n- Delete all pickers: Ctrl+Shift+right-click.\n- Revert to hand tool: right-click outside any picker. +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. !TP_BWMIX_ALGO;Algorithm OYCPM !TP_BWMIX_ALGO_LI;Linear !TP_BWMIX_ALGO_SP;Special effects @@ -1634,7 +2415,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_BWMIX_MIXC;Channel Mixer !TP_BWMIX_NEUTRAL;Reset !TP_BWMIX_RGBLABEL;R: %1%% G: %2%% B: %3%% Total: %4%% -!TP_BWMIX_RGBLABEL_HINT;Final RGB factors that take care of all the mixer options.\n"Total" displays the sum of the RGB values:\n- always 100% in relative mode\n- higher (lighter) or lower (darker) than 100% in absolute mode. +!TP_BWMIX_RGBLABEL_HINT;Final RGB factors that take care of all the mixer options.\n'Total' displays the sum of the RGB values:\n- always 100% in relative mode\n- higher (lighter) or lower (darker) than 100% in absolute mode. !TP_BWMIX_RGB_TOOLTIP;Mix the RGB channels. Use presets for guidance.\nPay attention to negative values that may cause artifacts or erratic behavior. !TP_BWMIX_SETTING;Presets !TP_BWMIX_SETTING_TOOLTIP;Different presets (film, landscape, etc.) or manual Channel Mixer settings. @@ -1663,6 +2444,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_CBDL_METHOD;Process located !TP_CBDL_METHOD_TOOLTIP;Choose whether the Contrast by Detail Levels tool is to be positioned after the Black-and-White tool, which makes it work in L*a*b* space, or before it, which makes it work in RGB space. !TP_COLORAPP_ABSOLUTELUMINANCE;Absolute luminance +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. !TP_COLORAPP_ALGO;Algorithm !TP_COLORAPP_ALGO_ALL;All !TP_COLORAPP_ALGO_JC;Lightness + Chroma (JC) @@ -1672,50 +2454,76 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_COLORAPP_BADPIXSL;Hot/bad pixel filter !TP_COLORAPP_BADPIXSL_TOOLTIP;Suppression of hot/bad (brightly colored) pixels.\n0 = No effect\n1 = Median\n2 = Gaussian.\nAlternatively, adjust the image to avoid very dark shadows.\n\nThese artifacts are due to limitations of CIECAM02. !TP_COLORAPP_BRIGHT;Brightness (Q) -!TP_COLORAPP_BRIGHT_TOOLTIP;Brightness in CIECAM02 takes into account the white's luminosity and differs from L*a*b* and RGB brightness. +!TP_COLORAPP_BRIGHT_TOOLTIP;Brightness in CIECAM is the amount of perceived light emanating from a stimulus. It differs from L*a*b* and RGB brightness. !TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;When setting manually, values above 65 are recommended. +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed !TP_COLORAPP_CHROMA;Chroma (C) !TP_COLORAPP_CHROMA_M;Colorfulness (M) -!TP_COLORAPP_CHROMA_M_TOOLTIP;Colorfulness in CIECAM02 differs from L*a*b* and RGB colorfulness. +!TP_COLORAPP_CHROMA_M_TOOLTIP;Colorfulness in CIECAM is the perceived amount of hue in relation to gray, an indicator that a stimulus appears to be more or less colored. !TP_COLORAPP_CHROMA_S;Saturation (S) -!TP_COLORAPP_CHROMA_S_TOOLTIP;Saturation in CIECAM02 differs from L*a*b* and RGB saturation. -!TP_COLORAPP_CHROMA_TOOLTIP;Chroma in CIECAM02 differs from L*a*b* and RGB chroma. -!TP_COLORAPP_CIECAT_DEGREE;CAT02 adaptation +!TP_COLORAPP_CHROMA_S_TOOLTIP;Saturation in CIECAM corresponds to the color of a stimulus in relation to its own brightness. It differs from L*a*b* and RGB saturation. +!TP_COLORAPP_CHROMA_TOOLTIP;Chroma in CIECAM corresponds to the color of a stimulus relative to the clarity of a stimulus that appears white under identical conditions. It differs from L*a*b* and RGB chroma. +!TP_COLORAPP_CIECAT_DEGREE;Adaptation !TP_COLORAPP_CONTRAST;Contrast (J) !TP_COLORAPP_CONTRAST_Q;Contrast (Q) -!TP_COLORAPP_CONTRAST_Q_TOOLTIP;Differs from L*a*b* and RGB contrast. -!TP_COLORAPP_CONTRAST_TOOLTIP;Differs from L*a*b* and RGB contrast. +!TP_COLORAPP_CONTRAST_Q_TOOLTIP;Contrast (Q) in CIECAM is based on brightness. It differs from L*a*b* and RGB contrast. +!TP_COLORAPP_CONTRAST_TOOLTIP;Contrast (J) in CIECAM is based on lightness. It differs from L*a*b* and RGB contrast. !TP_COLORAPP_CURVEEDITOR1;Tone curve 1 -!TP_COLORAPP_CURVEEDITOR1_TOOLTIP;Shows the histogram of L* (L*a*b*) before CIECAM02.\nIf the "Show CIECAM02 output histograms in curves" checkbox is enabled, shows the histogram of J or Q after CIECAM02.\n\nJ and Q are not shown in the main histogram panel.\n\nFor final output refer to the main histogram panel. +!TP_COLORAPP_CURVEEDITOR1_TOOLTIP;Shows the histogram of L* (L*a*b*) before CIECAM.\nIf the 'Show CIECAM output histograms in CAL curves' checkbox is enabled, shows the histogram of J after CIECAM.\n\nJ is not shown in the main histogram panel.\n\nFor final output refer to the main histogram panel. !TP_COLORAPP_CURVEEDITOR2;Tone curve 2 -!TP_COLORAPP_CURVEEDITOR2_TOOLTIP;Same usage as with the second exposure tone curve. +!TP_COLORAPP_CURVEEDITOR2_TOOLTIP;Same usage as with the first J(J) tone curve. !TP_COLORAPP_CURVEEDITOR3;Color curve -!TP_COLORAPP_CURVEEDITOR3_TOOLTIP;Adjust either chroma, saturation or colorfulness.\n\nShows the histogram of chromaticity (L*a*b*) before CIECAM02.\nIf the "Show CIECAM02 output histograms in curves" checkbox is enabled, shows the histogram of C, s or M after CIECAM02.\n\nC, s and M are not shown in the main histogram panel.\nFor final output refer to the main histogram panel. -!TP_COLORAPP_DATACIE;CIECAM02 output histograms in curves -!TP_COLORAPP_DATACIE_TOOLTIP;When enabled, histograms in CIECAM02 curves show approximate values/ranges for J or Q, and C, s or M after the CIECAM02 adjustments.\nThis selection does not impact the main histogram panel.\n\nWhen disabled, histograms in CIECAM02 curves show L*a*b* values before CIECAM02 adjustments. -!TP_COLORAPP_FREE;Free temp+green + CAT02 + [output] -!TP_COLORAPP_GAMUT;Gamut control (L*a*b*) +!TP_COLORAPP_CURVEEDITOR3_TOOLTIP;Adjust either chroma, saturation or colorfulness.\n\nShows the histogram of chromaticity (L*a*b*) before CIECAM.\nIf the 'Show CIECAM output histograms in CAL curves' checkbox is enabled, shows the histogram of C, S or M after CIECAM.\n\nC, S and M are not shown in the main histogram panel.\nFor final output refer to the main histogram panel. +!TP_COLORAPP_DATACIE;Show CIECAM output histograms in CAL curves +!TP_COLORAPP_DATACIE_TOOLTIP;Affects histograms shown in Color Appearance & Lightning curves. Does not affect RawTherapee's main histogram.\n\nEnabled: show approximate values for J and C, S or M after the CIECAM adjustments.\nDisabled: show L*a*b* values before CIECAM adjustments. +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_FREE;Free temp + tint + CAT02/16 +[output] +!TP_COLORAPP_GAMUT;Use gamut control in L*a*b* mode +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. !TP_COLORAPP_HUE;Hue (h) -!TP_COLORAPP_HUE_TOOLTIP;Hue (h) - angle between 0° and 360°. -!TP_COLORAPP_LABEL;CIE Color Appearance Model 2002 +!TP_COLORAPP_HUE_TOOLTIP;Hue (h) is the degree to which a stimulus can be described as similar to a color described as red, green, blue and yellow. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. +!TP_COLORAPP_LABEL;Color Appearance & Lighting !TP_COLORAPP_LABEL_CAM02;Image Adjustments !TP_COLORAPP_LABEL_SCENE;Scene Conditions !TP_COLORAPP_LABEL_VIEWING;Viewing Conditions !TP_COLORAPP_LIGHT;Lightness (J) -!TP_COLORAPP_LIGHT_TOOLTIP;Lightness in CIECAM02 differs from L*a*b* and RGB lightness. +!TP_COLORAPP_LIGHT_TOOLTIP;Lightness in CIECAM is the clarity of a stimulus relative to the clarity of a stimulus that appears white under similar viewing conditions. It differs from L*a*b* and RGB lightness. !TP_COLORAPP_MEANLUMINANCE;Mean luminance (Yb%) -!TP_COLORAPP_MODEL;WP Model -!TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Viewing Conditions.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Viewing Conditions.\n\nFree temp+green + CAT02 + [output]: temp and green are selected by the user, the output device's white balance is set in Viewing Conditions. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODEL;WP model +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM is set to D50, and the output device's white balance is set in Viewing Conditions.\n\nWB [RT+CAT02/16] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Viewing Conditions.\n\nFree temp + tint + CAT02/16 + [output]: temp and tint are selected by the user, the output device's white balance is set in Viewing Conditions. !TP_COLORAPP_NEUTRAL;Reset -!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values +!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values. !TP_COLORAPP_RSTPRO;Red & skin-tones protection !TP_COLORAPP_RSTPRO_TOOLTIP;Red & skin-tones protection affects both sliders and curves. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. !TP_COLORAPP_SURROUND;Surround +!TP_COLORAPP_SURROUNDSRC;Surround !TP_COLORAPP_SURROUND_AVER;Average !TP_COLORAPP_SURROUND_DARK;Dark !TP_COLORAPP_SURROUND_DIM;Dim !TP_COLORAPP_SURROUND_EXDARK;Extremly Dark (Cutsheet) -!TP_COLORAPP_SURROUND_TOOLTIP;Changes tones and colors to take into account the viewing conditions of the output device.\n\nAverage: Average light environment (standard). The image will not change.\n\nDim: Dim environment (TV). The image will become slightly dark.\n\nDark: Dark environment (projector). The image will become more dark.\n\nExtremly Dark: Extremly dark environment (cutsheet). The image will become very dark. +!TP_COLORAPP_SURROUND_TOOLTIP;Changes tones and colors to take into account the viewing conditions of the output device. The darker the viewing conditions, the darker the image will become. Image brightness will not be changed when the viewing conditions are set to average. +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. !TP_COLORAPP_TCMODE_BRIGHTNESS;Brightness !TP_COLORAPP_TCMODE_CHROMA;Chroma !TP_COLORAPP_TCMODE_COLORF;Colorfulness @@ -1724,19 +2532,24 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_COLORAPP_TCMODE_LABEL3;Curve chroma mode !TP_COLORAPP_TCMODE_LIGHTNESS;Lightness !TP_COLORAPP_TCMODE_SATUR;Saturation -!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD50 temp=5003\nD55 temp=5503\nD65 temp=6504\nD75 temp=7504 -!TP_COLORAPP_TONECIE;Tone mapping using CIECAM02 +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TONECIE;Use CIECAM for tone mapping !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in L*a*b* space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. !TP_COLORAPP_VIEWING_ABSOLUTELUMINANCE_TOOLTIP;Absolute luminance of the viewing environment\n(usually 16 cd/m²). -!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] +!TP_COLORAPP_WBCAM;WB [RT+CAT02/16] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output] +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. !TP_COLORTONING_AB;o C/L !TP_COLORTONING_AUTOSAT;Automatic !TP_COLORTONING_BALANCE;Balance !TP_COLORTONING_BY;o C/L !TP_COLORTONING_CHROMAC;Opacity -!TP_COLORTONING_COLOR;Color -!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L) +!TP_COLORTONING_COLOR;Color: +!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L). !TP_COLORTONING_HIGHLIGHT;Highlights !TP_COLORTONING_HUE;Hue !TP_COLORTONING_LAB;L*a*b* blending @@ -1766,11 +2579,11 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_COLORTONING_LUMAMODE;Preserve luminance !TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved. !TP_COLORTONING_METHOD;Method -!TP_COLORTONING_METHOD_TOOLTIP;"L*a*b* blending", "RGB sliders" and "RGB curves" use interpolated color blending.\n"Color balance (Shadows/Midtones/Highlights)" and "Saturation 2 colors" use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. +!TP_COLORTONING_METHOD_TOOLTIP;'L*a*b* blending', 'RGB sliders' and 'RGB curves' use interpolated color blending.\n'Color balance (Shadows/Midtones/Highlights)' and 'Saturation 2 colors' use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. !TP_COLORTONING_MIDTONES;Midtones !TP_COLORTONING_NEUTRAL;Reset sliders !TP_COLORTONING_NEUTRAL_TOOLTIP;Reset all values (Shadows, Midtones, Highlights) to default. -!TP_COLORTONING_OPACITY;Opacity +!TP_COLORTONING_OPACITY;Opacity: !TP_COLORTONING_RGBCURVES;RGB - Curves !TP_COLORTONING_RGBSLIDERS;RGB - Sliders !TP_COLORTONING_SA;Saturation Protection @@ -1787,6 +2600,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_COLORTONING_TWOBY;Special a* and b* !TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colors:\nMore predictable. !TP_COLORTONING_TWOSTD;Standard chroma +!TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_GTHARMMEANS;Harmonic Means !TP_CROP_GTTRIANGLE1;Golden Triangles 1 !TP_CROP_GTTRIANGLE2;Golden Triangles 2 @@ -1795,7 +2609,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_CROP_SELECTCROP;Select !TP_DEHAZE_DEPTH;Depth !TP_DEHAZE_LABEL;Haze Removal -!TP_DEHAZE_LUMINANCE;Luminance only +!TP_DEHAZE_SATURATION;Saturation !TP_DEHAZE_SHOW_DEPTH_MAP;Show depth map !TP_DEHAZE_STRENGTH;Strength !TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones @@ -1807,7 +2621,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual !TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method !TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. -!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. +!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the 'Preview' method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. !TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance. @@ -1828,14 +2642,14 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_DIRPYRDENOISE_MAIN_MODE;Mode !TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive !TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative -!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them. +!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;Conservative preserves low frequency chroma patterns, while aggressive obliterates them. !TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method !TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only !TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b* !TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter !TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only !TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB -!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline. +!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the 'Luminance only' and 'L*a*b*' methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the 'RGB' mode, it will be performed at the very end of the noise reduction pipeline. !TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal) !TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations !TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size. @@ -1865,11 +2679,21 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMNEGATIVE_BLUE;Blue ratio -!TP_FILMNEGATIVE_GREEN;Reference exponent (contrast) -!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. Set the white balance afterwards. +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREEN;Reference exponent +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. !TP_FILMNEGATIVE_LABEL;Film Negative +!TP_FILMNEGATIVE_OUT_LEVEL;Output level !TP_FILMNEGATIVE_PICK;Pick neutral spots !TP_FILMNEGATIVE_RED;Red ratio +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. !TP_FILMSIMULATION_LABEL;Film Simulation !TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee is configured to look for Hald CLUT images, which are used for the Film Simulation tool, in a folder which is taking too long to load.\nGo to Preferences > Image Processing > Film Simulation\nto see which folder is being used. You should either point RawTherapee to a folder which contains only Hald CLUT images and nothing more, or to an empty folder if you don't want to use the Film Simulation tool.\n\nRead the Film Simulation article in RawPedia for more information.\n\nDo you want to cancel the scan now? !TP_FILMSIMULATION_STRENGTH;Strength @@ -1890,6 +2714,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_GRADIENT_STRENGTH;Strength !TP_GRADIENT_STRENGTH_TOOLTIP;Filter strength in stops. !TP_HLREC_ENA_TOOLTIP;Could be activated by Auto Levels. +!TP_HLREC_HLBLUR;Blur !TP_ICM_APPLYBASELINEEXPOSUREOFFSET;Baseline exposure !TP_ICM_APPLYBASELINEEXPOSUREOFFSET_TOOLTIP;Employ the embedded DCP baseline exposure offset. The setting is only available if the selected DCP has one. !TP_ICM_APPLYHUESATMAP;Base table @@ -1899,26 +2724,73 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_ICM_BPC;Black Point Compensation !TP_ICM_DCPILLUMINANT;Illuminant !TP_ICM_DCPILLUMINANT_INTERPOLATED;Interpolated -!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is "interpolated" which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is 'interpolated' which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 !TP_ICM_PROFILEINTENT;Rendering Intent +!TP_ICM_REDFRAME;Custom Primaries !TP_ICM_SAVEREFERENCE;Save Reference Image !TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance !TP_ICM_SAVEREFERENCE_APPLYWB_TOOLTIP;Generally, apply the white balance when saving images to create ICC profiles, and do not apply the white balance to create DCP profiles. !TP_ICM_SAVEREFERENCE_TOOLTIP;Save the linear TIFF image before the input profile is applied. The result can be used for calibration purposes and generation of a camera profile. +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut !TP_ICM_WORKING_TRC;Tone response curve: +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 !TP_ICM_WORKING_TRC_CUSTOM;Custom !TP_ICM_WORKING_TRC_GAMMA;Gamma +!TP_ICM_WORKING_TRC_LIN;Linear g=1 !TP_ICM_WORKING_TRC_NONE;None !TP_ICM_WORKING_TRC_SLOPE;Slope +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_ICM_WORKING_TRC_TOOLTIP;Only for built-in profiles. !TP_LABCURVE_CHROMA_TOOLTIP;To apply B&W toning, set Chromaticity to -100. !TP_LABCURVE_CURVEEDITOR_CL;CL -!TP_LABCURVE_CURVEEDITOR_CL_TOOLTIP;Chromaticity according to luminance C=f(L) +!TP_LABCURVE_CURVEEDITOR_CL_TOOLTIP;Chromaticity according to luminance C=f(L). !TP_LABCURVE_CURVEEDITOR_HH;HH -!TP_LABCURVE_CURVEEDITOR_HH_TOOLTIP;Hue according to hue H=f(H) +!TP_LABCURVE_CURVEEDITOR_HH_TOOLTIP;Hue according to hue H=f(H). !TP_LABCURVE_CURVEEDITOR_LH;LH -!TP_LABCURVE_CURVEEDITOR_LH_TOOLTIP;Luminance according to hue L=f(H) -!TP_LABCURVE_CURVEEDITOR_LL_TOOLTIP;Luminance according to luminance L=f(L) +!TP_LABCURVE_CURVEEDITOR_LH_TOOLTIP;Luminance according to hue L=f(H). +!TP_LABCURVE_CURVEEDITOR_LL_TOOLTIP;Luminance according to luminance L=f(L). !TP_LENSGEOM_LIN;Linear !TP_LENSGEOM_LOG;Logarithmic !TP_LENSPROFILE_CORRECTION_AUTOMATCH;Automatically selected @@ -1935,6 +2807,799 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_LOCALCONTRAST_LABEL;Local Contrast !TP_LOCALCONTRAST_LIGHTNESS;Lightness level !TP_LOCALCONTRAST_RADIUS;Radius +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_METADATA_EDIT;Apply modifications !TP_METADATA_MODE;Metadata copy mode !TP_METADATA_STRIP;Strip all metadata @@ -1948,6 +3613,27 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_PCVIGNETTE_STRENGTH;Strength !TP_PCVIGNETTE_STRENGTH_TOOLTIP;Filter strength in stops (reached in corners). !TP_PDSHARPENING_LABEL;Capture Sharpening +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery !TP_PFCURVE_CURVEEDITOR_CH;Hue !TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less. !TP_PREPROCESS_DEADPIXFILT;Dead pixel filter @@ -1960,10 +3646,14 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_PREPROCESS_LINEDENOISE_DIRECTION_PDAF_LINES;Horizontal only on PDAF rows !TP_PREPROCESS_LINEDENOISE_DIRECTION_VERTICAL;Vertical !TP_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera !TP_PRSHARPENING_LABEL;Post-Resize Sharpening -!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the "Lanczos" resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. +!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the 'Lanczos' resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. !TP_RAWCACORR_AUTOIT;Iterations -!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if "Auto-correction" is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. +!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if 'Auto-correction' is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. !TP_RAWCACORR_AVOIDCOLORSHIFT;Avoid color shift !TP_RAWEXPOS_BLACK_0;Green 1 (lead) !TP_RAWEXPOS_BLACK_1;Red @@ -1979,9 +3669,11 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_RAW_4PASS;3-pass+fast !TP_RAW_AHD;AHD !TP_RAW_AMAZE;AMaZE +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear !TP_RAW_AMAZEVNG4;AMaZE+VNG4 !TP_RAW_BORDER;Border !TP_RAW_DCB;DCB +!TP_RAW_DCBBILINEAR;DCB+Bilinear !TP_RAW_DCBVNG4;DCB+VNG4 !TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing... !TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement... @@ -2004,6 +3696,8 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_RAW_MONO;Mono !TP_RAW_NONE;None (Shows sensor pattern) !TP_RAW_PIXELSHIFT;Pixel Shift +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTBLUR;Blur motion mask !TP_RAW_PIXELSHIFTDMETHOD;Demosaic method for motion !TP_RAW_PIXELSHIFTEPERISO;Sensitivity @@ -2014,7 +3708,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_RAW_PIXELSHIFTEQUALBRIGHT_TOOLTIP;Equalize the brightness of the frames to the brightness of the selected frame.\nIf there are overexposed areas in the frames select the brightest frame to avoid magenta color cast in overexposed areas or enable motion correction. !TP_RAW_PIXELSHIFTGREEN;Check green channel for motion !TP_RAW_PIXELSHIFTHOLEFILL;Fill holes in motion mask -!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask +!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask. !TP_RAW_PIXELSHIFTMEDIAN;Use median for moving parts !TP_RAW_PIXELSHIFTMEDIAN_TOOLTIP;Use median of all frames instead of selected frame for regions with motion.\nRemoves objects which are at different places in all frames.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTMM_AUTO;Automatic @@ -2029,16 +3723,21 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_RAW_PIXELSHIFTSIGMA;Blur radius !TP_RAW_PIXELSHIFTSIGMA_TOOLTIP;The default radius of 1.0 usually fits well for base ISO.\nIncrease the value for high ISO shots, 5.0 is a good starting point.\nWatch the motion mask while changing the value. !TP_RAW_PIXELSHIFTSMOOTH;Smooth transitions -!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether "Use LMMSE" is selected), or the median of all four frames if "Use median" is selected. +!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether 'Use LMMSE' is selected), or the median of all four frames if 'Use median' is selected. !TP_RAW_RCD;RCD +!TP_RAW_RCDBILINEAR;RCD+Bilinear !TP_RAW_RCDVNG4;RCD+VNG4 !TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer Matrix -!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas +!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas. !TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix !TP_RAW_VNG4;VNG4 !TP_RAW_XTRANS;X-Trans !TP_RAW_XTRANSFAST;Fast X-Trans !TP_RESIZE_ALLOW_UPSCALING;Allow Upscaling +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_RETINEX_CONTEDIT_HSL;HSL histogram !TP_RETINEX_CONTEDIT_LAB;L*a*b* histogram !TP_RETINEX_CONTEDIT_LH;Hue @@ -2046,7 +3745,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_RETINEX_CURVEEDITOR_CD;L=f(L) !TP_RETINEX_CURVEEDITOR_CD_TOOLTIP;Luminance according to luminance L=f(L)\nCorrect raw data to reduce halos and artifacts. !TP_RETINEX_CURVEEDITOR_LH;Strength=f(H) -!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the "Highlight" retinex method. +!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the 'Highlight' retinex method. !TP_RETINEX_CURVEEDITOR_MAP;L=f(L) !TP_RETINEX_CURVEEDITOR_MAP_TOOLTIP;This curve can be applied alone or with a Gaussian mask or wavelet mask.\nBeware of artifacts! !TP_RETINEX_EQUAL;Equalizer @@ -2054,7 +3753,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_RETINEX_GAIN;Gain !TP_RETINEX_GAINOFFS;Gain and Offset (brightness) !TP_RETINEX_GAINTRANSMISSION;Gain transmission -!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Amplify or reduce the transmission map to achieve the desired luminance.\nThe x-axis is the transmission.\nThe y-axis is the gain. +!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Increase or reduce the transmission map to achieve the desired luminance. The x-axis is the transmission. The y-axis is the gain. !TP_RETINEX_GAMMA;Gamma !TP_RETINEX_GAMMA_FREE;Free !TP_RETINEX_GAMMA_HIGH;High @@ -2069,7 +3768,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_RETINEX_HIGH;High !TP_RETINEX_HIGHLIG;Highlight !TP_RETINEX_HIGHLIGHT;Highlight threshold -!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust "Neighboring pixels" and to increase the "White-point correction" in the Raw tab -> Raw White Points tool. +!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust 'Neighboring pixels' and to increase the 'White-point correction' in the Raw tab -> Raw White Points tool. !TP_RETINEX_HSLSPACE_LIN;HSL-Linear !TP_RETINEX_HSLSPACE_LOG;HSL-Logarithmic !TP_RETINEX_ITER;Iterations (Tone-mapping) @@ -2088,8 +3787,8 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_RETINEX_MEDIAN;Transmission median filter !TP_RETINEX_METHOD;Method !TP_RETINEX_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Equalize action.\nHigh = Reinforce high light.\nHighlights = Remove magenta in highlights. -!TP_RETINEX_MLABEL;Restored haze-free Min=%1 Max=%2 -!TP_RETINEX_MLABEL_TOOLTIP;Should be near min=0 max=32768\nRestored image with no mixture. +!TP_RETINEX_MLABEL;Restored data Min=%1 Max=%2 +!TP_RETINEX_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. !TP_RETINEX_NEIGHBOR;Radius !TP_RETINEX_NEUTRAL;Reset !TP_RETINEX_NEUTRAL_TOOLTIP;Reset all sliders and curves to their default values. @@ -2102,9 +3801,9 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_RETINEX_STRENGTH;Strength !TP_RETINEX_THRESHOLD;Threshold !TP_RETINEX_THRESHOLD_TOOLTIP;Limits in/out.\nIn = image source,\nOut = image gauss. -!TP_RETINEX_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sigma=%4 -!TP_RETINEX_TLABEL2;TM Tm=%1 TM=%2 -!TP_RETINEX_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nMean and Sigma.\nTm=Min TM=Max of transmission map. +!TP_RETINEX_TLABEL;TM Datas Min=%1 Max=%2 Mean=%3 Sigma=%4 +!TP_RETINEX_TLABEL2;TM Effective Tm=%1 TM=%2 +!TP_RETINEX_TLABEL_TOOLTIP;ransmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. !TP_RETINEX_TRANF;Transmission !TP_RETINEX_TRANSMISSION;Transmission map !TP_RETINEX_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positives values (max).\nOrdinate: amplification or reduction. @@ -2113,7 +3812,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_RETINEX_VARIANCE_TOOLTIP;Low variance increase local contrast and saturation, but can lead to artifacts. !TP_RETINEX_VIEW;Process !TP_RETINEX_VIEW_MASK;Mask -!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. +!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. !TP_RETINEX_VIEW_NONE;Standard !TP_RETINEX_VIEW_TRAN;Transmission - Auto !TP_RETINEX_VIEW_TRAN2;Transmission - Fixed @@ -2128,6 +3827,11 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_SHARPENMICRO_CONTRAST;Contrast threshold !TP_SOFTLIGHT_LABEL;Soft Light !TP_SOFTLIGHT_STRENGTH;Strength +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal !TP_TM_FATTAL_AMOUNT;Amount !TP_TM_FATTAL_ANCHOR;Anchor !TP_TM_FATTAL_LABEL;Dynamic Range Compression @@ -2141,22 +3845,28 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_WAVELET_7;Level 7 !TP_WAVELET_8;Level 8 !TP_WAVELET_9;Level 9 -!TP_WAVELET_APPLYTO;Apply To +!TP_WAVELET_APPLYTO;Apply to !TP_WAVELET_AVOID;Avoid color shift !TP_WAVELET_B0;Black -!TP_WAVELET_B1;Grey +!TP_WAVELET_B1;Gray !TP_WAVELET_B2;Residual !TP_WAVELET_BACKGROUND;Background !TP_WAVELET_BACUR;Curve !TP_WAVELET_BALANCE;Contrast balance d/v-h !TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chroma or residual tone mapping are activated, the effect due to balance is amplified. !TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHROM;Equalizer Color !TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chroma balance. +!TP_WAVELET_BALLUM;Denoise equalizer White-Black !TP_WAVELET_BANONE;None !TP_WAVELET_BASLI;Slider !TP_WAVELET_BATYPE;Contrast balance method -!TP_WAVELET_CBENAB;Toning and Color Balance -!TP_WAVELET_CB_TOOLTIP;For strong values product color-toning by combining it or not with levels decomposition 'toning'\nFor low values you can change the white balance of the background (sky, ...) without changing that of the front plane, generally more contrasted +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CBENAB;Toning and Color balance +!TP_WAVELET_CB_TOOLTIP;With high values you can create special effects, similar to those achieved with the Chroma Module, but focused on the residual image\nWith moderate values you can manually correct the white balance. !TP_WAVELET_CCURVE;Local contrast !TP_WAVELET_CH1;Whole chroma range !TP_WAVELET_CH2;Saturated/pastel @@ -2164,29 +3874,42 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_WAVELET_CHCU;Curve !TP_WAVELET_CHR;Chroma-contrast link strength !TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine !TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. -!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of "contrast levels" and "chroma-contrast link strength" +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of 'contrast levels' and 'chroma-contrast link strength'. !TP_WAVELET_CHSL;Sliders !TP_WAVELET_CHTYPE;Chrominance method -!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COLORT;Opacity red-green !TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPEXPERT;Advanced !TP_WAVELET_COMPGAMMA;Compression gamma !TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allows you to equilibrate the data and histogram. +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard !TP_WAVELET_COMPTM;Tone mapping !TP_WAVELET_CONTEDIT;'After' contrast curve +!TP_WAVELET_CONTFRAME;Contrast - Compression !TP_WAVELET_CONTR;Gamut !TP_WAVELET_CONTRA;Contrast !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + -!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTRA_TOOLTIP;Changes the residual image contrast. !TP_WAVELET_CTYPE;Chrominance control +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. !TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (abscissa).\nLow abscissa values represent small local contrast (real values about 10..20).\n50% abscissa represents average local contrast (real value about 100..300).\n66% abscissa represents standard deviation of local contrast (real value about 300..800).\n100% abscissa represents maximum local contrast (real value about 3000..8000). !TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) !TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function of hue.\nTake care not to overwrite changes made with the Gamut sub-tool's hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. !TP_WAVELET_CURVEEDITOR_CL;L -!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast-luminance curve at the end of the wavelet processing. !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image hue as a function of hue. !TP_WAVELET_DALL;All directions !TP_WAVELET_DAUB;Edge performance !TP_WAVELET_DAUB2;D2 - low @@ -2194,112 +3917,186 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_WAVELET_DAUB6;D6 - standard plus !TP_WAVELET_DAUB10;D10 - medium !TP_WAVELET_DAUB14;D14 - high -!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the first levels. However the quality is not strictly related to this coefficient and can vary depending on image and use. +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+stdev and maxima. -!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+std. dev. and maxima. +!TP_WAVELET_EDGE;Edge sharpness !TP_WAVELET_EDGEAMPLI;Base amplification !TP_WAVELET_EDGEDETECT;Gradient sensitivity !TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) -!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. +!TP_WAVELET_EDGEDETECTTHR2;Edge enhancement +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This slider sets a threshold below which finer details won't be considered as an edge. !TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. !TP_WAVELET_EDGESENSI;Edge sensitivity !TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail !TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centered on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. -!TP_WAVELET_EDSL;Threshold Sliders +!TP_WAVELET_EDRAD_TOOLTIP;This adjustment controls the local enhancement. A value of zero still has an effect. +!TP_WAVELET_EDSL;Threshold sliders !TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength !TP_WAVELET_FINAL;Final Touchup +!TP_WAVELET_FINCFRAME;Final local contrast !TP_WAVELET_FINEST;Finest -!TP_WAVELET_HIGHLIGHT;Highlight luminance range +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_HIGHLIGHT;Finer levels luminance range !TP_WAVELET_HS1;Whole luminance range -!TP_WAVELET_HS2;Shadows/Highlights +!TP_WAVELET_HS2;Selective luminance range !TP_WAVELET_HUESKIN;Skin hue !TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. -!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY;Hue range !TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_ITER;Delta balance levels !TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. -!TP_WAVELET_LABEL;Wavelet Levels +!TP_WAVELET_LABEL;Wavelet levels +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chroma -!TP_WAVELET_LEVDIR_ALL;All levels in all directions -!TP_WAVELET_LEVDIR_INF;Below or equal the level +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVDIR_ALL;All levels, in all directions +!TP_WAVELET_LEVDIR_INF;Finer detail levels, including selected level !TP_WAVELET_LEVDIR_ONE;One level -!TP_WAVELET_LEVDIR_SUP;Above the level +!TP_WAVELET_LEVDIR_SUP;Coarser detail levels, excluding selected level +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 !TP_WAVELET_LEVELS;Wavelet levels -!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of wavelet decomposition levels for the image.\nMore levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold !TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTHRE;Level 4 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LINKEDG;Link to Edge Sharpness Strength !TP_WAVELET_LIPST;Enhanced algoritm -!TP_WAVELET_LOWLIGHT;Shadow luminance range +!TP_WAVELET_LOWLIGHT;Coarser levels luminance range +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDILEV_TOOLTIP;When you enable Edge Detection, it is recommanded:\n- to disabled low contrast levels to avoid artifacts,\n- to use high values of gradient sensitivity.\n\nYou can modulate the strength with 'refine' from Denoise and Refine. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise !TP_WAVELET_NEUTRAL;Neutral !TP_WAVELET_NOIS;Denoise !TP_WAVELET_NOISE;Denoise and Refine +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. !TP_WAVELET_NPHIGH;High !TP_WAVELET_NPLOW;Low !TP_WAVELET_NPNONE;None !TP_WAVELET_NPTYPE;Neighboring pixels !TP_WAVELET_NPTYPE_TOOLTIP;This algorithm uses the proximity of a pixel and eight of its neighbors. If less difference, edges are reinforced. -!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_OPACITY;Opacity blue-yellow !TP_WAVELET_OPACITYW;Contrast balance d/v-h curve -!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL;Local contrast !TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. !TP_WAVELET_PASTEL;Pastel chroma !TP_WAVELET_PROC;Process +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % !TP_WAVELET_RE1;Reinforced !TP_WAVELET_RE2;Unchanged !TP_WAVELET_RE3;Reduced -!TP_WAVELET_RESCHRO;Chroma +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_RESCHRO;Strength !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESID;Residual Image !TP_WAVELET_SAT;Saturated chroma !TP_WAVELET_SETTINGS;Wavelet Settings +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. !TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Sky targetting/protection -!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. -!TP_WAVELET_STREN;Strength +!TP_WAVELET_SKY;Hue targetting/protection +!TP_WAVELET_SKY_TOOLTIP;Allows you to target or protect a range of hues.\nAt -100 selected hues are targetted.\nAt 0 all hues are treated equally.\nAt +100 selected hues are protected while all other hues are targetted. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREN;Refine +!TP_WAVELET_STREND;Strength !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_THR;Shadows threshold -!TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD2;Shadow levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). -!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_THRESHOLD;Finer levels +!TP_WAVELET_THRESHOLD2;Coarser levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels from the chosen value to the selected number of 'wavelet levels' will be affected by the Shadow luminance range. +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels below and including the chosen value will be affected by the Highlight luminance range. !TP_WAVELET_THRH;Highlights threshold -!TP_WAVELET_TILESBIG;Big tiles +!TP_WAVELET_TILESBIG;Tiles !TP_WAVELET_TILESFULL;Full image !TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale !TP_WAVELET_TMSTRENGTH;Compression strength -!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. !TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic !TP_WBALANCE_EQBLUERED;Blue/Red equalizer -!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable. +!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of 'white balance' by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable. !TP_WBALANCE_PICKER;Pick +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. !TP_WBALANCE_TEMPBIAS;AWB temperature bias -!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the "auto white balance"\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by "computedTemp + computedTemp * bias". +!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the 'auto white balance'\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by 'computedTemp + computedTemp * bias'. !TP_WBALANCE_WATER1;UnderWater 1 !TP_WBALANCE_WATER2;UnderWater 2 !TP_WBALANCE_WATER_HEADER;UnderWater diff --git a/rtdata/languages/Chinese (Simplified) b/rtdata/languages/Chinese (Simplified) index 03381acac..6d20ca9d3 100644 --- a/rtdata/languages/Chinese (Simplified) +++ b/rtdata/languages/Chinese (Simplified) @@ -151,6 +151,7 @@ FILEBROWSER_POPUPCOLORLABEL4;标签:蓝 FILEBROWSER_POPUPCOLORLABEL5;标签:紫 FILEBROWSER_POPUPCOPYTO;复制至... FILEBROWSER_POPUPFILEOPERATIONS;文件操作 +FILEBROWSER_POPUPINSPECT;检视 FILEBROWSER_POPUPMOVEEND;移动到队列尾部 FILEBROWSER_POPUPMOVEHEAD;移动到队列头部 FILEBROWSER_POPUPMOVETO;移动至... @@ -226,8 +227,10 @@ GENERAL_BEFORE;处理前 GENERAL_CANCEL;取消 GENERAL_CLOSE;关闭 GENERAL_CURRENT;当前 +GENERAL_DELETE_ALL;删除全部 GENERAL_DISABLE;禁用 GENERAL_DISABLED;禁用 +GENERAL_EDIT;编辑 GENERAL_ENABLE;启用 GENERAL_ENABLED;开启 GENERAL_FILE;文件 @@ -241,6 +244,7 @@ GENERAL_OPEN;打开 GENERAL_PORTRAIT;纵向 GENERAL_RESET;重置 GENERAL_SAVE;保存 +GENERAL_SAVE_AS;保存为... GENERAL_SLIDER;滑条 GENERAL_UNCHANGED;(无改变) GENERAL_WARNING;警告 @@ -248,10 +252,19 @@ GIMP_PLUGIN_INFO;欢迎使用RawTherapee的GIMP插件!\n完成编辑后,只 HISTOGRAM_TOOLTIP_B;显示/隐藏 蓝色直方图 HISTOGRAM_TOOLTIP_BAR;显示/隐藏RGB指示条 HISTOGRAM_TOOLTIP_CHRO;显示/隐藏色度直方图 +HISTOGRAM_TOOLTIP_CROSSHAIR;显示/隐藏指示光标 HISTOGRAM_TOOLTIP_G;显示/隐藏绿色直方图 HISTOGRAM_TOOLTIP_L;显示/隐藏CIELAB亮度直方图 HISTOGRAM_TOOLTIP_MODE;将直方图显示模式切换为线性/对数线性/双对数 HISTOGRAM_TOOLTIP_R;显示/隐藏红色直方图 +HISTOGRAM_TOOLTIP_SHOW_OPTIONS;显示/隐藏示波器选项 +HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;调整示波器亮度 +HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;直方图 +HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw直方图 +HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB示波器 +HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;色相-色度矢量示波器 +HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;色相-饱和度矢量示波器 +HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;波形图 HISTORY_CHANGED;已更改 HISTORY_CUSTOMCURVE;自定义曲线 HISTORY_FROMCLIPBOARD;从剪贴板 @@ -394,7 +407,14 @@ HISTORY_MSG_146;边缘锐化 HISTORY_MSG_147;边缘锐化-仅亮度 HISTORY_MSG_148;微反差 HISTORY_MSG_149;微反差-3×3阵列 +HISTORY_MSG_150;去马赛克后降噪/去杂点 +HISTORY_MSG_151;鲜明度 +HISTORY_MSG_152;鲜明-欠饱和色 +HISTORY_MSG_153;鲜明-饱和色 +HISTORY_MSG_154;鲜明-肤色保护 HISTORY_MSG_155;Vib-避免色彩偏移 +HISTORY_MSG_156;鲜明-饱和/欠饱和挂钩 +HISTORY_MSG_157;鲜明-饱/欠阈值 HISTORY_MSG_158;色调映射-力度 HISTORY_MSG_159;色调映射-边缘 HISTORY_MSG_160;色调映射-规模度 @@ -540,21 +560,58 @@ HISTORY_MSG_309;小波-边缘锐度-细节 HISTORY_MSG_310;小波-残差图-肤色保护 HISTORY_MSG_311;小波-小波层级 HISTORY_MSG_312;小波-残差图-阴影阈值 +HISTORY_MSG_313;小波-色度-饱和/欠饱和 +HISTORY_MSG_314;小波-色域-减少杂点 HISTORY_MSG_315;小波-残差图-反差 +HISTORY_MSG_316;小波-色域-肤色针对 +HISTORY_MSG_317;小波-色域-肤色色相 HISTORY_MSG_318;小波-反差-精细等级 HISTORY_MSG_319;小波-反差-精细范围 HISTORY_MSG_320;小波-反差-粗糙范围 HISTORY_MSG_321;小波-反差-粗糙等级 +HISTORY_MSG_322;小波-色域-避免偏色 +HISTORY_MSG_323;小波-边缘-局部反差 +HISTORY_MSG_324;小波-色度-欠饱和 +HISTORY_MSG_325;小波-色度-饱和 +HISTORY_MSG_326;小波-色度-方法 +HISTORY_MSG_327;小波-反差-应用到 +HISTORY_MSG_328;小波-色度-力度挂钩 +HISTORY_MSG_329;小波-调色-红绿不透明度 +HISTORY_MSG_330;小波-调色-蓝黄不透明度 +HISTORY_MSG_331;小波-反差等级-额外 +HISTORY_MSG_332;小波-切片方法 +HISTORY_MSG_333;小波-残差图-阴影 +HISTORY_MSG_334;小波-残差图-色度 +HISTORY_MSG_335;小波-残差图-高光 +HISTORY_MSG_336;小波-残差图-高光阈值 +HISTORY_MSG_337;小波-残差图-天空色相 HISTORY_MSG_338;小波-边缘锐度-半径 HISTORY_MSG_339;小波-边缘锐度-力度 HISTORY_MSG_340;小波-力度 HISTORY_MSG_341;小波-边缘表现 +HISTORY_MSG_342;小波-边缘-第一级 +HISTORY_MSG_343;小波-色度等级 +HISTORY_MSG_345;小波-边缘-局部反差 +HISTORY_MSG_346;小波-边缘-局部反差方法 HISTORY_MSG_347;小波-去噪-第1级 HISTORY_MSG_348;小波-去噪-第2级 HISTORY_MSG_349;小波-去噪-第3级 +HISTORY_MSG_350;小波-边缘-边缘检测 +HISTORY_MSG_351;小波-残差图-HH曲线 +HISTORY_MSG_353;小波-边缘-渐变敏感度 +HISTORY_MSG_354;小波-边缘-增强 +HISTORY_MSG_355;小波-边缘-阈值低 +HISTORY_MSG_356;小波-边缘-阈值高 HISTORY_MSG_357;小波-去噪-边缘锐度挂钩 HISTORY_MSG_359;热像素/坏点阈值 HISTORY_MSG_360;色调映射-伽马 +HISTORY_MSG_361;小波-最终-色度平衡 +HISTORY_MSG_362;小波-残差图-压缩方法 +HISTORY_MSG_363;小波-残差图-压缩力度 +HISTORY_MSG_364;小波-最终-反差平衡 +HISTORY_MSG_368;小波-最终-反差平衡 +HISTORY_MSG_369;小波-最终-平衡方法 +HISTORY_MSG_370;小波-最终-局部反差曲线 HISTORY_MSG_371;调整大小后加锐(PRS) HISTORY_MSG_372;PRS USM-半径 HISTORY_MSG_373;PRS USM-数量 @@ -569,7 +626,11 @@ HISTORY_MSG_381;PRS RLD-半径 HISTORY_MSG_382;PRS RLD-数量 HISTORY_MSG_383;PRS RLD-衰减 HISTORY_MSG_384;PRS RLD-迭代 +HISTORY_MSG_385;小波-残差图-色彩平衡 +HISTORY_MSG_403;小波-边缘-敏感度 +HISTORY_MSG_404;小波-边缘-放大基数 HISTORY_MSG_405;小波-去噪-第4级 +HISTORY_MSG_406;小波-边缘-边缘像素 HISTORY_MSG_440;CbDL-方法 HISTORY_MSG_445;Raw子图像 HISTORY_MSG_449;像素偏移-ISO适应 @@ -605,6 +666,120 @@ HISTORY_MSG_491;白平衡 HISTORY_MSG_492;RGB曲线 HISTORY_MSG_493;L*a*b*调整 HISTORY_MSG_494;捕图加锐 +HISTORY_MSG_496;删除局部调整点 +HISTORY_MSG_497;选中局部调整点 +HISTORY_MSG_498;局部调整点名称 +HISTORY_MSG_499;局部调整点可见性 +HISTORY_MSG_500;局部调整点形状 +HISTORY_MSG_501;局部调整点模式 +HISTORY_MSG_502;局部调整点形状模式 +HISTORY_MSG_512;局部调整点ΔE -衰减 +HISTORY_MSG_515;局部调整 +HISTORY_MSG_516;局部-色彩与亮度 +HISTORY_MSG_518;局部-亮度 +HISTORY_MSG_519;局部-反差 +HISTORY_MSG_520;局部-色度 +HISTORY_MSG_521;局部-范围 +HISTORY_MSG_522;局部-曲线模式 +HISTORY_MSG_523;局部-LL曲线 +HISTORY_MSG_524;局部-CC曲线 +HISTORY_MSG_525;局部-LH曲线 +HISTORY_MSG_526;局部-H曲线 +HISTORY_MSG_528;局部-曝光 +HISTORY_MSG_529;局部-曝光补偿 +HISTORY_MSG_530;局部-曝补 高光补偿 +HISTORY_MSG_531;局部-曝补 高光补偿阈值 +HISTORY_MSG_533;局部-曝补 阴影补偿 +HISTORY_MSG_534;局部-冷暖 +HISTORY_MSG_535;局部-曝补 范围 +HISTORY_MSG_536;局部-曝光对比度曲线 +HISTORY_MSG_537;局部-鲜明度 +HISTORY_MSG_538;局部-鲜明 饱和色 +HISTORY_MSG_539;局部-鲜明 欠饱和色 +HISTORY_MSG_540;局部-鲜明 阈值 +HISTORY_MSG_541;局部-鲜明 肤色保护 +HISTORY_MSG_542;局部-鲜明 避免偏色 +HISTORY_MSG_543;局部-鲜明 挂钩 +HISTORY_MSG_544;局部-鲜明 范围 +HISTORY_MSG_545;局部-鲜明 H曲线 +HISTORY_MSG_546;局部-模糊与噪点 +HISTORY_MSG_547;局部-半径 +HISTORY_MSG_548;局部-噪点 +HISTORY_MSG_550;局部-模糊方法 +HISTORY_MSG_552;局部-色调映射 +HISTORY_MSG_553;局部-色映 压缩力度 +HISTORY_MSG_554;局部-色映 伽马 +HISTORY_MSG_555;局部-色映 边缘力度 +HISTORY_MSG_557;局部-色映 再加权 +HISTORY_MSG_568;局部-锐化 +HISTORY_MSG_569;局部-锐化 半径 +HISTORY_MSG_570;局部-锐化 数量 +HISTORY_MSG_571;局部-锐化 抑制 +HISTORY_MSG_572;局部-锐化 迭代 +HISTORY_MSG_573;局部-锐化 范围 +HISTORY_MSG_574;局部-锐化 反转 +HISTORY_MSG_575;局部-分频反差 +HISTORY_MSG_580;局部-去噪 +HISTORY_MSG_593;局部-局部反差 +HISTORY_MSG_594;局部-局部反差半径 +HISTORY_MSG_595;局部-局部反差数量 +HISTORY_MSG_596;局部-局部反差暗部 +HISTORY_MSG_597;局部-局部反差亮部 +HISTORY_MSG_606;选中局部调整点 +HISTORY_MSG_624;局部-色彩矫正网格 +HISTORY_MSG_625;局部-色彩矫正力度 +HISTORY_MSG_626;局部-色彩矫正方法 +HISTORY_MSG_627;局部-阴影高光 +HISTORY_MSG_628;局部-阴影高光 高光 +HISTORY_MSG_629;局部-阴影高光 高光范围 +HISTORY_MSG_630;局部-阴影高光 阴影 +HISTORY_MSG_631;局部-阴影高光 阴影范围 +HISTORY_MSG_632;局部-阴影高光 半径 +HISTORY_MSG_633;局部-阴影高光 范围 +HISTORY_MSG_645;局部-ΔE ab-L平衡 +HISTORY_MSG_674;局部-工具移除 +HISTORY_MSG_688;局部-工具移除 +HISTORY_MSG_767;局部-颗粒ISO +HISTORY_MSG_768;局部-颗粒力度 +HISTORY_MSG_786;局部-阴影高光 方法 +HISTORY_MSG_793;局部-阴影高光 TRC伽马 +HISTORY_MSG_798;局部-不透明度 +HISTORY_MSG_839;局部-软件复杂度 +HISTORY_MSG_845;局部-Log编码 +HISTORY_MSG_854;局部-Log编码 范围 +HISTORY_MSG_927;局部-阴影 +HISTORY_MSG_954;局部-显示/隐藏工具 +HISTORY_MSG_958;局部-显示/隐藏设置 +HISTORY_MSG_960;局部-Log编码 cat16 +HISTORY_MSG_961;局部-Log编码 Ciecam +HISTORY_MSG_1057;局部-启用CIECAM +HISTORY_MSG_1058;局部-CIECAM 总体力度 +HISTORY_MSG_1063;局部-CIECAM 饱和度 +HISTORY_MSG_1064;局部-CIECAM 彩度 +HISTORY_MSG_1065;局部-CIECAM 明度 J +HISTORY_MSG_1066;局部-CIECAM 视明度 +HISTORY_MSG_1067;局部-CIECAM 对比度J +HISTORY_MSG_1068;局部-CIECAM 阈值 +HISTORY_MSG_1069;局部-CIECAM 对比度Q +HISTORY_MSG_1070;局部-CIECAM 视彩度 +HISTORY_MSG_1071;局部-CIECAM 绝对亮度 +HISTORY_MSG_1072;局部-CIECAM 平均亮度 +HISTORY_MSG_1073;局部-CIECAM Cat16 +HISTORY_MSG_1074;局部-CIECAM 局部反差 +HISTORY_MSG_1076;局部-CIECAM 范围 +HISTORY_MSG_1077;局部-CIECAM 模式 +HISTORY_MSG_1078;局部-红色与肤色保护 +HISTORY_MSG_1085;Local - Jz 明度 +HISTORY_MSG_1093;局部-色貌模型 +HISTORY_MSG_1103;局部-鲜明 伽马 +HISTORY_MSG_1105;局部-CIECAM 色调模式 +HISTORY_MSG_1106;局部-CIECAM 色调曲线 +HISTORY_MSG_1107;局部-CIECAM 色彩模式 +HISTORY_MSG_1108;局部-CIECAM 色彩曲线 +HISTORY_MSG_BLUWAV;衰减响应 +HISTORY_MSG_CATCAT;Cat02/16模式 +HISTORY_MSG_CATCOMPLEX;Ciecam复杂度 +HISTORY_MSG_CATMODEL;CAM模型 HISTORY_MSG_CLAMPOOG;超色域色彩溢出 HISTORY_MSG_COLORTONING_LABGRID_VALUE;色调分离-色彩矫正 HISTORY_MSG_COLORTONING_LABREGION_AB;色调分离-色彩矫正 @@ -620,16 +795,20 @@ HISTORY_MSG_COLORTONING_LABREGION_POWER;色调分离-区域能量 HISTORY_MSG_COLORTONING_LABREGION_SATURATION;色调分离-饱和度 HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;色调分离-显示蒙版 HISTORY_MSG_COLORTONING_LABREGION_SLOPE;色调分离-区域斜率 +HISTORY_MSG_COMPLEX;小波复杂度 HISTORY_MSG_DEHAZE_DEPTH;去雾-纵深 HISTORY_MSG_DEHAZE_ENABLED;去雾 HISTORY_MSG_DEHAZE_LUMINANCE;去雾-仅亮度 +HISTORY_MSG_DEHAZE_SATURATION;去雾-饱和度 HISTORY_MSG_DEHAZE_SHOW_DEPTH_MAP;去雾-显示纵深蒙版 HISTORY_MSG_DEHAZE_STRENGTH;去雾-力度 HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;双重去马赛克-自动阈值 HISTORY_MSG_DUALDEMOSAIC_CONTRAST;双重去马赛克-反差阈值 +HISTORY_MSG_FILMNEGATIVE_COLORSPACE;胶片负片色彩空间 HISTORY_MSG_FILMNEGATIVE_ENABLED;胶片负片 HISTORY_MSG_FILMNEGATIVE_VALUES;胶片负片值 HISTORY_MSG_HISTMATCHING;自适应色调曲线 +HISTORY_MSG_ICM_FBW;黑白 HISTORY_MSG_LOCALCONTRAST_AMOUNT;局部反差-数量 HISTORY_MSG_LOCALCONTRAST_DARKNESS;局部反差-暗部 HISTORY_MSG_LOCALCONTRAST_ENABLED;局部反差 @@ -652,13 +831,21 @@ HISTORY_MSG_RAWCACORR_AUTOIT;Raw色差矫正-迭代 HISTORY_MSG_RAWCACORR_COLORSHIFT;Raw色差矫正-避免偏色 HISTORY_MSG_RAW_BORDER;Raw边界 HISTORY_MSG_RESIZE_ALLOWUPSCALING;调整大小-允许升采样 +HISTORY_MSG_RESIZE_LONGEDGE;调整大小-长边 +HISTORY_MSG_RESIZE_SHORTEDGE;调整大小-短边 HISTORY_MSG_SHARPENING_BLUR;锐化-模糊半径 HISTORY_MSG_SHARPENING_CONTRAST;锐化-反差阈值 HISTORY_MSG_SH_COLORSPACE;阴影/高光-色彩空间 HISTORY_MSG_SOFTLIGHT_ENABLED;柔光 HISTORY_MSG_SOFTLIGHT_STRENGTH;柔光-力度 +HISTORY_MSG_SPOT;污点移除 HISTORY_MSG_TM_FATTAL_ANCHOR;DRC-锚点 HISTORY_MSG_TRANS_Method;几何-方法 +HISTORY_MSG_WAVLEVELSIGM;去噪-半径 +HISTORY_MSG_WAVLEVSIGM;半径 +HISTORY_MSG_WAVOFFSET;偏移 +HISTORY_MSG_WAVQUAMET;去噪模式 +HISTORY_MSG_WAVSIGMA;衰减响应 HISTORY_NEWSNAPSHOT;新建快照 HISTORY_NEWSNAPSHOT_TOOLTIP;快捷键:Alt-s HISTORY_SNAPSHOT;快照 @@ -666,7 +853,11 @@ HISTORY_SNAPSHOTS;快照 ICCPROFCREATOR_COPYRIGHT;版权: ICCPROFCREATOR_CUSTOM;自定义 ICCPROFCREATOR_DESCRIPTION;描述: +ICCPROFCREATOR_GAMMA;伽马 +ICCPROFCREATOR_ILL_DEF;默认 ICCPROFCREATOR_SAVEDIALOG_TITLE;将ICC档案保存为... +ICCPROFCREATOR_TRC_PRESET;色调响应曲线 +INSPECTOR_WINDOW_TITLE;检视器 IPTCPANEL_CATEGORY;类别 IPTCPANEL_CITY;城市 IPTCPANEL_COPYHINT;将IPTC设置复制到剪贴板 @@ -732,6 +923,8 @@ MAIN_TAB_FAVORITES_TOOLTIP;快捷键: Alt-u MAIN_TAB_FILTER;过滤器 MAIN_TAB_INSPECT;检视 MAIN_TAB_IPTC;IPTC +MAIN_TAB_LOCALLAB;局部 +MAIN_TAB_LOCALLAB_TOOLTIP;快捷键:Alt-o MAIN_TAB_METADATA;元数据 MAIN_TAB_METADATA_TOOLTIP;快捷键:Alt-m MAIN_TAB_RAW;Raw @@ -815,6 +1008,9 @@ PARTIALPASTE_LABCURVE;Lab调整 PARTIALPASTE_LENSGROUP;镜头相关设置 PARTIALPASTE_LENSPROFILE;镜片修正档案 PARTIALPASTE_LOCALCONTRAST;局部反差 +PARTIALPASTE_LOCALLAB;局部调整 +PARTIALPASTE_LOCALLABGROUP;局部调整设置 +PARTIALPASTE_LOCGROUP;局部 PARTIALPASTE_METADATA;元数据模式 PARTIALPASTE_METAGROUP;元数据 PARTIALPASTE_PCVIGNETTE;暗角滤镜 @@ -824,6 +1020,7 @@ PARTIALPASTE_PREPROCESS_GREENEQUIL;绿平衡 PARTIALPASTE_PREPROCESS_HOTPIXFILT;热噪过滤器 PARTIALPASTE_PREPROCESS_LINEDENOISE;线状噪点过滤 PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;PDAF条纹过滤器 +PARTIALPASTE_PREPROCWB;预处理白平衡 PARTIALPASTE_PRSHARPENING;调整大小后锐化 PARTIALPASTE_RAWCACORR_AUTO;色差自动矫正 PARTIALPASTE_RAWCACORR_AVOIDCOLORSHIFT;CA避免偏色 @@ -847,10 +1044,11 @@ PARTIALPASTE_SHARPENEDGE;边缘锐化 PARTIALPASTE_SHARPENING;锐化 PARTIALPASTE_SHARPENMICRO;微反差 PARTIALPASTE_SOFTLIGHT;柔光 +PARTIALPASTE_SPOT;污点移除 PARTIALPASTE_TM_FATTAL;动态范围压缩 -PARTIALPASTE_鲜明度;鲜艳度 PARTIALPASTE_VIGNETTING;暗角矫正 PARTIALPASTE_WHITEBALANCE;白平衡 +PARTIALPASTE_鲜明度;鲜艳度 PREFERENCES_ADD;相加 PREFERENCES_APPEARANCE;外观 PREFERENCES_APPEARANCE_COLORPICKERFONT;拾色器字体 @@ -881,11 +1079,16 @@ PREFERENCES_CHUNKSIZE_RAW_AMAZE;AMaZE去马赛克 PREFERENCES_CHUNKSIZE_RAW_CA;Raw色差矫正 PREFERENCES_CHUNKSIZE_RAW_RCD;RCD去马赛克 PREFERENCES_CHUNKSIZE_RGB;RGB处理 +PREFERENCES_CIEARTIF;避免杂点 PREFERENCES_CLIPPINGIND;高光溢出提示 PREFERENCES_CLUTSCACHE;HaldCLUT缓存 PREFERENCES_CLUTSCACHE_LABEL;CLUT最大缓存数 PREFERENCES_CLUTSDIR;HaldCLUT路径 PREFERENCES_CMMBPC;黑场补偿 +PREFERENCES_COMPLEXITYLOC;局部调整工具默认复杂程度 +PREFERENCES_COMPLEXITY_EXP;高级 +PREFERENCES_COMPLEXITY_NORM;标准 +PREFERENCES_COMPLEXITY_SIMP;基础 PREFERENCES_CROP;裁剪编辑 PREFERENCES_CROP_AUTO_FIT;自动放大以适应裁剪 PREFERENCES_CROP_GUIDES;在不编辑裁剪区域时,裁剪区域所显示的辅助方式 @@ -912,6 +1115,10 @@ PREFERENCES_DIRSELECTDLG;启动时选择图片路径... PREFERENCES_DIRSOFTWARE;软件安装路径 PREFERENCES_EDITORCMDLINE;自定义命令行 PREFERENCES_EDITORLAYOUT;编辑器布局 +PREFERENCES_EXTEDITOR_DIR;输出目录 +PREFERENCES_EXTEDITOR_DIR_CURRENT;与输入图片相同 +PREFERENCES_EXTEDITOR_DIR_CUSTOM;自定义 +PREFERENCES_EXTEDITOR_DIR_TEMP;操作系统临时文件夹 PREFERENCES_EXTERNALEDITOR;外部编辑器 PREFERENCES_FBROWSEROPTS;文件浏览器选项 PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;在文件浏览器中显示紧凑的工具栏 @@ -929,6 +1136,7 @@ PREFERENCES_HISTOGRAM_TOOLTIP;启用后,当前使用的后期配置档案将 PREFERENCES_HLTHRESHOLD;高光溢出阈值 PREFERENCES_ICCDIR;ICC配置路径 PREFERENCES_IMPROCPARAMS;默认图片处理参数 +PREFERENCES_INSPECTORWINDOW;以单独窗口或全屏打开检视器 PREFERENCES_INSPECT_LABEL;检视 PREFERENCES_INSPECT_MAXBUFFERS_LABEL;最大缓存图片数 PREFERENCES_INTENT_ABSOLUTE;绝对比色 @@ -996,6 +1204,7 @@ PREFERENCES_SHOWBASICEXIF;显示基本Exif信息 PREFERENCES_SHOWDATETIME;显示时间日期 PREFERENCES_SHOWEXPOSURECOMPENSATION;附带曝光补偿 PREFERENCES_SHOWFILMSTRIPTOOLBAR;显示“数码底片夹”栏 +PREFERENCES_SHOWTOOLTIP;显示局部调整工具提示 PREFERENCES_SHTHRESHOLD;阴影过暗阈值 PREFERENCES_SINGLETAB;单编辑器标签模式 PREFERENCES_SINGLETABVERTAB;单编辑器标签模式, 标签栏垂直 @@ -1019,6 +1228,7 @@ PREFERENCES_TP_LABEL;工具栏 PREFERENCES_TP_VSCROLLBAR;隐藏垂直滚动条 PREFERENCES_USEBUNDLEDPROFILES;启用内置预设 PREFERENCES_WORKFLOW;软件界面 +PREFERENCES_ZOOMONSCROLL;滚动鼠标滚轮控制图片缩放 PROFILEPANEL_COPYPPASTE;要复制的参数 PROFILEPANEL_GLOBALPROFILES;附带档案 PROFILEPANEL_LABEL;处理参数配置 @@ -1174,6 +1384,10 @@ TP_COLORAPP_BADPIXSL_TOOLTIP;对热像素/坏点(非常亮的色彩)的抑 TP_COLORAPP_BRIGHT;视明度 (Q) TP_COLORAPP_BRIGHT_TOOLTIP;CIECAM的视明度指的是人对于刺激物的感知亮度,与Lab和RGB的亮度不同 TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;当手动设置时,推荐使用大于65的值 +TP_COLORAPP_CATCLASSIC;经典 +TP_COLORAPP_CATMOD;Cat02/16模式 +TP_COLORAPP_CATSYMGEN;自动对称 +TP_COLORAPP_CATSYMSPE;混合 TP_COLORAPP_CHROMA;彩度 (C) TP_COLORAPP_CHROMA_M;视彩度 (M) TP_COLORAPP_CHROMA_M_TOOLTIP;CIECAM的视彩度是相对灰色而言,人所感知到的色彩量,是一个指示某个刺激物在感官上的色彩强弱的参数。 @@ -1195,6 +1409,7 @@ TP_COLORAPP_DATACIE;在曲线中显示CIECAM02/16输出直方图 TP_COLORAPP_DATACIE_TOOLTIP;启用后,CIECAM02/16直方图中会显示CIECAM02/16应用后的J,以及C,S或M的大概值/范围。\n勾选此选项不会影响主直方图\n\n关闭选项后,CIECAM02/16直方图中会显示CIECAM02/16应用前的L*a*b*值 TP_COLORAPP_FREE;自由色温+色调+CAT02/16+[输出] TP_COLORAPP_GAMUT;色域控制(L*a*b*) +TP_COLORAPP_GEN;设置 - 预设 TP_COLORAPP_HUE;色相(h) TP_COLORAPP_HUE_TOOLTIP;色相(h)是一个刺激物可以被描述为接近于红,绿,蓝,黄色的一个角度 TP_COLORAPP_LABEL;CIE色貌模型02/16 @@ -1205,17 +1420,21 @@ TP_COLORAPP_LIGHT;明度 (J) TP_COLORAPP_LIGHT_TOOLTIP; CIECAM02/16中的“明度”指一个刺激物的清晰度与相似观察条件下的白色物体清晰度之相对值,与Lab和RGB的“明度”意义不同 TP_COLORAPP_MEANLUMINANCE;平均亮度(Yb%) TP_COLORAPP_MODEL;白点模型 +TP_COLORAPP_MODELCAT;色貌模型 +TP_COLORAPP_MODELCAT_TOOLTIP;允许你在CIECAM02或CIECAM16之间进行选择\nCIECAM02在某些时候会更加准确\nCIECAM16的杂点应该更少 TP_COLORAPP_MODEL_TOOLTIP;白平衡[RT]+[输出]:RT的白平衡被应用到场景,CIECAM02/16被设为D50,输出设备的白平衡被设置为观察条件\n\n白平衡[RT+CAT02/16]+[输出]:CAT02/16使用RT的白平衡设置,输出设备的白平衡被设置为观察条件\n\n自由色温+色调+CAT02/16+[输出]:用户指定色温和色调,输出设备的白平衡被设置为观察条件 TP_COLORAPP_NEUTRAL;重置 TP_COLORAPP_NEUTRAL_TOOLTIP;将所有复选框、滑条和曲线还原到默认状态 TP_COLORAPP_RSTPRO;红色与肤色保护 TP_COLORAPP_RSTPRO_TOOLTIP;滑条和曲线均受红色与肤色保护影响 TP_COLORAPP_SURROUND;周围环境 +TP_COLORAPP_SURROUNDSRC;周围 - 场景亮度 TP_COLORAPP_SURROUND_AVER;一般 TP_COLORAPP_SURROUND_DARK;黑暗 TP_COLORAPP_SURROUND_DIM;昏暗 TP_COLORAPP_SURROUND_EXDARK;极暗 TP_COLORAPP_SURROUND_TOOLTIP;改变色调和色彩以考虑到输出设备的观察条件。\n\n一般:一般的光照环境(标准)。图像不会变化。\n\n昏暗:昏暗环境(如电视)。图像会略微变暗。\n\n黑暗:黑暗环境(如投影仪)。图像会变得更暗。\n\n极暗:非常暗的环境(Cutsheet)。图像会变得很暗 +TP_COLORAPP_SURSOURCE_TOOLTIP;改变色调与色彩以计入场景条件\n\n平均:平均的亮度条件(标准)。图像不被改变\n\n昏暗:较暗的场景。图像会被略微提亮\n\n黑暗:黑暗的环境。图像会被提亮\n\n极暗:非常暗的环境。图片会变得非常亮 TP_COLORAPP_TCMODE_BRIGHTNESS;视明度 TP_COLORAPP_TCMODE_CHROMA;彩度 TP_COLORAPP_TCMODE_COLORF;视彩度 @@ -1305,6 +1524,7 @@ TP_DEFRINGE_THRESHOLD;阈值 TP_DEHAZE_DEPTH;纵深 TP_DEHAZE_LABEL;去雾 TP_DEHAZE_LUMINANCE;仅亮度 +TP_DEHAZE_SATURATION;饱和度 TP_DEHAZE_SHOW_DEPTH_MAP;显示纵深蒙版 TP_DEHAZE_STRENGTH;力度 TP_DIRPYRDENOISE_CHROMINANCE_AMZ;多分区自动 @@ -1371,6 +1591,7 @@ TP_DIRPYREQUALIZER_SKIN;肤色针对/保护 TP_DIRPYREQUALIZER_SKIN_TOOLTIP;-100:肤色被针对\n0:所有色彩被同等对待\n+100:肤色受到保护,其他颜色将受到影响 TP_DIRPYREQUALIZER_THRESHOLD;阈值 TP_DISTORTION_AMOUNT;数量 +TP_DISTORTION_AUTO_TOOLTIP;如果Raw文件内有矫正畸变的内嵌JPEG,则会将Raw图像与其对比并自动矫正畸变 TP_DISTORTION_LABEL;畸变 TP_EPD_EDGESTOPPING;边缘敏感度 TP_EPD_GAMMA;伽马 @@ -1409,11 +1630,21 @@ TP_EXPOSURE_TCMODE_WEIGHTEDSTD;加权标准 TP_EXPOS_BLACKPOINT_LABEL;Raw黑点 TP_EXPOS_WHITEPOINT_LABEL;Raw白点 TP_FILMNEGATIVE_BLUE;蓝色比例 +TP_FILMNEGATIVE_BLUEBALANCE;冷/暖 +TP_FILMNEGATIVE_COLORSPACE;反转色彩空间: +TP_FILMNEGATIVE_COLORSPACE_INPUT;输入色彩空间 +TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;选择用于负片反转的色彩空间:\n输入色彩空间: 在输入档案被应用之前进行反转,与之前版本的RT相同\n工作色彩空间: 在输入档案被应用之后进行反转,使用当前所选的工作档案 +TP_FILMNEGATIVE_COLORSPACE_WORKING;工作色彩空间 TP_FILMNEGATIVE_GREEN;参照指数(反差) +TP_FILMNEGATIVE_GREENBALANCE;品红/绿 TP_FILMNEGATIVE_GUESS_TOOLTIP;通过选取原图中的两个中性色(没有色彩)色块来自动确定红与蓝色的比例。两个色块的亮度应当有所差别。 TP_FILMNEGATIVE_LABEL;胶片负片 +TP_FILMNEGATIVE_OUT_LEVEL;输出亮度 TP_FILMNEGATIVE_PICK;选择(两个)中灰点 TP_FILMNEGATIVE_RED;红色比例 +TP_FILMNEGATIVE_REF_LABEL;输入RGB: %1 +TP_FILMNEGATIVE_REF_PICK;选择白平衡点 +TP_FILMNEGATIVE_REF_TOOLTIP;为输出的正片选择一块灰色区域进行白平衡 TP_FILMSIMULATION_LABEL;胶片模拟 TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee被设置寻找用于胶片模拟工具的Hald CLUT图像,图像所在的文件夹加载时间过长。\n前往参数设置-图片处理-Hald CLUT路径\n以寻找被使用的文件夹是哪个。你应该令该文件夹指向一个只有Hald CLUT图像而没有其他图片的文件夹,而如果你不想用胶片模拟功能,就将它指向一个空文件夹。\n\n阅读RawPedia的Film Simulation词条以获取更多信息。\n\n你现在想取消扫描吗? TP_FILMSIMULATION_STRENGTH;力度 @@ -1469,7 +1700,11 @@ TP_ICM_OUTPUTPROFILE;输出配置 TP_ICM_PROFILEINTENT;渲染意图 TP_ICM_SAVEREFERENCE_APPLYWB;应用白平衡 TP_ICM_TONECURVE;使用DCP色调曲线 +TP_ICM_TRCFRAME;抽象档案 TP_ICM_WORKINGPROFILE;当前配置 +TP_ICM_WORKING_ILLU_NONE;默认 +TP_ICM_WORKING_PRIM_NONE;默认 +TP_ICM_WORKING_TRC;色调响应曲线: TP_ICM_WORKING_TRC_CUSTOM;自定义 TP_IMPULSEDENOISE_LABEL;脉冲噪声降低 TP_IMPULSEDENOISE_THRESH;阈值 @@ -1517,6 +1752,278 @@ TP_LOCALCONTRAST_DARKNESS;暗部等级 TP_LOCALCONTRAST_LABEL;局部反差 TP_LOCALCONTRAST_LIGHTNESS;亮部等级 TP_LOCALCONTRAST_RADIUS;半径 +TP_LOCALLAB_ACTIVSPOT;启用点 +TP_LOCALLAB_AMOUNT;数量 +TP_LOCALLAB_ARTIF;形状检测 +TP_LOCALLAB_AUTOGRAY;自动平均亮度(Yb%) +TP_LOCALLAB_AUTOGRAYCIE;自动 +TP_LOCALLAB_AVOID;避免偏色 +TP_LOCALLAB_BALAN;ab-L平衡(ΔE) +TP_LOCALLAB_BALANH;色度(C)-色相(H)平衡(ΔE) +TP_LOCALLAB_BLCO;仅色度 +TP_LOCALLAB_BLINV;反转 +TP_LOCALLAB_BLLC;亮度&色度 +TP_LOCALLAB_BLLO;仅亮度 +TP_LOCALLAB_BLMED;中值 +TP_LOCALLAB_BLNOI_EXP;模糊 & 噪点 +TP_LOCALLAB_BLUFR;模糊/颗粒 & 去噪 +TP_LOCALLAB_BLUR;高斯模糊-噪点-颗粒 +TP_LOCALLAB_BLURCOL;半径 +TP_LOCALLAB_BLURDE;模糊形状检测 +TP_LOCALLAB_BLURLC;仅亮度 +TP_LOCALLAB_BLUR_TOOLNAME;模糊/颗粒 & 去噪 +TP_LOCALLAB_BUTTON_ADD;添加 +TP_LOCALLAB_BUTTON_DEL;删除 +TP_LOCALLAB_BUTTON_DUPL;复制 +TP_LOCALLAB_BUTTON_REN;重命名 +TP_LOCALLAB_BUTTON_VIS;显示/隐藏 +TP_LOCALLAB_CAM16_FRA;Cam16图像调整 +TP_LOCALLAB_CAMMODE;色貌模型 +TP_LOCALLAB_CATAD;色适应/Cat16 +TP_LOCALLAB_CBDL;分频反差调整 +TP_LOCALLAB_CBDLCLARI_TOOLTIP;增强中间调的局部反差 +TP_LOCALLAB_CBDL_ADJ_TOOLTIP;与小波相同。\n第一级(0)作用在2x2像素细节上\n最高级(5)作用在64x64像素细节上 +TP_LOCALLAB_CBDL_THRES_TOOLTIP;避免加锐噪点 +TP_LOCALLAB_CBDL_TOOLNAME;分频反差调整 +TP_LOCALLAB_CENTER_X;中心X +TP_LOCALLAB_CENTER_Y;中心Y +TP_LOCALLAB_CHROMA;彩度 +TP_LOCALLAB_CHROMACBDL;彩度 +TP_LOCALLAB_CHROMASKCOL;彩度 +TP_LOCALLAB_CHROML;彩度 (C) +TP_LOCALLAB_CHRRT;彩度 +TP_LOCALLAB_CIE;色貌(Cam16 & JzCzHz) +TP_LOCALLAB_CIEC;使用Ciecam环境参数 +TP_LOCALLAB_CIECONTFRA;对比度 +TP_LOCALLAB_CIEMODE;改变工具位置 +TP_LOCALLAB_CIEMODE_COM;默认 +TP_LOCALLAB_CIEMODE_DR;动态范围 +TP_LOCALLAB_CIEMODE_LOG;Log编码 +TP_LOCALLAB_CIEMODE_TM;色调映射 +TP_LOCALLAB_CIEMODE_WAV;小波 +TP_LOCALLAB_CIETOOLEXP;曲线 +TP_LOCALLAB_CIE_TOOLNAME;色貌(Cam16 & JzCzHz) +TP_LOCALLAB_CIRCRADIUS;调整点大小 +TP_LOCALLAB_COFR;色彩 & 亮度 +TP_LOCALLAB_COLORDE;ΔE预览颜色-密度 +TP_LOCALLAB_COLORSCOPE;范围(色彩工具) +TP_LOCALLAB_COLORSCOPE_TOOLTIP;总控色彩与亮度,阴影/高光,鲜明度工具的范围滑条\n其他工具中有单独进行范围控制的滑条 +TP_LOCALLAB_COLOR_CIE;色彩曲线 +TP_LOCALLAB_COLOR_TOOLNAME;色彩 & 亮度 +TP_LOCALLAB_COL_NAME;名称 +TP_LOCALLAB_COL_VIS;状态 +TP_LOCALLAB_CONTL;对比度 (J) +TP_LOCALLAB_CONTRAST;对比度 +TP_LOCALLAB_CONTTHR;反差阈值 +TP_LOCALLAB_CONTWFRA;局部反差 +TP_LOCALLAB_CSTHRESHOLD;小波层级 +TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;色调曲线 +TP_LOCALLAB_CURVES_CIE;色调曲线 +TP_LOCALLAB_DEHAFRA;去雾 +TP_LOCALLAB_DEHAZ;力度 +TP_LOCALLAB_DEHAZFRAME_TOOLTIP;移除环境雾,提升总体饱和度与细节\n可以移除偏色倾向,但也可能导致图片整体偏蓝,此现象可以用其他工具进行修正 +TP_LOCALLAB_DEHAZ_TOOLTIP;负值会增加雾 +TP_LOCALLAB_DENOIS;去噪 +TP_LOCALLAB_DENOI_EXP;去噪 +TP_LOCALLAB_DEPTH;纵深 +TP_LOCALLAB_DETAIL;局部反差 +TP_LOCALLAB_DETAILSH;细节 +TP_LOCALLAB_DIVGR;伽马 +TP_LOCALLAB_DUPLSPOTNAME;复制 +TP_LOCALLAB_EDGFRA;边缘锐度 +TP_LOCALLAB_EDGSHOW;显示所有工具 +TP_LOCALLAB_ELI;椭圆 +TP_LOCALLAB_ENABLE_AFTER_MASK;使用色调映射 +TP_LOCALLAB_EPSBL;细节 +TP_LOCALLAB_EV_NVIS;隐藏 +TP_LOCALLAB_EV_NVIS_ALL;隐藏所有 +TP_LOCALLAB_EV_VIS;显示 +TP_LOCALLAB_EV_VIS_ALL;显示所有 +TP_LOCALLAB_EXCLUF;排除 +TP_LOCALLAB_EXCLUF_TOOLTIP;“排除”模式能够避免重叠的点影响到排除点的区域。调整“范围”能够扩大不受影响的色彩\n你还可以向排除点中添加工具,并像普通点一样使用这些工具 +TP_LOCALLAB_EXCLUTYPE;调整点模式 +TP_LOCALLAB_EXECLU;排除点 +TP_LOCALLAB_EXFULL;整张图片 +TP_LOCALLAB_EXNORM;普通点 +TP_LOCALLAB_EXPCHROMA;色度补偿 +TP_LOCALLAB_EXPCOLOR_TOOLTIP;调整色彩,亮度,反差并且矫正细微的图像缺陷,如红眼/传感器灰尘等 +TP_LOCALLAB_EXPCOMP;曝光补偿ƒ +TP_LOCALLAB_EXPCOMPINV;曝光补偿 +TP_LOCALLAB_EXPCURV;曲线 +TP_LOCALLAB_EXPGRAD;渐变滤镜 +TP_LOCALLAB_EXPOSE;动态范围 & 曝光 +TP_LOCALLAB_EXPTOOL;曝光工具 +TP_LOCALLAB_EXPTRC;色调响应曲线(TRC) +TP_LOCALLAB_EXP_TOOLNAME;动态范围 & 曝光 +TP_LOCALLAB_FATAMOUNT;数量 +TP_LOCALLAB_FATANCHOR;锚点 +TP_LOCALLAB_FATANCHORA;偏移量 +TP_LOCALLAB_FATDETAIL;细节 +TP_LOCALLAB_FATFRA;动态范围压缩ƒ +TP_LOCALLAB_FATSHFRA;动态范围压缩蒙版 ƒ +TP_LOCALLAB_FFTMASK_TOOLTIP;使用傅立叶变换以得到更高的质量(处理用时与内存占用会上升) +TP_LOCALLAB_FFTW;ƒ - 使用快速傅立叶变换 +TP_LOCALLAB_FFTW2;ƒ - 使用快速傅立叶变换(TIF, JPG,..) +TP_LOCALLAB_FFTWBLUR;ƒ - 永远使用快速傅立叶变换 +TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +TP_LOCALLAB_GAM;伽马 +TP_LOCALLAB_GAMC;伽马 +TP_LOCALLAB_GAMFRA;色调响应曲线(TRC) +TP_LOCALLAB_GAMM;伽马 +TP_LOCALLAB_GAMMASKCOL;伽马 +TP_LOCALLAB_GAMSH;伽马 +TP_LOCALLAB_GRADANG;渐变角度 +TP_LOCALLAB_GRADANG_TOOLTIP;旋转角度(单位为°):-180 0 +180 +TP_LOCALLAB_GRADFRA;渐变滤镜蒙版 +TP_LOCALLAB_GRADLOGFRA;渐变滤镜亮度 +TP_LOCALLAB_GRADSTR;渐变力度 +TP_LOCALLAB_GRADSTRLUM;亮度渐变力度 +TP_LOCALLAB_GRAINFRA;胶片颗粒 1:1 +TP_LOCALLAB_GRAINFRA2;粗糙度 +TP_LOCALLAB_GRAIN_TOOLTIP;向图片中添加胶片式的颗粒 +TP_LOCALLAB_GRIDONE;色调映射 +TP_LOCALLAB_GRIDTWO;直接调整 +TP_LOCALLAB_GUIDFILTER;渐变滤镜半径 +TP_LOCALLAB_HHMASK_TOOLTIP;精确调整肤色等具体色相 +TP_LOCALLAB_HUECIE;色相 +TP_LOCALLAB_INVBL;反转 +TP_LOCALLAB_INVBL_TOOLTIP;若不希望使用“反转”,也有另外一种反选方式:使用两个调整点\n第一个点:整张图像\n\n第二个点:排除点 +TP_LOCALLAB_INVERS;反转 +TP_LOCALLAB_INVERS_TOOLTIP;使用“反转”选项会导致选择变少\n\n另外一种反选方式:使用两个调整点\n第一个点:整张图像\n\n第二个点:排除点 +TP_LOCALLAB_ISOGR;分布(ISO) +TP_LOCALLAB_JZLIGHT;视明度 +TP_LOCALLAB_JZSAT;饱和度 +TP_LOCALLAB_JZSHFRA;阴影/高光 Jz +TP_LOCALLAB_LABBLURM;Blur Mask +TP_LOCALLAB_LABEL;局部调整 +TP_LOCALLAB_LABGRID;色彩矫正网格 +TP_LOCALLAB_LC_TOOLNAME;局部反差 & 小波 +TP_LOCALLAB_LEVELWAV;小波层级 +TP_LOCALLAB_LIGHTNESS;明度 +TP_LOCALLAB_LIGHTRETI;明度 +TP_LOCALLAB_LIST_NAME;向当前调整点添加工具... +TP_LOCALLAB_LOC_CONTRAST;局部反差 & 小波 +TP_LOCALLAB_LOG;Log编码 +TP_LOCALLAB_LOG1FRA;CAM16图像调整 +TP_LOCALLAB_LOG2FRA;观察条件 +TP_LOCALLAB_LOGAUTO;自动 +TP_LOCALLAB_LOGEXP;所有工具 +TP_LOCALLAB_LOGFRA;场景条件 +TP_LOCALLAB_LOGIMAGE_TOOLTIP;将CIECAM的相关参数一同进行考虑,参数包括:对比度(J),饱和度(s),以及对比度(Q),视明度(Q),明度(J),视彩度(M)(在高级模式下) +TP_LOCALLAB_LOGLIGHTL;明度 (J) +TP_LOCALLAB_LOGLIGHTL_TOOLTIP;与L*a*b*的明度相近。会考虑到感知色彩的变化 +TP_LOCALLAB_LOGLIGHTQ;视明度 (Q) +TP_LOCALLAB_LOGREPART;总体力度 +TP_LOCALLAB_LOG_TOOLNAME;Log编码 +TP_LOCALLAB_LUMADARKEST;最暗 +TP_LOCALLAB_LUMAWHITESEST;最亮 +TP_LOCALLAB_LUMFRA;L*a*b*标准 +TP_LOCALLAB_LUMONLY;仅亮度 +TP_LOCALLAB_MASK;曲线 +TP_LOCALLAB_MASK2;对比度曲线 +TP_LOCALLAB_MASKDDECAY;衰减力度 +TP_LOCALLAB_MASKRECOTHRES;恢复阈值 +TP_LOCALLAB_MODE_EXPERT;高级 +TP_LOCALLAB_MODE_NORMAL;标准 +TP_LOCALLAB_MODE_SIMPLE;基础 +TP_LOCALLAB_MRONE;无 +TP_LOCALLAB_MRTHR;原图 +TP_LOCALLAB_NEIGH;半径 +TP_LOCALLAB_NLDET;细节恢复 +TP_LOCALLAB_NLGAM;伽马 +TP_LOCALLAB_NLLUM;力度 +TP_LOCALLAB_NOISEGAM;伽马 +TP_LOCALLAB_NOISELUMDETAIL;亮度细节恢复 +TP_LOCALLAB_NOISEMETH;去噪 +TP_LOCALLAB_NOISE_TOOLTIP;增加亮度噪点 +TP_LOCALLAB_NONENOISE;无 +TP_LOCALLAB_OFFS;偏移 +TP_LOCALLAB_OFFSETWAV;偏移 +TP_LOCALLAB_OPACOL;不透明度 +TP_LOCALLAB_PASTELS2;鲜明度 +TP_LOCALLAB_PREVHIDE;隐藏额外设置 +TP_LOCALLAB_PREVIEW;预览ΔE +TP_LOCALLAB_PREVSHOW;显示额外设置 +TP_LOCALLAB_PROXI;ΔE衰减 +TP_LOCALLAB_QUAAGRES;激进 +TP_LOCALLAB_QUACONSER;保守 +TP_LOCALLAB_QUALCURV_METHOD;曲线类型 +TP_LOCALLAB_RADIUS;半径 +TP_LOCALLAB_RECT;矩形 +TP_LOCALLAB_REN_DIALOG_LAB;为控制点输入新的名称 +TP_LOCALLAB_REN_DIALOG_NAME;重命名控制点 +TP_LOCALLAB_RESID;残差图 +TP_LOCALLAB_RESIDHI;高光 +TP_LOCALLAB_RESIDHITHR;高光阈值 +TP_LOCALLAB_RESIDSHA;阴影 +TP_LOCALLAB_RESIDSHATHR;阴影阈值 +TP_LOCALLAB_RETI;去雾 & Retinex +TP_LOCALLAB_RET_TOOLNAME;去雾 & Retinex +TP_LOCALLAB_REWEI;再加权迭代 +TP_LOCALLAB_RGB;RGB色调曲线 +TP_LOCALLAB_RGBCURVE_TOOLTIP;RGB模式下有四个选择:标准,加权标准,亮度,以及仿胶片式 +TP_LOCALLAB_ROW_NVIS;隐藏 +TP_LOCALLAB_ROW_VIS;可见 +TP_LOCALLAB_SATUR;饱和度 +TP_LOCALLAB_SATURV;饱和度 (s) +TP_LOCALLAB_SENSI;范围 +TP_LOCALLAB_SENSIEXCLU;范围 +TP_LOCALLAB_SETTINGS;设置 +TP_LOCALLAB_SH1;阴影与高光 +TP_LOCALLAB_SH2;均衡器 +TP_LOCALLAB_SHADEX;阴影 +TP_LOCALLAB_SHADEXCOMP;阴影压缩 +TP_LOCALLAB_SHADHIGH;阴影/高光 & 色调均衡器 +TP_LOCALLAB_SHAMASKCOL;阴影 +TP_LOCALLAB_SHAPETYPE;RT调整点形状 +TP_LOCALLAB_SHAPE_TOOLTIP;“椭圆”是正常模式\n部分情况下会用到“矩形”,比如需要让一个调整点覆盖整张图片的时候,便可以使用矩形点,并将限位点拖移到图片之外。这种情况需要你将过渡值设为100\n\n未来会开发多边形调整点与贝塞尔曲线 +TP_LOCALLAB_SHARAMOUNT;数量 +TP_LOCALLAB_SHARBLUR;模糊半径 +TP_LOCALLAB_SHARITER;迭代 +TP_LOCALLAB_SHARP;锐化 +TP_LOCALLAB_SHARP_TOOLNAME;锐化 +TP_LOCALLAB_SHARRADIUS;半径 +TP_LOCALLAB_SHOWMASK;显示蒙版 +TP_LOCALLAB_SHOWMASKTYP1;模糊 & 噪点 +TP_LOCALLAB_SHOWMASKTYP2;去噪 +TP_LOCALLAB_SHOWMASKTYP3;模糊 & 噪点 + 去噪 +TP_LOCALLAB_SHOWREF;预览ΔE +TP_LOCALLAB_SHRESFRA;阴影/高光 & 色调响应曲线 +TP_LOCALLAB_SH_TOOLNAME;阴影/高光 & 色调均衡器 +TP_LOCALLAB_SIGMAWAV;衰减响应 +TP_LOCALLAB_SIGMOIDLAMBDA;对比度 +TP_LOCALLAB_SIM;简单 +TP_LOCALLAB_SOFTM;柔光 +TP_LOCALLAB_SOFTRETI;减少ΔE杂点 +TP_LOCALLAB_SOURCE_ABS;绝对亮度 +TP_LOCALLAB_SOURCE_GRAY;平均亮度(Yb%) +TP_LOCALLAB_SPOTNAME;建立新调整点 +TP_LOCALLAB_STD;标准 +TP_LOCALLAB_STR;力度 +TP_LOCALLAB_STRBL;力度 +TP_LOCALLAB_STREN;压缩力度 +TP_LOCALLAB_STRENG;力度 +TP_LOCALLAB_STRENGR;力度 +TP_LOCALLAB_STRENGTH;噪点 +TP_LOCALLAB_STRGRID;力度 +TP_LOCALLAB_TARGET_GRAY;平均亮度(Yb%) +TP_LOCALLAB_TM;色调映射 +TP_LOCALLAB_TONE_TOOLNAME;色调映射 +TP_LOCALLAB_TOOLMASK_2;小波 +TP_LOCALLAB_TRANSIT;渐变过渡 +TP_LOCALLAB_TRANSITGRAD;横纵过渡差 +TP_LOCALLAB_TRANSITGRAD_TOOLTIP;允许你对纵向过渡进行调整 +TP_LOCALLAB_TRANSITVALUE;过渡值 +TP_LOCALLAB_TRANSITWEAK;渐变衰减(线性-对数) +TP_LOCALLAB_VIBRANCE;鲜明度 & 冷暖 +TP_LOCALLAB_VIB_TOOLNAME;鲜明度 & 冷暖 +TP_LOCALLAB_WARM;冷暖 & 杂色 +TP_LOCALLAB_WARM_TOOLTIP;此滑条使用CIECAM算法,表现为白平衡控制工具,令选中区域的色温偏冷/暖\n部分情况下此工具可以减少色彩杂点 +TP_LOCALLAB_WAV;局部反差 +TP_LOCALLAB_WAVDEN;亮度去噪 +TP_LOCALLAB_WAVE;小波 +TP_LOCALLAB_WAVEDG;局部反差 +TP_LOCALLAB_WAVMASK;局部反差 TP_METADATA_EDIT;应用修改 TP_METADATA_MODE;元数据复制模式 TP_METADATA_STRIP;移除所有元数据 @@ -1531,8 +2038,20 @@ TP_PCVIGNETTE_ROUNDNESS_TOOLTIP;圆度:\n0 = 矩形\n50 = 适于图像的椭 TP_PCVIGNETTE_STRENGTH;力度 TP_PCVIGNETTE_STRENGTH_TOOLTIP;滤镜的曝光补偿力度(到达边角) TP_PDSHARPENING_LABEL;捕图加锐 +TP_PERSPECTIVE_CAMERA_CROP_FACTOR;裁切系数 +TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;焦距 +TP_PERSPECTIVE_CAMERA_FRAME;矫正 +TP_PERSPECTIVE_CAMERA_PITCH;垂直 +TP_PERSPECTIVE_CAMERA_ROLL;旋转 +TP_PERSPECTIVE_CAMERA_YAW;水平 +TP_PERSPECTIVE_CONTROL_LINES;控制线 +TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+拖移:画一条新线\n右击:删除线 +TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;必须有至少两条水平或两条垂直控制线 TP_PERSPECTIVE_HORIZONTAL;水平 TP_PERSPECTIVE_LABEL;视角 +TP_PERSPECTIVE_METHOD;方法 +TP_PERSPECTIVE_METHOD_CAMERA_BASED;基于相机 +TP_PERSPECTIVE_METHOD_SIMPLE;简单 TP_PERSPECTIVE_VERTICAL;垂直 TP_PFCURVE_CURVEEDITOR_CH;色相 TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;控制去除某个色彩的色边的力度。\n越向上 = 越强\n越向下 = 越弱 @@ -1550,6 +2069,10 @@ TP_PREPROCESS_LINEDENOISE_DIRECTION_PDAF_LINES;横向,只在PDAF点所在的 TP_PREPROCESS_LINEDENOISE_DIRECTION_VERTICAL;纵向 TP_PREPROCESS_NO_FOUND;未检测出 TP_PREPROCESS_PDAFLINESFILTER;PDAF条纹过滤器 +TP_PREPROCWB_LABEL;预处理白平衡 +TP_PREPROCWB_MODE;模式 +TP_PREPROCWB_MODE_AUTO;自动 +TP_PREPROCWB_MODE_CAMERA;相机 TP_PRSHARPENING_LABEL;调整大小后加锐 TP_PRSHARPENING_TOOLTIP;在调整图片大小后加锐图像。仅在选择"Lanczos"算法时可用。\n本工具的效果无法预览。见RawPedia的文章以了解本工具的使用教程 TP_RAWCACORR_AUTO;自动修正 @@ -1599,6 +2122,8 @@ TP_RAW_LMMSE_TOOLTIP;增加伽马(步长1),中位数(步长2-4)和精 TP_RAW_MONO;黑白 TP_RAW_NONE;无(显示传感器阵列) TP_RAW_PIXELSHIFT;像素偏移 +TP_RAW_PIXELSHIFTAVERAGE;对动体区域使用平均值 +TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;动体区域的内容将会变为四张图片平均混合的结果\n对于缓慢移动的物体会有运动模糊的效果 TP_RAW_PIXELSHIFTBLUR;动体蒙版模糊 TP_RAW_PIXELSHIFTDMETHOD;动体区域的去马赛克算法 TP_RAW_PIXELSHIFTEPERISO;敏感度 @@ -1649,6 +2174,14 @@ TP_RETINEX_CONTEDIT_LAB;L*a*b*直方图 TP_RETINEX_CONTEDIT_LH;色调 TP_RETINEX_CONTEDIT_MAP;均衡器 TP_RETINEX_EQUAL;均衡器 +TP_RETINEX_HIGHLIG;高光 +TP_RETINEX_HIGHLIGHT;高光阈值 +TP_RETINEX_ITERF;色调映射 +TP_RETINEX_NEIGHBOR;半径 +TP_RETINEX_NEUTRAL;重置 +TP_RETINEX_SETTINGS;设置 +TP_RETINEX_STRENGTH;力度 +TP_RETINEX_THRESHOLD;阈值 TP_RETINEX_VIEW_UNSHARP;USM锐化 TP_RGBCURVES_BLUE;B TP_RGBCURVES_CHANNEL;通道 @@ -1697,13 +2230,30 @@ TP_SHARPENMICRO_MATRIX;使用3×3阵列而非5×5阵列 TP_SHARPENMICRO_UNIFORMITY;均匀度 TP_SOFTLIGHT_LABEL;柔光 TP_SOFTLIGHT_STRENGTH;力度 +TP_SPOT_COUNTLABEL;%1个点 +TP_SPOT_DEFAULT_SIZE;默认点大小 +TP_SPOT_HINT;点击此按钮后便可在预览图中进行操作\n\n若要编辑一个点,将光标移动到点上,令编辑圆出现\n\n若要添加一个点,按住Ctrl键并单击鼠标左键,然后松开Ctrl键,单击生成的点,将鼠标拖移到你希望用于复制的区域上,最后松开鼠标\n\n如要拖移复制/被复制点,将光标移到点的中心后进行拖移\n\n将鼠标移动到内圈(最大有效区域)和外“渐变”圈的白线上可以更改它们的大小(线会变为橙色),拖动圈线即可(线会继续变红)\n\n完成调整后,鼠标右键单击图片空白区域或再次点击此按钮便可退出污点编辑模式 +TP_SPOT_LABEL;污点移除 TP_TM_FATTAL_AMOUNT;数量 TP_TM_FATTAL_ANCHOR;锚点 TP_TM_FATTAL_LABEL;动态范围压缩 TP_TM_FATTAL_THRESHOLD;细节 TP_VIBRANCE_AVOIDCOLORSHIFT;避免偏色 +TP_VIBRANCE_CURVEEDITOR_SKINTONES_LABEL;肤色 +TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE1;红/紫 +TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE2;红 +TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE3;红/黄 +TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE4;黄 TP_VIBRANCE_CURVEEDITOR_SKINTONES_TOOLTIP;根据色相(H)调整色相(H),H=f(H) +TP_VIBRANCE_LABEL;鲜明度 +TP_VIBRANCE_PASTELS;欠饱和色调 +TP_VIBRANCE_PASTSATTOG;将饱和色与欠饱和色挂钩 TP_VIBRANCE_PROTECTSKINS;保护肤色 +TP_VIBRANCE_PSTHRESHOLD;欠饱和/饱和色阈值 +TP_VIBRANCE_PSTHRESHOLD_SATTHRESH;饱和度阈值 +TP_VIBRANCE_PSTHRESHOLD_TOOLTIP;纵向底部代表欠饱和色,顶部代表饱和色\n横轴代表整个饱和度范围 +TP_VIBRANCE_PSTHRESHOLD_WEIGTHING;欠饱和/饱和色过渡权重 +TP_VIBRANCE_SATURATED;饱和色调 TP_VIGNETTING_AMOUNT;数量 TP_VIGNETTING_CENTER;中心 TP_VIGNETTING_CENTER_X;中心 X @@ -1734,6 +2284,7 @@ TP_WAVELET_BALCHRO_TOOLTIP;启用后,“反差平衡”曲线/滑条也会调 TP_WAVELET_BANONE;无 TP_WAVELET_BASLI;滑条 TP_WAVELET_BATYPE;反差平衡方法 +TP_WAVELET_BLUWAV;衰减响应 TP_WAVELET_CCURVE;局部反差 TP_WAVELET_CH1;应用到整个色度范围 TP_WAVELET_CH2;根据饱和度高低 @@ -1743,7 +2294,12 @@ TP_WAVELET_CHR;色度-反差挂钩力度 TP_WAVELET_CHRO;根据饱和度高低 TP_WAVELET_CHSL;滑条 TP_WAVELET_CHTYPE;色度应用方法 +TP_WAVELET_COLORT;红-绿不透明度 TP_WAVELET_COMPCONT;反差 +TP_WAVELET_COMPEXPERT;高级 +TP_WAVELET_COMPLEXLAB;工具复杂度 +TP_WAVELET_COMPLEX_TOOLTIP;标准:显示适用于大部分后期处理的工具,少部分被隐藏\n高级:显示可以用于高级操作的完整工具列表 +TP_WAVELET_COMPNORMAL;标准 TP_WAVELET_COMPTM;色调映射 TP_WAVELET_CONTR;色彩范围 TP_WAVELET_CONTRA;反差 @@ -1759,18 +2315,32 @@ TP_WAVELET_DAUB6;D6-标准增强 TP_WAVELET_DAUB10;D10-中等 TP_WAVELET_DAUB14;D14-高 TP_WAVELET_DAUB_TOOLTIP;改变多贝西系数:\nD4 = 标准\nD14 = 一般而言表现最好,但会增加10%的处理耗时\n\n影响边缘检测以及较低层级的质量。但是质量不完全和该系数有关,可能会随具体的图像和处理方式而变化 +TP_WAVELET_DENCONTRAST;局部反差均衡器 +TP_WAVELET_DENH;阈值 +TP_WAVELET_DENOISEHUE;去噪色相均衡器 +TP_WAVELET_DENQUA;模式 +TP_WAVELET_DENSLI;滑条 +TP_WAVELET_DENWAVHUE_TOOLTIP;根据色相来增强/减弱降噪力度 +TP_WAVELET_DETEND;细节 TP_WAVELET_DONE;纵向 TP_WAVELET_DTHR;斜向 TP_WAVELET_DTWO;横向 TP_WAVELET_EDCU;曲线 +TP_WAVELET_EDEFFECT;衰减响应 TP_WAVELET_EDGCONT;局部反差 TP_WAVELET_EDGE;边缘锐度 +TP_WAVELET_EDGEAMPLI;放大基数 +TP_WAVELET_EDGEDETECT;渐变敏感度 +TP_WAVELET_EDGESENSI;边缘敏感度 +TP_WAVELET_EDGREINF_TOOLTIP;增强或减弱对于第一级的调整,并对第二级的强弱进行与之相反的调整,其他层级不受影响 TP_WAVELET_EDGTHRESH;细节 TP_WAVELET_EDGTHRESH_TOOLTIP;改变力度在第1级和其它层级之间的分配。阈值越高,在第1级上的活动越突出。谨慎使用负值,因为这会让更高层级上的活动更强烈,可能导致杂点的出现。 TP_WAVELET_EDRAD;半径 TP_WAVELET_EDSL;阈值滑条 TP_WAVELET_EDTYPE;局部反差调整方法 TP_WAVELET_EDVAL;力度 +TP_WAVELET_FINAL;最终润色 +TP_WAVELET_FINCFRAME;最终局部反差 TP_WAVELET_FINEST;最精细 TP_WAVELET_HIGHLIGHT;精细层级范围 TP_WAVELET_HS1;全部亮度范围 @@ -1793,17 +2363,29 @@ TP_WAVELET_LEVTHRE;第4级 TP_WAVELET_LEVTWO;第3级 TP_WAVELET_LEVZERO;第1级 TP_WAVELET_LINKEDG;与边缘锐度的力度挂钩 +TP_WAVELET_LIPST;算法增强 +TP_WAVELET_LOWLIGHT;粗糙层级亮度范围 +TP_WAVELET_LOWTHR_TOOLTIP;避免放大细节和噪点 TP_WAVELET_MEDGREINF;第一层级 TP_WAVELET_MEDI;减少蓝天中的杂点 TP_WAVELET_MEDILEV;边缘检测 +TP_WAVELET_MIXDENOISE;去噪 +TP_WAVELET_MIXNOISE;噪点 TP_WAVELET_NEUTRAL;还原 TP_WAVELET_NOIS;去噪 TP_WAVELET_NOISE;去噪和精细化 TP_WAVELET_NPHIGH;高 TP_WAVELET_NPLOW;低 TP_WAVELET_NPNONE;无 +TP_WAVELET_NPTYPE;临近像素 +TP_WAVELET_OPACITY;蓝-黄不透明度 TP_WAVELET_OPACITYW;反差平衡 斜/纵-横曲线 +TP_WAVELET_OPACITYWL;局部反差 +TP_WAVELET_PASTEL;欠饱和色 TP_WAVELET_PROC;处理 +TP_WAVELET_QUAAGRES;激进 +TP_WAVELET_QUACONSER;保守 +TP_WAVELET_QUANONE;关闭 TP_WAVELET_RE1;增强 TP_WAVELET_RE2;不变 TP_WAVELET_RE3;减弱 @@ -1811,23 +2393,35 @@ TP_WAVELET_RESCHRO;色度 TP_WAVELET_RESCON;阴影 TP_WAVELET_RESCONH;高光 TP_WAVELET_RESID;残差图像 +TP_WAVELET_SAT;饱和色 TP_WAVELET_SETTINGS;小波设定 +TP_WAVELET_SHFRAME;阴影/高光 +TP_WAVELET_SIGM;半径 +TP_WAVELET_SIGMA;衰减响应 +TP_WAVELET_SIGMAFIN;衰减响应 TP_WAVELET_SKIN;肤色针对/保护 TP_WAVELET_SKIN_TOOLTIP;值为-100时,肤色受针对\n值为0时,所有色彩被平等针对\n值为+100时,肤色受保护,所有其他颜色会被调整 TP_WAVELET_SKY;色相针对/保护 TP_WAVELET_SKY_TOOLTIP;允许你针对或保护某个范围的色相。\n值为-100时,被选中的色相受针对\n值为0时,所有色相会被平等针对\n值为+100时,被选中色相受保护,其他所有色相受到针对 TP_WAVELET_STREN;力度 +TP_WAVELET_STREND;力度 TP_WAVELET_STRENGTH;力度 TP_WAVELET_SUPE;额外级 TP_WAVELET_THR;阴影阈值 +TP_WAVELET_THREND;局部反差阈值 TP_WAVELET_THRH;高光阈值 TP_WAVELET_TILESBIG;大切片 TP_WAVELET_TILESFULL;整张图片 TP_WAVELET_TILESIZE;切片缓存方法 TP_WAVELET_TILESLIT;小切片 TP_WAVELET_TILES_TOOLTIP;处理整张图片可以让图像质量更好,所以推荐使用该选项,切片缓存是给小内存用户的备用方法。阅读RawPedia的文章以了解具体的内存需求 +TP_WAVELET_TMSTRENGTH;压缩力度 +TP_WAVELET_TMSTRENGTH_TOOLTIP;控制对于残差图的色调映射/对比度压缩力度 +TP_WAVELET_TMTYPE;压缩方法 TP_WAVELET_TON;调色 +TP_WAVELET_WAVOFFSET;偏移 TP_WBALANCE_AUTO;自动 +TP_WBALANCE_AUTO_HEADER;自动 TP_WBALANCE_CAMERA;相机 TP_WBALANCE_CLOUDY;阴天 TP_WBALANCE_CUSTOM;自定义 @@ -1837,6 +2431,11 @@ TP_WBALANCE_FLASH55;徕卡 TP_WBALANCE_FLASH60;标准,佳能,宾得,奥林巴斯 TP_WBALANCE_FLASH65;尼康,松下,索尼,美能达 TP_WBALANCE_FLASH_HEADER;闪光 +TP_WBALANCE_FLUO1;F1 - 日光 +TP_WBALANCE_FLUO2;F2 - 冷白 +TP_WBALANCE_FLUO3;F3 - 白色 +TP_WBALANCE_FLUO4;F4 - 暖白 +TP_WBALANCE_FLUO5;F5 - 日光 TP_WBALANCE_FLUO_HEADER;荧光灯 TP_WBALANCE_GREEN;色调 TP_WBALANCE_LABEL;白平衡 @@ -1867,89 +2466,23 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键:- ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! -FILEBROWSER_POPUPINSPECT;检视 -GENERAL_DELETE_ALL;删除全部 -GENERAL_EDIT;编辑 -GENERAL_SAVE_AS;保存为... -HISTOGRAM_TOOLTIP_CROSSHAIR;显示/隐藏指示光标 -HISTOGRAM_TOOLTIP_SHOW_OPTIONS;显示/隐藏示波器选项 -HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;调整示波器亮度 -HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;直方图 -HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw直方图 -HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB示波器 -HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;色相-色度矢量示波器 -HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;色相-饱和度矢量示波器 -HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;波形图 !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_133;Output gamma -!HISTORY_MSG_134;Free gamma -!HISTORY_MSG_135;Free gamma -!HISTORY_MSG_136;Free gamma slope !HISTORY_MSG_137;Black level - Green 1 !HISTORY_MSG_138;Black level - Red !HISTORY_MSG_139;Black level - Blue !HISTORY_MSG_140;Black level - Green 2 !HISTORY_MSG_141;Black level - Link greens -HISTORY_MSG_150;去马赛克后降噪/去杂点 -HISTORY_MSG_151;鲜明度 -HISTORY_MSG_152;鲜明-欠饱和色 -HISTORY_MSG_153;鲜明-饱和色 -HISTORY_MSG_154;鲜明-肤色保护 -HISTORY_MSG_156;鲜明-饱和/欠饱和挂钩 -HISTORY_MSG_157;鲜明-饱/欠阈值 !HISTORY_MSG_236;--unused-- -!HISTORY_MSG_250;NR - Enhanced -!HISTORY_MSG_274;CT - Sat. Shadows -!HISTORY_MSG_275;CT - Sat. Highlights !HISTORY_MSG_277;--unused-- !HISTORY_MSG_290;Black Level - Red !HISTORY_MSG_291;Black Level - Green !HISTORY_MSG_292;Black Level - Blue -!HISTORY_MSG_300;- -HISTORY_MSG_313;小波-色度-饱和/欠饱和 -HISTORY_MSG_314;小波-色域-减少杂点 -HISTORY_MSG_316;小波-色域-肤色针对 -HISTORY_MSG_317;小波-色域-肤色色相 -HISTORY_MSG_322;小波-色域-避免偏色 -HISTORY_MSG_323;小波-边缘-局部反差 -HISTORY_MSG_324;小波-色度-欠饱和 -HISTORY_MSG_325;小波-色度-饱和 -HISTORY_MSG_326;小波-色度-方法 -HISTORY_MSG_327;小波-反差-应用到 -HISTORY_MSG_328;小波-色度-力度挂钩 -HISTORY_MSG_329;小波-调色-红绿不透明度 -HISTORY_MSG_330;小波-调色-蓝黄不透明度 -HISTORY_MSG_331;小波-反差等级-额外 -HISTORY_MSG_332;小波-切片方法 -HISTORY_MSG_333;小波-残差图-阴影 -HISTORY_MSG_334;小波-残差图-色度 -HISTORY_MSG_335;小波-残差图-高光 -HISTORY_MSG_336;小波-残差图-高光阈值 -HISTORY_MSG_337;小波-残差图-天空色相 -HISTORY_MSG_342;小波-边缘-第一级 -HISTORY_MSG_343;小波-色度等级 !HISTORY_MSG_344;W - Meth chroma sl/cur -HISTORY_MSG_345;小波-边缘-局部反差 -HISTORY_MSG_346;小波-边缘-局部反差方法 -HISTORY_MSG_350;小波-边缘-边缘检测 -HISTORY_MSG_351;小波-残差图-HH曲线 !HISTORY_MSG_352;W - Background -HISTORY_MSG_353;小波-边缘-渐变敏感度 -HISTORY_MSG_354;小波-边缘-增强 -HISTORY_MSG_355;小波-边缘-阈值低 -HISTORY_MSG_356;小波-边缘-阈值高 !HISTORY_MSG_358;W - Gamut - CH -HISTORY_MSG_361;小波-最终-色度平衡 -HISTORY_MSG_362;小波-残差图-压缩方法 -HISTORY_MSG_363;小波-残差图-压缩力度 -HISTORY_MSG_364;小波-最终-反差平衡 !HISTORY_MSG_365;W - Final - Delta balance !HISTORY_MSG_366;W - Residual - Compression gamma !HISTORY_MSG_367;W - Final - 'After' contrast curve -HISTORY_MSG_368;小波-最终-反差平衡 -HISTORY_MSG_369;小波-最终-平衡方法 -HISTORY_MSG_370;小波-最终-局部反差曲线 -HISTORY_MSG_385;小波-残差图-色彩平衡 !HISTORY_MSG_386;W - Residual - CB green high !HISTORY_MSG_387;W - Residual - CB blue high !HISTORY_MSG_388;W - Residual - CB green mid @@ -1967,12 +2500,8 @@ HISTORY_MSG_385;小波-残差图-色彩平衡 !HISTORY_MSG_400;W - Final sub-tool !HISTORY_MSG_401;W - Toning sub-tool !HISTORY_MSG_402;W - Denoise sub-tool -HISTORY_MSG_403;小波-边缘-敏感度 -HISTORY_MSG_404;小波-边缘-放大基数 -HISTORY_MSG_406;小波-边缘-边缘像素 !HISTORY_MSG_407;Retinex - Method !HISTORY_MSG_408;Retinex - Radius -!HISTORY_MSG_409;Retinex - Contrast !HISTORY_MSG_410;Retinex - Offset !HISTORY_MSG_411;Retinex - Strength !HISTORY_MSG_412;Retinex - Gaussian gradient @@ -1988,7 +2517,7 @@ HISTORY_MSG_406;小波-边缘-边缘像素 !HISTORY_MSG_422;Retinex - Gamma !HISTORY_MSG_423;Retinex - Gamma slope !HISTORY_MSG_424;Retinex - HL threshold -!HISTORY_MSG_425;Retinex - Log base +!HISTORY_MSG_425;--unused-- !HISTORY_MSG_426;Retinex - Hue equalizer !HISTORY_MSG_427;Output rendering intent !HISTORY_MSG_428;Monitor rendering intent @@ -2007,29 +2536,22 @@ HISTORY_MSG_406;小波-边缘-边缘像素 !HISTORY_MSG_442;Retinex - Scale !HISTORY_MSG_443;Output black point compensation !HISTORY_MSG_444;WB - Temp bias -!HISTORY_MSG_446;EvPixelShiftMotion -!HISTORY_MSG_447;EvPixelShiftMotionCorrection -!HISTORY_MSG_448;EvPixelShiftStddevFactorGreen -!HISTORY_MSG_450;EvPixelShiftNreadIso -!HISTORY_MSG_451;EvPixelShiftPrnu -!HISTORY_MSG_454;EvPixelShiftAutomatic -!HISTORY_MSG_455;EvPixelShiftNonGreenHorizontal -!HISTORY_MSG_456;EvPixelShiftNonGreenVertical -!HISTORY_MSG_458;EvPixelShiftStddevFactorRed -!HISTORY_MSG_459;EvPixelShiftStddevFactorBlue -!HISTORY_MSG_460;EvPixelShiftGreenAmaze -!HISTORY_MSG_461;EvPixelShiftNonGreenAmaze -!HISTORY_MSG_463;EvPixelShiftRedBlueWeight -!HISTORY_MSG_466;EvPixelShiftSum -!HISTORY_MSG_467;EvPixelShiftExp0 -!HISTORY_MSG_470;EvPixelShiftMedian3 -HISTORY_MSG_496;删除局部调整点 -HISTORY_MSG_497;选中局部调整点 -HISTORY_MSG_498;局部调整点名称 -HISTORY_MSG_499;局部调整点可见性 -HISTORY_MSG_500;局部调整点形状 -HISTORY_MSG_501;局部调整点模式 -HISTORY_MSG_502;局部调整点形状模式 +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_470;--unused-- !HISTORY_MSG_503;Local Spot locX !HISTORY_MSG_504;Local Spot locXL !HISTORY_MSG_505;Local Spot locY @@ -2039,52 +2561,14 @@ HISTORY_MSG_502;局部调整点形状模式 !HISTORY_MSG_509;Local Spot quality method !HISTORY_MSG_510;Local Spot transition !HISTORY_MSG_511;Local Spot thresh -HISTORY_MSG_512;局部调整点ΔE -衰减 !HISTORY_MSG_513;Local Spot scope !HISTORY_MSG_514;Local Spot structure -HISTORY_MSG_515;局部调整 -HISTORY_MSG_516;局部-色彩与亮度 !HISTORY_MSG_517;Local - Enable super -HISTORY_MSG_518;局部-亮度 -HISTORY_MSG_519;局部-反差 -HISTORY_MSG_520;局部-色度 -HISTORY_MSG_521;局部-范围 -HISTORY_MSG_522;局部-曲线模式 -HISTORY_MSG_523;局部-LL曲线 -HISTORY_MSG_524;局部-CC曲线 -HISTORY_MSG_525;局部-LH曲线 -HISTORY_MSG_526;局部-H曲线 !HISTORY_MSG_527;Local - Color Inverse -HISTORY_MSG_528;局部-曝光 -HISTORY_MSG_529;局部-曝光补偿 -HISTORY_MSG_530;局部-曝补 高光补偿 -HISTORY_MSG_531;局部-曝补 高光补偿阈值 !HISTORY_MSG_532;Local - Exp black -HISTORY_MSG_533;局部-曝补 阴影补偿 -HISTORY_MSG_534;局部-冷暖 -HISTORY_MSG_535;局部-曝补 范围 -HISTORY_MSG_536;局部-曝光对比度曲线 -HISTORY_MSG_537;局部-鲜明度 -HISTORY_MSG_538;局部-鲜明 饱和色 -HISTORY_MSG_539;局部-鲜明 欠饱和色 -HISTORY_MSG_540;局部-鲜明 阈值 -HISTORY_MSG_541;局部-鲜明 肤色保护 -HISTORY_MSG_542;局部-鲜明 避免偏色 -HISTORY_MSG_543;局部-鲜明 挂钩 -HISTORY_MSG_544;局部-鲜明 范围 -HISTORY_MSG_545;局部-鲜明 H曲线 -HISTORY_MSG_546;局部-模糊与噪点 -HISTORY_MSG_547;局部-半径 -HISTORY_MSG_548;局部-噪点 !HISTORY_MSG_549;Local - Blur scope -HISTORY_MSG_550;局部-模糊方法 !HISTORY_MSG_551;Local - Blur Luminance only -HISTORY_MSG_552;局部-色调映射 -HISTORY_MSG_553;局部-色映 压缩力度 -HISTORY_MSG_554;局部-色映 伽马 -HISTORY_MSG_555;局部-色映 边缘力度 !HISTORY_MSG_556;Local - TM scale -HISTORY_MSG_557;局部-色映 再加权 !HISTORY_MSG_558;Local - TM scope !HISTORY_MSG_559;Local - Retinex !HISTORY_MSG_560;Local - Retinex method @@ -2095,19 +2579,10 @@ HISTORY_MSG_557;局部-色映 再加权 !HISTORY_MSG_565;Local - scope !HISTORY_MSG_566;Local - Retinex Gain curve !HISTORY_MSG_567;Local - Retinex Inverse -HISTORY_MSG_568;局部-锐化 -HISTORY_MSG_569;局部-锐化 半径 -HISTORY_MSG_570;局部-锐化 数量 -HISTORY_MSG_571;局部-锐化 抑制 -HISTORY_MSG_572;局部-锐化 迭代 -HISTORY_MSG_573;局部-锐化 范围 -HISTORY_MSG_574;局部-锐化 反转 -HISTORY_MSG_575;局部-分频反差 !HISTORY_MSG_576;Local - cbdl mult !HISTORY_MSG_577;Local - cbdl chroma !HISTORY_MSG_578;Local - cbdl threshold !HISTORY_MSG_579;Local - cbdl scope -HISTORY_MSG_580;局部-去噪 !HISTORY_MSG_581;Local - deNoise lum f 1 !HISTORY_MSG_582;Local - deNoise lum c !HISTORY_MSG_583;Local - deNoise lum detail @@ -2117,14 +2592,9 @@ HISTORY_MSG_580;局部-去噪 !HISTORY_MSG_587;Local - deNoise chro detail !HISTORY_MSG_588;Local - deNoise equalizer Blue-Red !HISTORY_MSG_589;Local - deNoise bilateral -!HISTORY_MSG_590;Local - deNoise 范围 +!HISTORY_MSG_590;Local - deNoise Scope !HISTORY_MSG_591;Local - Avoid color shift !HISTORY_MSG_592;Local - Sh Contrast -HISTORY_MSG_593;局部-局部反差 -HISTORY_MSG_594;局部-局部反差半径 -HISTORY_MSG_595;局部-局部反差数量 -HISTORY_MSG_596;局部-局部反差暗部 -HISTORY_MSG_597;局部-局部反差亮部 !HISTORY_MSG_598;Local - Local contrast scope !HISTORY_MSG_599;Local - Retinex dehaze !HISTORY_MSG_600;Local - Soft Light enable @@ -2132,7 +2602,6 @@ HISTORY_MSG_597;局部-局部反差亮部 !HISTORY_MSG_602;Local - Soft Light scope !HISTORY_MSG_603;Local - Sh Blur radius !HISTORY_MSG_605;Local - Mask preview choice -HISTORY_MSG_606;选中局部调整点 !HISTORY_MSG_607;Local - Color Mask C !HISTORY_MSG_608;Local - Color Mask L !HISTORY_MSG_609;Local - Exp Mask C @@ -2150,16 +2619,6 @@ HISTORY_MSG_606;选中局部调整点 !HISTORY_MSG_621;Local - Exp inverse !HISTORY_MSG_622;Local - Exclude structure !HISTORY_MSG_623;Local - Exp Chroma compensation -HISTORY_MSG_624;局部-色彩矫正网格 -HISTORY_MSG_625;局部-色彩矫正力度 -HISTORY_MSG_626;局部-色彩矫正方法 -HISTORY_MSG_627;局部-阴影高光 -HISTORY_MSG_628;局部-阴影高光 高光 -HISTORY_MSG_629;局部-阴影高光 高光范围 -HISTORY_MSG_630;局部-阴影高光 阴影 -HISTORY_MSG_631;局部-阴影高光 阴影范围 -HISTORY_MSG_632;局部-阴影高光 半径 -HISTORY_MSG_633;局部-阴影高光 范围 !HISTORY_MSG_634;Local - radius color !HISTORY_MSG_635;Local - radius Exp !HISTORY_MSG_636;Local - Tool added @@ -2171,7 +2630,6 @@ HISTORY_MSG_633;局部-阴影高光 范围 !HISTORY_MSG_642;Local - radius SH !HISTORY_MSG_643;Local - Blur SH !HISTORY_MSG_644;Local - inverse SH -HISTORY_MSG_645;局部-ΔE ab-L平衡 !HISTORY_MSG_646;Local - Exp mask chroma !HISTORY_MSG_647;Local - Exp mask gamma !HISTORY_MSG_648;Local - Exp mask slope @@ -2190,7 +2648,7 @@ HISTORY_MSG_645;局部-ΔE ab-L平衡 !HISTORY_MSG_661;Local - cbdl contrast residual !HISTORY_MSG_662;Local - deNoise lum f 0 !HISTORY_MSG_663;Local - deNoise lum f 2 -!HISTORY_MSG_664;Local - cbdl Blur +!HISTORY_MSG_664;--unused-- !HISTORY_MSG_665;Local - cbdl mask Blend !HISTORY_MSG_666;Local - cbdl mask radius !HISTORY_MSG_667;Local - cbdl mask chroma @@ -2200,7 +2658,6 @@ HISTORY_MSG_645;局部-ΔE ab-L平衡 !HISTORY_MSG_671;Local - cbdl mask L !HISTORY_MSG_672;Local - cbdl mask CL !HISTORY_MSG_673;Local - Use cbdl mask -HISTORY_MSG_674;局部-工具移除 !HISTORY_MSG_675;Local - TM soft radius !HISTORY_MSG_676;Local Spot transition-differentiation !HISTORY_MSG_677;Local - TM amount @@ -2214,7 +2671,6 @@ HISTORY_MSG_674;局部-工具移除 !HISTORY_MSG_685;Local - Retinex mask chroma !HISTORY_MSG_686;Local - Retinex mask gamma !HISTORY_MSG_687;Local - Retinex mask slope -HISTORY_MSG_688;局部-工具移除 !HISTORY_MSG_689;Local - Retinex mask transmission map !HISTORY_MSG_690;Local - Retinex scale !HISTORY_MSG_691;Local - Retinex darkness @@ -2287,8 +2743,6 @@ HISTORY_MSG_688;局部-工具移除 !HISTORY_MSG_764;Local - Solve PDE Laplacian mask !HISTORY_MSG_765;Local - deNoise Detail threshold !HISTORY_MSG_766;Local - Blur Fast Fourier -HISTORY_MSG_767;局部-颗粒ISO -HISTORY_MSG_768;局部-颗粒力度 !HISTORY_MSG_769;Local - Grain Scale !HISTORY_MSG_770;Local - Color Mask contrast curve !HISTORY_MSG_771;Local - Exp Mask contrast curve @@ -2305,20 +2759,17 @@ HISTORY_MSG_768;局部-颗粒力度 !HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels !HISTORY_MSG_783;Local - Color Wavelet levels !HISTORY_MSG_784;Local - Mask ΔE -!HISTORY_MSG_785;Local - Mask 范围 ΔE -HISTORY_MSG_786;局部-阴影高光 方法 +!HISTORY_MSG_785;Local - Mask Scope ΔE !HISTORY_MSG_787;Local - Equalizer multiplier !HISTORY_MSG_788;Local - Equalizer detail !HISTORY_MSG_789;Local - SH mask amount !HISTORY_MSG_790;Local - SH mask anchor !HISTORY_MSG_791;Local - Mask Short L curves !HISTORY_MSG_792;Local - Mask Luminance Background -HISTORY_MSG_793;局部-阴影高光 TRC伽马 !HISTORY_MSG_794;Local - SH TRC slope !HISTORY_MSG_795;Local - Mask save restore image !HISTORY_MSG_796;Local - Recursive references !HISTORY_MSG_797;Local - Merge Original method -HISTORY_MSG_798;局部-不透明度 !HISTORY_MSG_799;Local - Color RGB ToneCurve !HISTORY_MSG_800;Local - Color ToneCurve Method !HISTORY_MSG_801;Local - Color ToneCurve Special @@ -2358,13 +2809,11 @@ HISTORY_MSG_798;局部-不透明度 !HISTORY_MSG_836;Local - Vib gradient angle !HISTORY_MSG_837;Local - Vib gradient strength C !HISTORY_MSG_838;Local - Vib gradient strength H -HISTORY_MSG_839;局部-软件复杂度 !HISTORY_MSG_840;Local - CL Curve !HISTORY_MSG_841;Local - LC curve !HISTORY_MSG_842;Local - Blur mask Radius !HISTORY_MSG_843;Local - Blur mask Contrast Threshold !HISTORY_MSG_844;Local - Blur mask FFTW -HISTORY_MSG_845;局部-Log编码 !HISTORY_MSG_846;Local - Log encoding auto !HISTORY_MSG_847;Local - Log encoding Source !HISTORY_MSG_849;Local - Log encoding Source auto @@ -2372,7 +2821,6 @@ HISTORY_MSG_845;局部-Log编码 !HISTORY_MSG_851;Local - Log encoding W_Ev !HISTORY_MSG_852;Local - Log encoding Target !HISTORY_MSG_853;Local - Log encodind loc contrast -HISTORY_MSG_854;局部-Log编码 范围 !HISTORY_MSG_855;Local - Log encoding Whole image !HISTORY_MSG_856;Local - Log encoding Shadows range !HISTORY_MSG_857;Local - Wavelet blur residual @@ -2385,7 +2833,7 @@ HISTORY_MSG_854;局部-Log编码 范围 !HISTORY_MSG_864;Local - Wavelet dir contrast attenuation !HISTORY_MSG_865;Local - Wavelet dir contrast delta !HISTORY_MSG_866;Local - Wavelet dir compression -!HISTORY_MSG_868;Local - balance ΔE C-H +!HISTORY_MSG_868;Local - Balance ΔE C-H !HISTORY_MSG_869;Local - Denoise by level !HISTORY_MSG_870;Local - Wavelet mask curve H !HISTORY_MSG_871;Local - Wavelet mask curve C @@ -2438,10 +2886,9 @@ HISTORY_MSG_854;局部-Log编码 范围 !HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 !HISTORY_MSG_922;Local - changes In Black and White !HISTORY_MSG_923;Local - Tool complexity mode -!HISTORY_MSG_924;Local - Tool complexity mode -!HISTORY_MSG_925;Local - 范围 color tools +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools !HISTORY_MSG_926;Local - Show mask type -HISTORY_MSG_927;局部-阴影 !HISTORY_MSG_928;Local - Common color mask !HISTORY_MSG_929;Local - Mask common scope !HISTORY_MSG_930;Local - Mask Common blend luma @@ -2468,33 +2915,29 @@ HISTORY_MSG_927;局部-阴影 !HISTORY_MSG_951;Local - Mask Common GF angle !HISTORY_MSG_952;Local - Mask Common soft radius !HISTORY_MSG_953;Local - Mask Common blend chroma -HISTORY_MSG_954;局部-显示/隐藏工具 !HISTORY_MSG_955;Local - Enable Spot !HISTORY_MSG_956;Local - CH Curve !HISTORY_MSG_957;Local - Denoise mode -HISTORY_MSG_958;局部-显示/隐藏设置 !HISTORY_MSG_959;Local - Inverse blur -HISTORY_MSG_960;局部-Log编码 cat16 -HISTORY_MSG_961;局部-Log编码 Ciecam -!HISTORY_MSG_962;Local - Log encoding Absolute luminance source -!HISTORY_MSG_963;Local - Log encoding Absolute luminance target -!HISTORY_MSG_964;Local - Log encoding Surround -!HISTORY_MSG_965;Local - Log encoding Saturation s -!HISTORY_MSG_966;Local - Log encoding Contrast J -!HISTORY_MSG_967;Local - Log encoding Mask curve C -!HISTORY_MSG_968;Local - Log encoding Mask curve L -!HISTORY_MSG_969;Local - Log encoding Mask curve H -!HISTORY_MSG_970;Local - Log encoding Mask enable -!HISTORY_MSG_971;Local - Log encoding Mask blend -!HISTORY_MSG_972;Local - Log encoding Mask radius -!HISTORY_MSG_973;Local - Log encoding Mask chroma -!HISTORY_MSG_974;Local - Log encoding Mask contrast -!HISTORY_MSG_975;Local - Log encoding Lightness J -!HISTORY_MSG_977;Local - Log encoding Contrast Q -!HISTORY_MSG_978;Local - Log encoding Sursource -!HISTORY_MSG_979;Local - Log encoding Brightness Q -!HISTORY_MSG_980;Local - Log encoding Colorfulness M -!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength !HISTORY_MSG_982;Local - Equalizer hue !HISTORY_MSG_983;Local - denoise threshold mask high !HISTORY_MSG_984;Local - denoise threshold mask low @@ -2570,35 +3013,17 @@ HISTORY_MSG_961;局部-Log编码 Ciecam !HISTORY_MSG_1054;Local - Wavelet gamma !HISTORY_MSG_1055;Local - Color and Light gamma !HISTORY_MSG_1056;Local - DR and Exposure gamma -HISTORY_MSG_1057;局部-启用CIECAM -HISTORY_MSG_1058;局部-CIECAM 总体力度 -!HISTORY_MSG_1059;局部-CIECAM Autogray -!HISTORY_MSG_1060;局部-CIECAM Mean luminance source -!HISTORY_MSG_1061;局部-CIECAM Source absolute -!HISTORY_MSG_1062;局部-CIECAM Surround Source -HISTORY_MSG_1063;局部-CIECAM 饱和度 -HISTORY_MSG_1064;局部-CIECAM 彩度 -HISTORY_MSG_1065;局部-CIECAM 明度 J -HISTORY_MSG_1066;局部-CIECAM 视明度 -HISTORY_MSG_1067;局部-CIECAM 对比度J -HISTORY_MSG_1068;局部-CIECAM 阈值 -HISTORY_MSG_1069;局部-CIECAM 对比度Q -HISTORY_MSG_1070;局部-CIECAM 视彩度 -HISTORY_MSG_1071;局部-CIECAM 绝对亮度 -HISTORY_MSG_1072;局部-CIECAM 平均亮度 -HISTORY_MSG_1073;局部-CIECAM Cat16 -HISTORY_MSG_1074;局部-CIECAM 局部反差 +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source !HISTORY_MSG_1075;Local - CIECAM Surround viewing -HISTORY_MSG_1076;局部-CIECAM 范围 -HISTORY_MSG_1077;局部-CIECAM 模式 -HISTORY_MSG_1078;局部-红色与肤色保护 !HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J !HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold !HISTORY_MSG_1081;Local - CIECAM Sigmoid blend !HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv !HISTORY_MSG_1083;Local - CIECAM Hue !HISTORY_MSG_1084;Local - Uses Black Ev - White Ev -HISTORY_MSG_1085;Local - Jz 明度 !HISTORY_MSG_1086;Local - Jz contrast !HISTORY_MSG_1087;Local - Jz chroma !HISTORY_MSG_1088;Local - Jz hue @@ -2606,7 +3031,6 @@ HISTORY_MSG_1085;Local - Jz 明度 !HISTORY_MSG_1090;Local - Jz Sigmoid threshold !HISTORY_MSG_1091;Local - Jz Sigmoid blend !HISTORY_MSG_1092;Local - Jz adaptation -HISTORY_MSG_1093;局部-色貌模型 !HISTORY_MSG_1094;Local - Jz highligths !HISTORY_MSG_1095;Local - Jz highligths thr !HISTORY_MSG_1096;Local - Jz shadows @@ -2616,12 +3040,7 @@ HISTORY_MSG_1093;局部-色貌模型 !HISTORY_MSG_1100;Local - Jz reference 100 !HISTORY_MSG_1101;Local - Jz PQ remap !HISTORY_MSG_1102;Local - Jz(Hz) Curve -HISTORY_MSG_1103;局部-鲜明 伽马 !HISTORY_MSG_1104;Local - Sharp gamma -HISTORY_MSG_1105;局部-CIECAM 色调模式 -HISTORY_MSG_1106;局部-CIECAM 色调曲线 -HISTORY_MSG_1107;局部-CIECAM 色彩模式 -HISTORY_MSG_1108;局部-CIECAM 色彩曲线 !HISTORY_MSG_1109;Local - Jz(Jz) curve !HISTORY_MSG_1110;Local - Cz(Cz) curve !HISTORY_MSG_1111;Local - Cz(Jz) curve @@ -2667,23 +3086,15 @@ HISTORY_MSG_1108;局部-CIECAM 色彩曲线 !HISTORY_MSG_BLSHAPE;Blur by level !HISTORY_MSG_BLURCWAV;Blur chroma !HISTORY_MSG_BLURWAV;Blur luminance -HISTORY_MSG_BLUWAV;衰减响应 -HISTORY_MSG_CATCAT;Cat02/16模式 -HISTORY_MSG_CATCOMPLEX;Ciecam复杂度 -HISTORY_MSG_CATMODEL;CAM模型 -HISTORY_MSG_COMPLEX;小波复杂度 !HISTORY_MSG_COMPLEXRETI;Retinex complexity -HISTORY_MSG_DEHAZE_SATURATION;去雾-饱和度 -!HISTORY_MSG_EDGEFFECT;Edge 衰减响应 +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response !HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output -HISTORY_MSG_FILMNEGATIVE_COLORSPACE;胶片负片色彩空间 !HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_HLBL;Color propagation - blur !HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy !HISTORY_MSG_ICM_AINTENT;Abstract profile intent !HISTORY_MSG_ICM_BLUX;Primaries Blue X !HISTORY_MSG_ICM_BLUY;Primaries Blue Y -HISTORY_MSG_ICM_FBW;黑白 !HISTORY_MSG_ICM_GREX;Primaries Green X !HISTORY_MSG_ICM_GREY;Primaries Green Y !HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Output - Primaries @@ -2697,7 +3108,7 @@ HISTORY_MSG_ICM_FBW;黑白 !HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method !HISTORY_MSG_ICM_WORKING_SLOPE;TRC - Slope !HISTORY_MSG_ICM_WORKING_TRC_METHOD;TRC method -!HISTORY_MSG_ILLUM;Illuminant +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera !HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera !HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera @@ -2710,13 +3121,10 @@ HISTORY_MSG_ICM_FBW;黑白 !HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode !HISTORY_MSG_PROTAB;Protection !HISTORY_MSG_RANGEAB;Range ab -HISTORY_MSG_RESIZE_LONGEDGE;调整大小-长边 -HISTORY_MSG_RESIZE_SHORTEDGE;调整大小-短边 -!HISTORY_MSG_SIGMACOL;Chroma 衰减响应 -!HISTORY_MSG_SIGMADIR;Dir 衰减响应 -!HISTORY_MSG_SIGMAFIN;Final contrast 衰减响应 -!HISTORY_MSG_SIGMATON;Toning 衰减响应 -HISTORY_MSG_SPOT;污点移除 +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response !HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. !HISTORY_MSG_TEMPOUT;CAM02 automatic temperature !HISTORY_MSG_THRESWAV;Balance threshold @@ -2729,7 +3137,6 @@ HISTORY_MSG_SPOT;污点移除 !HISTORY_MSG_WAVCHROMFI;Chroma fine !HISTORY_MSG_WAVCLARI;Clarity !HISTORY_MSG_WAVDENLH;Level 5 -!HISTORY_MSG_WAVDENMET;Local equalizer !HISTORY_MSG_WAVDENOISE;Local contrast !HISTORY_MSG_WAVDENOISEH;High levels Local contrast !HISTORY_MSG_WAVDETEND;Details soft @@ -2738,21 +3145,16 @@ HISTORY_MSG_SPOT;污点移除 !HISTORY_MSG_WAVHUE;Equalizer hue !HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors !HISTORY_MSG_WAVLEVDEN;High level local contrast -HISTORY_MSG_WAVLEVELSIGM;去噪-半径 -HISTORY_MSG_WAVLEVSIGM;半径 !HISTORY_MSG_WAVLIMDEN;Interaction 56 14 !HISTORY_MSG_WAVLOWTHR;Threshold low contrast !HISTORY_MSG_WAVMERGEC;Merge C !HISTORY_MSG_WAVMERGEL;Merge L !HISTORY_MSG_WAVMIXMET;Reference local contrast -HISTORY_MSG_WAVOFFSET;偏移 !HISTORY_MSG_WAVOLDSH;Old algorithm -HISTORY_MSG_WAVQUAMET;去噪模式 !HISTORY_MSG_WAVRADIUS;Radius shadows-highlights !HISTORY_MSG_WAVSCALE;Scale !HISTORY_MSG_WAVSHOWMASK;Show wavelet mask !HISTORY_MSG_WAVSIGM;Sigma -HISTORY_MSG_WAVSIGMA;衰减响应 !HISTORY_MSG_WAVSLIMET;Method !HISTORY_MSG_WAVSOFTRAD;Soft radius clarity !HISTORY_MSG_WAVSOFTRADEND;Soft radius final @@ -2760,10 +3162,9 @@ HISTORY_MSG_WAVSIGMA;衰减响应 !HISTORY_MSG_WAVTHRDEN;Threshold local contrast !HISTORY_MSG_WAVTHREND;Threshold local contrast !HISTORY_MSG_WAVUSHAMET;Clarity method -!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to "RawTherapee, CC0" +!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to 'RawTherapee, CC0'. !ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Append gamma and slope values to the description !ICCPROFCREATOR_DESCRIPTION_TOOLTIP;Leave empty to set the default description. -ICCPROFCREATOR_GAMMA;伽马 !ICCPROFCREATOR_ICCVERSION;ICC version: !ICCPROFCREATOR_ILL;Illuminant: !ICCPROFCREATOR_ILL_41;D41 @@ -2773,7 +3174,6 @@ ICCPROFCREATOR_GAMMA;伽马 !ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater !ICCPROFCREATOR_ILL_65;D65 !ICCPROFCREATOR_ILL_80;D80 -ICCPROFCREATOR_ILL_DEF;默认 !ICCPROFCREATOR_ILL_INC;StdA 2856K !ICCPROFCREATOR_ILL_TOOLTIP;You can set the illuminant for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIMARIES;Primaries: @@ -2798,8 +3198,6 @@ ICCPROFCREATOR_ILL_DEF;默认 !ICCPROFCREATOR_PROF_V2;ICC v2 !ICCPROFCREATOR_PROF_V4;ICC v4 !ICCPROFCREATOR_SLOPE;Slope -ICCPROFCREATOR_TRC_PRESET;色调响应曲线 -INSPECTOR_WINDOW_TITLE;检视器 !IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider. !IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image. !IPTCPANEL_COPYRIGHT;Copyright notice @@ -2811,7 +3209,7 @@ INSPECTOR_WINDOW_TITLE;检视器 !IPTCPANEL_CREATORJOBTITLEHINT;Enter the Job Title of the person listed in the Creator field. !IPTCPANEL_DATECREATEDHINT;Enter the Date the image was taken. !IPTCPANEL_DESCRIPTION;Description -!IPTCPANEL_DESCRIPTIONHINT;Enter a "caption" describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. +!IPTCPANEL_DESCRIPTIONHINT;Enter a 'caption' describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. !IPTCPANEL_DESCRIPTIONWRITER;Description writer !IPTCPANEL_DESCRIPTIONWRITERHINT;Enter the name of the person involved in writing, editing or correcting the description of the image. !IPTCPANEL_HEADLINEHINT;Enter a brief publishable synopsis or summary of the contents of the image. @@ -2830,37 +3228,19 @@ INSPECTOR_WINDOW_TITLE;检视器 !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: Shift-F3\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F3 !MAIN_BUTTON_NAVSYNC_TOOLTIP;Synchronize the File Browser or Filmstrip with the Editor to reveal the thumbnail of the currently opened image, and clear any active filters.\nShortcut: x\n\nAs above, but without clearing active filters:\nShortcut: y\n(Note that the thumbnail of the opened image will not be shown if filtered out). !MAIN_MSG_IMAGEUNPROCESSED;This command requires all selected images to be queue-processed first. -MAIN_TAB_LOCALLAB;局部 -MAIN_TAB_LOCALLAB_TOOLTIP;快捷键:Alt-o !MAIN_TOOLTIP_BEFOREAFTERLOCK;Lock / Unlock the Before view\n\nLock: keep the Before view unchanged.\nUseful to evaluate the cumulative effect of multiple tools.\nAdditionally, comparisons can be made to any state in the History.\n\nUnlock: the Before view will follow the After view one step behind, showing the image before the effect of the currently used tool. -PARTIALPASTE_LOCALLAB;局部调整 -PARTIALPASTE_LOCALLABGROUP;局部调整设置 -PARTIALPASTE_LOCGROUP;局部 -PARTIALPASTE_PREPROCWB;预处理白平衡 !PARTIALPASTE_RETINEX;Retinex -PARTIALPASTE_SPOT;污点移除 +!PARTIALPASTE_VIBRANCE;Vibrance !PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans demosaic !PREFERENCES_CIE;Ciecam -PREFERENCES_CIEARTIF;避免杂点 -PREFERENCES_COMPLEXITYLOC;局部调整工具默认复杂程度 -PREFERENCES_COMPLEXITY_EXP;高级 -PREFERENCES_COMPLEXITY_NORM;标准 -PREFERENCES_COMPLEXITY_SIMP;基础 !PREFERENCES_CUSTPROFBUILD;Custom Processing Profile Builder -!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\nWARNING: You are responsible for using double quotes where necessary if you're using paths containing spaces. +!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. 'Keyfile') is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\nWARNING: You are responsible for using double quotes where necessary if you're using paths containing spaces. !PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format !PREFERENCES_CUSTPROFBUILDKEYFORMAT_NAME;Name !PREFERENCES_CUSTPROFBUILDKEYFORMAT_TID;TagID !PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile -PREFERENCES_EXTEDITOR_DIR;输出目录 -PREFERENCES_EXTEDITOR_DIR_CURRENT;与输入图片相同 -PREFERENCES_EXTEDITOR_DIR_CUSTOM;自定义 -PREFERENCES_EXTEDITOR_DIR_TEMP;操作系统临时文件夹 !PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output -PREFERENCES_INSPECTORWINDOW;以单独窗口或全屏打开检视器 !PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2. -PREFERENCES_SHOWTOOLTIP;显示局部调整工具提示 -PREFERENCES_ZOOMONSCROLL;滚动鼠标滚轮控制图片缩放 !PROGRESSDLG_PROFILECHANGEDINBROWSER;Processing profile changed in browser !SAMPLEFORMAT_1;8-bit unsigned !SAMPLEFORMAT_2;16-bit unsigned @@ -2889,18 +3269,13 @@ PREFERENCES_ZOOMONSCROLL;滚动鼠标滚轮控制图片缩放 !TP_BWMIX_ALGO_TOOLTIP;Linear: will produce a normal linear response.\nSpecial effects: will produce special effects by mixing channels non-linearly. !TP_BWMIX_CC_ENABLED;Adjust complementary color !TP_BWMIX_CC_TOOLTIP;Enable to allow automatic adjustment of complementary colors in ROYGCBPM mode. -!TP_BWMIX_RGBLABEL_HINT;Final RGB factors that take care of all the mixer options.\n"Total" displays the sum of the RGB values:\n- always 100% in relative mode\n- higher (lighter) or lower (darker) than 100% in absolute mode. +!TP_BWMIX_RGBLABEL_HINT;Final RGB factors that take care of all the mixer options.\n'Total' displays the sum of the RGB values:\n- always 100% in relative mode\n- higher (lighter) or lower (darker) than 100% in absolute mode. !TP_BWMIX_RGB_TOOLTIP;Mix the RGB channels. Use presets for guidance.\nPay attention to negative values that may cause artifacts or erratic behavior. !TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. -TP_COLORAPP_CATCLASSIC;经典 -!TP_COLORAPP_CATMET_TOOLTIP;经典 - 传统的CIECAM操作。 The chromatic adaptation transforms are applied separately on ‘Scene conditions’ and basic illuminant on the one hand, and on basic illuminant and ‘Viewing conditions’ on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The ‘Scene conditions’, ‘Image adjustments’ and ‘Viewing conditions’ settings are neutralized.\n\nMixed – Same as the ‘Classic’ option but in this case, the chromatic adaptation is based on the white balance. -TP_COLORAPP_CATMOD;Cat02/16模式 -TP_COLORAPP_CATSYMGEN;自动对称 -TP_COLORAPP_CATSYMSPE;混合 -!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation, it converts the values of an image whose white point is that of a given illuminant (for example D65), into new values whose white point is that of the new illuminant - see WP Model (for example D50 or D55). -!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation, it converts the values of an image whose white point is that of a given illuminant (for example D50), into new values whose white point is that of the new illuminant - see WP model (for example D75). -TP_COLORAPP_GEN;设置 - 预设 -!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance model, which was designed to better simulate how human vision perceives colors under different lighting conditions, e.g., against different backgrounds.\nIt takes into account the environment of each color and modifies its appearance to get as close as possible to human perception.\nIt also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. !TP_COLORAPP_IL41;D41 !TP_COLORAPP_IL50;D50 !TP_COLORAPP_IL55;D55 @@ -2911,19 +3286,15 @@ TP_COLORAPP_GEN;设置 - 预设 !TP_COLORAPP_ILFREE;Free !TP_COLORAPP_ILLUM;Illuminant !TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. -!TP_COLORAPP_MOD02;CIECAM02 -!TP_COLORAPP_MOD16;CIECAM16 -TP_COLORAPP_MODELCAT;色貌模型 -TP_COLORAPP_MODELCAT_TOOLTIP;允许你在CIECAM02或CIECAM16之间进行选择\nCIECAM02在某些时候会更加准确\nCIECAM16的杂点应该更少 -!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a "normal" area. Normal" means average or standard conditions and data, i.e. without taking into account CIECAM corrections. -TP_COLORAPP_SURROUNDSRC;周围 - 场景亮度 -TP_COLORAPP_SURSOURCE_TOOLTIP;改变色调与色彩以计入场景条件\n\n平均:平均的亮度条件(标准)。图像不被改变\n\n昏暗:较暗的场景。图像会被略微提亮\n\n黑暗:黑暗的环境。图像会被提亮\n\n极暗:非常暗的环境。图片会变得非常亮 +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. !TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 -!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. !TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 -!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, ...), as well as its environment. This process will take the data coming from process "Image Adjustments" and "bring" it to the support in such a way that the viewing conditions and its environment are taken into account. -!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image -!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. !TP_COLORTONING_AB;o C/L !TP_COLORTONING_BY;o C/L !TP_COLORTONING_LABGRID_VALUES;HL: a=%1 b=%2\nS: a=%3 b=%4 @@ -2933,23 +3304,11 @@ TP_COLORAPP_SURSOURCE_TOOLTIP;改变色调与色彩以计入场景条件\n\n !TP_COLORTONING_LABREGION_LIGHTNESSMASK;L !TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_PPI;PPI -TP_DEHAZE_SATURATION;饱和度 -!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. +!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the 'Preview' method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. !TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts. !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. -TP_DISTORTION_AUTO_TOOLTIP;如果Raw文件内有矫正畸变的内嵌JPEG,则会将Raw图像与其对比并自动矫正畸变 -TP_FILMNEGATIVE_BLUEBALANCE;冷/暖 -TP_FILMNEGATIVE_COLORSPACE;反转色彩空间: -TP_FILMNEGATIVE_COLORSPACE_INPUT;输入色彩空间 -TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;选择用于负片反转的色彩空间:\n输入色彩空间: 在输入档案被应用之前进行反转,与之前版本的RT相同\n工作色彩空间: 在输入档案被应用之后进行反转,使用当前所选的工作档案 -TP_FILMNEGATIVE_COLORSPACE_WORKING;工作色彩空间 -TP_FILMNEGATIVE_GREENBALANCE;品红/绿 -TP_FILMNEGATIVE_OUT_LEVEL;输出亮度 -TP_FILMNEGATIVE_REF_LABEL;输入RGB: %1 -TP_FILMNEGATIVE_REF_PICK;选择白平衡点 -TP_FILMNEGATIVE_REF_TOOLTIP;为输出的正片选择一块灰色区域进行白平衡 !TP_HLREC_HLBLUR;Blur !TP_ICM_APPLYBASELINEEXPOSUREOFFSET;Baseline exposure !TP_ICM_APPLYBASELINEEXPOSUREOFFSET_TOOLTIP;Employ the embedded DCP baseline exposure offset. The setting is only available if the selected DCP has one. @@ -2957,14 +3316,12 @@ TP_FILMNEGATIVE_REF_TOOLTIP;为输出的正片选择一块灰色区域进行白 !TP_ICM_APPLYHUESATMAP_TOOLTIP;Employ the embedded DCP base table (HueSatMap). The setting is only available if the selected DCP has one. !TP_ICM_APPLYLOOKTABLE;Look table !TP_ICM_APPLYLOOKTABLE_TOOLTIP;Employ the embedded DCP look table. The setting is only available if the selected DCP has one. -!TP_ICM_BLUFRAME;Blue Primaries !TP_ICM_BPC;Black Point Compensation !TP_ICM_DCPILLUMINANT;Illuminant !TP_ICM_DCPILLUMINANT_INTERPOLATED;Interpolated -!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is "interpolated" which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is 'interpolated' which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. !TP_ICM_FBW;Black-and-White -!TP_ICM_GREFRAME;Green Primaries -!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the ‘Destination primaries’ selection is set to ‘Custom (sliders)’. +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. !TP_ICM_INPUTCAMERAICC_TOOLTIP;Use RawTherapee's camera-specific DCP or ICC input color profiles. These profiles are more precise than simpler matrix ones. They are not available for all cameras. These profiles are stored in the /iccprofiles/input and /dcpprofiles folders and are automatically retrieved based on a file name matching to the exact model name of the camera. !TP_ICM_INPUTCAMERA_TOOLTIP;Use a simple color matrix from dcraw, an enhanced RawTherapee version (whichever is available based on camera model) or one embedded in the DNG. !TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 @@ -2972,16 +3329,15 @@ TP_FILMNEGATIVE_REF_TOOLTIP;为输出的正片选择一块灰色区域进行白 !TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K !TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 !TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 -!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode (‘working profile’) to a different mode (‘destination primaries’). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the ‘primaries’ is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). !TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 !TP_ICM_REDFRAME;Custom Primaries !TP_ICM_SAVEREFERENCE;Save Reference Image !TP_ICM_SAVEREFERENCE_APPLYWB_TOOLTIP;Generally, apply the white balance when saving images to create ICC profiles, and do not apply the white balance to create DCP profiles. !TP_ICM_SAVEREFERENCE_TOOLTIP;Save the linear TIFF image before the input profile is applied. The result can be used for calibration purposes and generation of a camera profile. !TP_ICM_TONECURVE_TOOLTIP;Employ the embedded DCP tone curve. The setting is only available if the selected DCP has a tone curve. -TP_ICM_TRCFRAME;抽象档案 -!TP_ICM_TRCFRAME_TOOLTIP;Also known as ‘synthetic’ or ‘virtual’ profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n ‘Tone response curve’, which modifies the tones of the image.\n ‘Illuminant’ : which allows you to change the profile primaries to adapt them to the shooting conditions.\n ‘Destination primaries’: which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. -!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB ‘Tone response curve’ in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. !TP_ICM_WORKING_CIEDIAG;CIE xy diagram !TP_ICM_WORKING_ILLU;Illuminant !TP_ICM_WORKING_ILLU_1500;Tungsten 1500K @@ -2993,11 +3349,10 @@ TP_ICM_TRCFRAME;抽象档案 !TP_ICM_WORKING_ILLU_D65;D65 !TP_ICM_WORKING_ILLU_D80;D80 !TP_ICM_WORKING_ILLU_D120;D120 -TP_ICM_WORKING_ILLU_NONE;默认 !TP_ICM_WORKING_ILLU_STDA;stdA 2875K !TP_ICM_WORKING_PRESER;Preserves Pastel tones !TP_ICM_WORKING_PRIM;Destination primaries -!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When ‘Custom CIE xy diagram’ is selected in ‘Destination- primaries’’ combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. !TP_ICM_WORKING_PRIM_AC0;ACESp0 !TP_ICM_WORKING_PRIM_ACE;ACESp1 !TP_ICM_WORKING_PRIM_ADOB;Adobe RGB @@ -3006,12 +3361,10 @@ TP_ICM_WORKING_ILLU_NONE;默认 !TP_ICM_WORKING_PRIM_BST;BestRGB !TP_ICM_WORKING_PRIM_CUS;Custom (sliders) !TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) -TP_ICM_WORKING_PRIM_NONE;默认 !TP_ICM_WORKING_PRIM_PROP;ProPhoto !TP_ICM_WORKING_PRIM_REC;Rec2020 !TP_ICM_WORKING_PRIM_SRGB;sRGB !TP_ICM_WORKING_PRIM_WID;WideGamut -TP_ICM_WORKING_TRC;色调响应曲线: !TP_ICM_WORKING_TRC_18;Prophoto g=1.8 !TP_ICM_WORKING_TRC_22;Adobe g=2.2 !TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 @@ -3035,313 +3388,158 @@ TP_ICM_WORKING_TRC;色调响应曲线: !TP_LABCURVE_CURVEEDITOR_CC_RANGE3;Pastel !TP_LABCURVE_CURVEEDITOR_CC_RANGE4;Saturated !TP_LOCALLAB_ACTIV;Luminance only -TP_LOCALLAB_ACTIVSPOT;启用点 !TP_LOCALLAB_ADJ;Equalizer Color -!TP_LOCALLAB_ALL;All rubrics -TP_LOCALLAB_AMOUNT;数量 -TP_LOCALLAB_ARTIF;形状检测 -!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of deltaE scope. High values are for very wide gamut images.\nIncreasing deltaE decay can improve shape detection, but can also reduce the scope. -TP_LOCALLAB_AUTOGRAY;自动平均亮度(Yb%) -TP_LOCALLAB_AUTOGRAYCIE;自动 -!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the “Mean luminance” and “Absolute luminance”.\nFor Jz Cz Hz: automatically calculates "PU adaptation", "Black Ev" and "White Ev". -TP_LOCALLAB_AVOID;避免偏色 +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. !TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. !TP_LOCALLAB_AVOIDMUN;Munsell correction only -!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. !TP_LOCALLAB_AVOIDRAD;Soft radius -TP_LOCALLAB_BALAN;ab-L平衡(ΔE) !TP_LOCALLAB_BALANEXP;Laplacian balance -TP_LOCALLAB_BALANH;色度(C)-色相(H)平衡(ΔE) -!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. !TP_LOCALLAB_BASELOG;Shadows range (logarithm base) !TP_LOCALLAB_BILATERAL;Bilateral filter !TP_LOCALLAB_BLACK_EV;Black Ev -TP_LOCALLAB_BLCO;仅色度 !TP_LOCALLAB_BLENDMASKCOL;Blend !TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask !TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask -!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image -!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. !TP_LOCALLAB_BLGUID;Guided Filter -TP_LOCALLAB_BLINV;反转 -TP_LOCALLAB_BLLC;亮度&色度 -TP_LOCALLAB_BLLO;仅亮度 -TP_LOCALLAB_BLMED;中值 !TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. -TP_LOCALLAB_BLNOI_EXP;模糊 & 噪点 !TP_LOCALLAB_BLNORM;Normal -!TP_LOCALLAB_BLSYM;Symmetric -TP_LOCALLAB_BLUFR;模糊/颗粒 & 去噪 -!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and ‘Normal’ or ‘Inverse’ in checkbox).\n-Isolate the foreground by using one or more ‘Excluding’ RT-spot(s) and increase the scope.\n\nThis module (including the ‘median’ and ‘Guided filter’) can be used in addition to the main-menu noise reduction -TP_LOCALLAB_BLUR;高斯模糊-噪点-颗粒 -!TP_LOCALLAB_BLURCBDL;Blur levels 0-1-2-3-4 -TP_LOCALLAB_BLURCOL;半径 +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. !TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. -TP_LOCALLAB_BLURDE;模糊形状检测 -TP_LOCALLAB_BLURLC;仅亮度 !TP_LOCALLAB_BLURLEVELFRA;Blur levels !TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. -!TP_LOCALLAB_BLURRESIDFRA;Blur Residual -!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the "radius" of the Gaussian blur (0 to 1000) -TP_LOCALLAB_BLUR_TOOLNAME;模糊/颗粒 & 去噪 +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). !TP_LOCALLAB_BLWH;All changes forced in Black-and-White -!TP_LOCALLAB_BLWH_TOOLTIP;Force color components "a" and "b" to zero.\nUseful for black and white processing, or film simulation. -TP_LOCALLAB_BUTTON_ADD;添加 -TP_LOCALLAB_BUTTON_DEL;删除 -TP_LOCALLAB_BUTTON_DUPL;复制 -TP_LOCALLAB_BUTTON_REN;重命名 -TP_LOCALLAB_BUTTON_VIS;显示/隐藏 +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. !TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev !TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) !TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. -TP_LOCALLAB_CAM16_FRA;Cam16图像调整 -TP_LOCALLAB_CAMMODE;色貌模型 !TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz !TP_LOCALLAB_CAMMODE_CAM16;CAM 16 !TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz !TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only -TP_LOCALLAB_CATAD;色适应/Cat16 -TP_LOCALLAB_CBDL;分频反差调整 -TP_LOCALLAB_CBDLCLARI_TOOLTIP;增强中间调的局部反差 -TP_LOCALLAB_CBDL_ADJ_TOOLTIP;与小波相同。\n第一级(0)作用在2x2像素细节上\n最高级(5)作用在64x64像素细节上 -TP_LOCALLAB_CBDL_THRES_TOOLTIP;避免加锐噪点 -TP_LOCALLAB_CBDL_TOOLNAME;分频反差调整 -TP_LOCALLAB_CENTER_X;中心X -TP_LOCALLAB_CENTER_Y;中心Y !TP_LOCALLAB_CH;CL - LC -TP_LOCALLAB_CHROMA;彩度 !TP_LOCALLAB_CHROMABLU;Chroma levels !TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. -TP_LOCALLAB_CHROMACBDL;彩度 !TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. !TP_LOCALLAB_CHROMALEV;Chroma levels -TP_LOCALLAB_CHROMASKCOL;彩度 !TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). -TP_LOCALLAB_CHROML;彩度 (C) -TP_LOCALLAB_CHRRT;彩度 -TP_LOCALLAB_CIE;色貌(Cam16 & JzCzHz) -TP_LOCALLAB_CIEC;使用Ciecam环境参数 -!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. !TP_LOCALLAB_CIECOLORFRA;Color -TP_LOCALLAB_CIECONTFRA;对比度 !TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast !TP_LOCALLAB_CIELIGHTFRA;Lighting -TP_LOCALLAB_CIEMODE;改变工具位置 -TP_LOCALLAB_CIEMODE_COM;默认 -TP_LOCALLAB_CIEMODE_DR;动态范围 -TP_LOCALLAB_CIEMODE_LOG;Log编码 -TP_LOCALLAB_CIEMODE_TM;色调映射 -!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. "Mask and modifications" and "Recovery based on luminance mask" are available for "Cam16 and JzCzHz" at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use "Mask and modifications" and "Recovery based on luminance mask" -TP_LOCALLAB_CIEMODE_WAV;小波 -TP_LOCALLAB_CIETOOLEXP;曲线 -TP_LOCALLAB_CIE_TOOLNAME;色貌(Cam16 & JzCzHz) -TP_LOCALLAB_CIRCRADIUS;调整点大小 +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. !TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. !TP_LOCALLAB_CLARICRES;Merge chroma !TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images -!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): ‘Sharp mask’ is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. !TP_LOCALLAB_CLARILRES;Merge luma !TP_LOCALLAB_CLARISOFT;Soft radius -!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The ‘Soft radius’ slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. -!TP_LOCALLAB_CLARISOFT_TOOLTIP;The ‘Soft radius’ slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. !TP_LOCALLAB_CLARITYML;Clarity -!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): ‘Sharp mask’ is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping' +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. !TP_LOCALLAB_CLIPTM;Clip restored data (gain) -TP_LOCALLAB_COFR;色彩 & 亮度 -TP_LOCALLAB_COLORDE;ΔE预览颜色-密度 -!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in ‘Add tool to current spot’ menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. !TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. -TP_LOCALLAB_COLORSCOPE;范围(色彩工具) -TP_LOCALLAB_COLORSCOPE_TOOLTIP;总控色彩与亮度,阴影/高光,鲜明度工具的范围滑条\n其他工具中有单独进行范围控制的滑条 -TP_LOCALLAB_COLOR_CIE;色彩曲线 -TP_LOCALLAB_COLOR_TOOLNAME;色彩 & 亮度 -TP_LOCALLAB_COL_NAME;名称 -TP_LOCALLAB_COL_VIS;状态 !TP_LOCALLAB_COMPFRA;Directional contrast -!TP_LOCALLAB_COMPFRAME_TOOLTIP;Allows you to create special effects. You can reduce artifacts with 'Clarity and Sharp mask - Blend and Soften Images’.\nUses a lot of resources. -!TP_LOCALLAB_COMPLEX_METHOD;Software Complexity -!TP_LOCALLAB_COMPLEX_TOOLTIP; Allow user to select Local adjustments complexity. !TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping -!TP_LOCALLAB_COMPRESS_TOOLTIP;If necessary, use the module 'Clarity and Sharp mask and Blend and Soften Images' by adjusting 'Soft radius' to reduce artifacts. !TP_LOCALLAB_CONTCOL;Contrast threshold !TP_LOCALLAB_CONTFRA;Contrast by level -TP_LOCALLAB_CONTL;对比度 (J) -TP_LOCALLAB_CONTRAST;对比度 -!TP_LOCALLAB_CONTRASTCURVMASK1_TOOLTIP;Allows you to freely modify the contrast of the mask (gamma and slope), instead of using a continuous and progressive curve. However it can create artifacts that have to be dealt with using the ‘Smooth radius’ or ‘Laplacian threshold sliders’. !TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. !TP_LOCALLAB_CONTRESID;Contrast !TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. -TP_LOCALLAB_CONTTHR;反差阈值 -TP_LOCALLAB_CONTWFRA;局部反差 -TP_LOCALLAB_CSTHRESHOLD;小波层级 !TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection -!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance "Super" +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' !TP_LOCALLAB_CURVCURR;Normal !TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. !TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. -!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the ‘Curve type’ combobox to ‘Normal’ -TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;色调曲线 -!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. !TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. -!TP_LOCALLAB_CURVENCONTRAST;Super+Contrast threshold (experimental) -!TP_LOCALLAB_CURVENH;Super -!TP_LOCALLAB_CURVENHSU;Combined HueChroma (experimental) -!TP_LOCALLAB_CURVENSOB2;Combined HueChroma + Contrast threshold (experimental) -TP_LOCALLAB_CURVES_CIE;色调曲线 !TP_LOCALLAB_CURVNONE;Disable curves !TP_LOCALLAB_DARKRETI;Darkness -TP_LOCALLAB_DEHAFRA;去雾 -TP_LOCALLAB_DEHAZ;力度 -TP_LOCALLAB_DEHAZFRAME_TOOLTIP;移除环境雾,提升总体饱和度与细节\n可以移除偏色倾向,但也可能导致图片整体偏蓝,此现象可以用其他工具进行修正 -TP_LOCALLAB_DEHAZ_TOOLTIP;负值会增加雾 !TP_LOCALLAB_DELTAD;Delta balance !TP_LOCALLAB_DELTAEC;ΔE Image mask !TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask !TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask -!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or ‘salt & pepper’ noise. +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. !TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. !TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). -!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. !TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. !TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. !TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). !TP_LOCALLAB_DENOIMASK;Denoise chroma mask !TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. -!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with ‘Non-local Means – Luminance’. -TP_LOCALLAB_DENOIS;去噪 +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. !TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. -TP_LOCALLAB_DENOI_EXP;去噪 -!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n 范围 allows you to differentiate the action based on color (deltaE).\nMinimum RT-spot size: 128x128 -TP_LOCALLAB_DEPTH;纵深 -TP_LOCALLAB_DETAIL;局部反差 +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. !TP_LOCALLAB_DETAILFRA;Edge detection - DCT -TP_LOCALLAB_DETAILSH;细节 !TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold -TP_LOCALLAB_DIVGR;伽马 -TP_LOCALLAB_DUPLSPOTNAME;复制 -TP_LOCALLAB_EDGFRA;边缘锐度 -TP_LOCALLAB_EDGSHOW;显示所有工具 -TP_LOCALLAB_ELI;椭圆 -TP_LOCALLAB_ENABLE_AFTER_MASK;使用色调映射 !TP_LOCALLAB_ENABLE_MASK;Enable mask !TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure !TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. !TP_LOCALLAB_ENH;Enhanced !TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise -TP_LOCALLAB_EPSBL;细节 !TP_LOCALLAB_EQUIL;Normalize luminance !TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. !TP_LOCALLAB_ESTOP;Edge stopping !TP_LOCALLAB_EV_DUPL;Copy of -TP_LOCALLAB_EV_NVIS;隐藏 -TP_LOCALLAB_EV_NVIS_ALL;隐藏所有 -TP_LOCALLAB_EV_VIS;显示 -TP_LOCALLAB_EV_VIS_ALL;显示所有 -TP_LOCALLAB_EXCLUF;排除 -TP_LOCALLAB_EXCLUF_TOOLTIP;“排除”模式能够避免重叠的点影响到排除点的区域。调整“范围”能够扩大不受影响的色彩\n你还可以向排除点中添加工具,并像普通点一样使用这些工具 -TP_LOCALLAB_EXCLUTYPE;调整点模式 -!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n‘Full image’ allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. -TP_LOCALLAB_EXECLU;排除点 -TP_LOCALLAB_EXFULL;整张图片 -TP_LOCALLAB_EXNORM;普通点 +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. !TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). -TP_LOCALLAB_EXPCHROMA;色度补偿 -!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with ‘Exposure compensation f’ and ‘Contrast Attenuator f’ to avoid desaturating colors. -TP_LOCALLAB_EXPCOLOR_TOOLTIP;调整色彩,亮度,反差并且矫正细微的图像缺陷,如红眼/传感器灰尘等 -TP_LOCALLAB_EXPCOMP;曝光补偿ƒ -TP_LOCALLAB_EXPCOMPINV;曝光补偿 -!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change ‘Shape detection’ in "Settings":\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)’ -!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\ne.g. Wavelet-level tone mapping. -!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low ‘Transition value’ and high ‘Transition decay’ and ‘范围’ to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. -TP_LOCALLAB_EXPCURV;曲线 -TP_LOCALLAB_EXPGRAD;渐变滤镜 -!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and "Merge file") Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), 鲜明度 (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. -!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend -!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform -!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. !TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. !TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). -!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of deltaE.\n\nContrast attenuator : use another algorithm also with deltaE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. -!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the ‘Denoise’ tool. -TP_LOCALLAB_EXPOSE;动态范围 & 曝光 +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. !TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. !TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools -!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high ‘Transition decay’ and ‘范围’ values to simulate smaller RT-Spots. -TP_LOCALLAB_EXPTOOL;曝光工具 -TP_LOCALLAB_EXPTRC;色调响应曲线(TRC) -TP_LOCALLAB_EXP_TOOLNAME;动态范围 & 曝光 -TP_LOCALLAB_FATAMOUNT;数量 -TP_LOCALLAB_FATANCHOR;锚点 -TP_LOCALLAB_FATANCHORA;偏移量 -TP_LOCALLAB_FATDETAIL;细节 -TP_LOCALLAB_FATFRA;动态范围压缩ƒ +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. !TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. !TP_LOCALLAB_FATLEVEL;Sigma -!TP_LOCALLAB_FATRES;Amount Residual Image -TP_LOCALLAB_FATSHFRA;动态范围压缩蒙版 ƒ -!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn’t been activated. +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. !TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) !TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ -TP_LOCALLAB_FFTMASK_TOOLTIP;使用傅立叶变换以得到更高的质量(处理用时与内存占用会上升) -TP_LOCALLAB_FFTW;ƒ - 使用快速傅立叶变换 -TP_LOCALLAB_FFTW2;ƒ - 使用快速傅立叶变换(TIF, JPG,..) -TP_LOCALLAB_FFTWBLUR;ƒ - 永远使用快速傅立叶变换 -TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image !TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. -TP_LOCALLAB_GAM;伽马 -TP_LOCALLAB_GAMC;伽马 -!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance "linear" is used. -!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance "linear" is used. -TP_LOCALLAB_GAMFRA;色调响应曲线(TRC) -TP_LOCALLAB_GAMM;伽马 -TP_LOCALLAB_GAMMASKCOL;伽马 -!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying ‘L’ to avoid any discontinuities. -TP_LOCALLAB_GAMSH;伽马 +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. !TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) -TP_LOCALLAB_GRADANG;渐变角度 -TP_LOCALLAB_GRADANG_TOOLTIP;旋转角度(单位为°):-180 0 +180 -TP_LOCALLAB_GRADFRA;渐变滤镜蒙版 -!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength -TP_LOCALLAB_GRADLOGFRA;渐变滤镜亮度 -TP_LOCALLAB_GRADSTR;渐变力度 -!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. !TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength !TP_LOCALLAB_GRADSTRHUE;Hue gradient strength !TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength -!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength -TP_LOCALLAB_GRADSTRLUM;亮度渐变力度 -!TP_LOCALLAB_GRADSTR_TOOLTIP;Filter strength in stops -TP_LOCALLAB_GRAINFRA;胶片颗粒 1:1 -TP_LOCALLAB_GRAINFRA2;粗糙度 -TP_LOCALLAB_GRAIN_TOOLTIP;向图片中添加胶片式的颗粒 +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. !TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) -!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the ‘Transition value’ and ‘Transition decay’\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE) -!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the "white dot" on the grid remains at zero and you only vary the "black dot". Equivalent to "Color toning" if you vary the 2 dots.\n\nDirect: acts directly on the chroma -TP_LOCALLAB_GRIDONE;色调映射 -TP_LOCALLAB_GRIDTWO;直接调整 +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. !TP_LOCALLAB_GUIDBL;Soft radius !TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. !TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. -TP_LOCALLAB_GUIDFILTER;渐变滤镜半径 !TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. -!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter -TP_LOCALLAB_HHMASK_TOOLTIP;精确调整肤色等具体色相 +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. !TP_LOCALLAB_HIGHMASKCOL;Highlights !TP_LOCALLAB_HLH;H -!TP_LOCALLAB_HLHZ;Hz -TP_LOCALLAB_HUECIE;色相 !TP_LOCALLAB_IND;Independent (mouse) !TP_LOCALLAB_INDSL;Independent (mouse + sliders) -TP_LOCALLAB_INVBL;反转 -TP_LOCALLAB_INVBL_TOOLTIP;若不希望使用“反转”,也有另外一种反选方式:使用两个调整点\n第一个点:整张图像\n\n第二个点:排除点 -TP_LOCALLAB_INVERS;反转 -TP_LOCALLAB_INVERS_TOOLTIP;使用“反转”选项会导致选择变少\n\n另外一种反选方式:使用两个调整点\n第一个点:整张图像\n\n第二个点:排除点 !TP_LOCALLAB_INVMASK;Inverse algorithm -TP_LOCALLAB_ISOGR;分布(ISO) !TP_LOCALLAB_JAB;Uses Black Ev & White Ev -!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account "Absolute luminance". +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. !TP_LOCALLAB_JZ100;Jz reference 100cd/m2 -!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of “PU adaptation” (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). !TP_LOCALLAB_JZADAP;PU adaptation !TP_LOCALLAB_JZCH;Chroma !TP_LOCALLAB_JZCHROM;Chroma @@ -3349,33 +3547,27 @@ TP_LOCALLAB_ISOGR;分布(ISO) !TP_LOCALLAB_JZCLARILRES;Merge Jz !TP_LOCALLAB_JZCONT;Contrast !TP_LOCALLAB_JZFORCE;Force max Jz to 1 -!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. !TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments !TP_LOCALLAB_JZHFRA;Curves Hz !TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) !TP_LOCALLAB_JZHUECIE;Hue Rotation -TP_LOCALLAB_JZLIGHT;视明度 !TP_LOCALLAB_JZLOG;Log encoding Jz !TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. -!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including "Log Encoding Jz".\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. !TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. !TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. !TP_LOCALLAB_JZPQFRA;Jz remapping -!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf “PQ - Peak luminance” is set to 10000, “Jz remappping” behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. !TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance !TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. !TP_LOCALLAB_JZQTOJ;Relative luminance -!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use "Relative luminance" instead of "Absolute luminance" - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. -TP_LOCALLAB_JZSAT;饱和度 -TP_LOCALLAB_JZSHFRA;阴影/高光 Jz +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. !TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) !TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter !TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) !TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) !TP_LOCALLAB_JZWAVEXP;Wavelet Jz -TP_LOCALLAB_LABBLURM;Blur Mask -TP_LOCALLAB_LABEL;局部调整 -TP_LOCALLAB_LABGRID;色彩矫正网格 !TP_LOCALLAB_LABGRIDMERG;Background !TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 !TP_LOCALLAB_LABSTRUM;Structure Mask @@ -3388,34 +3580,25 @@ TP_LOCALLAB_LABGRID;色彩矫正网格 !TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. !TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. !TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. -TP_LOCALLAB_LC_TOOLNAME;局部反差 & 小波 !TP_LOCALLAB_LEVELBLUR;Maximum blur levels -TP_LOCALLAB_LEVELWAV;小波层级 -!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4 +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. !TP_LOCALLAB_LEVFRA;Levels -TP_LOCALLAB_LIGHTNESS;明度 -!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero -TP_LOCALLAB_LIGHTRETI;明度 +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. !TP_LOCALLAB_LINEAR;Linearity -TP_LOCALLAB_LIST_NAME;向当前调整点添加工具... -!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. !TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). !TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. !TP_LOCALLAB_LOCCONT;Unsharp Mask -TP_LOCALLAB_LOC_CONTRAST;局部反差 & 小波 !TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: !TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: !TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast !TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur !TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) -TP_LOCALLAB_LOG;Log编码 -TP_LOCALLAB_LOG1FRA;CAM16图像调整 -TP_LOCALLAB_LOG2FRA;观察条件 -TP_LOCALLAB_LOGAUTO;自动 -!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the ‘Automatic’ button in Relative Exposure Levels is pressed. -!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the "Auto mean luminance (Yb%)” is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. !TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. -!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. !TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. !TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid !TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. @@ -3428,59 +3611,42 @@ TP_LOCALLAB_LOGAUTO;自动 !TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. !TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. !TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. -!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment -TP_LOCALLAB_LOGEXP;所有工具 -TP_LOCALLAB_LOGFRA;场景条件 +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. !TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. -TP_LOCALLAB_LOGIMAGE_TOOLTIP;将CIECAM的相关参数一同进行考虑,参数包括:对比度(J),饱和度(s),以及对比度(Q),视明度(Q),明度(J),视彩度(M)(在高级模式下) -TP_LOCALLAB_LOGLIGHTL;明度 (J) -TP_LOCALLAB_LOGLIGHTL_TOOLTIP;与L*a*b*的明度相近。会考虑到感知色彩的变化 -TP_LOCALLAB_LOGLIGHTQ;视明度 (Q) !TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. !TP_LOCALLAB_LOGLIN;Logarithm mode !TP_LOCALLAB_LOGPFRA;Relative Exposure Levels -TP_LOCALLAB_LOGREPART;总体力度 !TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. !TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. !TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. -!TP_LOCALLAB_LOGSRCGREY_TOOLTIP;Estimated gray point value of the image. !TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. -!TP_LOCALLAB_LOGTARGGREY_TOOLTIP;You can adjust this value to suit. -!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions.. -TP_LOCALLAB_LOG_TOOLNAME;Log编码 +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. !TP_LOCALLAB_LUM;LL - CC -TP_LOCALLAB_LUMADARKEST;最暗 !TP_LOCALLAB_LUMASK;Background color/luma mask -!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications) -TP_LOCALLAB_LUMAWHITESEST;最亮 -TP_LOCALLAB_LUMFRA;L*a*b*标准 -TP_LOCALLAB_LUMONLY;仅亮度 +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). !TP_LOCALLAB_MASFRAME;Mask and Merge -!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the deltaE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. -TP_LOCALLAB_MASK;曲线 -TP_LOCALLAB_MASK2;对比度曲线 +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. !TP_LOCALLAB_MASKCOL; !TP_LOCALLAB_MASKCOM;Common Color Mask !TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask -!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of 范围. -!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection -TP_LOCALLAB_MASKDDECAY;衰减力度 -!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. !TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. -!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the ‘dark’ threshold, then the Denoise will be applied progressively.\n if the mask is above the ‘light’ threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders "Gray area luminance denoise" or "Gray area chrominance denoise". -!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the ‘dark’ threshold, then the GF will be applied progressively.\n if the mask is above the ‘light’ threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. !TP_LOCALLAB_MASKH;Hue curve -!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in ‘Mask and modifications’ to change the gray levels:‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Structure mask’, 'Blur mask', ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’, ‘Local contrast’ (wavelets).\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Structure mask’, ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’, ‘Local contrast’ (wavelets).\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask'=0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable colorpicker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels:‘Smooth radius’, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 鲜明度 and Warm Cool settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels:‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘structure mask’, ‘Smooth radius’, ‘Gamma and slope’, ‘Contrast curve’, ‘Local contrast wavelet’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Be careful in 'settings' to Background color mask = 0 +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. !TP_LOCALLAB_MASKLCTHR;Light area luminance threshold !TP_LOCALLAB_MASKLCTHR2;Light area luma threshold !TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold @@ -3489,31 +3655,29 @@ TP_LOCALLAB_MASKDDECAY;衰减力度 !TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise !TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. !TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas -!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Structure mask’, 'blur mask', ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’, ‘Local contrast’ (wavelets).\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Structure mask’, ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’, ‘Local contrast’ (wavelets).\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels:‘Smooth radius’, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 鲜明度 and Warm Cool settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Structure mask’, ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’, ‘Local contrast’ (wavelets).\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied -TP_LOCALLAB_MASKRECOTHRES;恢复阈值 -!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied -!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied -!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied -!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied -!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied -!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied -!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the 鲜明度 and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 鲜明度 and Warm Cool settings \n In between these two areas, the full value of the 鲜明度 and Warm Cool settings will be applied -!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. !TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) !TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) !TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. -!TP_LOCALLAB_MED;Medium !TP_LOCALLAB_MEDIAN;Median Low !TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. !TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. @@ -3526,17 +3690,9 @@ TP_LOCALLAB_MASKRECOTHRES;恢复阈值 !TP_LOCALLAB_MERFOU;Multiply !TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background !TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure -!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm -!TP_LOCALLAB_MERGEFIV;Previous Spot(Mask 7) + Mask LCh -!TP_LOCALLAB_MERGEFOU;Previous Spot(Mask 7) -!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case) -!TP_LOCALLAB_MERGENONE;None -!TP_LOCALLAB_MERGEONE;Short Curves 'L' Mask +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). !TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. -!TP_LOCALLAB_MERGETHR;Original + Mask LCh -!TP_LOCALLAB_MERGETWO;Original -!TP_LOCALLAB_MERGETYPE;Merge image and mask -!TP_LOCALLAB_MERGETYPE_TOOLTIP;None, use all mask in LCh mode.\nShort curves 'L' mask, use a short circuit for mask 2, 3, 4, 6, 7.\nOriginal mask 8, blend current image with original !TP_LOCALLAB_MERHEI;Overlay !TP_LOCALLAB_MERHUE;Hue !TP_LOCALLAB_MERLUCOL;Luminance @@ -3545,6 +3701,7 @@ TP_LOCALLAB_MASKRECOTHRES;恢复阈值 !TP_LOCALLAB_MERONE;Normal !TP_LOCALLAB_MERSAT;Saturation !TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion !TP_LOCALLAB_MERSEV1;Soft Light W3C !TP_LOCALLAB_MERSEV2;Hard Light !TP_LOCALLAB_MERSIX;Divide @@ -3555,75 +3712,44 @@ TP_LOCALLAB_MASKRECOTHRES;恢复阈值 !TP_LOCALLAB_MERTWO;Subtract !TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. !TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 -!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust ‘Clip restored data (gain)’ and ‘Offset’ to normalize.\nRecovers image data without blending. -TP_LOCALLAB_MODE_EXPERT;高级 -TP_LOCALLAB_MODE_NORMAL;标准 -TP_LOCALLAB_MODE_SIMPLE;基础 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. !TP_LOCALLAB_MRFIV;Background !TP_LOCALLAB_MRFOU;Previous Spot -TP_LOCALLAB_MRONE;无 -TP_LOCALLAB_MRTHR;原图 !TP_LOCALLAB_MRTWO;Short Curves 'L' Mask -!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV -TP_LOCALLAB_NEIGH;半径 -!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance "linear" is used. +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. !TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. !TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. -!TP_LOCALLAB_NLDENOISE_TOOLTIP;“Detail recovery” acts on a Laplacian transform to target uniform areas rather than areas with detail. -TP_LOCALLAB_NLDET;细节恢复 +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. !TP_LOCALLAB_NLFRA;Non-local Means - Luminance !TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. -TP_LOCALLAB_NLGAM;伽马 -TP_LOCALLAB_NLLUM;力度 !TP_LOCALLAB_NLPAT;Maximum patch size !TP_LOCALLAB_NLRAD;Maximum radius size !TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) -!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02 +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. !TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery !TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) -!TP_LOCALLAB_NOISEDETAIL_TOOLTIP;Disabled if slider = 100 -TP_LOCALLAB_NOISEGAM;伽马 -!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance "Lab" is used. If gamma = 3.0 Luminance "linear" is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. !TP_LOCALLAB_NOISELEQUAL;Equalizer white-black !TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) -TP_LOCALLAB_NOISELUMDETAIL;亮度细节恢复 !TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) !TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) !TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) -TP_LOCALLAB_NOISEMETH;去噪 -TP_LOCALLAB_NOISE_TOOLTIP;增加亮度噪点 -TP_LOCALLAB_NONENOISE;无 !TP_LOCALLAB_NUL_TOOLTIP;. -TP_LOCALLAB_OFFS;偏移 -TP_LOCALLAB_OFFSETWAV;偏移 -TP_LOCALLAB_OPACOL;不透明度 !TP_LOCALLAB_ORIGLC;Merge only with original image -!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by ‘范围’. This allows you to differentiate the action for different parts of the image (with respect to the background for example). -!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced -TP_LOCALLAB_PASTELS2;鲜明度 +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. !TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression !TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ -!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu ‘Exposure’.\nMay be useful for under-exposed or high dynamic range images. -TP_LOCALLAB_PREVHIDE;隐藏额外设置 -TP_LOCALLAB_PREVIEW;预览ΔE -TP_LOCALLAB_PREVSHOW;显示额外设置 -TP_LOCALLAB_PROXI;ΔE衰减 -TP_LOCALLAB_QUAAGRES;激进 -TP_LOCALLAB_QUACONSER;保守 -TP_LOCALLAB_QUALCURV_METHOD;曲线类型 +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. !TP_LOCALLAB_QUAL_METHOD;Global quality !TP_LOCALLAB_QUANONEALL;Off !TP_LOCALLAB_QUANONEWAV;Non-local means only -TP_LOCALLAB_RADIUS;半径 -!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30 +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. !TP_LOCALLAB_RADMASKCOL;Smooth radius -!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the “Recovery threshold” value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the “Recovery threshold” is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the “Recovery threshold” acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). -TP_LOCALLAB_RECT;矩形 +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). !TP_LOCALLAB_RECURS;Recursive references !TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. -!TP_LOCALLAB_REFLABEL;Ref. (0..1) Chroma=%1 Luma=%2 Hue=%3 -TP_LOCALLAB_REN_DIALOG_LAB;为控制点输入新的名称 -TP_LOCALLAB_REN_DIALOG_NAME;重命名控制点 !TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. !TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. !TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. @@ -3631,68 +3757,35 @@ TP_LOCALLAB_REN_DIALOG_NAME;重命名控制点 !TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. !TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. !TP_LOCALLAB_RESETSHOW;Reset All Show Modifications -TP_LOCALLAB_RESID;残差图 !TP_LOCALLAB_RESIDBLUR;Blur residual image !TP_LOCALLAB_RESIDCHRO;Residual image Chroma !TP_LOCALLAB_RESIDCOMP;Compress residual image !TP_LOCALLAB_RESIDCONT;Residual image Contrast -TP_LOCALLAB_RESIDHI;高光 -TP_LOCALLAB_RESIDHITHR;高光阈值 -TP_LOCALLAB_RESIDSHA;阴影 -TP_LOCALLAB_RESIDSHATHR;阴影阈值 -TP_LOCALLAB_RETI;去雾 & Retinex !TP_LOCALLAB_RETIFRA;Retinex !TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). !TP_LOCALLAB_RETIM;Original Retinex !TP_LOCALLAB_RETITOOLFRA;Retinex Tools -!TP_LOCALLAB_RETI_FFTW_TOOLTIP;FFT improve quality and allow big radius, but increases the treatment time.\nThe treatment time depends on the surface to be treated\nThe treatment time depends on the value of scale (be careful of high values).\nTo be used preferably for large radius.\n\nDimensions can be reduced by a few pixels to optimize FFTW.\nThis optimization can reduce the treatment time by a factor of 1.5 to 10.\nOptimization not used in Preview -!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of "Lightness = 1" or "Darkness =2".\nFor other values, the last step of a "Multiple scale Retinex" algorithm (similar to "local contrast") is applied. These 2 cursors, associated with "Strength" allow you to make adjustments upstream of local contrast -!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the "Restored data" values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. !TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. !TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. !TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. -TP_LOCALLAB_RET_TOOLNAME;去雾 & Retinex -TP_LOCALLAB_REWEI;再加权迭代 -TP_LOCALLAB_RGB;RGB色调曲线 -TP_LOCALLAB_RGBCURVE_TOOLTIP;RGB模式下有四个选择:标准,加权标准,亮度,以及仿胶片式 -TP_LOCALLAB_ROW_NVIS;隐藏 -TP_LOCALLAB_ROW_VIS;可见 !TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. -TP_LOCALLAB_SATUR;饱和度 -TP_LOCALLAB_SATURV;饱和度 (s) -!TP_LOCALLAB_SAVREST;Save - Restore Current Image !TP_LOCALLAB_SCALEGR;Scale !TP_LOCALLAB_SCALERETI;Scale !TP_LOCALLAB_SCALTM;Scale -!TP_LOCALLAB_SCOPEMASK;范围 (ΔE image mask) -!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if DeltaE Image Mask is enabled.\nLow values avoid retouching selected area -TP_LOCALLAB_SENSI;范围 -TP_LOCALLAB_SENSIEXCLU;范围 -!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded -!TP_LOCALLAB_SENSIMASK_TOOLTIP;范围 adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the deltaE of the mask itself by using '范围 (deltaE image mask)' in 'Settings' > ‘Mask and Merge’ -!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors -TP_LOCALLAB_SETTINGS;设置 -TP_LOCALLAB_SH1;阴影与高光 -TP_LOCALLAB_SH2;均衡器 -TP_LOCALLAB_SHADEX;阴影 -TP_LOCALLAB_SHADEXCOMP;阴影压缩 -TP_LOCALLAB_SHADHIGH;阴影/高光 & 色调均衡器 -!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm -!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. !TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. -TP_LOCALLAB_SHAMASKCOL;阴影 -TP_LOCALLAB_SHAPETYPE;RT调整点形状 -TP_LOCALLAB_SHAPE_TOOLTIP;“椭圆”是正常模式\n部分情况下会用到“矩形”,比如需要让一个调整点覆盖整张图片的时候,便可以使用矩形点,并将限位点拖移到图片之外。这种情况需要你将过渡值设为100\n\n未来会开发多边形调整点与贝塞尔曲线 -TP_LOCALLAB_SHARAMOUNT;数量 -TP_LOCALLAB_SHARBLUR;模糊半径 !TP_LOCALLAB_SHARDAMPING;Damping !TP_LOCALLAB_SHARFRAME;Modifications -TP_LOCALLAB_SHARITER;迭代 -TP_LOCALLAB_SHARP;锐化 -TP_LOCALLAB_SHARP_TOOLNAME;锐化 -TP_LOCALLAB_SHARRADIUS;半径 !TP_LOCALLAB_SHORTC;Short Curves 'L' Mask -!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7 +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. !TP_LOCALLAB_SHOWC;Mask and modifications !TP_LOCALLAB_SHOWC1;Merge file !TP_LOCALLAB_SHOWCB;Mask and modifications @@ -3701,13 +3794,9 @@ TP_LOCALLAB_SHARRADIUS;半径 !TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) !TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) !TP_LOCALLAB_SHOWLC;Mask and modifications -TP_LOCALLAB_SHOWMASK;显示蒙版 -!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the "Spot structure" cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. !TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. -TP_LOCALLAB_SHOWMASKTYP1;模糊 & 噪点 -TP_LOCALLAB_SHOWMASKTYP2;去噪 -TP_LOCALLAB_SHOWMASKTYP3;模糊 & 噪点 + 去噪 -!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with ‘Mask and modifications’.\nIf ‘Blur and noise’ is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for ‘Blur and noise’.\nIf ‘Blur and noise + Denoise’ is selected, the mask is shared. Note that in this case, the 范围 sliders for both ‘Blur and noise’ and Denoise will be active so it is advisable to use the option ‘Show modifications with mask’ when making any adjustments. +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. !TP_LOCALLAB_SHOWMNONE;Show modified image !TP_LOCALLAB_SHOWMODIF;Show modified areas without mask !TP_LOCALLAB_SHOWMODIF2;Show modified areas @@ -3716,117 +3805,81 @@ TP_LOCALLAB_SHOWMASKTYP3;模糊 & 噪点 + 去噪 !TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) !TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) !TP_LOCALLAB_SHOWR;Mask and modifications -TP_LOCALLAB_SHOWREF;预览ΔE !TP_LOCALLAB_SHOWS;Mask and modifications !TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) !TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) !TP_LOCALLAB_SHOWT;Mask and modifications !TP_LOCALLAB_SHOWVI;Mask and modifications -TP_LOCALLAB_SHRESFRA;阴影/高光 & 色调响应曲线 !TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). -TP_LOCALLAB_SH_TOOLNAME;阴影/高光 & 色调均衡器 !TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q !TP_LOCALLAB_SIGJZFRA;Sigmoid Jz -TP_LOCALLAB_SIGMAWAV;衰减响应 !TP_LOCALLAB_SIGMOIDBL;Blend -TP_LOCALLAB_SIGMOIDLAMBDA;对比度 !TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev !TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) !TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. -TP_LOCALLAB_SIM;简单 !TP_LOCALLAB_SLOMASKCOL;Slope -!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying ‘L’ to avoid any discontinuities. +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. !TP_LOCALLAB_SLOSH;Slope !TP_LOCALLAB_SOFT;Soft Light & Original Retinex -TP_LOCALLAB_SOFTM;柔光 !TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. !TP_LOCALLAB_SOFTRADIUSCOL;Soft radius !TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. -TP_LOCALLAB_SOFTRETI;减少ΔE杂点 -!TP_LOCALLAB_SOFTRETI_TOOLTIP;Take into account deltaE to improve Transmission map !TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex -TP_LOCALLAB_SOURCE_ABS;绝对亮度 -TP_LOCALLAB_SOURCE_GRAY;平均亮度(Yb%) !TP_LOCALLAB_SPECCASE;Specific cases !TP_LOCALLAB_SPECIAL;Special use of RGB curves -!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. ‘范围’, masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. -TP_LOCALLAB_SPOTNAME;建立新调整点 -TP_LOCALLAB_STD;标准 -TP_LOCALLAB_STR;力度 -TP_LOCALLAB_STRBL;力度 -TP_LOCALLAB_STREN;压缩力度 -TP_LOCALLAB_STRENG;力度 -TP_LOCALLAB_STRENGR;力度 -!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with "strength", but you can also use the "scope" function which allows you to delimit the action (e.g. to isolate a particular color). -TP_LOCALLAB_STRENGTH;噪点 -TP_LOCALLAB_STRGRID;力度 -!TP_LOCALLAB_STRRETI_TOOLTIP;if Strength Retinex < 0.2 only Dehaze is enabled.\nif Strength Retinex >= 0.1 Dehaze is in luminance mode. +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). !TP_LOCALLAB_STRUC;Structure !TP_LOCALLAB_STRUCCOL;Spot structure !TP_LOCALLAB_STRUCCOL1;Spot structure -!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate ‘Mask and modifications’ > ‘Show spot structure’ (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and ‘Local contrast’ (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either ‘Show modified image’ or ‘Show modified areas with mask’. +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. !TP_LOCALLAB_STRUMASKCOL;Structure mask strength -!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise") and mask(Color & Light). +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). !TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! !TP_LOCALLAB_STYPE;Shape method !TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. !TP_LOCALLAB_SYM;Symmetrical (mouse) !TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) -TP_LOCALLAB_TARGET_GRAY;平均亮度(Yb%) !TP_LOCALLAB_THRES;Threshold structure !TP_LOCALLAB_THRESDELTAE;ΔE scope threshold !TP_LOCALLAB_THRESRETI;Threshold !TP_LOCALLAB_THRESWAV;Balance threshold !TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 -!TP_LOCALLAB_TLABEL2;TM Effective Tm=%1 TM=%2 !TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. -TP_LOCALLAB_TM;色调映射 !TP_LOCALLAB_TM_MASK;Use transmission map -!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an "edge".\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. !TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. !TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. !TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. -!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between "local" and "global" contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted -TP_LOCALLAB_TONE_TOOLNAME;色调映射 +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. !TP_LOCALLAB_TOOLCOL;Structure mask as tool -!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. !TP_LOCALLAB_TOOLMASK;Mask Tools -TP_LOCALLAB_TOOLMASK_2;小波 -!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox ‘Structure mask as tool’ checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the ‘Structure mask’ behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. -TP_LOCALLAB_TRANSIT;渐变过渡 -TP_LOCALLAB_TRANSITGRAD;横纵过渡差 -TP_LOCALLAB_TRANSITGRAD_TOOLTIP;允许你对纵向过渡进行调整 -TP_LOCALLAB_TRANSITVALUE;过渡值 -TP_LOCALLAB_TRANSITWEAK;渐变衰减(线性-对数) -!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light) -!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the "radius" +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. !TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain !TP_LOCALLAB_TRANSMISSIONMAP;Transmission map -!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. !TP_LOCALLAB_USEMASK;Laplacian !TP_LOCALLAB_VART;Variance (contrast) -TP_LOCALLAB_VIBRANCE;鲜明度 & 冷暖 -!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts 鲜明度 (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. -TP_LOCALLAB_VIB_TOOLNAME;鲜明度 & 冷暖 +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. !TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. -!TP_LOCALLAB_WAMASKCOL;Mask Wavelet level -TP_LOCALLAB_WARM;冷暖 & 杂色 -TP_LOCALLAB_WARM_TOOLTIP;此滑条使用CIECAM算法,表现为白平衡控制工具,令选中区域的色温偏冷/暖\n部分情况下此工具可以减少色彩杂点 !TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). !TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. !TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. -!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;“Merge chroma” is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. -!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;“Merge chroma” is used to select the intensity of the desired effect on chrominance. -!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;“Merge luma” is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. -!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;“Merge luma” is used to select the intensity of the desired effect on luminance. -!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;‘Chroma levels’: adjusts the “a” and “b” components of Lab* as a proportion of the luminance value. -!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low ‘衰减响应’ value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. !TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. !TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. !TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. !TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. !TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. -!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;‘Merge only with original image’, prevents the ‘Wavelet Pyramid’ settings from interfering with ‘Clarity’ and ‘Sharp mask’. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. !TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. !TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. !TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. @@ -3836,31 +3889,23 @@ TP_LOCALLAB_WARM_TOOLTIP;此滑条使用CIECAM算法,表现为白平衡控制 !TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. !TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. !TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. -!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the ‘Edge sharpness’ tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. !TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. !TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. !TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. -TP_LOCALLAB_WAV;局部反差 !TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. !TP_LOCALLAB_WAVCOMP;Compression by level !TP_LOCALLAB_WAVCOMPRE;Compression by level !TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. -!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. !TP_LOCALLAB_WAVCON;Contrast by level !TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. -TP_LOCALLAB_WAVDEN;亮度去噪 -TP_LOCALLAB_WAVE;小波 -TP_LOCALLAB_WAVEDG;局部反差 !TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. -!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in ‘Local contrast’ (by wavelet level). -!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. -!TP_LOCALLAB_WAVHIGH;Wavelet high +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. !TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. !TP_LOCALLAB_WAVLEV;Blur by level -!TP_LOCALLAB_WAVLOW;Wavelet low -TP_LOCALLAB_WAVMASK;局部反差 -!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings...) -!TP_LOCALLAB_WAVMED;Wavelet normal +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). !TP_LOCALLAB_WEDIANHI;Median Hi !TP_LOCALLAB_WHITE_EV;White Ev !TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments @@ -3869,21 +3914,9 @@ TP_LOCALLAB_WAVMASK;局部反差 !TP_LOCAL_HEIGHT_T;Top !TP_LOCAL_WIDTH;Right !TP_LOCAL_WIDTH_L;Left -!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light.\n -TP_PERSPECTIVE_CAMERA_CROP_FACTOR;裁切系数 -TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;焦距 -TP_PERSPECTIVE_CAMERA_FRAME;矫正 -TP_PERSPECTIVE_CAMERA_PITCH;垂直 -TP_PERSPECTIVE_CAMERA_ROLL;旋转 +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift !TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift -TP_PERSPECTIVE_CAMERA_YAW;水平 -TP_PERSPECTIVE_CONTROL_LINES;控制线 -TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+拖移:画一条新线\n右击:删除线 -TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;必须有至少两条水平或两条垂直控制线 -TP_PERSPECTIVE_METHOD;方法 -TP_PERSPECTIVE_METHOD_CAMERA_BASED;基于相机 -TP_PERSPECTIVE_METHOD_SIMPLE;简单 !TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment !TP_PERSPECTIVE_PROJECTION_PITCH;Vertical !TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation @@ -3891,10 +3924,6 @@ TP_PERSPECTIVE_METHOD_SIMPLE;简单 !TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift !TP_PERSPECTIVE_PROJECTION_YAW;Horizontal !TP_PERSPECTIVE_RECOVERY_FRAME;Recovery -TP_PREPROCWB_LABEL;预处理白平衡 -TP_PREPROCWB_MODE;模式 -TP_PREPROCWB_MODE_AUTO;自动 -TP_PREPROCWB_MODE_CAMERA;相机 !TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAW_1PASSMEDIUM;1-pass (Markesteijn) !TP_RAW_2PASS;1-pass+fast @@ -3903,10 +3932,8 @@ TP_PREPROCWB_MODE_CAMERA;相机 !TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear !TP_RAW_DCBBILINEAR;DCB+Bilinear !TP_RAW_FAST;Fast -TP_RAW_PIXELSHIFTAVERAGE;对动体区域使用平均值 -TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;动体区域的内容将会变为四张图片平均混合的结果\n对于缓慢移动的物体会有运动模糊的效果 !TP_RAW_RCDBILINEAR;RCD+Bilinear -!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas +!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas. !TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix !TP_RAW_XTRANS;X-Trans !TP_RAW_XTRANSFAST;Fast X-Trans @@ -3917,7 +3944,7 @@ TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;动体区域的内容将会变为四张图片 !TP_RETINEX_CURVEEDITOR_CD;L=f(L) !TP_RETINEX_CURVEEDITOR_CD_TOOLTIP;Luminance according to luminance L=f(L)\nCorrect raw data to reduce halos and artifacts. !TP_RETINEX_CURVEEDITOR_LH;Strength=f(H) -!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the "Highlight" retinex method. +!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the 'Highlight' retinex method. !TP_RETINEX_CURVEEDITOR_MAP;L=f(L) !TP_RETINEX_CURVEEDITOR_MAP_TOOLTIP;This curve can be applied alone or with a Gaussian mask or wavelet mask.\nBeware of artifacts! !TP_RETINEX_FREEGAMMA;Free gamma @@ -3937,13 +3964,10 @@ TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;动体区域的内容将会变为四张图片 !TP_RETINEX_GRADS_TOOLTIP;If slider at 0, all iterations are identical.\nIf > 0 Strength is reduced when iterations increase, and conversely. !TP_RETINEX_GRAD_TOOLTIP;If slider at 0, all iterations are identical.\nIf > 0 Variance and Threshold are reduced when iterations increase, and conversely. !TP_RETINEX_HIGH;High -TP_RETINEX_HIGHLIG;高光 -TP_RETINEX_HIGHLIGHT;高光阈值 -!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust "Neighboring pixels" and to increase the "White-point correction" in the Raw tab -> Raw White Points tool. +!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust 'Neighboring pixels' and to increase the 'White-point correction' in the Raw tab -> Raw White Points tool. !TP_RETINEX_HSLSPACE_LIN;HSL-Linear !TP_RETINEX_HSLSPACE_LOG;HSL-Logarithmic !TP_RETINEX_ITER;Iterations (Tone-mapping) -TP_RETINEX_ITERF;色调映射 !TP_RETINEX_ITER_TOOLTIP;Simulate a tone-mapping operator.\nHigh values increase the processing time. !TP_RETINEX_LABEL;Retinex !TP_RETINEX_LABEL_MASK;Mask @@ -3959,18 +3983,13 @@ TP_RETINEX_ITERF;色调映射 !TP_RETINEX_METHOD;Method !TP_RETINEX_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Equalize action.\nHigh = Reinforce high light.\nHighlights = Remove magenta in highlights. !TP_RETINEX_MLABEL;Restored data Min=%1 Max=%2 -!TP_RETINEX_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust ‘Clip restored data (gain)’ and ‘Offset’ to normalize.\nRecovers image data without blending -TP_RETINEX_NEIGHBOR;半径 -TP_RETINEX_NEUTRAL;重置 +!TP_RETINEX_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. !TP_RETINEX_NEUTRAL_TOOLTIP;Reset all sliders and curves to their default values. !TP_RETINEX_OFFSET;Offset (brightness) !TP_RETINEX_SCALES;Gaussian gradient !TP_RETINEX_SCALES_TOOLTIP;If slider at 0, all iterations are identical.\nIf > 0 Scale and radius are reduced when iterations increase, and conversely. -TP_RETINEX_SETTINGS;设置 !TP_RETINEX_SKAL;Scale !TP_RETINEX_SLOPE;Free gamma slope -TP_RETINEX_STRENGTH;力度 -TP_RETINEX_THRESHOLD;阈值 !TP_RETINEX_THRESHOLD_TOOLTIP;Limits in/out.\nIn = image source,\nOut = image gauss. !TP_RETINEX_TLABEL;TM Datas Min=%1 Max=%2 Mean=%3 Sigma=%4 !TP_RETINEX_TLABEL2;TM Effective Tm=%1 TM=%2 @@ -3983,106 +4002,62 @@ TP_RETINEX_THRESHOLD;阈值 !TP_RETINEX_VARIANCE_TOOLTIP;Low variance increase local contrast and saturation, but can lead to artifacts. !TP_RETINEX_VIEW;Process !TP_RETINEX_VIEW_MASK;Mask -!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. +!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. !TP_RETINEX_VIEW_NONE;Standard !TP_RETINEX_VIEW_TRAN;Transmission - Auto !TP_RETINEX_VIEW_TRAN2;Transmission - Fixed -TP_SPOT_COUNTLABEL;%1个点 -TP_SPOT_DEFAULT_SIZE;默认点大小 !TP_SPOT_ENTRYCHANGED;Point changed -TP_SPOT_HINT;点击此按钮后便可在预览图中进行操作\n\n若要编辑一个点,将光标移动到点上,令编辑圆出现\n\n若要添加一个点,按住Ctrl键并单击鼠标左键,然后松开Ctrl键,单击生成的点,将鼠标拖移到你希望用于复制的区域上,最后松开鼠标\n\n如要拖移复制/被复制点,将光标移到点的中心后进行拖移\n\n将鼠标移动到内圈(最大有效区域)和外“渐变”圈的白线上可以更改它们的大小(线会变为橙色),拖动圈线即可(线会继续变红)\n\n完成调整后,鼠标右键单击图片空白区域或再次点击此按钮便可退出污点编辑模式 -TP_SPOT_LABEL;污点移除 !TP_VIBRANCE_CURVEEDITOR_SKINTONES;HH -TP_VIBRANCE_CURVEEDITOR_SKINTONES_LABEL;肤色 -TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE1;红/紫 -TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE2;红 -TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE3;红/黄 -TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE4;黄 -TP_VIBRANCE_LABEL;鲜明度 -TP_VIBRANCE_PASTELS;欠饱和色调 -TP_VIBRANCE_PASTSATTOG;将饱和色与欠饱和色挂钩 -TP_VIBRANCE_PSTHRESHOLD;欠饱和/饱和色阈值 -TP_VIBRANCE_PSTHRESHOLD_SATTHRESH;饱和度阈值 -TP_VIBRANCE_PSTHRESHOLD_TOOLTIP;纵向底部代表欠饱和色,顶部代表饱和色\n横轴代表整个饱和度范围 -TP_VIBRANCE_PSTHRESHOLD_WEIGTHING;欠饱和/饱和色过渡权重 -TP_VIBRANCE_SATURATED;饱和色调 !TP_WAVELET_BALCHROM;Equalizer Color -!TP_WAVELET_BALLUM;Denoise equalizer White-Black +!TP_WAVELET_BALLUM;Denoise equalizer White-Black !TP_WAVELET_BL;Blur levels !TP_WAVELET_BLCURVE;Blur by levels !TP_WAVELET_BLURFRAME;Blur -TP_WAVELET_BLUWAV;衰减响应 !TP_WAVELET_CBENAB;Toning and Color balance -!TP_WAVELET_CB_TOOLTIP;With high values you can create special effects, similar to those achieved with the Chroma Module, but focused on the residual image\nWith moderate values you can manually correct the white balance +!TP_WAVELET_CB_TOOLTIP;With high values you can create special effects, similar to those achieved with the Chroma Module, but focused on the residual image\nWith moderate values you can manually correct the white balance. !TP_WAVELET_CHROFRAME;Denoise chrominance !TP_WAVELET_CHROMAFRAME;Chroma !TP_WAVELET_CHROMCO;Chrominance Coarse !TP_WAVELET_CHROMFI;Chrominance Fine !TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. !TP_WAVELET_CHRWAV;Blur chroma -!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of "contrast levels" and "chroma-contrast link strength" +!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of 'contrast levels' and 'chroma-contrast link strength'. !TP_WAVELET_CLA;Clarity !TP_WAVELET_CLARI;Sharp-mask and Clarity -TP_WAVELET_COLORT;红-绿不透明度 -TP_WAVELET_COMPEXPERT;高级 !TP_WAVELET_COMPGAMMA;Compression gamma !TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allows you to equilibrate the data and histogram. -TP_WAVELET_COMPLEXLAB;工具复杂度 -TP_WAVELET_COMPLEX_TOOLTIP;标准:显示适用于大部分后期处理的工具,少部分被隐藏\n高级:显示可以用于高级操作的完整工具列表 -TP_WAVELET_COMPNORMAL;标准 !TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTFRAME;Contrast - Compression -!TP_WAVELET_CONTRASTEDIT;Finer - Coarser levels -!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300% +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. !TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (abscissa).\nLow abscissa values represent small local contrast (real values about 10..20).\n50% abscissa represents average local contrast (real value about 100..300).\n66% abscissa represents standard deviation of local contrast (real value about 300..800).\n100% abscissa represents maximum local contrast (real value about 3000..8000). !TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) !TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function of hue.\nTake care not to overwrite changes made with the Gamut sub-tool's hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. !TP_WAVELET_CURVEEDITOR_CL;L -!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast-luminance curve at the end of the wavelet processing. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast-luminance curve at the end of the wavelet processing. !TP_WAVELET_CURVEEDITOR_HH;HH !TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image hue as a function of hue. !TP_WAVELET_DAUBLOCAL;Wavelet Edge performance !TP_WAVELET_DEN5THR;Guided threshold -!TP_WAVELET_DEN12LOW;1 2 Low -!TP_WAVELET_DEN12PLUS;1 2 High -!TP_WAVELET_DEN14LOW;1 4 Low -!TP_WAVELET_DEN14PLUS;1 4 High -TP_WAVELET_DENCONTRAST;局部反差均衡器 !TP_WAVELET_DENCURV;Curve -!TP_WAVELET_DENEQUAL;1 2 3 4 Equal -TP_WAVELET_DENH;阈值 !TP_WAVELET_DENL;Correction structure !TP_WAVELET_DENLH;Guided threshold levels 1-4 -!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. !TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. !TP_WAVELET_DENOISE;Guide curve based on Local contrast !TP_WAVELET_DENOISEGUID;Guided threshold based on hue !TP_WAVELET_DENOISEH;High levels Curve Local contrast -TP_WAVELET_DENOISEHUE;去噪色相均衡器 -TP_WAVELET_DENQUA;模式 -!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide -TP_WAVELET_DENSLI;滑条 +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. !TP_WAVELET_DENSLILAB;Method -!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter -TP_WAVELET_DENWAVHUE_TOOLTIP;根据色相来增强/减弱降噪力度 -TP_WAVELET_DETEND;细节 +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. !TP_WAVELET_DIRFRAME;Directional contrast -TP_WAVELET_EDEFFECT;衰减响应 -!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. !TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+std. dev. and maxima. -TP_WAVELET_EDGEAMPLI;放大基数 -TP_WAVELET_EDGEDETECT;渐变敏感度 !TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) !TP_WAVELET_EDGEDETECTTHR2;Edge enhancement -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This slider sets a threshold below which finer details won't be considered as an edge +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This slider sets a threshold below which finer details won't be considered as an edge. !TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. -TP_WAVELET_EDGESENSI;边缘敏感度 -TP_WAVELET_EDGREINF_TOOLTIP;增强或减弱对于第一级的调整,并对第二级的强弱进行与之相反的调整,其他层级不受影响 -!TP_WAVELET_EDRAD_TOOLTIP;This adjustment controls the local enhancement. A value of zero still has an effect -TP_WAVELET_FINAL;最终润色 -TP_WAVELET_FINCFRAME;最终局部反差 -!TP_WAVELET_FINCOAR_TOOLTIP;The left (positive) part of the curve acts on the finer levels (increase).\nThe 2 points on the abscissa represent the respective action limits of finer and coarser levels 5 and 6 (default).\nThe right (negative) part of the curve acts on the coarser levels (increase).\nAvoid moving the left part of the curve with negative values. Avoid moving the right part of the curve with positives values -!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter +!TP_WAVELET_EDRAD_TOOLTIP;This adjustment controls the local enhancement. A value of zero still has an effect. +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. !TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) !TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. @@ -4095,73 +4070,42 @@ TP_WAVELET_FINCFRAME;最终局部反差 !TP_WAVELET_LEVELSIGM;Radius !TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold !TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 -TP_WAVELET_LIPST;算法增强 -TP_WAVELET_LOWLIGHT;粗糙层级亮度范围 -TP_WAVELET_LOWTHR_TOOLTIP;避免放大细节和噪点 !TP_WAVELET_MEDILEV_TOOLTIP;When you enable Edge Detection, it is recommanded:\n- to disabled low contrast levels to avoid artifacts,\n- to use high values of gradient sensitivity.\n\nYou can modulate the strength with 'refine' from Denoise and Refine. !TP_WAVELET_MERGEC;Merge chroma !TP_WAVELET_MERGEL;Merge luma !TP_WAVELET_MIXCONTRAST;Reference -TP_WAVELET_MIXDENOISE;去噪 !TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise !TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise -TP_WAVELET_MIXNOISE;噪点 !TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. -TP_WAVELET_NPTYPE;临近像素 !TP_WAVELET_NPTYPE_TOOLTIP;This algorithm uses the proximity of a pixel and eight of its neighbors. If less difference, edges are reinforced. -!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low 衰减响应 value you can select which contrast values will be enhanced. +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. !TP_WAVELET_OLDSH;Algorithm using negatives values -TP_WAVELET_OPACITY;蓝-黄不透明度 -TP_WAVELET_OPACITYWL;局部反差 !TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. -TP_WAVELET_PASTEL;欠饱和色 !TP_WAVELET_PROTAB;Protection -TP_WAVELET_QUAAGRES;激进 -TP_WAVELET_QUACONSER;保守 -TP_WAVELET_QUANONE;关闭 !TP_WAVELET_RADIUS;Radius shadows - highlight !TP_WAVELET_RANGEAB;Range a and b % !TP_WAVELET_RESBLUR;Blur luminance !TP_WAVELET_RESBLURC;Blur chroma -!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500% -TP_WAVELET_SAT;饱和色 +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. !TP_WAVELET_SHA;Sharp mask -TP_WAVELET_SHFRAME;阴影/高光 !TP_WAVELET_SHOWMASK;Show wavelet 'mask' -TP_WAVELET_SIGM;半径 -TP_WAVELET_SIGMA;衰减响应 -TP_WAVELET_SIGMAFIN;衰减响应 -!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. !TP_WAVELET_SOFTRAD;Soft radius -TP_WAVELET_STREND;力度 !TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. -TP_WAVELET_THREND;局部反差阈值 !TP_WAVELET_THRESHOLD;Finer levels !TP_WAVELET_THRESHOLD2;Coarser levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels from the chosen value to the selected number of ‘wavelet levels’ will be affected by the Shadow luminance range. +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels from the chosen value to the selected number of 'wavelet levels' will be affected by the Shadow luminance range. !TP_WAVELET_THRESHOLD_TOOLTIP;Only levels below and including the chosen value will be affected by the Highlight luminance range. -!TP_WAVELET_THRESWAV;Balance threshold !TP_WAVELET_TMEDGS;Edge stopping !TP_WAVELET_TMSCALE;Scale -TP_WAVELET_TMSTRENGTH;压缩力度 -TP_WAVELET_TMSTRENGTH_TOOLTIP;控制对于残差图的色调映射/对比度压缩力度 -TP_WAVELET_TMTYPE;压缩方法 !TP_WAVELET_TONFRAME;Excluded colors !TP_WAVELET_USH;None !TP_WAVELET_USHARP;Clarity method -!TP_WAVELET_USHARP_TOOLTIP;Origin : the source file is the file before Wavelet.\nWavelet : the source file is the file including wavelet threatment !TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. !TP_WAVELET_WAVLOWTHR;Low contrast threshold -TP_WAVELET_WAVOFFSET;偏移 !TP_WBALANCE_AUTOITCGREEN;Temperature correlation !TP_WBALANCE_AUTOOLD;RGB grey -TP_WBALANCE_AUTO_HEADER;自动 -!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable. -TP_WBALANCE_FLUO1;F1 - 日光 -TP_WBALANCE_FLUO2;F2 - 冷白 -TP_WBALANCE_FLUO3;F3 - 白色 -TP_WBALANCE_FLUO4;F4 - 暖白 -TP_WBALANCE_FLUO5;F5 - 日光 +!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of 'white balance' by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable. !TP_WBALANCE_FLUO6;F6 - Lite White !TP_WBALANCE_FLUO7;F7 - D65 Daylight Simulator !TP_WBALANCE_FLUO8;F8 - D50 / Sylvania F40 Design diff --git a/rtdata/languages/Czech b/rtdata/languages/Czech index cdff7f1be..aec0b262a 100644 --- a/rtdata/languages/Czech +++ b/rtdata/languages/Czech @@ -46,6 +46,7 @@ #45 2020-04-20 updated by mkyral #46 2020-04-21 updated by mkyral #47 2020-06-02 updated by mkyral + ABOUT_TAB_BUILD;Verze ABOUT_TAB_CREDITS;Zásluhy ABOUT_TAB_LICENSE;Licence @@ -2455,3 +2456,1711 @@ ZOOMPANEL_ZOOMFITCROPSCREEN;Přizpůsobit ořez obrazovce\nZkratka: f ZOOMPANEL_ZOOMFITSCREEN;Přizpůsobit celý obrázek obrazovce\nZkratka: Alt-f ZOOMPANEL_ZOOMIN;Přiblížit\nZkratka: + ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: - + +!!!!!!!!!!!!!!!!!!!!!!!!! +! Untranslated keys follow; remove the ! prefix after an entry is translated. +!!!!!!!!!!!!!!!!!!!!!!!!! + +!FILEBROWSER_POPUPINSPECT;Inspect +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_470;--unused-- +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 +!INSPECTOR_WINDOW_TITLE;Inspector +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings +!PARTIALPASTE_SPOT;Spot removal +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. +!TP_COLORAPP_SURROUNDSRC;Surround +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_CROP_GTCENTEREDSQUARE;Centered square +!TP_DEHAZE_SATURATION;Saturation +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_OUT_LEVEL;Output level +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. +!TP_HLREC_HLBLUR;Blur +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 +!TP_ICM_REDFRAME;Custom Primaries +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 +!TP_ICM_WORKING_TRC_LIN;Linear g=1 +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear +!TP_RAW_DCBBILINEAR;DCB+Bilinear +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. +!TP_RAW_RCDBILINEAR;RCD+Bilinear +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal +!TP_WAVELET_COMPEXPERT;Advanced +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_STREND;Strength +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold diff --git a/rtdata/languages/Dansk b/rtdata/languages/Dansk index 034c015a3..b5dfccc00 100644 --- a/rtdata/languages/Dansk +++ b/rtdata/languages/Dansk @@ -2317,22 +2317,22 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope !HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope !HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform -!HISTORY_MSG_446;EvPixelShiftMotion -!HISTORY_MSG_447;EvPixelShiftMotionCorrection -!HISTORY_MSG_448;EvPixelShiftStddevFactorGreen -!HISTORY_MSG_450;EvPixelShiftNreadIso -!HISTORY_MSG_451;EvPixelShiftPrnu -!HISTORY_MSG_454;EvPixelShiftAutomatic -!HISTORY_MSG_455;EvPixelShiftNonGreenHorizontal -!HISTORY_MSG_456;EvPixelShiftNonGreenVertical -!HISTORY_MSG_458;EvPixelShiftStddevFactorRed -!HISTORY_MSG_459;EvPixelShiftStddevFactorBlue -!HISTORY_MSG_460;EvPixelShiftGreenAmaze -!HISTORY_MSG_461;EvPixelShiftNonGreenAmaze -!HISTORY_MSG_463;EvPixelShiftRedBlueWeight -!HISTORY_MSG_466;EvPixelShiftSum -!HISTORY_MSG_467;EvPixelShiftExp0 -!HISTORY_MSG_470;EvPixelShiftMedian3 +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_470;--unused-- !HISTORY_MSG_496;Local Spot deleted !HISTORY_MSG_497;Local Spot selected !HISTORY_MSG_498;Local Spot name @@ -2349,7 +2349,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !HISTORY_MSG_509;Local Spot quality method !HISTORY_MSG_510;Local Spot transition !HISTORY_MSG_511;Local Spot thresh -!HISTORY_MSG_512;Local Spot ΔE -decay +!HISTORY_MSG_512;Local Spot ΔE decay !HISTORY_MSG_513;Local Spot scope !HISTORY_MSG_514;Local Spot structure !HISTORY_MSG_515;Local Adjustments @@ -2417,7 +2417,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !HISTORY_MSG_577;Local - cbdl chroma !HISTORY_MSG_578;Local - cbdl threshold !HISTORY_MSG_579;Local - cbdl scope -!HISTORY_MSG_580;Local - Denoise +!HISTORY_MSG_580;--unused-- !HISTORY_MSG_581;Local - deNoise lum f 1 !HISTORY_MSG_582;Local - deNoise lum c !HISTORY_MSG_583;Local - deNoise lum detail @@ -2500,7 +2500,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !HISTORY_MSG_661;Local - cbdl contrast residual !HISTORY_MSG_662;Local - deNoise lum f 0 !HISTORY_MSG_663;Local - deNoise lum f 2 -!HISTORY_MSG_664;Local - cbdl Blur +!HISTORY_MSG_664;--unused-- !HISTORY_MSG_665;Local - cbdl mask Blend !HISTORY_MSG_666;Local - cbdl mask radius !HISTORY_MSG_667;Local - cbdl mask chroma @@ -2695,7 +2695,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !HISTORY_MSG_864;Local - Wavelet dir contrast attenuation !HISTORY_MSG_865;Local - Wavelet dir contrast delta !HISTORY_MSG_866;Local - Wavelet dir compression -!HISTORY_MSG_868;Local - balance ΔE C-H +!HISTORY_MSG_868;Local - Balance ΔE C-H !HISTORY_MSG_869;Local - Denoise by level !HISTORY_MSG_870;Local - Wavelet mask curve H !HISTORY_MSG_871;Local - Wavelet mask curve C @@ -2748,7 +2748,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 !HISTORY_MSG_922;Local - changes In Black and White !HISTORY_MSG_923;Local - Tool complexity mode -!HISTORY_MSG_924;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- !HISTORY_MSG_925;Local - Scope color tools !HISTORY_MSG_926;Local - Show mask type !HISTORY_MSG_927;Local - Shadow @@ -2786,25 +2786,25 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !HISTORY_MSG_959;Local - Inverse blur !HISTORY_MSG_960;Local - Log encoding - cat16 !HISTORY_MSG_961;Local - Log encoding Ciecam -!HISTORY_MSG_962;Local - Log encoding Absolute luminance source -!HISTORY_MSG_963;Local - Log encoding Absolute luminance target -!HISTORY_MSG_964;Local - Log encoding Surround -!HISTORY_MSG_965;Local - Log encoding Saturation s -!HISTORY_MSG_966;Local - Log encoding Contrast J -!HISTORY_MSG_967;Local - Log encoding Mask curve C -!HISTORY_MSG_968;Local - Log encoding Mask curve L -!HISTORY_MSG_969;Local - Log encoding Mask curve H -!HISTORY_MSG_970;Local - Log encoding Mask enable -!HISTORY_MSG_971;Local - Log encoding Mask blend -!HISTORY_MSG_972;Local - Log encoding Mask radius -!HISTORY_MSG_973;Local - Log encoding Mask chroma -!HISTORY_MSG_974;Local - Log encoding Mask contrast -!HISTORY_MSG_975;Local - Log encoding Lightness J -!HISTORY_MSG_977;Local - Log encoding Contrast Q -!HISTORY_MSG_978;Local - Log encoding Sursource -!HISTORY_MSG_979;Local - Log encoding Brightness Q -!HISTORY_MSG_980;Local - Log encoding Colorfulness M -!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength !HISTORY_MSG_982;Local - Equalizer hue !HISTORY_MSG_983;Local - denoise threshold mask high !HISTORY_MSG_984;Local - denoise threshold mask low @@ -2978,9 +2978,9 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !HISTORY_MSG_BLURCWAV;Blur chroma !HISTORY_MSG_BLURWAV;Blur luminance !HISTORY_MSG_BLUWAV;Attenuation response -!HISTORY_MSG_CATCAT;Cat02/16 mode -!HISTORY_MSG_CATCOMPLEX;Ciecam complexity -!HISTORY_MSG_CATMODEL;CAM Model +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM !HISTORY_MSG_COMPLEX;Wavelet complexity !HISTORY_MSG_COMPLEXRETI;Retinex complexity !HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation @@ -3001,7 +3001,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !HISTORY_MSG_ICM_REDY;Primaries Red Y !HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method !HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method -!HISTORY_MSG_ILLUM;Illuminant +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera !HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera !HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera @@ -3033,7 +3033,6 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !HISTORY_MSG_WAVCHROMFI;Chroma fine !HISTORY_MSG_WAVCLARI;Clarity !HISTORY_MSG_WAVDENLH;Level 5 -!HISTORY_MSG_WAVDENMET;Local equalizer !HISTORY_MSG_WAVDENOISE;Local contrast !HISTORY_MSG_WAVDENOISEH;High levels Local contrast !HISTORY_MSG_WAVDETEND;Details soft @@ -3071,7 +3070,6 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o !PARTIALPASTE_LOCALLAB;Local Adjustments !PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings -!PARTIALPASTE_LOCGROUP;Local !PARTIALPASTE_PREPROCWB;Preprocess White Balance !PARTIALPASTE_SPOT;Spot removal !PREFERENCES_CIE;Ciecam @@ -3098,14 +3096,14 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. !TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. !TP_COLORAPP_CATCLASSIC;Classic -!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on ‘Scene conditions’ and basic illuminant on the one hand, and on basic illuminant and ‘Viewing conditions’ on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The ‘Scene conditions’, ‘Image adjustments’ and ‘Viewing conditions’ settings are neutralized.\n\nMixed – Same as the ‘Classic’ option but in this case, the chromatic adaptation is based on the white balance. -!TP_COLORAPP_CATMOD;Cat02/16 mode +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode !TP_COLORAPP_CATSYMGEN;Automatic Symmetric !TP_COLORAPP_CATSYMSPE;Mixed -!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation, it converts the values of an image whose white point is that of a given illuminant (for example D65), into new values whose white point is that of the new illuminant - see WP Model (for example D50 or D55). -!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation, it converts the values of an image whose white point is that of a given illuminant (for example D50), into new values whose white point is that of the new illuminant - see WP model (for example D75). -!TP_COLORAPP_GEN;Settings - Preset -!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance model, which was designed to better simulate how human vision perceives colors under different lighting conditions, e.g., against different backgrounds.\nIt takes into account the environment of each color and modifies its appearance to get as close as possible to human perception.\nIt also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. !TP_COLORAPP_IL41;D41 !TP_COLORAPP_IL50;D50 !TP_COLORAPP_IL55;D55 @@ -3116,18 +3114,18 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_COLORAPP_ILFREE;Free !TP_COLORAPP_ILLUM;Illuminant !TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. -!TP_COLORAPP_MOD02;CIECAM02 -!TP_COLORAPP_MOD16;CIECAM16 -!TP_COLORAPP_MODELCAT;CAM Model -!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CIECAM02 or CIECAM16.\n CIECAM02 will sometimes be more accurate.\n CIECAM16 should generate fewer artifacts -!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a "normal" area. Normal" means average or standard conditions and data, i.e. without taking into account CIECAM corrections. -!TP_COLORAPP_SURROUNDSRC;Surround - Scene Lighting -!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light environment (standard). The image will not change.\n\nDim: Dim environment. The image will become slightly bright.\n\nDark: Dark environment. The image will become more bright.\n\nExtremly Dark: Extremly dark environment. The image will become very bright. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. +!TP_COLORAPP_SURROUNDSRC;Surround +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. !TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 -!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint -!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, ...), as well as its environment. This process will take the data coming from process "Image Adjustments" and "bring" it to the support in such a way that the viewing conditions and its environment are taken into account. -!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image -!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. !TP_CROP_GTCENTEREDSQUARE;Centered square !TP_DEHAZE_SATURATION;Saturation !TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm @@ -3141,21 +3139,19 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_FILMNEGATIVE_REF_PICK;Pick white balance spot !TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. !TP_HLREC_HLBLUR;Blur -!TP_ICM_BLUFRAME;Blue Primaries !TP_ICM_FBW;Black-and-White -!TP_ICM_GREFRAME;Green Primaries -!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the ‘Destination primaries’ selection is set to ‘Custom (sliders)’. +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. !TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 !TP_ICM_NEUTRAL;Reset !TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K !TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 !TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 -!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode (‘working profile’) to a different mode (‘destination primaries’). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the ‘primaries’ is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). !TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 !TP_ICM_REDFRAME;Custom Primaries !TP_ICM_TRCFRAME;Abstract Profile -!TP_ICM_TRCFRAME_TOOLTIP;Also known as ‘synthetic’ or ‘virtual’ profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n ‘Tone response curve’, which modifies the tones of the image.\n ‘Illuminant’ : which allows you to change the profile primaries to adapt them to the shooting conditions.\n ‘Destination primaries’: which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. -!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB ‘Tone response curve’ in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. !TP_ICM_WORKING_CIEDIAG;CIE xy diagram !TP_ICM_WORKING_ILLU;Illuminant !TP_ICM_WORKING_ILLU_1500;Tungsten 1500K @@ -3171,7 +3167,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_ICM_WORKING_ILLU_STDA;stdA 2875K !TP_ICM_WORKING_PRESER;Preserves Pastel tones !TP_ICM_WORKING_PRIM;Destination primaries -!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When ‘Custom CIE xy diagram’ is selected in ‘Destination- primaries’’ combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. !TP_ICM_WORKING_PRIM_AC0;ACESp0 !TP_ICM_WORKING_PRIM_ACE;ACESp1 !TP_ICM_WORKING_PRIM_ADOB;Adobe RGB @@ -3194,22 +3190,21 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_ACTIV;Luminance only !TP_LOCALLAB_ACTIVSPOT;Enable Spot !TP_LOCALLAB_ADJ;Equalizer Color -!TP_LOCALLAB_ALL;All rubrics !TP_LOCALLAB_AMOUNT;Amount !TP_LOCALLAB_ARTIF;Shape detection -!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of deltaE scope. High values are for very wide gamut images.\nIncreasing deltaE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. !TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) !TP_LOCALLAB_AUTOGRAYCIE;Auto -!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the “Mean luminance” and “Absolute luminance”.\nFor Jz Cz Hz: automatically calculates "PU adaptation", "Black Ev" and "White Ev". +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. !TP_LOCALLAB_AVOID;Avoid color shift !TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. !TP_LOCALLAB_AVOIDMUN;Munsell correction only -!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. !TP_LOCALLAB_AVOIDRAD;Soft radius !TP_LOCALLAB_BALAN;ab-L balance (ΔE) !TP_LOCALLAB_BALANEXP;Laplacian balance !TP_LOCALLAB_BALANH;C-H balance (ΔE) -!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. !TP_LOCALLAB_BASELOG;Shadows range (logarithm base) !TP_LOCALLAB_BILATERAL;Bilateral filter !TP_LOCALLAB_BLACK_EV;Black Ev @@ -3217,8 +3212,8 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_BLENDMASKCOL;Blend !TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask !TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask -!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image -!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. !TP_LOCALLAB_BLGUID;Guided Filter !TP_LOCALLAB_BLINV;Inverse !TP_LOCALLAB_BLLC;Luminance & Chrominance @@ -3227,22 +3222,19 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. !TP_LOCALLAB_BLNOI_EXP;Blur & Noise !TP_LOCALLAB_BLNORM;Normal -!TP_LOCALLAB_BLSYM;Symmetric !TP_LOCALLAB_BLUFR;Blur/Grain & Denoise -!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and ‘Normal’ or ‘Inverse’ in checkbox).\n-Isolate the foreground by using one or more ‘Excluding’ RT-spot(s) and increase the scope.\n\nThis module (including the ‘median’ and ‘Guided filter’) can be used in addition to the main-menu noise reduction +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. !TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain -!TP_LOCALLAB_BLURCBDL;Blur levels 0-1-2-3-4 !TP_LOCALLAB_BLURCOL;Radius !TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. !TP_LOCALLAB_BLURDE;Blur shape detection !TP_LOCALLAB_BLURLC;Luminance only !TP_LOCALLAB_BLURLEVELFRA;Blur levels !TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. -!TP_LOCALLAB_BLURRESIDFRA;Blur Residual -!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the "radius" of the Gaussian blur (0 to 1000) +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). !TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise !TP_LOCALLAB_BLWH;All changes forced in Black-and-White -!TP_LOCALLAB_BLWH_TOOLTIP;Force color components "a" and "b" to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. !TP_LOCALLAB_BUTTON_ADD;Add !TP_LOCALLAB_BUTTON_DEL;Delete !TP_LOCALLAB_BUTTON_DUPL;Duplicate @@ -3261,7 +3253,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_CBDL;Contrast by Detail Levels !TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. !TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. -!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. !TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels !TP_LOCALLAB_CENTER_X;Center X !TP_LOCALLAB_CENTER_Y;Center Y @@ -3278,7 +3270,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_CHRRT;Chroma !TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) !TP_LOCALLAB_CIEC;Use Ciecam environment parameters -!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. !TP_LOCALLAB_CIECOLORFRA;Color !TP_LOCALLAB_CIECONTFRA;Contrast !TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast @@ -3288,7 +3280,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_CIEMODE_DR;Dynamic Range !TP_LOCALLAB_CIEMODE_LOG;Log Encoding !TP_LOCALLAB_CIEMODE_TM;Tone-Mapping -!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. "Mask and modifications" and "Recovery based on luminance mask" are available for"Cam16 and JzCzHz" at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use "Mask and modifications" and "Recovery based on luminance mask" +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. !TP_LOCALLAB_CIEMODE_WAV;Wavelet !TP_LOCALLAB_CIETOOLEXP;Curves !TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) @@ -3296,17 +3288,17 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. !TP_LOCALLAB_CLARICRES;Merge chroma !TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images -!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): ‘Sharp mask’ is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. !TP_LOCALLAB_CLARILRES;Merge luma !TP_LOCALLAB_CLARISOFT;Soft radius -!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The ‘Soft radius’ slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. -!TP_LOCALLAB_CLARISOFT_TOOLTIP;The ‘Soft radius’ slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. !TP_LOCALLAB_CLARITYML;Clarity -!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): ‘Sharp mask’ is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping' +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. !TP_LOCALLAB_CLIPTM;Clip restored data (gain) !TP_LOCALLAB_COFR;Color & Light !TP_LOCALLAB_COLORDE;ΔE preview color - intensity -!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in ‘Add tool to current spot’ menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. !TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. !TP_LOCALLAB_COLORSCOPE;Scope (color tools) !TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. @@ -3315,16 +3307,10 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_COL_NAME;Name !TP_LOCALLAB_COL_VIS;Status !TP_LOCALLAB_COMPFRA;Directional contrast -!TP_LOCALLAB_COMPFRAME_TOOLTIP;Allows you to create special effects. You can reduce artifacts with 'Clarity and Sharp mask - Blend and Soften Images’.\nUses a lot of resources. -!TP_LOCALLAB_COMPLEX_METHOD;Software Complexity -!TP_LOCALLAB_COMPLEX_TOOLTIP; Allow user to select Local adjustments complexity. !TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping -!TP_LOCALLAB_COMPRESS_TOOLTIP;If necessary, use the module 'Clarity and Sharp mask and Blend and Soften Images' by adjusting 'Soft radius' to reduce artifacts. !TP_LOCALLAB_CONTCOL;Contrast threshold !TP_LOCALLAB_CONTFRA;Contrast by level -!TP_LOCALLAB_CONTL;Contrast (J) !TP_LOCALLAB_CONTRAST;Contrast -!TP_LOCALLAB_CONTRASTCURVMASK1_TOOLTIP;Allows you to freely modify the contrast of the mask (gamma and slope), instead of using a continuous and progressive curve. However it can create artifacts that have to be dealt with using the ‘Smooth radius’ or ‘Laplacian threshold sliders’. !TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. !TP_LOCALLAB_CONTRESID;Contrast !TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. @@ -3332,43 +3318,38 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_CONTWFRA;Local contrast !TP_LOCALLAB_CSTHRESHOLD;Wavelet levels !TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection -!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance "Super" +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' !TP_LOCALLAB_CURVCURR;Normal !TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. !TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. -!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the ‘Curve type’ combobox to ‘Normal’ +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. !TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve -!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. !TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. -!TP_LOCALLAB_CURVENCONTRAST;Super+Contrast threshold (experimental) -!TP_LOCALLAB_CURVENH;Super -!TP_LOCALLAB_CURVENHSU;Combined HueChroma (experimental) -!TP_LOCALLAB_CURVENSOB2;Combined HueChroma + Contrast threshold (experimental) !TP_LOCALLAB_CURVES_CIE;Tone curve !TP_LOCALLAB_CURVNONE;Disable curves !TP_LOCALLAB_DARKRETI;Darkness !TP_LOCALLAB_DEHAFRA;Dehaze !TP_LOCALLAB_DEHAZ;Strength !TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. -!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. !TP_LOCALLAB_DELTAD;Delta balance !TP_LOCALLAB_DELTAEC;ΔE Image mask !TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask !TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask -!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or ‘salt & pepper’ noise. +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. !TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. !TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). -!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. !TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. !TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. !TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). !TP_LOCALLAB_DENOIMASK;Denoise chroma mask !TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. -!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with ‘Non-local Means – Luminance’. -!TP_LOCALLAB_DENOIS;Denoise +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. !TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. !TP_LOCALLAB_DENOI_EXP;Denoise -!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (deltaE).\nMinimum RT-spot size: 128x128 +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. !TP_LOCALLAB_DEPTH;Depth !TP_LOCALLAB_DETAIL;Local contrast !TP_LOCALLAB_DETAILFRA;Edge detection - DCT @@ -3395,85 +3376,80 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_EV_VIS;Show !TP_LOCALLAB_EV_VIS_ALL;Show all !TP_LOCALLAB_EXCLUF;Excluding -!TP_LOCALLAB_EXCLUF_TOOLTIP;‘Excluding’ mode prevents adjacent spots from influencing certain parts of the image. Adjusting ‘Scope’ will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. !TP_LOCALLAB_EXCLUTYPE;Spot method -!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n‘Full image’ allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. !TP_LOCALLAB_EXECLU;Excluding spot !TP_LOCALLAB_EXFULL;Full image !TP_LOCALLAB_EXNORM;Normal spot !TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). !TP_LOCALLAB_EXPCHROMA;Chroma compensation -!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with ‘Exposure compensation f’ and ‘Contrast Attenuator f’ to avoid desaturating colors. +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. !TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. !TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ !TP_LOCALLAB_EXPCOMPINV;Exposure compensation -!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change ‘Shape detection’ in "Settings":\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)’ -!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\ne.g. Wavelet-level tone mapping. -!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low ‘Transition value’ and high ‘Transition decay’ and ‘Scope’ to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. !TP_LOCALLAB_EXPCURV;Curves !TP_LOCALLAB_EXPGRAD;Graduated Filter -!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and "Merge file") Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. -!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend -!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform -!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. !TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. !TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). -!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of deltaE.\n\nContrast attenuator : use another algorithm also with deltaE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. -!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the ‘Denoise’ tool. +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. !TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure -!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. !TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools -!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high ‘Transition decay’ and ‘Scope’ values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. !TP_LOCALLAB_EXPTOOL;Exposure Tools -!TP_LOCALLAB_EXPTRC;Tone Response Curve - TRC !TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure !TP_LOCALLAB_FATAMOUNT;Amount !TP_LOCALLAB_FATANCHOR;Anchor -!TP_LOCALLAB_FATANCHORA;Offset !TP_LOCALLAB_FATDETAIL;Detail !TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ !TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. !TP_LOCALLAB_FATLEVEL;Sigma -!TP_LOCALLAB_FATRES;Amount Residual Image !TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ -!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn’t been activated. +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. !TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) !TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ -!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements) +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). !TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform -!TP_LOCALLAB_FFTW2;ƒ - Use Fast Fourier Transform (TIF, JPG,..) !TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform !TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image !TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. !TP_LOCALLAB_GAM;Gamma !TP_LOCALLAB_GAMC;Gamma -!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance "linear" is used. -!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance "linear" is used. +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. !TP_LOCALLAB_GAMFRA;Tone response curve (TRC) !TP_LOCALLAB_GAMM;Gamma !TP_LOCALLAB_GAMMASKCOL;Gamma -!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying ‘L’ to avoid any discontinuities. +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. !TP_LOCALLAB_GAMSH;Gamma !TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) !TP_LOCALLAB_GRADANG;Gradient angle -!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees : -180 0 +180 +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. !TP_LOCALLAB_GRADFRA;Graduated Filter Mask -!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. !TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance !TP_LOCALLAB_GRADSTR;Gradient strength -!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. !TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength !TP_LOCALLAB_GRADSTRHUE;Hue gradient strength !TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength -!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. !TP_LOCALLAB_GRADSTRLUM;Luma gradient strength -!TP_LOCALLAB_GRADSTR_TOOLTIP;Filter strength in stops -!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 !TP_LOCALLAB_GRAINFRA2;Coarseness -!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. !TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) -!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the ‘Transition value’ and ‘Transition decay’\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE) -!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the "white dot" on the grid remains at zero and you only vary the "black dot". Equivalent to "Color toning" if you vary the 2 dots.\n\nDirect: acts directly on the chroma +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. !TP_LOCALLAB_GRIDONE;Color Toning !TP_LOCALLAB_GRIDTWO;Direct !TP_LOCALLAB_GUIDBL;Soft radius @@ -3481,24 +3457,23 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. !TP_LOCALLAB_GUIDFILTER;Guided filter radius !TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. -!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. !TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. !TP_LOCALLAB_HIGHMASKCOL;Highlights !TP_LOCALLAB_HLH;H -!TP_LOCALLAB_HLHZ;Hz !TP_LOCALLAB_HUECIE;Hue !TP_LOCALLAB_IND;Independent (mouse) !TP_LOCALLAB_INDSL;Independent (mouse + sliders) !TP_LOCALLAB_INVBL;Inverse -!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to ‘Inverse’ mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot : Excluding spot +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. !TP_LOCALLAB_INVERS;Inverse -!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. !TP_LOCALLAB_INVMASK;Inverse algorithm !TP_LOCALLAB_ISOGR;Distribution (ISO) !TP_LOCALLAB_JAB;Uses Black Ev & White Ev -!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account "Absolute luminance". +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. !TP_LOCALLAB_JZ100;Jz reference 100cd/m2 -!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of “PU adaptation” (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). !TP_LOCALLAB_JZADAP;PU adaptation !TP_LOCALLAB_JZCH;Chroma !TP_LOCALLAB_JZCHROM;Chroma @@ -3506,7 +3481,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_JZCLARILRES;Merge Jz !TP_LOCALLAB_JZCONT;Contrast !TP_LOCALLAB_JZFORCE;Force max Jz to 1 -!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. !TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments !TP_LOCALLAB_JZHFRA;Curves Hz !TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) @@ -3514,15 +3489,15 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_JZLIGHT;Brightness !TP_LOCALLAB_JZLOG;Log encoding Jz !TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. -!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including "Log Encoding Jz".\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. !TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. !TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. !TP_LOCALLAB_JZPQFRA;Jz remapping -!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf “PQ - Peak luminance” is set to 10000, “Jz remappping” behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. !TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance !TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. !TP_LOCALLAB_JZQTOJ;Relative luminance -!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use "Relative luminance" instead of "Absolute luminance" - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. !TP_LOCALLAB_JZSAT;Saturation !TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz !TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) @@ -3548,14 +3523,14 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets !TP_LOCALLAB_LEVELBLUR;Maximum blur levels !TP_LOCALLAB_LEVELWAV;Wavelet levels -!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4 +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. !TP_LOCALLAB_LEVFRA;Levels !TP_LOCALLAB_LIGHTNESS;Lightness -!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. !TP_LOCALLAB_LIGHTRETI;Lightness !TP_LOCALLAB_LINEAR;Linearity !TP_LOCALLAB_LIST_NAME;Add tool to current spot... -!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. !TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). !TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. !TP_LOCALLAB_LOCCONT;Unsharp Mask @@ -3569,10 +3544,11 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments !TP_LOCALLAB_LOG2FRA;Viewing Conditions !TP_LOCALLAB_LOGAUTO;Automatic -!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the ‘Automatic’ button in Relative Exposure Levels is pressed. -!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the "Auto mean luminance (Yb%)” is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. !TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. -!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. !TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. !TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid !TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. @@ -3585,11 +3561,11 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. !TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. !TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. -!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. !TP_LOCALLAB_LOGEXP;All tools !TP_LOCALLAB_LOGFRA;Scene Conditions !TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. -!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode) +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). !TP_LOCALLAB_LOGLIGHTL;Lightness (J) !TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. !TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) @@ -3600,44 +3576,41 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. !TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. !TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. -!TP_LOCALLAB_LOGSRCGREY_TOOLTIP;Estimated gray point value of the image. !TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. -!TP_LOCALLAB_LOGTARGGREY_TOOLTIP;You can adjust this value to suit. -!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions.. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. !TP_LOCALLAB_LOG_TOOLNAME;Log Encoding !TP_LOCALLAB_LUM;LL - CC !TP_LOCALLAB_LUMADARKEST;Darkest !TP_LOCALLAB_LUMASK;Background color/luma mask -!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications) +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). !TP_LOCALLAB_LUMAWHITESEST;Lightest !TP_LOCALLAB_LUMFRA;L*a*b* standard -!TP_LOCALLAB_LUMONLY;Luminance only !TP_LOCALLAB_MASFRAME;Mask and Merge -!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the deltaE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. !TP_LOCALLAB_MASK;Curves !TP_LOCALLAB_MASK2;Contrast curve !TP_LOCALLAB_MASKCOL; !TP_LOCALLAB_MASKCOM;Common Color Mask !TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask !TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. -!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. !TP_LOCALLAB_MASKDDECAY;Decay strength -!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. !TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. -!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the ‘dark’ threshold, then the Denoise will be applied progressively.\n if the mask is above the ‘light’ threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders "Gray area luminance denoise" or "Gray area chrominance denoise". -!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the ‘dark’ threshold, then the GF will be applied progressively.\n if the mask is above the ‘light’ threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. !TP_LOCALLAB_MASKH;Hue curve -!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in ‘Mask and modifications’ to change the gray levels:‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Structure mask’, 'Blur mask', ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’, ‘Local contrast’ (wavelets).\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Structure mask’, ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’, ‘Local contrast’ (wavelets).\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask'=0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable colorpicker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels:‘Smooth radius’, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels:‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘structure mask’, ‘Smooth radius’, ‘Gamma and slope’, ‘Contrast curve’, ‘Local contrast wavelet’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Be careful in 'settings' to Background color mask = 0 +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. !TP_LOCALLAB_MASKLCTHR;Light area luminance threshold !TP_LOCALLAB_MASKLCTHR2;Light area luma threshold !TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold @@ -3646,31 +3619,30 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise !TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. !TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas -!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Structure mask’, 'blur mask', ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’, ‘Local contrast’ (wavelets).\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Structure mask’, ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’, ‘Local contrast’ (wavelets).\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels:‘Smooth radius’, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’.\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in ‘Mask and modifications’ to change the gray levels: ‘Structure mask’, ‘Smooth radius’, Gamma and Slope, ‘Contrast curve’, ‘Local contrast’ (wavelets).\n Use a ‘lockable color picker’ on the mask to see which areas will be affected. Make sure you set ‘Background color mask’ = 0 in Settings. -!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. !TP_LOCALLAB_MASKRECOTHRES;Recovery threshold -!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied -!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied -!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied -!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied -!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied -!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied -!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied -!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The ‘dark’ and ‘light’ areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. !TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) !TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) !TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. -!TP_LOCALLAB_MED;Medium !TP_LOCALLAB_MEDIAN;Median Low !TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. !TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. @@ -3683,17 +3655,9 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_MERFOU;Multiply !TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background !TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure -!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm -!TP_LOCALLAB_MERGEFIV;Previous Spot(Mask 7) + Mask LCh -!TP_LOCALLAB_MERGEFOU;Previous Spot(Mask 7) -!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case) -!TP_LOCALLAB_MERGENONE;None -!TP_LOCALLAB_MERGEONE;Short Curves 'L' Mask +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). !TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. -!TP_LOCALLAB_MERGETHR;Original + Mask LCh -!TP_LOCALLAB_MERGETWO;Original -!TP_LOCALLAB_MERGETYPE;Merge image and mask -!TP_LOCALLAB_MERGETYPE_TOOLTIP;None, use all mask in LCh mode.\nShort curves 'L' mask, use a short circuit for mask 2, 3, 4, 6, 7.\nOriginal mask 8, blend current image with original !TP_LOCALLAB_MERHEI;Overlay !TP_LOCALLAB_MERHUE;Hue !TP_LOCALLAB_MERLUCOL;Luminance @@ -3702,6 +3666,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_MERONE;Normal !TP_LOCALLAB_MERSAT;Saturation !TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion !TP_LOCALLAB_MERSEV1;Soft Light W3C !TP_LOCALLAB_MERSEV2;Hard Light !TP_LOCALLAB_MERSIX;Divide @@ -3712,7 +3677,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_MERTWO;Subtract !TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. !TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 -!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust ‘Clip restored data (gain)’ and ‘Offset’ to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. !TP_LOCALLAB_MODE_EXPERT;Advanced !TP_LOCALLAB_MODE_NORMAL;Standard !TP_LOCALLAB_MODE_SIMPLE;Basic @@ -3721,12 +3686,12 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_MRONE;None !TP_LOCALLAB_MRTHR;Original Image !TP_LOCALLAB_MRTWO;Short Curves 'L' Mask -!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. !TP_LOCALLAB_NEIGH;Radius -!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance "linear" is used. +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. !TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. !TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. -!TP_LOCALLAB_NLDENOISE_TOOLTIP;“Detail recovery” acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. !TP_LOCALLAB_NLDET;Detail recovery !TP_LOCALLAB_NLFRA;Non-local Means - Luminance !TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. @@ -3735,12 +3700,11 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_NLPAT;Maximum patch size !TP_LOCALLAB_NLRAD;Maximum radius size !TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) -!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02 +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. !TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery !TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) -!TP_LOCALLAB_NOISEDETAIL_TOOLTIP;Disabled if slider = 100 !TP_LOCALLAB_NOISEGAM;Gamma -!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance "Lab" is used. If gamma = 3.0 Luminance "linear" is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. !TP_LOCALLAB_NOISELEQUAL;Equalizer white-black !TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) !TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery @@ -3748,19 +3712,19 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) !TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) !TP_LOCALLAB_NOISEMETH;Denoise -!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. !TP_LOCALLAB_NONENOISE;None !TP_LOCALLAB_NUL_TOOLTIP;. !TP_LOCALLAB_OFFS;Offset !TP_LOCALLAB_OFFSETWAV;Offset !TP_LOCALLAB_OPACOL;Opacity !TP_LOCALLAB_ORIGLC;Merge only with original image -!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by ‘Scope’. This allows you to differentiate the action for different parts of the image (with respect to the background for example). -!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. !TP_LOCALLAB_PASTELS2;Vibrance !TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression !TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ -!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu ‘Exposure’.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. !TP_LOCALLAB_PREVHIDE;Hide additional settings !TP_LOCALLAB_PREVIEW;Preview ΔE !TP_LOCALLAB_PREVSHOW;Show additional settings @@ -3772,13 +3736,12 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_QUANONEALL;Off !TP_LOCALLAB_QUANONEWAV;Non-local means only !TP_LOCALLAB_RADIUS;Radius -!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30 +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. !TP_LOCALLAB_RADMASKCOL;Smooth radius -!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the “Recovery threshold” value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the “Recovery threshold” is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the “Recovery threshold” acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). !TP_LOCALLAB_RECT;Rectangle !TP_LOCALLAB_RECURS;Recursive references !TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. -!TP_LOCALLAB_REFLABEL;Ref. (0..1) Chroma=%1 Luma=%2 Hue=%3 !TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name !TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot !TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. @@ -3802,9 +3765,8 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). !TP_LOCALLAB_RETIM;Original Retinex !TP_LOCALLAB_RETITOOLFRA;Retinex Tools -!TP_LOCALLAB_RETI_FFTW_TOOLTIP;FFT improve quality and allow big radius, but increases the treatment time.\nThe treatment time depends on the surface to be treated\nThe treatment time depends on the value of scale (be careful of high values).\nTo be used preferably for large radius.\n\nDimensions can be reduced by a few pixels to optimize FFTW.\nThis optimization can reduce the treatment time by a factor of 1.5 to 10.\nOptimization not used in Preview -!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of "Lightness = 1" or "Darkness =2".\nFor other values, the last step of a "Multiple scale Retinex" algorithm (similar to "local contrast") is applied. These 2 cursors, associated with "Strength" allow you to make adjustments upstream of local contrast -!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the "Restored data" values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. !TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. !TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. !TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. @@ -3817,29 +3779,28 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. !TP_LOCALLAB_SATUR;Saturation !TP_LOCALLAB_SATURV;Saturation (s) -!TP_LOCALLAB_SAVREST;Save - Restore Current Image !TP_LOCALLAB_SCALEGR;Scale !TP_LOCALLAB_SCALERETI;Scale !TP_LOCALLAB_SCALTM;Scale !TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) -!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if DeltaE Image Mask is enabled.\nLow values avoid retouching selected area +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. !TP_LOCALLAB_SENSI;Scope !TP_LOCALLAB_SENSIEXCLU;Scope -!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded -!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the deltaE of the mask itself by using 'Scope (deltaE image mask)' in 'Settings' > ‘Mask and Merge’ -!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. !TP_LOCALLAB_SETTINGS;Settings !TP_LOCALLAB_SH1;Shadows Highlights !TP_LOCALLAB_SH2;Equalizer !TP_LOCALLAB_SHADEX;Shadows !TP_LOCALLAB_SHADEXCOMP;Shadow compression !TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer -!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm -!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. !TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. !TP_LOCALLAB_SHAMASKCOL;Shadows !TP_LOCALLAB_SHAPETYPE;RT-spot shape -!TP_LOCALLAB_SHAPE_TOOLTIP;”Ellipse” is the normal mode.\n “Rectangle” can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. !TP_LOCALLAB_SHARAMOUNT;Amount !TP_LOCALLAB_SHARBLUR;Blur radius !TP_LOCALLAB_SHARDAMPING;Damping @@ -3849,7 +3810,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_SHARP_TOOLNAME;Sharpening !TP_LOCALLAB_SHARRADIUS;Radius !TP_LOCALLAB_SHORTC;Short Curves 'L' Mask -!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7 +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. !TP_LOCALLAB_SHOWC;Mask and modifications !TP_LOCALLAB_SHOWC1;Merge file !TP_LOCALLAB_SHOWCB;Mask and modifications @@ -3859,12 +3820,12 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) !TP_LOCALLAB_SHOWLC;Mask and modifications !TP_LOCALLAB_SHOWMASK;Show mask -!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the "Spot structure" cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. !TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. !TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise !TP_LOCALLAB_SHOWMASKTYP2;Denoise -!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise -!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with ‘Mask and modifications’.\nIf ‘Blur and noise’ is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for ‘Blur and noise’.\nIf ‘Blur and noise + Denoise’ is selected, the mask is shared. Note that in this case, the Scope sliders for both ‘Blur and noise’ and Denoise will be active so it is advisable to use the option ‘Show modifications with mask’ when making any adjustments. +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. !TP_LOCALLAB_SHOWMNONE;Show modified image !TP_LOCALLAB_SHOWMODIF;Show modified areas without mask !TP_LOCALLAB_SHOWMODIF2;Show modified areas @@ -3890,9 +3851,8 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev !TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) !TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. -!TP_LOCALLAB_SIM;Simple !TP_LOCALLAB_SLOMASKCOL;Slope -!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying ‘L’ to avoid any discontinuities. +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. !TP_LOCALLAB_SLOSH;Slope !TP_LOCALLAB_SOFT;Soft Light & Original Retinex !TP_LOCALLAB_SOFTM;Soft Light @@ -3900,13 +3860,12 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_SOFTRADIUSCOL;Soft radius !TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. !TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts -!TP_LOCALLAB_SOFTRETI_TOOLTIP;Take into account deltaE to improve Transmission map !TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex !TP_LOCALLAB_SOURCE_ABS;Absolute luminance !TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) !TP_LOCALLAB_SPECCASE;Specific cases !TP_LOCALLAB_SPECIAL;Special use of RGB curves -!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. ‘Scope’, masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. !TP_LOCALLAB_SPOTNAME;New Spot !TP_LOCALLAB_STD;Standard !TP_LOCALLAB_STR;Strength @@ -3914,16 +3873,15 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_STREN;Compression strength !TP_LOCALLAB_STRENG;Strength !TP_LOCALLAB_STRENGR;Strength -!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with "strength", but you can also use the "scope" function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). !TP_LOCALLAB_STRENGTH;Noise !TP_LOCALLAB_STRGRID;Strength -!TP_LOCALLAB_STRRETI_TOOLTIP;if Strength Retinex < 0.2 only Dehaze is enabled.\nif Strength Retinex >= 0.1 Dehaze is in luminance mode. !TP_LOCALLAB_STRUC;Structure !TP_LOCALLAB_STRUCCOL;Spot structure !TP_LOCALLAB_STRUCCOL1;Spot structure -!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate ‘Mask and modifications’ > ‘Show spot structure’ (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and ‘Local contrast’ (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either ‘Show modified image’ or ‘Show modified areas with mask’. +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. !TP_LOCALLAB_STRUMASKCOL;Structure mask strength -!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise") and mask(Color & Light). +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). !TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! !TP_LOCALLAB_STYPE;Shape method !TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. @@ -3935,55 +3893,53 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_THRESRETI;Threshold !TP_LOCALLAB_THRESWAV;Balance threshold !TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 -!TP_LOCALLAB_TLABEL2;TM Effective Tm=%1 TM=%2 !TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. !TP_LOCALLAB_TM;Tone Mapping !TP_LOCALLAB_TM_MASK;Use transmission map -!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an "edge".\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. !TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. !TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. !TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. -!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between "local" and "global" contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. !TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping !TP_LOCALLAB_TOOLCOL;Structure mask as tool -!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. !TP_LOCALLAB_TOOLMASK;Mask Tools !TP_LOCALLAB_TOOLMASK_2;Wavelets -!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox ‘Structure mask as tool’ checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the ‘Structure mask’ behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. !TP_LOCALLAB_TRANSIT;Transition Gradient !TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY -!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. !TP_LOCALLAB_TRANSITVALUE;Transition value !TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) -!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light) -!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the "radius" +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. !TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain !TP_LOCALLAB_TRANSMISSIONMAP;Transmission map -!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. !TP_LOCALLAB_USEMASK;Laplacian !TP_LOCALLAB_VART;Variance (contrast) !TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool !TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. !TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool !TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. -!TP_LOCALLAB_WAMASKCOL;Mask Wavelet level !TP_LOCALLAB_WARM;Warm/Cool & Color artifacts !TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. !TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). !TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. !TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. -!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;“Merge chroma” is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. -!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;“Merge chroma” is used to select the intensity of the desired effect on chrominance. -!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;“Merge luma” is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. -!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;“Merge luma” is used to select the intensity of the desired effect on luminance. -!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;‘Chroma levels’: adjusts the “a” and “b” components of Lab* as a proportion of the luminance value. -!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low ‘Attenuation response’ value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. !TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. !TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. !TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. !TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. !TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. -!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;‘Merge only with original image’, prevents the ‘Wavelet Pyramid’ settings from interfering with ‘Clarity’ and ‘Sharp mask’. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. !TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. !TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. !TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. @@ -3993,7 +3949,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. !TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. !TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. -!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the ‘Edge sharpness’ tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. !TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. !TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. !TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. @@ -4002,22 +3958,19 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCALLAB_WAVCOMP;Compression by level !TP_LOCALLAB_WAVCOMPRE;Compression by level !TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. -!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. !TP_LOCALLAB_WAVCON;Contrast by level !TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. !TP_LOCALLAB_WAVDEN;Luminance denoise !TP_LOCALLAB_WAVE;Wavelets !TP_LOCALLAB_WAVEDG;Local contrast !TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. -!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in ‘Local contrast’ (by wavelet level). -!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. -!TP_LOCALLAB_WAVHIGH;Wavelet high +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. !TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. !TP_LOCALLAB_WAVLEV;Blur by level -!TP_LOCALLAB_WAVLOW;Wavelet low !TP_LOCALLAB_WAVMASK;Local contrast -!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings...) -!TP_LOCALLAB_WAVMED;Wavelet normal +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). !TP_LOCALLAB_WEDIANHI;Median Hi !TP_LOCALLAB_WHITE_EV;White Ev !TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments @@ -4026,7 +3979,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_LOCAL_HEIGHT_T;Top !TP_LOCAL_WIDTH;Right !TP_LOCAL_WIDTH_L;Left -!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light.\n +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor !TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length !TP_PERSPECTIVE_CAMERA_FRAME;Correction @@ -4064,10 +4017,10 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_SPOT_COUNTLABEL;%1 point(s) !TP_SPOT_DEFAULT_SIZE;Default spot size !TP_SPOT_ENTRYCHANGED;Point changed -!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the "feather" circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. !TP_SPOT_LABEL;Spot Removal !TP_WAVELET_BALCHROM;Equalizer Color -!TP_WAVELET_BALLUM;Denoise equalizer White-Black +!TP_WAVELET_BALLUM;Denoise equalizer White-Black !TP_WAVELET_BL;Blur levels !TP_WAVELET_BLCURVE;Blur by levels !TP_WAVELET_BLURFRAME;Blur @@ -4081,42 +4034,33 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_WAVELET_CLARI;Sharp-mask and Clarity !TP_WAVELET_COMPEXPERT;Advanced !TP_WAVELET_COMPLEXLAB;Complexity -!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. !TP_WAVELET_COMPNORMAL;Standard !TP_WAVELET_CONTFRAME;Contrast - Compression -!TP_WAVELET_CONTRASTEDIT;Finer - Coarser levels -!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300% +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. !TP_WAVELET_DAUBLOCAL;Wavelet Edge performance !TP_WAVELET_DEN5THR;Guided threshold -!TP_WAVELET_DEN12LOW;1 2 Low -!TP_WAVELET_DEN12PLUS;1 2 High -!TP_WAVELET_DEN14LOW;1 4 Low -!TP_WAVELET_DEN14PLUS;1 4 High -!TP_WAVELET_DENCONTRAST;Local contrast Equalizer !TP_WAVELET_DENCURV;Curve -!TP_WAVELET_DENEQUAL;1 2 3 4 Equal -!TP_WAVELET_DENH;Threshold !TP_WAVELET_DENL;Correction structure !TP_WAVELET_DENLH;Guided threshold levels 1-4 -!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. !TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. !TP_WAVELET_DENOISE;Guide curve based on Local contrast !TP_WAVELET_DENOISEGUID;Guided threshold based on hue !TP_WAVELET_DENOISEH;High levels Curve Local contrast !TP_WAVELET_DENOISEHUE;Denoise hue equalizer !TP_WAVELET_DENQUA;Mode -!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. !TP_WAVELET_DENSLI;Slider !TP_WAVELET_DENSLILAB;Method -!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter -!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. !TP_WAVELET_DETEND;Details !TP_WAVELET_DIRFRAME;Directional contrast !TP_WAVELET_EDEFFECT;Attenuation response -!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. !TP_WAVELET_FINCFRAME;Final local contrast -!TP_WAVELET_FINCOAR_TOOLTIP;The left (positive) part of the curve acts on the finer levels (increase).\nThe 2 points on the abscissa represent the respective action limits of finer and coarser levels 5 and 6 (default).\nThe right (negative) part of the curve acts on the coarser levels (increase).\nAvoid moving the left part of the curve with negative values. Avoid moving the right part of the curve with positives values -!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. !TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) !TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 !TP_WAVELET_LEVDEN;Level 5-6 denoise @@ -4125,7 +4069,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_WAVELET_LEVELSIGM;Radius !TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold !TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 -!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. !TP_WAVELET_MERGEC;Merge chroma !TP_WAVELET_MERGEL;Merge luma !TP_WAVELET_MIXCONTRAST;Reference @@ -4139,30 +4083,27 @@ ZOOMPANEL_ZOOMOUT;Zoom Ud\nGenvej: - !TP_WAVELET_PROTAB;Protection !TP_WAVELET_QUAAGRES;Aggressive !TP_WAVELET_QUACONSER;Conservative -!TP_WAVELET_QUANONE;Off !TP_WAVELET_RADIUS;Radius shadows - highlight !TP_WAVELET_RANGEAB;Range a and b % !TP_WAVELET_RESBLUR;Blur luminance !TP_WAVELET_RESBLURC;Blur chroma -!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500% +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. !TP_WAVELET_SHA;Sharp mask !TP_WAVELET_SHFRAME;Shadows/Highlights !TP_WAVELET_SHOWMASK;Show wavelet 'mask' !TP_WAVELET_SIGM;Radius !TP_WAVELET_SIGMA;Attenuation response !TP_WAVELET_SIGMAFIN;Attenuation response -!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. !TP_WAVELET_SOFTRAD;Soft radius !TP_WAVELET_STREND;Strength !TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. !TP_WAVELET_THREND;Local contrast threshold -!TP_WAVELET_THRESWAV;Balance threshold !TP_WAVELET_TMEDGS;Edge stopping !TP_WAVELET_TMSCALE;Scale !TP_WAVELET_TONFRAME;Excluded colors !TP_WAVELET_USH;None !TP_WAVELET_USHARP;Clarity method -!TP_WAVELET_USHARP_TOOLTIP;Origin : the source file is the file before Wavelet.\nWavelet : the source file is the file including wavelet threatment !TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. !TP_WAVELET_WAVLOWTHR;Low contrast threshold !TP_WAVELET_WAVOFFSET;Offset diff --git a/rtdata/languages/Deutsch b/rtdata/languages/Deutsch index 5d73a3982..b447fd075 100644 --- a/rtdata/languages/Deutsch +++ b/rtdata/languages/Deutsch @@ -1,4 +1,6 @@ +#01 Developers should add translations to this file and then run the 'generateTranslationDiffs' Bash script to update other locales. #01 keenonkites; Aktualisierte Version für 2.3 beta2 +#02 Translators please append a comment here with the current date and your name(s) as used in the RawTherapee forum or GitHub page, e.g.: #02 phberlin; basiert auf keenonkites' Erstübersetzung #03 2007-12-20 #04 2007-12-22 @@ -85,10 +87,8 @@ #84 06.10.2019 Erweiterung (TooWaBoo) RT 5.7 #84 18.07.2019 Erweiterung (TooWaBoo) RT 5.6 #85 29.07.2022 Erweiterung (marter, mozzihh) RT 5.9 - -#01 Developers should add translations to this file and then run the 'generateTranslationDiffs' Bash script to update other locales. -#02 Translators please append a comment here with the current date and your name(s) as used in the RawTherapee forum or GitHub page, e.g.: #2022-07, Version RT 5.9 (marter, mozzihh) + ABOUT_TAB_BUILD;Version ABOUT_TAB_CREDITS;Danksagungen ABOUT_TAB_LICENSE;Lizenz @@ -1373,9 +1373,6 @@ HISTORY_MSG_1061;(Lokal - CIECAM)\nSzenebasierte Bedingungen\nAbsolute Luminanz HISTORY_MSG_1062;(Lokal - CIECAM)\nSzenebasierte Bedingungen\nUmgebung HISTORY_MSG_1063;(Lokal - CIECAM)\nCAM16 - Farbe\nSättigung HISTORY_MSG_1064;(Lokal - CIECAM)\nCAM16 - Farbe\nChroma -HISTORY_MSG_1062;(Lokal - CIECAM)\nHelligkeit -HISTORY_MSG_1063;(Lokal - CIECAM)\nHelligkeit -HISTORY_MSG_1064;(Lokal - CIECAM)\nSchwellenwert HISTORY_MSG_1065;(Lokal - CIECAM)\nCAM16 - Beleuchtung\nHelligkeit (J) HISTORY_MSG_1066;(Lokal - CIECAM)\nCAM16 - Beleuchtung\nHelligkeit (Q) HISTORY_MSG_1067;(Lokal - CIECAM)\nCAM16 - Kontrast\nKontrast (J) @@ -1410,7 +1407,6 @@ HISTORY_MSG_1095;(Lokal - CIECAM)\nTonwertbreite Jz Lichter HISTORY_MSG_1096;(Lokal - CIECAM)\nJz Schatten HISTORY_MSG_1097;(Lokal - CIECAM)\nTonwertbreite Jz Schatten HISTORY_MSG_1098;(Lokal - CIECAM)\nJz Radius -//HISTORY_MSG_1099;(Lokal) - Hz(Hz)-Kurve HISTORY_MSG_1099;(Lokal - CIECAM)\nJz Cz Hz\nKurve Cz(Hz) HISTORY_MSG_1100;(Lokal - CIECAM)\nJz Zuordnung\nReferenz 100 HISTORY_MSG_1101;(Lokal - CIECAM)\nJz Zuordnung\nPQ Peak Luminanz @@ -1502,25 +1498,25 @@ HISTORY_MSG_FILMNEGATIVE_REF_SPOT;(Farbe - Negativfilm)\nReferenz Eingabe HISTORY_MSG_FILMNEGATIVE_VALUES;(Farbe - Negativfilm)\nWerte HISTORY_MSG_HISTMATCHING;(Belichtung)\nAuto-Tonwertkurve HISTORY_MSG_HLBL;Farbübertragung - Unschärfe +HISTORY_MSG_ICL_LABGRIDCIEXY;CIE xy +HISTORY_MSG_ICM_AINTENT;(Farbe - Farbmanagement)\nAbstraktes Profil Ziel +HISTORY_MSG_ICM_BLUX;(Farbe - Farbmanagement)\nAbstraktes Profil\nPrimär Blau X +HISTORY_MSG_ICM_BLUY;(Farbe - Farbmanagement)\nAbstraktes Profil\nPrimär Blau Y +HISTORY_MSG_ICM_FBW;(Farbe - Farbmanagement)\nAbstraktes Profil\nSchwarz-Weiß +HISTORY_MSG_ICM_GREX;(Farbe - Farbmanagement)\nAbstraktes Profil\nPrimär Grün X +HISTORY_MSG_ICM_GREY;(Farbe - Farbmanagement)\nAbstraktes Profil\nPrimär Grün Y HISTORY_MSG_ICM_OUTPUT_PRIMARIES;(Farbe - Farbmanagement)\nAusgabeprofil\nVorlagen HISTORY_MSG_ICM_OUTPUT_TEMP;(Farbe - Farbmanagement)\nAusgabeprofil\nIccV4-Illuminant D HISTORY_MSG_ICM_OUTPUT_TYPE;(Farbe - Farbmanagement)\nAusgabeprofil\nTyp -HISTORY_MSG_ICM_WORKING_GAMMA;(Farbe - Farbmanagement)\nAbstraktes Profil\nGamma Farbtonkennlinie -HISTORY_MSG_ICM_WORKING_SLOPE;(Farbe - Farbmanagement)\nAbstraktes Profil\nSteigung Farbtonkennlinie -HISTORY_MSG_ICM_WORKING_TRC_METHOD;(Farbe - Farbmanagement)\nAbstraktes Profil\nFarbtonkennlinie -HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;(Farbe - Farbmanagement)\nAbstraktes Profil\nBeleuchtung -HISTORY_MSG_ICM_WORKING_PRIM_METHOD;(Farbe - Farbmanagement)\nAbstraktes Profil\nZielvorwahl +HISTORY_MSG_ICM_PRESER;(Farbe - Farbmanagement)\nAbstraktes Profil\nPastelltöne erhalten HISTORY_MSG_ICM_REDX;(Farbe - Farbmanagement)\nAbstraktes Profil\nPrimär Rot X HISTORY_MSG_ICM_REDY;(Farbe - Farbmanagement)\nAbstraktes Profil\nPrimär Rot Y -HISTORY_MSG_ICM_GREX;(Farbe - Farbmanagement)\nAbstraktes Profil\nPrimär Grün X -HISTORY_MSG_ICM_GREY;(Farbe - Farbmanagement)\nAbstraktes Profil\nPrimär Grün Y -HISTORY_MSG_ICM_BLUX;(Farbe - Farbmanagement)\nAbstraktes Profil\nPrimär Blau X -HISTORY_MSG_ICM_BLUY;(Farbe - Farbmanagement)\nAbstraktes Profil\nPrimär Blau Y -HISTORY_MSG_ICL_LABGRIDCIEXY;CIE xy -HISTORY_MSG_ICM_AINTENT;(Farbe - Farbmanagement)\nAbstraktes Profil Ziel +HISTORY_MSG_ICM_WORKING_GAMMA;(Farbe - Farbmanagement)\nAbstraktes Profil\nGamma Farbtonkennlinie +HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;(Farbe - Farbmanagement)\nAbstraktes Profil\nBeleuchtung +HISTORY_MSG_ICM_WORKING_PRIM_METHOD;(Farbe - Farbmanagement)\nAbstraktes Profil\nZielvorwahl +HISTORY_MSG_ICM_WORKING_SLOPE;(Farbe - Farbmanagement)\nAbstraktes Profil\nSteigung Farbtonkennlinie +HISTORY_MSG_ICM_WORKING_TRC_METHOD;(Farbe - Farbmanagement)\nAbstraktes Profil\nFarbtonkennlinie HISTORY_MSG_ILLUM;Beleuchtung -HISTORY_MSG_ICM_FBW;(Farbe - Farbmanagement)\nAbstraktes Profil\nSchwarz-Weiß -HISTORY_MSG_ICM_PRESER;(Farbe - Farbmanagement)\nAbstraktes Profil\nPastelltöne erhalten HISTORY_MSG_LOCALCONTRAST_AMOUNT;(Details - Lokaler Kontrast)\nIntensität HISTORY_MSG_LOCALCONTRAST_DARKNESS;(Details - Lokaler Kontrast)\nDunkle Bereiche HISTORY_MSG_LOCALCONTRAST_ENABLED;(Details - Lokaler Kontrast) @@ -1575,9 +1571,9 @@ HISTORY_MSG_TRANS_METHOD;(Transformieren - Objektivkorrektur)\nMethode HISTORY_MSG_WAVBALCHROM;(Erweitert - Wavelet)\nRauschreduzierung\nFarb-Equalizer HISTORY_MSG_WAVBALLUM;(Erweitert - Wavelet)\nRauschreduzierung\nEqualizer Luminanz HISTORY_MSG_WAVBL;(Erweitert - Wavelet)\nUnschärfeebenen +HISTORY_MSG_WAVCHR;(Erweitert - Wavelet)\nUnschärfeebenen\nChroma-Unschärfe HISTORY_MSG_WAVCHROMCO;(Erweitert - Wavelet)\nRauschreduzierung\nChrominanz grob HISTORY_MSG_WAVCHROMFI;(Erweitert - Wavelet)\nRauschreduzierung\nChrominanz fein -HISTORY_MSG_WAVCHR;(Erweitert - Wavelet)\nUnschärfeebenen\nChroma-Unschärfe HISTORY_MSG_WAVCLARI;(Erweitert - Wavelet)\nSchärfemaske und Klarheit HISTORY_MSG_WAVDENLH;(Erweitert - Wavelet)\nRauschreduzierung\nEbenen 5-6 HISTORY_MSG_WAVDENMET;(Erweitert - Wavelet)\nLokaler Equalizer @@ -1587,10 +1583,10 @@ HISTORY_MSG_WAVDETEND;(Erweitert - Wavelet)\nEndretusche - finales Glätten\nDet HISTORY_MSG_WAVEDGS;(Erweitert - Wavelet)\nRestbild - Kompression\nKantenschutz HISTORY_MSG_WAVGUIDH;(Erweitert - Wavelet)\nEndretusche - finales Glätten\nEqualizer Farbton HISTORY_MSG_WAVHUE;(Erweitert - Wavelet)\nEqualizer Farbton -HISTORY_MSG_WAVLEVDEN;(Erweitert - Wavelet)\nKontrast\nSchwellenwert hoher Kontrast -HISTORY_MSG_WAVLEVSIGM;(Erweitert - Wavelet)\nRauschreduzierung\nRadius HISTORY_MSG_WAVLABGRID_VALUE;(Erweitert - Wavelet)\nTönung\nAusgeschlossene Farben +HISTORY_MSG_WAVLEVDEN;(Erweitert - Wavelet)\nKontrast\nSchwellenwert hoher Kontrast HISTORY_MSG_WAVLEVELSIGM;(Erweitert - Wavelet)\nRauschreduzierung\nRadius +HISTORY_MSG_WAVLEVSIGM;(Erweitert - Wavelet)\nRauschreduzierung\nRadius HISTORY_MSG_WAVLIMDEN;(Erweitert - Wavelet)\nRauschreduzierung\nInteraktion der Ebenen 5-6 mit 1-4 HISTORY_MSG_WAVLOWTHR;(Erweitert - Wavelet)\nKontrast\nSchwellenwert niedriger Kontrast HISTORY_MSG_WAVMERGEC;(Erweitert - Wavelet)\nSchärfemaske und Klarheit\nChroma zusammenführen @@ -1953,13 +1949,13 @@ PREFERENCES_DIRSELECTDLG;Wähle das Bild-Verzeichnis beim Programmstart... PREFERENCES_DIRSOFTWARE;Installationsverzeichnis PREFERENCES_EDITORCMDLINE;Benutzerdefinierte Befehlszeile PREFERENCES_EDITORLAYOUT;Editor-Layout -PREFERENCES_EXTERNALEDITOR;Externer Editor +PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass Ausgabeprofil PREFERENCES_EXTEDITOR_DIR;Ausgabeverzeichnis -PREFERENCES_EXTEDITOR_DIR_TEMP;Temp-Ordner Betriebssystem PREFERENCES_EXTEDITOR_DIR_CURRENT;Derselbe Ordner wie Bild PREFERENCES_EXTEDITOR_DIR_CUSTOM;Benutzerdefiniert +PREFERENCES_EXTEDITOR_DIR_TEMP;Temp-Ordner Betriebssystem PREFERENCES_EXTEDITOR_FLOAT32;Ausgabe in 32-bit (float) TIFF -PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass Ausgabeprofil +PREFERENCES_EXTERNALEDITOR;Externer Editor PREFERENCES_FBROWSEROPTS;Bildinformationen und Miniaturbilder PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Einzeilige Toolbar PREFERENCES_FLATFIELDFOUND;Gefunden @@ -2151,6 +2147,12 @@ SAVEDLG_WARNFILENAME;Die Datei wird gespeichert als SHCSELECTOR_TOOLTIP;Um die 3 Regler zurückzusetzen, rechte Maustaste klicken. SOFTPROOF_GAMUTCHECK_TOOLTIP;Markiert Pixel, deren Farbe außerhalb des Farbumfangs liegen in Abhängigkeit des:\n- Druckerprofils, wenn eines eingestellt und Soft-Proofing aktiviert ist.\n- Ausgabeprofils, wenn ein Druckerprofil nicht eingestellt und Soft-Proofing aktiviert ist.\n- Monitorprofils, wenn Soft-Proofing deaktiviert ist. SOFTPROOF_TOOLTIP;Soft-Proofing simuliert das Aussehen des Bildes:\n- für den Druck, wenn ein Druckerprofil unter Einstellungen > Farbmanagement eingestellt ist.\n- wenn es auf einem Bildschirm dargestellt wird, der das aktuelle Ausgabeprofil verwendet und kein Druckerprofil eingestellt ist. +TC_PRIM_BLUX;Bx +TC_PRIM_BLUY;By +TC_PRIM_GREX;Gx +TC_PRIM_GREY;Gy +TC_PRIM_REDX;Rx +TC_PRIM_REDY;Ry THRESHOLDSELECTOR_B;Unten THRESHOLDSELECTOR_BL;Unten-Links THRESHOLDSELECTOR_BR;Unten-Rechts @@ -2250,9 +2252,9 @@ TP_COLORAPP_BADPIXSL_TOOLTIP;Unterdrückt Hot-/Dead-Pixel (hell gefärbt).\n0 = TP_COLORAPP_BRIGHT;Helligkeit (Q) TP_COLORAPP_BRIGHT_TOOLTIP;Helligkeit in CIECAM02/16 berücksichtigt die Weißintensität und unterscheidet sich von L*a*b* und RGB-Helligkeit. TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;Bei manueller Einstellung werden Werte über 65 empfohlen. +TP_COLORAPP_CATCLASSIC;Klassisch TP_COLORAPP_CATMET_TOOLTIP;Klassisch - traditionelle CIECAM-Berechnung. Die Transformationen der chromatischen Adaption werden separat auf 'Szenenbedingungen' und 'Grundlichtart' einerseits und auf 'Grundlichtart' und 'Betrachtungsbedingungen' andererseits angewandt.\n\nSymmetrisch - Die chromatische Anpassung basiert auf dem Weißabgleich. Die Einstellungen 'Szenenbedingungen', 'Bildeinstellungen' und 'Betrachtungsbedingungen' werden neutralisiert.\n\nGemischt - Wie die Option 'Klassisch', aber in diesem Fall basiert die chromatische Anpassung auf dem Weißabgleich. TP_COLORAPP_CATMOD;Modus CAT02/16 -TP_COLORAPP_CATCLASSIC;Klassisch TP_COLORAPP_CATSYMGEN;Automatisch Symmetrisch TP_COLORAPP_CATSYMSPE;Gemischt TP_COLORAPP_CHROMA;Buntheit (H) @@ -2299,12 +2301,12 @@ TP_COLORAPP_LABEL_VIEWING;Betrachtungsbedingungen TP_COLORAPP_LIGHT;Helligkeit (J) TP_COLORAPP_LIGHT_TOOLTIP;Helligkeit in CIECAM02/16 unterscheidet sich von L*a*b* und RGB Helligkeit. TP_COLORAPP_MEANLUMINANCE;Mittlere Leuchtdichte (Yb%) -TP_COLORAPP_MODEL;Weißpunktmodell -TP_COLORAPP_MODEL_TOOLTIP;Weißabgleich [RT] + [Ausgabe]:\nRTs Weißabgleich wird für die Szene verwendet,\nCIECAM02/16 auf D50 gesetzt und der Weißabgleich\ndes Ausgabegerätes kann unter:\nEinstellungen > Farb-Management\neingestellt werden.\n\nWeißabgleich [RT+CAT02/16] + [Ausgabe]:\nRTs Weißabgleich wird für CAT02 verwendet und\nder Weißabgleich des Ausgabegerätes kann unter\nEinstellungen > Farb-Management\neingestellt werden. -TP_COLORAPP_MODELCAT;CAM Modell -TP_COLORAPP_MODELCAT_TOOLTIP;Ermöglicht die Auswahl zwischen CIECAM02 oder CIECAM16.\nCIECAM02 ist manchmal genauer.\nCIECAM16 sollte weniger Artefakte erzeugen. TP_COLORAPP_MOD02;CIECAM02 TP_COLORAPP_MOD16;CIECAM16 +TP_COLORAPP_MODEL;Weißpunktmodell +TP_COLORAPP_MODELCAT;CAM Modell +TP_COLORAPP_MODELCAT_TOOLTIP;Ermöglicht die Auswahl zwischen CIECAM02 oder CIECAM16.\nCIECAM02 ist manchmal genauer.\nCIECAM16 sollte weniger Artefakte erzeugen. +TP_COLORAPP_MODEL_TOOLTIP;Weißabgleich [RT] + [Ausgabe]:\nRTs Weißabgleich wird für die Szene verwendet,\nCIECAM02/16 auf D50 gesetzt und der Weißabgleich\ndes Ausgabegerätes kann unter:\nEinstellungen > Farb-Management\neingestellt werden.\n\nWeißabgleich [RT+CAT02/16] + [Ausgabe]:\nRTs Weißabgleich wird für CAT02 verwendet und\nder Weißabgleich des Ausgabegerätes kann unter\nEinstellungen > Farb-Management\neingestellt werden. TP_COLORAPP_NEUTRAL;Zurücksetzen TP_COLORAPP_NEUTRAL_TOOLTIP;Setzt alle CIECAM02-Parameter auf Vorgabewerte zurück. TP_COLORAPP_RSTPRO;Hautfarbtöne schützen @@ -2536,9 +2538,6 @@ TP_FILMNEGATIVE_COLORSPACE;Farbraum TP_FILMNEGATIVE_COLORSPACE_INPUT;Eingangsfarbraum TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Wählen Sie den Farbraum aus, der verwendet werden soll, um die Negativ-Umkehrung durchzuführen:\nEingangsfarbraum: Führt die Umkehrung durch, bevor das Eingangsprofil angewendet wird, wie in den vorherigen Versionen von RT.\nArbeitsfarbraum< /b>: Führt die Umkehrung nach dem Eingabeprofil durch, wobei das aktuell ausgewählte Arbeitsprofil angewandt wird. TP_FILMNEGATIVE_COLORSPACE_WORKING;Arbeitsfarbraum -TP_FILMNEGATIVE_REF_LABEL;Eingang RGB: %1 -TP_FILMNEGATIVE_REF_PICK;Farbwähler -TP_FILMNEGATIVE_REF_TOOLTIP;Auswahl eines Graupunktes, um den Weißabgleich für das Positivbild zu setzen. TP_FILMNEGATIVE_GREEN;Bezugsexponent TP_FILMNEGATIVE_GREENBALANCE;Balance Magenta/Grün TP_FILMNEGATIVE_GUESS_TOOLTIP;Setzt automatisch die Rot- und Blau-Werte, indem mit der Pipette zwei Punkte ohne Farbinformation im Originalbild genommen werden. Diese Punkte sollten in der Helligkeit unterschiedlich sein. Der Weißabgleich sollte erst danach vorgenommen werden. @@ -2546,6 +2545,9 @@ TP_FILMNEGATIVE_LABEL;Negativfilm TP_FILMNEGATIVE_OUT_LEVEL;Ausgabestärke TP_FILMNEGATIVE_PICK;Neutrale Punkte anwählen TP_FILMNEGATIVE_RED;Rotverhältnis +TP_FILMNEGATIVE_REF_LABEL;Eingang RGB: %1 +TP_FILMNEGATIVE_REF_PICK;Farbwähler +TP_FILMNEGATIVE_REF_TOOLTIP;Auswahl eines Graupunktes, um den Weißabgleich für das Positivbild zu setzen. TP_FILMSIMULATION_LABEL;Filmsimulation TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee sucht nach Hald-CLUT-Bildern, die für die Filmsimulation benötigt werden, in einem Ordner, der zu viel Zeit zum Laden benötigt.\nGehen Sie zu\n< Einstellungen > Bildbearbeitung > Filmsimulation >\nund prüfen Sie, welcher Order benutzt wird. Wählen Sie den Ordner aus, der nur die Hald-CLUT-Bilder beinhaltet oder einen leeren Ordner, wenn Sie die Filmsimulation nicht verwenden möchten.\n\nWeitere Informationen über die Filmsimulation finden Sie auf RawPedia.\n\nMöchten Sie die Suche beenden? TP_FILMSIMULATION_STRENGTH;Intensität @@ -2576,8 +2578,8 @@ TP_GRADIENT_STRENGTH_TOOLTIP;Filterstärke in Blendenstufen. TP_HLREC_BLEND;Überlagerung TP_HLREC_CIELAB;CIELab-Überlagerung TP_HLREC_COLOR;Farbübertragung -TP_HLREC_HLBLUR;Unschärfe TP_HLREC_ENA_TOOLTIP;Wird bei Verwendung der automatischen\nBelichtungskorrektur möglicherweise\naktiviert. +TP_HLREC_HLBLUR;Unschärfe TP_HLREC_LABEL;Lichter rekonstruieren TP_HLREC_LUMINANCE;Luminanz wiederherstellen TP_HLREC_METHOD;Methode: @@ -2616,9 +2618,10 @@ TP_ICM_NEUTRAL;Zurücksetzen TP_ICM_NOICM;Kein ICM: sRGB-Ausgabe TP_ICM_OUTPUTPROFILE;Ausgabeprofil TP_ICM_OUTPUTPROFILE_TOOLTIP;Standardmäßig sind alle RTv4- oder RTv2-Profile mit TRC - sRGB: g=2.4 s=12.92 voreingestellt.\n\nMit 'ICC Profile Creator' können Sie v4- oder v2-Profile mit den folgenden Auswahlmöglichkeiten erstellen:\n- Primär: Aces AP0, Aces AP1 , AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Benutzerdefiniert\n- TRC: BT709, sRGB, linear, Standard g=2,2, Standard g=1,8, Benutzerdefiniert\n- Lichtart: D41, D50, D55 , D60, D65, D80, stdA 2856K -TP_ICM_PRIMRED_TOOLTIP;Primäreinstellungen Rot:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 -TP_ICM_PRIMGRE_TOOLTIP;Primäreinstellungen Grün:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 TP_ICM_PRIMBLU_TOOLTIP;Primäreinstellungen Blau:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +TP_ICM_PRIMGRE_TOOLTIP;Primäreinstellungen Grün:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +TP_ICM_PRIMILLUM_TOOLTIP;Sie können ein Bild von seinem ursprünglichen Modus ('Arbeitsprofil') in einen anderen Modus ('Zielvorwahl') ändern. Wenn Sie einen anderen Farbmodus für ein Bild auswählen, ändern Sie die Farbwerte im Bild dauerhaft.\n\nDas Ändern der 'Primärfarben' ist ziemlich komplex und schwierig zu verwenden. Es erfordert viel Experimentieren.\nEs kann exotische Farbanpassungen als Primärfarben des Kanalmischers vornehmen.\nEs ermöglicht Ihnen, die Kamerakalibrierung mit 'Benutzerdefiniert (Schieberegler)' zu ändern. +TP_ICM_PRIMRED_TOOLTIP;Primäreinstellungen Rot:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 TP_ICM_PROFILEINTENT;Wiedergabe TP_ICM_REDFRAME;Benutzerdefinierte Voreinstellungen TP_ICM_SAVEREFERENCE;Referenzbild speichern @@ -2629,22 +2632,12 @@ TP_ICM_TONECURVE;Tonwertkurve TP_ICM_TONECURVE_TOOLTIP;Eingebettete DCP-Tonwertkurve verwenden.\nDie Einstellung ist nur verfügbar, wenn sie vom Eingangsfarbprofil unterstützt wird. TP_ICM_TRCFRAME;Abstraktes Profil TP_ICM_TRCFRAME_TOOLTIP;Auch bekannt als 'synthetisches' oder 'virtuelles' Profil, das am Ende der Verarbeitungspipeline (vor CIECAM) angewendet wird, sodass Sie benutzerdefinierte Bildeffekte erstellen können.\nSie können Änderungen vornehmen an:\n'Farbtonkennlinie': Ändert die Farbtöne des Bildes.\n'Beleuchtungsart': Ermöglicht Ihnen, die Profil-Primärfarben zu ändern, um sie an die Aufnahmebedingungen anzupassen.\n'Ziel-Primärfarben': Ermöglicht Ihnen, die Ziel-Primärfarben mit zwei Hauptanwendungen zu ändern - Kanalmischer und -kalibrierung.\nHinweis: Abstrakte Profile berücksichtigen die integrierten Arbeitsprofile, ohne sie zu ändern. Sie funktionieren nicht mit benutzerdefinierten Arbeitsprofilen. -TP_ICM_WORKING_CIEDIAG;CIE xy-Diagramm -TP_ICM_WORKINGPROFILE;Arbeitsfarbraum -TP_ICM_WORKING_PRESER;Pastelltöne erhalten -TP_ICM_WORKING_TRC;Farbtonkennlinie: -TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 -TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 -TP_ICM_WORKING_TRC_22;Adobe g=2.2 -TP_ICM_WORKING_TRC_18;ProPhoto g=1.8 -TP_ICM_WORKING_TRC_LIN;Linear g=1 -TP_ICM_WORKING_TRC_CUSTOM;Benutzerdefiniert -TP_ICM_WORKING_TRC_GAMMA;Gamma -TP_ICM_WORKING_TRC_NONE;Keine -TP_ICM_WORKING_TRC_SLOPE;Steigung TP_ICM_TRC_TOOLTIP;Ermöglicht Ihnen, die standardmäßige sRGB-'Farbtonkennlinie' in RT (g=2,4 s=12,92) zu ändern.\nDiese Farbtonkennlinie modifiziert die Farbtöne des Bildes. Die RGB- und Lab-Werte, das Histogramm und die Ausgabe (Bildschirm, TIF, JPG) werden geändert:\nGamma wirkt hauptsächlich auf helle Töne, Steigung wirkt hauptsächlich auf dunkle Töne.\nSie können ein beliebiges Paar von 'Gamma' und 'Steigung' (Werte >1) wählen, und der Algorithmus stellt sicher, dass zwischen den linearen und parabolischen Teilen der Kurve Kontinuität besteht.\nEine andere Auswahl als 'Keine' aktiviert die Menüs 'Lichtart' und 'Ziel-Primärfarben'. +TP_ICM_WORKINGPROFILE;Arbeitsfarbraum +TP_ICM_WORKING_CIEDIAG;CIE xy-Diagramm TP_ICM_WORKING_ILLU;Beleuchtung -TP_ICM_WORKING_ILLU_NONE;Standard +TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +TP_ICM_WORKING_ILLU_2000;Tungsten 2000K TP_ICM_WORKING_ILLU_D41;D41 TP_ICM_WORKING_ILLU_D50;D50 TP_ICM_WORKING_ILLU_D55;D55 @@ -2652,25 +2645,34 @@ TP_ICM_WORKING_ILLU_D60;D60 TP_ICM_WORKING_ILLU_D65;D65 TP_ICM_WORKING_ILLU_D80;D80 TP_ICM_WORKING_ILLU_D120;D120 +TP_ICM_WORKING_ILLU_NONE;Standard TP_ICM_WORKING_ILLU_STDA;Glühbirne Normlicht A 2875K -TP_ICM_WORKING_ILLU_2000;Tungsten 2000K -TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +TP_ICM_WORKING_PRESER;Pastelltöne erhalten TP_ICM_WORKING_PRIM;Zielvorwahl -TP_ICM_PRIMILLUM_TOOLTIP;Sie können ein Bild von seinem ursprünglichen Modus ('Arbeitsprofil') in einen anderen Modus ('Zielvorwahl') ändern. Wenn Sie einen anderen Farbmodus für ein Bild auswählen, ändern Sie die Farbwerte im Bild dauerhaft.\n\nDas Ändern der 'Primärfarben' ist ziemlich komplex und schwierig zu verwenden. Es erfordert viel Experimentieren.\nEs kann exotische Farbanpassungen als Primärfarben des Kanalmischers vornehmen.\nEs ermöglicht Ihnen, die Kamerakalibrierung mit 'Benutzerdefiniert (Schieberegler)' zu ändern. -TP_ICM_WORKING_PRIM_NONE;Standard -TP_ICM_WORKING_PRIM_SRGB;sRGB -TP_ICM_WORKING_PRIM_ADOB;Adobe RGB -TP_ICM_WORKING_PRIM_PROP;ProPhoto -TP_ICM_WORKING_PRIM_REC;Rec2020 -TP_ICM_WORKING_PRIM_ACE;ACESp1 -TP_ICM_WORKING_PRIM_WID;WideGamut +TP_ICM_WORKING_PRIMFRAME_TOOLTIP;Wenn 'Benutzerdefiniert CIE xy-Diagramm' in der Combobox 'Zielvorwahl' ausgewählt ist, können die Werte der 3 Primärfarben direkt im Diagramm geändert werden.\nBeachten Sie, dass in diesem Fall die Weißpunktposition im Diagramm nicht aktualisiert wird. TP_ICM_WORKING_PRIM_AC0;ACESp0 -TP_ICM_WORKING_PRIM_BRU;BruceRGB +TP_ICM_WORKING_PRIM_ACE;ACESp1 +TP_ICM_WORKING_PRIM_ADOB;Adobe RGB TP_ICM_WORKING_PRIM_BET;Beta RGB +TP_ICM_WORKING_PRIM_BRU;BruceRGB TP_ICM_WORKING_PRIM_BST;BestRGB TP_ICM_WORKING_PRIM_CUS;Benutzerdefiniert (Regler) TP_ICM_WORKING_PRIM_CUSGR;Benutzerdefiniert (CIE xy-Diagramm) -TP_ICM_WORKING_PRIMFRAME_TOOLTIP;Wenn 'Benutzerdefiniert CIE xy-Diagramm' in der Combobox 'Zielvorwahl' ausgewählt ist, können die Werte der 3 Primärfarben direkt im Diagramm geändert werden.\nBeachten Sie, dass in diesem Fall die Weißpunktposition im Diagramm nicht aktualisiert wird. +TP_ICM_WORKING_PRIM_NONE;Standard +TP_ICM_WORKING_PRIM_PROP;ProPhoto +TP_ICM_WORKING_PRIM_REC;Rec2020 +TP_ICM_WORKING_PRIM_SRGB;sRGB +TP_ICM_WORKING_PRIM_WID;WideGamut +TP_ICM_WORKING_TRC;Farbtonkennlinie: +TP_ICM_WORKING_TRC_18;ProPhoto g=1.8 +TP_ICM_WORKING_TRC_22;Adobe g=2.2 +TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 +TP_ICM_WORKING_TRC_CUSTOM;Benutzerdefiniert +TP_ICM_WORKING_TRC_GAMMA;Gamma +TP_ICM_WORKING_TRC_LIN;Linear g=1 +TP_ICM_WORKING_TRC_NONE;Keine +TP_ICM_WORKING_TRC_SLOPE;Steigung +TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 TP_ICM_WORKING_TRC_TOOLTIP;Auswahl der mitgelieferten Profile. TP_IMPULSEDENOISE_LABEL;Impulsrauschreduzierung TP_IMPULSEDENOISE_THRESH;Schwelle @@ -2743,9 +2745,9 @@ TP_LOCALLAB_AUTOGRAYCIE;Automatisch TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Berechnet automatisch die 'mittlere Luminanz' und 'absolute Luminanz'.\nFür Jz Cz Hz: automatische Berechnung von 'PU Anpassung', 'Schwarz-Ev' und 'Weiß-Ev'. TP_LOCALLAB_AVOID;vermeide Farbverschiebungen TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Passt Farben an den Arbeitsfarbraum an und wendet die Munsell-Korrektur an (Uniform Perceptual Lab).\nMunsell-Korrektur ist deaktiviert wenn Jz oder CAM16 angewandt wird. -TP_LOCALLAB_AVOIDRAD;Radius TP_LOCALLAB_AVOIDMUN;Nur Munsell-Korrektur TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell-Korrektur ist deaktiviert, wenn Jz or CAM16 angewandt wird +TP_LOCALLAB_AVOIDRAD;Radius TP_LOCALLAB_BALAN;ab-L Balance (ΔE) TP_LOCALLAB_BALANEXP;Laplace Balance TP_LOCALLAB_BALANH;C-H Balance (ΔE) @@ -2786,14 +2788,14 @@ TP_LOCALLAB_BUTTON_DUPL;Duplizieren TP_LOCALLAB_BUTTON_REN;Umbenennen TP_LOCALLAB_BUTTON_VIS;Ein-/Ausblenden TP_LOCALLAB_BWFORCE;Schwarz-Ev & Weiß-Ev verwenden -TP_LOCALLAB_CAM16_FRA;CAM16 Bildanpassungen TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Spitzenleuchtdichte) TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) angepasst an CAM16. Ermöglicht die Änderung der internen PQ-Funktion (normalerweise 10000 cd/m2 - Standard 100 cd/m2 - deaktiviert für 100 cd/m2).\nKann zur Anpassung an verschiedene Geräte und Bilder verwendet werden. +TP_LOCALLAB_CAM16_FRA;CAM16 Bildanpassungen TP_LOCALLAB_CAMMODE;CAM-Modell TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz TP_LOCALLAB_CAMMODE_CAM16;CAM 16 -TP_LOCALLAB_CAMMODE_ZCAM;nur ZCAM TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +TP_LOCALLAB_CAMMODE_ZCAM;nur ZCAM TP_LOCALLAB_CATAD;Chromatische Adaptation/Cat16 TP_LOCALLAB_CBDL;Detailebenenkontrast TP_LOCALLAB_CBDLCLARI_TOOLTIP;Verstärkt den lokalen Kontrast der Mitteltöne. @@ -2813,41 +2815,41 @@ TP_LOCALLAB_CHROMASKCOL;Chrominanz TP_LOCALLAB_CHROMASK_TOOLTIP;Ändert die Chrominanz der Maske, wenn eine existiert (d.h. C(C) oder LC(H) ist aktiviert). TP_LOCALLAB_CHROML;Chroma (C) TP_LOCALLAB_CHRRT;Chrominanz -TP_LOCALLAB_CIE_TOOLNAME;CIECAM (CAM16 & JzCzHz) TP_LOCALLAB_CIE;CIECAM (CAM16 & JzCzHz) TP_LOCALLAB_CIEC;CIECAM-Umgebungsparameter TP_LOCALLAB_CIECAMLOG_TOOLTIP;Dieses Modul basiert auf dem CIECAM-Farberscheinungsmodell, das entwickelt wurde, um das Sehen der menschlichen Farbwahrnehmung unter verschiedenen Lichtbedingungen zu simulieren.\nDer erste CIECAM-Prozess 'Szenebasierte Bedingungen' wird per LOG-Kodierung durchgeführt und verwendet 'Absolute Luminanz' zum Zeitpunkt der Aufnahme.\nDer zweite CIECAM-Prozess 'Bildkorrektur' wurde vereinfacht und nutzt nur 3 Variablen ('Lokaler Kontrast', 'Kontrast J', 'Sättigung s').\nDer dritte CIECAM-Prozess 'Anzeigebedingungen' passt die Ausgabe an das beabsichtigte Anzeigegerät (Monitor, TV, Projektor, Drucker, etc.) an, damit das chromatische und kontrastreiche Erscheinungsbild in der gesamten Anzeigeumgebung erhalten bleibt. +TP_LOCALLAB_CIECOLORFRA;Farbe +TP_LOCALLAB_CIECONTFRA;Kontrast +TP_LOCALLAB_CIELIGHTCONTFRA;Beleuchtung & Kontrast +TP_LOCALLAB_CIELIGHTFRA;Beleuchtung TP_LOCALLAB_CIEMODE;Werkzeugposition ändern TP_LOCALLAB_CIEMODE_COM;Standard TP_LOCALLAB_CIEMODE_DR;Dynamikbereich -TP_LOCALLAB_CIEMODE_TM;Tone-Mapping -TP_LOCALLAB_CIEMODE_WAV;Wavelet TP_LOCALLAB_CIEMODE_LOG;LOG-Kodierung +TP_LOCALLAB_CIEMODE_TM;Tone-Mapping TP_LOCALLAB_CIEMODE_TOOLTIP;Im Standardmodus wird CIECAM am Ende des Prozesses hinzugefügt. 'Maske und Anpassungen' und 'Wiederherstellung auf Luminanzmaske' stehen für 'CAM16 und JzCzHz' zur Verfügung.\nAuf Wunsch kann CIECAM in andere Werkzeuge (TM, Wavelet, Dynamik, LOG-Kodierung) integriert werden. Das Ergebnis dieser Werkzeuge wird sich von denen ohne CIECAM unterscheiden. In diesem Modus können auch 'Maske und Anpassungen' und 'Wiederherstellung auf Luminanzmaske' angewandt werden. +TP_LOCALLAB_CIEMODE_WAV;Wavelet TP_LOCALLAB_CIETOOLEXP;Kurven -TP_LOCALLAB_CIECOLORFRA;Farbe -TP_LOCALLAB_CIECONTFRA;Kontrast -TP_LOCALLAB_CIELIGHTFRA;Beleuchtung -TP_LOCALLAB_CIELIGHTCONTFRA;Beleuchtung & Kontrast +TP_LOCALLAB_CIE_TOOLNAME;CIECAM (CAM16 & JzCzHz) TP_LOCALLAB_CIRCRADIUS;Spot-Größe TP_LOCALLAB_CIRCRAD_TOOLTIP;Die Spot-Größe bestimmt die Referenzen des RT-Spots, die für die Formerkennung nützlich sind (Farbton, Luma, Chroma, Sobel).\nNiedrige Werte können für die Bearbeitung kleiner Flächen und Strukturen nützlich sein.\nHohe Werte können für die Behandlung von größeren Flächen oder auch Haut nützlich sein. TP_LOCALLAB_CLARICRES;Chroma zusammenführen TP_LOCALLAB_CLARIFRA;Klarheit u. Schärfemaske - Überlagern u. Abschwächen +TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 bis 4 (einschließlich): ‘Schärfemaske’ ist aktiviert\nLevel 5 und darüber: 'Klarheit' ist aktiviert. TP_LOCALLAB_CLARILRES;Luma zusammenführen TP_LOCALLAB_CLARISOFT;Radius -TP_LOCALLAB_CLARISOFT_TOOLTIP;Der Regler 'Radius' (Algorithmus des anpassbaren Filters) reduziert Lichthöfe und Unregelmäßigkeiten für die Klarheit, die Schärfemaske und für alle Pyramiden-Wavelet-Prozesse. Zum Deaktivieren setzen Sie den Schieberegler auf Null. TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;Der Regler ‘Radius’ (Algorithmus des anpassbaren Filters) reduziert Lichthöfe und Unregelmäßigkeiten für Klarheit, Schärfemaske und Wavelets Jz des lokalen Kontrastes. +TP_LOCALLAB_CLARISOFT_TOOLTIP;Der Regler 'Radius' (Algorithmus des anpassbaren Filters) reduziert Lichthöfe und Unregelmäßigkeiten für die Klarheit, die Schärfemaske und für alle Pyramiden-Wavelet-Prozesse. Zum Deaktivieren setzen Sie den Schieberegler auf Null. TP_LOCALLAB_CLARITYML;Klarheit TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 bis 4 (einschließlich): 'Schärfemaske' ist aktiviert\nLevel 5 und darüber: 'Klarheit' ist aktiviert.\nHilfreich bei 'Wavelet - Tonwertkorrektur' -TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 bis 4 (einschließlich): ‘Schärfemaske’ ist aktiviert\nLevel 5 und darüber: 'Klarheit' ist aktiviert. TP_LOCALLAB_CLIPTM;Wiederhergestellte Daten beschneiden TP_LOCALLAB_COFR;Farbe und Licht -TP_LOCALLAB_COLOR_CIE;Farbkurve TP_LOCALLAB_COLORDE;Vorschau Farbe - Intensität (ΔE) TP_LOCALLAB_COLORDEPREV_TOOLTIP;Die Schaltfläche 'Vorschau ΔE' funktioniert nur, wenn Sie eines (und nur eines) der Werkzeuge im Menü 'Werkzeug zum aktuellen Spot hinzufügen' aktiviert haben.\nUm eine Vorschau von ΔE mit mehreren aktivierten Werkzeugen anzuzeigen, verwenden Sie 'Maske und Anpassungen' - Vorschau ΔE. TP_LOCALLAB_COLORDE_TOOLTIP;Zeigt eine blaue Farbvorschau für die ΔE-Auswahl an, wenn negativ, und grün, wenn positiv.\n\nMaske und Anpassungen (geänderte Bereiche ohne Maske anzeigen): Zeigt tatsächliche Änderungen an, wenn sie positiv sind, erweiterte Änderungen (nur Luminanz) mit Blau und Gelb, wenn sie negativ sind. TP_LOCALLAB_COLORSCOPE;Bereich (Farbwerkzeuge) TP_LOCALLAB_COLORSCOPE_TOOLTIP;Regler für Farbe, Licht, Schatten, Highlights und Dynamik.\nAndere Werkzeuge haben ihre eigenen Kontrollregler für den Anwendungsbereich. +TP_LOCALLAB_COLOR_CIE;Farbkurve TP_LOCALLAB_COLOR_TOOLNAME;Farbe und Licht TP_LOCALLAB_COL_NAME;Name TP_LOCALLAB_COL_VIS;Status @@ -2873,8 +2875,8 @@ TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;Um die Kurven zu aktivieren, setzen Sie das K TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tonkurve TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), kann mit L(H) in Farbe und Licht verwendet werden. TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal': die Kurve L=f(L) verwendet den selben Algorithmus wie der Helligkeitsregler. -TP_LOCALLAB_CURVNONE;Kurven deaktivieren TP_LOCALLAB_CURVES_CIE;Tonkurve +TP_LOCALLAB_CURVNONE;Kurven deaktivieren TP_LOCALLAB_DARKRETI;Dunkelheit TP_LOCALLAB_DEHAFRA;Dunst entfernen TP_LOCALLAB_DEHAZ;Intensität @@ -2882,14 +2884,14 @@ TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Entfernt atmosphärischen Dunst. Erhöht Sättigu TP_LOCALLAB_DEHAZ_TOOLTIP;Negative Werte fügen Dunst hinzu. TP_LOCALLAB_DELTAD;Ebenenbalance TP_LOCALLAB_DELTAEC;ΔE-Bildmaske +TP_LOCALLAB_DENOI1_EXP;Rauschreduzierung auf Luminanz-Maske +TP_LOCALLAB_DENOI2_EXP;Wiederherstellung auf Luminanz-Maske TP_LOCALLAB_DENOIBILAT_TOOLTIP;Ermöglicht Impulsrauschen zu reduzieren oder auch 'Salz-& Pfefferrauschen'. TP_LOCALLAB_DENOICHROC_TOOLTIP;Ermöglicht den Umgang mit Flecken und Rauschen. TP_LOCALLAB_DENOICHRODET_TOOLTIP;Ermöglicht die Wiederherstellung von Chrominanz-Details durch schrittweise Anwendung einer Fourier-Transformation (DCT). TP_LOCALLAB_DENOICHROF_TOOLTIP;Ermöglicht die Detailjustierung von Chrominanz-Rauschen TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Ermöglicht das Reduzieren von Chrominanz-Rauschen in Richtung Blau/Gelb oder Rot/Grün. TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Ermöglicht das Reduzieren von Rauschen entweder in den Schatten oder in den Lichtern. -TP_LOCALLAB_DENOI1_EXP;Rauschreduzierung auf Luminanz-Maske -TP_LOCALLAB_DENOI2_EXP;Wiederherstellung auf Luminanz-Maske TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Ermöglicht die Wiederherstellung von Luminanz-Details durch schrittweise Anwendung einer Fourier-Transformation (DCT). TP_LOCALLAB_DENOIMASK;Maske Farbrauschen reduzieren TP_LOCALLAB_DENOIMASK_TOOLTIP;Für alle Werkzeuge, ermöglicht die Kontrolle des chromatischen Rauschens der Maske.\nNützlich für eine bessere Kontrolle der Chrominanz und Vermeidung von Artefakten bei Verwendung der LC(h)-Kurve. @@ -2927,8 +2929,8 @@ TP_LOCALLAB_EXCLUF_TOOLTIP;Der 'Ausschlussmodus' verhindert, dass benachbarte Pu TP_LOCALLAB_EXCLUTYPE;Art des Spots TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Der normale Spot verwendet rekursive Daten.\n\nDer ausschließende Spot reinitialisiert alle lokalen Anpassungen.\nEr kann ganz oder partiell angewandt werden, um vorherige lokale Anpassungen zu relativieren oder zurückzusetzen.\n\n'Ganzes Bild' erlaubt lokale Anpassungen auf das gesamte Bild.\nDie RT Spot-Begrenzung wird außerhalb der Vorschau gesetzt.\nDer Übergangswert wird auf 100 gesetzt.\nMöglicherweise muss der RT-Spot neu positioniert oder in der Größe angepasst werden, um das erwünschte Ergebnis zu erzielen.\nAchtung: Die Anwendung von Rauschreduzierung, Wavelet oder schnelle Fouriertransformation im 'Ganzes Bild-Modus' benötigt viel Speicher und Rechenleistung und könnte bei schwachen Systemen zu unerwünschtem Abbruch oder Abstürzen führen. TP_LOCALLAB_EXECLU;Ausschließender Spot -TP_LOCALLAB_EXNORM;Normaler Spot TP_LOCALLAB_EXFULL;Gesamtes Bild +TP_LOCALLAB_EXNORM;Normaler Spot TP_LOCALLAB_EXPCBDL_TOOLTIP;Kann zur Entfernung von Sensorflecken oder Objektivfehlern verwendet werden, indem Kontrast auf der entsprechenden Detailebene verringert wird. TP_LOCALLAB_EXPCHROMA;Kompensation Farbsättigung TP_LOCALLAB_EXPCHROMA_TOOLTIP;In Verbindung mit 'Belichtungskorrektur' und 'Kontrastdämpfung' kann eine Entsättigung der Farben vermieden werden. @@ -2971,7 +2973,6 @@ TP_LOCALLAB_FFTWBLUR;Schnelle Fouriertransformation TP_LOCALLAB_FULLIMAGE;Schwarz-Ev und Weiß-Ev für das gesamte Bild TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Berechnet die Ev-Level für das gesamte Bild. TP_LOCALLAB_GAM;Gamma -TP_LOCALLAB_GAMW;Gamma (Wavelet Pyramiden) TP_LOCALLAB_GAMC;Gamma TP_LOCALLAB_GAMCOL_TOOLTIP;Gamma auf Luminanz L*a*b*-Daten anwenden.\nWenn Gamma = 3 wird Luminanz 'linear' angewandt. TP_LOCALLAB_GAMC_TOOLTIP;Gamma auf Luminanz L*a*b*-Daten vor und nach der Behandlung von Pyramide 1 und Pyramide 2 anwenden.\nWenn Gamma = 3 wird Luminanz linear angewandt. @@ -2980,6 +2981,7 @@ TP_LOCALLAB_GAMM;Gamma TP_LOCALLAB_GAMMASKCOL;Gamma TP_LOCALLAB_GAMMASK_TOOLTIP;'Gamma' und 'Bereich' erlauben eine weiche und artefaktfreie Transformation der Maske, indem 'L' schrittweise geändert wird, um Diskontinuitäten zu vermeiden. TP_LOCALLAB_GAMSH;Gamma +TP_LOCALLAB_GAMW;Gamma (Wavelet Pyramiden) TP_LOCALLAB_GRADANG;Rotationswinkel TP_LOCALLAB_GRADANG_TOOLTIP;Rotationswinkel in Grad: -180° 0° +180° TP_LOCALLAB_GRADFRA;Verlaufsfiltermaske @@ -3021,38 +3023,38 @@ TP_LOCALLAB_ISOGR;Verteilung (ISO) TP_LOCALLAB_JAB;Schwarz-Ev & Weiß-Ev verwenden TP_LOCALLAB_JABADAP_TOOLTIP;Vereinheitliche Wahrnehmungsanpassung.\nPasst automatisch das Verhältnis zwischen Jz und Sättigung unter Berücksichtigung der 'absoluten Leuchtdichte' an. TP_LOCALLAB_JZ100;Jz Referenz 100cd/m2 -TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb ist die relative Helligkeit des Hintergrunds, ausgedrückt als Prozentsatz von Grau. 18 % Grau entspricht einer Hintergrundhelligkeit von 50 %, ausgedrückt in CIE L.\nDie Daten basieren auf der mittleren Helligkeit des Bildes.\nBei Verwendung mit LOG-Kodierung wird die mittlere Helligkeit verwendet, um die erforderliche Verstärkung zu bestimmen, die dem Signal vor der LOG-Kodierung hinzugefügt werden muss. Niedrigere Werte der mittleren Helligkeit führen zu einer erhöhten Verstärkung. -TP_LOCALLAB_JZCLARILRES;Luma zusammenführen Jz +TP_LOCALLAB_JZ100_TOOLTIP;Passt automatisch den Referenz-Jz-Pegel von 100 cd/m2 (Bildsignal) an.\nÄndert den Sättigungspegel und die Aktion der 'PU-Anpassung' (Perceptual Uniform Adaption). +TP_LOCALLAB_JZADAP;PU Anpassung +TP_LOCALLAB_JZCH;Chroma +TP_LOCALLAB_JZCHROM;Chroma TP_LOCALLAB_JZCLARICRES;Chroma zusammenführen Cz +TP_LOCALLAB_JZCLARILRES;Luma zusammenführen Jz +TP_LOCALLAB_JZCONT;Kontrast TP_LOCALLAB_JZFORCE;Erzwinge max. Jz auf 1 TP_LOCALLAB_JZFORCE_TOOLTIP;Ermöglicht, den Jz-Wert für eine bessere Regler- und Kurvenreaktion auf 1 anzuheben. +TP_LOCALLAB_JZFRA;Jz Cz Hz Bildanpassungen +TP_LOCALLAB_JZHFRA;Kurven Hz +TP_LOCALLAB_JZHJZFRA;Kurve Jz(Hz) +TP_LOCALLAB_JZHUECIE;Farbton +TP_LOCALLAB_JZLIGHT;Helligkeit +TP_LOCALLAB_JZLOG;LOG-Kodierung Jz +TP_LOCALLAB_JZLOGWBS_TOOLTIP;Die Anpassungen von Schwarz-Ev und Weiß-Ev können unterschiedlich sein, je nachdem, ob LOG-Kodierung oder Sigmoid verwendet wird.\nFür Sigmoid kann eine Änderung (in den meisten Fällen eine Erhöhung) von Weiß-Ev erforderlich sein, um eine bessere Wiedergabe von Glanzlichtern, Kontrast und Sättigung zu erhalten. +TP_LOCALLAB_JZLOGWB_TOOLTIP;Wenn Auto aktiviert ist, werden die Ev-Werte und die 'mittlere Leuchtdichte Yb%' für den Spotbereich berechnet und angepasst. Die resultierenden Werte werden von allen Jz-Vorgängen verwendet, einschließlich 'LOG-Kodierung Jz'.\nBerechnet auch die absolute Leuchtdichte zum Zeitpunkt der Aufnahme. +TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb ist die relative Helligkeit des Hintergrunds, ausgedrückt als Prozentsatz von Grau. 18 % Grau entspricht einer Hintergrundhelligkeit von 50 %, ausgedrückt in CIE L.\nDie Daten basieren auf der mittleren Helligkeit des Bildes.\nBei Verwendung mit LOG-Kodierung wird die mittlere Helligkeit verwendet, um die erforderliche Verstärkung zu bestimmen, die dem Signal vor der LOG-Kodierung hinzugefügt werden muss. Niedrigere Werte der mittleren Helligkeit führen zu einer erhöhten Verstärkung. TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (Modus 'Erweitert'). Nur funktionsfähig, wenn das Ausgabegerät (Monitor) HDR ist (Spitzenleuchtdichte höher als 100 cd/m2 - idealerweise zwischen 4000 und 10000 cd/m2. Schwarzpunktleuchtdichte unter 0,005 cd/m2). Dies setzt voraus, dass\na) das ICC-PCS für den Bildschirm Jzazbz (oder XYZ) verwendet,\nb) mit echter Präzision arbeitet,\nc) dass der Monitor kalibriert ist (möglichst mit einem DCI-P3- oder Rec-2020-Farbraum),\nd) dass das übliche Gamma (sRGB oder BT709) durch eine Perceptual Quantiser (PQ)-Funktion ersetzt wird. TP_LOCALLAB_JZPQFRA;Jz Zuordnung TP_LOCALLAB_JZPQFRA_TOOLTIP;Ermöglicht, den Jz-Algorithmus wie folgt an eine SDR-Umgebung oder an die Eigenschaften (Leistung) einer HDR-Umgebung anzupassen:\na) Bei Luminanzwerten zwischen 0 und 100 cd/m2 verhält sich das System so, als ob es sich in einer SDR-Umgebung befände .\nb) für Luminanzwerte zwischen 100 und 10000 cd/m2 können Sie den Algorithmus an die HDR-Eigenschaften des Bildes und des Monitors anpassen.\n\nWenn 'PQ - Peak Luminance' auf 10000 eingestellt ist, verhält sich 'Jz Zuordnung' genauso wie der ursprüngliche Jzazbz-Algorithmus. TP_LOCALLAB_JZPQREMAP;PQ - Peak Luminanz TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - ermöglicht die Änderung der internen PQ-Funktion (normalerweise 10000 cd/m2 - Standard 120 cd/m2).\nKann zur Anpassung an verschiedene Bilder, Prozesse und Geräte verwendet werden. -TP_LOCALLAB_JZ100_TOOLTIP;Passt automatisch den Referenz-Jz-Pegel von 100 cd/m2 (Bildsignal) an.\nÄndert den Sättigungspegel und die Aktion der 'PU-Anpassung' (Perceptual Uniform Adaption). -TP_LOCALLAB_JZADAP;PU Anpassung -TP_LOCALLAB_JZFRA;Jz Cz Hz Bildanpassungen -TP_LOCALLAB_JZLIGHT;Helligkeit -TP_LOCALLAB_JZCONT;Kontrast -TP_LOCALLAB_JZCH;Chroma -TP_LOCALLAB_JZCHROM;Chroma -TP_LOCALLAB_JZHFRA;Kurven Hz -TP_LOCALLAB_JZHJZFRA;Kurve Jz(Hz) -TP_LOCALLAB_JZHUECIE;Farbton -TP_LOCALLAB_JZLOGWB_TOOLTIP;Wenn Auto aktiviert ist, werden die Ev-Werte und die 'mittlere Leuchtdichte Yb%' für den Spotbereich berechnet und angepasst. Die resultierenden Werte werden von allen Jz-Vorgängen verwendet, einschließlich 'LOG-Kodierung Jz'.\nBerechnet auch die absolute Leuchtdichte zum Zeitpunkt der Aufnahme. -TP_LOCALLAB_JZLOGWBS_TOOLTIP;Die Anpassungen von Schwarz-Ev und Weiß-Ev können unterschiedlich sein, je nachdem, ob LOG-Kodierung oder Sigmoid verwendet wird.\nFür Sigmoid kann eine Änderung (in den meisten Fällen eine Erhöhung) von Weiß-Ev erforderlich sein, um eine bessere Wiedergabe von Glanzlichtern, Kontrast und Sättigung zu erhalten. +TP_LOCALLAB_JZQTOJ;Relative Helligkeit +TP_LOCALLAB_JZQTOJ_TOOLTIP;Ermöglicht die Verwendung von 'Relative Leuchtdichte' anstelle von 'Absolute Leuchtdichte'.\nDie Änderungen wirken sich auf: den Schieberegler 'Helligkeit', den Schieberegler 'Kontrast' und die Jz(Jz)-Kurve aus. TP_LOCALLAB_JZSAT;Sättigung TP_LOCALLAB_JZSHFRA;Schatten/Lichter Jz TP_LOCALLAB_JZSOFTCIE;Radius (anpassbarer Filter) -TP_LOCALLAB_JZTARGET_EV;Ansicht mittlere Helligkeit (Yb%) TP_LOCALLAB_JZSTRSOFTCIE;Intensität anpassbarer Filter -TP_LOCALLAB_JZQTOJ;Relative Helligkeit -TP_LOCALLAB_JZQTOJ_TOOLTIP;Ermöglicht die Verwendung von 'Relative Leuchtdichte' anstelle von 'Absolute Leuchtdichte'.\nDie Änderungen wirken sich auf: den Schieberegler 'Helligkeit', den Schieberegler 'Kontrast' und die Jz(Jz)-Kurve aus. +TP_LOCALLAB_JZTARGET_EV;Ansicht mittlere Helligkeit (Yb%) TP_LOCALLAB_JZTHRHCIE;Schwellenwert Chroma für Jz(Hz) TP_LOCALLAB_JZWAVEXP;Wavelet Jz -TP_LOCALLAB_JZLOG;LOG-Kodierung Jz TP_LOCALLAB_LABBLURM;Unschärfemaske TP_LOCALLAB_LABEL;Lokale Anpassungen TP_LOCALLAB_LABGRID;Farbkorrektur @@ -3092,19 +3094,19 @@ TP_LOCALLAB_LOG;LOG-Kodierung TP_LOCALLAB_LOG1FRA;CAM16 Bildkorrekturen TP_LOCALLAB_LOG2FRA;Betrachtungsbedingungen TP_LOCALLAB_LOGAUTO;Automatisch -TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Berechnet automatisch die 'Mittlere Luminanz' für die Szenenbedingungen, wenn die Schaltfläche 'Automatisch' in 'Relative Belichtungsebenen' gedrückt wird. TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Berechnet automatisch die 'Mittlere Luminanz' für die Szenenbedingungen. +TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Berechnet automatisch die 'Mittlere Luminanz' für die Szenenbedingungen, wenn die Schaltfläche 'Automatisch' in 'Relative Belichtungsebenen' gedrückt wird. TP_LOCALLAB_LOGAUTO_TOOLTIP;Mit Drücken dieser Taste werden der 'Dynamikbereich' und die 'Mittlere Luminanz' für die Szenenbedingungen berechnet, wenn die Option 'Automatische mittlere Luminanz (Yb%)' aktiviert ist.\nBerechnet auch die absolute Luminanz zum Zeitpunkt der Aufnahme.\nDrücken Sie die Taste erneut, um die automatisch berechneten Werte anzupassen. TP_LOCALLAB_LOGBASE_TOOLTIP;Standard = 2.\nWerte unter 2 reduzieren die Wirkung des Algorithmus, wodurch die Schatten dunkler und die Glanzlichter heller werden.\nMit Werten über 2 sind die Schatten grauer und die Glanzlichter werden verwaschener. TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Geschätzte Werte des Dynamik-Bereiches d.h. 'Schwarz-Ev' und 'Weiß-Ev' TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatische Anpassung ermöglicht, eine Farbe entsprechend ihrer räumlich-zeitlichen Umgebung zu interpretieren.\nNützlich, wenn der Weißabgleich weit von Referenz D50 entfernt ist.\nPasst Farben an das Leuchtmittel des Ausgabegeräts an. -TP_LOCALLAB_LOGCOLORFL;Buntheit (M) TP_LOCALLAB_LOGCIE;LOG-Kodierung statt Sigmoid TP_LOCALLAB_LOGCIE_TOOLTIP;Ermöglicht die Verwendung von 'Schwarz-Ev', 'Weiß-Ev', 'Szenen-Mittlere-Leuchtdichte (Yb%)' und 'sichtbare mittlere Leuchtdichte (Yb%)' für die Tonzuordnung mit 'LOG-Kodierung Q'. +TP_LOCALLAB_LOGCOLORFL;Buntheit (M) TP_LOCALLAB_LOGCOLORF_TOOLTIP;Wahrgenommene Intensität des Farbtones im Vergleich zu Grau.\nAnzeige, dass ein Reiz mehr oder weniger farbig erscheint. TP_LOCALLAB_LOGCONQL;Kontrast (Q) -TP_LOCALLAB_LOGCONTL;Kontrast (J) TP_LOCALLAB_LOGCONTHRES;Schwellenwert Kontrast (J & Q) +TP_LOCALLAB_LOGCONTL;Kontrast (J) TP_LOCALLAB_LOGCONTL_TOOLTIP;Der Kontrast (J) in CIECAM16 berücksichtigt die Zunahme der wahrgenommenen Färbung mit der Luminanz. TP_LOCALLAB_LOGCONTQ_TOOLTIP;Der Kontrast (Q) in CIECAM16 berücksichtigt die Zunahme der wahrgenommenen Färbung mit der Helligkeit. TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Passt den Kontrastbereich (J & Q) der Mitteltöne an.\nPositive Werte verringern den Effekt der Kontrastregler (J & Q) schrittweise. Negative Werte erhöhen den Effekt der Kontrastregler zunehmend. @@ -3144,52 +3146,52 @@ TP_LOCALLAB_MASKCOM_TOOLTIP;Ein eigenständiges Werkzeug.\nKann verwendet werden TP_LOCALLAB_MASKCURVE_TOOLTIP;Die 3 Kurven sind standardmäßig auf 1 (maximal) eingestellt:\nC=f(C) Die Farbintensität variiert je nach Chrominanz. Sie können die Chrominanz verringern, um die Auswahl zu verbessern. Wenn Sie diese Kurve nahe Null setzen (mit einem niedrigen Wert von C, um die Kurve zu aktivieren), können Sie den Hintergrund im inversen Modus entsättigen.\nL= f(L) Die Luminanz variiert je nach Luminanz, so dass Sie die Helligkeit verringern können um die Auswahl zu verbessern.\nL und C = f(H) Luminanz und Chrominanz variieren mit dem Farbton, sodass Sie Luminanz und Chrominanz verringern können, um die Auswahl zu verbessern. TP_LOCALLAB_MASKDDECAY;Zerfallrate TP_LOCALLAB_MASKDECAY_TOOLTIP;Verwaltet die Zerfallrate für die Graustufen in der Maske.\nZerfallrate = 1 linear\nZerfallrate > 1 schärfere parabolische Übergänge\nZerfallrate < 1 allmählichere Übergänge. -TP_LOCALLAB_MASKH;Farbtonkurve -TP_LOCALLAB_MASKLC_TOOLTIP;Auf diese Weise können Sie die Rauschreduzierung anhand der in der L(L)- oder LC(H)-Maske (Maske und Anpassungen) enthaltenen Luminanz-Informationen ausrichten.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\n'Luminanzschwelle Dunkle Bereiche': Wenn 'Rauschreduzierung in dunklen und hellen Bereichen verstärken' > 1, wird die Rauschreduzierung schrittweise von 0% bei den Schwellenwerteinstellungen auf 100% beim maximalen Schwarzwert (bestimmt durch die Maske) erhöht.\n'Luminanzschwelle Helle Bereiche': Die Rauschreduzierung wird schrittweise von 100% bei der Schwellenwerteinstellung auf 0% beim maximalen Weißwert (bestimmt durch die Maske) verringert.\nIn dem Bereich zwischen den beiden Schwellenwerten werden die Einstellungen zur Rauschverminderung von der Maske nicht beeinflusst. +TP_LOCALLAB_MASKDEINV_TOOLTIP;Kehrt die Art und Weise um, wie der Algorithmus die Maske interpretiert.\nWenn aktiviert, werden Schwarz und sehr helle Bereiche verringert. TP_LOCALLAB_MASKDE_TOOLTIP;Wird verwendet, um die Rauschreduzierung als Funktion der in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen einzustellen.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nWenn die Maske unterhalb des Schwellenwertes 'dunkel' oder oberhalb des Schwellenwertes 'hell' liegt, wird die Rauschreduzierung schrittweise angewendet.\nDazwischen bleiben die Bildeinstellungen ohne Rauschreduzierung erhalten, es sei denn, die Regler 'Luminanz-Rauschreduzierung Graubereiche' oder 'Chrominanz-Rauschreduzierung Graubereiche' werden verändert. TP_LOCALLAB_MASKGF_TOOLTIP;Wird verwendet, um den anpassbaren Filter als Funktion der in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen auszurichten.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nBefindet sich die Maske unterhalb der 'dunklen' oder oberhalb der 'hellen' Schwelle, wird der anpassbare Filter schrittweise angewendet.\nZwischen diesen beiden Bereichen bleiben die Bildeinstellungen ohne anpassbaren Filter erhalten. -TP_LOCALLAB_MASKRECOL_TOOLTIP;Wird verwendet, um den Effekt der Farb- und Lichteinstellungen basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H) -Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Einstellungen für Farbe und Licht geändert werden.\nZwischen diesen beiden Bereichen wird der volle Wert der Einstellungen für Farbe und Licht angewendet. -TP_LOCALLAB_MASKREEXP_TOOLTIP;Wird verwendet, um den Effekt der Einstellungen für 'Dynamik und Belichtung' basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Einstellungen 'Dynamik und Belichtung' geändert werden.\nZwischen diesen beiden Bereichen wird der volle Wert der Einstellungen für 'Dynamik und Belichtung' angewendet. -TP_LOCALLAB_MASKRESH_TOOLTIP;Wird verwendet, um den Effekt der Einstellungen für Schatten/Lichter basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Einstellungen für Schatten/Lichter geändert werden.\nZwischen diesen beiden Bereichen wird der volle Wert der Einstellungen für Schatten/Lichter angewendet. -TP_LOCALLAB_MASKRESCB_TOOLTIP;Wird verwendet, um den Effekt der CBDL-Einstellungen (nur Luminanz) basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die CBDL-Einstellungen geändert werden.\nZwischen diesen beiden Bereichen wird der volle Wert der CBDL-Einstellungen angewendet. -TP_LOCALLAB_MASKRESRETI_TOOLTIP;Wird verwendet, um den Effekt der Retinex-Einstellungen (nur Luminanz) basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Retinex-Einstellungen geändert werden.\nZwischen diesen beiden Bereichen wird der volle Wert der Retinex-Einstellungen angewendet. -TP_LOCALLAB_MASKRESTM_TOOLTIP;Wird verwendet, um den Effekt der Tonwertkorrektur-Einstellungen basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske müssen aktiviert sein, um diese Funktion zu verwenden.\nDie Bereiche 'dunkel' und 'hell' unterhalb des Dunkelschwellenwertes und oberhalb des Helligkeitsschwellenwertes werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Einstellungen der Tonwertkorrektur geändert werden.\nZwischen diesen beiden Bereichen wird der volle Einstellungswert der Tonwertkorrektur angewandt. -TP_LOCALLAB_MASKRESVIB_TOOLTIP;Wird verwendet, um den Effekt der Einstellungen für Lebhaftigkeit und Warm/Kalt basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb des entsprechenden Schwellenwertes werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Einstellungen Lebhaftigkeit und Farbtemperatur geändert werden.\nZwischen diesen beiden Bereichen wird der volle Wert der Einstellungen für Lebhaftigkeit und Warm/Kalt angewendet. -TP_LOCALLAB_MASKRESWAV_TOOLTIP;Wird verwendet, um den Effekt der Einstellungen für lokalen Kontrast und Wavelet basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Einstellungen für lokalen Kontrast und Wavelet geändert werden. Zwischen diesen beiden Bereichen wird der volle Wert der Einstellungen für lokalen Kontrast und Wavelet angewendet. -TP_LOCALLAB_MASKRELOG_TOOLTIP;Wird verwendet, um den Effekt der Einstellungen für die LOG-Kodierung basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die LOG-Kodierungseinstellungen geändert werden - kann zur Rekonstruktion von Glanzlichtern durch Farbübertragung verwendet werden.\nZwischen diesen beiden Bereichen wird der volle Wert der Protokoll-Kodierungseinstellungen angewendet. -TP_LOCALLAB_MASKDEINV_TOOLTIP;Kehrt die Art und Weise um, wie der Algorithmus die Maske interpretiert.\nWenn aktiviert, werden Schwarz und sehr helle Bereiche verringert. -TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die 'Farbe und Licht'-Einstellungen geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Strukturmaske' , 'Unschärfemaske', 'Glättradius', 'Gamma', 'Steigung', 'Kontrastkurve', 'Lokaler Kontrast' (Wavelets).\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. -TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Einstellungen für 'Schatten/Lichter' geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma', 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. +TP_LOCALLAB_MASKH;Farbtonkurve TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer die Parameter der 'Detailebenenkontraste' (nur Luminanz) nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Einstellungen des Detailebenenkontrastes geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma', 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. +TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die 'Farbe und Licht'-Einstellungen geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Strukturmaske' , 'Unschärfemaske', 'Glättradius', 'Gamma', 'Steigung', 'Kontrastkurve', 'Lokaler Kontrast' (Wavelets).\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. +TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP;Die Rauschreduzierung wird schrittweise von 100% bei der Schwellenwerteinstellung auf 0% beim maximalen Weißwert (wie von der Maske festgelegt) verringert.\nEs können bestimmte Werkzeuge in 'Maske und Anpassungen' verwendet werden, um die Graustufen zu ändern: 'Strukturmaske' , 'Glättradius', 'Gamma', 'Steigung', 'Kontrastkurve' und 'Lokaler Kontrast (Wavelet)'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. +TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Einstellungen für 'Dynamik und Belichtung' geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma', 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. +TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Einstellungen der 'LOG-Kodierung' geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer Retinex-Parameter (nur Luminanz) nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Retinex-Einstellungen geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma', 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. +TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Einstellungen für 'Schatten/Lichter' geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma', 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Tone-Mapping-Einstellungen geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma' , 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Farbtemperatur-Einstellungen geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius' , 'Gamma', 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die 'Lokalen Kontrast-' und 'Wavelet-Einstellungen' geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma', 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. -TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Einstellungen für 'Dynamik und Belichtung' geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma', 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. -TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Hellere Tonwertgrenze, oberhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Einstellungen der 'LOG-Kodierung' geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. -TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP;Die Rauschreduzierung wird schrittweise von 100% bei der Schwellenwerteinstellung auf 0% beim maximalen Weißwert (wie von der Maske festgelegt) verringert.\nEs können bestimmte Werkzeuge in 'Maske und Anpassungen' verwendet werden, um die Graustufen zu ändern: 'Strukturmaske' , 'Glättradius', 'Gamma', 'Steigung', 'Kontrastkurve' und 'Lokaler Kontrast (Wavelet)'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. TP_LOCALLAB_MASKHIGTHRES_TOOLTIP;Der anpassbare Filter wird schrittweise von 100% bei der Schwellenwerteinstellung auf 0% beim maximalen Weißwert (wie von der Maske festgelegt) verringert.\nEs können bestimmte Werkzeuge in 'Maske und Anpassungen' verwendet werden, um die Graustufen zu ändern: 'Strukturmaske', 'Glättradius', 'Gamma', 'Steigung', 'Kontrastkurve', 'Lokaler Kontrast (Wavelet)'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. TP_LOCALLAB_MASKLCTHR;Schwellenwert helle Bereiche TP_LOCALLAB_MASKLCTHR2;Schwelle helle Bereiche TP_LOCALLAB_MASKLCTHRLOW;Schwellenwert dunkle Bereiche TP_LOCALLAB_MASKLCTHRLOW2;Schwelle dunkle Bereiche +TP_LOCALLAB_MASKLCTHRMID;Luminanz Graubereiche +TP_LOCALLAB_MASKLCTHRMIDCH;Chrominanz Graubereiche +TP_LOCALLAB_MASKLC_TOOLTIP;Auf diese Weise können Sie die Rauschreduzierung anhand der in der L(L)- oder LC(H)-Maske (Maske und Anpassungen) enthaltenen Luminanz-Informationen ausrichten.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\n'Luminanzschwelle Dunkle Bereiche': Wenn 'Rauschreduzierung in dunklen und hellen Bereichen verstärken' > 1, wird die Rauschreduzierung schrittweise von 0% bei den Schwellenwerteinstellungen auf 100% beim maximalen Schwarzwert (bestimmt durch die Maske) erhöht.\n'Luminanzschwelle Helle Bereiche': Die Rauschreduzierung wird schrittweise von 100% bei der Schwellenwerteinstellung auf 0% beim maximalen Weißwert (bestimmt durch die Maske) verringert.\nIn dem Bereich zwischen den beiden Schwellenwerten werden die Einstellungen zur Rauschverminderung von der Maske nicht beeinflusst. TP_LOCALLAB_MASKLNOISELOW;In dunklen und hellen Bereichen verstärken -TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;Der anpassbare Filter wird schrittweise von 0% bei der Schwellenwerteinstellung auf 100% beim maximalen Schwarzwert (wie von der Maske festgelegt) erhöht.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Strukturmaske', 'Glättradius', 'Gamma und Steigung', 'Kontrastkurve, ' Lokaler Kontrast (Wavelet)'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. -TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;Die Rauschreduzierung wird bei der Einstellung des Schwellenwertes schrittweise von 0% auf 100% beim maximalen Schwarzwert (wie von der Maske festgelegt) erhöht.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Strukturmaske', 'Glättradius', 'Gamma', 'Steigung', 'Kontrastkurve' und ' Lokaler Kontrast(Wavelet)'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass in den 'Einstellungen' Hintergrundfarbmaske = 0 gesetzt ist. -TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch 'Farbe- und Licht'-Einstellungen geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Strukturmaske' , 'Unschärfemaske', 'Glättradius', 'Gamma', 'Steigung', 'Kontrastkurve', 'Lokaler Kontrast (Wavelets)'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. -TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Einstellungen der 'LOG-Kodierung' geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. -TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte wieder hergestellt werden, bevor sie durch die 'Dynamik und Belichtung'-Einstellungen geändert werden.\nSie können die Grauwerte mit verschiedenen Werkzeugen in ‘Maske und Anpassungen’ ändern: 'Glättradius', 'Gamma', 'Steigung‘ und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. -TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte wieder hergestellt werden, bevor sie durch die 'Schatten - Lichter'-Einstellungen geändert werden.\n Sie können die Grauwerte mit verschiedenen Werkzeugen in 'Maske und Anpassungen' ändern: 'Glättradius', 'Gamma', 'Steigung‘ und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer die Parameter der Detailebenenkontraste (nur Luminanz) nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Einstellungen des Detailebenenkontrastes geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma', 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. +TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch 'Farbe- und Licht'-Einstellungen geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Strukturmaske' , 'Unschärfemaske', 'Glättradius', 'Gamma', 'Steigung', 'Kontrastkurve', 'Lokaler Kontrast (Wavelets)'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. +TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;Die Rauschreduzierung wird bei der Einstellung des Schwellenwertes schrittweise von 0% auf 100% beim maximalen Schwarzwert (wie von der Maske festgelegt) erhöht.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Strukturmaske', 'Glättradius', 'Gamma', 'Steigung', 'Kontrastkurve' und ' Lokaler Kontrast(Wavelet)'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass in den 'Einstellungen' Hintergrundfarbmaske = 0 gesetzt ist. +TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte wieder hergestellt werden, bevor sie durch die 'Dynamik und Belichtung'-Einstellungen geändert werden.\nSie können die Grauwerte mit verschiedenen Werkzeugen in ‘Maske und Anpassungen’ ändern: 'Glättradius', 'Gamma', 'Steigung‘ und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. +TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Einstellungen der 'LOG-Kodierung' geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer Retinex-Parameter (nur Luminanz) nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Retinex-Einstellungen geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma', 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. +TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte wieder hergestellt werden, bevor sie durch die 'Schatten - Lichter'-Einstellungen geändert werden.\n Sie können die Grauwerte mit verschiedenen Werkzeugen in 'Maske und Anpassungen' ändern: 'Glättradius', 'Gamma', 'Steigung‘ und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die 'Tone-Mapping'-Einstellungen geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma' , 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die Einstellungen für 'Farbtemperatur' geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma', 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dunklere Tonwertgrenze, unterhalb derer die Parameter nach und nach auf ihre ursprünglichen Werte zurückgesetzt werden, bevor sie durch die 'Kontrast- und Wavelet'-Einstellungen geändert werden.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Glättradius', 'Gamma', 'Steigung' und 'Kontrastkurve'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. -TP_LOCALLAB_MASKLCTHRMID;Luminanz Graubereiche -TP_LOCALLAB_MASKLCTHRMIDCH;Chrominanz Graubereiche -TP_LOCALLAB_MASKUSABLE;Maske aktiviert (siehe Maske u. Anpassungen) -TP_LOCALLAB_MASKUNUSABLE;Maske deaktiviert (siehe Maske u. Anpassungen) +TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;Der anpassbare Filter wird schrittweise von 0% bei der Schwellenwerteinstellung auf 100% beim maximalen Schwarzwert (wie von der Maske festgelegt) erhöht.\nSie können bestimmte Werkzeuge in 'Maske und Anpassungen' verwenden, um die Graustufen zu ändern: 'Strukturmaske', 'Glättradius', 'Gamma und Steigung', 'Kontrastkurve, ' Lokaler Kontrast (Wavelet)'.\nVerwenden Sie einen 'feststellbaren Farbwähler' auf der Maske, um zu sehen, welche Bereiche betroffen sind. Stellen Sie sicher, dass Sie in den Einstellungen 'Hintergrundfarbmaske' = 0 festlegen. +TP_LOCALLAB_MASKRECOL_TOOLTIP;Wird verwendet, um den Effekt der Farb- und Lichteinstellungen basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H) -Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Einstellungen für Farbe und Licht geändert werden.\nZwischen diesen beiden Bereichen wird der volle Wert der Einstellungen für Farbe und Licht angewendet. TP_LOCALLAB_MASKRECOTHRES;Schwellenwert Wiederherstellung +TP_LOCALLAB_MASKREEXP_TOOLTIP;Wird verwendet, um den Effekt der Einstellungen für 'Dynamik und Belichtung' basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Einstellungen 'Dynamik und Belichtung' geändert werden.\nZwischen diesen beiden Bereichen wird der volle Wert der Einstellungen für 'Dynamik und Belichtung' angewendet. +TP_LOCALLAB_MASKRELOG_TOOLTIP;Wird verwendet, um den Effekt der Einstellungen für die LOG-Kodierung basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die LOG-Kodierungseinstellungen geändert werden - kann zur Rekonstruktion von Glanzlichtern durch Farbübertragung verwendet werden.\nZwischen diesen beiden Bereichen wird der volle Wert der Protokoll-Kodierungseinstellungen angewendet. +TP_LOCALLAB_MASKRESCB_TOOLTIP;Wird verwendet, um den Effekt der CBDL-Einstellungen (nur Luminanz) basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die CBDL-Einstellungen geändert werden.\nZwischen diesen beiden Bereichen wird der volle Wert der CBDL-Einstellungen angewendet. +TP_LOCALLAB_MASKRESH_TOOLTIP;Wird verwendet, um den Effekt der Einstellungen für Schatten/Lichter basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Einstellungen für Schatten/Lichter geändert werden.\nZwischen diesen beiden Bereichen wird der volle Wert der Einstellungen für Schatten/Lichter angewendet. +TP_LOCALLAB_MASKRESRETI_TOOLTIP;Wird verwendet, um den Effekt der Retinex-Einstellungen (nur Luminanz) basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Retinex-Einstellungen geändert werden.\nZwischen diesen beiden Bereichen wird der volle Wert der Retinex-Einstellungen angewendet. +TP_LOCALLAB_MASKRESTM_TOOLTIP;Wird verwendet, um den Effekt der Tonwertkorrektur-Einstellungen basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske müssen aktiviert sein, um diese Funktion zu verwenden.\nDie Bereiche 'dunkel' und 'hell' unterhalb des Dunkelschwellenwertes und oberhalb des Helligkeitsschwellenwertes werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Einstellungen der Tonwertkorrektur geändert werden.\nZwischen diesen beiden Bereichen wird der volle Einstellungswert der Tonwertkorrektur angewandt. +TP_LOCALLAB_MASKRESVIB_TOOLTIP;Wird verwendet, um den Effekt der Einstellungen für Lebhaftigkeit und Warm/Kalt basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb des entsprechenden Schwellenwertes werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Einstellungen Lebhaftigkeit und Farbtemperatur geändert werden.\nZwischen diesen beiden Bereichen wird der volle Wert der Einstellungen für Lebhaftigkeit und Warm/Kalt angewendet. +TP_LOCALLAB_MASKRESWAV_TOOLTIP;Wird verwendet, um den Effekt der Einstellungen für lokalen Kontrast und Wavelet basierend auf den in den L(L)- oder LC(H)-Masken (Maske und Anpassungen) enthaltenen Luminanz-Informationen zu modulieren.\nDie L(L)-Maske oder die LC(H)-Maske muss aktiviert sein, um diese Funktion verwenden zu können.\nDie Bereiche 'dunkel' und 'hell' unterhalb und oberhalb der entsprechenden Schwellenwerte werden schrittweise auf ihre ursprünglichen Werte zurückgesetzt, bevor sie durch die Einstellungen für lokalen Kontrast und Wavelet geändert werden. Zwischen diesen beiden Bereichen wird der volle Wert der Einstellungen für lokalen Kontrast und Wavelet angewendet. +TP_LOCALLAB_MASKUNUSABLE;Maske deaktiviert (siehe Maske u. Anpassungen) +TP_LOCALLAB_MASKUSABLE;Maske aktiviert (siehe Maske u. Anpassungen) TP_LOCALLAB_MASK_TOOLTIP;Sie können mehrere Masken für ein Werkzeug aktivieren, indem Sie ein anderes Werkzeug aktivieren und nur die Maske verwenden (setzen Sie die Werkzeugregler auf 0).\n\nSie können den RT-Spot auch duplizieren und nahe am ersten Punkt platzieren. Die kleinen Abweichungen in den Punktreferenzen ermöglichen Feineinstellungen. TP_LOCALLAB_MED;Medium TP_LOCALLAB_MEDIAN;Median niedrig @@ -3237,15 +3239,15 @@ TP_LOCALLAB_MRTHR;Original Bild TP_LOCALLAB_MRTWO;Maske Short L-Kurve TP_LOCALLAB_MULTIPL_TOOLTIP;Weitbereichs-Toneinstellung: -18 EV bis + 4 EV. Der erste Regler wirkt auf sehr dunkle Töne zwischen -18 EV und -6 EV. Der letzte Regler wirkt auf helle Töne bis zu 4 EV. TP_LOCALLAB_NEIGH;Radius -TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detailwiederherstellung' basiert auf einer Laplace-Transformation, um einheitliche Bereiche und keine Bereiche mit Details zu erfassen. +TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Niedrigere Werte bewahren Details und Textur, höhere Werte erhöhen die Rauschunterdrückung.\nIst Gamma = 3, wird Luminanz 'linear' angewandt. TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Passt die Intensität der Rauschreduzierung an die Größe der zu verarbeitenden Objekte an. TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Höhere Werte erhöhen die Rauschreduzierung auf Kosten der Verarbeitungszeit. -TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Niedrigere Werte bewahren Details und Textur, höhere Werte erhöhen die Rauschunterdrückung.\nIst Gamma = 3, wird Luminanz 'linear' angewandt. +TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detailwiederherstellung' basiert auf einer Laplace-Transformation, um einheitliche Bereiche und keine Bereiche mit Details zu erfassen. +TP_LOCALLAB_NLDET;Detailwiederherstellung TP_LOCALLAB_NLFRA;Nicht-lokales Mittel - Luminanz TP_LOCALLAB_NLFRAME_TOOLTIP;Nicht-lokales Mittel bedeutet, dass bei der Rauschreduzierung ein Mittelwert aller Pixel im Bild verwendet wird, gewichtet danach, wie ähnlich sie dem Zielpixel sind.\nReduziert den Detailverlust im Vergleich zu lokalen Mittelwertalgorithmen.\nBei dieser Methode wird nur das Luminanz-Rauschen berücksichtigt. Chrominanz-Rauschen wird am besten mit Wavelets und Fourier-Transformationen (DCT) verarbeitet.\nKann in Verbindung mit 'Luminanz-Rauschreduzierung nach Ebenen' oder alleine verwendet werden. -TP_LOCALLAB_NLLUM;Intensität -TP_LOCALLAB_NLDET;Detailwiederherstellung TP_LOCALLAB_NLGAM;Gamma +TP_LOCALLAB_NLLUM;Intensität TP_LOCALLAB_NLPAT;Maximale Objektgröße TP_LOCALLAB_NLRAD;Maximaler Radius TP_LOCALLAB_NOISECHROCOARSE;Grobe Chrominanz @@ -3278,27 +3280,27 @@ TP_LOCALLAB_PREVHIDE;Mehr Einstellungen ausblenden TP_LOCALLAB_PREVIEW;Vorschau ΔE TP_LOCALLAB_PREVSHOW;Mehr Einstellungen einblenden TP_LOCALLAB_PROXI;Zerfallrate (ΔE) +TP_LOCALLAB_QUAAGRES;Aggressiv +TP_LOCALLAB_QUACONSER;Konservativ TP_LOCALLAB_QUALCURV_METHOD;Kurventyp TP_LOCALLAB_QUAL_METHOD;Globale Qualität -TP_LOCALLAB_QUACONSER;Konservativ -TP_LOCALLAB_QUAAGRES;Aggressiv -TP_LOCALLAB_QUANONEWAV;Nur nicht-lokales Mittel TP_LOCALLAB_QUANONEALL;Aus +TP_LOCALLAB_QUANONEWAV;Nur nicht-lokales Mittel TP_LOCALLAB_RADIUS;Radius TP_LOCALLAB_RADIUS_TOOLTIP;Verwendet eine schnelle Fouriertransformation bei Radius > 30 TP_LOCALLAB_RADMASKCOL;Glättradius -TP_LOCALLAB_RECT;Rechteck TP_LOCALLAB_RECOTHRES02_TOOLTIP;Wenn der Wert 'Wiederherstellungsschwelle' > 1 ist, berücksichtigt die Maske in 'Maske und Anpassungen' alle vorherigen Änderungen am Bild aber nicht die mit dem aktuellen Werkzeug (z.B. Farbe und Licht, Wavelet, Cam16 usw.).\nWenn der Wert der 'Wiederherstellungsschwelle' < 1 ist, berücksichtigt die Maske in 'Maske und Anpassungen' keine vorherigen Änderungen am Bild.\n\nIn beiden Fällen wirkt der 'Wiederherstellungsschwellenwert' auf das maskierte Bild modifiziert durch das aktuelle Tool (Farbe und Licht, Wavelet, CAM16 usw.). +TP_LOCALLAB_RECT;Rechteck TP_LOCALLAB_RECURS;Referenzen rekursiv TP_LOCALLAB_RECURS_TOOLTIP;Erzwingt, dass der Algorithmus die Referenzen neu berechnet, nachdem jedes Werkzeug angewendet wurde.\nAuch hilfreich bei der Arbeit mit Masken. TP_LOCALLAB_REN_DIALOG_LAB;Neuer Spot Name TP_LOCALLAB_REN_DIALOG_NAME;Spot umbenennen -TP_LOCALLAB_REPARW_TOOLTIP;Ermöglicht, die relative Stärke des'Lokalen Kontrasts' und der 'Wavelets' in Bezug auf das Originalbild anzupassen. TP_LOCALLAB_REPARCOL_TOOLTIP;Ermöglicht, die relative Stärke von 'Farbe und Licht' in Bezug auf das Originalbild anzupassen. TP_LOCALLAB_REPARDEN_TOOLTIP;Ermöglicht, die relative Stärke der 'Rauschreduzierung' in Bezug auf das Originalbild anzupassen. -TP_LOCALLAB_REPARSH_TOOLTIP;Ermöglicht, die relative Stärke von 'Schatten/Lichter' und 'Tonwert' in Bezug auf das Originalbild anzupassen. TP_LOCALLAB_REPAREXP_TOOLTIP;Ermöglicht, die relative Stärke von 'Dynamik und und Belichtung' in Bezug auf das Originalbild anzupassen. +TP_LOCALLAB_REPARSH_TOOLTIP;Ermöglicht, die relative Stärke von 'Schatten/Lichter' und 'Tonwert' in Bezug auf das Originalbild anzupassen. TP_LOCALLAB_REPARTM_TOOLTIP;Ermöglicht, die relative Stärke des 'Tone-Mappings' in Bezug auf das Originalbild anzupassen. +TP_LOCALLAB_REPARW_TOOLTIP;Ermöglicht, die relative Stärke des'Lokalen Kontrasts' und der 'Wavelets' in Bezug auf das Originalbild anzupassen. TP_LOCALLAB_RESETSHOW;Alle sichtbaren Änderungen zurücksetzen TP_LOCALLAB_RESID;Restbild TP_LOCALLAB_RESIDBLUR;Unschärfe Restbild @@ -3393,13 +3395,13 @@ TP_LOCALLAB_SHOWVI;Maske und Anpassungen TP_LOCALLAB_SHRESFRA;Schatten/Lichter & TRC TP_LOCALLAB_SHTRC_TOOLTIP;Basierend auf den (bereitgestellten) 'Arbeitsprofil'(en) werden die Farbtöne des Bildes geändert, indem das Arbeitsprofil auf eine Farbtonkennlinie einwirkt. \n'Gamma' wirkt hauptsächlich auf helle Töne.\n'Steigung' wirkt hauptsächlich auf dunkle Töne.\nEs wird empfohlen, die Farbtonkennlinie beider Geräte (Monitor- und Ausgabeprofil) auf sRGB (Standard) zu setzen. TP_LOCALLAB_SH_TOOLNAME;Schatten/Lichter - Equalizer -TP_LOCALLAB_SIGMAWAV;Dämpfungsreaktion TP_LOCALLAB_SIGFRA;Sigmoid Q & LOG-Kodierung Q TP_LOCALLAB_SIGJZFRA;Sigmoid Jz -TP_LOCALLAB_SIGMOIDLAMBDA;Kontrast -TP_LOCALLAB_SIGMOIDTH;Schwellenwert (Graupunkt) +TP_LOCALLAB_SIGMAWAV;Dämpfungsreaktion TP_LOCALLAB_SIGMOIDBL;Überlagern +TP_LOCALLAB_SIGMOIDLAMBDA;Kontrast TP_LOCALLAB_SIGMOIDQJ;Schwarz-Ev und Weiß-Ev verwenden +TP_LOCALLAB_SIGMOIDTH;Schwellenwert (Graupunkt) TP_LOCALLAB_SIGMOID_TOOLTIP;Ermöglicht, ein Tone-Mapping-Erscheinungsbild zu simulieren, indem sowohl die 'CIECAM' (oder 'Jz') als auch die 'Sigmoid'-Funktion verwendet werden. Drei Schieberegler:\na) 'Kontrast' wirkt sich auf die Form der Sigmoidkurve und folglich auf die Stärke aus;\nb) 'Schwellenwert' (Graupunkt) verteilt die Aktion entsprechend der Leuchtdichte;\nc) 'Überlagern' wirkt sich auf den endgültigen Aspekt des Bildes, Kontrast und Leuchtdichte aus. TP_LOCALLAB_SIM;Einfach TP_LOCALLAB_SLOMASKCOL;Steigung @@ -3479,10 +3481,10 @@ TP_LOCALLAB_WARM_TOOLTIP;Dieser Regler verwendet den CIECAM-Algorithmus und fung TP_LOCALLAB_WASDEN_TOOLTIP;Reduzierung des Luminanz-Rauschens: Die linke Seite der Kurve einschließlich der dunkelgrauen/hellgrauen Grenze entspricht den ersten 3 Stufen 0, 1, 2 (feines Detail). Die rechte Seite der Kurve entspricht den gröberen Details (Ebene 3, 4, 5, 6). TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Gleicht die Aktion innerhalb jeder Ebene an. TP_LOCALLAB_WAT_BLURLC_TOOLTIP;Die Standardeinstellung für Unschärfe wirkt sich auf alle 3 L*a*b* -Komponenten (Luminanz und Farbe) aus.\nWenn diese Option aktiviert ist, wird nur die Luminanz unscharf. -TP_LOCALLAB_WAT_CLARIC_TOOLTIP;Mit 'Chroma zusammenführen' wird die Intensität des gewünschten Effekts auf die Chrominanz ausgewählt. -TP_LOCALLAB_WAT_CLARIL_TOOLTIP;Mit 'Luma zusammenführen' wird die Intensität des gewünschten Effekts auf die Luminanz ausgewählt. TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;Mit 'Chroma zusammenführen' wird die Intensität des gewünschten Effekts auf die Chrominanz ausgewählt.\nEs wird nur der maximale Wert der Wavelet Ebenen (unten rechts) berücksichtigt. +TP_LOCALLAB_WAT_CLARIC_TOOLTIP;Mit 'Chroma zusammenführen' wird die Intensität des gewünschten Effekts auf die Chrominanz ausgewählt. TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;Mit 'Luma zusammenführen' wird die Intensität des gewünschten Effekts auf die Luminanz ausgewählt.\nEs wird nur der maximale Wert der Wavelet Ebenen (unten rechts) berücksichtigt. +TP_LOCALLAB_WAT_CLARIL_TOOLTIP;Mit 'Luma zusammenführen' wird die Intensität des gewünschten Effekts auf die Luminanz ausgewählt. TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma Ebenen': Passt die 'a'- und 'b'- Komponenten von L*a*b* als Anteil des Luminanzwertes an. TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Durch den Versatz wird die Balance zwischen kontrastarmen und kontrastreichen Details geändert.\nHohe Werte verstärken die Kontraständerungen zu den kontrastreicheren Details, während niedrige Werte die Kontraständerungen zu kontrastarmen Details verstärken.\nMit Verwendung eines geringeren Wertes der 'Dämpfungsreaktion' kann bestimmt werden, welche Kontrastwerte verbessert werden sollen. TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;Durch Bewegen des Reglers nach links werden die unteren Ebenen akzentuiert. Nach Rechts werden die niedrigeren Ebenen reduziert und die höheren Ebenen akzentuiert. @@ -3545,7 +3547,6 @@ TP_PCVIGNETTE_ROUNDNESS_TOOLTIP;Form:\n0 = Rechteck\n50 = Ellipse\n100 = Kreis TP_PCVIGNETTE_STRENGTH;Intensität TP_PCVIGNETTE_STRENGTH_TOOLTIP;Filterstärke in Blendenstufen (bezogen auf die Bildecken). TP_PDSHARPENING_LABEL;Eingangsschärfung -TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;Es werden mindestens zwei horizontale oder zwei vertikale Kontroll-Linien benötigt. TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop-Faktor TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Fokale Länge TP_PERSPECTIVE_CAMERA_FRAME;Korrektur @@ -3556,6 +3557,7 @@ TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertikale Verschiebung TP_PERSPECTIVE_CAMERA_YAW;Horizontal TP_PERSPECTIVE_CONTROL_LINES;Kontroll-Linien TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Strg+ziehen: Zeichne neue Linien (mind. 2)\nRechts-Klick: Lösche Linie +TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;Es werden mindestens zwei horizontale oder zwei vertikale Kontroll-Linien benötigt. TP_PERSPECTIVE_HORIZONTAL;Horizontal TP_PERSPECTIVE_LABEL;Perspektive TP_PERSPECTIVE_METHOD;Methode @@ -3589,12 +3591,6 @@ TP_PREPROCWB_LABEL;Vorverarbeitung Weißabgleich TP_PREPROCWB_MODE;Modus TP_PREPROCWB_MODE_AUTO;Auto TP_PREPROCWB_MODE_CAMERA;Kamera -TC_PRIM_BLUX;Bx -TC_PRIM_BLUY;By -TC_PRIM_GREX;Gx -TC_PRIM_GREY;Gy -TC_PRIM_REDX;Rx -TC_PRIM_REDY;Ry TP_PRSHARPENING_LABEL;Nach Skalierung schärfen TP_PRSHARPENING_TOOLTIP;Schärft das Bild nach der Größenänderung.\nFunktioniert nur mit der Methode 'Lanczos'.\nDas Ergebnis wird nicht in RawTherapee\nangezeigt.\n\nWeitere Informationen finden Sie auf 'RawPedia'. TP_RAWCACORR_AUTO;Autokorrektur @@ -3703,9 +3699,9 @@ TP_RESIZE_LONG;Lange Kante TP_RESIZE_METHOD;Methode: TP_RESIZE_NEAREST;Nächster Nachbar TP_RESIZE_SCALE;Maßstab -TP_RESIZE_SPECIFY;Basierend auf: TP_RESIZE_SE;Kurze Kante: TP_RESIZE_SHORT;Kurze Kante +TP_RESIZE_SPECIFY;Basierend auf: TP_RESIZE_W;Breite: TP_RESIZE_WIDTH;Breite TP_RETINEX_CONTEDIT_HSL;HSL-Kurve @@ -4186,4 +4182,6 @@ ZOOMPANEL_ZOOM100;Zoom 100%\nTaste: z ZOOMPANEL_ZOOMFITCROPSCREEN;Ausschnitt an Bildschirm anpassen.\nTaste: f ZOOMPANEL_ZOOMFITSCREEN;An Bildschirm anpassen.\nTaste: Alt + f ZOOMPANEL_ZOOMIN;Hineinzoomen\nTaste: + -ZOOMPANEL_ZOOMOUT;Herauszoomen\nTaste: - \ No newline at end of file +ZOOMPANEL_ZOOMOUT;Herauszoomen\nTaste: - +//HISTORY_MSG_1099;(Lokal) - Hz(Hz)-Kurve + diff --git a/rtdata/languages/English (UK) b/rtdata/languages/English (UK) index a9f59a8b6..622ae996d 100644 --- a/rtdata/languages/English (UK) +++ b/rtdata/languages/English (UK) @@ -3,16 +3,16 @@ FILEBROWSER_COLORLABEL_TOOLTIP;Colour label.\n\nUse dropdown menu or shortcuts:\ FILEBROWSER_POPUPCOLORLABEL;Colour label FILEBROWSER_SHOWUNCOLORHINT;Show images without a colour label.\nShortcut: Alt-0 FILECHOOSER_FILTER_COLPROF;Colour profiles (*.icc) -HISTORY_MSG_46;Colour denoising HISTORY_MSG_69;Working colour space HISTORY_MSG_70;Output colour space HISTORY_MSG_71;Input colour space HISTORY_MSG_111;L*a*b* - Avoid colour shift HISTORY_MSG_115;False colour suppression HISTORY_MSG_155;Vib - Avoid colour shift -HISTORY_MSG_191;CAM02 - Colourfulness (M) -HISTORY_MSG_197;CAM02 - Colour curve -HISTORY_MSG_198;CAM02 - Colour curve +HISTORY_MSG_174;Colour Appearance & Lighting +HISTORY_MSG_191;CAL - IA - Colourfulness (M) +HISTORY_MSG_197;CAL - IA - Colour curve +HISTORY_MSG_198;CAL - IA - Colour curve mode HISTORY_MSG_203;NR - Colour space HISTORY_MSG_221;B&W - Colour filter HISTORY_MSG_240;GF - Centre @@ -21,19 +21,74 @@ HISTORY_MSG_257;Colour Toning HISTORY_MSG_258;CT - Colour curve HISTORY_MSG_273;CT - Colour Balance SMH HISTORY_MSG_322;W - Gamut - Avoid colour shift -HISTORY_MSG_385;W - Residual - Colour Balance -HISTORY_MSG_392;W - Residual - Colour Balance +HISTORY_MSG_385;W - Residual - Colour balance +HISTORY_MSG_392;W - Residual - Colour balance HISTORY_MSG_419;Retinex - Colour space +HISTORY_MSG_507;Local Spot centre +HISTORY_MSG_516;Local - Colour and light +HISTORY_MSG_527;Local - Colour Inverse +HISTORY_MSG_542;Local - Vib avoid colourshift +HISTORY_MSG_591;Local - Avoid colour shift +HISTORY_MSG_607;Local - Colour Mask C +HISTORY_MSG_608;Local - Colour Mask L +HISTORY_MSG_611;Local - Colour Mask H +HISTORY_MSG_612;Local - Colour Structure +HISTORY_MSG_615;Local - Blend colour +HISTORY_MSG_618;Local - Use Colour Mask +HISTORY_MSG_624;Local - Colour correction grid +HISTORY_MSG_625;Local - Colour correction strength +HISTORY_MSG_626;Local - Colour correction Method +HISTORY_MSG_634;Local - radius colour +HISTORY_MSG_650;Local - Colour mask chroma +HISTORY_MSG_651;Local - Colour mask gamma +HISTORY_MSG_652;Local - Colour mask slope +HISTORY_MSG_656;Local - Colour soft radius +HISTORY_MSG_760;Local - Colour Laplacian mask +HISTORY_MSG_770;Local - Colour Mask contrast curve +HISTORY_MSG_779;Local - Colour Mask local contrast curve +HISTORY_MSG_780;Local - Colour Mask shadows +HISTORY_MSG_783;Local - Colour Wavelet levels +HISTORY_MSG_799;Local - Colour RGB ToneCurve +HISTORY_MSG_800;Local - Colour ToneCurve Method +HISTORY_MSG_801;Local - Colour ToneCurve Special +HISTORY_MSG_803;Local - Colour Merge +HISTORY_MSG_804;Local - Colour mask Structure +HISTORY_MSG_806;Local - Colour mask Structure as tool +HISTORY_MSG_808;Local - Colour mask curve H(H) +HISTORY_MSG_821;Local - colour grid background +HISTORY_MSG_822;Local - colour background merge +HISTORY_MSG_823;Local - colour background luminance +HISTORY_MSG_830;Local - Colour gradient strength L +HISTORY_MSG_831;Local - Colour gradient angle +HISTORY_MSG_832;Local - Colour gradient strength C +HISTORY_MSG_834;Local - Colour gradient strength H +HISTORY_MSG_894;Local - Colour Preview dE +HISTORY_MSG_925;Local - Scope colour tools +HISTORY_MSG_928;Local - Common colour mask +HISTORY_MSG_980;Local - Log encoding Colourfulness M +HISTORY_MSG_996;Local - Colour recovery threshold +HISTORY_MSG_997;Local - Colour threshold mask low +HISTORY_MSG_998;Local - Colour threshold mask high +HISTORY_MSG_999;Local - Colour decay +HISTORY_MSG_1045;Local - Colour and Light strength +HISTORY_MSG_1055;Local - Colour and Light gamma +HISTORY_MSG_1070;Local - CIECAM colourfullness +HISTORY_MSG_1107;Local - CIECAM Colour method +HISTORY_MSG_1108;Local - CIECAM Colour curve HISTORY_MSG_CLAMPOOG;Clip out-of-gamut colours HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Colour correction HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Colour correction +HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative colour space +HISTORY_MSG_HLBL;Colour propagation - blur HISTORY_MSG_RAWCACORR_COLORSHIFT;Raw CA Correction - Avoid colour shift HISTORY_MSG_SH_COLORSPACE;S/H - Colourspace +HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colours MAIN_TAB_COLOR;Colour MAIN_TOOLTIP_BACKCOLOR0;Background colour of the preview: theme-based\nShortcut: 9 MAIN_TOOLTIP_BACKCOLOR1;Background colour of the preview: black\nShortcut: 9 MAIN_TOOLTIP_BACKCOLOR2;Background colour of the preview: white\nShortcut: 9 MAIN_TOOLTIP_BACKCOLOR3;Background colour of the preview: middle grey\nShortcut: 9 +PARTIALPASTE_COLORAPP;Colour Appearance & Lighting PARTIALPASTE_COLORGROUP;Colour Related Settings PARTIALPASTE_COLORTONING;Colour toning PARTIALPASTE_ICMSETTINGS;Colour management settings @@ -47,14 +102,14 @@ PREFERENCES_BEHAVIOR;Behaviour PREFERENCES_ICCDIR;Directory containing colour profiles PREFERENCES_INTENT_ABSOLUTE;Absolute Colourimetric PREFERENCES_INTENT_RELATIVE;Relative Colourimetric -PREFERENCES_MENUGROUPLABEL;Group "Colour label" +PREFERENCES_MENUGROUPLABEL;Group 'Colour label' PREFERENCES_MONPROFILE;Default colour profile PREFERENCES_PRTPROFILE;Colour profile PREFERENCES_TAB_COLORMGR;Colour Management SOFTPROOF_GAMUTCHECK_TOOLTIP;Highlight pixels with out-of-gamut colours with respect to:\n- the printer profile, if one is set and soft-proofing is enabled,\n- the output profile, if a printer profile is not set and soft-proofing is enabled,\n- the monitor profile, if soft-proofing is disabled. SOFTPROOF_TOOLTIP;Soft-proofing simulates the appearance of the image:\n- when printed, if a printer profile is set in Preferences > Colour Management,\n- when viewed on a display that uses the current output profile, if a printer profile is not set. TOOLBAR_TOOLTIP_COLORPICKER;Lockable Colour Picker\n\nWhen the tool is active:\n- Add a picker: left-click.\n- Drag a picker: left-click and drag.\n- Delete a picker: right-click.\n- Delete all pickers: Ctrl+Shift+right-click.\n- Revert to hand tool: right-click outside any picker. -TOOLBAR_TOOLTIP_STRAIGHTEN;Straighten / fine rotation.\nShortcut: s\n\nIndicate the vertical or horizontal by drawing a guide line over the image preview. Angle of rotation will be shown next to the guide line. Centre of rotation is the geometrical centre of the image. +TOOLBAR_TOOLTIP_STRAIGHTEN;Straighten / fine rotation.\nShortcut: s\n\nIndicate the vertical or horizontal by drawing a guide line over the image. Angle of rotation will be shown next to the guide line. Centre of rotation is the geometrical centre of the image. TP_BWMIX_CC_ENABLED;Adjust complementary colour TP_BWMIX_CC_TOOLTIP;Enable to allow automatic adjustment of complementary colours in ROYGCBPM mode. TP_BWMIX_CURVEEDITOR_BEFORE_TOOLTIP;Tone curve, just before B&W conversion.\nMay take into account the colour components. @@ -64,23 +119,30 @@ TP_BWMIX_RGB_TOOLTIP;Mix the RGB channels. Use presets for guidance.\nPay attent TP_COLORAPP_ALGO_QM;Brightness + Colourfulness (QM) TP_COLORAPP_BADPIXSL_TOOLTIP;Suppression of hot/bad (brightly coloured) pixels.\n0 = No effect\n1 = Median\n2 = Gaussian.\nAlternatively, adjust the image to avoid very dark shadows.\n\nThese artifacts are due to limitations of CIECAM02. TP_COLORAPP_CHROMA_M;Colourfulness (M) -TP_COLORAPP_CHROMA_M_TOOLTIP;Colourfulness in CIECAM02 differs from L*a*b* and RGB colourfulness. +TP_COLORAPP_CHROMA_M_TOOLTIP;Colourfulness in CIECAM is the perceived amount of hue in relation to gray, an indicator that a stimulus appears to be more or less coloured. +TP_COLORAPP_CHROMA_S_TOOLTIP;Saturation in CIECAM corresponds to the colour of a stimulus in relation to its own brightness. It differs from L*a*b* and RGB saturation. +TP_COLORAPP_CHROMA_TOOLTIP;Chroma in CIECAM corresponds to the colour of a stimulus relative to the clarity of a stimulus that appears white under identical conditions. It differs from L*a*b* and RGB chroma. TP_COLORAPP_CURVEEDITOR3;Colour curve -TP_COLORAPP_CURVEEDITOR3_TOOLTIP;Adjust either chroma, saturation or colourfulness.\n\nShows the histogram of chromaticity (L*a*b*) before CIECAM02.\nIf the "Show CIECAM02 output histograms in curves" checkbox is enabled, shows the histogram of C, s or M after CIECAM02.\n\nC, s and M are not shown in the main histogram panel.\nFor final output refer to the main histogram panel. -TP_COLORAPP_LABEL;CIE Colour Appearance Model 2002 -TP_COLORAPP_SURROUND_TOOLTIP;Changes tones and colours to take into account the viewing conditions of the output device.\n\nAverage: Average light environment (standard). The image will not change.\n\nDim: Dim environment (TV). The image will become slightly dark.\n\nDark: Dark environment (projector). The image will become more dark.\n\nExtremly Dark: Extremly dark environment (cutsheet). The image will become very dark. +TP_COLORAPP_CURVEEDITOR3_TOOLTIP;Adjust either chroma, saturation or colourfulness.\n\nShows the histogram of chromaticity (L*a*b*) before CIECAM.\nIf the 'Show CIECAM output histograms in CAL curves' checkbox is enabled, shows the histogram of C, S or M after CIECAM.\n\nC, S and M are not shown in the main histogram panel.\nFor final output refer to the main histogram panel. +TP_COLORAPP_DATACIE_TOOLTIP;Affects histograms shown in Colour Appearance & Lightning curves. Does not affect RawTherapee's main histogram.\n\nEnabled: show approximate values for J and C, S or M after the CIECAM adjustments.\nDisabled: show L*a*b* values before CIECAM adjustments. +TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM colour appearance models, which were designed to better simulate how human vision perceives colours under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each colour and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +TP_COLORAPP_HUE_TOOLTIP;Hue (h) is the degree to which a stimulus can be described as similar to a colour described as red, green, blue and yellow. +TP_COLORAPP_LABEL;Colour Appearance & Lighting +TP_COLORAPP_SURROUND_TOOLTIP;Changes tones and colours to take into account the viewing conditions of the output device. The darker the viewing conditions, the darker the image will become. Image brightness will not be changed when the viewing conditions are set to average. +TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colours to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. TP_COLORAPP_TCMODE_COLORF;Colourfulness -TP_COLORTONING_COLOR;Colour +TP_COLORTONING_COLOR;Colour: TP_COLORTONING_LABEL;Colour Toning TP_COLORTONING_LABGRID;L*a*b* colour correction grid TP_COLORTONING_LABREGIONS;Colour correction regions TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change colour (red, green, cyan, blue, etc.) the luminance of each pixel is preserved. -TP_COLORTONING_METHOD_TOOLTIP;"L*a*b* blending", "RGB sliders" and "RGB curves" use interpolated colour blending.\n"Colour balance (Shadows/Midtones/Highlights)" and "Saturation 2 colours" use direct colours.\n\nThe Black-and-White tool can be enabled when using any colour toning method, which allows for colour toning. +TP_COLORTONING_METHOD_TOOLTIP;'L*a*b* blending', 'RGB sliders' and 'RGB curves' use interpolated colour blending.\n'Colour balance (Shadows/Midtones/Highlights)' and 'Saturation 2 colours' use direct colours.\n\nThe Black-and-White tool can be enabled when using any colour toning method, which allows for colour toning. TP_COLORTONING_SPLITCOCO;Colour Balance Shadows/Midtones/Highlights TP_COLORTONING_SPLITLR;Saturation 2 colours TP_COLORTONING_TWO2;Special chroma '2 colours' TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colours:\nMore predictable. -TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and centre to the preview size and centre you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. +TP_CROP_GTCENTEREDSQUARE;Centreed square +TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the 'Preview' method by matching the tile size and centre to the preview size and centre you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Centre: Px=%2 Py=%3 TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Centre: Tx=%2 Ty=%3 TP_DIRPYRDENOISE_MAIN_COLORSPACE;Colour space @@ -88,7 +150,11 @@ TP_DIRPYREQUALIZER_ALGO;Skin Colour Range TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colours of the skin, minimizing the action on other colours\nLarge: avoid more artifacts. TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colours (hue, chroma, luma) and the rest of the image. TP_EXPOSURE_CLAMPOOG;Clip out-of-gamut colours -TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no colour) in the original scene. The patches should differ in brightness. Set the white balance afterwards. +TP_FILMNEGATIVE_COLORSPACE;Inversion colour space: +TP_FILMNEGATIVE_COLORSPACE_INPUT;Input colour space +TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the colour space used to perform the negative inversion:\nInput colour space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking colour space : perform inversion after input profile, using the currently selected working profile. +TP_FILMNEGATIVE_COLORSPACE_WORKING;Working colour space +TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no colour) in the original scene. The patches should differ in brightness. TP_GRADIENT_CENTER;Centre TP_GRADIENT_CENTER_X;Centre X TP_GRADIENT_CENTER_Y;Centre Y @@ -99,24 +165,112 @@ TP_ICM_INPUTCUSTOM_TOOLTIP;Select your own DCP/ICC colour profile file for the c TP_ICM_INPUTEMBEDDED_TOOLTIP;Use colour profile embedded in non-raw files. TP_ICM_INPUTNONE_TOOLTIP;Use no input colour profile at all.\nUse only in special cases. TP_ICM_LABEL;Colour Management +TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different colour mode for an image, you permanently change the colour values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic colour adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). TP_LABCURVE_AVOIDCOLORSHIFT;Avoid colour shift -TP_LABCURVE_AVOIDCOLORSHIFT_TOOLTIP;Fit colours into gamut of the working colour space and apply Munsell correction. +TP_LABCURVE_AVOIDCOLORSHIFT_TOOLTIP;Fit colours into gamut of the working colour space and apply Munsell correction (Uniform Perceptual Lab). +TP_LOCALLAB_ADJ;Equalizer Colour +TP_LOCALLAB_AVOID;Avoid colour shift +TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colours into gamut of the working colour space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +TP_LOCALLAB_BLWH_TOOLTIP;Force colour components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +TP_LOCALLAB_CENTER_X;Centre X +TP_LOCALLAB_CENTER_Y;Centre Y +TP_LOCALLAB_CIE;Colour appearance (Cam16 & JzCzHz) +TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM colour appearance model which was designed to better simulate how human vision perceives colours under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +TP_LOCALLAB_CIECOLORFRA;Colour +TP_LOCALLAB_CIE_TOOLNAME;Colour appearance (Cam16 & JzCzHz) +TP_LOCALLAB_COFR;Colour & Light +TP_LOCALLAB_COLORDE;ΔE preview colour - intensity +TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue colour preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +TP_LOCALLAB_COLORSCOPE;Scope (colour tools) +TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Colour and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +TP_LOCALLAB_COLOR_CIE;Colour curve +TP_LOCALLAB_COLOR_TOOLNAME;Colour & Light +TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colourful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colourful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Colour and Light. +TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove colour casts, but may also introduce a blue cast which can be corrected with other tools. +TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colours. +TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on colour (ΔE).\nMinimum RT-spot size: 128x128. +TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colours.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colours. +TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust colour, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low colour gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Colour and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a colour and luminance background (fewer possibilties). +TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Colour, Luminosity are concerned by Merge background (ΔE). +TP_LOCALLAB_GRIDMETH_TOOLTIP;Colour toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Colour toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +TP_LOCALLAB_GRIDONE;Colour Toning +TP_LOCALLAB_LABGRID;Colour correction grid +TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a colour according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colours to the illuminant of the output device. +TP_LOCALLAB_LOGCOLORFL;Colourfulness (M) +TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less coloured. +TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived colouration with luminance. +TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived colouration with brightness. +TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colourfulness (M) (in Advanced mode). +TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived colouration. +TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the colour of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colours to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +TP_LOCALLAB_LUMASK;Background colour/luma mask +TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or colour of the mask background in Show Mask (Mask and modifications). +TP_LOCALLAB_MASKCOM;Common Colour Mask +TP_LOCALLAB_MASKCOM_TOOLNAME;Common Colour Mask +TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Colour and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colourpicker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Colour and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable colour picker' on the mask to see which areas will be affected. Make sure you set 'Background colour mask' = 0 in Settings. +TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Colour and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Colour and Light settings \n In between these two areas, the full value of the Colour and Light settings will be applied. +TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Colour propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +TP_LOCALLAB_MERCOL;Colour +TP_LOCALLAB_MERFOR;Colour Dodge +TP_LOCALLAB_MERTHI;Colour Burn +TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Colour and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Colour and Light, Wavelet, Cam16, etc.). +TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Colour and Light image with respect to the original image. +TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colourfulness sliders. +TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colours to be excluded. +TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the centre of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colours similar to those in the centre of the spot.\nHigh values let the tool act on a wider range of colours. +TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular colour). +TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Colour & Light). +TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Colour & Light). +TP_LOCALLAB_WARM;Warm/Cool & Colour artifacts +TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the colour temperature of the selected area warmer or cooler.\nIt can also reduce colour artifacts in some cases. TP_PCVIGNETTE_FEATHER_TOOLTIP;Feathering:\n0 = corners only,\n50 = halfway to centre,\n100 = to centre. TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by colour.\nHigher = more,\nLower = less. TP_RAWCACORR_AVOIDCOLORSHIFT;Avoid colour shift TP_RAW_FALSECOLOR;False colour suppression steps TP_RAW_PIXELSHIFTEQUALBRIGHT_TOOLTIP;Equalize the brightness of the frames to the brightness of the selected frame.\nIf there are overexposed areas in the frames select the brightest frame to avoid magenta colour cast in overexposed areas or enable motion correction. TP_RGBCURVES_LUMAMODE_TOOLTIP;Luminosity mode allows to vary the contribution of R, G and B channels to the luminosity of the image, without altering image colour. +TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its centre then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. TP_VIBRANCE_AVOIDCOLORSHIFT;Avoid colour shift TP_VIGNETTING_CENTER;Centre TP_VIGNETTING_CENTER_X;Centre X TP_VIGNETTING_CENTER_Y;Centre Y TP_WAVELET_AVOID;Avoid colour shift -TP_WAVELET_CBENAB;Toning and Colour Balance -TP_WAVELET_CB_TOOLTIP;For strong values product colour-toning by combining it or not with levels decomposition 'toning'\nFor low values you can change the white balance of the background (sky, ...) without changing that of the front plane, generally more contrasted +TP_WAVELET_BALCHROM;Equalizer Colour +TP_WAVELET_CBENAB;Toning and Colour balance TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colours.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the colour. TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centreed on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. -TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable. +TP_WAVELET_TONFRAME;Excluded colours +TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of 'white balance' by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable. !!!!!!!!!!!!!!!!!!!!!!!!! ! Untranslated keys follow; remove the ! prefix after an entry is translated. @@ -142,7 +296,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_LINEAR;Linear -!CURVEEDITOR_LOADDLGLABEL;Load curve... +!CURVEEDITOR_LOADDLGLABEL;Load curve !CURVEEDITOR_MINMAXCPOINTS;Equalizer !CURVEEDITOR_NURBS;Control cage !CURVEEDITOR_PARAMETRIC;Parametric @@ -159,7 +313,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !DYNPROFILEEDITOR_DELETE;Delete !DYNPROFILEEDITOR_EDIT;Edit !DYNPROFILEEDITOR_EDIT_RULE;Edit Dynamic Profile Rule -!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the "re:" prefix to enter\na regular expression. +!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the 're:' prefix to enter\na regular expression. !DYNPROFILEEDITOR_IMGTYPE_ANY;Any !DYNPROFILEEDITOR_IMGTYPE_HDR;HDR !DYNPROFILEEDITOR_IMGTYPE_PS;Pixel Shift @@ -219,7 +373,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !EXPORT_MAXHEIGHT;Maximum height: !EXPORT_MAXWIDTH;Maximum width: !EXPORT_PIPELINE;Processing pipeline -!EXPORT_PUTTOQUEUEFAST; Put to queue for fast export +!EXPORT_PUTTOQUEUEFAST;Put to queue for fast export !EXPORT_RAW_DMETHOD;Demosaic method !EXPORT_USE_FAST_PIPELINE;Dedicated (full processing on resized image) !EXPORT_USE_FAST_PIPELINE_TOOLTIP;Use a dedicated processing pipeline for images in Fast Export mode, that trades speed for quality. Resizing of the image is done as early as possible, instead of doing it at the end like in the normal pipeline. The speedup can be significant, but be prepared to see artifacts and a general degradation of output quality. @@ -230,7 +384,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !FILEBROWSER_APPLYPROFILE_PARTIAL;Apply - partial !FILEBROWSER_AUTODARKFRAME;Auto dark-frame !FILEBROWSER_AUTOFLATFIELD;Auto flat-field -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. !FILEBROWSER_BROWSEPATHHINT;Type a path to navigate to.\n\nKeyboard shortcuts:\nCtrl-o to focus to the path text box.\nEnter / Ctrl-Enter to browse there;\nEsc to clear changes.\nShift-Esc to remove focus.\n\nPath shortcuts:\n~ - user's home directory.\n! - user's pictures directory !FILEBROWSER_CACHE;Cache !FILEBROWSER_CACHECLEARFROMFULL;Clear all including cached profiles @@ -262,6 +416,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !FILEBROWSER_POPUPCOLORLABEL5;Label: Purple !FILEBROWSER_POPUPCOPYTO;Copy to... !FILEBROWSER_POPUPFILEOPERATIONS;File operations +!FILEBROWSER_POPUPINSPECT;Inspect !FILEBROWSER_POPUPMOVEEND;Move to end of queue !FILEBROWSER_POPUPMOVEHEAD;Move to head of queue !FILEBROWSER_POPUPMOVETO;Move to... @@ -335,8 +490,10 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !GENERAL_CANCEL;Cancel !GENERAL_CLOSE;Close !GENERAL_CURRENT;Current +!GENERAL_DELETE_ALL;Delete all !GENERAL_DISABLE;Disable !GENERAL_DISABLED;Disabled +!GENERAL_EDIT;Edit !GENERAL_ENABLE;Enable !GENERAL_ENABLED;Enabled !GENERAL_FILE;File @@ -358,16 +515,24 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTOGRAM_TOOLTIP_B;Show/Hide blue histogram. !HISTOGRAM_TOOLTIP_BAR;Show/Hide RGB indicator bar. !HISTOGRAM_TOOLTIP_CHRO;Show/Hide chromaticity histogram. +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. !HISTOGRAM_TOOLTIP_G;Show/Hide green histogram. !HISTOGRAM_TOOLTIP_L;Show/Hide CIELab luminance histogram. !HISTOGRAM_TOOLTIP_MODE;Toggle between linear, log-linear and log-log scaling of the histogram. !HISTOGRAM_TOOLTIP_R;Show/Hide red histogram. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform !HISTORY_CHANGED;Changed !HISTORY_CUSTOMCURVE;Custom curve !HISTORY_FROMCLIPBOARD;From clipboard !HISTORY_LABEL;History !HISTORY_MSG_1;Photo loaded -!HISTORY_MSG_2;PP3 loaded !HISTORY_MSG_3;PP3 changed !HISTORY_MSG_4;History browsing !HISTORY_MSG_5;Exposure - Lightness @@ -381,9 +546,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_13;Exposure - Clip !HISTORY_MSG_14;L*a*b* - Lightness !HISTORY_MSG_15;L*a*b* - Contrast -!HISTORY_MSG_16;- -!HISTORY_MSG_17;- -!HISTORY_MSG_18;- !HISTORY_MSG_19;L*a*b* - L* curve !HISTORY_MSG_20;Sharpening !HISTORY_MSG_21;USM - Radius @@ -409,9 +571,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_41;Exposure - Tone curve 1 mode !HISTORY_MSG_42;Exposure - Tone curve 2 !HISTORY_MSG_43;Exposure - Tone curve 2 mode -!HISTORY_MSG_44;Lum. denoising radius -!HISTORY_MSG_45;Lum. denoising edge tolerance -!HISTORY_MSG_47;Blend ICC highlights with matrix !HISTORY_MSG_48;DCP - Tone curve !HISTORY_MSG_49;DCP illuminant !HISTORY_MSG_50;Shadows/Highlights @@ -419,7 +578,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_52;S/H - Shadows !HISTORY_MSG_53;S/H - Highlights tonal width !HISTORY_MSG_54;S/H - Shadows tonal width -!HISTORY_MSG_55;S/H - Local contrast !HISTORY_MSG_56;S/H - Radius !HISTORY_MSG_57;Coarse rotation !HISTORY_MSG_58;Horizontal flipping @@ -431,7 +589,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_64;Crop !HISTORY_MSG_65;CA correction !HISTORY_MSG_66;Exposure - Highlight reconstruction -!HISTORY_MSG_67;Exposure - HLR amount !HISTORY_MSG_68;Exposure - HLR method !HISTORY_MSG_72;VC - Amount !HISTORY_MSG_73;Channel Mixer @@ -439,12 +596,10 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_75;Resize - Method !HISTORY_MSG_76;Exif metadata !HISTORY_MSG_77;IPTC metadata -!HISTORY_MSG_78;- !HISTORY_MSG_79;Resize - Width !HISTORY_MSG_80;Resize - Height !HISTORY_MSG_81;Resize !HISTORY_MSG_82;Profile changed -!HISTORY_MSG_83;S/H - Sharp mask !HISTORY_MSG_84;Perspective correction !HISTORY_MSG_85;Lens Correction - LCP file !HISTORY_MSG_86;RGB Curves - Luminosity mode @@ -489,12 +644,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_128;Flat-Field - Blur radius !HISTORY_MSG_129;Flat-Field - Blur type !HISTORY_MSG_130;Auto distortion correction -!HISTORY_MSG_131;NR - Luma -!HISTORY_MSG_132;NR - Chroma -!HISTORY_MSG_133;Output gamma -!HISTORY_MSG_134;Free gamma -!HISTORY_MSG_135;Free gamma -!HISTORY_MSG_136;Free gamma slope !HISTORY_MSG_137;Black level - Green 1 !HISTORY_MSG_138;Black level - Red !HISTORY_MSG_139;Black level - Blue @@ -531,35 +680,34 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_171;L*a*b* - LC curve !HISTORY_MSG_172;L*a*b* - Restrict LC !HISTORY_MSG_173;NR - Detail recovery -!HISTORY_MSG_174;CIECAM02 -!HISTORY_MSG_175;CAM02 - CAT02 adaptation -!HISTORY_MSG_176;CAM02 - Viewing surround -!HISTORY_MSG_177;CAM02 - Scene luminosity -!HISTORY_MSG_178;CAM02 - Viewing luminosity -!HISTORY_MSG_179;CAM02 - White-point model -!HISTORY_MSG_180;CAM02 - Lightness (J) -!HISTORY_MSG_181;CAM02 - Chroma (C) -!HISTORY_MSG_182;CAM02 - Automatic CAT02 -!HISTORY_MSG_183;CAM02 - Contrast (J) -!HISTORY_MSG_184;CAM02 - Scene surround -!HISTORY_MSG_185;CAM02 - Gamut control -!HISTORY_MSG_186;CAM02 - Algorithm -!HISTORY_MSG_187;CAM02 - Red/skin prot. -!HISTORY_MSG_188;CAM02 - Brightness (Q) -!HISTORY_MSG_189;CAM02 - Contrast (Q) -!HISTORY_MSG_190;CAM02 - Saturation (S) -!HISTORY_MSG_192;CAM02 - Hue (h) -!HISTORY_MSG_193;CAM02 - Tone curve 1 -!HISTORY_MSG_194;CAM02 - Tone curve 2 -!HISTORY_MSG_195;CAM02 - Tone curve 1 -!HISTORY_MSG_196;CAM02 - Tone curve 2 -!HISTORY_MSG_199;CAM02 - Output histograms -!HISTORY_MSG_200;CAM02 - Tone mapping +!HISTORY_MSG_175;CAL - SC - Adaptation +!HISTORY_MSG_176;CAL - VC - Surround +!HISTORY_MSG_177;CAL - SC - Absolute luminance +!HISTORY_MSG_178;CAL - VC - Absolute luminance +!HISTORY_MSG_179;CAL - SC - WP model +!HISTORY_MSG_180;CAL - IA - Lightness (J) +!HISTORY_MSG_181;CAL - IA - Chroma (C) +!HISTORY_MSG_182;CAL - SC - Auto adaptation +!HISTORY_MSG_183;CAL - IA - Contrast (J) +!HISTORY_MSG_184;CAL - SC - Surround +!HISTORY_MSG_185;CAL - Gamut control +!HISTORY_MSG_186;CAL - IA - Algorithm +!HISTORY_MSG_187;CAL - IA - Red/skin protection +!HISTORY_MSG_188;CAL - IA - Brightness (Q) +!HISTORY_MSG_189;CAL - IA - Contrast (Q) +!HISTORY_MSG_190;CAL - IA - Saturation (S) +!HISTORY_MSG_192;CAL - IA - Hue (h) +!HISTORY_MSG_193;CAL - IA - Tone curve 1 +!HISTORY_MSG_194;CAL - IA - Tone curve 2 +!HISTORY_MSG_195;CAL - IA - Tone curve 1 mode +!HISTORY_MSG_196;CAL - IA - Tone curve 2 mode +!HISTORY_MSG_199;CAL - IA - Use CAM output for histograms +!HISTORY_MSG_200;CAL - IA - Use CAM for tone mapping !HISTORY_MSG_201;NR - Chrominance - R&G !HISTORY_MSG_202;NR - Chrominance - B&Y !HISTORY_MSG_204;LMMSE enhancement steps -!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter -!HISTORY_MSG_206;CAT02 - Auto scene luminosity +!HISTORY_MSG_205;CAL - Hot/bad pixel filter +!HISTORY_MSG_206;CAL - SC - Auto absolute luminance !HISTORY_MSG_207;Defringe - Hue curve !HISTORY_MSG_208;WB - B/R equalizer !HISTORY_MSG_210;GF - Angle @@ -599,7 +747,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_247;L*a*b* - LH curve !HISTORY_MSG_248;L*a*b* - HH curve !HISTORY_MSG_249;CbDL - Threshold -!HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm !HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts @@ -620,8 +767,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_270;CT - High - Green !HISTORY_MSG_271;CT - High - Blue !HISTORY_MSG_272;CT - Balance -!HISTORY_MSG_274;CT - Sat. Shadows -!HISTORY_MSG_275;CT - Sat. Highlights !HISTORY_MSG_276;CT - Opacity !HISTORY_MSG_277;--unused-- !HISTORY_MSG_278;CT - Preserve luminance @@ -646,7 +791,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_297;NR - Mode !HISTORY_MSG_298;Dead pixel filter !HISTORY_MSG_299;NR - Chrominance curve -!HISTORY_MSG_300;- !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method @@ -664,10 +808,10 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_315;W - Residual - Contrast !HISTORY_MSG_316;W - Gamut - Skin tar/prot !HISTORY_MSG_317;W - Gamut - Skin hue -!HISTORY_MSG_318;W - Contrast - Highlight levels -!HISTORY_MSG_319;W - Contrast - Highlight range -!HISTORY_MSG_320;W - Contrast - Shadow range -!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_318;W - Contrast - Finer levels +!HISTORY_MSG_319;W - Contrast - Finer range +!HISTORY_MSG_320;W - Contrast - Coarser range +!HISTORY_MSG_321;W - Contrast - Coarser levels !HISTORY_MSG_323;W - ES - Local contrast !HISTORY_MSG_324;W - Chroma - Pastel !HISTORY_MSG_325;W - Chroma - Saturated @@ -752,7 +896,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_406;W - ES - Neighboring pixels !HISTORY_MSG_407;Retinex - Method !HISTORY_MSG_408;Retinex - Radius -!HISTORY_MSG_409;Retinex - Contrast !HISTORY_MSG_410;Retinex - Offset !HISTORY_MSG_411;Retinex - Strength !HISTORY_MSG_412;Retinex - Gaussian gradient @@ -767,7 +910,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_422;Retinex - Gamma !HISTORY_MSG_423;Retinex - Gamma slope !HISTORY_MSG_424;Retinex - HL threshold -!HISTORY_MSG_425;Retinex - Log base +!HISTORY_MSG_425;--unused-- !HISTORY_MSG_426;Retinex - Hue equalizer !HISTORY_MSG_427;Output rendering intent !HISTORY_MSG_428;Monitor rendering intent @@ -787,30 +930,45 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_442;Retinex - Scale !HISTORY_MSG_443;Output black point compensation !HISTORY_MSG_444;WB - Temp bias -!HISTORY_MSG_445;Raw sub-image -!HISTORY_MSG_449;PS - ISO adaption -!HISTORY_MSG_452;PS - Show motion -!HISTORY_MSG_453;PS - Show mask only -!HISTORY_MSG_457;PS - Check red/blue -!HISTORY_MSG_462;PS - Check green -!HISTORY_MSG_464;PS - Blur motion mask -!HISTORY_MSG_465;PS - Blur radius -!HISTORY_MSG_468;PS - Fill holes -!HISTORY_MSG_469;PS - Median -!HISTORY_MSG_471;PS - Motion correction -!HISTORY_MSG_472;PS - Smooth transitions -!HISTORY_MSG_473;PS - Use LMMSE -!HISTORY_MSG_474;PS - Equalize -!HISTORY_MSG_475;PS - Equalize channel -!HISTORY_MSG_476;CAM02 - Temp out -!HISTORY_MSG_477;CAM02 - Green out -!HISTORY_MSG_478;CAM02 - Yb out -!HISTORY_MSG_479;CAM02 - CAT02 adaptation out -!HISTORY_MSG_480;CAM02 - Automatic CAT02 out -!HISTORY_MSG_481;CAM02 - Temp scene -!HISTORY_MSG_482;CAM02 - Green scene -!HISTORY_MSG_483;CAM02 - Yb scene -!HISTORY_MSG_484;CAM02 - Auto Yb scene +!HISTORY_MSG_445;Raw Sub-Image +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_449;PS ISO adaption +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_452;PS Show motion +!HISTORY_MSG_453;PS Show mask only +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_457;PS Check red/blue +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_462;PS Check green +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_464;PS Blur motion mask +!HISTORY_MSG_465;PS Blur radius +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_468;PS Fill holes +!HISTORY_MSG_469;PS Median +!HISTORY_MSG_470;--unused-- +!HISTORY_MSG_471;PS Motion correction +!HISTORY_MSG_472;PS Smooth transitions +!HISTORY_MSG_474;PS Equalize +!HISTORY_MSG_475;PS Equalize channel +!HISTORY_MSG_476;CAL - VC - Temperature +!HISTORY_MSG_477;CAL - VC - Tint +!HISTORY_MSG_478;CAL - VC - Mean luminance +!HISTORY_MSG_479;CAL - VC - Adaptation +!HISTORY_MSG_480;CAL - VC - Auto adaptation +!HISTORY_MSG_481;CAL - SC - Temperature +!HISTORY_MSG_482;CAL - SC - Tint +!HISTORY_MSG_483;CAL - SC - Mean luminance +!HISTORY_MSG_484;CAL - SC - Auto mean luminance !HISTORY_MSG_485;Lens Correction !HISTORY_MSG_486;Lens Correction - Camera !HISTORY_MSG_487;Lens Correction - Lens @@ -821,6 +979,603 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_492;RGB Curves !HISTORY_MSG_493;L*a*b* Adjustments !HISTORY_MSG_494;Capture Sharpening +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM !HISTORY_MSG_COLORTONING_LABREGION_CHANNEL;CT - Channel !HISTORY_MSG_COLORTONING_LABREGION_CHROMATICITYMASK;CT - region C mask !HISTORY_MSG_COLORTONING_LABREGION_HUEMASK;CT - H mask @@ -833,22 +1588,40 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - Saturation !HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - region show mask !HISTORY_MSG_COLORTONING_LABREGION_SLOPE;CT - region slope +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity !HISTORY_MSG_DEHAZE_DEPTH;Dehaze - Depth !HISTORY_MSG_DEHAZE_ENABLED;Haze Removal -!HISTORY_MSG_DEHAZE_LUMINANCE;Dehaze - Luminance only +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation !HISTORY_MSG_DEHAZE_SHOW_DEPTH_MAP;Dehaze - Show depth map !HISTORY_MSG_DEHAZE_STRENGTH;Dehaze - Strength !HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dual demosaic - Auto threshold !HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dual demosaic - Contrast threshold +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output !HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negative +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_FILMNEGATIVE_VALUES;Film negative values !HISTORY_MSG_HISTMATCHING;Auto-matched tone curve +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y !HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Output - Primaries !HISTORY_MSG_ICM_OUTPUT_TEMP;Output - ICC-v4 illuminant D !HISTORY_MSG_ICM_OUTPUT_TYPE;Output - Type -!HISTORY_MSG_ICM_WORKING_GAMMA;Working - Gamma -!HISTORY_MSG_ICM_WORKING_SLOPE;Working - Slope -!HISTORY_MSG_ICM_WORKING_TRC_METHOD;Working - TRC method +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_GAMMA;TRC - Gamma +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ICM_WORKING_SLOPE;TRC - Slope +!HISTORY_MSG_ICM_WORKING_TRC_METHOD;TRC method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_LOCALCONTRAST_AMOUNT;Local Contrast - Amount !HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Darkness !HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast @@ -863,25 +1636,84 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iterations !HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average !HISTORY_MSG_PIXELSHIFT_DEMOSAIC;PS - Demosaic method for motion !HISTORY_MSG_PREPROCESS_LINEDENOISE_DIRECTION;Line noise filter direction !HISTORY_MSG_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection !HISTORY_MSG_PRSHARPEN_CONTRAST;PRS - Contrast threshold +!HISTORY_MSG_RANGEAB;Range ab !HISTORY_MSG_RAWCACORR_AUTOIT;Raw CA Correction - Iterations !HISTORY_MSG_RAW_BORDER;Raw border !HISTORY_MSG_RESIZE_ALLOWUPSCALING;Resize - Allow upscaling +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge !HISTORY_MSG_SHARPENING_BLUR;Sharpening - Blur radius !HISTORY_MSG_SHARPENING_CONTRAST;Sharpening - Contrast threshold +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response !HISTORY_MSG_SOFTLIGHT_ENABLED;Soft light !HISTORY_MSG_SOFTLIGHT_STRENGTH;Soft light - Strength +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TM_FATTAL_ANCHOR;DRC - Anchor !HISTORY_MSG_TRANS_METHOD;Geometry - Method +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method !HISTORY_NEWSNAPSHOT;Add !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !HISTORY_SNAPSHOT;Snapshot !HISTORY_SNAPSHOTS;Snapshots !ICCPROFCREATOR_COPYRIGHT;Copyright: -!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to "RawTherapee, CC0" +!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to 'RawTherapee, CC0'. !ICCPROFCREATOR_CUSTOM;Custom !ICCPROFCREATOR_DESCRIPTION;Description: !ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Append gamma and slope values to the description @@ -893,11 +1725,12 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !ICCPROFCREATOR_ILL_50;D50 !ICCPROFCREATOR_ILL_55;D55 !ICCPROFCREATOR_ILL_60;D60 +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater !ICCPROFCREATOR_ILL_65;D65 !ICCPROFCREATOR_ILL_80;D80 !ICCPROFCREATOR_ILL_DEF;Default !ICCPROFCREATOR_ILL_INC;StdA 2856K -!ICCPROFCREATOR_ILL_TOOLTIP;You can only set the illuminant for ICC v4 profiles. +!ICCPROFCREATOR_ILL_TOOLTIP;You can set the illuminant for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIMARIES;Primaries: !ICCPROFCREATOR_PRIM_ACESP0;ACES AP0 !ICCPROFCREATOR_PRIM_ACESP1;ACES AP1 @@ -907,6 +1740,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !ICCPROFCREATOR_PRIM_BLUX;Blue X !ICCPROFCREATOR_PRIM_BLUY;Blue Y !ICCPROFCREATOR_PRIM_BRUCE;BruceRGB +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 !ICCPROFCREATOR_PRIM_GREX;Green X !ICCPROFCREATOR_PRIM_GREY;Green Y !ICCPROFCREATOR_PRIM_PROPH;Prophoto @@ -914,13 +1748,14 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !ICCPROFCREATOR_PRIM_REDX;Red X !ICCPROFCREATOR_PRIM_REDY;Red Y !ICCPROFCREATOR_PRIM_SRGB;sRGB -!ICCPROFCREATOR_PRIM_TOOLTIP;You can only set custom primaries for ICC v4 profiles. +!ICCPROFCREATOR_PRIM_TOOLTIP;You can set custom primaries for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIM_WIDEG;Widegamut !ICCPROFCREATOR_PROF_V2;ICC v2 !ICCPROFCREATOR_PROF_V4;ICC v4 !ICCPROFCREATOR_SAVEDIALOG_TITLE;Save ICC profile as... !ICCPROFCREATOR_SLOPE;Slope -!ICCPROFCREATOR_TRC_PRESET;Tone response curve: +!ICCPROFCREATOR_TRC_PRESET;Tone response curve +!INSPECTOR_WINDOW_TITLE;Inspector !IPTCPANEL_CATEGORY;Category !IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider. !IPTCPANEL_CITY;City @@ -939,7 +1774,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !IPTCPANEL_DATECREATED;Date created !IPTCPANEL_DATECREATEDHINT;Enter the Date the image was taken. !IPTCPANEL_DESCRIPTION;Description -!IPTCPANEL_DESCRIPTIONHINT;Enter a "caption" describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. +!IPTCPANEL_DESCRIPTIONHINT;Enter a 'caption' describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. !IPTCPANEL_DESCRIPTIONWRITER;Description writer !IPTCPANEL_DESCRIPTIONWRITERHINT;Enter the name of the person involved in writing, editing or correcting the description of the image. !IPTCPANEL_EMBEDDED;Embedded @@ -998,7 +1833,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !MAIN_MSG_QOVERWRITE;Do you want to overwrite it? !MAIN_MSG_SETPATHFIRST;You first have to set a target path in Preferences in order to use this function! !MAIN_MSG_TOOMANYOPENEDITORS;Too many open editors.\nPlease close an editor to continue. -!MAIN_MSG_WRITEFAILED;Failed to write\n"%1"\n\nMake sure that the folder exists and that you have write permission to it. +!MAIN_MSG_WRITEFAILED;Failed to write\n'%1'\n\nMake sure that the folder exists and that you have write permission to it. !MAIN_TAB_ADVANCED;Advanced !MAIN_TAB_ADVANCED_TOOLTIP;Shortcut: Alt-a !MAIN_TAB_COLOR_TOOLTIP;Shortcut: Alt-c @@ -1014,6 +1849,8 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !MAIN_TAB_FILTER; Filter !MAIN_TAB_INSPECT; Inspect !MAIN_TAB_IPTC;IPTC +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o !MAIN_TAB_METADATA;Metadata !MAIN_TAB_METADATA_TOOLTIP;Shortcut: Alt-m !MAIN_TAB_RAW;Raw @@ -1049,16 +1886,15 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !NAVIGATOR_V;V: !NAVIGATOR_XY_FULL;Width: %1, Height: %2 !NAVIGATOR_XY_NA;x: --, y: -- -!OPTIONS_BUNDLED_MISSING;The bundled profile "%1" could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. -!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. -!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. +!OPTIONS_BUNDLED_MISSING;The bundled profile '%1' could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. +!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. +!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. !PARTIALPASTE_ADVANCEDGROUP;Advanced Settings !PARTIALPASTE_BASICGROUP;Basic Settings !PARTIALPASTE_CACORRECTION;Chromatic aberration correction !PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXERBW;Black-and-white !PARTIALPASTE_COARSETRANS;Coarse rotation/flipping -!PARTIALPASTE_COLORAPP;CIECAM02 !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMPOSITIONGROUP;Composition Settings !PARTIALPASTE_CROP;Crop @@ -1076,7 +1912,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PARTIALPASTE_EVERYTHING;Everything !PARTIALPASTE_EXIFCHANGES;Exif !PARTIALPASTE_EXPOSURE;Exposure -!PARTIALPASTE_FILMNEGATIVE;Film Negative +!PARTIALPASTE_FILMNEGATIVE;Film negative !PARTIALPASTE_FILMSIMULATION;Film simulation !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius @@ -1091,6 +1927,8 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PARTIALPASTE_LENSGROUP;Lens Related Settings !PARTIALPASTE_LENSPROFILE;Profiled lens correction !PARTIALPASTE_LOCALCONTRAST;Local contrast +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings !PARTIALPASTE_METADATA;Metadata mode !PARTIALPASTE_METAGROUP;Metadata settings !PARTIALPASTE_PCVIGNETTE;Vignette filter @@ -1100,6 +1938,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter !PARTIALPASTE_PREPROCESS_LINEDENOISE;Line noise filter !PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!PARTIALPASTE_PREPROCWB;Preprocess White Balance !PARTIALPASTE_PRSHARPENING;Post-resize sharpening !PARTIALPASTE_RAWCACORR_AUTO;CA auto-correction !PARTIALPASTE_RAWCACORR_CAREDBLUE;CA red & blue @@ -1122,6 +1961,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PARTIALPASTE_SHARPENING;Sharpening (USM/RL) !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_SOFTLIGHT;Soft light +!PARTIALPASTE_SPOT;Spot removal !PARTIALPASTE_TM_FATTAL;Dynamic range compression !PARTIALPASTE_VIBRANCE;Vibrance !PARTIALPASTE_VIGNETTING;Vignetting correction @@ -1152,11 +1992,17 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PREFERENCES_CHUNKSIZE_RAW_RCD;RCD demosaic !PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans demosaic !PREFERENCES_CHUNKSIZE_RGB;RGB processing +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts !PREFERENCES_CLIPPINGIND;Clipping Indication !PREFERENCES_CLUTSCACHE;HaldCLUT Cache !PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs !PREFERENCES_CLUTSDIR;HaldCLUT directory !PREFERENCES_CMMBPC;Black point compensation +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic !PREFERENCES_CROP;Crop Editing !PREFERENCES_CROP_AUTO_FIT;Automatically zoom to fit the crop !PREFERENCES_CROP_GUIDES;Guides shown when not editing the crop @@ -1169,7 +2015,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PREFERENCES_CURVEBBOXPOS_LEFT;Left !PREFERENCES_CURVEBBOXPOS_RIGHT;Right !PREFERENCES_CUSTPROFBUILD;Custom Processing Profile Builder -!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\nWARNING: You are responsible for using double quotes where necessary if you're using paths containing spaces. +!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. 'Keyfile') is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\nWARNING: You are responsible for using double quotes where necessary if you're using paths containing spaces. !PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format !PREFERENCES_CUSTPROFBUILDKEYFORMAT_NAME;Name !PREFERENCES_CUSTPROFBUILDKEYFORMAT_TID;TagID @@ -1188,6 +2034,12 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PREFERENCES_DIRSOFTWARE;Installation directory !PREFERENCES_EDITORCMDLINE;Custom command line !PREFERENCES_EDITORLAYOUT;Editor layout +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output !PREFERENCES_EXTERNALEDITOR;External Editor !PREFERENCES_FBROWSEROPTS;File Browser / Thumbnail Options !PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Compact toolbars in File Browser @@ -1204,6 +2056,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used. !PREFERENCES_HLTHRESHOLD;Threshold for clipped highlights !PREFERENCES_IMPROCPARAMS;Default Processing Profile +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen !PREFERENCES_INSPECT_LABEL;Inspect !PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images !PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2. @@ -1213,10 +2066,10 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PREFERENCES_LANG;Language !PREFERENCES_LANGAUTODETECT;Use system language !PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders -!PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" -!PREFERENCES_MENUGROUPFILEOPERATIONS;Group "File operations" -!PREFERENCES_MENUGROUPPROFILEOPERATIONS;Group "Processing profile operations" -!PREFERENCES_MENUGROUPRANK;Group "Rank" +!PREFERENCES_MENUGROUPEXTPROGS;Group 'Open with' +!PREFERENCES_MENUGROUPFILEOPERATIONS;Group 'File operations' +!PREFERENCES_MENUGROUPPROFILEOPERATIONS;Group 'Processing profile operations' +!PREFERENCES_MENUGROUPRANK;Group 'Rank' !PREFERENCES_MENUOPTIONS;Context Menu Options !PREFERENCES_MONINTENT;Default rendering intent !PREFERENCES_MONITOR;Monitor @@ -1256,7 +2109,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PREFERENCES_PRTINTENT;Rendering intent !PREFERENCES_PSPATH;Adobe Photoshop installation directory !PREFERENCES_REMEMBERZOOMPAN;Remember zoom % and pan offset -!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in "Single Editor Tab Mode" and when "Demosaicing method used for the preview at <100% zoom" is set to "As in PP3". +!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in 'Single Editor Tab Mode' and when 'Demosaicing method used for the preview at <100% zoom' is set to 'As in PP3'. !PREFERENCES_SAVE_TP_OPEN_NOW;Save tool collapsed/expanded state now !PREFERENCES_SELECTLANG;Select language !PREFERENCES_SERIALIZE_TIFF_READ;TIFF Read Settings @@ -1267,10 +2120,11 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PREFERENCES_SHOWDATETIME;Show date and time !PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation !PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show Filmstrip toolbar +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips !PREFERENCES_SHTHRESHOLD;Threshold for clipped shadows !PREFERENCES_SINGLETAB;Single Editor Tab Mode !PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs -!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc. +!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use 'SystemDefault', 'SystemAsterisk' etc., and on Linux use 'complete', 'window-attention' etc. !PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done !PREFERENCES_SND_QUEUEDONE;Queue processing done !PREFERENCES_SND_THRESHOLDSECS;After seconds @@ -1289,6 +2143,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PREFERENCES_TP_VSCROLLBAR;Hide vertical scrollbar !PREFERENCES_USEBUNDLEDPROFILES;Use bundled profiles !PREFERENCES_WORKFLOW;Layout +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !PROFILEPANEL_COPYPPASTE;Parameters to copy !PROFILEPANEL_GLOBALPROFILES;Bundled profiles !PROFILEPANEL_LABEL;Processing Profiles @@ -1368,6 +2223,12 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !SAVEDLG_TIFFUNCOMPRESSED;Uncompressed TIFF !SAVEDLG_WARNFILENAME;File will be named !SHCSELECTOR_TOOLTIP;Click right mouse button to reset the position of those 3 sliders. +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry !THRESHOLDSELECTOR_B;Bottom !THRESHOLDSELECTOR_BL;Bottom-left !THRESHOLDSELECTOR_BR;Bottom-right @@ -1377,6 +2238,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !THRESHOLDSELECTOR_TR;Top-right !TOOLBAR_TOOLTIP_CROP;Crop selection.\nShortcut: c\nMove the crop using Shift+mouse drag. !TOOLBAR_TOOLTIP_HAND;Hand tool.\nShortcut: h +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. !TOOLBAR_TOOLTIP_WB;Spot white balance.\nShortcut: w !TP_BWMIX_ALGO;Algorithm OYCPM !TP_BWMIX_ALGO_LI;Linear @@ -1407,7 +2269,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_BWMIX_MIXC;Channel Mixer !TP_BWMIX_NEUTRAL;Reset !TP_BWMIX_RGBLABEL;R: %1%% G: %2%% B: %3%% Total: %4%% -!TP_BWMIX_RGBLABEL_HINT;Final RGB factors that take care of all the mixer options.\n"Total" displays the sum of the RGB values:\n- always 100% in relative mode\n- higher (lighter) or lower (darker) than 100% in absolute mode. +!TP_BWMIX_RGBLABEL_HINT;Final RGB factors that take care of all the mixer options.\n'Total' displays the sum of the RGB values:\n- always 100% in relative mode\n- higher (lighter) or lower (darker) than 100% in absolute mode. !TP_BWMIX_SETTING;Presets !TP_BWMIX_SETTING_TOOLTIP;Different presets (film, landscape, etc.) or manual Channel Mixer settings. !TP_BWMIX_SET_HIGHCONTAST;High contrast @@ -1446,6 +2308,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_COARSETRAF_TOOLTIP_ROTRIGHT;Rotate right.\n\nShortcuts:\n] - Multiple Editor Tabs Mode,\nAlt-] - Single Editor Tab Mode. !TP_COARSETRAF_TOOLTIP_VFLIP;Flip vertically. !TP_COLORAPP_ABSOLUTELUMINANCE;Absolute luminance +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. !TP_COLORAPP_ALGO;Algorithm !TP_COLORAPP_ALGO_ALL;All !TP_COLORAPP_ALGO_JC;Lightness + Chroma (JC) @@ -1453,40 +2316,60 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_COLORAPP_ALGO_TOOLTIP;Lets you choose between parameter subsets or all parameters. !TP_COLORAPP_BADPIXSL;Hot/bad pixel filter !TP_COLORAPP_BRIGHT;Brightness (Q) -!TP_COLORAPP_BRIGHT_TOOLTIP;Brightness in CIECAM02 takes into account the white's luminosity and differs from L*a*b* and RGB brightness. +!TP_COLORAPP_BRIGHT_TOOLTIP;Brightness in CIECAM is the amount of perceived light emanating from a stimulus. It differs from L*a*b* and RGB brightness. !TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;When setting manually, values above 65 are recommended. +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed !TP_COLORAPP_CHROMA;Chroma (C) !TP_COLORAPP_CHROMA_S;Saturation (S) -!TP_COLORAPP_CHROMA_S_TOOLTIP;Saturation in CIECAM02 differs from L*a*b* and RGB saturation. -!TP_COLORAPP_CHROMA_TOOLTIP;Chroma in CIECAM02 differs from L*a*b* and RGB chroma. -!TP_COLORAPP_CIECAT_DEGREE;CAT02 adaptation +!TP_COLORAPP_CIECAT_DEGREE;Adaptation !TP_COLORAPP_CONTRAST;Contrast (J) !TP_COLORAPP_CONTRAST_Q;Contrast (Q) -!TP_COLORAPP_CONTRAST_Q_TOOLTIP;Differs from L*a*b* and RGB contrast. -!TP_COLORAPP_CONTRAST_TOOLTIP;Differs from L*a*b* and RGB contrast. +!TP_COLORAPP_CONTRAST_Q_TOOLTIP;Contrast (Q) in CIECAM is based on brightness. It differs from L*a*b* and RGB contrast. +!TP_COLORAPP_CONTRAST_TOOLTIP;Contrast (J) in CIECAM is based on lightness. It differs from L*a*b* and RGB contrast. !TP_COLORAPP_CURVEEDITOR1;Tone curve 1 -!TP_COLORAPP_CURVEEDITOR1_TOOLTIP;Shows the histogram of L* (L*a*b*) before CIECAM02.\nIf the "Show CIECAM02 output histograms in curves" checkbox is enabled, shows the histogram of J or Q after CIECAM02.\n\nJ and Q are not shown in the main histogram panel.\n\nFor final output refer to the main histogram panel. +!TP_COLORAPP_CURVEEDITOR1_TOOLTIP;Shows the histogram of L* (L*a*b*) before CIECAM.\nIf the 'Show CIECAM output histograms in CAL curves' checkbox is enabled, shows the histogram of J after CIECAM.\n\nJ is not shown in the main histogram panel.\n\nFor final output refer to the main histogram panel. !TP_COLORAPP_CURVEEDITOR2;Tone curve 2 -!TP_COLORAPP_CURVEEDITOR2_TOOLTIP;Same usage as with the second exposure tone curve. -!TP_COLORAPP_DATACIE;CIECAM02 output histograms in curves -!TP_COLORAPP_DATACIE_TOOLTIP;When enabled, histograms in CIECAM02 curves show approximate values/ranges for J or Q, and C, s or M after the CIECAM02 adjustments.\nThis selection does not impact the main histogram panel.\n\nWhen disabled, histograms in CIECAM02 curves show L*a*b* values before CIECAM02 adjustments. -!TP_COLORAPP_FREE;Free temp+green + CAT02 + [output] -!TP_COLORAPP_GAMUT;Gamut control (L*a*b*) +!TP_COLORAPP_CURVEEDITOR2_TOOLTIP;Same usage as with the first J(J) tone curve. +!TP_COLORAPP_DATACIE;Show CIECAM output histograms in CAL curves +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_FREE;Free temp + tint + CAT02/16 +[output] +!TP_COLORAPP_GAMUT;Use gamut control in L*a*b* mode +!TP_COLORAPP_GEN;Settings !TP_COLORAPP_HUE;Hue (h) -!TP_COLORAPP_HUE_TOOLTIP;Hue (h) - angle between 0° and 360°. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. !TP_COLORAPP_LABEL_CAM02;Image Adjustments !TP_COLORAPP_LABEL_SCENE;Scene Conditions !TP_COLORAPP_LABEL_VIEWING;Viewing Conditions !TP_COLORAPP_LIGHT;Lightness (J) -!TP_COLORAPP_LIGHT_TOOLTIP;Lightness in CIECAM02 differs from L*a*b* and RGB lightness. +!TP_COLORAPP_LIGHT_TOOLTIP;Lightness in CIECAM is the clarity of a stimulus relative to the clarity of a stimulus that appears white under similar viewing conditions. It differs from L*a*b* and RGB lightness. !TP_COLORAPP_MEANLUMINANCE;Mean luminance (Yb%) -!TP_COLORAPP_MODEL;WP Model -!TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Viewing Conditions.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Viewing Conditions.\n\nFree temp+green + CAT02 + [output]: temp and green are selected by the user, the output device's white balance is set in Viewing Conditions. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODEL;WP model +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM is set to D50, and the output device's white balance is set in Viewing Conditions.\n\nWB [RT+CAT02/16] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Viewing Conditions.\n\nFree temp + tint + CAT02/16 + [output]: temp and tint are selected by the user, the output device's white balance is set in Viewing Conditions. !TP_COLORAPP_NEUTRAL;Reset -!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values +!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values. !TP_COLORAPP_RSTPRO;Red & skin-tones protection !TP_COLORAPP_RSTPRO_TOOLTIP;Red & skin-tones protection affects both sliders and curves. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. !TP_COLORAPP_SURROUND;Surround +!TP_COLORAPP_SURROUNDSRC;Surround !TP_COLORAPP_SURROUND_AVER;Average !TP_COLORAPP_SURROUND_DARK;Dark !TP_COLORAPP_SURROUND_DIM;Dim @@ -1498,18 +2381,23 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_COLORAPP_TCMODE_LABEL3;Curve chroma mode !TP_COLORAPP_TCMODE_LIGHTNESS;Lightness !TP_COLORAPP_TCMODE_SATUR;Saturation -!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD50 temp=5003\nD55 temp=5503\nD65 temp=6504\nD75 temp=7504 -!TP_COLORAPP_TONECIE;Tone mapping using CIECAM02 +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TONECIE;Use CIECAM for tone mapping !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in L*a*b* space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. !TP_COLORAPP_VIEWING_ABSOLUTELUMINANCE_TOOLTIP;Absolute luminance of the viewing environment\n(usually 16 cd/m²). -!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] +!TP_COLORAPP_WBCAM;WB [RT+CAT02/16] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output] +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. !TP_COLORTONING_AB;o C/L !TP_COLORTONING_AUTOSAT;Automatic !TP_COLORTONING_BALANCE;Balance !TP_COLORTONING_BY;o C/L !TP_COLORTONING_CHROMAC;Opacity -!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L) +!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L). !TP_COLORTONING_HIGHLIGHT;Highlights !TP_COLORTONING_HUE;Hue !TP_COLORTONING_LAB;L*a*b* blending @@ -1538,7 +2426,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_COLORTONING_MIDTONES;Midtones !TP_COLORTONING_NEUTRAL;Reset sliders !TP_COLORTONING_NEUTRAL_TOOLTIP;Reset all values (Shadows, Midtones, Highlights) to default. -!TP_COLORTONING_OPACITY;Opacity +!TP_COLORTONING_OPACITY;Opacity: !TP_COLORTONING_RGBCURVES;RGB - Curves !TP_COLORTONING_RGBSLIDERS;RGB - Sliders !TP_COLORTONING_SA;Saturation Protection @@ -1577,7 +2465,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_DEFRINGE_THRESHOLD;Threshold !TP_DEHAZE_DEPTH;Depth !TP_DEHAZE_LABEL;Haze Removal -!TP_DEHAZE_LUMINANCE;Luminance only +!TP_DEHAZE_SATURATION;Saturation !TP_DEHAZE_SHOW_DEPTH_MAP;Show depth map !TP_DEHAZE_STRENGTH;Strength !TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones @@ -1610,14 +2498,14 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_DIRPYRDENOISE_MAIN_MODE;Mode !TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive !TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative -!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them. +!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;Conservative preserves low frequency chroma patterns, while aggressive obliterates them. !TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method !TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only !TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b* !TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter !TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only !TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB -!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline. +!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the 'Luminance only' and 'L*a*b*' methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the 'RGB' mode, it will be performed at the very end of the noise reduction pipeline. !TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal) !TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations !TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size. @@ -1662,7 +2550,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_EXPOSURE_CONTRAST;Contrast !TP_EXPOSURE_CURVEEDITOR1;Tone curve 1 !TP_EXPOSURE_CURVEEDITOR2;Tone curve 2 -!TP_EXPOSURE_CURVEEDITOR2_TOOLTIP;Please refer to the "Exposure > Tone Curves" RawPedia article to learn how to achieve the best results by using two tone curves. +!TP_EXPOSURE_CURVEEDITOR2_TOOLTIP;Please refer to the 'Exposure > Tone Curves' RawPedia article to learn how to achieve the best results by using two tone curves. !TP_EXPOSURE_EXPCOMP;Exposure compensation !TP_EXPOSURE_HISTMATCHING;Auto-Matched Tone Curve !TP_EXPOSURE_HISTMATCHING_TOOLTIP;Automatically adjust sliders and curves (except exposure compensation) to match the look of the embedded JPEG thumbnail. @@ -1679,10 +2567,16 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMNEGATIVE_BLUE;Blue ratio -!TP_FILMNEGATIVE_GREEN;Reference exponent (contrast) +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_GREEN;Reference exponent +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green !TP_FILMNEGATIVE_LABEL;Film Negative +!TP_FILMNEGATIVE_OUT_LEVEL;Output level !TP_FILMNEGATIVE_PICK;Pick neutral spots !TP_FILMNEGATIVE_RED;Red ratio +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. !TP_FILMSIMULATION_LABEL;Film Simulation !TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee is configured to look for Hald CLUT images, which are used for the Film Simulation tool, in a folder which is taking too long to load.\nGo to Preferences > Image Processing > Film Simulation\nto see which folder is being used. You should either point RawTherapee to a folder which contains only Hald CLUT images and nothing more, or to an empty folder if you don't want to use the Film Simulation tool.\n\nRead the Film Simulation article in RawPedia for more information.\n\nDo you want to cancel the scan now? !TP_FILMSIMULATION_STRENGTH;Strength @@ -1710,6 +2604,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_HLREC_BLEND;Blend !TP_HLREC_CIELAB;CIELab Blending !TP_HLREC_ENA_TOOLTIP;Could be activated by Auto Levels. +!TP_HLREC_HLBLUR;Blur !TP_HLREC_LABEL;Highlight reconstruction !TP_HLREC_LUMINANCE;Luminance Recovery !TP_HLREC_METHOD;Method: @@ -1727,7 +2622,9 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_ICM_BPC;Black Point Compensation !TP_ICM_DCPILLUMINANT;Illuminant !TP_ICM_DCPILLUMINANT_INTERPOLATED;Interpolated -!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is "interpolated" which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is 'interpolated' which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. !TP_ICM_INPUTCAMERA;Camera standard !TP_ICM_INPUTCAMERAICC;Auto-matched camera profile !TP_ICM_INPUTCUSTOM;Custom @@ -1735,21 +2632,65 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_ICM_INPUTEMBEDDED;Use embedded, if possible !TP_ICM_INPUTNONE;No profile !TP_ICM_INPUTPROFILE;Input Profile +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset !TP_ICM_NOICM;No ICM: sRGB Output !TP_ICM_OUTPUTPROFILE;Output Profile +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 !TP_ICM_PROFILEINTENT;Rendering Intent +!TP_ICM_REDFRAME;Custom Primaries !TP_ICM_SAVEREFERENCE;Save Reference Image !TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance !TP_ICM_SAVEREFERENCE_APPLYWB_TOOLTIP;Generally, apply the white balance when saving images to create ICC profiles, and do not apply the white balance to create DCP profiles. !TP_ICM_SAVEREFERENCE_TOOLTIP;Save the linear TIFF image before the input profile is applied. The result can be used for calibration purposes and generation of a camera profile. !TP_ICM_TONECURVE;Tone curve !TP_ICM_TONECURVE_TOOLTIP;Employ the embedded DCP tone curve. The setting is only available if the selected DCP has a tone curve. +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. !TP_ICM_WORKINGPROFILE;Working Profile +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut !TP_ICM_WORKING_TRC;Tone response curve: +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 !TP_ICM_WORKING_TRC_CUSTOM;Custom !TP_ICM_WORKING_TRC_GAMMA;Gamma +!TP_ICM_WORKING_TRC_LIN;Linear g=1 !TP_ICM_WORKING_TRC_NONE;None !TP_ICM_WORKING_TRC_SLOPE;Slope +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_ICM_WORKING_TRC_TOOLTIP;Only for built-in profiles. !TP_IMPULSEDENOISE_LABEL;Impulse Noise Reduction !TP_IMPULSEDENOISE_THRESH;Threshold @@ -1771,18 +2712,18 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_LABCURVE_CURVEEDITOR_CC_RANGE2;Dull !TP_LABCURVE_CURVEEDITOR_CC_RANGE3;Pastel !TP_LABCURVE_CURVEEDITOR_CC_RANGE4;Saturated -!TP_LABCURVE_CURVEEDITOR_CC_TOOLTIP;Chromaticity according to chromaticity C=f(C) +!TP_LABCURVE_CURVEEDITOR_CC_TOOLTIP;Chromaticity according to chromaticity C=f(C). !TP_LABCURVE_CURVEEDITOR_CH;CH -!TP_LABCURVE_CURVEEDITOR_CH_TOOLTIP;Chromaticity according to hue C=f(H) +!TP_LABCURVE_CURVEEDITOR_CH_TOOLTIP;Chromaticity according to hue C=f(H). !TP_LABCURVE_CURVEEDITOR_CL;CL -!TP_LABCURVE_CURVEEDITOR_CL_TOOLTIP;Chromaticity according to luminance C=f(L) +!TP_LABCURVE_CURVEEDITOR_CL_TOOLTIP;Chromaticity according to luminance C=f(L). !TP_LABCURVE_CURVEEDITOR_HH;HH -!TP_LABCURVE_CURVEEDITOR_HH_TOOLTIP;Hue according to hue H=f(H) +!TP_LABCURVE_CURVEEDITOR_HH_TOOLTIP;Hue according to hue H=f(H). !TP_LABCURVE_CURVEEDITOR_LC;LC -!TP_LABCURVE_CURVEEDITOR_LC_TOOLTIP;Luminance according to chromaticity L=f(C) +!TP_LABCURVE_CURVEEDITOR_LC_TOOLTIP;Luminance according to chromaticity L=f(C). !TP_LABCURVE_CURVEEDITOR_LH;LH -!TP_LABCURVE_CURVEEDITOR_LH_TOOLTIP;Luminance according to hue L=f(H) -!TP_LABCURVE_CURVEEDITOR_LL_TOOLTIP;Luminance according to luminance L=f(L) +!TP_LABCURVE_CURVEEDITOR_LH_TOOLTIP;Luminance according to hue L=f(H). +!TP_LABCURVE_CURVEEDITOR_LL_TOOLTIP;Luminance according to luminance L=f(L). !TP_LABCURVE_LABEL;L*a*b* Adjustments !TP_LABCURVE_LCREDSK;Restrict LC to red and skin-tones !TP_LABCURVE_LCREDSK_TOOLTIP;If enabled, the LC Curve affects only red and skin-tones.\nIf disabled, it applies to all tones. @@ -1808,6 +2749,715 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_LOCALCONTRAST_LABEL;Local Contrast !TP_LOCALCONTRAST_LIGHTNESS;Lightness level !TP_LOCALCONTRAST_RADIUS;Radius +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_METADATA_EDIT;Apply modifications !TP_METADATA_MODE;Metadata copy mode !TP_METADATA_STRIP;Strip all metadata @@ -1821,8 +3471,29 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_PCVIGNETTE_STRENGTH;Strength !TP_PCVIGNETTE_STRENGTH_TOOLTIP;Filter strength in stops (reached in corners). !TP_PDSHARPENING_LABEL;Capture Sharpening +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. !TP_PERSPECTIVE_HORIZONTAL;Horizontal !TP_PERSPECTIVE_LABEL;Perspective +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery !TP_PERSPECTIVE_VERTICAL;Vertical !TP_PFCURVE_CURVEEDITOR_CH;Hue !TP_PREPROCESS_DEADPIXFILT;Dead pixel filter @@ -1839,11 +3510,15 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_PREPROCESS_LINEDENOISE_DIRECTION_VERTICAL;Vertical !TP_PREPROCESS_NO_FOUND;None found !TP_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera !TP_PRSHARPENING_LABEL;Post-Resize Sharpening -!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the "Lanczos" resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. +!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the 'Lanczos' resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. !TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTOIT;Iterations -!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if "Auto-correction" is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. +!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if 'Auto-correction' is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. !TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CARED;Red !TP_RAWCACORR_LABEL;Chromatic Aberration Correction @@ -1863,9 +3538,11 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_RAW_4PASS;3-pass+fast !TP_RAW_AHD;AHD !TP_RAW_AMAZE;AMaZE +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear !TP_RAW_AMAZEVNG4;AMaZE+VNG4 !TP_RAW_BORDER;Border !TP_RAW_DCB;DCB +!TP_RAW_DCBBILINEAR;DCB+Bilinear !TP_RAW_DCBENHANCE;DCB enhancement !TP_RAW_DCBITERATIONS;Number of DCB iterations !TP_RAW_DCBVNG4;DCB+VNG4 @@ -1892,6 +3569,8 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_RAW_MONO;Mono !TP_RAW_NONE;None (Shows sensor pattern) !TP_RAW_PIXELSHIFT;Pixel Shift +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTBLUR;Blur motion mask !TP_RAW_PIXELSHIFTDMETHOD;Demosaic method for motion !TP_RAW_PIXELSHIFTEPERISO;Sensitivity @@ -1901,7 +3580,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL_TOOLTIP;Enabled: Equalize the RGB channels individually.\nDisabled: Use same equalization factor for all channels. !TP_RAW_PIXELSHIFTGREEN;Check green channel for motion !TP_RAW_PIXELSHIFTHOLEFILL;Fill holes in motion mask -!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask +!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask. !TP_RAW_PIXELSHIFTMEDIAN;Use median for moving parts !TP_RAW_PIXELSHIFTMEDIAN_TOOLTIP;Use median of all frames instead of selected frame for regions with motion.\nRemoves objects which are at different places in all frames.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTMM_AUTO;Automatic @@ -1916,11 +3595,12 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_RAW_PIXELSHIFTSIGMA;Blur radius !TP_RAW_PIXELSHIFTSIGMA_TOOLTIP;The default radius of 1.0 usually fits well for base ISO.\nIncrease the value for high ISO shots, 5.0 is a good starting point.\nWatch the motion mask while changing the value. !TP_RAW_PIXELSHIFTSMOOTH;Smooth transitions -!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether "Use LMMSE" is selected), or the median of all four frames if "Use median" is selected. +!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether 'Use LMMSE' is selected), or the median of all four frames if 'Use median' is selected. !TP_RAW_RCD;RCD +!TP_RAW_RCDBILINEAR;RCD+Bilinear !TP_RAW_RCDVNG4;RCD+VNG4 !TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer Matrix -!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas +!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas. !TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix !TP_RAW_VNG4;VNG4 !TP_RAW_XTRANS;X-Trans @@ -1934,9 +3614,13 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_RESIZE_HEIGHT;Height !TP_RESIZE_LABEL;Resize !TP_RESIZE_LANCZOS;Lanczos +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge !TP_RESIZE_METHOD;Method: !TP_RESIZE_NEAREST;Nearest !TP_RESIZE_SCALE;Scale +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_RESIZE_SPECIFY;Specify: !TP_RESIZE_W;Width: !TP_RESIZE_WIDTH;Width @@ -1947,7 +3631,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_RETINEX_CURVEEDITOR_CD;L=f(L) !TP_RETINEX_CURVEEDITOR_CD_TOOLTIP;Luminance according to luminance L=f(L)\nCorrect raw data to reduce halos and artifacts. !TP_RETINEX_CURVEEDITOR_LH;Strength=f(H) -!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the "Highlight" retinex method. +!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the 'Highlight' retinex method. !TP_RETINEX_CURVEEDITOR_MAP;L=f(L) !TP_RETINEX_CURVEEDITOR_MAP_TOOLTIP;This curve can be applied alone or with a Gaussian mask or wavelet mask.\nBeware of artifacts! !TP_RETINEX_EQUAL;Equalizer @@ -1955,7 +3639,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_RETINEX_GAIN;Gain !TP_RETINEX_GAINOFFS;Gain and Offset (brightness) !TP_RETINEX_GAINTRANSMISSION;Gain transmission -!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Amplify or reduce the transmission map to achieve the desired luminance.\nThe x-axis is the transmission.\nThe y-axis is the gain. +!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Increase or reduce the transmission map to achieve the desired luminance. The x-axis is the transmission. The y-axis is the gain. !TP_RETINEX_GAMMA;Gamma !TP_RETINEX_GAMMA_FREE;Free !TP_RETINEX_GAMMA_HIGH;High @@ -1970,7 +3654,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_RETINEX_HIGH;High !TP_RETINEX_HIGHLIG;Highlight !TP_RETINEX_HIGHLIGHT;Highlight threshold -!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust "Neighboring pixels" and to increase the "White-point correction" in the Raw tab -> Raw White Points tool. +!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust 'Neighboring pixels' and to increase the 'White-point correction' in the Raw tab -> Raw White Points tool. !TP_RETINEX_HSLSPACE_LIN;HSL-Linear !TP_RETINEX_HSLSPACE_LOG;HSL-Logarithmic !TP_RETINEX_ITER;Iterations (Tone-mapping) @@ -1989,8 +3673,8 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_RETINEX_MEDIAN;Transmission median filter !TP_RETINEX_METHOD;Method !TP_RETINEX_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Equalize action.\nHigh = Reinforce high light.\nHighlights = Remove magenta in highlights. -!TP_RETINEX_MLABEL;Restored haze-free Min=%1 Max=%2 -!TP_RETINEX_MLABEL_TOOLTIP;Should be near min=0 max=32768\nRestored image with no mixture. +!TP_RETINEX_MLABEL;Restored data Min=%1 Max=%2 +!TP_RETINEX_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. !TP_RETINEX_NEIGHBOR;Radius !TP_RETINEX_NEUTRAL;Reset !TP_RETINEX_NEUTRAL_TOOLTIP;Reset all sliders and curves to their default values. @@ -2003,9 +3687,9 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_RETINEX_STRENGTH;Strength !TP_RETINEX_THRESHOLD;Threshold !TP_RETINEX_THRESHOLD_TOOLTIP;Limits in/out.\nIn = image source,\nOut = image gauss. -!TP_RETINEX_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sigma=%4 -!TP_RETINEX_TLABEL2;TM Tm=%1 TM=%2 -!TP_RETINEX_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nMean and Sigma.\nTm=Min TM=Max of transmission map. +!TP_RETINEX_TLABEL;TM Datas Min=%1 Max=%2 Mean=%3 Sigma=%4 +!TP_RETINEX_TLABEL2;TM Effective Tm=%1 TM=%2 +!TP_RETINEX_TLABEL_TOOLTIP;ransmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. !TP_RETINEX_TRANF;Transmission !TP_RETINEX_TRANSMISSION;Transmission map !TP_RETINEX_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positives values (max).\nOrdinate: amplification or reduction. @@ -2014,7 +3698,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_RETINEX_VARIANCE_TOOLTIP;Low variance increase local contrast and saturation, but can lead to artifacts. !TP_RETINEX_VIEW;Process !TP_RETINEX_VIEW_MASK;Mask -!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. +!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. !TP_RETINEX_VIEW_NONE;Standard !TP_RETINEX_VIEW_TRAN;Transmission - Auto !TP_RETINEX_VIEW_TRAN2;Transmission - Fixed @@ -2065,6 +3749,10 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_SHARPENMICRO_UNIFORMITY;Uniformity !TP_SOFTLIGHT_LABEL;Soft Light !TP_SOFTLIGHT_STRENGTH;Strength +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_LABEL;Spot Removal !TP_TM_FATTAL_AMOUNT;Amount !TP_TM_FATTAL_ANCHOR;Anchor !TP_TM_FATTAL_LABEL;Dynamic Range Compression @@ -2075,9 +3763,9 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE2;Red !TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE3;Red/Yellow !TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE4;Yellow -!TP_VIBRANCE_CURVEEDITOR_SKINTONES_TOOLTIP;Hue according to hue H=f(H) +!TP_VIBRANCE_CURVEEDITOR_SKINTONES_TOOLTIP;Hue according to hue H=f(H). !TP_VIBRANCE_LABEL;Vibrance -!TP_VIBRANCE_PASTELS;Pastel Tones +!TP_VIBRANCE_PASTELS;Pastel tones !TP_VIBRANCE_PASTSATTOG;Link pastel and saturated tones !TP_VIBRANCE_PROTECTSKINS;Protect skin-tones !TP_VIBRANCE_PSTHRESHOLD;Pastel/saturated tones threshold @@ -2098,9 +3786,9 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_WAVELET_7;Level 7 !TP_WAVELET_8;Level 8 !TP_WAVELET_9;Level 9 -!TP_WAVELET_APPLYTO;Apply To +!TP_WAVELET_APPLYTO;Apply to !TP_WAVELET_B0;Black -!TP_WAVELET_B1;Grey +!TP_WAVELET_B1;Gray !TP_WAVELET_B2;Residual !TP_WAVELET_BACKGROUND;Background !TP_WAVELET_BACUR;Curve @@ -2108,9 +3796,15 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chroma or residual tone mapping are activated, the effect due to balance is amplified. !TP_WAVELET_BALCHRO;Chroma balance !TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chroma balance. +!TP_WAVELET_BALLUM;Denoise equalizer White-Black !TP_WAVELET_BANONE;None !TP_WAVELET_BASLI;Slider !TP_WAVELET_BATYPE;Contrast balance method +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CB_TOOLTIP;With high values you can create special effects, similar to those achieved with the Chroma Module, but focused on the residual image\nWith moderate values you can manually correct the white balance. !TP_WAVELET_CCURVE;Local contrast !TP_WAVELET_CH1;Whole chroma range !TP_WAVELET_CH2;Saturated/pastel @@ -2118,28 +3812,41 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_WAVELET_CHCU;Curve !TP_WAVELET_CHR;Chroma-contrast link strength !TP_WAVELET_CHRO;Saturated/pastel threshold -!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of "contrast levels" and "chroma-contrast link strength" +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of 'contrast levels' and 'chroma-contrast link strength'. !TP_WAVELET_CHSL;Sliders !TP_WAVELET_CHTYPE;Chrominance method -!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COLORT;Opacity red-green !TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPEXPERT;Advanced !TP_WAVELET_COMPGAMMA;Compression gamma !TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allows you to equilibrate the data and histogram. +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard !TP_WAVELET_COMPTM;Tone mapping !TP_WAVELET_CONTEDIT;'After' contrast curve +!TP_WAVELET_CONTFRAME;Contrast - Compression !TP_WAVELET_CONTR;Gamut !TP_WAVELET_CONTRA;Contrast !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + -!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTRA_TOOLTIP;Changes the residual image contrast. !TP_WAVELET_CTYPE;Chrominance control +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. !TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (abscissa).\nLow abscissa values represent small local contrast (real values about 10..20).\n50% abscissa represents average local contrast (real value about 100..300).\n66% abscissa represents standard deviation of local contrast (real value about 300..800).\n100% abscissa represents maximum local contrast (real value about 3000..8000). !TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) !TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function of hue.\nTake care not to overwrite changes made with the Gamut sub-tool's hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. !TP_WAVELET_CURVEEDITOR_CL;L -!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast-luminance curve at the end of the wavelet processing. !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image hue as a function of hue. !TP_WAVELET_DALL;All directions !TP_WAVELET_DAUB;Edge performance !TP_WAVELET_DAUB2;D2 - low @@ -2147,107 +3854,177 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_WAVELET_DAUB6;D6 - standard plus !TP_WAVELET_DAUB10;D10 - medium !TP_WAVELET_DAUB14;D14 - high -!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the first levels. However the quality is not strictly related to this coefficient and can vary depending on image and use. +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+stdev and maxima. -!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+std. dev. and maxima. +!TP_WAVELET_EDGE;Edge sharpness !TP_WAVELET_EDGEAMPLI;Base amplification !TP_WAVELET_EDGEDETECT;Gradient sensitivity !TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) -!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. +!TP_WAVELET_EDGEDETECTTHR2;Edge enhancement +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This slider sets a threshold below which finer details won't be considered as an edge. !TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. !TP_WAVELET_EDGESENSI;Edge sensitivity !TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. -!TP_WAVELET_EDSL;Threshold Sliders +!TP_WAVELET_EDRAD_TOOLTIP;This adjustment controls the local enhancement. A value of zero still has an effect. +!TP_WAVELET_EDSL;Threshold sliders !TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength !TP_WAVELET_FINAL;Final Touchup +!TP_WAVELET_FINCFRAME;Final local contrast !TP_WAVELET_FINEST;Finest -!TP_WAVELET_HIGHLIGHT;Highlight luminance range +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_HIGHLIGHT;Finer levels luminance range !TP_WAVELET_HS1;Whole luminance range -!TP_WAVELET_HS2;Shadows/Highlights +!TP_WAVELET_HS2;Selective luminance range !TP_WAVELET_HUESKIN;Skin hue !TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. -!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY;Hue range !TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_ITER;Delta balance levels !TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. -!TP_WAVELET_LABEL;Wavelet Levels +!TP_WAVELET_LABEL;Wavelet levels +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chroma -!TP_WAVELET_LEVDIR_ALL;All levels in all directions -!TP_WAVELET_LEVDIR_INF;Below or equal the level +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVDIR_ALL;All levels, in all directions +!TP_WAVELET_LEVDIR_INF;Finer detail levels, including selected level !TP_WAVELET_LEVDIR_ONE;One level -!TP_WAVELET_LEVDIR_SUP;Above the level +!TP_WAVELET_LEVDIR_SUP;Coarser detail levels, excluding selected level +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 !TP_WAVELET_LEVELS;Wavelet levels -!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of wavelet decomposition levels for the image.\nMore levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold !TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTHRE;Level 4 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LINKEDG;Link to Edge Sharpness Strength !TP_WAVELET_LIPST;Enhanced algoritm -!TP_WAVELET_LOWLIGHT;Shadow luminance range +!TP_WAVELET_LOWLIGHT;Coarser levels luminance range +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDILEV_TOOLTIP;When you enable Edge Detection, it is recommanded:\n- to disabled low contrast levels to avoid artifacts,\n- to use high values of gradient sensitivity.\n\nYou can modulate the strength with 'refine' from Denoise and Refine. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise !TP_WAVELET_NEUTRAL;Neutral !TP_WAVELET_NOIS;Denoise !TP_WAVELET_NOISE;Denoise and Refine +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. !TP_WAVELET_NPHIGH;High !TP_WAVELET_NPLOW;Low !TP_WAVELET_NPNONE;None !TP_WAVELET_NPTYPE;Neighboring pixels !TP_WAVELET_NPTYPE_TOOLTIP;This algorithm uses the proximity of a pixel and eight of its neighbors. If less difference, edges are reinforced. -!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_OPACITY;Opacity blue-yellow !TP_WAVELET_OPACITYW;Contrast balance d/v-h curve -!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL;Local contrast !TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. !TP_WAVELET_PASTEL;Pastel chroma !TP_WAVELET_PROC;Process +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % !TP_WAVELET_RE1;Reinforced !TP_WAVELET_RE2;Unchanged !TP_WAVELET_RE3;Reduced -!TP_WAVELET_RESCHRO;Chroma +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_RESCHRO;Strength !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESID;Residual Image !TP_WAVELET_SAT;Saturated chroma !TP_WAVELET_SETTINGS;Wavelet Settings +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. !TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Sky targetting/protection -!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. -!TP_WAVELET_STREN;Strength +!TP_WAVELET_SKY;Hue targetting/protection +!TP_WAVELET_SKY_TOOLTIP;Allows you to target or protect a range of hues.\nAt -100 selected hues are targetted.\nAt 0 all hues are treated equally.\nAt +100 selected hues are protected while all other hues are targetted. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREN;Refine +!TP_WAVELET_STREND;Strength !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_THR;Shadows threshold -!TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD2;Shadow levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). -!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_THRESHOLD;Finer levels +!TP_WAVELET_THRESHOLD2;Coarser levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels from the chosen value to the selected number of 'wavelet levels' will be affected by the Shadow luminance range. +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels below and including the chosen value will be affected by the Highlight luminance range. !TP_WAVELET_THRH;Highlights threshold -!TP_WAVELET_TILESBIG;Big tiles +!TP_WAVELET_TILESBIG;Tiles !TP_WAVELET_TILESFULL;Full image !TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale !TP_WAVELET_TMSTRENGTH;Compression strength -!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. !TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset !TP_WBALANCE_AUTO;Auto +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic !TP_WBALANCE_CAMERA;Camera !TP_WBALANCE_CLOUDY;Cloudy !TP_WBALANCE_CUSTOM;Custom @@ -2288,8 +4065,10 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_WBALANCE_SOLUX47;Solux 4700K (vendor) !TP_WBALANCE_SOLUX47_NG;Solux 4700K (Nat. Gallery) !TP_WBALANCE_SPOTWB;Use the pipette to pick the white balance from a neutral patch in the preview. +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. !TP_WBALANCE_TEMPBIAS;AWB temperature bias -!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the "auto white balance"\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by "computedTemp + computedTemp * bias". +!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the 'auto white balance'\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by 'computedTemp + computedTemp * bias'. !TP_WBALANCE_TEMPERATURE;Temperature !TP_WBALANCE_TUNGSTEN;Tungsten !TP_WBALANCE_WATER1;UnderWater 1 diff --git a/rtdata/languages/English (US) b/rtdata/languages/English (US) index 47a4c420b..66c28ab5d 100644 --- a/rtdata/languages/English (US) +++ b/rtdata/languages/English (US) @@ -23,7 +23,7 @@ !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_LINEAR;Linear -!CURVEEDITOR_LOADDLGLABEL;Load curve... +!CURVEEDITOR_LOADDLGLABEL;Load curve !CURVEEDITOR_MINMAXCPOINTS;Equalizer !CURVEEDITOR_NURBS;Control cage !CURVEEDITOR_PARAMETRIC;Parametric @@ -40,7 +40,7 @@ !DYNPROFILEEDITOR_DELETE;Delete !DYNPROFILEEDITOR_EDIT;Edit !DYNPROFILEEDITOR_EDIT_RULE;Edit Dynamic Profile Rule -!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the "re:" prefix to enter\na regular expression. +!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the 're:' prefix to enter\na regular expression. !DYNPROFILEEDITOR_IMGTYPE_ANY;Any !DYNPROFILEEDITOR_IMGTYPE_HDR;HDR !DYNPROFILEEDITOR_IMGTYPE_PS;Pixel Shift @@ -101,7 +101,7 @@ !EXPORT_MAXHEIGHT;Maximum height: !EXPORT_MAXWIDTH;Maximum width: !EXPORT_PIPELINE;Processing pipeline -!EXPORT_PUTTOQUEUEFAST; Put to queue for fast export +!EXPORT_PUTTOQUEUEFAST;Put to queue for fast export !EXPORT_RAW_DMETHOD;Demosaic method !EXPORT_USE_FAST_PIPELINE;Dedicated (full processing on resized image) !EXPORT_USE_FAST_PIPELINE_TOOLTIP;Use a dedicated processing pipeline for images in Fast Export mode, that trades speed for quality. Resizing of the image is done as early as possible, instead of doing it at the end like in the normal pipeline. The speedup can be significant, but be prepared to see artifacts and a general degradation of output quality. @@ -112,7 +112,7 @@ !FILEBROWSER_APPLYPROFILE_PARTIAL;Apply - partial !FILEBROWSER_AUTODARKFRAME;Auto dark-frame !FILEBROWSER_AUTOFLATFIELD;Auto flat-field -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. !FILEBROWSER_BROWSEPATHHINT;Type a path to navigate to.\n\nKeyboard shortcuts:\nCtrl-o to focus to the path text box.\nEnter / Ctrl-Enter to browse there;\nEsc to clear changes.\nShift-Esc to remove focus.\n\nPath shortcuts:\n~ - user's home directory.\n! - user's pictures directory !FILEBROWSER_CACHE;Cache !FILEBROWSER_CACHECLEARFROMFULL;Clear all including cached profiles @@ -146,6 +146,7 @@ !FILEBROWSER_POPUPCOLORLABEL5;Label: Purple !FILEBROWSER_POPUPCOPYTO;Copy to... !FILEBROWSER_POPUPFILEOPERATIONS;File operations +!FILEBROWSER_POPUPINSPECT;Inspect !FILEBROWSER_POPUPMOVEEND;Move to end of queue !FILEBROWSER_POPUPMOVEHEAD;Move to head of queue !FILEBROWSER_POPUPMOVETO;Move to... @@ -221,8 +222,10 @@ !GENERAL_CANCEL;Cancel !GENERAL_CLOSE;Close !GENERAL_CURRENT;Current +!GENERAL_DELETE_ALL;Delete all !GENERAL_DISABLE;Disable !GENERAL_DISABLED;Disabled +!GENERAL_EDIT;Edit !GENERAL_ENABLE;Enable !GENERAL_ENABLED;Enabled !GENERAL_FILE;File @@ -244,16 +247,24 @@ !HISTOGRAM_TOOLTIP_B;Show/Hide blue histogram. !HISTOGRAM_TOOLTIP_BAR;Show/Hide RGB indicator bar. !HISTOGRAM_TOOLTIP_CHRO;Show/Hide chromaticity histogram. +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. !HISTOGRAM_TOOLTIP_G;Show/Hide green histogram. !HISTOGRAM_TOOLTIP_L;Show/Hide CIELab luminance histogram. !HISTOGRAM_TOOLTIP_MODE;Toggle between linear, log-linear and log-log scaling of the histogram. !HISTOGRAM_TOOLTIP_R;Show/Hide red histogram. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform !HISTORY_CHANGED;Changed !HISTORY_CUSTOMCURVE;Custom curve !HISTORY_FROMCLIPBOARD;From clipboard !HISTORY_LABEL;History !HISTORY_MSG_1;Photo loaded -!HISTORY_MSG_2;PP3 loaded !HISTORY_MSG_3;PP3 changed !HISTORY_MSG_4;History browsing !HISTORY_MSG_5;Exposure - Lightness @@ -267,9 +278,6 @@ !HISTORY_MSG_13;Exposure - Clip !HISTORY_MSG_14;L*a*b* - Lightness !HISTORY_MSG_15;L*a*b* - Contrast -!HISTORY_MSG_16;- -!HISTORY_MSG_17;- -!HISTORY_MSG_18;- !HISTORY_MSG_19;L*a*b* - L* curve !HISTORY_MSG_20;Sharpening !HISTORY_MSG_21;USM - Radius @@ -295,10 +303,6 @@ !HISTORY_MSG_41;Exposure - Tone curve 1 mode !HISTORY_MSG_42;Exposure - Tone curve 2 !HISTORY_MSG_43;Exposure - Tone curve 2 mode -!HISTORY_MSG_44;Lum. denoising radius -!HISTORY_MSG_45;Lum. denoising edge tolerance -!HISTORY_MSG_46;Color denoising -!HISTORY_MSG_47;Blend ICC highlights with matrix !HISTORY_MSG_48;DCP - Tone curve !HISTORY_MSG_49;DCP illuminant !HISTORY_MSG_50;Shadows/Highlights @@ -306,7 +310,6 @@ !HISTORY_MSG_52;S/H - Shadows !HISTORY_MSG_53;S/H - Highlights tonal width !HISTORY_MSG_54;S/H - Shadows tonal width -!HISTORY_MSG_55;S/H - Local contrast !HISTORY_MSG_56;S/H - Radius !HISTORY_MSG_57;Coarse rotation !HISTORY_MSG_58;Horizontal flipping @@ -318,7 +321,6 @@ !HISTORY_MSG_64;Crop !HISTORY_MSG_65;CA correction !HISTORY_MSG_66;Exposure - Highlight reconstruction -!HISTORY_MSG_67;Exposure - HLR amount !HISTORY_MSG_68;Exposure - HLR method !HISTORY_MSG_69;Working color space !HISTORY_MSG_70;Output color space @@ -329,12 +331,10 @@ !HISTORY_MSG_75;Resize - Method !HISTORY_MSG_76;Exif metadata !HISTORY_MSG_77;IPTC metadata -!HISTORY_MSG_78;- !HISTORY_MSG_79;Resize - Width !HISTORY_MSG_80;Resize - Height !HISTORY_MSG_81;Resize !HISTORY_MSG_82;Profile changed -!HISTORY_MSG_83;S/H - Sharp mask !HISTORY_MSG_84;Perspective correction !HISTORY_MSG_85;Lens Correction - LCP file !HISTORY_MSG_86;RGB Curves - Luminosity mode @@ -381,12 +381,6 @@ !HISTORY_MSG_128;Flat-Field - Blur radius !HISTORY_MSG_129;Flat-Field - Blur type !HISTORY_MSG_130;Auto distortion correction -!HISTORY_MSG_131;NR - Luma -!HISTORY_MSG_132;NR - Chroma -!HISTORY_MSG_133;Output gamma -!HISTORY_MSG_134;Free gamma -!HISTORY_MSG_135;Free gamma -!HISTORY_MSG_136;Free gamma slope !HISTORY_MSG_137;Black level - Green 1 !HISTORY_MSG_138;Black level - Red !HISTORY_MSG_139;Black level - Blue @@ -424,39 +418,39 @@ !HISTORY_MSG_171;L*a*b* - LC curve !HISTORY_MSG_172;L*a*b* - Restrict LC !HISTORY_MSG_173;NR - Detail recovery -!HISTORY_MSG_174;CIECAM02 -!HISTORY_MSG_175;CAM02 - CAT02 adaptation -!HISTORY_MSG_176;CAM02 - Viewing surround -!HISTORY_MSG_177;CAM02 - Scene luminosity -!HISTORY_MSG_178;CAM02 - Viewing luminosity -!HISTORY_MSG_179;CAM02 - White-point model -!HISTORY_MSG_180;CAM02 - Lightness (J) -!HISTORY_MSG_181;CAM02 - Chroma (C) -!HISTORY_MSG_182;CAM02 - Automatic CAT02 -!HISTORY_MSG_183;CAM02 - Contrast (J) -!HISTORY_MSG_184;CAM02 - Scene surround -!HISTORY_MSG_185;CAM02 - Gamut control -!HISTORY_MSG_186;CAM02 - Algorithm -!HISTORY_MSG_187;CAM02 - Red/skin prot. -!HISTORY_MSG_188;CAM02 - Brightness (Q) -!HISTORY_MSG_189;CAM02 - Contrast (Q) -!HISTORY_MSG_190;CAM02 - Saturation (S) -!HISTORY_MSG_191;CAM02 - Colorfulness (M) -!HISTORY_MSG_192;CAM02 - Hue (h) -!HISTORY_MSG_193;CAM02 - Tone curve 1 -!HISTORY_MSG_194;CAM02 - Tone curve 2 -!HISTORY_MSG_195;CAM02 - Tone curve 1 -!HISTORY_MSG_196;CAM02 - Tone curve 2 -!HISTORY_MSG_197;CAM02 - Color curve -!HISTORY_MSG_198;CAM02 - Color curve -!HISTORY_MSG_199;CAM02 - Output histograms -!HISTORY_MSG_200;CAM02 - Tone mapping +!HISTORY_MSG_174;Color Appearance & Lighting +!HISTORY_MSG_175;CAL - SC - Adaptation +!HISTORY_MSG_176;CAL - VC - Surround +!HISTORY_MSG_177;CAL - SC - Absolute luminance +!HISTORY_MSG_178;CAL - VC - Absolute luminance +!HISTORY_MSG_179;CAL - SC - WP model +!HISTORY_MSG_180;CAL - IA - Lightness (J) +!HISTORY_MSG_181;CAL - IA - Chroma (C) +!HISTORY_MSG_182;CAL - SC - Auto adaptation +!HISTORY_MSG_183;CAL - IA - Contrast (J) +!HISTORY_MSG_184;CAL - SC - Surround +!HISTORY_MSG_185;CAL - Gamut control +!HISTORY_MSG_186;CAL - IA - Algorithm +!HISTORY_MSG_187;CAL - IA - Red/skin protection +!HISTORY_MSG_188;CAL - IA - Brightness (Q) +!HISTORY_MSG_189;CAL - IA - Contrast (Q) +!HISTORY_MSG_190;CAL - IA - Saturation (S) +!HISTORY_MSG_191;CAL - IA - Colorfulness (M) +!HISTORY_MSG_192;CAL - IA - Hue (h) +!HISTORY_MSG_193;CAL - IA - Tone curve 1 +!HISTORY_MSG_194;CAL - IA - Tone curve 2 +!HISTORY_MSG_195;CAL - IA - Tone curve 1 mode +!HISTORY_MSG_196;CAL - IA - Tone curve 2 mode +!HISTORY_MSG_197;CAL - IA - Color curve +!HISTORY_MSG_198;CAL - IA - Color curve mode +!HISTORY_MSG_199;CAL - IA - Use CAM output for histograms +!HISTORY_MSG_200;CAL - IA - Use CAM for tone mapping !HISTORY_MSG_201;NR - Chrominance - R&G !HISTORY_MSG_202;NR - Chrominance - B&Y !HISTORY_MSG_203;NR - Color space !HISTORY_MSG_204;LMMSE enhancement steps -!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter -!HISTORY_MSG_206;CAT02 - Auto scene luminosity +!HISTORY_MSG_205;CAL - Hot/bad pixel filter +!HISTORY_MSG_206;CAL - SC - Auto absolute luminance !HISTORY_MSG_207;Defringe - Hue curve !HISTORY_MSG_208;WB - B/R equalizer !HISTORY_MSG_210;GF - Angle @@ -499,7 +493,6 @@ !HISTORY_MSG_247;L*a*b* - LH curve !HISTORY_MSG_248;L*a*b* - HH curve !HISTORY_MSG_249;CbDL - Threshold -!HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm !HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts @@ -523,8 +516,6 @@ !HISTORY_MSG_271;CT - High - Blue !HISTORY_MSG_272;CT - Balance !HISTORY_MSG_273;CT - Color Balance SMH -!HISTORY_MSG_274;CT - Sat. Shadows -!HISTORY_MSG_275;CT - Sat. Highlights !HISTORY_MSG_276;CT - Opacity !HISTORY_MSG_277;--unused-- !HISTORY_MSG_278;CT - Preserve luminance @@ -549,7 +540,6 @@ !HISTORY_MSG_297;NR - Mode !HISTORY_MSG_298;Dead pixel filter !HISTORY_MSG_299;NR - Chrominance curve -!HISTORY_MSG_300;- !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method @@ -567,10 +557,10 @@ !HISTORY_MSG_315;W - Residual - Contrast !HISTORY_MSG_316;W - Gamut - Skin tar/prot !HISTORY_MSG_317;W - Gamut - Skin hue -!HISTORY_MSG_318;W - Contrast - Highlight levels -!HISTORY_MSG_319;W - Contrast - Highlight range -!HISTORY_MSG_320;W - Contrast - Shadow range -!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_318;W - Contrast - Finer levels +!HISTORY_MSG_319;W - Contrast - Finer range +!HISTORY_MSG_320;W - Contrast - Coarser range +!HISTORY_MSG_321;W - Contrast - Coarser levels !HISTORY_MSG_322;W - Gamut - Avoid color shift !HISTORY_MSG_323;W - ES - Local contrast !HISTORY_MSG_324;W - Chroma - Pastel @@ -634,14 +624,14 @@ !HISTORY_MSG_382;PRS RLD - Amount !HISTORY_MSG_383;PRS RLD - Damping !HISTORY_MSG_384;PRS RLD - Iterations -!HISTORY_MSG_385;W - Residual - Color Balance +!HISTORY_MSG_385;W - Residual - Color balance !HISTORY_MSG_386;W - Residual - CB green high !HISTORY_MSG_387;W - Residual - CB blue high !HISTORY_MSG_388;W - Residual - CB green mid !HISTORY_MSG_389;W - Residual - CB blue mid !HISTORY_MSG_390;W - Residual - CB green low !HISTORY_MSG_391;W - Residual - CB blue low -!HISTORY_MSG_392;W - Residual - Color Balance +!HISTORY_MSG_392;W - Residual - Color balance !HISTORY_MSG_393;DCP - Look table !HISTORY_MSG_394;DCP - Baseline exposure !HISTORY_MSG_395;DCP - Base table @@ -658,7 +648,6 @@ !HISTORY_MSG_406;W - ES - Neighboring pixels !HISTORY_MSG_407;Retinex - Method !HISTORY_MSG_408;Retinex - Radius -!HISTORY_MSG_409;Retinex - Contrast !HISTORY_MSG_410;Retinex - Offset !HISTORY_MSG_411;Retinex - Strength !HISTORY_MSG_412;Retinex - Gaussian gradient @@ -674,7 +663,7 @@ !HISTORY_MSG_422;Retinex - Gamma !HISTORY_MSG_423;Retinex - Gamma slope !HISTORY_MSG_424;Retinex - HL threshold -!HISTORY_MSG_425;Retinex - Log base +!HISTORY_MSG_425;--unused-- !HISTORY_MSG_426;Retinex - Hue equalizer !HISTORY_MSG_427;Output rendering intent !HISTORY_MSG_428;Monitor rendering intent @@ -694,30 +683,45 @@ !HISTORY_MSG_442;Retinex - Scale !HISTORY_MSG_443;Output black point compensation !HISTORY_MSG_444;WB - Temp bias -!HISTORY_MSG_445;Raw sub-image -!HISTORY_MSG_449;PS - ISO adaption -!HISTORY_MSG_452;PS - Show motion -!HISTORY_MSG_453;PS - Show mask only -!HISTORY_MSG_457;PS - Check red/blue -!HISTORY_MSG_462;PS - Check green -!HISTORY_MSG_464;PS - Blur motion mask -!HISTORY_MSG_465;PS - Blur radius -!HISTORY_MSG_468;PS - Fill holes -!HISTORY_MSG_469;PS - Median -!HISTORY_MSG_471;PS - Motion correction -!HISTORY_MSG_472;PS - Smooth transitions -!HISTORY_MSG_473;PS - Use LMMSE -!HISTORY_MSG_474;PS - Equalize -!HISTORY_MSG_475;PS - Equalize channel -!HISTORY_MSG_476;CAM02 - Temp out -!HISTORY_MSG_477;CAM02 - Green out -!HISTORY_MSG_478;CAM02 - Yb out -!HISTORY_MSG_479;CAM02 - CAT02 adaptation out -!HISTORY_MSG_480;CAM02 - Automatic CAT02 out -!HISTORY_MSG_481;CAM02 - Temp scene -!HISTORY_MSG_482;CAM02 - Green scene -!HISTORY_MSG_483;CAM02 - Yb scene -!HISTORY_MSG_484;CAM02 - Auto Yb scene +!HISTORY_MSG_445;Raw Sub-Image +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_449;PS ISO adaption +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_452;PS Show motion +!HISTORY_MSG_453;PS Show mask only +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_457;PS Check red/blue +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_462;PS Check green +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_464;PS Blur motion mask +!HISTORY_MSG_465;PS Blur radius +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_468;PS Fill holes +!HISTORY_MSG_469;PS Median +!HISTORY_MSG_470;--unused-- +!HISTORY_MSG_471;PS Motion correction +!HISTORY_MSG_472;PS Smooth transitions +!HISTORY_MSG_474;PS Equalize +!HISTORY_MSG_475;PS Equalize channel +!HISTORY_MSG_476;CAL - VC - Temperature +!HISTORY_MSG_477;CAL - VC - Tint +!HISTORY_MSG_478;CAL - VC - Mean luminance +!HISTORY_MSG_479;CAL - VC - Adaptation +!HISTORY_MSG_480;CAL - VC - Auto adaptation +!HISTORY_MSG_481;CAL - SC - Temperature +!HISTORY_MSG_482;CAL - SC - Tint +!HISTORY_MSG_483;CAL - SC - Mean luminance +!HISTORY_MSG_484;CAL - SC - Auto mean luminance !HISTORY_MSG_485;Lens Correction !HISTORY_MSG_486;Lens Correction - Camera !HISTORY_MSG_487;Lens Correction - Lens @@ -728,6 +732,654 @@ !HISTORY_MSG_492;RGB Curves !HISTORY_MSG_493;L*a*b* Adjustments !HISTORY_MSG_494;Capture Sharpening +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM !HISTORY_MSG_CLAMPOOG;Clip out-of-gamut colors !HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Color correction !HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Color correction @@ -743,22 +1395,42 @@ !HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - Saturation !HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - region show mask !HISTORY_MSG_COLORTONING_LABREGION_SLOPE;CT - region slope +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity !HISTORY_MSG_DEHAZE_DEPTH;Dehaze - Depth !HISTORY_MSG_DEHAZE_ENABLED;Haze Removal -!HISTORY_MSG_DEHAZE_LUMINANCE;Dehaze - Luminance only +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation !HISTORY_MSG_DEHAZE_SHOW_DEPTH_MAP;Dehaze - Show depth map !HISTORY_MSG_DEHAZE_STRENGTH;Dehaze - Strength !HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dual demosaic - Auto threshold !HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dual demosaic - Contrast threshold +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space !HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negative +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_FILMNEGATIVE_VALUES;Film negative values !HISTORY_MSG_HISTMATCHING;Auto-matched tone curve +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y !HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Output - Primaries !HISTORY_MSG_ICM_OUTPUT_TEMP;Output - ICC-v4 illuminant D !HISTORY_MSG_ICM_OUTPUT_TYPE;Output - Type -!HISTORY_MSG_ICM_WORKING_GAMMA;Working - Gamma -!HISTORY_MSG_ICM_WORKING_SLOPE;Working - Slope -!HISTORY_MSG_ICM_WORKING_TRC_METHOD;Working - TRC method +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_GAMMA;TRC - Gamma +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ICM_WORKING_SLOPE;TRC - Slope +!HISTORY_MSG_ICM_WORKING_TRC_METHOD;TRC method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_LOCALCONTRAST_AMOUNT;Local Contrast - Amount !HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Darkness !HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast @@ -773,27 +1445,87 @@ !HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iterations !HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average !HISTORY_MSG_PIXELSHIFT_DEMOSAIC;PS - Demosaic method for motion !HISTORY_MSG_PREPROCESS_LINEDENOISE_DIRECTION;Line noise filter direction !HISTORY_MSG_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection !HISTORY_MSG_PRSHARPEN_CONTRAST;PRS - Contrast threshold +!HISTORY_MSG_RANGEAB;Range ab !HISTORY_MSG_RAWCACORR_AUTOIT;Raw CA Correction - Iterations !HISTORY_MSG_RAWCACORR_COLORSHIFT;Raw CA Correction - Avoid color shift !HISTORY_MSG_RAW_BORDER;Raw border !HISTORY_MSG_RESIZE_ALLOWUPSCALING;Resize - Allow upscaling +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge !HISTORY_MSG_SHARPENING_BLUR;Sharpening - Blur radius !HISTORY_MSG_SHARPENING_CONTRAST;Sharpening - Contrast threshold !HISTORY_MSG_SH_COLORSPACE;S/H - Colorspace +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response !HISTORY_MSG_SOFTLIGHT_ENABLED;Soft light !HISTORY_MSG_SOFTLIGHT_STRENGTH;Soft light - Strength +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TM_FATTAL_ANCHOR;DRC - Anchor !HISTORY_MSG_TRANS_METHOD;Geometry - Method +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method !HISTORY_NEWSNAPSHOT;Add !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !HISTORY_SNAPSHOT;Snapshot !HISTORY_SNAPSHOTS;Snapshots !ICCPROFCREATOR_COPYRIGHT;Copyright: -!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to "RawTherapee, CC0" +!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to 'RawTherapee, CC0'. !ICCPROFCREATOR_CUSTOM;Custom !ICCPROFCREATOR_DESCRIPTION;Description: !ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Append gamma and slope values to the description @@ -805,11 +1537,12 @@ !ICCPROFCREATOR_ILL_50;D50 !ICCPROFCREATOR_ILL_55;D55 !ICCPROFCREATOR_ILL_60;D60 +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater !ICCPROFCREATOR_ILL_65;D65 !ICCPROFCREATOR_ILL_80;D80 !ICCPROFCREATOR_ILL_DEF;Default !ICCPROFCREATOR_ILL_INC;StdA 2856K -!ICCPROFCREATOR_ILL_TOOLTIP;You can only set the illuminant for ICC v4 profiles. +!ICCPROFCREATOR_ILL_TOOLTIP;You can set the illuminant for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIMARIES;Primaries: !ICCPROFCREATOR_PRIM_ACESP0;ACES AP0 !ICCPROFCREATOR_PRIM_ACESP1;ACES AP1 @@ -819,6 +1552,7 @@ !ICCPROFCREATOR_PRIM_BLUX;Blue X !ICCPROFCREATOR_PRIM_BLUY;Blue Y !ICCPROFCREATOR_PRIM_BRUCE;BruceRGB +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 !ICCPROFCREATOR_PRIM_GREX;Green X !ICCPROFCREATOR_PRIM_GREY;Green Y !ICCPROFCREATOR_PRIM_PROPH;Prophoto @@ -826,13 +1560,14 @@ !ICCPROFCREATOR_PRIM_REDX;Red X !ICCPROFCREATOR_PRIM_REDY;Red Y !ICCPROFCREATOR_PRIM_SRGB;sRGB -!ICCPROFCREATOR_PRIM_TOOLTIP;You can only set custom primaries for ICC v4 profiles. +!ICCPROFCREATOR_PRIM_TOOLTIP;You can set custom primaries for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIM_WIDEG;Widegamut !ICCPROFCREATOR_PROF_V2;ICC v2 !ICCPROFCREATOR_PROF_V4;ICC v4 !ICCPROFCREATOR_SAVEDIALOG_TITLE;Save ICC profile as... !ICCPROFCREATOR_SLOPE;Slope -!ICCPROFCREATOR_TRC_PRESET;Tone response curve: +!ICCPROFCREATOR_TRC_PRESET;Tone response curve +!INSPECTOR_WINDOW_TITLE;Inspector !IPTCPANEL_CATEGORY;Category !IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider. !IPTCPANEL_CITY;City @@ -851,7 +1586,7 @@ !IPTCPANEL_DATECREATED;Date created !IPTCPANEL_DATECREATEDHINT;Enter the Date the image was taken. !IPTCPANEL_DESCRIPTION;Description -!IPTCPANEL_DESCRIPTIONHINT;Enter a "caption" describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. +!IPTCPANEL_DESCRIPTIONHINT;Enter a 'caption' describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. !IPTCPANEL_DESCRIPTIONWRITER;Description writer !IPTCPANEL_DESCRIPTIONWRITERHINT;Enter the name of the person involved in writing, editing or correcting the description of the image. !IPTCPANEL_EMBEDDED;Embedded @@ -910,7 +1645,7 @@ !MAIN_MSG_QOVERWRITE;Do you want to overwrite it? !MAIN_MSG_SETPATHFIRST;You first have to set a target path in Preferences in order to use this function! !MAIN_MSG_TOOMANYOPENEDITORS;Too many open editors.\nPlease close an editor to continue. -!MAIN_MSG_WRITEFAILED;Failed to write\n"%1"\n\nMake sure that the folder exists and that you have write permission to it. +!MAIN_MSG_WRITEFAILED;Failed to write\n'%1'\n\nMake sure that the folder exists and that you have write permission to it. !MAIN_TAB_ADVANCED;Advanced !MAIN_TAB_ADVANCED_TOOLTIP;Shortcut: Alt-a !MAIN_TAB_COLOR;Color @@ -927,6 +1662,8 @@ !MAIN_TAB_FILTER; Filter !MAIN_TAB_INSPECT; Inspect !MAIN_TAB_IPTC;IPTC +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o !MAIN_TAB_METADATA;Metadata !MAIN_TAB_METADATA_TOOLTIP;Shortcut: Alt-m !MAIN_TAB_RAW;Raw @@ -936,7 +1673,7 @@ !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: white\nShortcut: 9 -!MAIN_TOOLTIP_BACKCOLOR3;Background color of the preview: middle gray\nShortcut: 9 +!MAIN_TOOLTIP_BACKCOLOR3;Background color of the preview: middle grey\nShortcut: 9 !MAIN_TOOLTIP_BEFOREAFTERLOCK;Lock / Unlock the Before view\n\nLock: keep the Before view unchanged.\nUseful to evaluate the cumulative effect of multiple tools.\nAdditionally, comparisons can be made to any state in the History.\n\nUnlock: the Before view will follow the After view one step behind, showing the image before the effect of the currently used tool. !MAIN_TOOLTIP_HIDEHP;Show/Hide the left panel (including the history).\nShortcut: l !MAIN_TOOLTIP_INDCLIPPEDH;Clipped highlight indication.\nShortcut: > @@ -966,16 +1703,16 @@ !NAVIGATOR_V;V: !NAVIGATOR_XY_FULL;Width: %1, Height: %2 !NAVIGATOR_XY_NA;x: --, y: -- -!OPTIONS_BUNDLED_MISSING;The bundled profile "%1" could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. -!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. -!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. +!OPTIONS_BUNDLED_MISSING;The bundled profile '%1' could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. +!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. +!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. !PARTIALPASTE_ADVANCEDGROUP;Advanced Settings !PARTIALPASTE_BASICGROUP;Basic Settings !PARTIALPASTE_CACORRECTION;Chromatic aberration correction !PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXERBW;Black-and-white !PARTIALPASTE_COARSETRANS;Coarse rotation/flipping -!PARTIALPASTE_COLORAPP;CIECAM02 +!PARTIALPASTE_COLORAPP;Color Appearance & Lighting !PARTIALPASTE_COLORGROUP;Color Related Settings !PARTIALPASTE_COLORTONING;Color toning !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill @@ -995,7 +1732,7 @@ !PARTIALPASTE_EVERYTHING;Everything !PARTIALPASTE_EXIFCHANGES;Exif !PARTIALPASTE_EXPOSURE;Exposure -!PARTIALPASTE_FILMNEGATIVE;Film Negative +!PARTIALPASTE_FILMNEGATIVE;Film negative !PARTIALPASTE_FILMSIMULATION;Film simulation !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius @@ -1011,6 +1748,8 @@ !PARTIALPASTE_LENSGROUP;Lens Related Settings !PARTIALPASTE_LENSPROFILE;Profiled lens correction !PARTIALPASTE_LOCALCONTRAST;Local contrast +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings !PARTIALPASTE_METADATA;Metadata mode !PARTIALPASTE_METAGROUP;Metadata settings !PARTIALPASTE_PCVIGNETTE;Vignette filter @@ -1020,6 +1759,7 @@ !PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter !PARTIALPASTE_PREPROCESS_LINEDENOISE;Line noise filter !PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!PARTIALPASTE_PREPROCWB;Preprocess White Balance !PARTIALPASTE_PRSHARPENING;Post-resize sharpening !PARTIALPASTE_RAWCACORR_AUTO;CA auto-correction !PARTIALPASTE_RAWCACORR_AVOIDCOLORSHIFT;CA avoid color shift @@ -1044,6 +1784,7 @@ !PARTIALPASTE_SHARPENING;Sharpening (USM/RL) !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_SOFTLIGHT;Soft light +!PARTIALPASTE_SPOT;Spot removal !PARTIALPASTE_TM_FATTAL;Dynamic range compression !PARTIALPASTE_VIBRANCE;Vibrance !PARTIALPASTE_VIGNETTING;Vignetting correction @@ -1079,11 +1820,17 @@ !PREFERENCES_CHUNKSIZE_RAW_RCD;RCD demosaic !PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans demosaic !PREFERENCES_CHUNKSIZE_RGB;RGB processing +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts !PREFERENCES_CLIPPINGIND;Clipping Indication !PREFERENCES_CLUTSCACHE;HaldCLUT Cache !PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs !PREFERENCES_CLUTSDIR;HaldCLUT directory !PREFERENCES_CMMBPC;Black point compensation +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic !PREFERENCES_CROP;Crop Editing !PREFERENCES_CROP_AUTO_FIT;Automatically zoom to fit the crop !PREFERENCES_CROP_GUIDES;Guides shown when not editing the crop @@ -1096,7 +1843,7 @@ !PREFERENCES_CURVEBBOXPOS_LEFT;Left !PREFERENCES_CURVEBBOXPOS_RIGHT;Right !PREFERENCES_CUSTPROFBUILD;Custom Processing Profile Builder -!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\nWARNING: You are responsible for using double quotes where necessary if you're using paths containing spaces. +!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. 'Keyfile') is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\nWARNING: You are responsible for using double quotes where necessary if you're using paths containing spaces. !PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format !PREFERENCES_CUSTPROFBUILDKEYFORMAT_NAME;Name !PREFERENCES_CUSTPROFBUILDKEYFORMAT_TID;TagID @@ -1115,6 +1862,12 @@ !PREFERENCES_DIRSOFTWARE;Installation directory !PREFERENCES_EDITORCMDLINE;Custom command line !PREFERENCES_EDITORLAYOUT;Editor layout +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output !PREFERENCES_EXTERNALEDITOR;External Editor !PREFERENCES_FBROWSEROPTS;File Browser / Thumbnail Options !PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Compact toolbars in File Browser @@ -1132,6 +1885,7 @@ !PREFERENCES_HLTHRESHOLD;Threshold for clipped highlights !PREFERENCES_ICCDIR;Directory containing color profiles !PREFERENCES_IMPROCPARAMS;Default Processing Profile +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen !PREFERENCES_INSPECT_LABEL;Inspect !PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images !PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2. @@ -1143,11 +1897,11 @@ !PREFERENCES_LANG;Language !PREFERENCES_LANGAUTODETECT;Use system language !PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders -!PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" -!PREFERENCES_MENUGROUPFILEOPERATIONS;Group "File operations" -!PREFERENCES_MENUGROUPLABEL;Group "Color label" -!PREFERENCES_MENUGROUPPROFILEOPERATIONS;Group "Processing profile operations" -!PREFERENCES_MENUGROUPRANK;Group "Rank" +!PREFERENCES_MENUGROUPEXTPROGS;Group 'Open with' +!PREFERENCES_MENUGROUPFILEOPERATIONS;Group 'File operations' +!PREFERENCES_MENUGROUPLABEL;Group 'Color label' +!PREFERENCES_MENUGROUPPROFILEOPERATIONS;Group 'Processing profile operations' +!PREFERENCES_MENUGROUPRANK;Group 'Rank' !PREFERENCES_MENUOPTIONS;Context Menu Options !PREFERENCES_MONINTENT;Default rendering intent !PREFERENCES_MONITOR;Monitor @@ -1189,7 +1943,7 @@ !PREFERENCES_PRTPROFILE;Color profile !PREFERENCES_PSPATH;Adobe Photoshop installation directory !PREFERENCES_REMEMBERZOOMPAN;Remember zoom % and pan offset -!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in "Single Editor Tab Mode" and when "Demosaicing method used for the preview at <100% zoom" is set to "As in PP3". +!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in 'Single Editor Tab Mode' and when 'Demosaicing method used for the preview at <100% zoom' is set to 'As in PP3'. !PREFERENCES_SAVE_TP_OPEN_NOW;Save tool collapsed/expanded state now !PREFERENCES_SELECTLANG;Select language !PREFERENCES_SERIALIZE_TIFF_READ;TIFF Read Settings @@ -1200,10 +1954,11 @@ !PREFERENCES_SHOWDATETIME;Show date and time !PREFERENCES_SHOWEXPOSURECOMPENSATION;Append exposure compensation !PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show Filmstrip toolbar +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips !PREFERENCES_SHTHRESHOLD;Threshold for clipped shadows !PREFERENCES_SINGLETAB;Single Editor Tab Mode !PREFERENCES_SINGLETABVERTAB;Single Editor Tab Mode, Vertical Tabs -!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use "SystemDefault", "SystemAsterisk" etc., and on Linux use "complete", "window-attention" etc. +!PREFERENCES_SND_HELP;Enter a full file path to set a sound, or leave blank for no sound.\nFor system sounds on Windows use 'SystemDefault', 'SystemAsterisk' etc., and on Linux use 'complete', 'window-attention' etc. !PREFERENCES_SND_LNGEDITPROCDONE;Editor processing done !PREFERENCES_SND_QUEUEDONE;Queue processing done !PREFERENCES_SND_THRESHOLDSECS;After seconds @@ -1223,6 +1978,7 @@ !PREFERENCES_TP_VSCROLLBAR;Hide vertical scrollbar !PREFERENCES_USEBUNDLEDPROFILES;Use bundled profiles !PREFERENCES_WORKFLOW;Layout +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !PROFILEPANEL_COPYPPASTE;Parameters to copy !PROFILEPANEL_GLOBALPROFILES;Bundled profiles !PROFILEPANEL_LABEL;Processing Profiles @@ -1304,6 +2060,12 @@ !SHCSELECTOR_TOOLTIP;Click right mouse button to reset the position of those 3 sliders. !SOFTPROOF_GAMUTCHECK_TOOLTIP;Highlight pixels with out-of-gamut colors with respect to:\n- the printer profile, if one is set and soft-proofing is enabled,\n- the output profile, if a printer profile is not set and soft-proofing is enabled,\n- the monitor profile, if soft-proofing is disabled. !SOFTPROOF_TOOLTIP;Soft-proofing simulates the appearance of the image:\n- when printed, if a printer profile is set in Preferences > Color Management,\n- when viewed on a display that uses the current output profile, if a printer profile is not set. +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry !THRESHOLDSELECTOR_B;Bottom !THRESHOLDSELECTOR_BL;Bottom-left !THRESHOLDSELECTOR_BR;Bottom-right @@ -1314,7 +2076,8 @@ !TOOLBAR_TOOLTIP_COLORPICKER;Lockable Color Picker\n\nWhen the tool is active:\n- Add a picker: left-click.\n- Drag a picker: left-click and drag.\n- Delete a picker: right-click.\n- Delete all pickers: Ctrl+Shift+right-click.\n- Revert to hand tool: right-click outside any picker. !TOOLBAR_TOOLTIP_CROP;Crop selection.\nShortcut: c\nMove the crop using Shift+mouse drag. !TOOLBAR_TOOLTIP_HAND;Hand tool.\nShortcut: h -!TOOLBAR_TOOLTIP_STRAIGHTEN;Straighten / fine rotation.\nShortcut: s\n\nIndicate the vertical or horizontal by drawing a guide line over the image preview. Angle of rotation will be shown next to the guide line. Center of rotation is the geometrical center of the image. +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. +!TOOLBAR_TOOLTIP_STRAIGHTEN;Straighten / fine rotation.\nShortcut: s\n\nIndicate the vertical or horizontal by drawing a guide line over the image. Angle of rotation will be shown next to the guide line. Center of rotation is the geometrical center of the image. !TOOLBAR_TOOLTIP_WB;Spot white balance.\nShortcut: w !TP_BWMIX_ALGO;Algorithm OYCPM !TP_BWMIX_ALGO_LI;Linear @@ -1350,7 +2113,7 @@ !TP_BWMIX_MIXC;Channel Mixer !TP_BWMIX_NEUTRAL;Reset !TP_BWMIX_RGBLABEL;R: %1%% G: %2%% B: %3%% Total: %4%% -!TP_BWMIX_RGBLABEL_HINT;Final RGB factors that take care of all the mixer options.\n"Total" displays the sum of the RGB values:\n- always 100% in relative mode\n- higher (lighter) or lower (darker) than 100% in absolute mode. +!TP_BWMIX_RGBLABEL_HINT;Final RGB factors that take care of all the mixer options.\n'Total' displays the sum of the RGB values:\n- always 100% in relative mode\n- higher (lighter) or lower (darker) than 100% in absolute mode. !TP_BWMIX_RGB_TOOLTIP;Mix the RGB channels. Use presets for guidance.\nPay attention to negative values that may cause artifacts or erratic behavior. !TP_BWMIX_SETTING;Presets !TP_BWMIX_SETTING_TOOLTIP;Different presets (film, landscape, etc.) or manual Channel Mixer settings. @@ -1390,6 +2153,7 @@ !TP_COARSETRAF_TOOLTIP_ROTRIGHT;Rotate right.\n\nShortcuts:\n] - Multiple Editor Tabs Mode,\nAlt-] - Single Editor Tab Mode. !TP_COARSETRAF_TOOLTIP_VFLIP;Flip vertically. !TP_COLORAPP_ABSOLUTELUMINANCE;Absolute luminance +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. !TP_COLORAPP_ALGO;Algorithm !TP_COLORAPP_ALGO_ALL;All !TP_COLORAPP_ALGO_JC;Lightness + Chroma (JC) @@ -1399,50 +2163,76 @@ !TP_COLORAPP_BADPIXSL;Hot/bad pixel filter !TP_COLORAPP_BADPIXSL_TOOLTIP;Suppression of hot/bad (brightly colored) pixels.\n0 = No effect\n1 = Median\n2 = Gaussian.\nAlternatively, adjust the image to avoid very dark shadows.\n\nThese artifacts are due to limitations of CIECAM02. !TP_COLORAPP_BRIGHT;Brightness (Q) -!TP_COLORAPP_BRIGHT_TOOLTIP;Brightness in CIECAM02 takes into account the white's luminosity and differs from L*a*b* and RGB brightness. +!TP_COLORAPP_BRIGHT_TOOLTIP;Brightness in CIECAM is the amount of perceived light emanating from a stimulus. It differs from L*a*b* and RGB brightness. !TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;When setting manually, values above 65 are recommended. +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed !TP_COLORAPP_CHROMA;Chroma (C) !TP_COLORAPP_CHROMA_M;Colorfulness (M) -!TP_COLORAPP_CHROMA_M_TOOLTIP;Colorfulness in CIECAM02 differs from L*a*b* and RGB colorfulness. +!TP_COLORAPP_CHROMA_M_TOOLTIP;Colorfulness in CIECAM is the perceived amount of hue in relation to gray, an indicator that a stimulus appears to be more or less colored. !TP_COLORAPP_CHROMA_S;Saturation (S) -!TP_COLORAPP_CHROMA_S_TOOLTIP;Saturation in CIECAM02 differs from L*a*b* and RGB saturation. -!TP_COLORAPP_CHROMA_TOOLTIP;Chroma in CIECAM02 differs from L*a*b* and RGB chroma. -!TP_COLORAPP_CIECAT_DEGREE;CAT02 adaptation +!TP_COLORAPP_CHROMA_S_TOOLTIP;Saturation in CIECAM corresponds to the color of a stimulus in relation to its own brightness. It differs from L*a*b* and RGB saturation. +!TP_COLORAPP_CHROMA_TOOLTIP;Chroma in CIECAM corresponds to the color of a stimulus relative to the clarity of a stimulus that appears white under identical conditions. It differs from L*a*b* and RGB chroma. +!TP_COLORAPP_CIECAT_DEGREE;Adaptation !TP_COLORAPP_CONTRAST;Contrast (J) !TP_COLORAPP_CONTRAST_Q;Contrast (Q) -!TP_COLORAPP_CONTRAST_Q_TOOLTIP;Differs from L*a*b* and RGB contrast. -!TP_COLORAPP_CONTRAST_TOOLTIP;Differs from L*a*b* and RGB contrast. +!TP_COLORAPP_CONTRAST_Q_TOOLTIP;Contrast (Q) in CIECAM is based on brightness. It differs from L*a*b* and RGB contrast. +!TP_COLORAPP_CONTRAST_TOOLTIP;Contrast (J) in CIECAM is based on lightness. It differs from L*a*b* and RGB contrast. !TP_COLORAPP_CURVEEDITOR1;Tone curve 1 -!TP_COLORAPP_CURVEEDITOR1_TOOLTIP;Shows the histogram of L* (L*a*b*) before CIECAM02.\nIf the "Show CIECAM02 output histograms in curves" checkbox is enabled, shows the histogram of J or Q after CIECAM02.\n\nJ and Q are not shown in the main histogram panel.\n\nFor final output refer to the main histogram panel. +!TP_COLORAPP_CURVEEDITOR1_TOOLTIP;Shows the histogram of L* (L*a*b*) before CIECAM.\nIf the 'Show CIECAM output histograms in CAL curves' checkbox is enabled, shows the histogram of J after CIECAM.\n\nJ is not shown in the main histogram panel.\n\nFor final output refer to the main histogram panel. !TP_COLORAPP_CURVEEDITOR2;Tone curve 2 -!TP_COLORAPP_CURVEEDITOR2_TOOLTIP;Same usage as with the second exposure tone curve. +!TP_COLORAPP_CURVEEDITOR2_TOOLTIP;Same usage as with the first J(J) tone curve. !TP_COLORAPP_CURVEEDITOR3;Color curve -!TP_COLORAPP_CURVEEDITOR3_TOOLTIP;Adjust either chroma, saturation or colorfulness.\n\nShows the histogram of chromaticity (L*a*b*) before CIECAM02.\nIf the "Show CIECAM02 output histograms in curves" checkbox is enabled, shows the histogram of C, s or M after CIECAM02.\n\nC, s and M are not shown in the main histogram panel.\nFor final output refer to the main histogram panel. -!TP_COLORAPP_DATACIE;CIECAM02 output histograms in curves -!TP_COLORAPP_DATACIE_TOOLTIP;When enabled, histograms in CIECAM02 curves show approximate values/ranges for J or Q, and C, s or M after the CIECAM02 adjustments.\nThis selection does not impact the main histogram panel.\n\nWhen disabled, histograms in CIECAM02 curves show L*a*b* values before CIECAM02 adjustments. -!TP_COLORAPP_FREE;Free temp+green + CAT02 + [output] -!TP_COLORAPP_GAMUT;Gamut control (L*a*b*) +!TP_COLORAPP_CURVEEDITOR3_TOOLTIP;Adjust either chroma, saturation or colorfulness.\n\nShows the histogram of chromaticity (L*a*b*) before CIECAM.\nIf the 'Show CIECAM output histograms in CAL curves' checkbox is enabled, shows the histogram of C, S or M after CIECAM.\n\nC, S and M are not shown in the main histogram panel.\nFor final output refer to the main histogram panel. +!TP_COLORAPP_DATACIE;Show CIECAM output histograms in CAL curves +!TP_COLORAPP_DATACIE_TOOLTIP;Affects histograms shown in Color Appearance & Lightning curves. Does not affect RawTherapee's main histogram.\n\nEnabled: show approximate values for J and C, S or M after the CIECAM adjustments.\nDisabled: show L*a*b* values before CIECAM adjustments. +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_FREE;Free temp + tint + CAT02/16 +[output] +!TP_COLORAPP_GAMUT;Use gamut control in L*a*b* mode +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. !TP_COLORAPP_HUE;Hue (h) -!TP_COLORAPP_HUE_TOOLTIP;Hue (h) - angle between 0° and 360°. -!TP_COLORAPP_LABEL;CIE Color Appearance Model 2002 +!TP_COLORAPP_HUE_TOOLTIP;Hue (h) is the degree to which a stimulus can be described as similar to a color described as red, green, blue and yellow. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. +!TP_COLORAPP_LABEL;Color Appearance & Lighting !TP_COLORAPP_LABEL_CAM02;Image Adjustments !TP_COLORAPP_LABEL_SCENE;Scene Conditions !TP_COLORAPP_LABEL_VIEWING;Viewing Conditions !TP_COLORAPP_LIGHT;Lightness (J) -!TP_COLORAPP_LIGHT_TOOLTIP;Lightness in CIECAM02 differs from L*a*b* and RGB lightness. +!TP_COLORAPP_LIGHT_TOOLTIP;Lightness in CIECAM is the clarity of a stimulus relative to the clarity of a stimulus that appears white under similar viewing conditions. It differs from L*a*b* and RGB lightness. !TP_COLORAPP_MEANLUMINANCE;Mean luminance (Yb%) -!TP_COLORAPP_MODEL;WP Model -!TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Viewing Conditions.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Viewing Conditions.\n\nFree temp+green + CAT02 + [output]: temp and green are selected by the user, the output device's white balance is set in Viewing Conditions. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODEL;WP model +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM is set to D50, and the output device's white balance is set in Viewing Conditions.\n\nWB [RT+CAT02/16] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Viewing Conditions.\n\nFree temp + tint + CAT02/16 + [output]: temp and tint are selected by the user, the output device's white balance is set in Viewing Conditions. !TP_COLORAPP_NEUTRAL;Reset -!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values +!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values. !TP_COLORAPP_RSTPRO;Red & skin-tones protection !TP_COLORAPP_RSTPRO_TOOLTIP;Red & skin-tones protection affects both sliders and curves. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. !TP_COLORAPP_SURROUND;Surround +!TP_COLORAPP_SURROUNDSRC;Surround !TP_COLORAPP_SURROUND_AVER;Average !TP_COLORAPP_SURROUND_DARK;Dark !TP_COLORAPP_SURROUND_DIM;Dim !TP_COLORAPP_SURROUND_EXDARK;Extremly Dark (Cutsheet) -!TP_COLORAPP_SURROUND_TOOLTIP;Changes tones and colors to take into account the viewing conditions of the output device.\n\nAverage: Average light environment (standard). The image will not change.\n\nDim: Dim environment (TV). The image will become slightly dark.\n\nDark: Dark environment (projector). The image will become more dark.\n\nExtremly Dark: Extremly dark environment (cutsheet). The image will become very dark. +!TP_COLORAPP_SURROUND_TOOLTIP;Changes tones and colors to take into account the viewing conditions of the output device. The darker the viewing conditions, the darker the image will become. Image brightness will not be changed when the viewing conditions are set to average. +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. !TP_COLORAPP_TCMODE_BRIGHTNESS;Brightness !TP_COLORAPP_TCMODE_CHROMA;Chroma !TP_COLORAPP_TCMODE_COLORF;Colorfulness @@ -1451,19 +2241,24 @@ !TP_COLORAPP_TCMODE_LABEL3;Curve chroma mode !TP_COLORAPP_TCMODE_LIGHTNESS;Lightness !TP_COLORAPP_TCMODE_SATUR;Saturation -!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD50 temp=5003\nD55 temp=5503\nD65 temp=6504\nD75 temp=7504 -!TP_COLORAPP_TONECIE;Tone mapping using CIECAM02 +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TONECIE;Use CIECAM for tone mapping !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in L*a*b* space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. !TP_COLORAPP_VIEWING_ABSOLUTELUMINANCE_TOOLTIP;Absolute luminance of the viewing environment\n(usually 16 cd/m²). -!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] +!TP_COLORAPP_WBCAM;WB [RT+CAT02/16] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output] +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. !TP_COLORTONING_AB;o C/L !TP_COLORTONING_AUTOSAT;Automatic !TP_COLORTONING_BALANCE;Balance !TP_COLORTONING_BY;o C/L !TP_COLORTONING_CHROMAC;Opacity -!TP_COLORTONING_COLOR;Color -!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L) +!TP_COLORTONING_COLOR;Color: +!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L). !TP_COLORTONING_HIGHLIGHT;Highlights !TP_COLORTONING_HUE;Hue !TP_COLORTONING_LAB;L*a*b* blending @@ -1493,11 +2288,11 @@ !TP_COLORTONING_LUMAMODE;Preserve luminance !TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved. !TP_COLORTONING_METHOD;Method -!TP_COLORTONING_METHOD_TOOLTIP;"L*a*b* blending", "RGB sliders" and "RGB curves" use interpolated color blending.\n"Color balance (Shadows/Midtones/Highlights)" and "Saturation 2 colors" use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. +!TP_COLORTONING_METHOD_TOOLTIP;'L*a*b* blending', 'RGB sliders' and 'RGB curves' use interpolated color blending.\n'Color balance (Shadows/Midtones/Highlights)' and 'Saturation 2 colors' use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. !TP_COLORTONING_MIDTONES;Midtones !TP_COLORTONING_NEUTRAL;Reset sliders !TP_COLORTONING_NEUTRAL_TOOLTIP;Reset all values (Shadows, Midtones, Highlights) to default. -!TP_COLORTONING_OPACITY;Opacity +!TP_COLORTONING_OPACITY;Opacity: !TP_COLORTONING_RGBCURVES;RGB - Curves !TP_COLORTONING_RGBSLIDERS;RGB - Sliders !TP_COLORTONING_SA;Saturation Protection @@ -1515,6 +2310,7 @@ !TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colors:\nMore predictable. !TP_COLORTONING_TWOSTD;Standard chroma !TP_CROP_FIXRATIO;Lock ratio +!TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_GTDIAGONALS;Rule of Diagonals !TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTFRAME;Frame @@ -1540,7 +2336,7 @@ !TP_DEFRINGE_THRESHOLD;Threshold !TP_DEHAZE_DEPTH;Depth !TP_DEHAZE_LABEL;Haze Removal -!TP_DEHAZE_LUMINANCE;Luminance only +!TP_DEHAZE_SATURATION;Saturation !TP_DEHAZE_SHOW_DEPTH_MAP;Show depth map !TP_DEHAZE_STRENGTH;Strength !TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones @@ -1553,7 +2349,7 @@ !TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master !TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method !TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. -!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. +!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the 'Preview' method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. !TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance. @@ -1577,14 +2373,14 @@ !TP_DIRPYRDENOISE_MAIN_MODE;Mode !TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive !TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative -!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them. +!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;Conservative preserves low frequency chroma patterns, while aggressive obliterates them. !TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method !TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only !TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b* !TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter !TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only !TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB -!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline. +!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the 'Luminance only' and 'L*a*b*' methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the 'RGB' mode, it will be performed at the very end of the noise reduction pipeline. !TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal) !TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations !TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size. @@ -1633,7 +2429,7 @@ !TP_EXPOSURE_CONTRAST;Contrast !TP_EXPOSURE_CURVEEDITOR1;Tone curve 1 !TP_EXPOSURE_CURVEEDITOR2;Tone curve 2 -!TP_EXPOSURE_CURVEEDITOR2_TOOLTIP;Please refer to the "Exposure > Tone Curves" RawPedia article to learn how to achieve the best results by using two tone curves. +!TP_EXPOSURE_CURVEEDITOR2_TOOLTIP;Please refer to the 'Exposure > Tone Curves' RawPedia article to learn how to achieve the best results by using two tone curves. !TP_EXPOSURE_EXPCOMP;Exposure compensation !TP_EXPOSURE_HISTMATCHING;Auto-Matched Tone Curve !TP_EXPOSURE_HISTMATCHING_TOOLTIP;Automatically adjust sliders and curves (except exposure compensation) to match the look of the embedded JPEG thumbnail. @@ -1650,11 +2446,21 @@ !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMNEGATIVE_BLUE;Blue ratio -!TP_FILMNEGATIVE_GREEN;Reference exponent (contrast) -!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. Set the white balance afterwards. +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREEN;Reference exponent +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. !TP_FILMNEGATIVE_LABEL;Film Negative +!TP_FILMNEGATIVE_OUT_LEVEL;Output level !TP_FILMNEGATIVE_PICK;Pick neutral spots !TP_FILMNEGATIVE_RED;Red ratio +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. !TP_FILMSIMULATION_LABEL;Film Simulation !TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee is configured to look for Hald CLUT images, which are used for the Film Simulation tool, in a folder which is taking too long to load.\nGo to Preferences > Image Processing > Film Simulation\nto see which folder is being used. You should either point RawTherapee to a folder which contains only Hald CLUT images and nothing more, or to an empty folder if you don't want to use the Film Simulation tool.\n\nRead the Film Simulation article in RawPedia for more information.\n\nDo you want to cancel the scan now? !TP_FILMSIMULATION_STRENGTH;Strength @@ -1686,6 +2492,7 @@ !TP_HLREC_CIELAB;CIELab Blending !TP_HLREC_COLOR;Color Propagation !TP_HLREC_ENA_TOOLTIP;Could be activated by Auto Levels. +!TP_HLREC_HLBLUR;Blur !TP_HLREC_LABEL;Highlight reconstruction !TP_HLREC_LUMINANCE;Luminance Recovery !TP_HLREC_METHOD;Method: @@ -1703,7 +2510,9 @@ !TP_ICM_BPC;Black Point Compensation !TP_ICM_DCPILLUMINANT;Illuminant !TP_ICM_DCPILLUMINANT_INTERPOLATED;Interpolated -!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is "interpolated" which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is 'interpolated' which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. !TP_ICM_INPUTCAMERA;Camera standard !TP_ICM_INPUTCAMERAICC;Auto-matched camera profile !TP_ICM_INPUTCAMERAICC_TOOLTIP;Use RawTherapee's camera-specific DCP or ICC input color profiles. These profiles are more precise than simpler matrix ones. They are not available for all cameras. These profiles are stored in the /iccprofiles/input and /dcpprofiles folders and are automatically retrieved based on a file name matching to the exact model name of the camera. @@ -1717,26 +2526,71 @@ !TP_ICM_INPUTNONE_TOOLTIP;Use no input color profile at all.\nUse only in special cases. !TP_ICM_INPUTPROFILE;Input Profile !TP_ICM_LABEL;Color Management +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset !TP_ICM_NOICM;No ICM: sRGB Output !TP_ICM_OUTPUTPROFILE;Output Profile +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 !TP_ICM_PROFILEINTENT;Rendering Intent +!TP_ICM_REDFRAME;Custom Primaries !TP_ICM_SAVEREFERENCE;Save Reference Image !TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance !TP_ICM_SAVEREFERENCE_APPLYWB_TOOLTIP;Generally, apply the white balance when saving images to create ICC profiles, and do not apply the white balance to create DCP profiles. !TP_ICM_SAVEREFERENCE_TOOLTIP;Save the linear TIFF image before the input profile is applied. The result can be used for calibration purposes and generation of a camera profile. !TP_ICM_TONECURVE;Tone curve !TP_ICM_TONECURVE_TOOLTIP;Employ the embedded DCP tone curve. The setting is only available if the selected DCP has a tone curve. +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. !TP_ICM_WORKINGPROFILE;Working Profile +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut !TP_ICM_WORKING_TRC;Tone response curve: +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 !TP_ICM_WORKING_TRC_CUSTOM;Custom !TP_ICM_WORKING_TRC_GAMMA;Gamma +!TP_ICM_WORKING_TRC_LIN;Linear g=1 !TP_ICM_WORKING_TRC_NONE;None !TP_ICM_WORKING_TRC_SLOPE;Slope +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_ICM_WORKING_TRC_TOOLTIP;Only for built-in profiles. !TP_IMPULSEDENOISE_LABEL;Impulse Noise Reduction !TP_IMPULSEDENOISE_THRESH;Threshold !TP_LABCURVE_AVOIDCOLORSHIFT;Avoid color shift -!TP_LABCURVE_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction. +!TP_LABCURVE_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab). !TP_LABCURVE_BRIGHTNESS;Lightness !TP_LABCURVE_CHROMATICITY;Chromaticity !TP_LABCURVE_CHROMA_TOOLTIP;To apply B&W toning, set Chromaticity to -100. @@ -1755,18 +2609,18 @@ !TP_LABCURVE_CURVEEDITOR_CC_RANGE2;Dull !TP_LABCURVE_CURVEEDITOR_CC_RANGE3;Pastel !TP_LABCURVE_CURVEEDITOR_CC_RANGE4;Saturated -!TP_LABCURVE_CURVEEDITOR_CC_TOOLTIP;Chromaticity according to chromaticity C=f(C) +!TP_LABCURVE_CURVEEDITOR_CC_TOOLTIP;Chromaticity according to chromaticity C=f(C). !TP_LABCURVE_CURVEEDITOR_CH;CH -!TP_LABCURVE_CURVEEDITOR_CH_TOOLTIP;Chromaticity according to hue C=f(H) +!TP_LABCURVE_CURVEEDITOR_CH_TOOLTIP;Chromaticity according to hue C=f(H). !TP_LABCURVE_CURVEEDITOR_CL;CL -!TP_LABCURVE_CURVEEDITOR_CL_TOOLTIP;Chromaticity according to luminance C=f(L) +!TP_LABCURVE_CURVEEDITOR_CL_TOOLTIP;Chromaticity according to luminance C=f(L). !TP_LABCURVE_CURVEEDITOR_HH;HH -!TP_LABCURVE_CURVEEDITOR_HH_TOOLTIP;Hue according to hue H=f(H) +!TP_LABCURVE_CURVEEDITOR_HH_TOOLTIP;Hue according to hue H=f(H). !TP_LABCURVE_CURVEEDITOR_LC;LC -!TP_LABCURVE_CURVEEDITOR_LC_TOOLTIP;Luminance according to chromaticity L=f(C) +!TP_LABCURVE_CURVEEDITOR_LC_TOOLTIP;Luminance according to chromaticity L=f(C). !TP_LABCURVE_CURVEEDITOR_LH;LH -!TP_LABCURVE_CURVEEDITOR_LH_TOOLTIP;Luminance according to hue L=f(H) -!TP_LABCURVE_CURVEEDITOR_LL_TOOLTIP;Luminance according to luminance L=f(L) +!TP_LABCURVE_CURVEEDITOR_LH_TOOLTIP;Luminance according to hue L=f(H). +!TP_LABCURVE_CURVEEDITOR_LL_TOOLTIP;Luminance according to luminance L=f(L). !TP_LABCURVE_LABEL;L*a*b* Adjustments !TP_LABCURVE_LCREDSK;Restrict LC to red and skin-tones !TP_LABCURVE_LCREDSK_TOOLTIP;If enabled, the LC Curve affects only red and skin-tones.\nIf disabled, it applies to all tones. @@ -1792,6 +2646,799 @@ !TP_LOCALCONTRAST_LABEL;Local Contrast !TP_LOCALCONTRAST_LIGHTNESS;Lightness level !TP_LOCALCONTRAST_RADIUS;Radius +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_METADATA_EDIT;Apply modifications !TP_METADATA_MODE;Metadata copy mode !TP_METADATA_STRIP;Strip all metadata @@ -1806,8 +3453,29 @@ !TP_PCVIGNETTE_STRENGTH;Strength !TP_PCVIGNETTE_STRENGTH_TOOLTIP;Filter strength in stops (reached in corners). !TP_PDSHARPENING_LABEL;Capture Sharpening +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. !TP_PERSPECTIVE_HORIZONTAL;Horizontal !TP_PERSPECTIVE_LABEL;Perspective +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery !TP_PERSPECTIVE_VERTICAL;Vertical !TP_PFCURVE_CURVEEDITOR_CH;Hue !TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less. @@ -1825,11 +3493,15 @@ !TP_PREPROCESS_LINEDENOISE_DIRECTION_VERTICAL;Vertical !TP_PREPROCESS_NO_FOUND;None found !TP_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera !TP_PRSHARPENING_LABEL;Post-Resize Sharpening -!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the "Lanczos" resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. +!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the 'Lanczos' resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. !TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTOIT;Iterations -!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if "Auto-correction" is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. +!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if 'Auto-correction' is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. !TP_RAWCACORR_AVOIDCOLORSHIFT;Avoid color shift !TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CARED;Red @@ -1850,9 +3522,11 @@ !TP_RAW_4PASS;3-pass+fast !TP_RAW_AHD;AHD !TP_RAW_AMAZE;AMaZE +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear !TP_RAW_AMAZEVNG4;AMaZE+VNG4 !TP_RAW_BORDER;Border !TP_RAW_DCB;DCB +!TP_RAW_DCBBILINEAR;DCB+Bilinear !TP_RAW_DCBENHANCE;DCB enhancement !TP_RAW_DCBITERATIONS;Number of DCB iterations !TP_RAW_DCBVNG4;DCB+VNG4 @@ -1880,6 +3554,8 @@ !TP_RAW_MONO;Mono !TP_RAW_NONE;None (Shows sensor pattern) !TP_RAW_PIXELSHIFT;Pixel Shift +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTBLUR;Blur motion mask !TP_RAW_PIXELSHIFTDMETHOD;Demosaic method for motion !TP_RAW_PIXELSHIFTEPERISO;Sensitivity @@ -1890,7 +3566,7 @@ !TP_RAW_PIXELSHIFTEQUALBRIGHT_TOOLTIP;Equalize the brightness of the frames to the brightness of the selected frame.\nIf there are overexposed areas in the frames select the brightest frame to avoid magenta color cast in overexposed areas or enable motion correction. !TP_RAW_PIXELSHIFTGREEN;Check green channel for motion !TP_RAW_PIXELSHIFTHOLEFILL;Fill holes in motion mask -!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask +!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask. !TP_RAW_PIXELSHIFTMEDIAN;Use median for moving parts !TP_RAW_PIXELSHIFTMEDIAN_TOOLTIP;Use median of all frames instead of selected frame for regions with motion.\nRemoves objects which are at different places in all frames.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTMM_AUTO;Automatic @@ -1905,11 +3581,12 @@ !TP_RAW_PIXELSHIFTSIGMA;Blur radius !TP_RAW_PIXELSHIFTSIGMA_TOOLTIP;The default radius of 1.0 usually fits well for base ISO.\nIncrease the value for high ISO shots, 5.0 is a good starting point.\nWatch the motion mask while changing the value. !TP_RAW_PIXELSHIFTSMOOTH;Smooth transitions -!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether "Use LMMSE" is selected), or the median of all four frames if "Use median" is selected. +!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether 'Use LMMSE' is selected), or the median of all four frames if 'Use median' is selected. !TP_RAW_RCD;RCD +!TP_RAW_RCDBILINEAR;RCD+Bilinear !TP_RAW_RCDVNG4;RCD+VNG4 !TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer Matrix -!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas +!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas. !TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix !TP_RAW_VNG4;VNG4 !TP_RAW_XTRANS;X-Trans @@ -1923,9 +3600,13 @@ !TP_RESIZE_HEIGHT;Height !TP_RESIZE_LABEL;Resize !TP_RESIZE_LANCZOS;Lanczos +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge !TP_RESIZE_METHOD;Method: !TP_RESIZE_NEAREST;Nearest !TP_RESIZE_SCALE;Scale +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_RESIZE_SPECIFY;Specify: !TP_RESIZE_W;Width: !TP_RESIZE_WIDTH;Width @@ -1936,7 +3617,7 @@ !TP_RETINEX_CURVEEDITOR_CD;L=f(L) !TP_RETINEX_CURVEEDITOR_CD_TOOLTIP;Luminance according to luminance L=f(L)\nCorrect raw data to reduce halos and artifacts. !TP_RETINEX_CURVEEDITOR_LH;Strength=f(H) -!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the "Highlight" retinex method. +!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the 'Highlight' retinex method. !TP_RETINEX_CURVEEDITOR_MAP;L=f(L) !TP_RETINEX_CURVEEDITOR_MAP_TOOLTIP;This curve can be applied alone or with a Gaussian mask or wavelet mask.\nBeware of artifacts! !TP_RETINEX_EQUAL;Equalizer @@ -1944,7 +3625,7 @@ !TP_RETINEX_GAIN;Gain !TP_RETINEX_GAINOFFS;Gain and Offset (brightness) !TP_RETINEX_GAINTRANSMISSION;Gain transmission -!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Amplify or reduce the transmission map to achieve the desired luminance.\nThe x-axis is the transmission.\nThe y-axis is the gain. +!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Increase or reduce the transmission map to achieve the desired luminance. The x-axis is the transmission. The y-axis is the gain. !TP_RETINEX_GAMMA;Gamma !TP_RETINEX_GAMMA_FREE;Free !TP_RETINEX_GAMMA_HIGH;High @@ -1959,7 +3640,7 @@ !TP_RETINEX_HIGH;High !TP_RETINEX_HIGHLIG;Highlight !TP_RETINEX_HIGHLIGHT;Highlight threshold -!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust "Neighboring pixels" and to increase the "White-point correction" in the Raw tab -> Raw White Points tool. +!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust 'Neighboring pixels' and to increase the 'White-point correction' in the Raw tab -> Raw White Points tool. !TP_RETINEX_HSLSPACE_LIN;HSL-Linear !TP_RETINEX_HSLSPACE_LOG;HSL-Logarithmic !TP_RETINEX_ITER;Iterations (Tone-mapping) @@ -1978,8 +3659,8 @@ !TP_RETINEX_MEDIAN;Transmission median filter !TP_RETINEX_METHOD;Method !TP_RETINEX_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Equalize action.\nHigh = Reinforce high light.\nHighlights = Remove magenta in highlights. -!TP_RETINEX_MLABEL;Restored haze-free Min=%1 Max=%2 -!TP_RETINEX_MLABEL_TOOLTIP;Should be near min=0 max=32768\nRestored image with no mixture. +!TP_RETINEX_MLABEL;Restored data Min=%1 Max=%2 +!TP_RETINEX_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. !TP_RETINEX_NEIGHBOR;Radius !TP_RETINEX_NEUTRAL;Reset !TP_RETINEX_NEUTRAL_TOOLTIP;Reset all sliders and curves to their default values. @@ -1992,9 +3673,9 @@ !TP_RETINEX_STRENGTH;Strength !TP_RETINEX_THRESHOLD;Threshold !TP_RETINEX_THRESHOLD_TOOLTIP;Limits in/out.\nIn = image source,\nOut = image gauss. -!TP_RETINEX_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sigma=%4 -!TP_RETINEX_TLABEL2;TM Tm=%1 TM=%2 -!TP_RETINEX_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nMean and Sigma.\nTm=Min TM=Max of transmission map. +!TP_RETINEX_TLABEL;TM Datas Min=%1 Max=%2 Mean=%3 Sigma=%4 +!TP_RETINEX_TLABEL2;TM Effective Tm=%1 TM=%2 +!TP_RETINEX_TLABEL_TOOLTIP;ransmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. !TP_RETINEX_TRANF;Transmission !TP_RETINEX_TRANSMISSION;Transmission map !TP_RETINEX_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positives values (max).\nOrdinate: amplification or reduction. @@ -2003,7 +3684,7 @@ !TP_RETINEX_VARIANCE_TOOLTIP;Low variance increase local contrast and saturation, but can lead to artifacts. !TP_RETINEX_VIEW;Process !TP_RETINEX_VIEW_MASK;Mask -!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. +!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. !TP_RETINEX_VIEW_NONE;Standard !TP_RETINEX_VIEW_TRAN;Transmission - Auto !TP_RETINEX_VIEW_TRAN2;Transmission - Fixed @@ -2055,6 +3736,11 @@ !TP_SHARPENMICRO_UNIFORMITY;Uniformity !TP_SOFTLIGHT_LABEL;Soft Light !TP_SOFTLIGHT_STRENGTH;Strength +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal !TP_TM_FATTAL_AMOUNT;Amount !TP_TM_FATTAL_ANCHOR;Anchor !TP_TM_FATTAL_LABEL;Dynamic Range Compression @@ -2066,9 +3752,9 @@ !TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE2;Red !TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE3;Red/Yellow !TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE4;Yellow -!TP_VIBRANCE_CURVEEDITOR_SKINTONES_TOOLTIP;Hue according to hue H=f(H) +!TP_VIBRANCE_CURVEEDITOR_SKINTONES_TOOLTIP;Hue according to hue H=f(H). !TP_VIBRANCE_LABEL;Vibrance -!TP_VIBRANCE_PASTELS;Pastel Tones +!TP_VIBRANCE_PASTELS;Pastel tones !TP_VIBRANCE_PASTSATTOG;Link pastel and saturated tones !TP_VIBRANCE_PROTECTSKINS;Protect skin-tones !TP_VIBRANCE_PSTHRESHOLD;Pastel/saturated tones threshold @@ -2092,7 +3778,7 @@ !TP_WAVELET_7;Level 7 !TP_WAVELET_8;Level 8 !TP_WAVELET_9;Level 9 -!TP_WAVELET_APPLYTO;Apply To +!TP_WAVELET_APPLYTO;Apply to !TP_WAVELET_AVOID;Avoid color shift !TP_WAVELET_B0;Black !TP_WAVELET_B1;Gray @@ -2102,12 +3788,18 @@ !TP_WAVELET_BALANCE;Contrast balance d/v-h !TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chroma or residual tone mapping are activated, the effect due to balance is amplified. !TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHROM;Equalizer Color !TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chroma balance. +!TP_WAVELET_BALLUM;Denoise equalizer White-Black !TP_WAVELET_BANONE;None !TP_WAVELET_BASLI;Slider !TP_WAVELET_BATYPE;Contrast balance method -!TP_WAVELET_CBENAB;Toning and Color Balance -!TP_WAVELET_CB_TOOLTIP;For strong values product color-toning by combining it or not with levels decomposition 'toning'\nFor low values you can change the white balance of the background (sky, ...) without changing that of the front plane, generally more contrasted +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CBENAB;Toning and Color balance +!TP_WAVELET_CB_TOOLTIP;With high values you can create special effects, similar to those achieved with the Chroma Module, but focused on the residual image\nWith moderate values you can manually correct the white balance. !TP_WAVELET_CCURVE;Local contrast !TP_WAVELET_CH1;Whole chroma range !TP_WAVELET_CH2;Saturated/pastel @@ -2115,29 +3807,42 @@ !TP_WAVELET_CHCU;Curve !TP_WAVELET_CHR;Chroma-contrast link strength !TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine !TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. -!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of "contrast levels" and "chroma-contrast link strength" +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of 'contrast levels' and 'chroma-contrast link strength'. !TP_WAVELET_CHSL;Sliders !TP_WAVELET_CHTYPE;Chrominance method -!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COLORT;Opacity red-green !TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPEXPERT;Advanced !TP_WAVELET_COMPGAMMA;Compression gamma !TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allows you to equilibrate the data and histogram. +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard !TP_WAVELET_COMPTM;Tone mapping !TP_WAVELET_CONTEDIT;'After' contrast curve +!TP_WAVELET_CONTFRAME;Contrast - Compression !TP_WAVELET_CONTR;Gamut !TP_WAVELET_CONTRA;Contrast !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + -!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTRA_TOOLTIP;Changes the residual image contrast. !TP_WAVELET_CTYPE;Chrominance control +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. !TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (abscissa).\nLow abscissa values represent small local contrast (real values about 10..20).\n50% abscissa represents average local contrast (real value about 100..300).\n66% abscissa represents standard deviation of local contrast (real value about 300..800).\n100% abscissa represents maximum local contrast (real value about 3000..8000). !TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) !TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function of hue.\nTake care not to overwrite changes made with the Gamut sub-tool's hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. !TP_WAVELET_CURVEEDITOR_CL;L -!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast-luminance curve at the end of the wavelet processing. !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image hue as a function of hue. !TP_WAVELET_DALL;All directions !TP_WAVELET_DAUB;Edge performance !TP_WAVELET_DAUB2;D2 - low @@ -2145,114 +3850,186 @@ !TP_WAVELET_DAUB6;D6 - standard plus !TP_WAVELET_DAUB10;D10 - medium !TP_WAVELET_DAUB14;D14 - high -!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the first levels. However the quality is not strictly related to this coefficient and can vary depending on image and use. +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+stdev and maxima. -!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+std. dev. and maxima. +!TP_WAVELET_EDGE;Edge sharpness !TP_WAVELET_EDGEAMPLI;Base amplification !TP_WAVELET_EDGEDETECT;Gradient sensitivity !TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) -!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. +!TP_WAVELET_EDGEDETECTTHR2;Edge enhancement +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This slider sets a threshold below which finer details won't be considered as an edge. !TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. !TP_WAVELET_EDGESENSI;Edge sensitivity !TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail !TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centered on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. -!TP_WAVELET_EDSL;Threshold Sliders +!TP_WAVELET_EDRAD_TOOLTIP;This adjustment controls the local enhancement. A value of zero still has an effect. +!TP_WAVELET_EDSL;Threshold sliders !TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength !TP_WAVELET_FINAL;Final Touchup +!TP_WAVELET_FINCFRAME;Final local contrast !TP_WAVELET_FINEST;Finest -!TP_WAVELET_HIGHLIGHT;Highlight luminance range +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_HIGHLIGHT;Finer levels luminance range !TP_WAVELET_HS1;Whole luminance range -!TP_WAVELET_HS2;Shadows/Highlights +!TP_WAVELET_HS2;Selective luminance range !TP_WAVELET_HUESKIN;Skin hue !TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. -!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY;Hue range !TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_ITER;Delta balance levels !TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. -!TP_WAVELET_LABEL;Wavelet Levels +!TP_WAVELET_LABEL;Wavelet levels +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chroma -!TP_WAVELET_LEVDIR_ALL;All levels in all directions -!TP_WAVELET_LEVDIR_INF;Below or equal the level +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVDIR_ALL;All levels, in all directions +!TP_WAVELET_LEVDIR_INF;Finer detail levels, including selected level !TP_WAVELET_LEVDIR_ONE;One level -!TP_WAVELET_LEVDIR_SUP;Above the level +!TP_WAVELET_LEVDIR_SUP;Coarser detail levels, excluding selected level +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 !TP_WAVELET_LEVELS;Wavelet levels -!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of wavelet decomposition levels for the image.\nMore levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold !TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTHRE;Level 4 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LINKEDG;Link to Edge Sharpness Strength !TP_WAVELET_LIPST;Enhanced algoritm -!TP_WAVELET_LOWLIGHT;Shadow luminance range +!TP_WAVELET_LOWLIGHT;Coarser levels luminance range +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDILEV_TOOLTIP;When you enable Edge Detection, it is recommanded:\n- to disabled low contrast levels to avoid artifacts,\n- to use high values of gradient sensitivity.\n\nYou can modulate the strength with 'refine' from Denoise and Refine. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise !TP_WAVELET_NEUTRAL;Neutral !TP_WAVELET_NOIS;Denoise !TP_WAVELET_NOISE;Denoise and Refine +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. !TP_WAVELET_NPHIGH;High !TP_WAVELET_NPLOW;Low !TP_WAVELET_NPNONE;None !TP_WAVELET_NPTYPE;Neighboring pixels !TP_WAVELET_NPTYPE_TOOLTIP;This algorithm uses the proximity of a pixel and eight of its neighbors. If less difference, edges are reinforced. -!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_OPACITY;Opacity blue-yellow !TP_WAVELET_OPACITYW;Contrast balance d/v-h curve -!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL;Local contrast !TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. !TP_WAVELET_PASTEL;Pastel chroma !TP_WAVELET_PROC;Process +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % !TP_WAVELET_RE1;Reinforced !TP_WAVELET_RE2;Unchanged !TP_WAVELET_RE3;Reduced -!TP_WAVELET_RESCHRO;Chroma +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_RESCHRO;Strength !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESID;Residual Image !TP_WAVELET_SAT;Saturated chroma !TP_WAVELET_SETTINGS;Wavelet Settings +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. !TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Sky targetting/protection -!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. -!TP_WAVELET_STREN;Strength +!TP_WAVELET_SKY;Hue targetting/protection +!TP_WAVELET_SKY_TOOLTIP;Allows you to target or protect a range of hues.\nAt -100 selected hues are targetted.\nAt 0 all hues are treated equally.\nAt +100 selected hues are protected while all other hues are targetted. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREN;Refine +!TP_WAVELET_STREND;Strength !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_THR;Shadows threshold -!TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD2;Shadow levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). -!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_THRESHOLD;Finer levels +!TP_WAVELET_THRESHOLD2;Coarser levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels from the chosen value to the selected number of 'wavelet levels' will be affected by the Shadow luminance range. +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels below and including the chosen value will be affected by the Highlight luminance range. !TP_WAVELET_THRH;Highlights threshold -!TP_WAVELET_TILESBIG;Big tiles +!TP_WAVELET_TILESBIG;Tiles !TP_WAVELET_TILESFULL;Full image !TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale !TP_WAVELET_TMSTRENGTH;Compression strength -!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. !TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset !TP_WBALANCE_AUTO;Auto +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic !TP_WBALANCE_CAMERA;Camera !TP_WBALANCE_CLOUDY;Cloudy !TP_WBALANCE_CUSTOM;Custom !TP_WBALANCE_DAYLIGHT;Daylight (sunny) !TP_WBALANCE_EQBLUERED;Blue/Red equalizer -!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable. +!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of 'white balance' by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable. !TP_WBALANCE_FLASH55;Leica !TP_WBALANCE_FLASH60;Standard, Canon, Pentax, Olympus !TP_WBALANCE_FLASH65;Nikon, Panasonic, Sony, Minolta @@ -2288,8 +4065,10 @@ !TP_WBALANCE_SOLUX47;Solux 4700K (vendor) !TP_WBALANCE_SOLUX47_NG;Solux 4700K (Nat. Gallery) !TP_WBALANCE_SPOTWB;Use the pipette to pick the white balance from a neutral patch in the preview. +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. !TP_WBALANCE_TEMPBIAS;AWB temperature bias -!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the "auto white balance"\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by "computedTemp + computedTemp * bias". +!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the 'auto white balance'\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by 'computedTemp + computedTemp * bias'. !TP_WBALANCE_TEMPERATURE;Temperature !TP_WBALANCE_TUNGSTEN;Tungsten !TP_WBALANCE_WATER1;UnderWater 1 diff --git a/rtdata/languages/Espanol (Castellano) b/rtdata/languages/Espanol (Castellano) index 2e791a7ea..9ac08cad1 100644 --- a/rtdata/languages/Espanol (Castellano) +++ b/rtdata/languages/Espanol (Castellano) @@ -2992,8 +2992,8 @@ TP_LOCALLAB_LOG;Codificación logarítmica TP_LOCALLAB_LOG1FRA;Ajustes de imagen CAM16 TP_LOCALLAB_LOG2FRA;Condiciones de visualización TP_LOCALLAB_LOGAUTO;Automático -TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Calcula automáticamente la «luminancia media» para las condiciones de la escena cuando está pulsado el botón «Automático» en Niveles relativos de exposición. TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Calcula automáticamente la «luminancia media» para las condiciones de la escena. +TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Calcula automáticamente la «luminancia media» para las condiciones de la escena cuando está pulsado el botón «Automático» en Niveles relativos de exposición. TP_LOCALLAB_LOGAUTO_TOOLTIP;Al pulsar este botón se calculará el «rango dinámico» y la «luminancia media» para las condiciones de la escena si está activada la casilla «Luminancia media automática (Yb%)».\nTambién se calcula la luminancia absoluta en el momento de la toma.\nPara ajustar los valores calculados automáticamente hay que volver a pulsar el botón. TP_LOCALLAB_LOGBASE_TOOLTIP;Valor predeterminado = 2.\nLos valores menores que 2 reducen la acción del algoritmo, haciendo las sombras más oscuras y las luces más brillantes.\nCon valores mayores que 2, las sombras son más grises y las luces son más desteñidas. TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Valores estimados del Rango dinámico, por ejemplo Ev negro y Ev blanco @@ -4088,22 +4088,22 @@ xTP_LOCALLAB_LOGSURSOUR_TOOLTIP;Cambia los tonos y colores para tener en cuenta ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! -!HISTORY_MSG_446;EvPixelShiftMotion -!HISTORY_MSG_447;EvPixelShiftMotionCorrection -!HISTORY_MSG_448;EvPixelShiftStddevFactorGreen -!HISTORY_MSG_450;EvPixelShiftNreadIso -!HISTORY_MSG_451;EvPixelShiftPrnu -!HISTORY_MSG_454;EvPixelShiftAutomatic -!HISTORY_MSG_455;EvPixelShiftNonGreenHorizontal -!HISTORY_MSG_456;EvPixelShiftNonGreenVertical -!HISTORY_MSG_458;EvPixelShiftStddevFactorRed -!HISTORY_MSG_459;EvPixelShiftStddevFactorBlue -!HISTORY_MSG_460;EvPixelShiftGreenAmaze -!HISTORY_MSG_461;EvPixelShiftNonGreenAmaze -!HISTORY_MSG_463;EvPixelShiftRedBlueWeight -!HISTORY_MSG_466;EvPixelShiftSum -!HISTORY_MSG_467;EvPixelShiftExp0 -!HISTORY_MSG_470;EvPixelShiftMedian3 +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_470;--unused-- !HISTORY_MSG_1149;Local - Q Sigmoid !HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q !ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater diff --git a/rtdata/languages/Espanol (Latin America) b/rtdata/languages/Espanol (Latin America) index c56bd5360..ca263e53c 100644 --- a/rtdata/languages/Espanol (Latin America) +++ b/rtdata/languages/Espanol (Latin America) @@ -2311,19 +2311,715 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nTecla de Atajo: - !!!!!!!!!!!!!!!!!!!!!!!!! !CURVEEDITOR_CATMULLROM;Flexible -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. !FILEBROWSER_DELETEDIALOG_ALL;Are you sure you want to permanently delete all %1 files in trash? !FILEBROWSER_DELETEDIALOG_SELECTED;Are you sure you want to permanently delete the selected %1 files? !FILEBROWSER_DELETEDIALOG_SELECTEDINCLPROC;Are you sure you want to permanently delete the selected %1 files, including a queue-processed version? !FILEBROWSER_EMPTYTRASHHINT;Permanently delete all files in trash. +!FILEBROWSER_POPUPINSPECT;Inspect !FILEBROWSER_POPUPREMOVE;Delete permanently !FILEBROWSER_POPUPREMOVEINCLPROC;Delete permanently, including queue-processed version !FILEBROWSER_SHOWNOTTRASHHINT;Show only images not in trash. +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit !GENERAL_HELP;Help +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_470;--unused-- !HISTORY_MSG_494;Capture Sharpening -!HISTORY_MSG_DEHAZE_LUMINANCE;Dehaze - Luminance only +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space !HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negative +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_FILMNEGATIVE_VALUES;Film negative values +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_PDSHARPEN_AUTO_CONTRAST;CS - Auto threshold !HISTORY_MSG_PDSHARPEN_AUTO_RADIUS;CS - Auto radius !HISTORY_MSG_PDSHARPEN_CHECKITER;CS - Auto limit iterations @@ -2331,12 +3027,81 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nTecla de Atajo: - !HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iterations !HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection +!HISTORY_MSG_RANGEAB;Range ab +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge !HISTORY_MSG_SHARPENING_BLUR;Sharpening - Blur radius +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TRANS_METHOD;Geometry - Method +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 +!INSPECTOR_WINDOW_TITLE;Inspector !MAIN_FRAME_PLACES_DEL;Remove !MAIN_TAB_FAVORITES;Favorites !MAIN_TAB_FAVORITES_TOOLTIP;Shortcut: Alt-u -!PARTIALPASTE_FILMNEGATIVE;Film Negative +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o +!PARTIALPASTE_FILMNEGATIVE;Film negative +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings +!PARTIALPASTE_PREPROCWB;Preprocess White Balance +!PARTIALPASTE_SPOT;Spot removal !PREFERENCES_APPEARANCE_PSEUDOHIDPI;Pseudo-HiDPI mode !PREFERENCES_CHUNKSIZES;Tiles per thread !PREFERENCES_CHUNKSIZE_RAW_AMAZE;AMaZE demosaic @@ -2344,8 +3109,23 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nTecla de Atajo: - !PREFERENCES_CHUNKSIZE_RAW_RCD;RCD demosaic !PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans demosaic !PREFERENCES_CHUNKSIZE_RGB;RGB processing +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen !PREFERENCES_PERFORMANCE_MEASURE;Measure !PREFERENCES_PERFORMANCE_MEASURE_HINT;Logs processing times in console +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !PROGRESSBAR_DECODING;Decoding... !PROGRESSBAR_GREENEQUIL;Green equilibration... !PROGRESSBAR_HLREC;Highlight reconstruction... @@ -2353,14 +3133,112 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nTecla de Atajo: - !PROGRESSBAR_LINEDENOISE;Line noise filter... !PROGRESSBAR_RAWCACORR;Raw CA correction... !QUEUE_LOCATION_TITLE;Output Location +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. +!TP_COLORAPP_SURROUNDSRC;Surround +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_PPI;PPI -!TP_DEHAZE_LUMINANCE;Luminance only +!TP_DEHAZE_SATURATION;Saturation !TP_FILMNEGATIVE_BLUE;Blue ratio -!TP_FILMNEGATIVE_GREEN;Reference exponent (contrast) -!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. Set the white balance afterwards. +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREEN;Reference exponent +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. !TP_FILMNEGATIVE_LABEL;Film Negative +!TP_FILMNEGATIVE_OUT_LEVEL;Output level !TP_FILMNEGATIVE_PICK;Pick neutral spots !TP_FILMNEGATIVE_RED;Red ratio +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. +!TP_HLREC_HLBLUR;Blur +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 +!TP_ICM_REDFRAME;Custom Primaries +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 +!TP_ICM_WORKING_TRC_LIN;Linear g=1 +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_LENSGEOM_LIN;Linear !TP_LENSGEOM_LOG;Logarithmic !TP_LENSPROFILE_CORRECTION_AUTOMATCH;Automatically selected @@ -2368,10 +3246,935 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nTecla de Atajo: - !TP_LENSPROFILE_MODE_HEADER;Lens Profile !TP_LENSPROFILE_USE_GEOMETRIC;Geometric distortion !TP_LENSPROFILE_USE_HEADER;Correct +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_PDSHARPENING_LABEL;Capture Sharpening +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear +!TP_RAW_DCBBILINEAR;DCB+Bilinear !TP_RAW_IMAGENUM_SN;SN mode +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. +!TP_RAW_RCDBILINEAR;RCD+Bilinear !TP_RAW_XTRANS;X-Trans !TP_RAW_XTRANSFAST;Fast X-Trans +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_SHARPENING_BLUR;Blur radius !TP_SHARPENING_ITERCHECK;Auto limit iterations !TP_SHARPENING_RADIUS_BOOST;Corner radius boost +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal +!TP_WAVELET_BALCHROM;Equalizer Color +!TP_WAVELET_BALLUM;Denoise equalizer White-Black +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COMPEXPERT;Advanced +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard +!TP_WAVELET_CONTFRAME;Contrast - Compression +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. +!TP_WAVELET_FINCFRAME;Final local contrast +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREND;Strength +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. diff --git a/rtdata/languages/Francais b/rtdata/languages/Francais index 29c91469b..cea68e635 100644 --- a/rtdata/languages/Francais +++ b/rtdata/languages/Francais @@ -736,6 +736,11 @@ HISTORY_MSG_DEHAZE_SHOW_DEPTH_MAP;EB - Montrer carte de profondeur HISTORY_MSG_DEHAZE_STRENGTH;EB - Force HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Double dématriçage - Seuil auto HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Double dématriçage - Seuil de contraste +HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Réference Sortie +HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negativf Espace couleur +HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negatif +HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Référence entrée +HISTORY_MSG_FILMNEGATIVE_VALUES;Film negatif valeurs HISTORY_MSG_HISTMATCHING;Calcul Courbe Tonale svt Aperçu HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Sortie - Primaires HISTORY_MSG_ICM_OUTPUT_TEMP;Sortie - ICC-v4 illuminant D @@ -1431,10 +1436,10 @@ TP_COLORAPP_TEMP_TOOLTIP;Pour sélectionner un illuminant, toujours régler Tein TP_COLORAPP_TONECIE;Compression Tonale utilisant CIECAM02 TP_COLORAPP_TONECIE_TOOLTIP;Si cette option est désactivée, la compression tonale est faite dans l'espace Lab.\nSi cette options est activée, la compression tonale est faite en utilisant CIECAM02.\nL'outil Compression Tonale doit être activé pour que ce réglage prenne effet TP_COLORAPP_VIEWING_ABSOLUTELUMINANCE_TOOLTIP;Luminance absolue de l'environnement de visionnage\n(souvent 16cd/m²) -TP_COLORAPP_YBOUT_TOOLTIP;Yb est la luminance relative de l'arrière plan, exprimée e % de gris. Un gris à 18% correspond à une luminance exprimée en CIE L de 50%.\nCette donnée prend en compte la luminance moyenne de l'image. -TP_COLORAPP_YBSCEN_TOOLTIP;Yb est la luminance relative du fond, exprimée en % de gris. 18 % de gris correspondent à une luminance de fond de 50 % exprimée en CIE L.\nLes données sont basées sur la luminance moyenne de l'image TP_COLORAPP_WBCAM;BB [RT+CAT02] + [sortie] TP_COLORAPP_WBRT;BB [RT] + [sortie] +TP_COLORAPP_YBOUT_TOOLTIP;Yb est la luminance relative de l'arrière plan, exprimée e % de gris. Un gris à 18% correspond à une luminance exprimée en CIE L de 50%.\nCette donnée prend en compte la luminance moyenne de l'image. +TP_COLORAPP_YBSCEN_TOOLTIP;Yb est la luminance relative du fond, exprimée en % de gris. 18 % de gris correspondent à une luminance de fond de 50 % exprimée en CIE L.\nLes données sont basées sur la luminance moyenne de l'image TP_COLORTONING_AB;o C/L TP_COLORTONING_AUTOSAT;Automatique TP_COLORTONING_BALANCE;Balance @@ -1625,6 +1630,22 @@ TP_EXPOSURE_TCMODE_STANDARD;Standard TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Standard Pondéré TP_EXPOS_BLACKPOINT_LABEL;Points Noir Raw TP_EXPOS_WHITEPOINT_LABEL;Points Blanc Raw +TP_FILMNEGATIVE_BLUE;Ratio bleu +TP_FILMNEGATIVE_BLUEBALANCE;Froid/Chaud +TP_FILMNEGATIVE_COLORSPACE;Inversion espace couleur: +TP_FILMNEGATIVE_COLORSPACE_INPUT;Espace couleur -entrée +TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Sélectionnez l'espace colorimétrique utilisé pour effectuer l'inversion négative :\nEspace colorimétrique d'entrée : effectuez l'inversion avant l'application du profil d'entrée, comme dans les versions précédentes de RT.\nEspace colorimétrique de travail< /b> : effectue l'inversion après le profil d'entrée, en utilisant le profil de travail actuellement sélectionné. +TP_FILMNEGATIVE_COLORSPACE_WORKING;Espace couleur de travail +TP_FILMNEGATIVE_GREEN;Exposant de référence +TP_FILMNEGATIVE_GREENBALANCE;Magenta/Vert +TP_FILMNEGATIVE_GUESS_TOOLTIP;Définissez automatiquement les ratios rouge et bleu en choisissant deux patchs qui avaient une teinte neutre (pas de couleur) dans la scène d'origine. Les patchs doivent différer en luminosité. +TP_FILMNEGATIVE_LABEL;Film Negatif +TP_FILMNEGATIVE_OUT_LEVEL;Niveau de sortie +TP_FILMNEGATIVE_PICK;Choix des endroits neutres +TP_FILMNEGATIVE_RED;Ratio Rouge +TP_FILMNEGATIVE_REF_LABEL;Entrée RGB: %1 +TP_FILMNEGATIVE_REF_PICK;Choisissez le point de la balance des blancs +TP_FILMNEGATIVE_REF_TOOLTIP;Choisissez un patch gris pour équilibrer les blancs de la sortie, image positive. TP_FILMSIMULATION_LABEL;Simulation de Film TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee est configuré pour rechercher les images Hald CLUT, qui sont utilisées pour l'outil Simulation de Film, dans un dossier qui prends trop de temps à se charger.\nAllez dans Préférences > Traitement de l'image > Simulation de Film\npour voir quel dossier est utilisé. Vous devriez soit pointer RawTherapee vers un dossier qui ne contient que les images Hald CLUT et rien d'autre, ou un dossier vide si vous ne voulez pas utiliser l'outil Simulation de Film.\n\nLisez l'article Simulation de Film dans RawPedia pour plus d'information.\n\nVoulez-vous abandonner la recherche maintenant? TP_FILMSIMULATION_STRENGTH;Force @@ -1775,8 +1796,8 @@ TP_LOCALLAB_BLCO;Chrominance seulement TP_LOCALLAB_BLENDMASKCOL;Mélange - fusion TP_LOCALLAB_BLENDMASKMASK;Ajout/soustrait masque Luminance TP_LOCALLAB_BLENDMASKMASKAB;Ajout/soustrait masque Chro. -TP_LOCALLAB_BLENDMASK_TOOLTIP;Si fusion = 0 seule la détection de forme est améliorée.\nSi fusion > 0 le masque est ajouté à l'image. Si fusion < 0 le masque est soustrait à l'image TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;Si ce curseur = 0 pas d'action.\nAjoute ou soustrait le masque de l'image originale +TP_LOCALLAB_BLENDMASK_TOOLTIP;Si fusion = 0 seule la détection de forme est améliorée.\nSi fusion > 0 le masque est ajouté à l'image. Si fusion < 0 le masque est soustrait à l'image TP_LOCALLAB_BLGUID;Filtre guidé TP_LOCALLAB_BLINV;Inverse TP_LOCALLAB_BLLC;Luminance & Chrominance @@ -1786,18 +1807,18 @@ TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal - direct floute et bruite avec tous les rég TP_LOCALLAB_BLNOI_EXP;Flouter & Bruit TP_LOCALLAB_BLNORM;Normal TP_LOCALLAB_BLSYM;Symétrique -TP_LOCALLAB_BLURCOLDE_TOOLTIP;L'image pour calculer dE est légèrement floutéeafin d'éviter de prendre en compte des pixels isolés. TP_LOCALLAB_BLUFR;Flouter - Grain - Debruiter TP_LOCALLAB_BLUMETHOD_TOOLTIP;Pour flouter l'arrère plan et isoler le premier plan:\n*Flouter l'arrière plan avec un RT-spot couvrant totalement l'image (valeurs élevées Etendue et transition) - normal ou inverse.\n*Isoler le premier plan avec un ou plusieurs RT-spot Exclusion avec l'outils que vous voulez (accroître Etendue).\n\nCe module peut être utilisé en réduction de bruit additionnelle,incluant un "median" et un "Filtre Guidé" TP_LOCALLAB_BLUR;Flou Gaussien - Bruit - Grain TP_LOCALLAB_BLURCBDL;Flouter niveaux 0-1-2-3-4 TP_LOCALLAB_BLURCOL;Rayon floutage +TP_LOCALLAB_BLURCOLDE_TOOLTIP;L'image pour calculer dE est légèrement floutéeafin d'éviter de prendre en compte des pixels isolés. TP_LOCALLAB_BLURDE;Flouter la détection de forme TP_LOCALLAB_BLURLC;Luminance seulement TP_LOCALLAB_BLURLEVELFRA;Flouter niveaux TP_LOCALLAB_BLURMASK_TOOLTIP;Génère un masque flou, prend en compte la structure avec le curseur de seuil de contraste du Masque flou. -TP_LOCALLAB_BLURRMASK_TOOLTIP;Vous permet de faire varier "rayon" du flou Gaussien (0 to 1000) TP_LOCALLAB_BLURRESIDFRA;Flouter image Résiduelle +TP_LOCALLAB_BLURRMASK_TOOLTIP;Vous permet de faire varier "rayon" du flou Gaussien (0 to 1000) TP_LOCALLAB_BLUR_TOOLNAME;Flouter/Grain & Réduction du Bruit - 1 TP_LOCALLAB_BLWH;Tous les changements forcés en noir et blanc TP_LOCALLAB_BLWH_TOOLTIP;Force le changement de la composante "a" et "b" à zéro.\nUtile quand l'utilisateur choisit un processus noir et blanc, ou un film. @@ -1807,14 +1828,14 @@ TP_LOCALLAB_BUTTON_DUPL;Dupliquer TP_LOCALLAB_BUTTON_REN;Renommer TP_LOCALLAB_BUTTON_VIS;Montrer/Cacher TP_LOCALLAB_BWFORCE;Utilise Black Ev & White Ev -TP_LOCALLAB_CAM16_FRA;Cam16 Adjustements Image TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Pic Luminance) TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapté au CAM16. Vous permet de modifier la fonction PQ interne (généralement 10 000 cd/m2 - 100 cd/m2 par défaut - désactivée pour 100 cd/m2).\nPeut être utilisé pour s'adapter à différents appareils et images. +TP_LOCALLAB_CAM16_FRA;Cam16 Adjustements Image TP_LOCALLAB_CAMMODE;CAM modèle TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz TP_LOCALLAB_CAMMODE_CAM16;CAM 16 -TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only TP_LOCALLAB_CBDL;Contr. par niveaux détail TP_LOCALLAB_CBDLCLARI_TOOLTIP;Ajuste les tons moyens et les réhausse. TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Agit comme un outil ondelettes.\nLe premier niveau (0) agit sur des détails de 2x2.\nLe dernier niveau (5) agit sur des détails de 64x64. @@ -1832,31 +1853,30 @@ TP_LOCALLAB_CHROMALEV;Niveaux de Chroma TP_LOCALLAB_CHROMASKCOL;Chroma TP_LOCALLAB_CHROMASK_TOOLTIP;Vous pouvez utiliser ce curseur pour désaturer l'arrière plan (inverse masque - courbe proche de 0).\nEgalement pour atténier ou accroître l'action du masque sur la chroma TP_LOCALLAB_CHRRT;Chroma -TP_LOCALLAB_CIE_TOOLNAME;Apparance de couleurs (Cam16 & JzCzHz) TP_LOCALLAB_CIE;Apparance de couleurs(Cam16 & JzCzHz) TP_LOCALLAB_CIEC;Utilise les paramètres de CIECAM TP_LOCALLAB_CIECAMLOG_TOOLTIP;Ce module est basé sur le modèle d'apparence des couleurs CIECAM qui a été conçu pour mieux simuler la façon dont la vision humaine perçoit les couleurs dans différentes conditions d'éclairage. le moment de la prise de vue.\nLe deuxième processus Ciecam "Réglages d'image" est simplifié et n'utilise que 3 variables (contraste local, contraste J, saturation s).\nLe troisième processus Ciecam "Conditions de visualisation" adapte la sortie aux conditions de visualisation souhaitées ( moniteur, téléviseur, projecteur, imprimante, etc.) afin que l'aspect chromatique et le contraste soient préservés dans l'environnement d'affichage. +TP_LOCALLAB_CIECOLORFRA;Couleur +TP_LOCALLAB_CIECONTFRA;Contraste +TP_LOCALLAB_CIELIGHTCONTFRA;Eclaircir & Contraste +TP_LOCALLAB_CIELIGHTFRA;Eclaicir TP_LOCALLAB_CIEMODE;Change position outils TP_LOCALLAB_CIEMODE_COM;Défaut TP_LOCALLAB_CIEMODE_DR;Dynamic Range -TP_LOCALLAB_CIEMODE_TM;Tone-Mapping -TP_LOCALLAB_CIEMODE_WAV;Ondelettes TP_LOCALLAB_CIEMODE_LOG;Log Encoding -!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. "Mask and modifications" and "Recovery based on luminance mask" are available for"Cam16 and JzCzHz" at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use "Mask and modifications" and "Recovery based on luminance mask" +TP_LOCALLAB_CIEMODE_TM;Tone-Mapping TP_LOCALLAB_CIEMODE_TOOLTIP;En Mode par défaut, Ciecam est ajouté en fin de processus. "Masque et modifications" et "Recovery based on luminance mask" sont disponibles pour "Cam16 et JzCzHz" à votre disposition.\nVous pouvez également intégrer Ciecam dans d'autres outils si vous le souhaitez (TM, Wavelet, Dynamic Range, Log Encoding). Les résultats pour ces outils seront différents de ceux sans Ciecam. Dans ce mode, vous pouvez également utiliser "Masque et modifications" et "Récupération basée sur le masque de luminance" +TP_LOCALLAB_CIEMODE_WAV;Ondelettes TP_LOCALLAB_CIETOOLEXP;Courbes -TP_LOCALLAB_CIECOLORFRA;Couleur -TP_LOCALLAB_CIECONTFRA;Contraste -TP_LOCALLAB_CIELIGHTFRA;Eclaicir -TP_LOCALLAB_CIELIGHTCONTFRA;Eclaircir & Contraste +TP_LOCALLAB_CIE_TOOLNAME;Apparance de couleurs (Cam16 & JzCzHz) TP_LOCALLAB_CIRCRADIUS;Taille Spot TP_LOCALLAB_CIRCRAD_TOOLTIP;Contient les références du RT-spot, utile pour la détection de forme (couleur, luma, chroma, Sobel).\nLes faibles valeurs peuvent être utiles pour les feuillages.\nLes valeurs élevées peuvent être utile pour la peau TP_LOCALLAB_CLARICRES;Fusion Chroma TP_LOCALLAB_CLARIFRA;Clarté & Masque netteté/Fusion & adoucir TP_LOCALLAB_CLARIJZ_TOOLTIP;En dessous ou égal à 4, 'Masque netteté' est actif.\nAu dessus du niveau ondelettes 5 'Clarté' est actif. -TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;Le curseur « Rayon adoucir » (algorithme de filtre guidé) réduit les halos et les irrégularités pour les ondelettes de clarté, de masque net et de contraste local Jz. TP_LOCALLAB_CLARILRES;Fusion Luma TP_LOCALLAB_CLARISOFT;Rayon adoucir +TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;Le curseur « Rayon adoucir » (algorithme de filtre guidé) réduit les halos et les irrégularités pour les ondelettes de clarté, de masque net et de contraste local Jz. TP_LOCALLAB_CLARISOFT_TOOLTIP;Actif pour Clarté et Masque de netteté si différent de zéro.\n\nActif pour toutes les pyramides ondelettes.\nInactif si rayon = 0 TP_LOCALLAB_CLARITYML;Clarté TP_LOCALLAB_CLARI_TOOLTIP;En dessous ou égal à 4, 'Masque netteté' est actif.\nAu dessus du niveau ondelettes 5 'Clarté' est actif.\nUtilesu=i vous utilisez 'Compression dynamique des niveaux' @@ -1888,8 +1908,8 @@ TP_LOCALLAB_CSTHRESHOLD;Ondelettes niveaux TP_LOCALLAB_CSTHRESHOLDBLUR;Masque Ondelettes niveau TP_LOCALLAB_CURV;Luminosité - Contraste - Chrominance "Super" TP_LOCALLAB_CURVCURR;Normal -TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;Si la courbe est au sommet, le masque est compétement noir aucune transformation n'est réalisée par le masque sur l'image.\nQuand vous descendez la courbe, progressivement le masque va se colorer et s'éclaicir, l'image change de plus en plus.\n\nIl est recommendé (pas obligatoire) de positionner le sommet des courbes curves sur la ligne de transition grise qui représnte les références (chroma, luma, couleur). TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;Si la courbe est au sommet,le masque est compétement noir aucune transformation n'est réalisée par le masque sur l'image.\nQuand vous descendez la courbe, progressivement le masque va se colorer et s'éclaicir, l'image change de plus en plus.\nVous pouvez choisir ou non de positionner le sommet de la courbe sur la transition. +TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;Si la courbe est au sommet, le masque est compétement noir aucune transformation n'est réalisée par le masque sur l'image.\nQuand vous descendez la courbe, progressivement le masque va se colorer et s'éclaicir, l'image change de plus en plus.\n\nIl est recommendé (pas obligatoire) de positionner le sommet des courbes curves sur la ligne de transition grise qui représnte les références (chroma, luma, couleur). TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;Pour être actif, vous devez activer la combobox 'Curves type' TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Courbe tonale TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), peut être utilisée avec L(H) dans Couleur et lumière @@ -1901,25 +1921,25 @@ TP_LOCALLAB_CURVENSOB2;Combined HueChroma + Contrast threshold (experimental) TP_LOCALLAB_CURVNONE;Désactive courbes TP_LOCALLAB_DARKRETI;Obscuirité TP_LOCALLAB_DEHAFRA;Elimination de la brume -TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Élimine la brume atmosphérique. Augmente généralement la saturation et les détails. \ N Peut supprimer les dominantes de couleur, mais peut également introduire une dominante bleue qui peut être corrigée à l'aide d'autres outils. TP_LOCALLAB_DEHAZ;Force +TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Élimine la brume atmosphérique. Augmente généralement la saturation et les détails. \ N Peut supprimer les dominantes de couleur, mais peut également introduire une dominante bleue qui peut être corrigée à l'aide d'autres outils. TP_LOCALLAB_DEHAZ_TOOLTIP;Valeurs Négatives ajoute de la brume TP_LOCALLAB_DELTAD;Delta balance TP_LOCALLAB_DELTAEC;Masque ΔE Image -TP_LOCALLAB_DENOIS;Ψ Réduction du bruit -TP_LOCALLAB_DENOI_EXP;Réduction du bruit -TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservatif préserve les fréquences basses, alors que agressif tend à les effacer.\nConservatif et agressif utilisent les ondelletes et DCT et peuvent être utilisées en conjonction avec "débruitage par morceaux - luminance" -TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Equilibre l'action de denoise luminance entre les ombres et les lumières TP_LOCALLAB_DENOI1_EXP;De-bruite basé sur masque luminance TP_LOCALLAB_DENOI2_EXP;Récupération basée sur masque luminance -TP_LOCALLAB_DENOI_TOOLTIP;Ce module peut être utilisé seul (à la fin du processus), ou en complément de Réduction du bruit (au début).\nEtendue(deltaE)permet de différencier l'action.\nVous pouvez compléter avec "median" ou "Filtre guidé" (Adoucir Flou...).\nVous pouvez compléter l'action avec "Flou niveaux" "Ondelette pyramide" -TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Permet de récupérer les détails de luminance par mise en oeuvre progressive de la transformée de Fourier (DCT) -TP_LOCALLAB_DENOICHROF_TOOLTIP;Agit sur les fins détails du bruit de chrominance +TP_LOCALLAB_DENOIBILAT_TOOLTIP;Traite le bruit d'impulsion (poivre et sel) TP_LOCALLAB_DENOICHROC_TOOLTIP;Agit sur les paquets et amas de bruit de chrominance TP_LOCALLAB_DENOICHRODET_TOOLTIP;Permet de récupérer les détails de chrominance par mise en oeuvre progressive de la transformée de Fourier (DCT) -TP_LOCALLAB_DENOITHR_TOOLTIP;Règle l'effet de bord pour privilégier l'action sur les aplats +TP_LOCALLAB_DENOICHROF_TOOLTIP;Agit sur les fins détails du bruit de chrominance TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Equilibre l'action de denoise chrominance entre les bleus-jaunes et les rouges-verts -TP_LOCALLAB_DENOIBILAT_TOOLTIP;Traite le bruit d'impulsion (poivre et sel) +TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Equilibre l'action de denoise luminance entre les ombres et les lumières +TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Permet de récupérer les détails de luminance par mise en oeuvre progressive de la transformée de Fourier (DCT) +TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservatif préserve les fréquences basses, alors que agressif tend à les effacer.\nConservatif et agressif utilisent les ondelletes et DCT et peuvent être utilisées en conjonction avec "débruitage par morceaux - luminance" +TP_LOCALLAB_DENOIS;Ψ Réduction du bruit +TP_LOCALLAB_DENOITHR_TOOLTIP;Règle l'effet de bord pour privilégier l'action sur les aplats +TP_LOCALLAB_DENOI_EXP;Réduction du bruit +TP_LOCALLAB_DENOI_TOOLTIP;Ce module peut être utilisé seul (à la fin du processus), ou en complément de Réduction du bruit (au début).\nEtendue(deltaE)permet de différencier l'action.\nVous pouvez compléter avec "median" ou "Filtre guidé" (Adoucir Flou...).\nVous pouvez compléter l'action avec "Flou niveaux" "Ondelette pyramide" TP_LOCALLAB_DEPTH;Profondeur TP_LOCALLAB_DETAIL;Contraste local TP_LOCALLAB_DETAILFRA;Détection bord - DCT @@ -1949,8 +1969,8 @@ TP_LOCALLAB_EXCLUF_TOOLTIP;Peut être utilsé pour exclure une partie des donné TP_LOCALLAB_EXCLUTYPE;Spot méthode TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Spot Normal utilise les données récursives.\n\nSpot exclusion réinitialise les données d'origine.\nPeut être utilsé pour annuler totalement ou partiellement une action précédente ou pour réaliser un mode inverse.\n\nImage entière vous permet d'utiliser 'local adjustments" sur le totalité de l'image.\nLes délimiteurs sont positionnés au delà de la prévisualisation\nTransition est mis à 100.\nVous pouvez avoir à repositionner le Spot ainsi que sa taille pour obtenir les effets désirés.\nNotez que l'utilisation de De-bruite, ondelettes, FFTW en image entière va utiliser de grosses quantités de mémoire, et peut amener l'application à 'planter' sur des systèmes à faible capacité. TP_LOCALLAB_EXECLU;Spot Exclusion -TP_LOCALLAB_EXNORM;Spot Normal TP_LOCALLAB_EXFULL;Image entière +TP_LOCALLAB_EXNORM;Spot Normal TP_LOCALLAB_EXPCBDL_TOOLTIP;Peut être utilisé pour retirer les marques sur le capteur ou la lentille. TP_LOCALLAB_EXPCHROMA;Chroma compensation TP_LOCALLAB_EXPCHROMA_TOOLTIP;Seulement en association avec compensation d'exposition et PDE Ipol.\nEvite la desaturation des couleurs @@ -2018,103 +2038,60 @@ TP_LOCALLAB_GRAINFRA;Film Grain 1:1 TP_LOCALLAB_GRAIN_TOOLTIP;Ajoute du grain pour simuler un film TP_LOCALLAB_GRALWFRA;Filtre Gradué Local contraste TP_LOCALLAB_GRIDFRAME_TOOLTIP;Vous pouvez utiliser cet outil comme une brosse. Utiliser un petit Spot et adaptez transition et transition affaiblissement\nSeulement en mode NORMAL et éventuellement Teinte, Saturation, Couleur, Luminosité sont concernés par Fusion arrire plan (ΔE) +TP_LOCALLAB_GRIDMETH_TOOLTIP;Virage partiel: la luminance est prise en compte quand varie la chroma -Equivalent de H=f(H) si le "point blanc" sur la grille the grid est à zéro et vous faites varier le "point noir" -Equivalent de "Virage partiel" si vous faites varier les 2 points.\n\nDirect: agit directement sur la chroma TP_LOCALLAB_GRIDONE;Virage partiel TP_LOCALLAB_GRIDTWO;Direct -TP_LOCALLAB_GRIDMETH_TOOLTIP;Virage partiel: la luminance est prise en compte quand varie la chroma -Equivalent de H=f(H) si le "point blanc" sur la grille the grid est à zéro et vous faites varier le "point noir" -Equivalent de "Virage partiel" si vous faites varier les 2 points.\n\nDirect: agit directement sur la chroma TP_LOCALLAB_GUIDBL;Rayon adoucir +TP_LOCALLAB_GUIDBL_TOOLTIP;Applique un filtre guidé avec un rayon donné, pour réduire les artefacts ou flouter l'image +TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Détail - agit sur la répartition du filtre guidé, les valeurs négatives simulent un flou gaussien TP_LOCALLAB_GUIDFILTER;Rayon Filtre Guidé TP_LOCALLAB_GUIDFILTER_TOOLTIP;Adapter cette valeur en fonction des images - peut réduire ou accroître les artéfacts. -TP_LOCALLAB_GUIDBL_TOOLTIP;Applique un filtre guidé avec un rayon donné, pour réduire les artefacts ou flouter l'image TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Force du filtre guidé -TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Détail - agit sur la répartition du filtre guidé, les valeurs négatives simulent un flou gaussien TP_LOCALLAB_HHMASK_TOOLTIP;Ajustements fin de la teinte par exemple pour la peau. TP_LOCALLAB_HIGHMASKCOL;Hautes lumières masque TP_LOCALLAB_HLH;H TP_LOCALLAB_IND;Independant (souris) TP_LOCALLAB_INDSL;Independant (souris + curseurs) +TP_LOCALLAB_INVBL_TOOLTIP;Alternative\nPremier Spot:\n image entière - delimiteurs en dehors de la prévisualisation\n RT-spot forme sélection : rectangle. Transition 100\n\nDeuxième spot : Spot Exclusion TP_LOCALLAB_INVERS;Inverse TP_LOCALLAB_INVERS_TOOLTIP;Si sélectionné (inverse) moins de possibilités.\n\nAlternative\nPremier Spot:\n image entière - delimiteurs en dehors de la prévisualisation\n RT-spot forme sélection : rectangle. Transition 100\n\nDeuxième spot : Spot Exclusion -TP_LOCALLAB_INVBL_TOOLTIP;Alternative\nPremier Spot:\n image entière - delimiteurs en dehors de la prévisualisation\n RT-spot forme sélection : rectangle. Transition 100\n\nDeuxième spot : Spot Exclusion TP_LOCALLAB_INVMASK;Algorithme inverse TP_LOCALLAB_ISOGR;Plus gros (ISO) TP_LOCALLAB_JAB;Utilise Black Ev & White Ev TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAjuste automatiquement la relation entre Jz et la saturation en tenant compte de la "luminance absolue". TP_LOCALLAB_JZ100;Jz référence 100cd/m2 -TP_LOCALLAB_JZCLARILRES;Fusion luma Jz +TP_LOCALLAB_JZ100_TOOLTIP;Ajuste automatiquement le niveau de référence Jz 100 cd/m2 (signal d'image).\nModifie le niveau de saturation et l'action de "l'adaptation PU" (adaptation uniforme perceptuelle). +TP_LOCALLAB_JZADAP;PU adaptation +TP_LOCALLAB_JZCH;Chroma +TP_LOCALLAB_JZCHROM;Chroma TP_LOCALLAB_JZCLARICRES;Fusion chroma Cz +TP_LOCALLAB_JZCLARILRES;Fusion luma Jz +TP_LOCALLAB_JZCONT;Contraste TP_LOCALLAB_JZFORCE;Force max Jz à 1 TP_LOCALLAB_JZFORCE_TOOLTIP;Vous permet de forcer la valeur Jz maximale à 1 pour une meilleure réponse du curseur et de la courbe TP_LOCALLAB_JZFRA;Jz Cz Hz Ajustements Image +TP_LOCALLAB_JZHFRA;Courbes Hz +TP_LOCALLAB_JZHJZFRA;Courbe Jz(Hz) +TP_LOCALLAB_JZHUECIE;Rotation de teinte +TP_LOCALLAB_JZLIGHT;Brightness +TP_LOCALLAB_JZLOG;Log encoding Jz +TP_LOCALLAB_JZLOGWBS_TOOLTIP;Les réglages Black Ev et White Ev peuvent être différents selon que l'encodage Log ou Sigmoid est utilisé.\nPour Sigmoid, un changement (augmentation dans la plupart des cas) de White Ev peut être nécessaire pour obtenir un meilleur rendu des hautes lumières, du contraste et de la saturation. +TP_LOCALLAB_JZLOGWB_TOOLTIP;Si Auto est activé, il calculera et ajustera les niveaux Ev et la 'luminance moyenne Yb%' pour la zone du spot. Les valeurs résultantes seront utilisées par toutes les opérations Jz, y compris "Log Encoding Jz".\nCalcule également la luminance absolue au moment de la prise de vue. +TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb est la luminance relative du fond, exprimée en pourcentage de gris. 18 % de gris correspond à une luminance d'arrière-plan de 50 % lorsqu'elle est exprimée en CIE L.\nLes données sont basées sur la luminance moyenne de l'image.\nLorsqu'elle est utilisée avec Log Encoding, la luminance moyenne est utilisée pour déterminer la quantité de gain nécessaire à appliquer au signal avant le codage logarithmique. Des valeurs inférieures de luminance moyenne se traduiront par un gain accru. TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (uniquement en mode 'Avancé'). Opérationnel uniquement si le périphérique de sortie (moniteur) est HDR (luminance crête supérieure à 100 cd/m2 - idéalement entre 4000 et 10000 cd/m2. Luminance du point noir inférieure à 0,005 cd/m2). Cela suppose a) que l'ICC-PCS pour l'écran utilise Jzazbz (ou XYZ), b) fonctionne en précision réelle, c) que le moniteur soit calibré (si possible avec un gamut DCI-P3 ou Rec-2020), d) que le gamma habituel (sRGB ou BT709) est remplacé par une fonction Perceptual Quantiser (PQ). TP_LOCALLAB_JZPQFRA;Jz remappage TP_LOCALLAB_JZPQFRA_TOOLTIP;Permet d'adapter l'algorithme Jz à un environnement SDR ou aux caractéristiques (performances) d'un environnement HDR comme suit :\n a) pour des valeurs de luminance comprises entre 0 et 100 cd/m2, le système se comporte comme s'il était dans un environnement SDR .\n b) pour des valeurs de luminance comprises entre 100 et 10000 cd/m2, vous pouvez adapter l'algorithme aux caractéristiques HDR de l'image et du moniteur.\n\nSi "PQ - Peak luminance" est réglé sur 10000, "Jz remappping" se comporte de la même manière que l'algorithme original de Jzazbz. TP_LOCALLAB_JZPQREMAP;PQ - Pic luminance TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - vous permet de modifier la fonction PQ interne (généralement 10000 cd/m2 - par défaut 120 cd/m2).\nPeut être utilisé pour s'adapter à différentes images, processus et appareils. -TP_LOCALLAB_JZ100_TOOLTIP;Ajuste automatiquement le niveau de référence Jz 100 cd/m2 (signal d'image).\nModifie le niveau de saturation et l'action de "l'adaptation PU" (adaptation uniforme perceptuelle). -TP_LOCALLAB_JZADAP;PU adaptation -TP_LOCALLAB_JZFRA;Jz Cz Hz Adjustments Images -TP_LOCALLAB_JZLIGHT;Brightness -TP_LOCALLAB_JZCONT;Contraste -TP_LOCALLAB_JZCH;Chroma -TP_LOCALLAB_JZCHROM;Chroma -TP_LOCALLAB_JZHFRA;Courbes Hz -TP_LOCALLAB_JZHJZFRA;Courbe Jz(Hz) -TP_LOCALLAB_JZHUECIE;Rotation de teinte -TP_LOCALLAB_JZLOGWB_TOOLTIP;Si Auto est activé, il calculera et ajustera les niveaux Ev et la 'luminance moyenne Yb%' pour la zone du spot. Les valeurs résultantes seront utilisées par toutes les opérations Jz, y compris "Log Encoding Jz".\nCalcule également la luminance absolue au moment de la prise de vue. -TP_LOCALLAB_JZLOGWBS_TOOLTIP;Les réglages Black Ev et White Ev peuvent être différents selon que l'encodage Log ou Sigmoid est utilisé.\nPour Sigmoid, un changement (augmentation dans la plupart des cas) de White Ev peut être nécessaire pour obtenir un meilleur rendu des hautes lumières, du contraste et de la saturation. +TP_LOCALLAB_JZQTOJ;Luminance relative +TP_LOCALLAB_JZQTOJ_TOOLTIP;Vous permet d'utiliser "Luminance relative" au lieu de "Luminance absolue" - Brightness devient Lightness.\nLes changements affectent : le curseur Luminosité, le curseur Contraste et la courbe Jz(Jz). TP_LOCALLAB_JZSAT;Saturation TP_LOCALLAB_JZSHFRA;Ombres/Lumières Jz TP_LOCALLAB_JZSOFTCIE;Rayon adoucir (GuidedFilter) -TP_LOCALLAB_JZTARGET_EV;Luminance moyenne (Yb%) TP_LOCALLAB_JZSTRSOFTCIE;GuidedFilter Force -TP_LOCALLAB_JZQTOJ;Luminance relative -TP_LOCALLAB_JZQTOJ_TOOLTIP;Vous permet d'utiliser "Luminance relative" au lieu de "Luminance absolue" - Brightness devient Lightness.\nLes changements affectent : le curseur Luminosité, le curseur Contraste et la courbe Jz(Jz). +TP_LOCALLAB_JZTARGET_EV;Luminance moyenne (Yb%) TP_LOCALLAB_JZTHRHCIE;Seuik Chroma pour Jz(Hz) TP_LOCALLAB_JZWAVEXP;Ondelettes Jz -TP_LOCALLAB_JZLOG;Log encoding Jz -TP_LOCALLAB_LOG;Log Encoding -TP_LOCALLAB_LOG1FRA;CAM16 Adjustment Images -TP_LOCALLAB_LOG2FRA;Conditions de visionnage -TP_LOCALLAB_LOGAUTO;Automatique -TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Calcule automatiquement la « luminance moyenne » pour les conditions de la scène lorsque le bouton « Automatique » dans les niveaux d'exposition relatifs est enfoncé. -TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Calcule automatiquement la « luminance moyenne » pour les conditions de la scène. -TP_LOCALLAB_LOGAUTO_TOOLTIP;Appuyez sur ce bouton pour calculer la plage dynamique et la « Luminance moyenne » pour les conditions de la scène si la « Luminance moyenne automatique (Yb %) » est cochée).\nCalcule également la luminance absolue au moment de la prise de vue.\nAppuyez à nouveau sur le bouton pour ajuster les valeurs calculées automatiquement. -TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. -TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Valeurs estimées du dynamic range entre Black Ev et White Ev -TP_LOCALLAB_LOGCATAD_TOOLTIP;L'adaptation chromatique permet d'interpréter une couleur en fonction de son environnement spatio-temporel.\nUtile lorsque la balance des blancs s'écarte sensiblement de la référence D50.\nAdapte les couleurs à l'illuminant du périphérique de sortie. -TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) -TP_LOCALLAB_LOGCIE;Log encoding au lieu de Sigmoid -TP_LOCALLAB_LOGCIE_TOOLTIP;Vous permet d'utiliser Black Ev, White Ev, Scene Mean luminance (Yb%) et Viewing Mean luminance (Yb%) pour le mappage des tons à l'aide de l'encodage Log Q. -TP_LOCALLAB_LOGCONQL;Contraste (Q) -TP_LOCALLAB_LOGCONTL;Contraste (J) -TP_LOCALLAB_LOGCOLORF_TOOLTIP;Quantité de teinte perçue par rapport au gris.\nIndicateur qu'un stimulus apparaît plus ou moins coloré. -TP_LOCALLAB_LOGCONTL_TOOLTIP;Le contraste (J) dans CIECAM16 prend en compte l'augmentation de la coloration perçue avec la luminance -TP_LOCALLAB_LOGCONTQ_TOOLTIP;Le contraste (Q) dans CIECAM16 prend en compte l'augmentation de la coloration perçue avec la luminosité (brightness). -TP_LOCALLAB_LOGCONTHRES;Contrast seuil (J & Q) -TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Ajuste la plage de contraste des tons moyens (J et Q).\nLes valeurs positives réduisent progressivement l'effet des curseurs Contraste (J et Q). Les valeurs négatives augmentent progressivement l'effet des curseurs Contraste. -TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. -TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. -TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. -TP_LOCALLAB_LOGDETAIL_TOOLTIP;Agit principalement sur les hautes frequences. -TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUtile pour les images sous-exposées ou les images avec une plage dynamique élevée.\n\nProcessus en deux étapes : 1) Calcul de la plage dynamique 2) Réglage manuel -TP_LOCALLAB_LOGEXP;Tous les outils -TP_LOCALLAB_LOGFRA;Scene Conditions -TP_LOCALLAB_LOGFRAME_TOOLTIP;Vous permet de calculer et d'ajuster les niveaux Ev et la 'luminance moyenne Yb%' (point gris source) pour la zone du spot. Les valeurs résultantes seront utilisées par toutes les opérations Lab et la plupart des opérations RVB du pipeline.\nCalcule également la luminance absolue au moment de la prise de vue. -TP_LOCALLAB_LOGIMAGE_TOOLTIP;Prend en compte les variables Ciecam correspondantes : c'est-à-dire le contraste (J) et la saturation (s), ainsi que le contraste (Q), la luminosité (Q), la luminosité (J) et la couleur (M) (en mode avancé) -TP_LOCALLAB_LOGLIGHTL;Lightness (J) -TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Proche de lightness (L*a*b*). Prend en compte l'augmentation de la coloration perçue -TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) -TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Quantité de lumière perçue émanant d'un stimulus.\nIndicateur qu'un stimulus semble être plus ou moins brillant, clair. -TP_LOCALLAB_LOGLIN;Logarithm mode -TP_LOCALLAB_LOGPFRA;Niveaux Exposition relatifs -TP_LOCALLAB_LOGREPART;Force Globale -TP_LOCALLAB_LOGREPART_TOOLTIP;Vous permet d'ajuster la force relative de l'image encodée en journal par rapport à l'image d'origine.\nN'affecte pas le composant Ciecam. -TP_LOCALLAB_LOGSATURL_TOOLTIP;La saturation(s) dans CIECAM16 correspond à la couleur d'un stimulus par rapport à sa propre luminosité.\nAgit principalement sur les tons moyens et sur les hautes lumières. -TP_LOCALLAB_LOGSCENE_TOOLTIP;Correspond aux conditions de prise de vue. -TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Modifie les tonalités et les couleurs pour prendre en compte les conditions de la scène.\n\nMoyen : conditions d'éclairage moyennes (standard). L'image ne changera pas.\n\nDim : conditions de luminosité. L'image deviendra légèrement plus lumineuse.\n\nSombre : conditions sombres. L'image deviendra plus lumineuse. -TP_LOCALLAB_LOGVIEWING_TOOLTIP;Correspond au support sur lequel sera visualisée l'image finale (moniteur, TV, projecteur, imprimante...), ainsi qu'aux conditions environnantes. -TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb est la luminance relative du fond, exprimée en pourcentage de gris. 18 % de gris correspond à une luminance d'arrière-plan de 50 % lorsqu'elle est exprimée en CIE L.\nLes données sont basées sur la luminance moyenne de l'image.\nLorsqu'elle est utilisée avec Log Encoding, la luminance moyenne est utilisée pour déterminer la quantité de gain nécessaire à appliquer au signal avant le codage logarithmique. Des valeurs inférieures de luminance moyenne se traduiront par un gain accru. -TP_LOCALLAB_LOG_TOOLNAME;Log Encoding TP_LOCALLAB_LABBLURM;Masque Flouter TP_LOCALLAB_LABEL;Ajustements Locaux TP_LOCALLAB_LABGRID;Grille correction couleurs @@ -2125,8 +2102,8 @@ TP_LOCALLAB_LAPLACC;ΔØ Masque Laplacien résoud PDE TP_LOCALLAB_LAPLACE;Laplacien seuil ΔE TP_LOCALLAB_LAPLACEXP;Laplacien seuil TP_LOCALLAB_LAPMASKCOL;Laplacien seuil -TP_LOCALLAB_LAPRAD_TOOLTIP;Eviter d'utiliser Radius and Laplace Seuil en même temps.\nLaplacien seuil reduit le contraste, artéfacts, adoucit le résultat. TP_LOCALLAB_LAPRAD1_TOOLTIP;Eviter d'utiliser Radius and Laplace Seuil en même temps.\nTransforme le masque pour éliminer les valeurs inférieures au seuil.\nReduit les artefacts et le bruit, et permet une modification du contraste local. +TP_LOCALLAB_LAPRAD_TOOLTIP;Eviter d'utiliser Radius and Laplace Seuil en même temps.\nLaplacien seuil reduit le contraste, artéfacts, adoucit le résultat. TP_LOCALLAB_LAP_MASK_TOOLTIP;Résoud PDE (Equation aux dérivées partielles) pour tous les masques Laplacien.\nSi activé Laplacien masque seuil reduit les artéfacts et adoucit les résultats.\nSi désactivé réponse linaire. TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT améliore la qualité et autorise de grands rayons, mais accroît les temps de traitement.\nCe temps dépends de la surface devant être traitée.\nA utiliser de préférences pour de grands rayons.\n\nLes Dimensions peuvent être réduites de quelques pixels pour optimiser FFTW.\nCette optimisation peut réduire le temps de traitement d'un facteur de 1.5 à 10.\n TP_LOCALLAB_LC_TOOLNAME;Constraste Local & Ondelettes - 7 @@ -2150,108 +2127,112 @@ TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramide 2: TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contr. par niveaux/TM/Cont.Dir. TP_LOCALLAB_LOC_CONTRASTPYRLAB; Filtre Gradué/Netteté bords/Flou TP_LOCALLAB_LOC_RESIDPYR;Image Residuelle -TP_LOCALLAB_LOG;Codage logbwforce -TP_LOCALLAB_LOG1FRA;Ajustements Image +TP_LOCALLAB_LOG;Log Encoding +TP_LOCALLAB_LOG1FRA;CAM16 Adjustment Images TP_LOCALLAB_LOG2FRA;Conditions de visionnage TP_LOCALLAB_LOGAUTO;Automatique -TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Calcule automatiquement la 'luminance moyenne' pour les conditons de prise de vue quand le bouton ‘Automatique’ dans Niveaux d'Exposition Relatif est pressé. -TP_LOCALLAB_LOGAUTO_TOOLTIP;Presser ce bouton va amener une évaluation an evaluation de l'amplitude dynamique et du point gris "source" (Si "Automatique" Source gris activé).\nPour être autorisé à retoucher les valeurs automatiques, presser le bouton à nouveau -TP_LOCALLAB_LOGBASE_TOOLTIP;Défaut = 2.\nValeurs inférieures à 2 réduisent l'action de l'algorithme, les ombres sont plus sombres, les hautes lumières plus brillantes.\nValeurs supérieures à 2 changent l'action de l'algorithme, les ombres sont plus grises, les hautes lumières lavées -TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Valeurs estimées de la plage Dynamique - Noir Ev et Blanc Ev -TP_LOCALLAB_LOGCATAD_TOOLTIP;L'adaptation chromatique vous permet d'interpreter une couleur en se référant à son environnement spatio-temporel.\nUtile lorsque la balance des blancs est loin de D50.\nAdapte les couleurs à l'illuminant du périphérque de sortie. -TP_LOCALLAB_LOGCOLORFL;Niveau de couleurs (M) -TP_LOCALLAB_LOGCOLORF_TOOLTIP;Taux de perception de la teinte en relation au gris.\nIndicateur qu'un stimulus apparaît plus ou moins coloré. +TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Calcule automatiquement la « luminance moyenne » pour les conditions de la scène. +TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Calcule automatiquement la « luminance moyenne » pour les conditions de la scène lorsque le bouton « Automatique » dans les niveaux d'exposition relatifs est enfoncé. +TP_LOCALLAB_LOGAUTO_TOOLTIP;Appuyez sur ce bouton pour calculer la plage dynamique et la « Luminance moyenne » pour les conditions de la scène si la « Luminance moyenne automatique (Yb %) » est cochée).\nCalcule également la luminance absolue au moment de la prise de vue.\nAppuyez à nouveau sur le bouton pour ajuster les valeurs calculées automatiquement. +TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Valeurs estimées du dynamic range entre Black Ev et White Ev +TP_LOCALLAB_LOGCATAD_TOOLTIP;L'adaptation chromatique permet d'interpréter une couleur en fonction de son environnement spatio-temporel.\nUtile lorsque la balance des blancs s'écarte sensiblement de la référence D50.\nAdapte les couleurs à l'illuminant du périphérique de sortie. +TP_LOCALLAB_LOGCIE;Log encoding au lieu de Sigmoid +TP_LOCALLAB_LOGCIE_TOOLTIP;Vous permet d'utiliser Black Ev, White Ev, Scene Mean luminance (Yb%) et Viewing Mean luminance (Yb%) pour le mappage des tons à l'aide de l'encodage Log Q. +TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +TP_LOCALLAB_LOGCOLORF_TOOLTIP;Quantité de teinte perçue par rapport au gris.\nIndicateur qu'un stimulus apparaît plus ou moins coloré. TP_LOCALLAB_LOGCONQL;Contraste (Q) +TP_LOCALLAB_LOGCONTHRES;Contrast seuil (J & Q) TP_LOCALLAB_LOGCONTL;Contraste (J) -TP_LOCALLAB_LOGCONTL_TOOLTIP;Contraste (J) CIECAM16 prend en compte l'accroissement de la perception colorée avec la luminance. -TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contraste (Q) CIECAM16 prend en compte l'accroissement de la perception colorée avec la brillance. -TP_LOCALLAB_LOGDETAIL_TOOLTIP;Agit principalment sur les hautes fréquences. -TP_LOCALLAB_LOGENCOD_TOOLTIP;Autorise 'Tone Mapping' avec codage Logarithmique (ACES).\nUtile pour images ous-exposées, ou avec une plage dynamique élévée.\n\nDeux étapes dans le processus : 1) Calculer Plage Dynamique 2) Adaptation par utilisateur +TP_LOCALLAB_LOGCONTL_TOOLTIP;Le contraste (J) dans CIECAM16 prend en compte l'augmentation de la coloration perçue avec la luminance +TP_LOCALLAB_LOGCONTQ_TOOLTIP;Le contraste (Q) dans CIECAM16 prend en compte l'augmentation de la coloration perçue avec la luminosité (brightness). +TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Ajuste la plage de contraste des tons moyens (J et Q).\nLes valeurs positives réduisent progressivement l'effet des curseurs Contraste (J et Q). Les valeurs négatives augmentent progressivement l'effet des curseurs Contraste. +TP_LOCALLAB_LOGDETAIL_TOOLTIP;Agit principalement sur les hautes frequences. +TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUtile pour les images sous-exposées ou les images avec une plage dynamique élevée.\n\nProcessus en deux étapes : 1) Calcul de la plage dynamique 2) Réglage manuel TP_LOCALLAB_LOGEXP;Tous les outils -TP_LOCALLAB_LOGFRA;Point gris source -TP_LOCALLAB_LOGFRAME_TOOLTIP;Calcule ou utilise le niveau d'Exposition de l'image tôt dans le processus:\n Noir Ev, Blanc Ev et Point gris source.\n Prend en compte la compensation d'exposition principale. -TP_LOCALLAB_LOGIMAGE_TOOLTIP;Prend en compte les variables Ciecam (principalement Contraste 'J' et Saturation 's', et aussi 'avancé' Contraste 'Q' , Brillance 'Q', Luminosité (J), Niveau de couleurs (M)). -TP_LOCALLAB_LOGLIGHTL;Luminosité (J) -TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Proche de luminosité (L*a*b*), prend en compte l'accroissement de la perception colorée. -TP_LOCALLAB_LOGLIGHTQ;Brillance (Q) -TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Taux de perception de lumière émanant d'un stimulus.\nIndicateur qu'un stimulus apparaît être plus ou moins brillant, clair. -TP_LOCALLAB_LOGLIN;Logarithme mode -TP_LOCALLAB_LOGPFRA;Niveaux d'Exposition relatif -TP_LOCALLAB_LOGREPART;Force globale -TP_LOCALLAB_LOGREPART_TOOLTIP;Vous permet d'ajuster le nivaeu de l'image 'codage log' par rapport à l'image originale.\nNe concerne pas la composante Ciecam. -TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) CIECAM16 correspond à la couleur d'un stimulus en relation avec sa propre brillance.\nAgit principalement sur les tons moyens et hauts. +TP_LOCALLAB_LOGFRA;Scene Conditions +TP_LOCALLAB_LOGFRAME_TOOLTIP;Vous permet de calculer et d'ajuster les niveaux Ev et la 'luminance moyenne Yb%' (point gris source) pour la zone du spot. Les valeurs résultantes seront utilisées par toutes les opérations Lab et la plupart des opérations RVB du pipeline.\nCalcule également la luminance absolue au moment de la prise de vue. +TP_LOCALLAB_LOGIMAGE_TOOLTIP;Prend en compte les variables Ciecam correspondantes : c'est-à-dire le contraste (J) et la saturation (s), ainsi que le contraste (Q), la luminosité (Q), la luminosité (J) et la couleur (M) (en mode avancé) +TP_LOCALLAB_LOGLIGHTL;Lightness (J) +TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Proche de lightness (L*a*b*). Prend en compte l'augmentation de la coloration perçue +TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Quantité de lumière perçue émanant d'un stimulus.\nIndicateur qu'un stimulus semble être plus ou moins brillant, clair. +TP_LOCALLAB_LOGLIN;Logarithm mode +TP_LOCALLAB_LOGPFRA;Niveaux Exposition relatifs +TP_LOCALLAB_LOGREPART;Force Globale +TP_LOCALLAB_LOGREPART_TOOLTIP;Vous permet d'ajuster la force relative de l'image encodée en journal par rapport à l'image d'origine.\nN'affecte pas le composant Ciecam. +TP_LOCALLAB_LOGSATURL_TOOLTIP;La saturation(s) dans CIECAM16 correspond à la couleur d'un stimulus par rapport à sa propre luminosité.\nAgit principalement sur les tons moyens et sur les hautes lumières. TP_LOCALLAB_LOGSCENE_TOOLTIP;Correspond aux conditions de prise de vue. -TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Change les tons et couleurs en prenant en compte les conditions de prise de vue.\n\nMoyen: Environnement lumineux moyen (standard). L'image ne change pas.\n\nTamisé: Environnement tamisé. L'iamge va devenir un peu plus claire. TP_LOCALLAB_LOGSRCGREY_TOOLTIP;Estime la valeur du point gris de l'image, tôt dans le processus +TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Modifie les tonalités et les couleurs pour prendre en compte les conditions de la scène.\n\nMoyen : conditions d'éclairage moyennes (standard). L'image ne changera pas.\n\nDim : conditions de luminosité. L'image deviendra légèrement plus lumineuse.\n\nSombre : conditions sombres. L'image deviendra plus lumineuse. TP_LOCALLAB_LOGTARGGREY_TOOLTIP;Vous pouvez changer cette valeur pour l'adapter à votre goût. -TP_LOCALLAB_LOG_TOOLNAME;Codage log - 0 -TP_LOCALLAB_LOGVIEWING_TOOLTIP;Correspond au medium sur lequel l'image finale sera vue (moniteur, TV, projecteur, imprimante,..), ainsi que son environnement. +TP_LOCALLAB_LOGVIEWING_TOOLTIP;Correspond au support sur lequel sera visualisée l'image finale (moniteur, TV, projecteur, imprimante...), ainsi qu'aux conditions environnantes. +TP_LOCALLAB_LOG_TOOLNAME;Log Encoding TP_LOCALLAB_LUM;LL - CC TP_LOCALLAB_LUMADARKEST;Plus Sombre TP_LOCALLAB_LUMASK;Masque Luminance arrière plan TP_LOCALLAB_LUMASK_TOOLTIP;Ajuste le gris de l'arrière plan du masque dans Montrer Masque (Masque et modifications) TP_LOCALLAB_LUMAWHITESEST;Plus clair TP_LOCALLAB_LUMONLY;Luminance seulement -TP_LOCALLAB_MASKCOM;Masque couleur Commun -TP_LOCALLAB_MASKCOM_TOOLTIP;Ces masques travaillent comme les autres outils, ils prennet en compte Etendue.\nIls sont différents des autres masques qui complètent un outil (Couleur et Lumière, Exposition...) -TP_LOCALLAB_MASKDDECAY;Force des transitions -TP_LOCALLAB_MASKDECAY_TOOLTIP;Gère le taux des tranistions des niveaux gris dans le masque.\n Transition = 1 linéaire, Transition > 1 transitions paraboliques rapides, Transitions < 1 transitions progressives TP_LOCALLAB_MASFRAME;Masque et Fusion TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTake into account deltaE image to avoid retouching the selection area when sliders gamma mask, slope mask, chroma mask and curves contrast , levels contrasts, and mask blur, structure(if enabled tool) are used.\nDisabled in Inverse TP_LOCALLAB_MASK;Masque TP_LOCALLAB_MASK2;Courbe de Contraste TP_LOCALLAB_MASKCOL;Masque Courbes +TP_LOCALLAB_MASKCOM;Masque couleur Commun +TP_LOCALLAB_MASKCOM_TOOLNAME;Masque Commun Couleur - 12 +TP_LOCALLAB_MASKCOM_TOOLTIP;Ces masques travaillent comme les autres outils, ils prennet en compte Etendue.\nIls sont différents des autres masques qui complètent un outil (Couleur et Lumière, Exposition...) TP_LOCALLAB_MASKCURVE_TOOLTIP;Si la courbe est au sommet, le masque est compétement noir aucune transformation n'est réalisée par le masque sur l'image.\nQuand vous descendez la courbe, progressivement le masque va se colorer et s'éclaicir, l'image change de plus en plus.\n\nIl est recommendé (pas obligatoire) de positionner le sommet des courbes curves sur la ligne de transition grise qui représnte les références (chroma, luma, couleur). +TP_LOCALLAB_MASKDDECAY;Force des transitions +TP_LOCALLAB_MASKDECAY_TOOLTIP;Gère le taux des tranistions des niveaux gris dans le masque.\n Transition = 1 linéaire, Transition > 1 transitions paraboliques rapides, Transitions < 1 transitions progressives +TP_LOCALLAB_MASKDE_TOOLTIP;Utilisé pour diriger l'action de de-bruite basé sur les informations des courbes masques L(L) ou LC(H) (Masque et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Si le masque est en dessous du seuil sombre le De-bruite sera appliqué progressivement.\n Si le masque est au-dessus du seuil 'clair', le De-bruite sera appliqué progressivement.\n Entre les deux, les réglages sans De-bruite seront maintenus, sauf si vous agissez sur les curseurs "Zones grise dé-bruite luminance" or "Zones grise de-bruite chrominance". +TP_LOCALLAB_MASKGF_TOOLTIP;Utilisé pour diriger l'action de Filtre Guidé basé sur les informations des courbes masques L(L) ou LC(H) (Masque et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Si le masque est en dessous du seuil sombre le Filtre Guidé sera appliqué progressivement.\n Si le masque est au-dessus du seuil 'clair', le Filtre Guidé sera appliqué progressivement.\n Entre les deux, les réglages sans Filtre Guidé seront maintenus. +TP_LOCALLAB_MASKH;Courbe teinte +TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Limite des tons clairs au-dessus de laquelle CBDL (luminance) sera restauré progressivement à leurs valeurs avant d'être modifiés par CBDL.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Limite des tons clairs au-dessus de laquelle Couleur et Lumière sera restauré progressivement à leurs valeurs avant d'être modifiés par Couleur et Lumières .\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris: ‘masque structure’, 'masque flouter', ‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’, ‘Niveau contraste local ondelettes’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP;Limite des tons clairs au-dessus de laquelle de-bruite sera appliquée progressivement.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris: ‘masque structure’,‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’, ‘Niveau contraste local ondelettes’.Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées.\n Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Limite des tons clairs au-dessus de laquelle Compression dynamique et Exposition sera restauré progressivement à leurs valeurs avant d'être modifiés par Compression dynamique et Exposition.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Limite des tons clairs au-dessus de laquelle Codage Log sera restauré progressivement à leurs valeurs avant d'être modifiés par Codage Log.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Limite des tons clairs au-dessus de laquelle Retinex (luminance) sera restauré progressivement à leurs valeurs avant d'être modifiés par Retinex.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Limite des tons clairs au-dessus de laquelle Ombres et Lumière sera restauré progressivement à leurs valeurs avant d'être modifiés par Ombres et Lumières .\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Limite des tons clairs au-dessus de laquelle Compression tonale sera restauré progressivement à leurs valeurs avant d'être modifiés par Compression tonale.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Maqsue luminance arrière plan = 0 +TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Limite des tons clairs au-dessus de laquelle Vibrance - Chaud Froid sera restauré progressivement à leurs valeurs avant d'être modifiés par Vibrance - Chaud Froid.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Limite des tons clairs au-dessus de laquelle Contraste local - Ondelettes sera restauré progressivement à leurs valeurs avant d'être modifiés par Contraste local - Ondelettes.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKHIGTHRES_TOOLTIP;Limite des tons clairs au-dessus de laquelle Filtre Guidé sera appliquée progressivement.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris: ‘masque structure’,‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’, ‘Niveau contraste local ondelettes’.Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées.\n Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKLCTHR;Seuil luminance zones claires +TP_LOCALLAB_MASKLCTHRLOW;Seuil luminance zones sombres TP_LOCALLAB_MASKLCTHRMID;Zones grises de-bruite lumina TP_LOCALLAB_MASKLCTHRMIDCH;Zones grises de-bruite chroma TP_LOCALLAB_MASKLC_TOOLTIP;Vous autorise à cibler le de-bruite en se basant sur les informations du masque dans L(L) ou LC(H) (Masque et Modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n si le masque est très sombre - sous le seuil 'sombre' - de-bruite sera accru si renforce > 1.\n si le masque est clair - au-dessus du seuil 'clair' - de-bruite sera progressivement réduit.\n entre les deux, de-bruite sera maintenu aux réglages sans masques. -TP_LOCALLAB_MASKLCTHR;Seuil luminance zones claires -TP_LOCALLAB_MASKLCTHRLOW;Seuil luminance zones sombres TP_LOCALLAB_MASKLNOISELOW;Renf. de-bruite sombres/claires -TP_LOCALLAB_MASKH;Courbe teinte -TP_LOCALLAB_MASKRECOTHRES;Seuil de Récupération -TP_LOCALLAB_MASKDE_TOOLTIP;Utilisé pour diriger l'action de de-bruite basé sur les informations des courbes masques L(L) ou LC(H) (Masque et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Si le masque est en dessous du seuil sombre le De-bruite sera appliqué progressivement.\n Si le masque est au-dessus du seuil 'clair', le De-bruite sera appliqué progressivement.\n Entre les deux, les réglages sans De-bruite seront maintenus, sauf si vous agissez sur les curseurs "Zones grise dé-bruite luminance" or "Zones grise de-bruite chrominance". -TP_LOCALLAB_MASKGF_TOOLTIP;Utilisé pour diriger l'action de Filtre Guidé basé sur les informations des courbes masques L(L) ou LC(H) (Masque et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Si le masque est en dessous du seuil sombre le Filtre Guidé sera appliqué progressivement.\n Si le masque est au-dessus du seuil 'clair', le Filtre Guidé sera appliqué progressivement.\n Entre les deux, les réglages sans Filtre Guidé seront maintenus. +TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Limite des tons sombres au-dessous de laquelle CBDL (luminance) sera restauré progressivement à leurs valeurs avant d'être modifiés par CBDL.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Limite des tons sombres au-dessous de laquelle Couleur et Lumière sera restauré progressivement à leurs valeurs avant d'être modifiés par Couleur et Lumières .\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris: ‘masque structure’, 'masque flouter', ‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’, ‘Niveau contraste local ondelettes’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;Limite des tons sombres au-dessous de laquelle de-bruite sera appliquée progressivement.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris: ‘masque structure’,‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’, ‘Niveau contraste local ondelettes’.Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées.\n Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Limite des tons sombres au-dessous de laquelle Compression dynamique et Exposition sera restauré progressivement à leurs valeurs avant d'être modifiés par Compression dynamique et Exposition.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Limite des tons sombres au-dessous de laquelle Codage Log sera restauré progressivement à leurs valeurs avant d'être modifiés par Codage Log.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Limite des tons sombres au-dessous de laquelle Retinex (luminance) sera restauré progressivement à leurs valeurs avant d'être modifiés par Retinex.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Limite des tons sombres au-dessous de laquelle Ombres et Lumière sera restauré progressivement à leurs valeurs avant d'être modifiés par Ombres et Lumières .\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Limite des tons sombres au-dessous de laquelle Compression tonale sera restauré progressivement à leurs valeurs avant d'être modifiés par Compression tonale.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Limite des tons sombres au-dessous de laquelle Vibrance - Chaud Froid sera restauré progressivement à leurs valeurs avant d'être modifiés par Vibrance - Chaud Froid.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Limite des tons sombres au-dessous de laquelle Contraste local - Ondelettes sera restauré progressivement à leurs valeurs avant d'être modifiés par Contraste local - Ondelettes.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 +TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;Limite des tons sombres au-dessous de laquelle Filtre Guidé sera appliquée progressivement.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris: ‘masque structure’,‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’, ‘Niveau contraste local ondelettes’.Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées.\n Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 TP_LOCALLAB_MASKRECOL_TOOLTIP;Utilisé pour moduler l'action des réglages de Couleur et Lumières en se basant sur les informations contenues dans les courbes des masques L(L) ou LC(H) (Masques et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Les zones ‘sombres’ et ‘claires’ en dessous du seuil sombre et au dessus du seuil clair seront restaurés progressivement à leurs valeurs originales avant d'avoir été modifiées par Couleurs et Lumières \n Entre ces 2 valeurs, les valeurs de Couleurs et Lumières seront appliquées +TP_LOCALLAB_MASKRECOTHRES;Seuil de Récupération TP_LOCALLAB_MASKREEXP_TOOLTIP;Utilisé pour moduler l'action des réglages de Compression dynamique et Exposition en se basant sur les informations contenues dans les courbes des masques L(L) ou LC(H) (Masques et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Les zones ‘sombres’ et ‘claires’ en dessous du seuil sombre et au dessus du seuil clair seront restaurés progressivement à leurs valeurs originales avant d'avoir été modifiées par Compression dynamique et Exposition \n Entre ces 2 valeurs, les valeurs de Compression dynamique et Exposition seront appliquées -TP_LOCALLAB_MASKRESH_TOOLTIP;Utilisé pour moduler l'action des réglages de Ombres et Lumières en se basant sur les informations contenues dans les courbes des masques L(L) ou LC(H) (Masques et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Les zones ‘sombres’ et ‘claires’ en dessous du seuil sombre et au dessus du seuil clair seront restaurés progressivement à leurs valeurs originales avant d'avoir été modifiées par Ombres et Lumières \n Entre ces 2 valeurs, les valeurs de Ombres et Lumières seront appliquées +TP_LOCALLAB_MASKRELOG_TOOLTIP;Utilisé pour moduler l'action des réglages de Codage Log en se basant sur les informations contenues dans les courbes des masques L(L) ou LC(H) (Masques et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Les zones ‘sombres’ et ‘claires’ en dessous du seuil sombre et au dessus du seuil clair seront restaurés progressivement à leurs valeurs originales avant d'avoir été modifiées par Codage Log - peut être utilisé pour récupérer les hautes lumières de 'Couleur propagation' \n Entre ces 2 valeurs, les valeurs de Codage Log seront appliquées TP_LOCALLAB_MASKRESCB_TOOLTIP;Utilisé pour moduler l'action des réglages de CBDL (Luminance) en se basant sur les informations contenues dans les courbes des masques L(L) ou LC(H) (Masques et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Les zones ‘sombres’ et ‘claires’ en dessous du seuil sombre et au dessus du seuil clair seront restaurés progressivement à leurs valeurs originales avant d'avoir été modifiées par CBDL \n Entre ces 2 valeurs, les valeurs de CBDL seront appliquées +TP_LOCALLAB_MASKRESH_TOOLTIP;Utilisé pour moduler l'action des réglages de Ombres et Lumières en se basant sur les informations contenues dans les courbes des masques L(L) ou LC(H) (Masques et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Les zones ‘sombres’ et ‘claires’ en dessous du seuil sombre et au dessus du seuil clair seront restaurés progressivement à leurs valeurs originales avant d'avoir été modifiées par Ombres et Lumières \n Entre ces 2 valeurs, les valeurs de Ombres et Lumières seront appliquées TP_LOCALLAB_MASKRESRETI_TOOLTIP;Utilisé pour moduler l'action des réglages de Retinex (Luminance) en se basant sur les informations contenues dans les courbes des masques L(L) ou LC(H) (Masques et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Les zones ‘sombres’ et ‘claires’ en dessous du seuil sombre et au dessus du seuil clair seront restaurés progressivement à leurs valeurs originales avant d'avoir été modifiées par Retinex \n Entre ces 2 valeurs, les valeurs de Retinex seront appliquées TP_LOCALLAB_MASKRESTM_TOOLTIP;Utilisé pour moduler l'action des réglages de Compression tonale en se basant sur les informations contenues dans les courbes des masques L(L) ou LC(H) (Masques et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Les zones ‘sombres’ et ‘claires’ en dessous du seuil sombre et au dessus du seuil clair seront restaurés progressivement à leurs valeurs originales avant d'avoir été modifiées par Compression tonale \n Entre ces 2 valeurs, les valeurs de Compression tonale seront appliquées TP_LOCALLAB_MASKRESVIB_TOOLTIP;Utilisé pour moduler l'action des réglages de Vibrance - Chaud et froid en se basant sur les informations contenues dans les courbes des masques L(L) ou LC(H) (Masques et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Les zones ‘sombres’ et ‘claires’ en dessous du seuil sombre et au dessus du seuil clair seront restaurés progressivement à leurs valeurs originales avant d'avoir été modifiées par Vibrance - Chaud et froid \n Entre ces 2 valeurs, les valeurs de Vibrance - Chaud et froid seront appliquées TP_LOCALLAB_MASKRESWAV_TOOLTIP;Utilisé pour moduler l'action des réglages de Contraste local et ondelettes en se basant sur les informations contenues dans les courbes des masques L(L) ou LC(H) (Masques et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Les zones ‘sombres’ et ‘claires’ en dessous du seuil sombre et au dessus du seuil clair seront restaurés progressivement à leurs valeurs originales avant d'avoir été modifiées par Contraste local et ondelettes \n Entre ces 2 valeurs, les valeurs de Contraste local et Ondelettes seront appliquées -TP_LOCALLAB_MASKRELOG_TOOLTIP;Utilisé pour moduler l'action des réglages de Codage Log en se basant sur les informations contenues dans les courbes des masques L(L) ou LC(H) (Masques et modifications).\n Les masques L(L) ou LC(H) doivent être activés pour utiliser cette fonction.\n Les zones ‘sombres’ et ‘claires’ en dessous du seuil sombre et au dessus du seuil clair seront restaurés progressivement à leurs valeurs originales avant d'avoir été modifiées par Codage Log - peut être utilisé pour récupérer les hautes lumières de 'Couleur propagation' \n Entre ces 2 valeurs, les valeurs de Codage Log seront appliquées -TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Limite des tons clairs au-dessus de laquelle Couleur et Lumière sera restauré progressivement à leurs valeurs avant d'être modifiés par Couleur et Lumières .\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris: ‘masque structure’, 'masque flouter', ‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’, ‘Niveau contraste local ondelettes’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Limite des tons clairs au-dessus de laquelle Ombres et Lumière sera restauré progressivement à leurs valeurs avant d'être modifiés par Ombres et Lumières .\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Limite des tons clairs au-dessus de laquelle CBDL (luminance) sera restauré progressivement à leurs valeurs avant d'être modifiés par CBDL.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Limite des tons clairs au-dessus de laquelle Retinex (luminance) sera restauré progressivement à leurs valeurs avant d'être modifiés par Retinex.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Limite des tons clairs au-dessus de laquelle Compression tonale sera restauré progressivement à leurs valeurs avant d'être modifiés par Compression tonale.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Maqsue luminance arrière plan = 0 -TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Limite des tons clairs au-dessus de laquelle Vibrance - Chaud Froid sera restauré progressivement à leurs valeurs avant d'être modifiés par Vibrance - Chaud Froid.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Limite des tons clairs au-dessus de laquelle Contraste local - Ondelettes sera restauré progressivement à leurs valeurs avant d'être modifiés par Contraste local - Ondelettes.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Limite des tons clairs au-dessus de laquelle Compression dynamique et Exposition sera restauré progressivement à leurs valeurs avant d'être modifiés par Compression dynamique et Exposition.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Limite des tons clairs au-dessus de laquelle Codage Log sera restauré progressivement à leurs valeurs avant d'être modifiés par Codage Log.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Limite des tons clairs au-dessus de laquelle Codage Log sera restauré progressivement à leurs valeurs avant d'être modifiés par Codage Log.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP;Limite des tons clairs au-dessus de laquelle de-bruite sera appliquée progressivement.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris: ‘masque structure’,‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’, ‘Niveau contraste local ondelettes’.Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées.\n Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKHIGTHRES_TOOLTIP;Limite des tons clairs au-dessus de laquelle Filtre Guidé sera appliquée progressivement.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris: ‘masque structure’,‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’, ‘Niveau contraste local ondelettes’.Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées.\n Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Limite des tons sombres au-dessous de laquelle Couleur et Lumière sera restauré progressivement à leurs valeurs avant d'être modifiés par Couleur et Lumières .\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris: ‘masque structure’, 'masque flouter', ‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’, ‘Niveau contraste local ondelettes’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Limite des tons sombres au-dessous de laquelle Ombres et Lumière sera restauré progressivement à leurs valeurs avant d'être modifiés par Ombres et Lumières .\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Limite des tons sombres au-dessous de laquelle CBDL (luminance) sera restauré progressivement à leurs valeurs avant d'être modifiés par CBDL.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Limite des tons sombres au-dessous de laquelle Retinex (luminance) sera restauré progressivement à leurs valeurs avant d'être modifiés par Retinex.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Limite des tons sombres au-dessous de laquelle Compression tonale sera restauré progressivement à leurs valeurs avant d'être modifiés par Compression tonale.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Limite des tons sombres au-dessous de laquelle Vibrance - Chaud Froid sera restauré progressivement à leurs valeurs avant d'être modifiés par Vibrance - Chaud Froid.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Limite des tons sombres au-dessous de laquelle Contraste local - Ondelettes sera restauré progressivement à leurs valeurs avant d'être modifiés par Contraste local - Ondelettes.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Limite des tons sombres au-dessous de laquelle Compression dynamique et Exposition sera restauré progressivement à leurs valeurs avant d'être modifiés par Compression dynamique et Exposition.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Limite des tons sombres au-dessous de laquelle Codage Log sera restauré progressivement à leurs valeurs avant d'être modifiés par Codage Log.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Limite des tons sombres au-dessous de laquelle Codage Log sera restauré progressivement à leurs valeurs avant d'être modifiés par Codage Log.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris:‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’.\n Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées. Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;Limite des tons sombres au-dessous de laquelle de-bruite sera appliquée progressivement.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris: ‘masque structure’,‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’, ‘Niveau contraste local ondelettes’.Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées.\n Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;Limite des tons sombres au-dessous de laquelle Filtre Guidé sera appliquée progressivement.\n Vous pouvez utiliser certains des outils de ‘Masques et modifications’ pour changer les niveaux de gris: ‘masque structure’,‘rayon adoucir’, ‘Gamma et pente’, ‘courbe de Contraste’, ‘Niveau contraste local ondelettes’.Utiliser une ‘ancre de vérification couleur’ sur le masque pour voir quelle zones seront affectées.\n Soyez attentifs à ce que dans 'Réglages' Masque luminance arrière plan = 0 -TP_LOCALLAB_MASKUSABLE;Masque activé (Masque & modifications) TP_LOCALLAB_MASKUNUSABLE;Masque désactivé (Masque & modifications) +TP_LOCALLAB_MASKUSABLE;Masque activé (Masque & modifications) TP_LOCALLAB_MASK_TOOLTIP;Vous pouvez activer plusieurs masques pour un simple outil, ceci nécessite d'activer un autre outil (mais sans utilser l'outil : curseurs à 0,...)où est le masque que vous souhaitez activer.\n\nVous pouvez aussi dupliquer le RT-spot et le placer juste à côté de l'autre,les variations de références autorisent un travail fin sur les images. TP_LOCALLAB_MED;Medium TP_LOCALLAB_MEDIAN;Median Bas -TP_LOCALLAB_MEDIAN_TOOLTIP;Choisir un median 3x3 à 9x9: plus les valeurs sont élévées, plus la réduction du bruit ou le flou seront marqués TP_LOCALLAB_MEDIANITER_TOOLTIP;Nombre d'applications successives du median +TP_LOCALLAB_MEDIAN_TOOLTIP;Choisir un median 3x3 à 9x9: plus les valeurs sont élévées, plus la réduction du bruit ou le flou seront marqués TP_LOCALLAB_MEDNONE;Rien TP_LOCALLAB_MERCOL;Couleur TP_LOCALLAB_MERDCOL;Fusion arrière plan (ΔE) @@ -2301,16 +2282,15 @@ TP_LOCALLAB_MRTHR;Image Originale TP_LOCALLAB_MRTWO;Short Curves 'L' Mask TP_LOCALLAB_MULTIPL_TOOLTIP;Autorise la retouche des tons sur une large plage : -18EV +4EV. Le remier curseur agit sur -18EV and -6EV. Le dernier curseur agit sur les tons au-dessus de 4EV TP_LOCALLAB_NEIGH;Rayon -TP_LOCALLAB_NLDENOISE_TOOLTIP;"Récupération des détails" agit sur un Laplacien pour privilégier l'action de denoise sur les aplats plutôt que sur les structures. TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Agir sur ce curseur pour adapter le niveau de débruitage à la taille des objets à traiter. TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Plus la valeur sera importante, plus le débruitage sera intense.\nMais cela a une forte incidence sur les temps de traitement. -TP_LOCALLAB_NLFRAME_TOOLTIP;"Débruitage par morceaux" réalise une moyenne de la totalité des valeurs des pixels contenus dans l'image, pondérées en fonction de leur similarité avec le résultat attendu (pixel cible).\nL'algoritme permet d’amoindrir la perte de détails au sein de l'image.\nSeul le bruit de luminance est pris en compte, le bruit de chrominance est traité de manière plus performante par le couple ondelettes / Fourier (DCT).\nPeut être utilisé en conjonction avec 'ondelettes' ou isolé.\nLa taille du RT-Spot doit être supérieure à 150x150 pixels (sortie TIF/JPG). -TP_LOCALLAB_NLFRA;Débruitage par morceaux - Luminance -TP_LOCALLAB_NLLUM;Force +TP_LOCALLAB_NLDENOISE_TOOLTIP;"Récupération des détails" agit sur un Laplacien pour privilégier l'action de denoise sur les aplats plutôt que sur les structures. TP_LOCALLAB_NLDET;Récupération des détails +TP_LOCALLAB_NLFRA;Débruitage par morceaux - Luminance +TP_LOCALLAB_NLFRAME_TOOLTIP;"Débruitage par morceaux" réalise une moyenne de la totalité des valeurs des pixels contenus dans l'image, pondérées en fonction de leur similarité avec le résultat attendu (pixel cible).\nL'algoritme permet d’amoindrir la perte de détails au sein de l'image.\nSeul le bruit de luminance est pris en compte, le bruit de chrominance est traité de manière plus performante par le couple ondelettes / Fourier (DCT).\nPeut être utilisé en conjonction avec 'ondelettes' ou isolé.\nLa taille du RT-Spot doit être supérieure à 150x150 pixels (sortie TIF/JPG). +TP_LOCALLAB_NLLUM;Force TP_LOCALLAB_NLPAT;Taille maximum du morceau TP_LOCALLAB_NLRAD;Taille maximum du rayon -TP_LOCALLAB_NOISE_TOOLTIP;Ajoute du bruit de luminance TP_LOCALLAB_NOISECHROCOARSE;Chroma gros (Ond) TP_LOCALLAB_NOISECHROC_TOOLTIP;Si supérieur à zéro, algorithme haute qualité est activé.\nGros est sélectionné si curseur >=0.2 TP_LOCALLAB_NOISECHRODETAIL;Récup. détails Chroma(DCT) @@ -2323,6 +2303,7 @@ TP_LOCALLAB_NOISELUMFINE;Luminance fin 1 (ond) TP_LOCALLAB_NOISELUMFINETWO;Luminance fin 2 (ond) TP_LOCALLAB_NOISELUMFINEZERO;Luminance fin 0 (ond) TP_LOCALLAB_NOISEMETH;Réduction du bruit +TP_LOCALLAB_NOISE_TOOLTIP;Ajoute du bruit de luminance TP_LOCALLAB_NONENOISE;Rien TP_LOCALLAB_OFFS;Décalage TP_LOCALLAB_OFFSETWAV;Décalage @@ -2334,16 +2315,16 @@ TP_LOCALLAB_PASTELS2;Vibrance TP_LOCALLAB_PDE;Atténuation de Contraste - Compression dynamique TP_LOCALLAB_PDEFRA;Contraste atténuation ƒ TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL - algorithme personnel adapté de IPOL à Rawtherapee: conduit à des résultats très variés et a besoin de différents réglages que Standard (Noir négatif, gamma < 1,...)\nPeut être utils pour des iamges sous-exposées ou avec une étendue dynamique importante.\n -TP_LOCALLAB_PREVIEW;Prévisualisation ΔE TP_LOCALLAB_PREVHIDE;Cacher tous les réglages +TP_LOCALLAB_PREVIEW;Prévisualisation ΔE TP_LOCALLAB_PREVSHOW;Montrer tous les réglages TP_LOCALLAB_PROXI;ΔE Affaiblissement +TP_LOCALLAB_QUAAGRES;Aggressif +TP_LOCALLAB_QUACONSER;Conservatif TP_LOCALLAB_QUALCURV_METHOD;Types de Courbes TP_LOCALLAB_QUAL_METHOD;Qualité globale -TP_LOCALLAB_QUACONSER;Conservatif -TP_LOCALLAB_QUAAGRES;Aggressif -TP_LOCALLAB_QUANONEWAV;Débruit. par morceaux-luminance seulement TP_LOCALLAB_QUANONEALL;Rien +TP_LOCALLAB_QUANONEWAV;Débruit. par morceaux-luminance seulement TP_LOCALLAB_RADIUS;Rayon TP_LOCALLAB_RADIUS_TOOLTIP;Au-dessus de Rayon 30 Utilise 'Fast Fourier Transform' TP_LOCALLAB_RADMASKCOL;Rayon adoucir @@ -2353,12 +2334,12 @@ TP_LOCALLAB_RECURS_TOOLTIP;Recalcule les références pour teinte, luma, chroma TP_LOCALLAB_REFLABEL;Ref. (0..1) Chroma=%1 Luma=%2 teinte=%3 TP_LOCALLAB_REN_DIALOG_LAB;Entrer le nouveau nom de Spot TP_LOCALLAB_REN_DIALOG_NAME;Renomme le Controle Spot -TP_LOCALLAB_REPARW_TOOLTIP;Vous permet d'ajuster le niveau de l'image modifiée par Contraste local et Ondelettes par rapport à l'image originale. TP_LOCALLAB_REPARCOL_TOOLTIP;Vous permet d'ajuster le niveau de l'image modifiée par Couleurs et lumiéres par rapport à l'image originale. TP_LOCALLAB_REPARDEN_TOOLTIP;Vous permet d'ajuster le niveau de l'image modifiée par De-bruite par rapport à l'image originale. -TP_LOCALLAB_REPARSH_TOOLTIP;Vous permet d'ajuster le niveau de l'image modifiée Ombres et Lumières et Egaliseur par rapport à l'image originale.. TP_LOCALLAB_REPAREXP_TOOLTIP;Vous permet d'ajuster le niveau de l'image modifiée par Compression dynammique et Exposition par rapport à l'image originale.. +TP_LOCALLAB_REPARSH_TOOLTIP;Vous permet d'ajuster le niveau de l'image modifiée Ombres et Lumières et Egaliseur par rapport à l'image originale.. TP_LOCALLAB_REPARTM_TOOLTIP;Vous permet d'ajuster le niveau de l'image modifiée par Compression tonale par rapport à l'image originale.. +TP_LOCALLAB_REPARW_TOOLTIP;Vous permet d'ajuster le niveau de l'image modifiée par Contraste local et Ondelettes par rapport à l'image originale. TP_LOCALLAB_RESETSHOW;Annuler Montrer Toutes les Modifications TP_LOCALLAB_RESID;Image Résiduelle TP_LOCALLAB_RESIDBLUR;Flouter Image Résiduelle @@ -2371,9 +2352,9 @@ TP_LOCALLAB_RESIDSHA;Ombres TP_LOCALLAB_RESIDSHATHR;Ombres seuil TP_LOCALLAB_RETI;De-brume - Retinex TP_LOCALLAB_RETIFRA;Retinex +TP_LOCALLAB_RETIFRAME_TOOLTIP; L'utilisation de Retinex peut être bénéfique pour le traitement des images: \ nqui sont floues, brumeuses ou ayant un voile de brouillard (en complément de Dehaz). \ Navec d'importants écarts de luminance. \ N où l'utilisateur recherche des effets spéciaux (cartographie des tons…) TP_LOCALLAB_RETIM;Original Retinex TP_LOCALLAB_RETITOOLFRA;Retinex Outils -TP_LOCALLAB_RETIFRAME_TOOLTIP; L'utilisation de Retinex peut être bénéfique pour le traitement des images: \ nqui sont floues, brumeuses ou ayant un voile de brouillard (en complément de Dehaz). \ Navec d'importants écarts de luminance. \ N où l'utilisateur recherche des effets spéciaux (cartographie des tons…) TP_LOCALLAB_RETI_FFTW_TOOLTIP;FFT améliore la qualité et autorise de grands rayons, mais accroît les temps de traitement.\nCe temps dépends de la surface traitée\nLe temps de traitements dépend de "scale" (échelle) (soyez prudent avec les hautes valeurs ).\nA utiliser de préférence avec de grand rayons.\n\nLes Dimensions peuvent être réduites de quelques pixels pour optimiser FFTW.\nCette optimisation peut réduire le temps de traitement d'un facteur de 1.5 à 10.\nOptimisation pas utilsée en prévisualisation TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Have no effect when the value "Lightness = 1" or "Darkness =2" is chosen.\nIn other cases, the last step of "Multiple scale Retinex" is applied an algorithm close to "local contrast", these 2 cursors, associated with "Strength" will allow to play upstream on the local contrast. TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Play on internal parameters to optimize response.\nLook at the "restored datas" indicators "near" min=0 and max=32768 (log mode), but others values are possible. @@ -2402,19 +2383,19 @@ TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Ajuste les couleurs pour les inclure dans exclusi TP_LOCALLAB_SENSIH;Etendue TP_LOCALLAB_SENSIH_TOOLTIP;Ajuste Etendue de l'action:\nLes petites valeurs limitent l'action aux couleurs très similaires à celles sous le centre du spot.\nHautes valeurs laissent l'outil agir sur une large plage de couleurs. TP_LOCALLAB_SENSILOG;Etendue +TP_LOCALLAB_SENSIMASK_TOOLTIP;Ajuste Etendue pour ce masque commun.\nAgit sur l'écart entre l'image originale et le masque.\nLes références (luma, chroma, teinte) sont celles du centre du RT-spot\n\nVous pouvez aussi agir sur le deltaE interne au masque avec 'Etendue Masque deltaE image' dans 'Réglages' TP_LOCALLAB_SENSIS;Etendue TP_LOCALLAB_SENSI_TOOLTIP;Ajuste Etendue de l'action:\nLes petites valeurs limitent l'action aux couleurs très similaires à celles sous le centre du spot.\nHautes valeurs laissent l'outil agir sur une large plage de couleurs. -TP_LOCALLAB_SENSIMASK_TOOLTIP;Ajuste Etendue pour ce masque commun.\nAgit sur l'écart entre l'image originale et le masque.\nLes références (luma, chroma, teinte) sont celles du centre du RT-spot\n\nVous pouvez aussi agir sur le deltaE interne au masque avec 'Etendue Masque deltaE image' dans 'Réglages' TP_LOCALLAB_SETTINGS;Réglages TP_LOCALLAB_SH1;Ombres Lumières TP_LOCALLAB_SH2;Egaliseur TP_LOCALLAB_SHADEX;Ombres TP_LOCALLAB_SHADEXCOMP;Compression ombres & profondeur tonale TP_LOCALLAB_SHADHIGH;Ombres/Lumières&Egaliseur +TP_LOCALLAB_SHADHMASK_TOOLTIP;Abaisse les hautes lumières du masque de la même manière que l'algorithme "ombres/lumières" +TP_LOCALLAB_SHADMASK_TOOLTIP;Relève les ombres du masque de la même manière que l'algorithme "ombres/lumières" TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Peut être utilisé - ou en complement - du module Exposition dans les cas difficiles.\nUtiliser réduction du bruit Denoise peut être nécessaire : éclaicir les ombres.\n\nPeut être utilisé comme un filtre gradué (augmenter Etendue) TP_LOCALLAB_SHAMASKCOL;Ombres -TP_LOCALLAB_SHADMASK_TOOLTIP;Relève les ombres du masque de la même manière que l'algorithme "ombres/lumières" -TP_LOCALLAB_SHADHMASK_TOOLTIP;Abaisse les hautes lumières du masque de la même manière que l'algorithme "ombres/lumières" TP_LOCALLAB_SHAPETYPE;Forme aire RT-spot TP_LOCALLAB_SHAPE_TOOLTIP;Ellipse est le mode normal.\nRectangle peut être utilé dans certains cas, par exemple pour travailler en image complète en conjonction avec les délimiteurs en dehors de la prévisualisation, transition = 100.\n\nPolygone - Beziers sont en attente de GUI... TP_LOCALLAB_SHARAMOUNT;Quantité @@ -2459,13 +2440,13 @@ TP_LOCALLAB_SHOWVI;Masque et modifications TP_LOCALLAB_SHRESFRA;Ombres/Lumières TP_LOCALLAB_SHTRC_TOOLTIP;Modifie les tons de l'image en agissant sur la TRC (Tone Response Curve).\nGamma agit principalement sur les tons lumineux.\nSlope (pente) agit principalement sur les tons sombres. TP_LOCALLAB_SH_TOOLNAME;Ombres/lumières & Egaliseur tonal - 5 -TP_LOCALLAB_SIGMAWAV;Atténuation Réponse TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q TP_LOCALLAB_SIGJZFRA;Sigmoid Jz -TP_LOCALLAB_SIGMOIDLAMBDA;Contraste -TP_LOCALLAB_SIGMOIDTH;Seuil (Gray point) +TP_LOCALLAB_SIGMAWAV;Atténuation Réponse TP_LOCALLAB_SIGMOIDBL;Mélange +TP_LOCALLAB_SIGMOIDLAMBDA;Contraste TP_LOCALLAB_SIGMOIDQJ;Utilise Black Ev & White Ev +TP_LOCALLAB_SIGMOIDTH;Seuil (Gray point) TP_LOCALLAB_SIGMOID_TOOLTIP;Permet de simuler une apparence de Tone-mapping en utilisant à la fois la fonction 'Ciecam' (ou 'Jz') et 'Sigmoïde'.\nTrois curseurs : a) Le contraste agit sur la forme de la courbe sigmoïde et par conséquent sur la force ; b) Seuil (Point gris) distribue l'action en fonction de la luminance ; c)Blend agit sur l'aspect final de l'image, le contraste et la luminance. TP_LOCALLAB_SIM;Simple TP_LOCALLAB_SLOMASKCOL;Pente (slope) @@ -2479,8 +2460,8 @@ TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applique un filtre guidé à l'image de sortie TP_LOCALLAB_SOFTRETI;Reduire artefact ΔE TP_LOCALLAB_SOFTRETI_TOOLTIP;Prend en compte ΔE pour améliorer Transmission map TP_LOCALLAB_SOFT_TOOLNAME;Lumière douce & Original Retinex - 6 -TP_LOCALLAB_SOURCE_GRAY;Valeur TP_LOCALLAB_SOURCE_ABS;Luminance absolue +TP_LOCALLAB_SOURCE_GRAY;Valeur TP_LOCALLAB_SPECCASE; Cas spécifiques TP_LOCALLAB_SPECIAL;Usage Special des courbes RGB TP_LOCALLAB_SPECIAL_TOOLTIP;Seulement pour cette courbe RGB, désactive (ou réduit les effecs) de Etendue, masque...par exemple, si vous voulez rendre un effet "négatif". @@ -2490,8 +2471,8 @@ TP_LOCALLAB_STR;Force TP_LOCALLAB_STRBL;Force TP_LOCALLAB_STREN;Compression Force TP_LOCALLAB_STRENG;Force -TP_LOCALLAB_STRENGRID_TOOLTIP;Vous pouvez ajuster l'effet désiré avec "force", mais vous pouvez aussi utiliser la fonction "Etendue" qui permet de délimiter l'action (par exemple, pour isoler une couleur particulière). TP_LOCALLAB_STRENGR;Force +TP_LOCALLAB_STRENGRID_TOOLTIP;Vous pouvez ajuster l'effet désiré avec "force", mais vous pouvez aussi utiliser la fonction "Etendue" qui permet de délimiter l'action (par exemple, pour isoler une couleur particulière). TP_LOCALLAB_STRENGTH;Bruit TP_LOCALLAB_STRGRID;Force TP_LOCALLAB_STRRETI_TOOLTIP;Si force Retinex < 0.2 seul Dehaze est activé.\nSi force Retinex >= 0.1 Dehaze est en mode luminance. @@ -2541,45 +2522,36 @@ TP_LOCALLAB_VART;Variance (contraste) TP_LOCALLAB_VIBRANCE;Vibrance - Chaud & Froid TP_LOCALLAB_VIBRA_TOOLTIP;Ajuste vibrance (Globalement identique à Couleur ajustement).\nAmène l'équivalent d'une balance des blancs en utilisant l'algorithme CIECAM. TP_LOCALLAB_VIB_TOOLNAME;Vibrance - Chaud & Froid - 3 -TP_LOCALLAB_SOFT_TOOLNAME;Lumière douce & Original Retinex - 6 -TP_LOCALLAB_BLUR_TOOLNAME;Flouter/Grain & Réduction du bruit - 1 -TP_LOCALLAB_TONE_TOOLNAME;Compression tonale - 4 -TP_LOCALLAB_RET_TOOLNAME;De-brume & Retinex - 9 -TP_LOCALLAB_SHARP_TOOLNAME;Netteté - 8 -TP_LOCALLAB_LC_TOOLNAME;Constraste local & Ondelettes (Défauts) - 7 -TP_LOCALLAB_CBDL_TOOLNAME;Contraste par Niveau détail - 2 -TP_LOCALLAB_LOG_TOOLNAME;Codage log - 0 -TP_LOCALLAB_MASKCOM_TOOLNAME;Masque Commun Couleur - 12 TP_LOCALLAB_VIS_TOOLTIP;Click pour montrer/cacher le Spot sélectionné.\nCtrl+click pour montrer/cacher tous les Spot. TP_LOCALLAB_WAMASKCOL;Niveau Ondelettes TP_LOCALLAB_WARM;Chaud - Froid & Artefacts de couleur TP_LOCALLAB_WARM_TOOLTIP;Ce curseur utilise l'algorithme Ciecam et agit comme une Balance des blancs, il prut réchauffer ou refroidir cool la zone concernée.\nIl peut aussi dans certains réduire les artefacts colorés. TP_LOCALLAB_WASDEN_TOOLTIP;De-bruite luminance pour les 3 premiers niveaux (fin).\nLa limite droite de la courbe correspond à gros : niveau 3 et au delà. -TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Contraste faible à élevé de gauche à droite en abscisse\nAugmente ou réduit le contraste en ordonnée. -TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Contraste faible à élevé de gauche à droite en abscisse\nAugmente ou réduit le contraste en ordonnée. -TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;L'effet sur le contraste local est maximum pour les valeurs moyennes, et affaibli pour les valeurs faibles ou élevées.\n Le curseur contrôle comment s'effectue les changements pour ces valeurs extêmse.\n Plus la valeur du curseur est élevée, plus grande sera l'étendue qui recevra le maximum d'ajustements, ainsi que le risque de voir apparaître des artefacts.\n .Plus faible sera cette valeur, plus les différences de contraste seront atténuées +TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Equilibre l'action à l'intérieur de chaque niveau TP_LOCALLAB_WAT_BLURLC_TOOLTIP;Par défaut les 3 dimensions de L*a*b* luminance et couleur sont concernées par le floutage.\nCase cochée - luminance seulement -TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Etendue des niveaux d’ondelettes utilisée dans l’ensemble du module “wavelets” -TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;Image résiduelle, a le même comportement que l'image principale -TP_LOCALLAB_WAT_CLARIL_TOOLTIP;"Fusion luma" est utilisée pour selectionner l'intensité de l'effet désiré sur la luminance. TP_LOCALLAB_WAT_CLARIC_TOOLTIP;"Fusion chroma" est utilisée pour selectionner l'intensité de l'effet désiré sur la chrominance. -TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;"Fusion seulement avec image originale", empêche les actions "Wavelet Pyramid" d'interférer avec "Claté" and "Masque netteté" -TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Permet au contraste local de varier en fonction d'un gradient et d'un angle. La variation du signal de la luminance signal est prise en compte et non pas la luminance. -TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Décalage modifie la balance entre faible contraste et contraste élévé.\nLes hautes valeurs amplifient les changements de contraste pour les détails à contraste élévé, alors que les faibles valeurs vont amplifier les détails à contraste faible .\nEn selectionant des valeurs faibles vous pouvez ainsi sélectionner les zones de contrastes qui seront accentuées. +TP_LOCALLAB_WAT_CLARIL_TOOLTIP;"Fusion luma" est utilisée pour selectionner l'intensité de l'effet désiré sur la luminance. TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;"Niveaux de Chroma": ajuste les valeurs "a" et "b" des composantes L*a*b* comme une proportion de la luminance. -TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similaira à Contraste par niveaux de détail. Des détails fins au gros details de gauche à droite en abscisse. -TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensité de la détection d'effet de bord -TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;Vous pouvez agir sur la répartition du contraste local selon l'intensité initiale du contraste par niveaux d'ondelettes.\nCeci aura comme conséquences de modifier l'effet de perspective et de relief de l'image, et/ou réduire les contrastes pour les très faibles niveaux de contraste initial +TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Décalage modifie la balance entre faible contraste et contraste élévé.\nLes hautes valeurs amplifient les changements de contraste pour les détails à contraste élévé, alors que les faibles valeurs vont amplifier les détails à contraste faible .\nEn selectionant des valeurs faibles vous pouvez ainsi sélectionner les zones de contrastes qui seront accentuées. +TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;En déplaçant le curseur à gauche, les bas niveaux sont accentués, et vers la droite ce sont les bas niveaux qui sont réduits et les hauts niveaux accentués +TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;Image résiduelle, a le même comportement que l'image principale TP_LOCALLAB_WAT_GRADW_TOOLTIP;Plus vous déplacez le curseur à droite, plus l'algorithme de détection sera efficace, moins les effets du contraste local seront sensibles +TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Contraste faible à élevé de gauche à droite en abscisse\nAugmente ou réduit le contraste en ordonnée. +TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;Vous pouvez agir sur la répartition du contraste local selon l'intensité initiale du contraste par niveaux d'ondelettes.\nCeci aura comme conséquences de modifier l'effet de perspective et de relief de l'image, et/ou réduire les contrastes pour les très faibles niveaux de contraste initial +TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;"Fusion seulement avec image originale", empêche les actions "Wavelet Pyramid" d'interférer avec "Claté" and "Masque netteté" +TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Floute l'image résiduelle, indépendamment des niveaux +TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Commpresse l'image résiduelle afin d'accentuer ou réduire les contrastes +TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;L'effet sur le contraste local est maximum pour les valeurs moyennes, et affaibli pour les valeurs faibles ou élevées.\n Le curseur contrôle comment s'effectue les changements pour ces valeurs extêmse.\n Plus la valeur du curseur est élevée, plus grande sera l'étendue qui recevra le maximum d'ajustements, ainsi que le risque de voir apparaître des artefacts.\n .Plus faible sera cette valeur, plus les différences de contraste seront atténuées +TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensité de la détection d'effet de bord +TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Permet au contraste local de varier en fonction d'un gradient et d'un angle. La variation du signal de la luminance signal est prise en compte et non pas la luminance. +TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Etendue des niveaux d’ondelettes utilisée dans l’ensemble du module “wavelets” +TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Vous permet de flouter chaque niveau de décomposition.\nEn abscisse de gauche à droite, les niveaux de décomposition du plus fin au plus gros +TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similaira à Contraste par niveaux de détail. Des détails fins au gros details de gauche à droite en abscisse. +TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Agit sur la balance des trois directions horizontale - verticale - diagonale - en fonction de la luminance de l'image.\nPar défaut les parties sombres ou hautes lumières sont réduites afin d'éviter les artefacts TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Montre l'ensemble des outils "Netteté bords".\nLa lecture de la documentation wavelet est recommandée TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Permet d'ajuster l'effet maximum de floutage des niveaux -TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Vous permet de flouter chaque niveau de décomposition.\nEn abscisse de gauche à droite, les niveaux de décomposition du plus fin au plus gros -TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Floute l'image résiduelle, indépendamment des niveaux +TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Contraste faible à élevé de gauche à droite en abscisse\nAugmente ou réduit le contraste en ordonnée. TP_LOCALLAB_WAT_WAVTM_TOOLTIP;La partie inférieure (négative) compresse chaque niveau de décomposition créant un effet tone mapping.\nLa partie supérieure (positive) atténue le contraste par niveau.\nEn abscisse de gauche à droite, les niveaux de décomposition du plus fin au plus gros -TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Equilibre l'action à l'intérieur de chaque niveau -TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Commpresse l'image résiduelle afin d'accentuer ou réduire les contrastes -TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;En déplaçant le curseur à gauche, les bas niveaux sont accentués, et vers la droite ce sont les bas niveaux qui sont réduits et les hauts niveaux accentués -TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Agit sur la balance des trois directions horizontale - verticale - diagonale - en fonction de la luminance de l'image.\nPar défaut les parties sombres ou hautes lumières sont réduites afin d'éviter les artefacts TP_LOCALLAB_WAV;Contrast local niveau TP_LOCALLAB_WAVBLUR_TOOLTIP;Réalise un flou pour chaque niveau de décomposition, également pour l'image résiduelle. TP_LOCALLAB_WAVCOMP;Compression par niveau @@ -2592,12 +2564,12 @@ TP_LOCALLAB_WAVDEN;de-bruite lum. par niveau TP_LOCALLAB_WAVE;Ondelette TP_LOCALLAB_WAVEDG;Contrast Local TP_LOCALLAB_WAVEEDG_TOOLTIP;Améliore la netteté prenant en compte la notion de "ondelettes bords".\nNécessite au moins que les 4 premiers niveaux sont utilisables +TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Amplitude des niveaux d'ondelettes utilisés par “Local contrast” TP_LOCALLAB_WAVGRAD_TOOLTIP;Filtre gradué pour Contraste local "luminance" TP_LOCALLAB_WAVHIGH;Ondelette haut TP_LOCALLAB_WAVLEV;Flou par niveau TP_LOCALLAB_WAVLOW;Ondelette bas TP_LOCALLAB_WAVMASK;Contr. local (par niveau) -TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Amplitude des niveaux d'ondelettes utilisés par “Local contrast” TP_LOCALLAB_WAVMASK_TOOLTIP;Autorise un travail fin sur les masques niveaux de contraste (structure) TP_LOCALLAB_WAVMED;Ondelette normal TP_LOCALLAB_WEDIANHI;Median Haut @@ -2615,10 +2587,6 @@ TP_PCVIGNETTE_ROUNDNESS;Circularité TP_PCVIGNETTE_ROUNDNESS_TOOLTIP;Circularité: 0=rectangulaire, 50=elliptique, 100=circulaire TP_PCVIGNETTE_STRENGTH;Force TP_PCVIGNETTE_STRENGTH_TOOLTIP;Force du filtre en EV (maximum dans les coins) -TP_PERSPECTIVE_HORIZONTAL;Horizontale -TP_PERSPECTIVE_LABEL;Perspective -TP_PERSPECTIVE_VERTICAL;Verticale -TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;Au moins deux lignes de contrôle horizontales ou deux verticales requises. TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Facteur de réduction (crop) TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Longueur focale TP_PERSPECTIVE_CAMERA_FRAME;Correction @@ -2629,7 +2597,8 @@ TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Décalage Vertical TP_PERSPECTIVE_CAMERA_YAW;Horizontal TP_PERSPECTIVE_CONTROL_LINES;Lignes de contrôle TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+faire glisser : dessiner une nouvelle ligne\nClic droit : supprimer la ligne -TP_PERSPECTIVE_HORIZONTAL;Horizontal +TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;Au moins deux lignes de contrôle horizontales ou deux verticales requises. +TP_PERSPECTIVE_HORIZONTAL;Horizontale TP_PERSPECTIVE_LABEL;Perspective TP_PERSPECTIVE_METHOD;Méthode TP_PERSPECTIVE_METHOD_CAMERA_BASED;Basé sur Camera @@ -2641,7 +2610,7 @@ TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Décalage Horizontal TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Décalage Vertical TP_PERSPECTIVE_PROJECTION_YAW;Horizontal TP_PERSPECTIVE_RECOVERY_FRAME;Récupération -TP_PERSPECTIVE_VERTICAL;Vertical +TP_PERSPECTIVE_VERTICAL;Verticale TP_PFCURVE_CURVEEDITOR_CH;Teinte TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Contrôle la force du défrangeage en fonction de la couleur. En haut = action maxi, en bas = pas d'action sur la couleur. TP_PREPROCESS_DEADPIXFILT;Filtrer les pixels morts @@ -2955,11 +2924,11 @@ TP_WAVELET_CHR_TOOLTIP;Ajuste le chroma en fonction des "niveaux de contraste" e TP_WAVELET_CHSL;Curseurs TP_WAVELET_CHTYPE;Méthode de chrominance TP_WAVELET_COLORT;Opacité Rouge-Vert -TP_WAVELET_COMPLEX_TOOLTIP;Standard: l’application dispose du nécessaire pour assurer les opérations courantes, l’interface graphique est simplifiée.\nAvancé: toutes les fonctionnalités sont présentes, certaines nécessitent un apprentissage important -TP_WAVELET_COMPEXPERT;Avancé TP_WAVELET_COMPCONT;Contraste +TP_WAVELET_COMPEXPERT;Avancé TP_WAVELET_COMPGAMMA;Compression gamma TP_WAVELET_COMPGAMMA_TOOLTIP;Ajuster le gamma de l'image résiduelle vous permet d'équiilibrer les données de l'histogramme. +TP_WAVELET_COMPLEX_TOOLTIP;Standard: l’application dispose du nécessaire pour assurer les opérations courantes, l’interface graphique est simplifiée.\nAvancé: toutes les fonctionnalités sont présentes, certaines nécessitent un apprentissage important TP_WAVELET_COMPTM;Compression tonale TP_WAVELET_CONTEDIT;Courbe contraste 'Après' TP_WAVELET_CONTR;Gamut @@ -3145,22 +3114,710 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. !FILEBROWSER_DELETEDIALOG_ALL;Are you sure you want to permanently delete all %1 files in trash? !FILEBROWSER_DELETEDIALOG_SELECTED;Are you sure you want to permanently delete the selected %1 files? !FILEBROWSER_DELETEDIALOG_SELECTEDINCLPROC;Are you sure you want to permanently delete the selected %1 files, including a queue-processed version? !FILEBROWSER_EMPTYTRASHHINT;Permanently delete all files in trash. +!FILEBROWSER_POPUPINSPECT;Inspect !FILEBROWSER_POPUPREMOVE;Delete permanently !FILEBROWSER_POPUPREMOVEINCLPROC;Delete permanently, including queue-processed version !FILEBROWSER_SHOWNOTTRASHHINT;Show only images not in trash. +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit !GENERAL_HELP;Help +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_470;--unused-- !HISTORY_MSG_494;Capture Sharpening -!HISTORY_MSG_DEHAZE_LUMINANCE;Dehaze - Luminance only -HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negatif -HISTORY_MSG_FILMNEGATIVE_VALUES;Film negatif valeurs -HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Réference Sortie -HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negativf Espace couleur -HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Référence entrée +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_PDSHARPEN_AUTO_CONTRAST;CS - Auto threshold !HISTORY_MSG_PDSHARPEN_AUTO_RADIUS;CS - Auto radius !HISTORY_MSG_PDSHARPEN_CHECKITER;CS - Auto limit iterations @@ -3168,9 +3825,86 @@ HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Référence entrée !HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iterations !HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection +!HISTORY_MSG_RANGEAB;Range ab +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TRANS_METHOD;Geometry - Method +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 +!INSPECTOR_WINDOW_TITLE;Inspector !MAIN_FRAME_PLACES_DEL;Remove -!PARTIALPASTE_FILMNEGATIVE;Film Negatif +!PARTIALPASTE_FILMNEGATIVE;Film negative +!PARTIALPASTE_PREPROCWB;Preprocess White Balance +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !PROGRESSBAR_DECODING;Decoding... !PROGRESSBAR_GREENEQUIL;Green equilibration... !PROGRESSBAR_HLREC;Highlight reconstruction... @@ -3178,25 +3912,93 @@ HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Référence entrée !PROGRESSBAR_LINEDENOISE;Line noise filter... !PROGRESSBAR_RAWCACORR;Raw CA correction... !QUEUE_LOCATION_TITLE;Output Location +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. +!TP_COLORAPP_SURROUNDSRC;Surround +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_PPI;PPI -!TP_DEHAZE_LUMINANCE;Luminance only -TP_FILMNEGATIVE_BLUE;Ratio bleu -TP_FILMNEGATIVE_BLUEBALANCE;Froid/Chaud -TP_FILMNEGATIVE_COLORSPACE;Inversion espace couleur: -TP_FILMNEGATIVE_COLORSPACE_INPUT;Espace couleur -entrée -TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Sélectionnez l'espace colorimétrique utilisé pour effectuer l'inversion négative :\nEspace colorimétrique d'entrée : effectuez l'inversion avant l'application du profil d'entrée, comme dans les versions précédentes de RT.\nEspace colorimétrique de travail< /b> : effectue l'inversion après le profil d'entrée, en utilisant le profil de travail actuellement sélectionné. -TP_FILMNEGATIVE_COLORSPACE_WORKING;Espace couleur de travail -TP_FILMNEGATIVE_REF_LABEL;Entrée RGB: %1 -TP_FILMNEGATIVE_REF_PICK;Choisissez le point de la balance des blancs -TP_FILMNEGATIVE_REF_TOOLTIP;Choisissez un patch gris pour équilibrer les blancs de la sortie, image positive. -TP_FILMNEGATIVE_GREEN;Exposant de référence -TP_FILMNEGATIVE_GREENBALANCE;Magenta/Vert -!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. -TP_FILMNEGATIVE_LABEL;Film Negatif -TP_FILMNEGATIVE_OUT_LEVEL;Niveau de sortie -TP_FILMNEGATIVE_PICK;Choix des endroits neutres -TP_FILMNEGATIVE_RED;Ratio Rouge -TP_FILMNEGATIVE_GUESS_TOOLTIP;Définissez automatiquement les ratios rouge et bleu en choisissant deux patchs qui avaient une teinte neutre (pas de couleur) dans la scène d'origine. Les patchs doivent différer en luminosité. +!TP_DEHAZE_SATURATION;Saturation +!TP_HLREC_HLBLUR;Blur +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 +!TP_ICM_REDFRAME;Custom Primaries +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 +!TP_ICM_WORKING_TRC_LIN;Linear g=1 +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_LENSGEOM_LIN;Linear !TP_LENSGEOM_LOG;Logarithmic !TP_LENSPROFILE_CORRECTION_AUTOMATCH;Automatically selected @@ -3204,8 +4006,156 @@ TP_FILMNEGATIVE_GUESS_TOOLTIP;Définissez automatiquement les ratios rouge et bl !TP_LENSPROFILE_MODE_HEADER;Lens Profile !TP_LENSPROFILE_USE_GEOMETRIC;Geometric distortion !TP_LENSPROFILE_USE_HEADER;Correct +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_PDSHARPENING_LABEL;Capture Sharpening +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear +!TP_RAW_DCBBILINEAR;DCB+Bilinear +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. +!TP_RAW_RCDBILINEAR;RCD+Bilinear !TP_RAW_XTRANS;X-Trans !TP_RAW_XTRANSFAST;Fast X-Trans +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_SHARPENING_ITERCHECK;Auto limit iterations !TP_SHARPENING_RADIUS_BOOST;Corner radius boost +!TP_WAVELET_BALCHROM;Equalizer Color +!TP_WAVELET_BALLUM;Denoise equalizer White-Black +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPNORMAL;Standard +!TP_WAVELET_CONTFRAME;Contrast - Compression +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. +!TP_WAVELET_FINCFRAME;Final local contrast +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREND;Strength +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. diff --git a/rtdata/languages/Italiano b/rtdata/languages/Italiano index bd9788f70..185294973 100644 --- a/rtdata/languages/Italiano +++ b/rtdata/languages/Italiano @@ -1243,7 +1243,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !DYNPROFILEEDITOR_DELETE;Delete !DYNPROFILEEDITOR_EDIT;Edit !DYNPROFILEEDITOR_EDIT_RULE;Edit Dynamic Profile Rule -!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the "re:" prefix to enter\na regular expression. +!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the 're:' prefix to enter\na regular expression. !DYNPROFILEEDITOR_IMGTYPE_ANY;Any !DYNPROFILEEDITOR_IMGTYPE_HDR;HDR !DYNPROFILEEDITOR_IMGTYPE_PS;Pixel Shift @@ -1261,13 +1261,14 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !EXPORT_USE_FAST_PIPELINE;Dedicated (full processing on resized image) !EXPORT_USE_FAST_PIPELINE_TOOLTIP;Use a dedicated processing pipeline for images in Fast Export mode, that trades speed for quality. Resizing of the image is done as early as possible, instead of doing it at the end like in the normal pipeline. The speedup can be significant, but be prepared to see artifacts and a general degradation of output quality. !EXPORT_USE_NORMAL_PIPELINE;Standard (bypass some steps, resize at the end) -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. !FILEBROWSER_CACHECLEARFROMFULL;Clear all including cached profiles !FILEBROWSER_CACHECLEARFROMPARTIAL;Clear all except cached profiles !FILEBROWSER_DELETEDIALOG_ALL;Are you sure you want to permanently delete all %1 files in trash? !FILEBROWSER_DELETEDIALOG_SELECTED;Are you sure you want to permanently delete the selected %1 files? !FILEBROWSER_DELETEDIALOG_SELECTEDINCLPROC;Are you sure you want to permanently delete the selected %1 files, including a queue-processed version? !FILEBROWSER_EMPTYTRASHHINT;Permanently delete all files in trash. +!FILEBROWSER_POPUPINSPECT;Inspect !FILEBROWSER_POPUPREMOVE;Delete permanently !FILEBROWSER_POPUPREMOVEINCLPROC;Delete permanently, including queue-processed version !FILEBROWSER_RESETDEFAULTPROFILE;Reset to default @@ -1283,13 +1284,24 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !GENERAL_APPLY;Apply !GENERAL_ASIMAGE;As Image !GENERAL_CURRENT;Current +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit !GENERAL_HELP;Help !GENERAL_OPEN;Open !GENERAL_RESET;Reset !GENERAL_SAVE_AS;Save as... !GENERAL_SLIDER;Slider !GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP. +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. !HISTOGRAM_TOOLTIP_MODE;Toggle between linear, log-linear and log-log scaling of the histogram. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform !HISTORY_MSG_166;Exposure - Reset !HISTORY_MSG_173;NR - Detail recovery !HISTORY_MSG_203;NR - Color space @@ -1313,8 +1325,6 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !HISTORY_MSG_271;CT - High - Blue !HISTORY_MSG_272;CT - Balance !HISTORY_MSG_273;CT - Color Balance SMH -!HISTORY_MSG_274;CT - Sat. Shadows -!HISTORY_MSG_275;CT - Sat. Highlights !HISTORY_MSG_276;CT - Opacity !HISTORY_MSG_277;--unused-- !HISTORY_MSG_278;CT - Preserve luminance @@ -1339,7 +1349,6 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !HISTORY_MSG_297;NR - Mode !HISTORY_MSG_298;Dead pixel filter !HISTORY_MSG_299;NR - Chrominance curve -!HISTORY_MSG_300;- !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method @@ -1357,10 +1366,10 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !HISTORY_MSG_315;W - Residual - Contrast !HISTORY_MSG_316;W - Gamut - Skin tar/prot !HISTORY_MSG_317;W - Gamut - Skin hue -!HISTORY_MSG_318;W - Contrast - Highlight levels -!HISTORY_MSG_319;W - Contrast - Highlight range -!HISTORY_MSG_320;W - Contrast - Shadow range -!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_318;W - Contrast - Finer levels +!HISTORY_MSG_319;W - Contrast - Finer range +!HISTORY_MSG_320;W - Contrast - Coarser range +!HISTORY_MSG_321;W - Contrast - Coarser levels !HISTORY_MSG_322;W - Gamut - Avoid color shift !HISTORY_MSG_323;W - ES - Local contrast !HISTORY_MSG_324;W - Chroma - Pastel @@ -1424,14 +1433,14 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !HISTORY_MSG_382;PRS RLD - Amount !HISTORY_MSG_383;PRS RLD - Damping !HISTORY_MSG_384;PRS RLD - Iterations -!HISTORY_MSG_385;W - Residual - Color Balance +!HISTORY_MSG_385;W - Residual - Color balance !HISTORY_MSG_386;W - Residual - CB green high !HISTORY_MSG_387;W - Residual - CB blue high !HISTORY_MSG_388;W - Residual - CB green mid !HISTORY_MSG_389;W - Residual - CB blue mid !HISTORY_MSG_390;W - Residual - CB green low !HISTORY_MSG_391;W - Residual - CB blue low -!HISTORY_MSG_392;W - Residual - Color Balance +!HISTORY_MSG_392;W - Residual - Color balance !HISTORY_MSG_393;DCP - Look table !HISTORY_MSG_394;DCP - Baseline exposure !HISTORY_MSG_395;DCP - Base table @@ -1448,7 +1457,6 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !HISTORY_MSG_406;W - ES - Neighboring pixels !HISTORY_MSG_407;Retinex - Method !HISTORY_MSG_408;Retinex - Radius -!HISTORY_MSG_409;Retinex - Contrast !HISTORY_MSG_410;Retinex - Offset !HISTORY_MSG_411;Retinex - Strength !HISTORY_MSG_412;Retinex - Gaussian gradient @@ -1464,7 +1472,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !HISTORY_MSG_422;Retinex - Gamma !HISTORY_MSG_423;Retinex - Gamma slope !HISTORY_MSG_424;Retinex - HL threshold -!HISTORY_MSG_425;Retinex - Log base +!HISTORY_MSG_425;--unused-- !HISTORY_MSG_426;Retinex - Hue equalizer !HISTORY_MSG_427;Output rendering intent !HISTORY_MSG_428;Monitor rendering intent @@ -1484,30 +1492,45 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !HISTORY_MSG_442;Retinex - Scale !HISTORY_MSG_443;Output black point compensation !HISTORY_MSG_444;WB - Temp bias -!HISTORY_MSG_445;Raw sub-image -!HISTORY_MSG_449;PS - ISO adaption -!HISTORY_MSG_452;PS - Show motion -!HISTORY_MSG_453;PS - Show mask only -!HISTORY_MSG_457;PS - Check red/blue -!HISTORY_MSG_462;PS - Check green -!HISTORY_MSG_464;PS - Blur motion mask -!HISTORY_MSG_465;PS - Blur radius -!HISTORY_MSG_468;PS - Fill holes -!HISTORY_MSG_469;PS - Median -!HISTORY_MSG_471;PS - Motion correction -!HISTORY_MSG_472;PS - Smooth transitions -!HISTORY_MSG_473;PS - Use LMMSE -!HISTORY_MSG_474;PS - Equalize -!HISTORY_MSG_475;PS - Equalize channel -!HISTORY_MSG_476;CAM02 - Temp out -!HISTORY_MSG_477;CAM02 - Green out -!HISTORY_MSG_478;CAM02 - Yb out -!HISTORY_MSG_479;CAM02 - CAT02 adaptation out -!HISTORY_MSG_480;CAM02 - Automatic CAT02 out -!HISTORY_MSG_481;CAM02 - Temp scene -!HISTORY_MSG_482;CAM02 - Green scene -!HISTORY_MSG_483;CAM02 - Yb scene -!HISTORY_MSG_484;CAM02 - Auto Yb scene +!HISTORY_MSG_445;Raw Sub-Image +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_449;PS ISO adaption +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_452;PS Show motion +!HISTORY_MSG_453;PS Show mask only +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_457;PS Check red/blue +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_462;PS Check green +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_464;PS Blur motion mask +!HISTORY_MSG_465;PS Blur radius +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_468;PS Fill holes +!HISTORY_MSG_469;PS Median +!HISTORY_MSG_470;--unused-- +!HISTORY_MSG_471;PS Motion correction +!HISTORY_MSG_472;PS Smooth transitions +!HISTORY_MSG_474;PS Equalize +!HISTORY_MSG_475;PS Equalize channel +!HISTORY_MSG_476;CAL - VC - Temperature +!HISTORY_MSG_477;CAL - VC - Tint +!HISTORY_MSG_478;CAL - VC - Mean luminance +!HISTORY_MSG_479;CAL - VC - Adaptation +!HISTORY_MSG_480;CAL - VC - Auto adaptation +!HISTORY_MSG_481;CAL - SC - Temperature +!HISTORY_MSG_482;CAL - SC - Tint +!HISTORY_MSG_483;CAL - SC - Mean luminance +!HISTORY_MSG_484;CAL - SC - Auto mean luminance !HISTORY_MSG_485;Lens Correction !HISTORY_MSG_486;Lens Correction - Camera !HISTORY_MSG_487;Lens Correction - Lens @@ -1518,6 +1541,654 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !HISTORY_MSG_492;RGB Curves !HISTORY_MSG_493;L*a*b* Adjustments !HISTORY_MSG_494;Capture Sharpening +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM !HISTORY_MSG_CLAMPOOG;Clip out-of-gamut colors !HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Color correction !HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Color correction @@ -1533,22 +2204,42 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - Saturation !HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - region show mask !HISTORY_MSG_COLORTONING_LABREGION_SLOPE;CT - region slope +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity !HISTORY_MSG_DEHAZE_DEPTH;Dehaze - Depth !HISTORY_MSG_DEHAZE_ENABLED;Haze Removal -!HISTORY_MSG_DEHAZE_LUMINANCE;Dehaze - Luminance only +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation !HISTORY_MSG_DEHAZE_SHOW_DEPTH_MAP;Dehaze - Show depth map !HISTORY_MSG_DEHAZE_STRENGTH;Dehaze - Strength !HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dual demosaic - Auto threshold !HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dual demosaic - Contrast threshold +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space !HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negative +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_FILMNEGATIVE_VALUES;Film negative values !HISTORY_MSG_HISTMATCHING;Auto-matched tone curve +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y !HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Output - Primaries !HISTORY_MSG_ICM_OUTPUT_TEMP;Output - ICC-v4 illuminant D !HISTORY_MSG_ICM_OUTPUT_TYPE;Output - Type -!HISTORY_MSG_ICM_WORKING_GAMMA;Working - Gamma -!HISTORY_MSG_ICM_WORKING_SLOPE;Working - Slope -!HISTORY_MSG_ICM_WORKING_TRC_METHOD;Working - TRC method +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_GAMMA;TRC - Gamma +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ICM_WORKING_SLOPE;TRC - Slope +!HISTORY_MSG_ICM_WORKING_TRC_METHOD;TRC method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_LOCALCONTRAST_AMOUNT;Local Contrast - Amount !HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Darkness !HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast @@ -1563,23 +2254,83 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iterations !HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average !HISTORY_MSG_PIXELSHIFT_DEMOSAIC;PS - Demosaic method for motion !HISTORY_MSG_PREPROCESS_LINEDENOISE_DIRECTION;Line noise filter direction !HISTORY_MSG_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection !HISTORY_MSG_PRSHARPEN_CONTRAST;PRS - Contrast threshold +!HISTORY_MSG_RANGEAB;Range ab !HISTORY_MSG_RAWCACORR_AUTOIT;Raw CA Correction - Iterations !HISTORY_MSG_RAWCACORR_COLORSHIFT;Raw CA Correction - Avoid color shift !HISTORY_MSG_RAW_BORDER;Raw border !HISTORY_MSG_RESIZE_ALLOWUPSCALING;Resize - Allow upscaling +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge !HISTORY_MSG_SHARPENING_BLUR;Sharpening - Blur radius !HISTORY_MSG_SHARPENING_CONTRAST;Sharpening - Contrast threshold !HISTORY_MSG_SH_COLORSPACE;S/H - Colorspace +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response !HISTORY_MSG_SOFTLIGHT_ENABLED;Soft light !HISTORY_MSG_SOFTLIGHT_STRENGTH;Soft light - Strength +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TM_FATTAL_ANCHOR;DRC - Anchor !HISTORY_MSG_TRANS_METHOD;Geometry - Method +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method !ICCPROFCREATOR_COPYRIGHT;Copyright: -!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to "RawTherapee, CC0" +!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to 'RawTherapee, CC0'. !ICCPROFCREATOR_CUSTOM;Custom !ICCPROFCREATOR_DESCRIPTION;Description: !ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Append gamma and slope values to the description @@ -1591,11 +2342,12 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !ICCPROFCREATOR_ILL_50;D50 !ICCPROFCREATOR_ILL_55;D55 !ICCPROFCREATOR_ILL_60;D60 +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater !ICCPROFCREATOR_ILL_65;D65 !ICCPROFCREATOR_ILL_80;D80 !ICCPROFCREATOR_ILL_DEF;Default !ICCPROFCREATOR_ILL_INC;StdA 2856K -!ICCPROFCREATOR_ILL_TOOLTIP;You can only set the illuminant for ICC v4 profiles. +!ICCPROFCREATOR_ILL_TOOLTIP;You can set the illuminant for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIMARIES;Primaries: !ICCPROFCREATOR_PRIM_ACESP0;ACES AP0 !ICCPROFCREATOR_PRIM_ACESP1;ACES AP1 @@ -1605,6 +2357,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !ICCPROFCREATOR_PRIM_BLUX;Blue X !ICCPROFCREATOR_PRIM_BLUY;Blue Y !ICCPROFCREATOR_PRIM_BRUCE;BruceRGB +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 !ICCPROFCREATOR_PRIM_GREX;Green X !ICCPROFCREATOR_PRIM_GREY;Green Y !ICCPROFCREATOR_PRIM_PROPH;Prophoto @@ -1612,13 +2365,14 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !ICCPROFCREATOR_PRIM_REDX;Red X !ICCPROFCREATOR_PRIM_REDY;Red Y !ICCPROFCREATOR_PRIM_SRGB;sRGB -!ICCPROFCREATOR_PRIM_TOOLTIP;You can only set custom primaries for ICC v4 profiles. +!ICCPROFCREATOR_PRIM_TOOLTIP;You can set custom primaries for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIM_WIDEG;Widegamut !ICCPROFCREATOR_PROF_V2;ICC v2 !ICCPROFCREATOR_PROF_V4;ICC v4 !ICCPROFCREATOR_SAVEDIALOG_TITLE;Save ICC profile as... !ICCPROFCREATOR_SLOPE;Slope -!ICCPROFCREATOR_TRC_PRESET;Tone response curve: +!ICCPROFCREATOR_TRC_PRESET;Tone response curve +!INSPECTOR_WINDOW_TITLE;Inspector !IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider. !IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image. !IPTCPANEL_COPYRIGHT;Copyright notice @@ -1630,7 +2384,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !IPTCPANEL_CREATORJOBTITLEHINT;Enter the Job Title of the person listed in the Creator field. !IPTCPANEL_DATECREATEDHINT;Enter the Date the image was taken. !IPTCPANEL_DESCRIPTION;Description -!IPTCPANEL_DESCRIPTIONHINT;Enter a "caption" describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. +!IPTCPANEL_DESCRIPTIONHINT;Enter a 'caption' describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. !IPTCPANEL_DESCRIPTIONWRITER;Description writer !IPTCPANEL_DESCRIPTIONWRITERHINT;Enter the name of the person involved in writing, editing or correcting the description of the image. !IPTCPANEL_HEADLINEHINT;Enter a brief publishable synopsis or summary of the contents of the image. @@ -1653,24 +2407,29 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !MAIN_TAB_FAVORITES;Favorites !MAIN_TAB_FAVORITES_TOOLTIP;Shortcut: Alt-u !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o !MAIN_TOOLTIP_BACKCOLOR3;Background color of the preview: middle grey\nShortcut: 9 !MAIN_TOOLTIP_PREVIEWSHARPMASK;Preview the sharpening contrast mask.\nShortcut: p\n\nOnly works when sharpening is enabled and zoom >= 100%. !MONITOR_PROFILE_SYSTEM;System default -!OPTIONS_BUNDLED_MISSING;The bundled profile "%1" could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. -!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. -!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. +!OPTIONS_BUNDLED_MISSING;The bundled profile '%1' could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. +!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. +!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. !PARTIALPASTE_ADVANCEDGROUP;Advanced Settings !PARTIALPASTE_COLORTONING;Color toning !PARTIALPASTE_DEHAZE;Haze removal !PARTIALPASTE_EQUALIZER;Wavelet levels -!PARTIALPASTE_FILMNEGATIVE;Film Negative +!PARTIALPASTE_FILMNEGATIVE;Film negative !PARTIALPASTE_FILMSIMULATION;Film simulation !PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control !PARTIALPASTE_LOCALCONTRAST;Local contrast +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings !PARTIALPASTE_METADATA;Metadata mode !PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter !PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter !PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!PARTIALPASTE_PREPROCWB;Preprocess White Balance !PARTIALPASTE_PRSHARPENING;Post-resize sharpening !PARTIALPASTE_RAWCACORR_AVOIDCOLORSHIFT;CA avoid color shift !PARTIALPASTE_RAWCACORR_CAREDBLUE;CA red & blue @@ -1679,6 +2438,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !PARTIALPASTE_RAW_PIXELSHIFT;Pixel Shift !PARTIALPASTE_RETINEX;Retinex !PARTIALPASTE_SOFTLIGHT;Soft light +!PARTIALPASTE_SPOT;Spot removal !PARTIALPASTE_TM_FATTAL;Dynamic range compression !PREFERENCES_APPEARANCE;Appearance !PREFERENCES_APPEARANCE_COLORPICKERFONT;Color picker font @@ -1698,10 +2458,16 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !PREFERENCES_CHUNKSIZE_RAW_RCD;RCD demosaic !PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans demosaic !PREFERENCES_CHUNKSIZE_RGB;RGB processing +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts !PREFERENCES_CLUTSCACHE;HaldCLUT Cache !PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs !PREFERENCES_CLUTSDIR;HaldCLUT directory !PREFERENCES_CMMBPC;Black point compensation +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic !PREFERENCES_CROP;Crop Editing !PREFERENCES_CROP_AUTO_FIT;Automatically zoom to fit the crop !PREFERENCES_CROP_GUIDES;Guides shown when not editing the crop @@ -1715,9 +2481,16 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !PREFERENCES_CURVEBBOXPOS_RIGHT;Right !PREFERENCES_DIRECTORIES;Directories !PREFERENCES_EDITORCMDLINE;Custom command line +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output !PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Compact toolbars in File Browser !PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser !PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser. +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen !PREFERENCES_INSPECT_LABEL;Inspect !PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images !PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2. @@ -1746,18 +2519,20 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !PREFERENCES_PRTINTENT;Rendering intent !PREFERENCES_PRTPROFILE;Color profile !PREFERENCES_REMEMBERZOOMPAN;Remember zoom % and pan offset -!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in "Single Editor Tab Mode" and when "Demosaicing method used for the preview at <100% zoom" is set to "As in PP3". +!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in 'Single Editor Tab Mode' and when 'Demosaicing method used for the preview at <100% zoom' is set to 'As in PP3'. !PREFERENCES_SAVE_TP_OPEN_NOW;Save tool collapsed/expanded state now !PREFERENCES_SERIALIZE_TIFF_READ;TIFF Read Settings !PREFERENCES_SERIALIZE_TIFF_READ_LABEL;Serialize reading of TIFF files !PREFERENCES_SERIALIZE_TIFF_READ_TOOLTIP;Enabling this option when working with folders containing uncompressed TIFF files can increase performance of thumbnail generation. !PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show Filmstrip toolbar +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips !PREFERENCES_TAB_DYNAMICPROFILE;Dynamic Profile Rules !PREFERENCES_TAB_PERFORMANCE;Performance !PREFERENCES_THUMBNAIL_INSPECTOR_JPEG;Embedded JPEG preview !PREFERENCES_THUMBNAIL_INSPECTOR_MODE;Image to show !PREFERENCES_THUMBNAIL_INSPECTOR_RAW;Neutral raw rendering !PREFERENCES_THUMBNAIL_INSPECTOR_RAW_IF_NO_JPEG_FULLSIZE;Embedded JPEG if fullsize, neutral raw otherwise +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !PROFILEPANEL_PDYNAMIC;Dynamic !PROGRESSBAR_DECODING;Decoding... !PROGRESSBAR_GREENEQUIL;Green equilibration... @@ -1782,7 +2557,14 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !SAVEDLG_SUBSAMP_TOOLTIP;Best compression:\nJ:a:b 4:2:0\nh/v 2/2\nChroma halved horizontally and vertically.\n\nBalanced:\nJ:a:b 4:2:2\nh/v 2/1\nChroma halved horizontally.\n\nBest quality:\nJ:a:b 4:4:4\nh/v 1/1\nNo chroma subsampling. !SOFTPROOF_GAMUTCHECK_TOOLTIP;Highlight pixels with out-of-gamut colors with respect to:\n- the printer profile, if one is set and soft-proofing is enabled,\n- the output profile, if a printer profile is not set and soft-proofing is enabled,\n- the monitor profile, if soft-proofing is disabled. !SOFTPROOF_TOOLTIP;Soft-proofing simulates the appearance of the image:\n- when printed, if a printer profile is set in Preferences > Color Management,\n- when viewed on a display that uses the current output profile, if a printer profile is not set. +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry !TOOLBAR_TOOLTIP_COLORPICKER;Lockable Color Picker\n\nWhen the tool is active:\n- Add a picker: left-click.\n- Drag a picker: left-click and drag.\n- Delete a picker: right-click.\n- Delete all pickers: Ctrl+Shift+right-click.\n- Revert to hand tool: right-click outside any picker. +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. !TP_BWMIX_MIXC;Channel Mixer !TP_BWMIX_NEUTRAL;Reset !TP_CBDL_AFT;After Black-and-White @@ -1790,19 +2572,51 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_CBDL_METHOD;Process located !TP_CBDL_METHOD_TOOLTIP;Choose whether the Contrast by Detail Levels tool is to be positioned after the Black-and-White tool, which makes it work in L*a*b* space, or before it, which makes it work in RGB space. !TP_COLORAPP_ABSOLUTELUMINANCE;Absolute luminance +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. !TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;When setting manually, values above 65 are recommended. -!TP_COLORAPP_FREE;Free temp+green + CAT02 + [output] +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_FREE;Free temp + tint + CAT02/16 +[output] +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. !TP_COLORAPP_MEANLUMINANCE;Mean luminance (Yb%) +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. !TP_COLORAPP_NEUTRAL;Reset -!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values -!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD50 temp=5003\nD55 temp=5503\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. +!TP_COLORAPP_SURROUNDSRC;Surround +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. !TP_COLORTONING_AB;o C/L !TP_COLORTONING_AUTOSAT;Automatic !TP_COLORTONING_BALANCE;Balance !TP_COLORTONING_BY;o C/L !TP_COLORTONING_CHROMAC;Opacity -!TP_COLORTONING_COLOR;Color -!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L) +!TP_COLORTONING_COLOR;Color: +!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L). !TP_COLORTONING_HIGHLIGHT;Highlights !TP_COLORTONING_HUE;Hue !TP_COLORTONING_LAB;L*a*b* blending @@ -1832,11 +2646,11 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_COLORTONING_LUMAMODE;Preserve luminance !TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved. !TP_COLORTONING_METHOD;Method -!TP_COLORTONING_METHOD_TOOLTIP;"L*a*b* blending", "RGB sliders" and "RGB curves" use interpolated color blending.\n"Color balance (Shadows/Midtones/Highlights)" and "Saturation 2 colors" use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. +!TP_COLORTONING_METHOD_TOOLTIP;'L*a*b* blending', 'RGB sliders' and 'RGB curves' use interpolated color blending.\n'Color balance (Shadows/Midtones/Highlights)' and 'Saturation 2 colors' use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. !TP_COLORTONING_MIDTONES;Midtones !TP_COLORTONING_NEUTRAL;Reset sliders !TP_COLORTONING_NEUTRAL_TOOLTIP;Reset all values (Shadows, Midtones, Highlights) to default. -!TP_COLORTONING_OPACITY;Opacity +!TP_COLORTONING_OPACITY;Opacity: !TP_COLORTONING_RGBCURVES;RGB - Curves !TP_COLORTONING_RGBSLIDERS;RGB - Sliders !TP_COLORTONING_SA;Saturation Protection @@ -1853,6 +2667,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_COLORTONING_TWOBY;Special a* and b* !TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colors:\nMore predictable. !TP_COLORTONING_TWOSTD;Standard chroma +!TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_GTHARMMEANS;Harmonic Means !TP_CROP_GTTRIANGLE1;Golden Triangles 1 !TP_CROP_GTTRIANGLE2;Golden Triangles 2 @@ -1861,7 +2676,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_CROP_SELECTCROP;Select !TP_DEHAZE_DEPTH;Depth !TP_DEHAZE_LABEL;Haze Removal -!TP_DEHAZE_LUMINANCE;Luminance only +!TP_DEHAZE_SATURATION;Saturation !TP_DEHAZE_SHOW_DEPTH_MAP;Show depth map !TP_DEHAZE_STRENGTH;Strength !TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones @@ -1872,7 +2687,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual !TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method !TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. -!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. +!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the 'Preview' method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. !TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance. @@ -1887,14 +2702,14 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_DIRPYRDENOISE_MAIN_MODE;Mode !TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive !TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative -!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them. +!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;Conservative preserves low frequency chroma patterns, while aggressive obliterates them. !TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method !TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only !TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b* !TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter !TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only !TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB -!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline. +!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the 'Luminance only' and 'L*a*b*' methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the 'RGB' mode, it will be performed at the very end of the noise reduction pipeline. !TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal) !TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations !TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size. @@ -1917,17 +2732,28 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMNEGATIVE_BLUE;Blue ratio -!TP_FILMNEGATIVE_GREEN;Reference exponent (contrast) -!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. Set the white balance afterwards. +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREEN;Reference exponent +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. !TP_FILMNEGATIVE_LABEL;Film Negative +!TP_FILMNEGATIVE_OUT_LEVEL;Output level !TP_FILMNEGATIVE_PICK;Pick neutral spots !TP_FILMNEGATIVE_RED;Red ratio +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. !TP_FILMSIMULATION_LABEL;Film Simulation !TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee is configured to look for Hald CLUT images, which are used for the Film Simulation tool, in a folder which is taking too long to load.\nGo to Preferences > Image Processing > Film Simulation\nto see which folder is being used. You should either point RawTherapee to a folder which contains only Hald CLUT images and nothing more, or to an empty folder if you don't want to use the Film Simulation tool.\n\nRead the Film Simulation article in RawPedia for more information.\n\nDo you want to cancel the scan now? !TP_FILMSIMULATION_STRENGTH;Strength !TP_FILMSIMULATION_ZEROCLUTSFOUND;Set HaldCLUT directory in Preferences !TP_FLATFIELD_CLIPCONTROL;Clip control !TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, value 0 is used. +!TP_HLREC_HLBLUR;Blur !TP_ICM_APPLYBASELINEEXPOSUREOFFSET;Baseline exposure !TP_ICM_APPLYBASELINEEXPOSUREOFFSET_TOOLTIP;Employ the embedded DCP baseline exposure offset. The setting is only available if the selected DCP has one. !TP_ICM_APPLYHUESATMAP;Base table @@ -1935,15 +2761,62 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_ICM_APPLYLOOKTABLE;Look table !TP_ICM_APPLYLOOKTABLE_TOOLTIP;Employ the embedded DCP look table. The setting is only available if the selected DCP has one. !TP_ICM_BPC;Black Point Compensation +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 !TP_ICM_PROFILEINTENT;Rendering Intent +!TP_ICM_REDFRAME;Custom Primaries !TP_ICM_SAVEREFERENCE;Save Reference Image !TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance !TP_ICM_SAVEREFERENCE_APPLYWB_TOOLTIP;Generally, apply the white balance when saving images to create ICC profiles, and do not apply the white balance to create DCP profiles. +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut !TP_ICM_WORKING_TRC;Tone response curve: +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 !TP_ICM_WORKING_TRC_CUSTOM;Custom !TP_ICM_WORKING_TRC_GAMMA;Gamma +!TP_ICM_WORKING_TRC_LIN;Linear g=1 !TP_ICM_WORKING_TRC_NONE;None !TP_ICM_WORKING_TRC_SLOPE;Slope +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_ICM_WORKING_TRC_TOOLTIP;Only for built-in profiles. !TP_LENSGEOM_LIN;Linear !TP_LENSGEOM_LOG;Logarithmic @@ -1961,12 +2834,826 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_LOCALCONTRAST_LABEL;Local Contrast !TP_LOCALCONTRAST_LIGHTNESS;Lightness level !TP_LOCALCONTRAST_RADIUS;Radius +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_METADATA_EDIT;Apply modifications !TP_METADATA_MODE;Metadata copy mode !TP_METADATA_STRIP;Strip all metadata !TP_METADATA_TUNNEL;Copy unchanged !TP_NEUTRAL;Reset !TP_PDSHARPENING_LABEL;Capture Sharpening +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery !TP_PREPROCESS_DEADPIXFILT;Dead pixel filter !TP_PREPROCESS_DEADPIXFILT_TOOLTIP;Tries to suppress dead pixels. !TP_PREPROCESS_HOTPIXFILT;Hot pixel filter @@ -1977,10 +3664,14 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_PREPROCESS_LINEDENOISE_DIRECTION_PDAF_LINES;Horizontal only on PDAF rows !TP_PREPROCESS_LINEDENOISE_DIRECTION_VERTICAL;Vertical !TP_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera !TP_PRSHARPENING_LABEL;Post-Resize Sharpening -!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the "Lanczos" resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. +!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the 'Lanczos' resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. !TP_RAWCACORR_AUTOIT;Iterations -!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if "Auto-correction" is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. +!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if 'Auto-correction' is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. !TP_RAWCACORR_AVOIDCOLORSHIFT;Avoid color shift !TP_RAWEXPOS_BLACK_0;Green 1 (lead) !TP_RAWEXPOS_BLACK_1;Red @@ -1996,9 +3687,11 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_RAW_4PASS;3-pass+fast !TP_RAW_AHD;AHD !TP_RAW_AMAZE;AMaZE +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear !TP_RAW_AMAZEVNG4;AMaZE+VNG4 !TP_RAW_BORDER;Border !TP_RAW_DCB;DCB +!TP_RAW_DCBBILINEAR;DCB+Bilinear !TP_RAW_DCBVNG4;DCB+VNG4 !TP_RAW_DUALDEMOSAICAUTOCONTRAST;Auto threshold !TP_RAW_DUALDEMOSAICAUTOCONTRAST_TOOLTIP;If the checkbox is checked (recommended), RawTherapee calculates an optimum value based on flat regions in the image.\nIf there is no flat region in the image or the image is too noisy, the value will be set to 0.\nTo set the value manually, uncheck the checkbox first (reasonable values depend on the image). @@ -2016,6 +3709,8 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_RAW_MONO;Mono !TP_RAW_NONE;None (Shows sensor pattern) !TP_RAW_PIXELSHIFT;Pixel Shift +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTBLUR;Blur motion mask !TP_RAW_PIXELSHIFTDMETHOD;Demosaic method for motion !TP_RAW_PIXELSHIFTEPERISO;Sensitivity @@ -2026,7 +3721,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_RAW_PIXELSHIFTEQUALBRIGHT_TOOLTIP;Equalize the brightness of the frames to the brightness of the selected frame.\nIf there are overexposed areas in the frames select the brightest frame to avoid magenta color cast in overexposed areas or enable motion correction. !TP_RAW_PIXELSHIFTGREEN;Check green channel for motion !TP_RAW_PIXELSHIFTHOLEFILL;Fill holes in motion mask -!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask +!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask. !TP_RAW_PIXELSHIFTMEDIAN;Use median for moving parts !TP_RAW_PIXELSHIFTMEDIAN_TOOLTIP;Use median of all frames instead of selected frame for regions with motion.\nRemoves objects which are at different places in all frames.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTMM_AUTO;Automatic @@ -2041,16 +3736,21 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_RAW_PIXELSHIFTSIGMA;Blur radius !TP_RAW_PIXELSHIFTSIGMA_TOOLTIP;The default radius of 1.0 usually fits well for base ISO.\nIncrease the value for high ISO shots, 5.0 is a good starting point.\nWatch the motion mask while changing the value. !TP_RAW_PIXELSHIFTSMOOTH;Smooth transitions -!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether "Use LMMSE" is selected), or the median of all four frames if "Use median" is selected. +!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether 'Use LMMSE' is selected), or the median of all four frames if 'Use median' is selected. !TP_RAW_RCD;RCD +!TP_RAW_RCDBILINEAR;RCD+Bilinear !TP_RAW_RCDVNG4;RCD+VNG4 !TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer Matrix -!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas +!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas. !TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix !TP_RAW_VNG4;VNG4 !TP_RAW_XTRANS;X-Trans !TP_RAW_XTRANSFAST;Fast X-Trans !TP_RESIZE_ALLOW_UPSCALING;Allow Upscaling +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_RETINEX_CONTEDIT_HSL;HSL histogram !TP_RETINEX_CONTEDIT_LAB;L*a*b* histogram !TP_RETINEX_CONTEDIT_LH;Hue @@ -2058,7 +3758,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_RETINEX_CURVEEDITOR_CD;L=f(L) !TP_RETINEX_CURVEEDITOR_CD_TOOLTIP;Luminance according to luminance L=f(L)\nCorrect raw data to reduce halos and artifacts. !TP_RETINEX_CURVEEDITOR_LH;Strength=f(H) -!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the "Highlight" retinex method. +!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the 'Highlight' retinex method. !TP_RETINEX_CURVEEDITOR_MAP;L=f(L) !TP_RETINEX_CURVEEDITOR_MAP_TOOLTIP;This curve can be applied alone or with a Gaussian mask or wavelet mask.\nBeware of artifacts! !TP_RETINEX_EQUAL;Equalizer @@ -2066,7 +3766,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_RETINEX_GAIN;Gain !TP_RETINEX_GAINOFFS;Gain and Offset (brightness) !TP_RETINEX_GAINTRANSMISSION;Gain transmission -!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Amplify or reduce the transmission map to achieve the desired luminance.\nThe x-axis is the transmission.\nThe y-axis is the gain. +!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Increase or reduce the transmission map to achieve the desired luminance. The x-axis is the transmission. The y-axis is the gain. !TP_RETINEX_GAMMA;Gamma !TP_RETINEX_GAMMA_FREE;Free !TP_RETINEX_GAMMA_HIGH;High @@ -2081,7 +3781,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_RETINEX_HIGH;High !TP_RETINEX_HIGHLIG;Highlight !TP_RETINEX_HIGHLIGHT;Highlight threshold -!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust "Neighboring pixels" and to increase the "White-point correction" in the Raw tab -> Raw White Points tool. +!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust 'Neighboring pixels' and to increase the 'White-point correction' in the Raw tab -> Raw White Points tool. !TP_RETINEX_HSLSPACE_LIN;HSL-Linear !TP_RETINEX_HSLSPACE_LOG;HSL-Logarithmic !TP_RETINEX_ITER;Iterations (Tone-mapping) @@ -2100,8 +3800,8 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_RETINEX_MEDIAN;Transmission median filter !TP_RETINEX_METHOD;Method !TP_RETINEX_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Equalize action.\nHigh = Reinforce high light.\nHighlights = Remove magenta in highlights. -!TP_RETINEX_MLABEL;Restored haze-free Min=%1 Max=%2 -!TP_RETINEX_MLABEL_TOOLTIP;Should be near min=0 max=32768\nRestored image with no mixture. +!TP_RETINEX_MLABEL;Restored data Min=%1 Max=%2 +!TP_RETINEX_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. !TP_RETINEX_NEIGHBOR;Radius !TP_RETINEX_NEUTRAL;Reset !TP_RETINEX_NEUTRAL_TOOLTIP;Reset all sliders and curves to their default values. @@ -2114,9 +3814,9 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_RETINEX_STRENGTH;Strength !TP_RETINEX_THRESHOLD;Threshold !TP_RETINEX_THRESHOLD_TOOLTIP;Limits in/out.\nIn = image source,\nOut = image gauss. -!TP_RETINEX_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sigma=%4 -!TP_RETINEX_TLABEL2;TM Tm=%1 TM=%2 -!TP_RETINEX_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nMean and Sigma.\nTm=Min TM=Max of transmission map. +!TP_RETINEX_TLABEL;TM Datas Min=%1 Max=%2 Mean=%3 Sigma=%4 +!TP_RETINEX_TLABEL2;TM Effective Tm=%1 TM=%2 +!TP_RETINEX_TLABEL_TOOLTIP;ransmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. !TP_RETINEX_TRANF;Transmission !TP_RETINEX_TRANSMISSION;Transmission map !TP_RETINEX_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positives values (max).\nOrdinate: amplification or reduction. @@ -2125,7 +3825,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_RETINEX_VARIANCE_TOOLTIP;Low variance increase local contrast and saturation, but can lead to artifacts. !TP_RETINEX_VIEW;Process !TP_RETINEX_VIEW_MASK;Mask -!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. +!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. !TP_RETINEX_VIEW_NONE;Standard !TP_RETINEX_VIEW_TRAN;Transmission - Auto !TP_RETINEX_VIEW_TRAN2;Transmission - Fixed @@ -2137,6 +3837,11 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_SHARPENMICRO_CONTRAST;Contrast threshold !TP_SOFTLIGHT_LABEL;Soft Light !TP_SOFTLIGHT_STRENGTH;Strength +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal !TP_TM_FATTAL_AMOUNT;Amount !TP_TM_FATTAL_ANCHOR;Anchor !TP_TM_FATTAL_LABEL;Dynamic Range Compression @@ -2150,22 +3855,28 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_WAVELET_7;Level 7 !TP_WAVELET_8;Level 8 !TP_WAVELET_9;Level 9 -!TP_WAVELET_APPLYTO;Apply To +!TP_WAVELET_APPLYTO;Apply to !TP_WAVELET_AVOID;Avoid color shift !TP_WAVELET_B0;Black -!TP_WAVELET_B1;Grey +!TP_WAVELET_B1;Gray !TP_WAVELET_B2;Residual !TP_WAVELET_BACKGROUND;Background !TP_WAVELET_BACUR;Curve !TP_WAVELET_BALANCE;Contrast balance d/v-h !TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chroma or residual tone mapping are activated, the effect due to balance is amplified. !TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHROM;Equalizer Color !TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chroma balance. +!TP_WAVELET_BALLUM;Denoise equalizer White-Black !TP_WAVELET_BANONE;None !TP_WAVELET_BASLI;Slider !TP_WAVELET_BATYPE;Contrast balance method -!TP_WAVELET_CBENAB;Toning and Color Balance -!TP_WAVELET_CB_TOOLTIP;For strong values product color-toning by combining it or not with levels decomposition 'toning'\nFor low values you can change the white balance of the background (sky, ...) without changing that of the front plane, generally more contrasted +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CBENAB;Toning and Color balance +!TP_WAVELET_CB_TOOLTIP;With high values you can create special effects, similar to those achieved with the Chroma Module, but focused on the residual image\nWith moderate values you can manually correct the white balance. !TP_WAVELET_CCURVE;Local contrast !TP_WAVELET_CH1;Whole chroma range !TP_WAVELET_CH2;Saturated/pastel @@ -2173,29 +3884,42 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_WAVELET_CHCU;Curve !TP_WAVELET_CHR;Chroma-contrast link strength !TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine !TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. -!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of "contrast levels" and "chroma-contrast link strength" +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of 'contrast levels' and 'chroma-contrast link strength'. !TP_WAVELET_CHSL;Sliders !TP_WAVELET_CHTYPE;Chrominance method -!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COLORT;Opacity red-green !TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPEXPERT;Advanced !TP_WAVELET_COMPGAMMA;Compression gamma !TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allows you to equilibrate the data and histogram. +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard !TP_WAVELET_COMPTM;Tone mapping !TP_WAVELET_CONTEDIT;'After' contrast curve +!TP_WAVELET_CONTFRAME;Contrast - Compression !TP_WAVELET_CONTR;Gamut !TP_WAVELET_CONTRA;Contrast !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + -!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTRA_TOOLTIP;Changes the residual image contrast. !TP_WAVELET_CTYPE;Chrominance control +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. !TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (abscissa).\nLow abscissa values represent small local contrast (real values about 10..20).\n50% abscissa represents average local contrast (real value about 100..300).\n66% abscissa represents standard deviation of local contrast (real value about 300..800).\n100% abscissa represents maximum local contrast (real value about 3000..8000). !TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) !TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function of hue.\nTake care not to overwrite changes made with the Gamut sub-tool's hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. !TP_WAVELET_CURVEEDITOR_CL;L -!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast-luminance curve at the end of the wavelet processing. !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image hue as a function of hue. !TP_WAVELET_DALL;All directions !TP_WAVELET_DAUB;Edge performance !TP_WAVELET_DAUB2;D2 - low @@ -2203,108 +3927,182 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_WAVELET_DAUB6;D6 - standard plus !TP_WAVELET_DAUB10;D10 - medium !TP_WAVELET_DAUB14;D14 - high -!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the first levels. However the quality is not strictly related to this coefficient and can vary depending on image and use. +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+stdev and maxima. -!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+std. dev. and maxima. +!TP_WAVELET_EDGE;Edge sharpness !TP_WAVELET_EDGEAMPLI;Base amplification !TP_WAVELET_EDGEDETECT;Gradient sensitivity !TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) -!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. +!TP_WAVELET_EDGEDETECTTHR2;Edge enhancement +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This slider sets a threshold below which finer details won't be considered as an edge. !TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. !TP_WAVELET_EDGESENSI;Edge sensitivity !TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail !TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centered on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. -!TP_WAVELET_EDSL;Threshold Sliders +!TP_WAVELET_EDRAD_TOOLTIP;This adjustment controls the local enhancement. A value of zero still has an effect. +!TP_WAVELET_EDSL;Threshold sliders !TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength !TP_WAVELET_FINAL;Final Touchup +!TP_WAVELET_FINCFRAME;Final local contrast !TP_WAVELET_FINEST;Finest -!TP_WAVELET_HIGHLIGHT;Highlight luminance range +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_HIGHLIGHT;Finer levels luminance range !TP_WAVELET_HS1;Whole luminance range -!TP_WAVELET_HS2;Shadows/Highlights +!TP_WAVELET_HS2;Selective luminance range !TP_WAVELET_HUESKIN;Skin hue !TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. -!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY;Hue range !TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_ITER;Delta balance levels !TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. -!TP_WAVELET_LABEL;Wavelet Levels +!TP_WAVELET_LABEL;Wavelet levels +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chroma -!TP_WAVELET_LEVDIR_ALL;All levels in all directions -!TP_WAVELET_LEVDIR_INF;Below or equal the level +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVDIR_ALL;All levels, in all directions +!TP_WAVELET_LEVDIR_INF;Finer detail levels, including selected level !TP_WAVELET_LEVDIR_ONE;One level -!TP_WAVELET_LEVDIR_SUP;Above the level +!TP_WAVELET_LEVDIR_SUP;Coarser detail levels, excluding selected level +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 !TP_WAVELET_LEVELS;Wavelet levels -!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of wavelet decomposition levels for the image.\nMore levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold !TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTHRE;Level 4 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LINKEDG;Link to Edge Sharpness Strength !TP_WAVELET_LIPST;Enhanced algoritm -!TP_WAVELET_LOWLIGHT;Shadow luminance range +!TP_WAVELET_LOWLIGHT;Coarser levels luminance range +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDILEV_TOOLTIP;When you enable Edge Detection, it is recommanded:\n- to disabled low contrast levels to avoid artifacts,\n- to use high values of gradient sensitivity.\n\nYou can modulate the strength with 'refine' from Denoise and Refine. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise !TP_WAVELET_NEUTRAL;Neutral !TP_WAVELET_NOIS;Denoise !TP_WAVELET_NOISE;Denoise and Refine +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. !TP_WAVELET_NPHIGH;High !TP_WAVELET_NPLOW;Low !TP_WAVELET_NPNONE;None !TP_WAVELET_NPTYPE;Neighboring pixels !TP_WAVELET_NPTYPE_TOOLTIP;This algorithm uses the proximity of a pixel and eight of its neighbors. If less difference, edges are reinforced. -!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_OPACITY;Opacity blue-yellow !TP_WAVELET_OPACITYW;Contrast balance d/v-h curve -!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL;Local contrast !TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. !TP_WAVELET_PASTEL;Pastel chroma !TP_WAVELET_PROC;Process +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % !TP_WAVELET_RE1;Reinforced !TP_WAVELET_RE2;Unchanged !TP_WAVELET_RE3;Reduced -!TP_WAVELET_RESCHRO;Chroma +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_RESCHRO;Strength !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESID;Residual Image !TP_WAVELET_SAT;Saturated chroma !TP_WAVELET_SETTINGS;Wavelet Settings +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. !TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Sky targetting/protection -!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. -!TP_WAVELET_STREN;Strength +!TP_WAVELET_SKY;Hue targetting/protection +!TP_WAVELET_SKY_TOOLTIP;Allows you to target or protect a range of hues.\nAt -100 selected hues are targetted.\nAt 0 all hues are treated equally.\nAt +100 selected hues are protected while all other hues are targetted. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREN;Refine +!TP_WAVELET_STREND;Strength !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_THR;Shadows threshold -!TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD2;Shadow levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). -!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_THRESHOLD;Finer levels +!TP_WAVELET_THRESHOLD2;Coarser levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels from the chosen value to the selected number of 'wavelet levels' will be affected by the Shadow luminance range. +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels below and including the chosen value will be affected by the Highlight luminance range. !TP_WAVELET_THRH;Highlights threshold -!TP_WAVELET_TILESBIG;Big tiles +!TP_WAVELET_TILESBIG;Tiles !TP_WAVELET_TILESFULL;Full image !TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale !TP_WAVELET_TMSTRENGTH;Compression strength -!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. !TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic !TP_WBALANCE_PICKER;Pick +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. !TP_WBALANCE_TEMPBIAS;AWB temperature bias -!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the "auto white balance"\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by "computedTemp + computedTemp * bias". +!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the 'auto white balance'\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by 'computedTemp + computedTemp * bias'. !ZOOMPANEL_ZOOMFITCROPSCREEN;Fit crop to screen\nShortcut: f diff --git a/rtdata/languages/Japanese b/rtdata/languages/Japanese index 6c7e4cbe7..efb9e14d9 100644 --- a/rtdata/languages/Japanese +++ b/rtdata/languages/Japanese @@ -4184,3 +4184,4 @@ ZOOMPANEL_ZOOMOUT;ズームアウト\nショートカット: - !TC_PRIM_GREY;Gy !TC_PRIM_REDX;Rx !TC_PRIM_REDY;Ry +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. diff --git a/rtdata/languages/Magyar b/rtdata/languages/Magyar index 26bebc3c8..3bd14ad0b 100644 --- a/rtdata/languages/Magyar +++ b/rtdata/languages/Magyar @@ -838,7 +838,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !DYNPROFILEEDITOR_DELETE;Delete !DYNPROFILEEDITOR_EDIT;Edit !DYNPROFILEEDITOR_EDIT_RULE;Edit Dynamic Profile Rule -!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the "re:" prefix to enter\na regular expression. +!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the 're:' prefix to enter\na regular expression. !DYNPROFILEEDITOR_IMGTYPE_ANY;Any !DYNPROFILEEDITOR_IMGTYPE_HDR;HDR !DYNPROFILEEDITOR_IMGTYPE_PS;Pixel Shift @@ -861,7 +861,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !EXPORT_USE_NORMAL_PIPELINE;Standard (bypass some steps, resize at the end) !EXTPROGTARGET_1;raw !EXTPROGTARGET_2;queue-processed -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. !FILEBROWSER_CACHECLEARFROMFULL;Clear all including cached profiles !FILEBROWSER_CACHECLEARFROMPARTIAL;Clear all except cached profiles !FILEBROWSER_COLORLABEL_TOOLTIP;Color label.\n\nUse dropdown menu or shortcuts:\nShift-Ctrl-0 No Color\nShift-Ctrl-1 Red\nShift-Ctrl-2 Yellow\nShift-Ctrl-3 Green\nShift-Ctrl-4 Blue\nShift-Ctrl-5 Purple @@ -877,6 +877,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !FILEBROWSER_POPUPCOLORLABEL3;Label: Green !FILEBROWSER_POPUPCOLORLABEL4;Label: Blue !FILEBROWSER_POPUPCOLORLABEL5;Label: Purple +!FILEBROWSER_POPUPINSPECT;Inspect !FILEBROWSER_POPUPRANK;Rank !FILEBROWSER_POPUPRANK0;Unrank !FILEBROWSER_POPUPRANK1;Rank 1 * @@ -907,6 +908,8 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !GENERAL_AUTO;Automatic !GENERAL_CLOSE;Close !GENERAL_CURRENT;Current +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit !GENERAL_HELP;Help !GENERAL_OPEN;Open !GENERAL_RESET;Reset @@ -915,7 +918,16 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !GENERAL_WARNING;Warning !GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP. !HISTOGRAM_TOOLTIP_CHRO;Show/Hide chromaticity histogram. +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. !HISTOGRAM_TOOLTIP_MODE;Toggle between linear, log-linear and log-log scaling of the histogram. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform !HISTORY_MSG_166;Exposure - Reset !HISTORY_MSG_167;Demosaicing method !HISTORY_MSG_168;L*a*b* - CC curve @@ -924,39 +936,39 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_171;L*a*b* - LC curve !HISTORY_MSG_172;L*a*b* - Restrict LC !HISTORY_MSG_173;NR - Detail recovery -!HISTORY_MSG_174;CIECAM02 -!HISTORY_MSG_175;CAM02 - CAT02 adaptation -!HISTORY_MSG_176;CAM02 - Viewing surround -!HISTORY_MSG_177;CAM02 - Scene luminosity -!HISTORY_MSG_178;CAM02 - Viewing luminosity -!HISTORY_MSG_179;CAM02 - White-point model -!HISTORY_MSG_180;CAM02 - Lightness (J) -!HISTORY_MSG_181;CAM02 - Chroma (C) -!HISTORY_MSG_182;CAM02 - Automatic CAT02 -!HISTORY_MSG_183;CAM02 - Contrast (J) -!HISTORY_MSG_184;CAM02 - Scene surround -!HISTORY_MSG_185;CAM02 - Gamut control -!HISTORY_MSG_186;CAM02 - Algorithm -!HISTORY_MSG_187;CAM02 - Red/skin prot. -!HISTORY_MSG_188;CAM02 - Brightness (Q) -!HISTORY_MSG_189;CAM02 - Contrast (Q) -!HISTORY_MSG_190;CAM02 - Saturation (S) -!HISTORY_MSG_191;CAM02 - Colorfulness (M) -!HISTORY_MSG_192;CAM02 - Hue (h) -!HISTORY_MSG_193;CAM02 - Tone curve 1 -!HISTORY_MSG_194;CAM02 - Tone curve 2 -!HISTORY_MSG_195;CAM02 - Tone curve 1 -!HISTORY_MSG_196;CAM02 - Tone curve 2 -!HISTORY_MSG_197;CAM02 - Color curve -!HISTORY_MSG_198;CAM02 - Color curve -!HISTORY_MSG_199;CAM02 - Output histograms -!HISTORY_MSG_200;CAM02 - Tone mapping +!HISTORY_MSG_174;Color Appearance & Lighting +!HISTORY_MSG_175;CAL - SC - Adaptation +!HISTORY_MSG_176;CAL - VC - Surround +!HISTORY_MSG_177;CAL - SC - Absolute luminance +!HISTORY_MSG_178;CAL - VC - Absolute luminance +!HISTORY_MSG_179;CAL - SC - WP model +!HISTORY_MSG_180;CAL - IA - Lightness (J) +!HISTORY_MSG_181;CAL - IA - Chroma (C) +!HISTORY_MSG_182;CAL - SC - Auto adaptation +!HISTORY_MSG_183;CAL - IA - Contrast (J) +!HISTORY_MSG_184;CAL - SC - Surround +!HISTORY_MSG_185;CAL - Gamut control +!HISTORY_MSG_186;CAL - IA - Algorithm +!HISTORY_MSG_187;CAL - IA - Red/skin protection +!HISTORY_MSG_188;CAL - IA - Brightness (Q) +!HISTORY_MSG_189;CAL - IA - Contrast (Q) +!HISTORY_MSG_190;CAL - IA - Saturation (S) +!HISTORY_MSG_191;CAL - IA - Colorfulness (M) +!HISTORY_MSG_192;CAL - IA - Hue (h) +!HISTORY_MSG_193;CAL - IA - Tone curve 1 +!HISTORY_MSG_194;CAL - IA - Tone curve 2 +!HISTORY_MSG_195;CAL - IA - Tone curve 1 mode +!HISTORY_MSG_196;CAL - IA - Tone curve 2 mode +!HISTORY_MSG_197;CAL - IA - Color curve +!HISTORY_MSG_198;CAL - IA - Color curve mode +!HISTORY_MSG_199;CAL - IA - Use CAM output for histograms +!HISTORY_MSG_200;CAL - IA - Use CAM for tone mapping !HISTORY_MSG_201;NR - Chrominance - R&G !HISTORY_MSG_202;NR - Chrominance - B&Y !HISTORY_MSG_203;NR - Color space !HISTORY_MSG_204;LMMSE enhancement steps -!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter -!HISTORY_MSG_206;CAT02 - Auto scene luminosity +!HISTORY_MSG_205;CAL - Hot/bad pixel filter +!HISTORY_MSG_206;CAL - SC - Auto absolute luminance !HISTORY_MSG_207;Defringe - Hue curve !HISTORY_MSG_208;WB - B/R equalizer !HISTORY_MSG_210;GF - Angle @@ -999,7 +1011,6 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_247;L*a*b* - LH curve !HISTORY_MSG_248;L*a*b* - HH curve !HISTORY_MSG_249;CbDL - Threshold -!HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm !HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts @@ -1023,8 +1034,6 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_271;CT - High - Blue !HISTORY_MSG_272;CT - Balance !HISTORY_MSG_273;CT - Color Balance SMH -!HISTORY_MSG_274;CT - Sat. Shadows -!HISTORY_MSG_275;CT - Sat. Highlights !HISTORY_MSG_276;CT - Opacity !HISTORY_MSG_277;--unused-- !HISTORY_MSG_278;CT - Preserve luminance @@ -1049,7 +1058,6 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_297;NR - Mode !HISTORY_MSG_298;Dead pixel filter !HISTORY_MSG_299;NR - Chrominance curve -!HISTORY_MSG_300;- !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method @@ -1067,10 +1075,10 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_315;W - Residual - Contrast !HISTORY_MSG_316;W - Gamut - Skin tar/prot !HISTORY_MSG_317;W - Gamut - Skin hue -!HISTORY_MSG_318;W - Contrast - Highlight levels -!HISTORY_MSG_319;W - Contrast - Highlight range -!HISTORY_MSG_320;W - Contrast - Shadow range -!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_318;W - Contrast - Finer levels +!HISTORY_MSG_319;W - Contrast - Finer range +!HISTORY_MSG_320;W - Contrast - Coarser range +!HISTORY_MSG_321;W - Contrast - Coarser levels !HISTORY_MSG_322;W - Gamut - Avoid color shift !HISTORY_MSG_323;W - ES - Local contrast !HISTORY_MSG_324;W - Chroma - Pastel @@ -1134,14 +1142,14 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_382;PRS RLD - Amount !HISTORY_MSG_383;PRS RLD - Damping !HISTORY_MSG_384;PRS RLD - Iterations -!HISTORY_MSG_385;W - Residual - Color Balance +!HISTORY_MSG_385;W - Residual - Color balance !HISTORY_MSG_386;W - Residual - CB green high !HISTORY_MSG_387;W - Residual - CB blue high !HISTORY_MSG_388;W - Residual - CB green mid !HISTORY_MSG_389;W - Residual - CB blue mid !HISTORY_MSG_390;W - Residual - CB green low !HISTORY_MSG_391;W - Residual - CB blue low -!HISTORY_MSG_392;W - Residual - Color Balance +!HISTORY_MSG_392;W - Residual - Color balance !HISTORY_MSG_393;DCP - Look table !HISTORY_MSG_394;DCP - Baseline exposure !HISTORY_MSG_395;DCP - Base table @@ -1158,7 +1166,6 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_406;W - ES - Neighboring pixels !HISTORY_MSG_407;Retinex - Method !HISTORY_MSG_408;Retinex - Radius -!HISTORY_MSG_409;Retinex - Contrast !HISTORY_MSG_410;Retinex - Offset !HISTORY_MSG_411;Retinex - Strength !HISTORY_MSG_412;Retinex - Gaussian gradient @@ -1174,7 +1181,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_422;Retinex - Gamma !HISTORY_MSG_423;Retinex - Gamma slope !HISTORY_MSG_424;Retinex - HL threshold -!HISTORY_MSG_425;Retinex - Log base +!HISTORY_MSG_425;--unused-- !HISTORY_MSG_426;Retinex - Hue equalizer !HISTORY_MSG_427;Output rendering intent !HISTORY_MSG_428;Monitor rendering intent @@ -1194,30 +1201,45 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_442;Retinex - Scale !HISTORY_MSG_443;Output black point compensation !HISTORY_MSG_444;WB - Temp bias -!HISTORY_MSG_445;Raw sub-image -!HISTORY_MSG_449;PS - ISO adaption -!HISTORY_MSG_452;PS - Show motion -!HISTORY_MSG_453;PS - Show mask only -!HISTORY_MSG_457;PS - Check red/blue -!HISTORY_MSG_462;PS - Check green -!HISTORY_MSG_464;PS - Blur motion mask -!HISTORY_MSG_465;PS - Blur radius -!HISTORY_MSG_468;PS - Fill holes -!HISTORY_MSG_469;PS - Median -!HISTORY_MSG_471;PS - Motion correction -!HISTORY_MSG_472;PS - Smooth transitions -!HISTORY_MSG_473;PS - Use LMMSE -!HISTORY_MSG_474;PS - Equalize -!HISTORY_MSG_475;PS - Equalize channel -!HISTORY_MSG_476;CAM02 - Temp out -!HISTORY_MSG_477;CAM02 - Green out -!HISTORY_MSG_478;CAM02 - Yb out -!HISTORY_MSG_479;CAM02 - CAT02 adaptation out -!HISTORY_MSG_480;CAM02 - Automatic CAT02 out -!HISTORY_MSG_481;CAM02 - Temp scene -!HISTORY_MSG_482;CAM02 - Green scene -!HISTORY_MSG_483;CAM02 - Yb scene -!HISTORY_MSG_484;CAM02 - Auto Yb scene +!HISTORY_MSG_445;Raw Sub-Image +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_449;PS ISO adaption +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_452;PS Show motion +!HISTORY_MSG_453;PS Show mask only +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_457;PS Check red/blue +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_462;PS Check green +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_464;PS Blur motion mask +!HISTORY_MSG_465;PS Blur radius +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_468;PS Fill holes +!HISTORY_MSG_469;PS Median +!HISTORY_MSG_470;--unused-- +!HISTORY_MSG_471;PS Motion correction +!HISTORY_MSG_472;PS Smooth transitions +!HISTORY_MSG_474;PS Equalize +!HISTORY_MSG_475;PS Equalize channel +!HISTORY_MSG_476;CAL - VC - Temperature +!HISTORY_MSG_477;CAL - VC - Tint +!HISTORY_MSG_478;CAL - VC - Mean luminance +!HISTORY_MSG_479;CAL - VC - Adaptation +!HISTORY_MSG_480;CAL - VC - Auto adaptation +!HISTORY_MSG_481;CAL - SC - Temperature +!HISTORY_MSG_482;CAL - SC - Tint +!HISTORY_MSG_483;CAL - SC - Mean luminance +!HISTORY_MSG_484;CAL - SC - Auto mean luminance !HISTORY_MSG_485;Lens Correction !HISTORY_MSG_486;Lens Correction - Camera !HISTORY_MSG_487;Lens Correction - Lens @@ -1228,6 +1250,654 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_492;RGB Curves !HISTORY_MSG_493;L*a*b* Adjustments !HISTORY_MSG_494;Capture Sharpening +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM !HISTORY_MSG_CLAMPOOG;Clip out-of-gamut colors !HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Color correction !HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Color correction @@ -1243,22 +1913,42 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - Saturation !HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - region show mask !HISTORY_MSG_COLORTONING_LABREGION_SLOPE;CT - region slope +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity !HISTORY_MSG_DEHAZE_DEPTH;Dehaze - Depth !HISTORY_MSG_DEHAZE_ENABLED;Haze Removal -!HISTORY_MSG_DEHAZE_LUMINANCE;Dehaze - Luminance only +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation !HISTORY_MSG_DEHAZE_SHOW_DEPTH_MAP;Dehaze - Show depth map !HISTORY_MSG_DEHAZE_STRENGTH;Dehaze - Strength !HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dual demosaic - Auto threshold !HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dual demosaic - Contrast threshold +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space !HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negative +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_FILMNEGATIVE_VALUES;Film negative values !HISTORY_MSG_HISTMATCHING;Auto-matched tone curve +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y !HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Output - Primaries !HISTORY_MSG_ICM_OUTPUT_TEMP;Output - ICC-v4 illuminant D !HISTORY_MSG_ICM_OUTPUT_TYPE;Output - Type -!HISTORY_MSG_ICM_WORKING_GAMMA;Working - Gamma -!HISTORY_MSG_ICM_WORKING_SLOPE;Working - Slope -!HISTORY_MSG_ICM_WORKING_TRC_METHOD;Working - TRC method +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_GAMMA;TRC - Gamma +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ICM_WORKING_SLOPE;TRC - Slope +!HISTORY_MSG_ICM_WORKING_TRC_METHOD;TRC method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_LOCALCONTRAST_AMOUNT;Local Contrast - Amount !HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Darkness !HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast @@ -1273,24 +1963,84 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iterations !HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average !HISTORY_MSG_PIXELSHIFT_DEMOSAIC;PS - Demosaic method for motion !HISTORY_MSG_PREPROCESS_LINEDENOISE_DIRECTION;Line noise filter direction !HISTORY_MSG_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection !HISTORY_MSG_PRSHARPEN_CONTRAST;PRS - Contrast threshold +!HISTORY_MSG_RANGEAB;Range ab !HISTORY_MSG_RAWCACORR_AUTOIT;Raw CA Correction - Iterations !HISTORY_MSG_RAWCACORR_COLORSHIFT;Raw CA Correction - Avoid color shift !HISTORY_MSG_RAW_BORDER;Raw border !HISTORY_MSG_RESIZE_ALLOWUPSCALING;Resize - Allow upscaling +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge !HISTORY_MSG_SHARPENING_BLUR;Sharpening - Blur radius !HISTORY_MSG_SHARPENING_CONTRAST;Sharpening - Contrast threshold !HISTORY_MSG_SH_COLORSPACE;S/H - Colorspace +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response !HISTORY_MSG_SOFTLIGHT_ENABLED;Soft light !HISTORY_MSG_SOFTLIGHT_STRENGTH;Soft light - Strength +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TM_FATTAL_ANCHOR;DRC - Anchor !HISTORY_MSG_TRANS_METHOD;Geometry - Method +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !ICCPROFCREATOR_COPYRIGHT;Copyright: -!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to "RawTherapee, CC0" +!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to 'RawTherapee, CC0'. !ICCPROFCREATOR_CUSTOM;Custom !ICCPROFCREATOR_DESCRIPTION;Description: !ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Append gamma and slope values to the description @@ -1302,11 +2052,12 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !ICCPROFCREATOR_ILL_50;D50 !ICCPROFCREATOR_ILL_55;D55 !ICCPROFCREATOR_ILL_60;D60 +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater !ICCPROFCREATOR_ILL_65;D65 !ICCPROFCREATOR_ILL_80;D80 !ICCPROFCREATOR_ILL_DEF;Default !ICCPROFCREATOR_ILL_INC;StdA 2856K -!ICCPROFCREATOR_ILL_TOOLTIP;You can only set the illuminant for ICC v4 profiles. +!ICCPROFCREATOR_ILL_TOOLTIP;You can set the illuminant for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIMARIES;Primaries: !ICCPROFCREATOR_PRIM_ACESP0;ACES AP0 !ICCPROFCREATOR_PRIM_ACESP1;ACES AP1 @@ -1316,6 +2067,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !ICCPROFCREATOR_PRIM_BLUX;Blue X !ICCPROFCREATOR_PRIM_BLUY;Blue Y !ICCPROFCREATOR_PRIM_BRUCE;BruceRGB +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 !ICCPROFCREATOR_PRIM_GREX;Green X !ICCPROFCREATOR_PRIM_GREY;Green Y !ICCPROFCREATOR_PRIM_PROPH;Prophoto @@ -1323,13 +2075,14 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !ICCPROFCREATOR_PRIM_REDX;Red X !ICCPROFCREATOR_PRIM_REDY;Red Y !ICCPROFCREATOR_PRIM_SRGB;sRGB -!ICCPROFCREATOR_PRIM_TOOLTIP;You can only set custom primaries for ICC v4 profiles. +!ICCPROFCREATOR_PRIM_TOOLTIP;You can set custom primaries for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIM_WIDEG;Widegamut !ICCPROFCREATOR_PROF_V2;ICC v2 !ICCPROFCREATOR_PROF_V4;ICC v4 !ICCPROFCREATOR_SAVEDIALOG_TITLE;Save ICC profile as... !ICCPROFCREATOR_SLOPE;Slope -!ICCPROFCREATOR_TRC_PRESET;Tone response curve: +!ICCPROFCREATOR_TRC_PRESET;Tone response curve +!INSPECTOR_WINDOW_TITLE;Inspector !IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider. !IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image. !IPTCPANEL_COPYRIGHT;Copyright notice @@ -1341,7 +2094,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !IPTCPANEL_CREATORJOBTITLEHINT;Enter the Job Title of the person listed in the Creator field. !IPTCPANEL_DATECREATEDHINT;Enter the Date the image was taken. !IPTCPANEL_DESCRIPTION;Description -!IPTCPANEL_DESCRIPTIONHINT;Enter a "caption" describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. +!IPTCPANEL_DESCRIPTIONHINT;Enter a 'caption' describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. !IPTCPANEL_DESCRIPTIONWRITER;Description writer !IPTCPANEL_DESCRIPTIONWRITERHINT;Enter the name of the person involved in writing, editing or correcting the description of the image. !IPTCPANEL_HEADLINEHINT;Enter a brief publishable synopsis or summary of the contents of the image. @@ -1365,12 +2118,14 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !MAIN_MSG_PATHDOESNTEXIST;The path\n\n%1\n\ndoes not exist. Please set a correct path in Preferences. !MAIN_MSG_SETPATHFIRST;You first have to set a target path in Preferences in order to use this function! !MAIN_MSG_TOOMANYOPENEDITORS;Too many open editors.\nPlease close an editor to continue. -!MAIN_MSG_WRITEFAILED;Failed to write\n"%1"\n\nMake sure that the folder exists and that you have write permission to it. +!MAIN_MSG_WRITEFAILED;Failed to write\n'%1'\n\nMake sure that the folder exists and that you have write permission to it. !MAIN_TAB_ADVANCED;Advanced !MAIN_TAB_ADVANCED_TOOLTIP;Shortcut: Alt-a !MAIN_TAB_FAVORITES;Favorites !MAIN_TAB_FAVORITES_TOOLTIP;Shortcut: Alt-u !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: white\nShortcut: 9 @@ -1388,26 +2143,29 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !NAVIGATOR_S;S: !NAVIGATOR_V;V: !NAVIGATOR_XY_FULL;Width: %1, Height: %2 -!OPTIONS_BUNDLED_MISSING;The bundled profile "%1" could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. -!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. -!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. +!OPTIONS_BUNDLED_MISSING;The bundled profile '%1' could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. +!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. +!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. !PARTIALPASTE_ADVANCEDGROUP;Advanced Settings !PARTIALPASTE_CHANNELMIXERBW;Black-and-white -!PARTIALPASTE_COLORAPP;CIECAM02 +!PARTIALPASTE_COLORAPP;Color Appearance & Lighting !PARTIALPASTE_COLORTONING;Color toning !PARTIALPASTE_DEHAZE;Haze removal !PARTIALPASTE_EQUALIZER;Wavelet levels -!PARTIALPASTE_FILMNEGATIVE;Film Negative +!PARTIALPASTE_FILMNEGATIVE;Film negative !PARTIALPASTE_FILMSIMULATION;Film simulation !PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control !PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_LENSPROFILE;Profiled lens correction !PARTIALPASTE_LOCALCONTRAST;Local contrast +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings !PARTIALPASTE_METADATA;Metadata mode !PARTIALPASTE_PCVIGNETTE;Vignette filter !PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter !PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter !PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!PARTIALPASTE_PREPROCWB;Preprocess White Balance !PARTIALPASTE_PRSHARPENING;Post-resize sharpening !PARTIALPASTE_RAWCACORR_AVOIDCOLORSHIFT;CA avoid color shift !PARTIALPASTE_RAWCACORR_CAREDBLUE;CA red & blue @@ -1417,6 +2175,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !PARTIALPASTE_RAW_PIXELSHIFT;Pixel Shift !PARTIALPASTE_RETINEX;Retinex !PARTIALPASTE_SOFTLIGHT;Soft light +!PARTIALPASTE_SPOT;Spot removal !PARTIALPASTE_TM_FATTAL;Dynamic range compression !PREFERENCES_APPEARANCE;Appearance !PREFERENCES_APPEARANCE_COLORPICKERFONT;Color picker font @@ -1441,10 +2200,16 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !PREFERENCES_CHUNKSIZE_RAW_RCD;RCD demosaic !PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans demosaic !PREFERENCES_CHUNKSIZE_RGB;RGB processing +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts !PREFERENCES_CLUTSCACHE;HaldCLUT Cache !PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs !PREFERENCES_CLUTSDIR;HaldCLUT directory !PREFERENCES_CMMBPC;Black point compensation +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic !PREFERENCES_CROP;Crop Editing !PREFERENCES_CROP_AUTO_FIT;Automatically zoom to fit the crop !PREFERENCES_CROP_GUIDES;Guides shown when not editing the crop @@ -1461,16 +2226,23 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !PREFERENCES_CUSTPROFBUILDKEYFORMAT_TID;TagID !PREFERENCES_DIRECTORIES;Directories !PREFERENCES_EDITORCMDLINE;Custom command line +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output !PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Compact toolbars in File Browser !PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser !PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser. !PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used. +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen !PREFERENCES_INSPECT_LABEL;Inspect !PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images !PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2. !PREFERENCES_LANG;Language !PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders -!PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" +!PREFERENCES_MENUGROUPEXTPROGS;Group 'Open with' !PREFERENCES_MONINTENT;Default rendering intent !PREFERENCES_MONITOR;Monitor !PREFERENCES_MONPROFILE;Default color profile @@ -1494,12 +2266,13 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !PREFERENCES_PRTINTENT;Rendering intent !PREFERENCES_PRTPROFILE;Color profile !PREFERENCES_REMEMBERZOOMPAN;Remember zoom % and pan offset -!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in "Single Editor Tab Mode" and when "Demosaicing method used for the preview at <100% zoom" is set to "As in PP3". +!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in 'Single Editor Tab Mode' and when 'Demosaicing method used for the preview at <100% zoom' is set to 'As in PP3'. !PREFERENCES_SAVE_TP_OPEN_NOW;Save tool collapsed/expanded state now !PREFERENCES_SERIALIZE_TIFF_READ;TIFF Read Settings !PREFERENCES_SERIALIZE_TIFF_READ_LABEL;Serialize reading of TIFF files !PREFERENCES_SERIALIZE_TIFF_READ_TOOLTIP;Enabling this option when working with folders containing uncompressed TIFF files can increase performance of thumbnail generation. !PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show Filmstrip toolbar +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips !PREFERENCES_TAB_DYNAMICPROFILE;Dynamic Profile Rules !PREFERENCES_TAB_PERFORMANCE;Performance !PREFERENCES_THUMBNAIL_INSPECTOR_JPEG;Embedded JPEG preview @@ -1507,6 +2280,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !PREFERENCES_THUMBNAIL_INSPECTOR_RAW;Neutral raw rendering !PREFERENCES_THUMBNAIL_INSPECTOR_RAW_IF_NO_JPEG_FULLSIZE;Embedded JPEG if fullsize, neutral raw otherwise !PREFERENCES_USEBUNDLEDPROFILES;Use bundled profiles +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !PROFILEPANEL_GLOBALPROFILES;Bundled profiles !PROFILEPANEL_MODE_TOOLTIP;Processing profile fill mode.\n\nButton pressed: partial profiles will be converted to full profiles; the missing values will be replaced with hard-coded defaults.\n\nButton released: profiles will be applied as they are, altering only those values which they contain. !PROFILEPANEL_MYPROFILES;My profiles @@ -1546,6 +2320,12 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !SHCSELECTOR_TOOLTIP;Click right mouse button to reset the position of those 3 sliders. !SOFTPROOF_GAMUTCHECK_TOOLTIP;Highlight pixels with out-of-gamut colors with respect to:\n- the printer profile, if one is set and soft-proofing is enabled,\n- the output profile, if a printer profile is not set and soft-proofing is enabled,\n- the monitor profile, if soft-proofing is disabled. !SOFTPROOF_TOOLTIP;Soft-proofing simulates the appearance of the image:\n- when printed, if a printer profile is set in Preferences > Color Management,\n- when viewed on a display that uses the current output profile, if a printer profile is not set. +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry !THRESHOLDSELECTOR_B;Bottom !THRESHOLDSELECTOR_BL;Bottom-left !THRESHOLDSELECTOR_BR;Bottom-right @@ -1554,6 +2334,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !THRESHOLDSELECTOR_TL;Top-left !THRESHOLDSELECTOR_TR;Top-right !TOOLBAR_TOOLTIP_COLORPICKER;Lockable Color Picker\n\nWhen the tool is active:\n- Add a picker: left-click.\n- Drag a picker: left-click and drag.\n- Delete a picker: right-click.\n- Delete all pickers: Ctrl+Shift+right-click.\n- Revert to hand tool: right-click outside any picker. +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. !TP_BWMIX_ALGO;Algorithm OYCPM !TP_BWMIX_ALGO_LI;Linear !TP_BWMIX_ALGO_SP;Special effects @@ -1588,7 +2369,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_BWMIX_MIXC;Channel Mixer !TP_BWMIX_NEUTRAL;Reset !TP_BWMIX_RGBLABEL;R: %1%% G: %2%% B: %3%% Total: %4%% -!TP_BWMIX_RGBLABEL_HINT;Final RGB factors that take care of all the mixer options.\n"Total" displays the sum of the RGB values:\n- always 100% in relative mode\n- higher (lighter) or lower (darker) than 100% in absolute mode. +!TP_BWMIX_RGBLABEL_HINT;Final RGB factors that take care of all the mixer options.\n'Total' displays the sum of the RGB values:\n- always 100% in relative mode\n- higher (lighter) or lower (darker) than 100% in absolute mode. !TP_BWMIX_RGB_TOOLTIP;Mix the RGB channels. Use presets for guidance.\nPay attention to negative values that may cause artifacts or erratic behavior. !TP_BWMIX_SETTING;Presets !TP_BWMIX_SETTING_TOOLTIP;Different presets (film, landscape, etc.) or manual Channel Mixer settings. @@ -1617,6 +2398,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_CBDL_METHOD;Process located !TP_CBDL_METHOD_TOOLTIP;Choose whether the Contrast by Detail Levels tool is to be positioned after the Black-and-White tool, which makes it work in L*a*b* space, or before it, which makes it work in RGB space. !TP_COLORAPP_ABSOLUTELUMINANCE;Absolute luminance +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. !TP_COLORAPP_ALGO;Algorithm !TP_COLORAPP_ALGO_ALL;All !TP_COLORAPP_ALGO_JC;Lightness + Chroma (JC) @@ -1626,50 +2408,76 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_COLORAPP_BADPIXSL;Hot/bad pixel filter !TP_COLORAPP_BADPIXSL_TOOLTIP;Suppression of hot/bad (brightly colored) pixels.\n0 = No effect\n1 = Median\n2 = Gaussian.\nAlternatively, adjust the image to avoid very dark shadows.\n\nThese artifacts are due to limitations of CIECAM02. !TP_COLORAPP_BRIGHT;Brightness (Q) -!TP_COLORAPP_BRIGHT_TOOLTIP;Brightness in CIECAM02 takes into account the white's luminosity and differs from L*a*b* and RGB brightness. +!TP_COLORAPP_BRIGHT_TOOLTIP;Brightness in CIECAM is the amount of perceived light emanating from a stimulus. It differs from L*a*b* and RGB brightness. !TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;When setting manually, values above 65 are recommended. +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed !TP_COLORAPP_CHROMA;Chroma (C) !TP_COLORAPP_CHROMA_M;Colorfulness (M) -!TP_COLORAPP_CHROMA_M_TOOLTIP;Colorfulness in CIECAM02 differs from L*a*b* and RGB colorfulness. +!TP_COLORAPP_CHROMA_M_TOOLTIP;Colorfulness in CIECAM is the perceived amount of hue in relation to gray, an indicator that a stimulus appears to be more or less colored. !TP_COLORAPP_CHROMA_S;Saturation (S) -!TP_COLORAPP_CHROMA_S_TOOLTIP;Saturation in CIECAM02 differs from L*a*b* and RGB saturation. -!TP_COLORAPP_CHROMA_TOOLTIP;Chroma in CIECAM02 differs from L*a*b* and RGB chroma. -!TP_COLORAPP_CIECAT_DEGREE;CAT02 adaptation +!TP_COLORAPP_CHROMA_S_TOOLTIP;Saturation in CIECAM corresponds to the color of a stimulus in relation to its own brightness. It differs from L*a*b* and RGB saturation. +!TP_COLORAPP_CHROMA_TOOLTIP;Chroma in CIECAM corresponds to the color of a stimulus relative to the clarity of a stimulus that appears white under identical conditions. It differs from L*a*b* and RGB chroma. +!TP_COLORAPP_CIECAT_DEGREE;Adaptation !TP_COLORAPP_CONTRAST;Contrast (J) !TP_COLORAPP_CONTRAST_Q;Contrast (Q) -!TP_COLORAPP_CONTRAST_Q_TOOLTIP;Differs from L*a*b* and RGB contrast. -!TP_COLORAPP_CONTRAST_TOOLTIP;Differs from L*a*b* and RGB contrast. +!TP_COLORAPP_CONTRAST_Q_TOOLTIP;Contrast (Q) in CIECAM is based on brightness. It differs from L*a*b* and RGB contrast. +!TP_COLORAPP_CONTRAST_TOOLTIP;Contrast (J) in CIECAM is based on lightness. It differs from L*a*b* and RGB contrast. !TP_COLORAPP_CURVEEDITOR1;Tone curve 1 -!TP_COLORAPP_CURVEEDITOR1_TOOLTIP;Shows the histogram of L* (L*a*b*) before CIECAM02.\nIf the "Show CIECAM02 output histograms in curves" checkbox is enabled, shows the histogram of J or Q after CIECAM02.\n\nJ and Q are not shown in the main histogram panel.\n\nFor final output refer to the main histogram panel. +!TP_COLORAPP_CURVEEDITOR1_TOOLTIP;Shows the histogram of L* (L*a*b*) before CIECAM.\nIf the 'Show CIECAM output histograms in CAL curves' checkbox is enabled, shows the histogram of J after CIECAM.\n\nJ is not shown in the main histogram panel.\n\nFor final output refer to the main histogram panel. !TP_COLORAPP_CURVEEDITOR2;Tone curve 2 -!TP_COLORAPP_CURVEEDITOR2_TOOLTIP;Same usage as with the second exposure tone curve. +!TP_COLORAPP_CURVEEDITOR2_TOOLTIP;Same usage as with the first J(J) tone curve. !TP_COLORAPP_CURVEEDITOR3;Color curve -!TP_COLORAPP_CURVEEDITOR3_TOOLTIP;Adjust either chroma, saturation or colorfulness.\n\nShows the histogram of chromaticity (L*a*b*) before CIECAM02.\nIf the "Show CIECAM02 output histograms in curves" checkbox is enabled, shows the histogram of C, s or M after CIECAM02.\n\nC, s and M are not shown in the main histogram panel.\nFor final output refer to the main histogram panel. -!TP_COLORAPP_DATACIE;CIECAM02 output histograms in curves -!TP_COLORAPP_DATACIE_TOOLTIP;When enabled, histograms in CIECAM02 curves show approximate values/ranges for J or Q, and C, s or M after the CIECAM02 adjustments.\nThis selection does not impact the main histogram panel.\n\nWhen disabled, histograms in CIECAM02 curves show L*a*b* values before CIECAM02 adjustments. -!TP_COLORAPP_FREE;Free temp+green + CAT02 + [output] -!TP_COLORAPP_GAMUT;Gamut control (L*a*b*) +!TP_COLORAPP_CURVEEDITOR3_TOOLTIP;Adjust either chroma, saturation or colorfulness.\n\nShows the histogram of chromaticity (L*a*b*) before CIECAM.\nIf the 'Show CIECAM output histograms in CAL curves' checkbox is enabled, shows the histogram of C, S or M after CIECAM.\n\nC, S and M are not shown in the main histogram panel.\nFor final output refer to the main histogram panel. +!TP_COLORAPP_DATACIE;Show CIECAM output histograms in CAL curves +!TP_COLORAPP_DATACIE_TOOLTIP;Affects histograms shown in Color Appearance & Lightning curves. Does not affect RawTherapee's main histogram.\n\nEnabled: show approximate values for J and C, S or M after the CIECAM adjustments.\nDisabled: show L*a*b* values before CIECAM adjustments. +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_FREE;Free temp + tint + CAT02/16 +[output] +!TP_COLORAPP_GAMUT;Use gamut control in L*a*b* mode +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. !TP_COLORAPP_HUE;Hue (h) -!TP_COLORAPP_HUE_TOOLTIP;Hue (h) - angle between 0° and 360°. -!TP_COLORAPP_LABEL;CIE Color Appearance Model 2002 +!TP_COLORAPP_HUE_TOOLTIP;Hue (h) is the degree to which a stimulus can be described as similar to a color described as red, green, blue and yellow. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. +!TP_COLORAPP_LABEL;Color Appearance & Lighting !TP_COLORAPP_LABEL_CAM02;Image Adjustments !TP_COLORAPP_LABEL_SCENE;Scene Conditions !TP_COLORAPP_LABEL_VIEWING;Viewing Conditions !TP_COLORAPP_LIGHT;Lightness (J) -!TP_COLORAPP_LIGHT_TOOLTIP;Lightness in CIECAM02 differs from L*a*b* and RGB lightness. +!TP_COLORAPP_LIGHT_TOOLTIP;Lightness in CIECAM is the clarity of a stimulus relative to the clarity of a stimulus that appears white under similar viewing conditions. It differs from L*a*b* and RGB lightness. !TP_COLORAPP_MEANLUMINANCE;Mean luminance (Yb%) -!TP_COLORAPP_MODEL;WP Model -!TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Viewing Conditions.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Viewing Conditions.\n\nFree temp+green + CAT02 + [output]: temp and green are selected by the user, the output device's white balance is set in Viewing Conditions. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODEL;WP model +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM is set to D50, and the output device's white balance is set in Viewing Conditions.\n\nWB [RT+CAT02/16] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Viewing Conditions.\n\nFree temp + tint + CAT02/16 + [output]: temp and tint are selected by the user, the output device's white balance is set in Viewing Conditions. !TP_COLORAPP_NEUTRAL;Reset -!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values +!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values. !TP_COLORAPP_RSTPRO;Red & skin-tones protection !TP_COLORAPP_RSTPRO_TOOLTIP;Red & skin-tones protection affects both sliders and curves. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. !TP_COLORAPP_SURROUND;Surround +!TP_COLORAPP_SURROUNDSRC;Surround !TP_COLORAPP_SURROUND_AVER;Average !TP_COLORAPP_SURROUND_DARK;Dark !TP_COLORAPP_SURROUND_DIM;Dim !TP_COLORAPP_SURROUND_EXDARK;Extremly Dark (Cutsheet) -!TP_COLORAPP_SURROUND_TOOLTIP;Changes tones and colors to take into account the viewing conditions of the output device.\n\nAverage: Average light environment (standard). The image will not change.\n\nDim: Dim environment (TV). The image will become slightly dark.\n\nDark: Dark environment (projector). The image will become more dark.\n\nExtremly Dark: Extremly dark environment (cutsheet). The image will become very dark. +!TP_COLORAPP_SURROUND_TOOLTIP;Changes tones and colors to take into account the viewing conditions of the output device. The darker the viewing conditions, the darker the image will become. Image brightness will not be changed when the viewing conditions are set to average. +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. !TP_COLORAPP_TCMODE_BRIGHTNESS;Brightness !TP_COLORAPP_TCMODE_CHROMA;Chroma !TP_COLORAPP_TCMODE_COLORF;Colorfulness @@ -1678,19 +2486,24 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_COLORAPP_TCMODE_LABEL3;Curve chroma mode !TP_COLORAPP_TCMODE_LIGHTNESS;Lightness !TP_COLORAPP_TCMODE_SATUR;Saturation -!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD50 temp=5003\nD55 temp=5503\nD65 temp=6504\nD75 temp=7504 -!TP_COLORAPP_TONECIE;Tone mapping using CIECAM02 +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TONECIE;Use CIECAM for tone mapping !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in L*a*b* space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. !TP_COLORAPP_VIEWING_ABSOLUTELUMINANCE_TOOLTIP;Absolute luminance of the viewing environment\n(usually 16 cd/m²). -!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] +!TP_COLORAPP_WBCAM;WB [RT+CAT02/16] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output] +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. !TP_COLORTONING_AB;o C/L !TP_COLORTONING_AUTOSAT;Automatic !TP_COLORTONING_BALANCE;Balance !TP_COLORTONING_BY;o C/L !TP_COLORTONING_CHROMAC;Opacity -!TP_COLORTONING_COLOR;Color -!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L) +!TP_COLORTONING_COLOR;Color: +!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L). !TP_COLORTONING_HIGHLIGHT;Highlights !TP_COLORTONING_HUE;Hue !TP_COLORTONING_LAB;L*a*b* blending @@ -1720,11 +2533,11 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_COLORTONING_LUMAMODE;Preserve luminance !TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved. !TP_COLORTONING_METHOD;Method -!TP_COLORTONING_METHOD_TOOLTIP;"L*a*b* blending", "RGB sliders" and "RGB curves" use interpolated color blending.\n"Color balance (Shadows/Midtones/Highlights)" and "Saturation 2 colors" use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. +!TP_COLORTONING_METHOD_TOOLTIP;'L*a*b* blending', 'RGB sliders' and 'RGB curves' use interpolated color blending.\n'Color balance (Shadows/Midtones/Highlights)' and 'Saturation 2 colors' use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. !TP_COLORTONING_MIDTONES;Midtones !TP_COLORTONING_NEUTRAL;Reset sliders !TP_COLORTONING_NEUTRAL_TOOLTIP;Reset all values (Shadows, Midtones, Highlights) to default. -!TP_COLORTONING_OPACITY;Opacity +!TP_COLORTONING_OPACITY;Opacity: !TP_COLORTONING_RGBCURVES;RGB - Curves !TP_COLORTONING_RGBSLIDERS;RGB - Sliders !TP_COLORTONING_SA;Saturation Protection @@ -1741,6 +2554,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_COLORTONING_TWOBY;Special a* and b* !TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colors:\nMore predictable. !TP_COLORTONING_TWOSTD;Standard chroma +!TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_GTFRAME;Frame !TP_CROP_GTHARMMEANS;Harmonic Means !TP_CROP_GTTRIANGLE1;Golden Triangles 1 @@ -1750,7 +2564,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_CROP_SELECTCROP;Select !TP_DEHAZE_DEPTH;Depth !TP_DEHAZE_LABEL;Haze Removal -!TP_DEHAZE_LUMINANCE;Luminance only +!TP_DEHAZE_SATURATION;Saturation !TP_DEHAZE_SHOW_DEPTH_MAP;Show depth map !TP_DEHAZE_STRENGTH;Strength !TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones @@ -1762,7 +2576,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual !TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method !TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. -!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. +!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the 'Preview' method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. !TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance. @@ -1784,14 +2598,14 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_DIRPYRDENOISE_MAIN_MODE;Mode !TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive !TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative -!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them. +!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;Conservative preserves low frequency chroma patterns, while aggressive obliterates them. !TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method !TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only !TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b* !TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter !TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only !TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB -!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline. +!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the 'Luminance only' and 'L*a*b*' methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the 'RGB' mode, it will be performed at the very end of the noise reduction pipeline. !TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal) !TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations !TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size. @@ -1816,7 +2630,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_EXPOSURE_CLAMPOOG;Clip out-of-gamut colors !TP_EXPOSURE_CURVEEDITOR1;Tone curve 1 !TP_EXPOSURE_CURVEEDITOR2;Tone curve 2 -!TP_EXPOSURE_CURVEEDITOR2_TOOLTIP;Please refer to the "Exposure > Tone Curves" RawPedia article to learn how to achieve the best results by using two tone curves. +!TP_EXPOSURE_CURVEEDITOR2_TOOLTIP;Please refer to the 'Exposure > Tone Curves' RawPedia article to learn how to achieve the best results by using two tone curves. !TP_EXPOSURE_HISTMATCHING;Auto-Matched Tone Curve !TP_EXPOSURE_HISTMATCHING_TOOLTIP;Automatically adjust sliders and curves (except exposure compensation) to match the look of the embedded JPEG thumbnail. !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like @@ -1830,11 +2644,21 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMNEGATIVE_BLUE;Blue ratio -!TP_FILMNEGATIVE_GREEN;Reference exponent (contrast) -!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. Set the white balance afterwards. +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREEN;Reference exponent +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. !TP_FILMNEGATIVE_LABEL;Film Negative +!TP_FILMNEGATIVE_OUT_LEVEL;Output level !TP_FILMNEGATIVE_PICK;Pick neutral spots !TP_FILMNEGATIVE_RED;Red ratio +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. !TP_FILMSIMULATION_LABEL;Film Simulation !TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee is configured to look for Hald CLUT images, which are used for the Film Simulation tool, in a folder which is taking too long to load.\nGo to Preferences > Image Processing > Film Simulation\nto see which folder is being used. You should either point RawTherapee to a folder which contains only Hald CLUT images and nothing more, or to an empty folder if you don't want to use the Film Simulation tool.\n\nRead the Film Simulation article in RawPedia for more information.\n\nDo you want to cancel the scan now? !TP_FILMSIMULATION_STRENGTH;Strength @@ -1855,6 +2679,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_GRADIENT_STRENGTH;Strength !TP_GRADIENT_STRENGTH_TOOLTIP;Filter strength in stops. !TP_HLREC_ENA_TOOLTIP;Could be activated by Auto Levels. +!TP_HLREC_HLBLUR;Blur !TP_ICM_APPLYBASELINEEXPOSUREOFFSET;Baseline exposure !TP_ICM_APPLYBASELINEEXPOSUREOFFSET_TOOLTIP;Employ the embedded DCP baseline exposure offset. The setting is only available if the selected DCP has one. !TP_ICM_APPLYHUESATMAP;Base table @@ -1864,22 +2689,69 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_ICM_BPC;Black Point Compensation !TP_ICM_DCPILLUMINANT;Illuminant !TP_ICM_DCPILLUMINANT_INTERPOLATED;Interpolated -!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is "interpolated" which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is 'interpolated' which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 !TP_ICM_PROFILEINTENT;Rendering Intent +!TP_ICM_REDFRAME;Custom Primaries !TP_ICM_SAVEREFERENCE;Save Reference Image !TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance !TP_ICM_SAVEREFERENCE_APPLYWB_TOOLTIP;Generally, apply the white balance when saving images to create ICC profiles, and do not apply the white balance to create DCP profiles. !TP_ICM_SAVEREFERENCE_TOOLTIP;Save the linear TIFF image before the input profile is applied. The result can be used for calibration purposes and generation of a camera profile. !TP_ICM_TONECURVE;Tone curve !TP_ICM_TONECURVE_TOOLTIP;Employ the embedded DCP tone curve. The setting is only available if the selected DCP has a tone curve. +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut !TP_ICM_WORKING_TRC;Tone response curve: +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 !TP_ICM_WORKING_TRC_CUSTOM;Custom !TP_ICM_WORKING_TRC_GAMMA;Gamma +!TP_ICM_WORKING_TRC_LIN;Linear g=1 !TP_ICM_WORKING_TRC_NONE;None !TP_ICM_WORKING_TRC_SLOPE;Slope +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_ICM_WORKING_TRC_TOOLTIP;Only for built-in profiles. !TP_LABCURVE_AVOIDCOLORSHIFT;Avoid color shift -!TP_LABCURVE_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction. +!TP_LABCURVE_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab). !TP_LABCURVE_CHROMATICITY;Chromaticity !TP_LABCURVE_CHROMA_TOOLTIP;To apply B&W toning, set Chromaticity to -100. !TP_LABCURVE_CURVEEDITOR_A_RANGE1;Green Saturated @@ -1895,18 +2767,18 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_LABCURVE_CURVEEDITOR_CC_RANGE2;Dull !TP_LABCURVE_CURVEEDITOR_CC_RANGE3;Pastel !TP_LABCURVE_CURVEEDITOR_CC_RANGE4;Saturated -!TP_LABCURVE_CURVEEDITOR_CC_TOOLTIP;Chromaticity according to chromaticity C=f(C) +!TP_LABCURVE_CURVEEDITOR_CC_TOOLTIP;Chromaticity according to chromaticity C=f(C). !TP_LABCURVE_CURVEEDITOR_CH;CH -!TP_LABCURVE_CURVEEDITOR_CH_TOOLTIP;Chromaticity according to hue C=f(H) +!TP_LABCURVE_CURVEEDITOR_CH_TOOLTIP;Chromaticity according to hue C=f(H). !TP_LABCURVE_CURVEEDITOR_CL;CL -!TP_LABCURVE_CURVEEDITOR_CL_TOOLTIP;Chromaticity according to luminance C=f(L) +!TP_LABCURVE_CURVEEDITOR_CL_TOOLTIP;Chromaticity according to luminance C=f(L). !TP_LABCURVE_CURVEEDITOR_HH;HH -!TP_LABCURVE_CURVEEDITOR_HH_TOOLTIP;Hue according to hue H=f(H) +!TP_LABCURVE_CURVEEDITOR_HH_TOOLTIP;Hue according to hue H=f(H). !TP_LABCURVE_CURVEEDITOR_LC;LC -!TP_LABCURVE_CURVEEDITOR_LC_TOOLTIP;Luminance according to chromaticity L=f(C) +!TP_LABCURVE_CURVEEDITOR_LC_TOOLTIP;Luminance according to chromaticity L=f(C). !TP_LABCURVE_CURVEEDITOR_LH;LH -!TP_LABCURVE_CURVEEDITOR_LH_TOOLTIP;Luminance according to hue L=f(H) -!TP_LABCURVE_CURVEEDITOR_LL_TOOLTIP;Luminance according to luminance L=f(L) +!TP_LABCURVE_CURVEEDITOR_LH_TOOLTIP;Luminance according to hue L=f(H). +!TP_LABCURVE_CURVEEDITOR_LL_TOOLTIP;Luminance according to luminance L=f(L). !TP_LABCURVE_LCREDSK;Restrict LC to red and skin-tones !TP_LABCURVE_LCREDSK_TOOLTIP;If enabled, the LC Curve affects only red and skin-tones.\nIf disabled, it applies to all tones. !TP_LABCURVE_RSTPROTECTION;Red and skin-tones protection @@ -1928,6 +2800,799 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_LOCALCONTRAST_LABEL;Local Contrast !TP_LOCALCONTRAST_LIGHTNESS;Lightness level !TP_LOCALCONTRAST_RADIUS;Radius +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_METADATA_EDIT;Apply modifications !TP_METADATA_MODE;Metadata copy mode !TP_METADATA_STRIP;Strip all metadata @@ -1941,6 +3606,27 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_PCVIGNETTE_STRENGTH;Strength !TP_PCVIGNETTE_STRENGTH_TOOLTIP;Filter strength in stops (reached in corners). !TP_PDSHARPENING_LABEL;Capture Sharpening +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery !TP_PFCURVE_CURVEEDITOR_CH;Hue !TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less. !TP_PREPROCESS_DEADPIXFILT;Dead pixel filter @@ -1953,10 +3639,14 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_PREPROCESS_LINEDENOISE_DIRECTION_PDAF_LINES;Horizontal only on PDAF rows !TP_PREPROCESS_LINEDENOISE_DIRECTION_VERTICAL;Vertical !TP_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera !TP_PRSHARPENING_LABEL;Post-Resize Sharpening -!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the "Lanczos" resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. +!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the 'Lanczos' resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. !TP_RAWCACORR_AUTOIT;Iterations -!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if "Auto-correction" is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. +!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if 'Auto-correction' is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. !TP_RAWCACORR_AVOIDCOLORSHIFT;Avoid color shift !TP_RAWEXPOS_BLACK_0;Green 1 (lead) !TP_RAWEXPOS_BLACK_1;Red @@ -1972,9 +3662,11 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_RAW_4PASS;3-pass+fast !TP_RAW_AHD;AHD !TP_RAW_AMAZE;AMaZE +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear !TP_RAW_AMAZEVNG4;AMaZE+VNG4 !TP_RAW_BORDER;Border !TP_RAW_DCB;DCB +!TP_RAW_DCBBILINEAR;DCB+Bilinear !TP_RAW_DCBVNG4;DCB+VNG4 !TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing... !TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement... @@ -1997,6 +3689,8 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_RAW_MONO;Mono !TP_RAW_NONE;None (Shows sensor pattern) !TP_RAW_PIXELSHIFT;Pixel Shift +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTBLUR;Blur motion mask !TP_RAW_PIXELSHIFTDMETHOD;Demosaic method for motion !TP_RAW_PIXELSHIFTEPERISO;Sensitivity @@ -2007,7 +3701,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_RAW_PIXELSHIFTEQUALBRIGHT_TOOLTIP;Equalize the brightness of the frames to the brightness of the selected frame.\nIf there are overexposed areas in the frames select the brightest frame to avoid magenta color cast in overexposed areas or enable motion correction. !TP_RAW_PIXELSHIFTGREEN;Check green channel for motion !TP_RAW_PIXELSHIFTHOLEFILL;Fill holes in motion mask -!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask +!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask. !TP_RAW_PIXELSHIFTMEDIAN;Use median for moving parts !TP_RAW_PIXELSHIFTMEDIAN_TOOLTIP;Use median of all frames instead of selected frame for regions with motion.\nRemoves objects which are at different places in all frames.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTMM_AUTO;Automatic @@ -2022,16 +3716,21 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_RAW_PIXELSHIFTSIGMA;Blur radius !TP_RAW_PIXELSHIFTSIGMA_TOOLTIP;The default radius of 1.0 usually fits well for base ISO.\nIncrease the value for high ISO shots, 5.0 is a good starting point.\nWatch the motion mask while changing the value. !TP_RAW_PIXELSHIFTSMOOTH;Smooth transitions -!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether "Use LMMSE" is selected), or the median of all four frames if "Use median" is selected. +!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether 'Use LMMSE' is selected), or the median of all four frames if 'Use median' is selected. !TP_RAW_RCD;RCD +!TP_RAW_RCDBILINEAR;RCD+Bilinear !TP_RAW_RCDVNG4;RCD+VNG4 !TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer Matrix -!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas +!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas. !TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix !TP_RAW_VNG4;VNG4 !TP_RAW_XTRANS;X-Trans !TP_RAW_XTRANSFAST;Fast X-Trans !TP_RESIZE_ALLOW_UPSCALING;Allow Upscaling +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_RETINEX_CONTEDIT_HSL;HSL histogram !TP_RETINEX_CONTEDIT_LAB;L*a*b* histogram !TP_RETINEX_CONTEDIT_LH;Hue @@ -2039,7 +3738,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_RETINEX_CURVEEDITOR_CD;L=f(L) !TP_RETINEX_CURVEEDITOR_CD_TOOLTIP;Luminance according to luminance L=f(L)\nCorrect raw data to reduce halos and artifacts. !TP_RETINEX_CURVEEDITOR_LH;Strength=f(H) -!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the "Highlight" retinex method. +!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the 'Highlight' retinex method. !TP_RETINEX_CURVEEDITOR_MAP;L=f(L) !TP_RETINEX_CURVEEDITOR_MAP_TOOLTIP;This curve can be applied alone or with a Gaussian mask or wavelet mask.\nBeware of artifacts! !TP_RETINEX_EQUAL;Equalizer @@ -2047,7 +3746,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_RETINEX_GAIN;Gain !TP_RETINEX_GAINOFFS;Gain and Offset (brightness) !TP_RETINEX_GAINTRANSMISSION;Gain transmission -!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Amplify or reduce the transmission map to achieve the desired luminance.\nThe x-axis is the transmission.\nThe y-axis is the gain. +!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Increase or reduce the transmission map to achieve the desired luminance. The x-axis is the transmission. The y-axis is the gain. !TP_RETINEX_GAMMA;Gamma !TP_RETINEX_GAMMA_FREE;Free !TP_RETINEX_GAMMA_HIGH;High @@ -2062,7 +3761,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_RETINEX_HIGH;High !TP_RETINEX_HIGHLIG;Highlight !TP_RETINEX_HIGHLIGHT;Highlight threshold -!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust "Neighboring pixels" and to increase the "White-point correction" in the Raw tab -> Raw White Points tool. +!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust 'Neighboring pixels' and to increase the 'White-point correction' in the Raw tab -> Raw White Points tool. !TP_RETINEX_HSLSPACE_LIN;HSL-Linear !TP_RETINEX_HSLSPACE_LOG;HSL-Logarithmic !TP_RETINEX_ITER;Iterations (Tone-mapping) @@ -2081,8 +3780,8 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_RETINEX_MEDIAN;Transmission median filter !TP_RETINEX_METHOD;Method !TP_RETINEX_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Equalize action.\nHigh = Reinforce high light.\nHighlights = Remove magenta in highlights. -!TP_RETINEX_MLABEL;Restored haze-free Min=%1 Max=%2 -!TP_RETINEX_MLABEL_TOOLTIP;Should be near min=0 max=32768\nRestored image with no mixture. +!TP_RETINEX_MLABEL;Restored data Min=%1 Max=%2 +!TP_RETINEX_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. !TP_RETINEX_NEIGHBOR;Radius !TP_RETINEX_NEUTRAL;Reset !TP_RETINEX_NEUTRAL_TOOLTIP;Reset all sliders and curves to their default values. @@ -2095,9 +3794,9 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_RETINEX_STRENGTH;Strength !TP_RETINEX_THRESHOLD;Threshold !TP_RETINEX_THRESHOLD_TOOLTIP;Limits in/out.\nIn = image source,\nOut = image gauss. -!TP_RETINEX_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sigma=%4 -!TP_RETINEX_TLABEL2;TM Tm=%1 TM=%2 -!TP_RETINEX_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nMean and Sigma.\nTm=Min TM=Max of transmission map. +!TP_RETINEX_TLABEL;TM Datas Min=%1 Max=%2 Mean=%3 Sigma=%4 +!TP_RETINEX_TLABEL2;TM Effective Tm=%1 TM=%2 +!TP_RETINEX_TLABEL_TOOLTIP;ransmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. !TP_RETINEX_TRANF;Transmission !TP_RETINEX_TRANSMISSION;Transmission map !TP_RETINEX_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positives values (max).\nOrdinate: amplification or reduction. @@ -2106,7 +3805,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_RETINEX_VARIANCE_TOOLTIP;Low variance increase local contrast and saturation, but can lead to artifacts. !TP_RETINEX_VIEW;Process !TP_RETINEX_VIEW_MASK;Mask -!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. +!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. !TP_RETINEX_VIEW_NONE;Standard !TP_RETINEX_VIEW_TRAN;Transmission - Auto !TP_RETINEX_VIEW_TRAN2;Transmission - Fixed @@ -2121,6 +3820,11 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_SHARPENMICRO_CONTRAST;Contrast threshold !TP_SOFTLIGHT_LABEL;Soft Light !TP_SOFTLIGHT_STRENGTH;Strength +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal !TP_TM_FATTAL_AMOUNT;Amount !TP_TM_FATTAL_ANCHOR;Anchor !TP_TM_FATTAL_LABEL;Dynamic Range Compression @@ -2131,7 +3835,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE2;Red !TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE3;Red/Yellow !TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE4;Yellow -!TP_VIBRANCE_CURVEEDITOR_SKINTONES_TOOLTIP;Hue according to hue H=f(H) +!TP_VIBRANCE_CURVEEDITOR_SKINTONES_TOOLTIP;Hue according to hue H=f(H). !TP_VIBRANCE_PSTHRESHOLD_SATTHRESH;Saturation threshold !TP_VIBRANCE_PSTHRESHOLD_TOOLTIP;The vertical axis represents pastel tones at the bottom and saturated tones at the top.\nThe horizontal axis represents the saturation range. !TP_VIBRANCE_PSTHRESHOLD_WEIGTHING;Pastel/saturated transition's weighting @@ -2144,22 +3848,28 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_WAVELET_7;Level 7 !TP_WAVELET_8;Level 8 !TP_WAVELET_9;Level 9 -!TP_WAVELET_APPLYTO;Apply To +!TP_WAVELET_APPLYTO;Apply to !TP_WAVELET_AVOID;Avoid color shift !TP_WAVELET_B0;Black -!TP_WAVELET_B1;Grey +!TP_WAVELET_B1;Gray !TP_WAVELET_B2;Residual !TP_WAVELET_BACKGROUND;Background !TP_WAVELET_BACUR;Curve !TP_WAVELET_BALANCE;Contrast balance d/v-h !TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chroma or residual tone mapping are activated, the effect due to balance is amplified. !TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHROM;Equalizer Color !TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chroma balance. +!TP_WAVELET_BALLUM;Denoise equalizer White-Black !TP_WAVELET_BANONE;None !TP_WAVELET_BASLI;Slider !TP_WAVELET_BATYPE;Contrast balance method -!TP_WAVELET_CBENAB;Toning and Color Balance -!TP_WAVELET_CB_TOOLTIP;For strong values product color-toning by combining it or not with levels decomposition 'toning'\nFor low values you can change the white balance of the background (sky, ...) without changing that of the front plane, generally more contrasted +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CBENAB;Toning and Color balance +!TP_WAVELET_CB_TOOLTIP;With high values you can create special effects, similar to those achieved with the Chroma Module, but focused on the residual image\nWith moderate values you can manually correct the white balance. !TP_WAVELET_CCURVE;Local contrast !TP_WAVELET_CH1;Whole chroma range !TP_WAVELET_CH2;Saturated/pastel @@ -2167,29 +3877,42 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_WAVELET_CHCU;Curve !TP_WAVELET_CHR;Chroma-contrast link strength !TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine !TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. -!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of "contrast levels" and "chroma-contrast link strength" +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of 'contrast levels' and 'chroma-contrast link strength'. !TP_WAVELET_CHSL;Sliders !TP_WAVELET_CHTYPE;Chrominance method -!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COLORT;Opacity red-green !TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPEXPERT;Advanced !TP_WAVELET_COMPGAMMA;Compression gamma !TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allows you to equilibrate the data and histogram. +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard !TP_WAVELET_COMPTM;Tone mapping !TP_WAVELET_CONTEDIT;'After' contrast curve +!TP_WAVELET_CONTFRAME;Contrast - Compression !TP_WAVELET_CONTR;Gamut !TP_WAVELET_CONTRA;Contrast !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + -!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTRA_TOOLTIP;Changes the residual image contrast. !TP_WAVELET_CTYPE;Chrominance control +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. !TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (abscissa).\nLow abscissa values represent small local contrast (real values about 10..20).\n50% abscissa represents average local contrast (real value about 100..300).\n66% abscissa represents standard deviation of local contrast (real value about 300..800).\n100% abscissa represents maximum local contrast (real value about 3000..8000). !TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) !TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function of hue.\nTake care not to overwrite changes made with the Gamut sub-tool's hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. !TP_WAVELET_CURVEEDITOR_CL;L -!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast-luminance curve at the end of the wavelet processing. !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image hue as a function of hue. !TP_WAVELET_DALL;All directions !TP_WAVELET_DAUB;Edge performance !TP_WAVELET_DAUB2;D2 - low @@ -2197,112 +3920,186 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_WAVELET_DAUB6;D6 - standard plus !TP_WAVELET_DAUB10;D10 - medium !TP_WAVELET_DAUB14;D14 - high -!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the first levels. However the quality is not strictly related to this coefficient and can vary depending on image and use. +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+stdev and maxima. -!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+std. dev. and maxima. +!TP_WAVELET_EDGE;Edge sharpness !TP_WAVELET_EDGEAMPLI;Base amplification !TP_WAVELET_EDGEDETECT;Gradient sensitivity !TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) -!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. +!TP_WAVELET_EDGEDETECTTHR2;Edge enhancement +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This slider sets a threshold below which finer details won't be considered as an edge. !TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. !TP_WAVELET_EDGESENSI;Edge sensitivity !TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail !TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centered on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. -!TP_WAVELET_EDSL;Threshold Sliders +!TP_WAVELET_EDRAD_TOOLTIP;This adjustment controls the local enhancement. A value of zero still has an effect. +!TP_WAVELET_EDSL;Threshold sliders !TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength !TP_WAVELET_FINAL;Final Touchup +!TP_WAVELET_FINCFRAME;Final local contrast !TP_WAVELET_FINEST;Finest -!TP_WAVELET_HIGHLIGHT;Highlight luminance range +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_HIGHLIGHT;Finer levels luminance range !TP_WAVELET_HS1;Whole luminance range -!TP_WAVELET_HS2;Shadows/Highlights +!TP_WAVELET_HS2;Selective luminance range !TP_WAVELET_HUESKIN;Skin hue !TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. -!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY;Hue range !TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_ITER;Delta balance levels !TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. -!TP_WAVELET_LABEL;Wavelet Levels +!TP_WAVELET_LABEL;Wavelet levels +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chroma -!TP_WAVELET_LEVDIR_ALL;All levels in all directions -!TP_WAVELET_LEVDIR_INF;Below or equal the level +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVDIR_ALL;All levels, in all directions +!TP_WAVELET_LEVDIR_INF;Finer detail levels, including selected level !TP_WAVELET_LEVDIR_ONE;One level -!TP_WAVELET_LEVDIR_SUP;Above the level +!TP_WAVELET_LEVDIR_SUP;Coarser detail levels, excluding selected level +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 !TP_WAVELET_LEVELS;Wavelet levels -!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of wavelet decomposition levels for the image.\nMore levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold !TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTHRE;Level 4 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LINKEDG;Link to Edge Sharpness Strength !TP_WAVELET_LIPST;Enhanced algoritm -!TP_WAVELET_LOWLIGHT;Shadow luminance range +!TP_WAVELET_LOWLIGHT;Coarser levels luminance range +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDILEV_TOOLTIP;When you enable Edge Detection, it is recommanded:\n- to disabled low contrast levels to avoid artifacts,\n- to use high values of gradient sensitivity.\n\nYou can modulate the strength with 'refine' from Denoise and Refine. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise !TP_WAVELET_NEUTRAL;Neutral !TP_WAVELET_NOIS;Denoise !TP_WAVELET_NOISE;Denoise and Refine +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. !TP_WAVELET_NPHIGH;High !TP_WAVELET_NPLOW;Low !TP_WAVELET_NPNONE;None !TP_WAVELET_NPTYPE;Neighboring pixels !TP_WAVELET_NPTYPE_TOOLTIP;This algorithm uses the proximity of a pixel and eight of its neighbors. If less difference, edges are reinforced. -!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_OPACITY;Opacity blue-yellow !TP_WAVELET_OPACITYW;Contrast balance d/v-h curve -!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL;Local contrast !TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. !TP_WAVELET_PASTEL;Pastel chroma !TP_WAVELET_PROC;Process +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % !TP_WAVELET_RE1;Reinforced !TP_WAVELET_RE2;Unchanged !TP_WAVELET_RE3;Reduced -!TP_WAVELET_RESCHRO;Chroma +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_RESCHRO;Strength !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESID;Residual Image !TP_WAVELET_SAT;Saturated chroma !TP_WAVELET_SETTINGS;Wavelet Settings +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. !TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Sky targetting/protection -!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. -!TP_WAVELET_STREN;Strength +!TP_WAVELET_SKY;Hue targetting/protection +!TP_WAVELET_SKY_TOOLTIP;Allows you to target or protect a range of hues.\nAt -100 selected hues are targetted.\nAt 0 all hues are treated equally.\nAt +100 selected hues are protected while all other hues are targetted. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREN;Refine +!TP_WAVELET_STREND;Strength !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_THR;Shadows threshold -!TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD2;Shadow levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). -!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_THRESHOLD;Finer levels +!TP_WAVELET_THRESHOLD2;Coarser levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels from the chosen value to the selected number of 'wavelet levels' will be affected by the Shadow luminance range. +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels below and including the chosen value will be affected by the Highlight luminance range. !TP_WAVELET_THRH;Highlights threshold -!TP_WAVELET_TILESBIG;Big tiles +!TP_WAVELET_TILESBIG;Tiles !TP_WAVELET_TILESFULL;Full image !TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale !TP_WAVELET_TMSTRENGTH;Compression strength -!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. !TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic !TP_WBALANCE_EQBLUERED;Blue/Red equalizer -!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable. +!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of 'white balance' by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable. !TP_WBALANCE_PICKER;Pick +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. !TP_WBALANCE_TEMPBIAS;AWB temperature bias -!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the "auto white balance"\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by "computedTemp + computedTemp * bias". +!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the 'auto white balance'\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by 'computedTemp + computedTemp * bias'. !TP_WBALANCE_WATER1;UnderWater 1 !TP_WBALANCE_WATER2;UnderWater 2 !TP_WBALANCE_WATER_HEADER;UnderWater diff --git a/rtdata/languages/Nederlands b/rtdata/languages/Nederlands index bf10a5b6a..157e98d20 100644 --- a/rtdata/languages/Nederlands +++ b/rtdata/languages/Nederlands @@ -21,11 +21,13 @@ ABOUT_TAB_CREDITS;Credits ABOUT_TAB_LICENSE;Licentie ABOUT_TAB_RELEASENOTES;Uitgave-opmerkingen ABOUT_TAB_SPLASH;Splash +ADJUSTER_RESET_TO_DEFAULT;Klik - terug naar standaardwaarde.\nCtrl+klik - terug naar laatst opgeslagen waarde. BATCH_PROCESSING;Batch-verwerking CURVEEDITOR_AXIS_IN;I: CURVEEDITOR_AXIS_LEFT_TAN;LT: CURVEEDITOR_AXIS_OUT;O: CURVEEDITOR_AXIS_RIGHT_TAN;RT: +CURVEEDITOR_CATMULLROM;Flexibel CURVEEDITOR_CURVE;Curve CURVEEDITOR_CURVES;Curven CURVEEDITOR_CUSTOM;Handmatig @@ -47,10 +49,15 @@ CURVEEDITOR_TOOLTIPPASTE;Plak curve van klembord CURVEEDITOR_TOOLTIPSAVE;Bewaar huidige curve CURVEEDITOR_TYPE;Type: DIRBROWSER_FOLDERS;Mappen +DONT_SHOW_AGAIN;Dit bericht niet meer tonen DYNPROFILEEDITOR_DELETE;Verwijder DYNPROFILEEDITOR_EDIT;Wijzig DYNPROFILEEDITOR_EDIT_RULE;Wijzig Dynamisch Profielregel DYNPROFILEEDITOR_ENTRY_TOOLTIP;Het zoeken is niet hoofdlettergevoelig.\nGebruik het "re:" voorvoegsel om\n een reguliere expressie uit te voeren +DYNPROFILEEDITOR_IMGTYPE_ANY;Alles +DYNPROFILEEDITOR_IMGTYPE_HDR;HDR +DYNPROFILEEDITOR_IMGTYPE_PS;Pixel Shift +DYNPROFILEEDITOR_IMGTYPE_STD;Standaard DYNPROFILEEDITOR_MOVE_DOWN;Naar beneden DYNPROFILEEDITOR_MOVE_UP;Naar boven DYNPROFILEEDITOR_NEW;Nieuw @@ -64,6 +71,7 @@ EXIFFILTER_CAMERA;Camera EXIFFILTER_EXPOSURECOMPENSATION;Belichtingscompensatie (EV) EXIFFILTER_FILETYPE;Bestandstype EXIFFILTER_FOCALLEN;Brandpuntsafstand +EXIFFILTER_IMAGETYPE;Type afbeelding EXIFFILTER_ISO;ISO-waarde EXIFFILTER_LENS;Objectief EXIFFILTER_METADATAFILTER;Activeer metadatafilters @@ -81,6 +89,7 @@ EXIFPANEL_RESET;Herstel EXIFPANEL_RESETALL;Herstel alles EXIFPANEL_RESETALLHINT;Zet alle tags terug naar oorspronkelijke waarden EXIFPANEL_RESETHINT;Zet geselecteerde tags terug naar oorspronkelijke waarden +EXIFPANEL_SHOWALL;Toon alles EXIFPANEL_SUBDIRECTORY;Submap EXPORT_BYPASS;Verwerkingsstappen die worden overgeslagen EXPORT_BYPASS_ALL;Alles selecteren/deselecteren @@ -116,15 +125,22 @@ FILEBROWSER_APPLYPROFILE;Pas profiel toe FILEBROWSER_APPLYPROFILE_PARTIAL;Pas profiel toe (gedeeltelijk) FILEBROWSER_AUTODARKFRAME;Automatisch donkerframe FILEBROWSER_AUTOFLATFIELD;Selecteer automatisch vlakveldopname +FILEBROWSER_BROWSEPATHBUTTONHINT;Klik om de opgegeven map te laden, en het zoekfilter opnieuw toe te passen. FILEBROWSER_BROWSEPATHHINT;Typ het pad naar de doelmap.\nCtrl-O markeer het pad in het tekstveld.\nEnter / Ctrl-Enter open de map.\nEsc maak het tekstveld leeg.\nShift-Esc verwijder markering.\n\n\nSneltoetsen:\n ~ - gebruikers home directory\n ! - gebruikers afbeeldingen map FILEBROWSER_CACHE;Cache +FILEBROWSER_CACHECLEARFROMFULL;Wis alles inclusief opgeslagen profielen +FILEBROWSER_CACHECLEARFROMPARTIAL;Wis alles behalve opgeslagen profielen FILEBROWSER_CLEARPROFILE;Verwijder profiel FILEBROWSER_COLORLABEL_TOOLTIP;Kleur label\n\nGebruik keuzemenu of nSneltoets:\nShift-Ctrl-0 Geen kleur\nShift-Ctrl-1 Rood\nShift-Ctrl-2 Geel\nShift-Ctrl-3 Groen\nShift-Ctrl-4 Blauw\nShift-Ctrl-5 Paars FILEBROWSER_COPYPROFILE;Kopieer profiel FILEBROWSER_CURRENT_NAME;Huidige naam: FILEBROWSER_DARKFRAME;Donkerframe +FILEBROWSER_DELETEDIALOG_ALL;Alle %1 bestanden in de prullenbak definitief verwijderen? FILEBROWSER_DELETEDIALOG_HEADER;Bevestiging bestand verwijderen +FILEBROWSER_DELETEDIALOG_SELECTED;Geselecteerde %1 bestanden definitief verwijderen? +FILEBROWSER_DELETEDIALOG_SELECTEDINCLPROC;Geselecteerde %1 bestanden inclusief een versie die door de verwerkingsrij is gemaakt verwijderen? FILEBROWSER_EMPTYTRASH;Leeg prullenbak +FILEBROWSER_EMPTYTRASHHINT;Alle bestanden in de prullenbak permanent verwijderen FILEBROWSER_EXTPROGMENU;Open met FILEBROWSER_FLATFIELD;Vlakveld FILEBROWSER_MOVETODARKFDIR;Verplaats naar map met donkerframes @@ -158,6 +174,8 @@ FILEBROWSER_POPUPRANK2;Waardering 2 ** FILEBROWSER_POPUPRANK3;Waardering 3 *** FILEBROWSER_POPUPRANK4;Waardering 4 **** FILEBROWSER_POPUPRANK5;Waardering 5 ***** +FILEBROWSER_POPUPREMOVE;Permanent verwijderen +FILEBROWSER_POPUPREMOVEINCLPROC;Verwijder definitief, inclusief met uitvoer in de verwerkingsrij FILEBROWSER_POPUPRENAME;Hernoem FILEBROWSER_POPUPSELECTALL;Alles selecteren FILEBROWSER_POPUPTRASH;Verplaats naar prullenbak @@ -184,6 +202,7 @@ FILEBROWSER_SHOWDIRHINT;Verwijder alle filters.\nSneltoets: d FILEBROWSER_SHOWEDITEDHINT;Toon bewerkte foto's\nSneltoets: 7 FILEBROWSER_SHOWEDITEDNOTHINT;Toon niet-bewerkte foto's\nSneltoets: 6 FILEBROWSER_SHOWEXIFINFO;Toon EXIF-info +FILEBROWSER_SHOWNOTTRASHHINT;Toon alleen niet-verwijderde afbeeldingen. FILEBROWSER_SHOWORIGINALHINT;Toon alleen originele afbeelding.\n\nAls er meerdere afbeeldingen zijn met dezelfde naam maar verschillende extensies, dan wordt de afbeelding waarvan de extensie het hoogst staat in de lijst met extensies in Voorkeuren > Bestandsnavigator > Extensies FILEBROWSER_SHOWRANK1HINT;Toon foto's met 1 ster.\nSneltoets: 1 FILEBROWSER_SHOWRANK2HINT;Toon foto's met 2 sterren.\nSneltoets: 2 @@ -214,11 +233,13 @@ GENERAL_AUTO;Automatisch GENERAL_BEFORE;Voor GENERAL_CANCEL;Annuleren GENERAL_CLOSE;Sluiten +GENERAL_CURRENT;Huidig GENERAL_DISABLE;Deactiveren GENERAL_DISABLED;Gedeactiveerd GENERAL_ENABLE;Activeer GENERAL_ENABLED;Geactiveerd GENERAL_FILE;Bestand +GENERAL_HELP;Help GENERAL_LANDSCAPE;Landschap GENERAL_NA;nvt. GENERAL_NO;Nee @@ -226,14 +247,19 @@ GENERAL_NONE;Geen GENERAL_OK;OK GENERAL_OPEN;Open GENERAL_PORTRAIT;Portret +GENERAL_RESET;Terugzetten GENERAL_SAVE;Opslaan +GENERAL_SAVE_AS;Bewaren als... +GENERAL_SLIDER;Schuifregelaar GENERAL_UNCHANGED;(Onveranderd) GENERAL_WARNING;Waarschuwing +GIMP_PLUGIN_INFO;Welkom bij de RawTherapee GIMP plug-in!\nAls uw bewerking gereed is, sluit dan het hoofdvenster van RawTherapee en uw afbeelding wordt automatisch in GIMP geladen. HISTOGRAM_TOOLTIP_B;Toon/verberg blauw histogram HISTOGRAM_TOOLTIP_BAR;Toon/verberg RGB-indicatie\nRechtermuisklik op foto om te starten/stoppen HISTOGRAM_TOOLTIP_CHRO;Toon/Verberg Chromaticiteit histogram HISTOGRAM_TOOLTIP_G;Toon/verberg groen histogram HISTOGRAM_TOOLTIP_L;Toon/verberg CIELAB-luminantiehistogram +HISTOGRAM_TOOLTIP_MODE;Wissel tussen lineair, log-lineair and log-log schalen van het histogram. HISTOGRAM_TOOLTIP_R;Toon/verberg rood histogram HISTORY_CHANGED;Veranderd HISTORY_CUSTOMCURVE;Handmatig @@ -410,6 +436,7 @@ HISTORY_MSG_169;L*a*b* - CH curve HISTORY_MSG_170;Levendigheid curve HISTORY_MSG_171;L*a*b* - LC curve HISTORY_MSG_172;L*a*b* - Beperk LC +HISTORY_MSG_173;NR - Detailbehoud HISTORY_MSG_174;CIECAM02 HISTORY_MSG_175;CAM02 - CAT02 toepassing HISTORY_MSG_176;CAM02 - Weergave omgeving @@ -439,6 +466,7 @@ HISTORY_MSG_199;CAM02 - Toont in histogram HISTORY_MSG_200;CAM02 - Tonemapping HISTORY_MSG_201;RO - Chromin. rood-groen HISTORY_MSG_202;RO - Chromin. blauw-geel +HISTORY_MSG_203;NR - Kleurruimte HISTORY_MSG_204;LMMSE Verbetering HISTORY_MSG_205;CAM02 hete/dode pixels HISTORY_MSG_206;CAT02 - Opname Lum. Auto @@ -469,7 +497,9 @@ HISTORY_MSG_231;ZW - 'Voor' curve HISTORY_MSG_232;ZW - 'Voor' curve type HISTORY_MSG_233;ZW - 'Na' curve HISTORY_MSG_234;ZW - 'Na' curve type +HISTORY_MSG_235;B&W - CM - Auto HISTORY_MSG_236;- +HISTORY_MSG_237;B&W - CM HISTORY_MSG_238;GF - Straal HISTORY_MSG_239;GF - Sterkte HISTORY_MSG_240;GF - Centrum @@ -488,6 +518,7 @@ HISTORY_MSG_252;DC - Huidtonen HISTORY_MSG_253;DC - Verminder artefacten HISTORY_MSG_254;DC - Huidtint HISTORY_MSG_255;DC - Algoritme +HISTORY_MSG_256;NR - Mediaan - Type HISTORY_MSG_257;Kleurtint HISTORY_MSG_258;KT - Kleur curve HISTORY_MSG_259;KT - Dekking @@ -504,6 +535,7 @@ HISTORY_MSG_269;KT - Hoog - Rood HISTORY_MSG_270;KT - Hoog - Groen HISTORY_MSG_271;KT - Hoog - Blauw HISTORY_MSG_272;KT - Balans +HISTORY_MSG_273;CT - Kleurbalans SMH HISTORY_MSG_274;KT - Verz. Schaduwen HISTORY_MSG_275;KT - Verz. Hoge lichten HISTORY_MSG_276;KT - Dekking @@ -527,6 +559,7 @@ HISTORY_MSG_293;Film Simuleren HISTORY_MSG_294;Film - Sterkte HISTORY_MSG_295;Film - Film HISTORY_MSG_296;RO - Luminantie curve +HISTORY_MSG_297;NR - Modus HISTORY_MSG_298;Dode pixels filter HISTORY_MSG_299;RO - Chrominantie curve HISTORY_MSG_300;- @@ -621,6 +654,7 @@ HISTORY_MSG_388;W - Rest - KB groen midden HISTORY_MSG_389;W - Rest - KB blauw midden HISTORY_MSG_390;W - Rest - KB groen laag HISTORY_MSG_391;W - Rest - KB blauw laag +HISTORY_MSG_392;W - Overblijvend - Kleurbalans HISTORY_MSG_393;DCP 'Look'tabel HISTORY_MSG_394;DCP Basis belichting HISTORY_MSG_395;DCP Basis tabel @@ -669,6 +703,7 @@ HISTORY_MSG_437;Retinex - M - Methode HISTORY_MSG_438;Retinex - M - Mixer HISTORY_MSG_439;Retinex - Verwerken HISTORY_MSG_440;DC - Methode +HISTORY_MSG_441;Retinex - Toename transmissie HISTORY_MSG_442;Retinex - Schaal HISTORY_MSG_443;Uivoer Zwartpunt Compensatie HISTORY_MSG_444;WB - Temp afwijking @@ -686,10 +721,131 @@ HISTORY_MSG_471;PV Bewegingscorrectie HISTORY_MSG_472;PV Zachte overgang HISTORY_MSG_473;PV Gebruik lmmse HISTORY_MSG_474;PV Balans +HISTORY_MSG_475;PS - Kanaalbalans +HISTORY_MSG_476;CAM02 - Temp uit +HISTORY_MSG_477;CAM02 - Groen uit +HISTORY_MSG_478;CAM02 - Yb uit +HISTORY_MSG_479;CAM02 - CAT02 aanpassing uit +HISTORY_MSG_480;CAM02 - Automatische CAT02 uit +HISTORY_MSG_481;CAM02 - Temp scène +HISTORY_MSG_482;CAM02 - Groen scène +HISTORY_MSG_483;CAM02 - Yb scène +HISTORY_MSG_484;CAM02 - Auto Yb scène +HISTORY_MSG_485;Lenscorrectie +HISTORY_MSG_486;Lenscorrectie - Camera +HISTORY_MSG_487;Lenscorrectie - Lens +HISTORY_MSG_488;Compressie Dynamisch Bereik +HISTORY_MSG_489;DRC - Detail +HISTORY_MSG_490;DRC - Hoeveelheid +HISTORY_MSG_491;Witbalans +HISTORY_MSG_492;RGB Curven +HISTORY_MSG_493;L*a*b* Adjustments +HISTORY_MSG_494;verscherpen +HISTORY_MSG_CLAMPOOG;Kleuren afkappen die buiten het gamma vallen +HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Kleurcorrectie +HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Kleurcorrectie +HISTORY_MSG_COLORTONING_LABREGION_CHANNEL;CT - Kanaal +HISTORY_MSG_COLORTONING_LABREGION_CHROMATICITYMASK;CT - gebied C masker +HISTORY_MSG_COLORTONING_LABREGION_HUEMASK;CT - H masker +HISTORY_MSG_COLORTONING_LABREGION_LIGHTNESS;CT - Licht +HISTORY_MSG_COLORTONING_LABREGION_LIGHTNESSMASK;CT - L masker +HISTORY_MSG_COLORTONING_LABREGION_LIST;CT - Lijst +HISTORY_MSG_COLORTONING_LABREGION_MASKBLUR;CT - verzachtingsmasker gebied +HISTORY_MSG_COLORTONING_LABREGION_OFFSET;CT - offset gebied +HISTORY_MSG_COLORTONING_LABREGION_POWER;CT - sterkte gebied +HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - Verzadiging +HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - toon gebiedsmasker +HISTORY_MSG_COLORTONING_LABREGION_SLOPE;CT - hellingsgebied +HISTORY_MSG_DEHAZE_DEPTH;Nevelvermindering - Diepte +HISTORY_MSG_DEHAZE_ENABLED;Nevelvermindering +HISTORY_MSG_DEHAZE_LUMINANCE;Nevelvermindering - Alleen Luminantie +HISTORY_MSG_DEHAZE_SHOW_DEPTH_MAP;Nevelvermindering - Toon dieptemap +HISTORY_MSG_DEHAZE_STRENGTH;Nevelvermindering - Sterkte +HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dual-demozaïek - auto-drempel +HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dual-demozaïek - Contrastdrempel +HISTORY_MSG_FILMNEGATIVE_ENABLED;Filmnegatief +HISTORY_MSG_FILMNEGATIVE_VALUES;Filmnegatief waarden +HISTORY_MSG_HISTMATCHING;Auto-matched tooncurve +HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Uitvoer - Primaries +HISTORY_MSG_ICM_OUTPUT_TEMP;Uitvoer - ICC-v4 illuminant D +HISTORY_MSG_ICM_OUTPUT_TYPE;Uitvoer - Type +HISTORY_MSG_ICM_WORKING_GAMMA;Working - Gamma +HISTORY_MSG_ICM_WORKING_SLOPE;Working - Helling +HISTORY_MSG_ICM_WORKING_TRC_METHOD;Working - TRC methode +HISTORY_MSG_LOCALCONTRAST_AMOUNT;Local Contrast - Hoeveelheid +HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Donker +HISTORY_MSG_LOCALCONTRAST_ENABLED;Lokaal Contrast +HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Lokaal Contrast - Licht +HISTORY_MSG_LOCALCONTRAST_RADIUS;Lokaal Contrast - Radius +HISTORY_MSG_METADATA_MODE;Metadata kopieermodus +HISTORY_MSG_MICROCONTRAST_CONTRAST;Microcontrast - Contrastdrempel +HISTORY_MSG_PDSHARPEN_AUTO_CONTRAST;CS - Auto drempel +HISTORY_MSG_PDSHARPEN_AUTO_RADIUS;CS - Auto radius +HISTORY_MSG_PDSHARPEN_CHECKITER;CS - Auto limiet herhalingen +HISTORY_MSG_PDSHARPEN_CONTRAST;CS - Contrastdrempel +HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Herhalingen +HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius +HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Toename hoekradius +HISTORY_MSG_PIXELSHIFT_DEMOSAIC;PS - Demozaïekmethode voor beweging +HISTORY_MSG_PREPROCESS_LINEDENOISE_DIRECTION;lijnruisfilter richting +HISTORY_MSG_PREPROCESS_PDAFLINESFILTER;PDAF lijnfilter +HISTORY_MSG_PRSHARPEN_CONTRAST;PRS - Contrastdrempel +HISTORY_MSG_RAWCACORR_AUTOIT;Raw CA Correctie - Herhalingen +HISTORY_MSG_RAWCACORR_COLORSHIFT;Raw CA Correctie - Vermijd kleurverschuiving +HISTORY_MSG_RAW_BORDER;Raw rand +HISTORY_MSG_RESIZE_ALLOWUPSCALING;Schalen - sta vergroting toe +HISTORY_MSG_SHARPENING_BLUR;Verscherpen - Vervagingsradius +HISTORY_MSG_SHARPENING_CONTRAST;Verscherpen - Contrastdrempel +HISTORY_MSG_SH_COLORSPACE;S/H - Kleurruimte +HISTORY_MSG_SOFTLIGHT_ENABLED;Zacht licht +HISTORY_MSG_SOFTLIGHT_STRENGTH;Zacht licht - Sterkte +HISTORY_MSG_TM_FATTAL_ANCHOR;DRC - Anker +HISTORY_MSG_TRANS_METHOD;Geometrie - Methode HISTORY_NEWSNAPSHOT;Nieuw HISTORY_NEWSNAPSHOT_TOOLTIP;Sneltoets: Alt-s HISTORY_SNAPSHOT;Nieuw HISTORY_SNAPSHOTS;Snapshots +ICCPROFCREATOR_COPYRIGHT;Copyright: +ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Zet terug naar standaard copyright, verleend aan "RawTherapee, CC0" +ICCPROFCREATOR_CUSTOM;Handmatig +ICCPROFCREATOR_DESCRIPTION;Beschriiving: +ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Voeg gamma- en hellingwaarden toe aan de beschrijving +ICCPROFCREATOR_DESCRIPTION_TOOLTIP;Laat leeg voor de standaard beschrijving. +ICCPROFCREATOR_GAMMA;Gamma +ICCPROFCREATOR_ICCVERSION;ICC versie: +ICCPROFCREATOR_ILL;Illuminant: +ICCPROFCREATOR_ILL_41;D41 +ICCPROFCREATOR_ILL_50;D50 +ICCPROFCREATOR_ILL_55;D55 +ICCPROFCREATOR_ILL_60;D60 +ICCPROFCREATOR_ILL_65;D65 +ICCPROFCREATOR_ILL_80;D80 +ICCPROFCREATOR_ILL_DEF;Standaard +ICCPROFCREATOR_ILL_INC;StdA 2856K +ICCPROFCREATOR_ILL_TOOLTIP;U kunt alleen de illuminant instellen voor ICC v4-profielen. +ICCPROFCREATOR_PRIMARIES;Primaire kleuren: +ICCPROFCREATOR_PRIM_ACESP0;ACES AP0 +ICCPROFCREATOR_PRIM_ACESP1;ACES AP1 +ICCPROFCREATOR_PRIM_ADOBE;Adobe RGB (1998) +ICCPROFCREATOR_PRIM_BEST;BestRGB +ICCPROFCREATOR_PRIM_BETA;BetaRGB +ICCPROFCREATOR_PRIM_BLUX;Blauw X +ICCPROFCREATOR_PRIM_BLUY;Blauw Y +ICCPROFCREATOR_PRIM_BRUCE;BruceRGB +ICCPROFCREATOR_PRIM_GREX;Groen X +ICCPROFCREATOR_PRIM_GREY;Groen Y +ICCPROFCREATOR_PRIM_PROPH;Prophoto +ICCPROFCREATOR_PRIM_REC2020;Rec2020 +ICCPROFCREATOR_PRIM_REDX;Rood X +ICCPROFCREATOR_PRIM_REDY;Rood Y +ICCPROFCREATOR_PRIM_SRGB;sRGB +ICCPROFCREATOR_PRIM_TOOLTIP;U kunt alleen aangepaste primaries voor ICC v4-profielen instellen. +ICCPROFCREATOR_PRIM_WIDEG;Widegamut +ICCPROFCREATOR_PROF_V2;ICC v2 +ICCPROFCREATOR_PROF_V4;ICC v4 +ICCPROFCREATOR_SAVEDIALOG_TITLE;Bewaar ICC profiel als... +ICCPROFCREATOR_SLOPE;Helling +ICCPROFCREATOR_TRC_PRESET;Toonresponscurve: IPTCPANEL_CATEGORY;Categorie IPTCPANEL_CATEGORYHINT;Het onderwerp van de afbeelding. IPTCPANEL_CITY;Plaats @@ -733,6 +889,7 @@ IPTCPANEL_TITLEHINT;De korte naam van de afbeelding. Dit kan de bestandsnaam zij IPTCPANEL_TRANSREFERENCE;Referentienummer IPTCPANEL_TRANSREFERENCEHINT;Het nummer dat wordt gebruikt voor de 'workflow control' of voor de tracking. MAIN_BUTTON_FULLSCREEN;Volledig scherm +MAIN_BUTTON_ICCPROFCREATOR;ICC Profielmaker MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigeer naar de volgende afbeelding relatief ten opzichte van de geopende afbeelding in de Editor\nSneltoets: Shift-F4\n\nNavigeer naar de volgende afbeelding relatief ten opzichte van de miniatuur geselecteerd in de Bestandsnavigator\nSneltoets: F4 MAIN_BUTTON_NAVPREV_TOOLTIP;Navigeer naar de vorige afbeelding relatief ten opzichte van de geopende afbeelding in de Editor\nSneltoets: Shift-F3 \n\nNavigeer naar de vorige afbeelding relatief ten opzichte van de miniatuur geselecteerd in de Bestandsnavigator\nSneltoets: F3 MAIN_BUTTON_NAVSYNC_TOOLTIP;Synchroniseer de Bestandsnavigator met de Editor om de miniatuur te tonen van de huidig geopende afbeelding, en verwijder de filters in de Bestandsnavigator \nSneltoets: x\n\nAls voorgaand, maar zonder het verwijderen van de filters in de Bestandsnavigator \nSneltoets: y\n(NB de miniatuur van de geopende afbeelding zal niet worden getoond indien gefilterd) @@ -749,6 +906,7 @@ MAIN_FRAME_FILEBROWSER;Bestandsnavigator MAIN_FRAME_FILEBROWSER_TOOLTIP; Bestandsnavigator.\nSneltoets: Ctrl-F2 MAIN_FRAME_PLACES;Locaties MAIN_FRAME_PLACES_ADD;Nieuw +MAIN_FRAME_PLACES_DEL;Verwijderen MAIN_FRAME_QUEUE;Verwerkingsrij MAIN_FRAME_QUEUE_TOOLTIP; Verwerkingsrij.\nSneltoets: Ctrl-F3 MAIN_FRAME_RECENT;Recente mappen @@ -764,7 +922,10 @@ MAIN_MSG_OPERATIONCANCELLED;Opdracht afgebroken MAIN_MSG_PATHDOESNTEXIST;Het pad\n\n%1\n\nbestaat niet. Zet een correct pad bij Voorkeuren. MAIN_MSG_QOVERWRITE;Wilt u het bestand overschrijven? MAIN_MSG_SETPATHFIRST;Specificeer eerst een doelmap in Voorkeuren \nom deze functionaliteit te kunnen gebruiken! +MAIN_MSG_TOOMANYOPENEDITORS;Teveel open fotobewerkers.\nSluit er een om verder te kunnen. MAIN_MSG_WRITEFAILED;Niet opgeslagen\n\n"%1"\n\nControleer of de map bestaat en dat u schrijfrechten heeft. +MAIN_TAB_ADVANCED;Geavanceerd +MAIN_TAB_ADVANCED_TOOLTIP;Sneltoets: Alt-a MAIN_TAB_COLOR;Kleur MAIN_TAB_COLOR_TOOLTIP;Sneltoets: Alt-c MAIN_TAB_DETAIL;Detail @@ -774,6 +935,8 @@ MAIN_TAB_EXIF;Exif MAIN_TAB_EXPORT; Exporteren MAIN_TAB_EXPOSURE;Belichting MAIN_TAB_EXPOSURE_TOOLTIP;Sneltoets: Alt-e +MAIN_TAB_FAVORITES;Favorieten +MAIN_TAB_FAVORITES_TOOLTIP;Sneltoets: Alt-u MAIN_TAB_FILTER;Filter MAIN_TAB_INSPECT; Inspecteren MAIN_TAB_IPTC;IPTC @@ -786,6 +949,7 @@ MAIN_TAB_TRANSFORM_TOOLTIP;Sneltoets: Alt-t MAIN_TOOLTIP_BACKCOLOR0;Achtergrond kleur van het voorbeeld: Thema-based\nSneltoets: 8 MAIN_TOOLTIP_BACKCOLOR1;Achtergrond kleur van het voorbeeld: Zwart\nSneltoets: 9 MAIN_TOOLTIP_BACKCOLOR2;Achtergrond kleur van het voorbeeld: Wit\nSneltoets: 0 +MAIN_TOOLTIP_BACKCOLOR3;Achtergrondkleur van het voorbeeld: middelgrijs\nSneltoets: 9 MAIN_TOOLTIP_BEFOREAFTERLOCK;Vergrendel / Ontgrendel de Voorafbeelding.\n\nVergrendel: hou de Voorafbeelding ongewijzigd.\nDit is handig om het cumulatieve effect van meerdere gereedschappen te beoordelen.\nBovendien kan er worden vergeleken met elke stap in de geschiedenislijst.\n\nOntgrendel: de Voorafbeelding volgt een stap achter de Naafbeelding en laat de afbeelding zien zonder het effect van het huidige gereedschap. MAIN_TOOLTIP_HIDEHP;Toon/verberg linkerpaneel (geschiedenis).\nSneltoets: H MAIN_TOOLTIP_INDCLIPPEDH;Overbelichtingsindicatie.\nSneltoets: > @@ -795,6 +959,7 @@ MAIN_TOOLTIP_PREVIEWFOCUSMASK;Bekijk het Focus Masker.\nSneltoets: Shi MAIN_TOOLTIP_PREVIEWG;Bekijk het Groene kanaal.\nSneltoets: g MAIN_TOOLTIP_PREVIEWL;Bekijk de Luminositeit.\nSneltoets: v\n\n0.299*R + 0.587*G + 0.114*B MAIN_TOOLTIP_PREVIEWR;Bekijk het Rode kanaal.\nSneltoets: r +MAIN_TOOLTIP_PREVIEWSHARPMASK;Bekijk het scherptecontrastmasker.\nSneltoets: p\nWerkt alleen als verscherping is geactiveerd en het zoomniveau >= 100%. MAIN_TOOLTIP_QINFO;Beknopte fotogegevens MAIN_TOOLTIP_SHOWHIDELP1;Toon/verberg linkerpaneel.\nSneltoets: l MAIN_TOOLTIP_SHOWHIDERP1;Toon/verberg rechterpaneel.\nSneltoets: Alt-l @@ -814,6 +979,10 @@ NAVIGATOR_S;S: NAVIGATOR_V;V: NAVIGATOR_XY_FULL;Breedte: %1, Hoogte: %2 NAVIGATOR_XY_NA;x: --, y: -- +OPTIONS_BUNDLED_MISSING;Het gebundelde profiel "%1" werd niet gevonden!\n\nUw installatie kan beschadigd zijn.\n\nDaarom worden interne standaardwaarden gebruikt. +OPTIONS_DEFIMG_MISSING;Het standaardprofiel voor niet-raw- foto's werd niet gevonden of is niet ingesteld.\n\nControleer de profielenmap, het kan ontbreken of beschadigd zijn.\n\n"%1" wordt daarom gebruikt. +OPTIONS_DEFRAW_MISSING;Het standaardprofiel voor raw-foto's werd niet gevonden of is niet ingesteld.\n\nControleer de profielenmap, het kan ontbreken of beschadigd zijn.\n\n"%1" wordt daarom gebruikt. +PARTIALPASTE_ADVANCEDGROUP;Geavanceerd PARTIALPASTE_BASICGROUP;Basisinstellingen PARTIALPASTE_CACORRECTION;C/A-correctie PARTIALPASTE_CHANNELMIXER;Kleurkanaal mixer @@ -828,6 +997,7 @@ PARTIALPASTE_CROP;Bijsnijden PARTIALPASTE_DARKFRAMEAUTOSELECT;Donkerframe autom. selectie PARTIALPASTE_DARKFRAMEFILE;Donkerframe-opname PARTIALPASTE_DEFRINGE;Verzachten +PARTIALPASTE_DEHAZE;Nevel verminderen PARTIALPASTE_DETAILGROUP;Detailinstellingen PARTIALPASTE_DIALOGLABEL;Profiel gedeeltelijk plakken... PARTIALPASTE_DIRPYRDENOISE;Ruisonderdrukking @@ -838,6 +1008,7 @@ PARTIALPASTE_EQUALIZER;Wavelet Balans PARTIALPASTE_EVERYTHING;Alles PARTIALPASTE_EXIFCHANGES;Wijzig Exif-gegevens PARTIALPASTE_EXPOSURE;Belichting +PARTIALPASTE_FILMNEGATIVE;Film Negatief PARTIALPASTE_FILMSIMULATION;Film Simuleren PARTIALPASTE_FLATFIELDAUTOSELECT;Vlakveld autoselectie PARTIALPASTE_FLATFIELDBLURRADIUS;Vlakveld verzachting straal @@ -852,6 +1023,8 @@ PARTIALPASTE_IPTCINFO;IPTC-informatie PARTIALPASTE_LABCURVE;LAB-curve PARTIALPASTE_LENSGROUP;Lensgerelateerde instellingen PARTIALPASTE_LENSPROFILE;Lens correctie profiel +PARTIALPASTE_LOCALCONTRAST;Lokaal contrast +PARTIALPASTE_METADATA;Metadata modus PARTIALPASTE_METAGROUP;Metadata PARTIALPASTE_PCVIGNETTE;Vignettering Filter PARTIALPASTE_PERSPECTIVE;Perspectief @@ -859,12 +1032,15 @@ PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dode pixels filter PARTIALPASTE_PREPROCESS_GREENEQUIL;Groenbalans PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hete pixels filter PARTIALPASTE_PREPROCESS_LINEDENOISE;Lijnruisfilter +PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;PDAF lijnfilter PARTIALPASTE_PRSHARPENING;Verscherp na verkleinen PARTIALPASTE_RAWCACORR_AUTO;Autom. C/A-correctie +PARTIALPASTE_RAWCACORR_AVOIDCOLORSHIFT;CA vermijd kleurverschuiving PARTIALPASTE_RAWCACORR_CAREDBLUE;CA rood & blauw PARTIALPASTE_RAWEXPOS_BLACK;Zwartniveau PARTIALPASTE_RAWEXPOS_LINEAR;Raw witpunt- lineaire corr. factor PARTIALPASTE_RAWGROUP;Raw-instellingen +PARTIALPASTE_RAW_BORDER;Raw rand PARTIALPASTE_RAW_DCBENHANCE;Pas DCB-verbetering toe PARTIALPASTE_RAW_DCBITERATIONS;aantal DCB-herhalingen PARTIALPASTE_RAW_DMETHOD;Demozaïekmethode @@ -880,27 +1056,53 @@ PARTIALPASTE_SHADOWSHIGHLIGHTS;Schaduwen/hoge lichten PARTIALPASTE_SHARPENEDGE;Randen PARTIALPASTE_SHARPENING;Verscherping PARTIALPASTE_SHARPENMICRO;Microcontrast +PARTIALPASTE_SOFTLIGHT;Zacht licht +PARTIALPASTE_TM_FATTAL;Compressie dynamisch bereik PARTIALPASTE_VIBRANCE;Levendigheid PARTIALPASTE_VIGNETTING;Vignetteringscorrectie PARTIALPASTE_WHITEBALANCE;Witbalans PREFERENCES_ADD;Toevoegen +PREFERENCES_APPEARANCE;Uiterlijk +PREFERENCES_APPEARANCE_COLORPICKERFONT;Lettertype kleurenkiezer +PREFERENCES_APPEARANCE_CROPMASKCOLOR;Kleur bijsnijdmasker +PREFERENCES_APPEARANCE_MAINFONT;Standaard lettertype PREFERENCES_APPEARANCE_NAVGUIDECOLOR;Navigator randkleur +PREFERENCES_APPEARANCE_PSEUDOHIDPI;Pseudo-HiDPI modus +PREFERENCES_APPEARANCE_THEME;Thema PREFERENCES_APPLNEXTSTARTUP;herstart vereist PREFERENCES_AUTOMONPROFILE;Gebruik automatisch het standaard monitorprofiel \nvan het besturingsysteem +PREFERENCES_AUTOSAVE_TP_OPEN;Bewaar positie gereedschappen (open/dicht) bij afsluiten PREFERENCES_BATCH_PROCESSING;Batch-verwerking PREFERENCES_BEHADDALL;Alles op 'Toevoegen' PREFERENCES_BEHADDALLHINT;Zet alle parameters in de Toevoegen mode.\nWijzigingen van parameters in de batch tool zijn deltas op de opgeslagen waarden. PREFERENCES_BEHAVIOR;Gedrag PREFERENCES_BEHSETALL;Alles op 'Activeer' PREFERENCES_BEHSETALLHINT;Zet alle parameters in de Activeer mode.\nWijzigingen van parameters in de batch tool zijn absoluut. De actuele waarden worden gebruikt. +PREFERENCES_CACHECLEAR;Wissen +PREFERENCES_CACHECLEAR_ALL;Wis alle bestanden in de cache: +PREFERENCES_CACHECLEAR_ALLBUTPROFILES;Wis alle bestanden in de cache behalve verwerkingsprofielen: +PREFERENCES_CACHECLEAR_ONLYPROFILES;Wis alleen verwerkingsprofielen in de cache: +PREFERENCES_CACHECLEAR_SAFETY;Alleen bestanden in de cache worden gewist. Verwerkingsprofielen van de oorspronkelijke afbeeldingen blijven ongemoeid. PREFERENCES_CACHEMAXENTRIES;Maximaal aantal elementen in cache PREFERENCES_CACHEOPTS;Cache-opties PREFERENCES_CACHETHUMBHEIGHT;Maximale hoogte miniaturen +PREFERENCES_CHUNKSIZES;Tegels per thread +PREFERENCES_CHUNKSIZE_RAW_AMAZE;AMaZE demosaïek +PREFERENCES_CHUNKSIZE_RAW_CA;Raw CA correctie +PREFERENCES_CHUNKSIZE_RAW_RCD;RCD demosaïek +PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans demosaïek +PREFERENCES_CHUNKSIZE_RGB;RGB verwerking PREFERENCES_CLIPPINGIND;Indicatie over-/onderbelichting PREFERENCES_CLUTSCACHE;HaldCLUT cache PREFERENCES_CLUTSCACHE_LABEL;Maximum aantal cached Cluts PREFERENCES_CLUTSDIR;HaldCLUT map PREFERENCES_CMMBPC;Zwartpunt Compensatie +PREFERENCES_CROP;Uitsnijden +PREFERENCES_CROP_AUTO_FIT;Automatisch zoomen tot de uitsnede +PREFERENCES_CROP_GUIDES;Getoonde hulplijnen als uitsnede niet bewerkt wordt +PREFERENCES_CROP_GUIDES_FRAME;Frame +PREFERENCES_CROP_GUIDES_FULL;Origineel +PREFERENCES_CROP_GUIDES_NONE;Geen PREFERENCES_CURVEBBOXPOS;Positie copy/paste knoppen bij Curves PREFERENCES_CURVEBBOXPOS_ABOVE;Boven PREFERENCES_CURVEBBOXPOS_BELOW;Beneden @@ -918,14 +1120,17 @@ PREFERENCES_DARKFRAMETEMPLATES;sjablonen PREFERENCES_DATEFORMAT;Datumformaat PREFERENCES_DATEFORMATHINT;U kunt de volgende formaten gebruiken:\n%y : jaar\n%m : maand\n%d : dag\n\nHet Nederlandse datumformaat is bijvoorbeeld:\n%d/%m/%y PREFERENCES_DIRDARKFRAMES;Map met donkerframes +PREFERENCES_DIRECTORIES;Mappen PREFERENCES_DIRHOME;Standaardmap PREFERENCES_DIRLAST;Laatst bezochte map PREFERENCES_DIROTHER;Anders PREFERENCES_DIRSELECTDLG;Selecteer standaardmap bij opstarten... PREFERENCES_DIRSOFTWARE;Installatiemap +PREFERENCES_EDITORCMDLINE;Aangepaste opdrachtregel PREFERENCES_EDITORLAYOUT;Bewerkingsvenster PREFERENCES_EXTERNALEDITOR;Externe editor PREFERENCES_FBROWSEROPTS;Opties bestandsnavigator +PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Compacte gereedschapsbalken in bestandsnavigator PREFERENCES_FLATFIELDFOUND;Gevonden PREFERENCES_FLATFIELDSDIR;Vlakveldmap PREFERENCES_FLATFIELDSHOTS;foto's @@ -948,6 +1153,7 @@ PREFERENCES_INTENT_PERCEPTUAL;Waargenomen colorimetrie PREFERENCES_INTENT_RELATIVE;Relatieve colorimetrie PREFERENCES_INTENT_SATURATION;Verzadiging PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Toon interne JPEG-miniatuur indien onbewerkt +PREFERENCES_LANG;Taal PREFERENCES_LANGAUTODETECT;Gebruik taalinstellingen pc PREFERENCES_MAXRECENTFOLDERS;Maximum aantal recente mappen PREFERENCES_MENUGROUPEXTPROGS;Groepeer open met @@ -973,6 +1179,10 @@ PREFERENCES_PARSEDEXTADDHINT;Typ nieuwe extensie en druk op knop om aan lijst to PREFERENCES_PARSEDEXTDELHINT;Verwijder geselecteerde extensie(s) uit lijst PREFERENCES_PARSEDEXTDOWNHINT;Verplaats extensie naar beneden PREFERENCES_PARSEDEXTUPHINT;Verplaats extensie naar boven +PREFERENCES_PERFORMANCE_MEASURE;Meting +PREFERENCES_PERFORMANCE_MEASURE_HINT;Log verwerkingstijden in de console +PREFERENCES_PERFORMANCE_THREADS;Threads +PREFERENCES_PERFORMANCE_THREADS_LABEL;Maximaal aantal threads voor ruisvermindering and Wavelet Niveaus (0 = Automatisch) PREFERENCES_PREVDEMO;Voorbeeld Demozaïekmethode PREFERENCES_PREVDEMO_FAST;Snel PREFERENCES_PREVDEMO_LABEL;Demozaïekmethode van het voorbeeld bij <100% zoom: @@ -982,8 +1192,10 @@ PREFERENCES_PROFILEHANDLING;Verwerking profielen PREFERENCES_PROFILELOADPR;Laadprioriteit profielen PREFERENCES_PROFILEPRCACHE;Profiel in cache PREFERENCES_PROFILEPRFILE;Profiel bij RAW-bestand +PREFERENCES_PROFILESAVEBOTH;Bewaar verwerkingsprofielen zowel in de cache als naast het invoerbestand PREFERENCES_PROFILESAVECACHE;Bewaar profiel in cache PREFERENCES_PROFILESAVEINPUT;Bewaar profiel bij RAW-bestand +PREFERENCES_PROFILESAVELOCATION;Opslaglocatie profielen PREFERENCES_PROFILE_NONE;Geen PREFERENCES_PROPERTY;Eigenschap PREFERENCES_PRTINTENT;Grafische weergave @@ -991,6 +1203,7 @@ PREFERENCES_PRTPROFILE;Kleurprofiel PREFERENCES_PSPATH;Installatiemap Adobe Photoshop PREFERENCES_REMEMBERZOOMPAN;Onthoud zoom % en pan startpunt PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Onthoud het zoom % en pan startpunt van de huidige afbeelding als er een nieuwe afbeelding wordt geopend.\n\nDeze optie werkt alleen in "Single Editor Tab Mode" en wanneer "Demozaïekmethode van het voorbeeld <100% zoom" hetzelfde is als "Gelijk aan PP3". +PREFERENCES_SAVE_TP_OPEN_NOW;Bewaar open/dicht-status van de gereedschappen nu PREFERENCES_SELECTLANG;Selecteer taal PREFERENCES_SERIALIZE_TIFF_READ;TIFF Lees Instellingen PREFERENCES_SERIALIZE_TIFF_READ_LABEL;Serieel lezen van TIFF bestanden @@ -1013,7 +1226,12 @@ PREFERENCES_TAB_COLORMGR;Kleurbeheer PREFERENCES_TAB_DYNAMICPROFILE;Dynamisch Profielregel PREFERENCES_TAB_GENERAL;Algemeen PREFERENCES_TAB_IMPROC;Beeldverwerking +PREFERENCES_TAB_PERFORMANCE;Performantie PREFERENCES_TAB_SOUND;Geluiden +PREFERENCES_THUMBNAIL_INSPECTOR_JPEG;Ingesloten JPEG voorbeeld +PREFERENCES_THUMBNAIL_INSPECTOR_MODE;Te tonen foto +PREFERENCES_THUMBNAIL_INSPECTOR_RAW;Neutrale raw rendering +PREFERENCES_THUMBNAIL_INSPECTOR_RAW_IF_NO_JPEG_FULLSIZE;Ingesloten JPEG indien vol formaat, anders neutrale raw PREFERENCES_TP_LABEL;Gereedschapspaneel: PREFERENCES_TP_VSCROLLBAR;Verberg de schuifbalk van het gereedschapspaneel PREFERENCES_USEBUNDLEDPROFILES;Gebruik gebundelde profielen @@ -1037,6 +1255,11 @@ PROFILEPANEL_TOOLTIPCOPY;Kopieer huidig profiel naar klembord PROFILEPANEL_TOOLTIPLOAD;Laad profiel uit bestand PROFILEPANEL_TOOLTIPPASTE; Plak profiel van klembord PROFILEPANEL_TOOLTIPSAVE;Bewaar huidig profiel.\nCtrl-click voor het selecteren van de instellingen voor opslaan. +PROGRESSBAR_DECODING;Decoderen... +PROGRESSBAR_GREENEQUIL;Groen blancering... +PROGRESSBAR_HLREC;Reconstructie hoge lichten... +PROGRESSBAR_HOTDEADPIXELFILTER;Hot/dead pixel filter... +PROGRESSBAR_LINEDENOISE;Lijnruis filter... PROGRESSBAR_LOADING;Afbeelding laden... PROGRESSBAR_LOADINGTHUMBS;Miniaturen laden... PROGRESSBAR_LOADJPEG;Laden JPEG-bestand... @@ -1045,14 +1268,18 @@ PROGRESSBAR_LOADTIFF;Laden TIFF-bestand... PROGRESSBAR_NOIMAGES;Geen afbeeldingen PROGRESSBAR_PROCESSING;Foto verwerken... PROGRESSBAR_PROCESSING_PROFILESAVED;Uitvoeren 'Profiel opslaan' +PROGRESSBAR_RAWCACORR;Raw CA correctie... PROGRESSBAR_READY;Gereed PROGRESSBAR_SAVEJPEG;Opslaan JPEG-bestand... PROGRESSBAR_SAVEPNG;Opslaan PNG-bestand... PROGRESSBAR_SAVETIFF;Opslaan TIFF-bestand... PROGRESSBAR_SNAPSHOT_ADDED;Snapshot toegevoegd PROGRESSDLG_PROFILECHANGEDINBROWSER;Profiel veranderd in bestandsnavigator +QINFO_FRAMECOUNT;%2 frames +QINFO_HDR;HDR / %2 frame(s) QINFO_ISO;ISO QINFO_NOEXIF;Exif-gegevens niet beschikbaar. +QINFO_PIXELSHIFT;Pixel Shift / %2 frame(s) QUEUE_AUTOSTART;Autostart QUEUE_AUTOSTART_TOOLTIP;Start verwerking automatisch wanneer nieuwe foto arriveert QUEUE_DESTFILENAME;Pad en bestandsnaam @@ -1060,8 +1287,19 @@ QUEUE_FORMAT_TITLE;Bestandstype QUEUE_LOCATION_FOLDER;Sla op in map QUEUE_LOCATION_TEMPLATE;Gebruik sjabloon QUEUE_LOCATION_TEMPLATE_TOOLTIP;U kunt de volgende formaten gebruiken:\n%f, %d1, %d2, ..., %p1, %p2, ..., %r\n\nDeze formaten hebben betrekking op de mappen, submappen en atributen van het RAW-bestand.\n\nAls bijvoorbeeld /home/tom/image/02-09-2006/dsc0012.nef is geopend, hebben deze formaten de volgende betekenis:\n%f=dsc0012, %d1=02-09-2006, %d2=foto, ...\n%p1=/home/tom/image/02-09-2006, %p2=/home/tom/image, p3=/home/tom, ...\n\n%r wordt vervangen door de rank van de foto. Als de foto geen rank heeft, wordt %r vervangen door '0'. Als de foto in de prullenbak zit zal %r worden vervangen door 'x'.\n\nWanneer de geconverteerde RAW-foto in dezelfde map moet komen als het origineel, schrijf dan:\n%p1/%f\n\nIndien u de geconverteerde RAW-foto in een map genaamd 'geconverteerd' wilt plaatsen die een submap is van de oorspronkelijke locatie, schrijft u:\n%p1/geconverteerd/%f\n\nWilt u het geconverteerde RAW-bestand bewaren in map '/home/tom/geconverteerd' met behoud van dezelfde submap met datums, schrijf dan:\n%p2/geconverteerd/%d1/%f +QUEUE_LOCATION_TITLE;Uitvoerlocatie +QUEUE_STARTSTOP_TOOLTIP;;Start of stop de verwerking van foto's in de rij.\n\nSneltoets: Ctrl+s +SAMPLEFORMAT_0;onbekend data formaat +SAMPLEFORMAT_1;8-bit unsigned +SAMPLEFORMAT_2;16-bit unsigned +SAMPLEFORMAT_4;24-bit LogLuv +SAMPLEFORMAT_8;32-bit LogLuv +SAMPLEFORMAT_16;16-bit drijvendekomma +SAMPLEFORMAT_32;24-bit drijvendekomma +SAMPLEFORMAT_64;32-bit drijvendekomma SAVEDLG_AUTOSUFFIX;Voeg automatisch ophogend nummer (-1, -2..) toe als bestand al bestaat SAVEDLG_FILEFORMAT;Bestandstype +SAVEDLG_FILEFORMAT_FLOAT; drijvendekomma SAVEDLG_FORCEFORMATOPTS;Forceer opties voor opslaan SAVEDLG_JPEGQUAL;JPEG-kwaliteit SAVEDLG_PUTTOQUEUE;Plaats in verwerkingsrij @@ -1077,6 +1315,8 @@ SAVEDLG_SUBSAMP_TOOLTIP;Beste Compressie:\nJ:a:b 4:2:0\nh/v 2/2\nChroma gehalvee SAVEDLG_TIFFUNCOMPRESSED;Geen compressie SAVEDLG_WARNFILENAME;Bestandsnaam wordt SHCSELECTOR_TOOLTIP;Klik op de rechtermuisknop om\nde 3 knoppen te verschuiven +SOFTPROOF_GAMUTCHECK_TOOLTIP;Markeer pixels waarvan de kleuren buiten het kleurgamma vallen, relatief aan:\n- het printerprofiel, indien opgegeven en soft-proofing is ingeschakeld,\n- het uitvoerprofiel, indien geen printerprofiel is gekozen en soft-proofing is ingeschakeld,\n- het beeldschermprofiel, indien soft-proofing is uitgeschakeld. +SOFTPROOF_TOOLTIP;Soft-proofing simuleert hoe een foto wordt getoond:\n- als deze wordt afgedrukt, indien een printerprofiel is opgegeven in Voorkeuren > Kleurbeheer,\n- als de foto getoond wordt op een beeldscherm dat het huidige uitvoerprofiel gebruikt en een printerprofiel niet is opgegeven. THRESHOLDSELECTOR_B;Onderkant THRESHOLDSELECTOR_BL;Onderkant-links THRESHOLDSELECTOR_BR;Onderkant-rechts @@ -1120,6 +1360,8 @@ TP_BWMIX_MET;Methode TP_BWMIX_MET_CHANMIX;Kanaalmixer TP_BWMIX_MET_DESAT;Desatureren TP_BWMIX_MET_LUMEQUAL;Luminantie Balans +TP_BWMIX_MIXC;Kanaal Mixer +TP_BWMIX_NEUTRAL;Terugzetten TP_BWMIX_RGBLABEL;R: %1%% G: %2%% B: %3%% Totaal: %4%% TP_BWMIX_RGBLABEL_HINT;RGB omrekeningsfactoren. Hierin zijn alle gekozen opties vewerkt.\nTotaal toont de som van de uit te voeren RGB factoren:\n- dit is altijd 100% in relatieve mode\n- hoger (lichter) of lager (donkerder) dan 100% in absolute mode. TP_BWMIX_RGB_TOOLTIP;Mix de RGB kanalen. Gebruik Voorinstellingen voor aanwijzingen.\nNegatieve waarden kunnen artefacten of onregelmatigheden veroorzaken. @@ -1160,6 +1402,7 @@ TP_COARSETRAF_TOOLTIP_HFLIP;Horizontaal spiegelen TP_COARSETRAF_TOOLTIP_ROTLEFT;Rotate left.\n\nSneltoets:\n[ - Multi-tab Mode,\nAlt-[ - Enkel-tab Mode. TP_COARSETRAF_TOOLTIP_ROTRIGHT;Rotate right.\n\nSneltoets:\n] - Multi-tab Mode,\nAlt-] - Enkel-tab Mode. TP_COARSETRAF_TOOLTIP_VFLIP;Verticaal spiegelen +TP_COLORAPP_ABSOLUTELUMINANCE;Absolute luminantie TP_COLORAPP_ALGO;Algoritme TP_COLORAPP_ALGO_ALL;Alle TP_COLORAPP_ALGO_JC;Lichtheid + Chroma (JC) @@ -1170,6 +1413,7 @@ TP_COLORAPP_BADPIXSL;Hete/dode pixel filter TP_COLORAPP_BADPIXSL_TOOLTIP;Onderdruk hete/dode (sterk gekleurde) pixels.\n 0=geen effect 1=mediaan 2=gaussian.\n\nDeze artefacten zijn het gevolg van de beperkingen van CIECAM02. Het alternatief is het aanpassen van de afbeelding om zeer donkere schaduwen te voorkomen. TP_COLORAPP_BRIGHT;Helderheid (Q) TP_COLORAPP_BRIGHT_TOOLTIP;Helderheid in CIECAM02 is verschillend van Lab en RGB, hou rekening met de luminositeit van wit +TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;Bij manuele aanpassing worden waardon boven 65 aanbevolen. TP_COLORAPP_CHROMA;Chroma (C) TP_COLORAPP_CHROMA_M;Kleurrijkheid (M) TP_COLORAPP_CHROMA_M_TOOLTIP;Kleurrijkheid in CIECAM02 is verschillend van Lab en RGB @@ -1189,6 +1433,7 @@ TP_COLORAPP_CURVEEDITOR3;Chroma curve TP_COLORAPP_CURVEEDITOR3_TOOLTIP;Wijzigt ofwel chroma, verzadiging of kleurrijkheid.\n Het Histogram toont chromaticiteit (Lab) voor CIECAM wijzigingen.\nHet Histogram toont C,s,M na toepassing van CIECAM indien het selectievakje 'Toon CIECAM uitvoer' is aangezet.\n(C,s,M) worden niet getoond in het Hoofd histogram paneel. \nRaadpleeg het Histogram paneel voor de definitieve uitvoer TP_COLORAPP_DATACIE;CIECAM02 uitvoer histogram in de curven TP_COLORAPP_DATACIE_TOOLTIP;Indien aangezet, tonen de histogrammen van de CIECAM02 curven bij benadering de waarden/reeksen voor J of Q, en C, s of M na de CIECAM02 aanpassingen.\nDit beïnvloed niet het hoofd histogram paneel.\n\nIndien uitgezet tonen de histogrammen van de CIECAM02 curven de Lab waarden zoals deze waren voor de CIECAM02 aanpassingen +TP_COLORAPP_FREE;Vrije temp+groen + CAT02 + [uitvoer] TP_COLORAPP_GAMUT;Gamut controle (Lab) TP_COLORAPP_HUE;Tint (h) TP_COLORAPP_HUE_TOOLTIP;Tint (h) - hoek tussen 0° en 360° @@ -1198,8 +1443,11 @@ TP_COLORAPP_LABEL_SCENE;Opnameomstandigheden TP_COLORAPP_LABEL_VIEWING;Weergaveomstandigheden TP_COLORAPP_LIGHT;Lichtheid (J) TP_COLORAPP_LIGHT_TOOLTIP;Lichtheid in CIECAM02 verschilt van Lab en RGB lichtheid +TP_COLORAPP_MEANLUMINANCE;Gemiddelde luminantie (Yb%) TP_COLORAPP_MODEL;Witpunt Model TP_COLORAPP_MODEL_TOOLTIP;WB [RT] + [uitvoer]:\nRT's WB wordt gebruikt voor de opname, CIECAM02 wordt gezet op D50. Het uitvoerapparaat's wit gebruikt de instelling van Voorkeuren > Kleurbeheer\n\nWB [RT+CAT02] + [output]:\nRT's WB instellingen worden gebruikt door CAT02 en het uitvoerapparaat's wit gebruikt de waarde van de Voorkeuren. +TP_COLORAPP_NEUTRAL;Terugzetten +TP_COLORAPP_NEUTRAL_TOOLTIP;Zet alle regelaars, vinkjes en curves terug naar hun standaardwaarde TP_COLORAPP_RSTPRO;Rode en Huidtinten bescherming TP_COLORAPP_RSTPRO_TOOLTIP;Rode en Huidtinten bescherming (schuifbalk en curven) TP_COLORAPP_SURROUND;Omgeving @@ -1216,6 +1464,7 @@ TP_COLORAPP_TCMODE_LABEL2;Curve modus 2 TP_COLORAPP_TCMODE_LABEL3;Curve chroma modus TP_COLORAPP_TCMODE_LIGHTNESS;lichtheid TP_COLORAPP_TCMODE_SATUR;Verzadiging +TP_COLORAPP_TEMP_TOOLTIP;Zet altijd Tint=1 om een lichtbron te selecteren.\n\nA temp=2856\nD50 temp=5003\nD55 temp=5503\nD65 temp=6504\nD75 temp=7504 TP_COLORAPP_TONECIE;Tonemapping gebruik makend van CIECAM TP_COLORAPP_TONECIE_TOOLTIP;Indien uitgezet zal tonemapping plaats vinden in Lab.\nIndien aangezet zal tonemapping gebruik maken van CIECAM02.\nVoorwaarde is dat Tonemapping (Lab/CIECAM02) actief is. TP_COLORAPP_VIEWING_ABSOLUTELUMINANCE_TOOLTIP;Absolute luminantie van de weergaveomgeving \n(gebruikelijk 16cd/m²) @@ -1232,6 +1481,27 @@ TP_COLORTONING_HIGHLIGHT;Hoge lichten TP_COLORTONING_HUE;Kleurtint TP_COLORTONING_LAB;L*a*b* menging TP_COLORTONING_LABEL;Kleurtinten +TP_COLORTONING_LABGRID;L*a*b* kleurcorrectie raster +TP_COLORTONING_LABGRID_VALUES;HL: a=%1 b=%2\nS: a=%3 b=%4 +TP_COLORTONING_LABREGIONS;Kleurcorrectie gebieden +TP_COLORTONING_LABREGION_ABVALUES;a=%1 b=%2 +TP_COLORTONING_LABREGION_CHANNEL;Kanaal +TP_COLORTONING_LABREGION_CHANNEL_ALL;Alle +TP_COLORTONING_LABREGION_CHANNEL_B;Blauw +TP_COLORTONING_LABREGION_CHANNEL_G;Groen +TP_COLORTONING_LABREGION_CHANNEL_R;Rood +TP_COLORTONING_LABREGION_CHROMATICITYMASK;C +TP_COLORTONING_LABREGION_HUEMASK;H +TP_COLORTONING_LABREGION_LIGHTNESS;Helderheid(L) +TP_COLORTONING_LABREGION_LIGHTNESSMASK;L +TP_COLORTONING_LABREGION_LIST_TITLE;Correctie +TP_COLORTONING_LABREGION_MASK;Masker +TP_COLORTONING_LABREGION_MASKBLUR;Verzachtingsmasker +TP_COLORTONING_LABREGION_OFFSET;Offset +TP_COLORTONING_LABREGION_POWER;Kracht +TP_COLORTONING_LABREGION_SATURATION;Verzadiging +TP_COLORTONING_LABREGION_SHOWMASK;Toon masker +TP_COLORTONING_LABREGION_SLOPE;Helling TP_COLORTONING_LUMA;Luminantie TP_COLORTONING_LUMAMODE;Behoud luminantie TP_COLORTONING_LUMAMODE_TOOLTIP;Wanneer de kleur wijzigt (rood, groen, cyaan, blauw, etc.) blijft de luminatie van elke pixel behouden. @@ -1270,6 +1540,9 @@ TP_CROP_GTTRIANGLE2;Gouden Driehoek 2 TP_CROP_GUIDETYPE;Hulplijnen: TP_CROP_H;Hoogte TP_CROP_LABEL;Bijsnijden +TP_CROP_PPI;PPI +TP_CROP_RESETCROP;Terugzetten +TP_CROP_SELECTCROP;Selecteer TP_CROP_W;Breedte TP_CROP_X;X TP_CROP_Y;Y @@ -1278,10 +1551,16 @@ TP_DARKFRAME_LABEL;Donkerframe TP_DEFRINGE_LABEL;Verzachten (Lab/CIECAM02) TP_DEFRINGE_RADIUS;Straal TP_DEFRINGE_THRESHOLD;Drempel +TP_DEHAZE_DEPTH;Diepte +TP_DEHAZE_LABEL;Nevel vermindering +TP_DEHAZE_LUMINANCE;Luminantie alleen +TP_DEHAZE_SHOW_DEPTH_MAP;Toon de dieptemap +TP_DEHAZE_STRENGTH;Sterkte TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zone TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatisch algemeen TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominantie Blauw & Geel TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominantie curve +TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Verhoog (vermenigvuldig) de waarde van alle chrominantie regelaars.\nDeze curve regelt de sterkte van de chromatische ruisvermindering als een functie van de chromaticiteit, om bijvoorbeeld het effect te vergroten in gebieden met lage verzadiging en te verminderen in deze met lage verzadiging. TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominantie TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Handmatig TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominantie (master) @@ -1296,6 +1575,7 @@ TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Voorbeeld ruis: Gemiddeld=%1 Hoo TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Voorbeeld ruis: Gemiddeld= - Hoog= - TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tegel grootte=%1, Centrum: Tx=%2 Ty=%3 TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominantie Rood & Groen +TP_DIRPYRDENOISE_LABEL;Ruisvermindering TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Type gereedschap TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminantie curve TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Luminantie Detail @@ -1357,6 +1637,7 @@ TP_EXPOSURE_AUTOLEVELS;Autom. niveaus TP_EXPOSURE_AUTOLEVELS_TOOLTIP;Activeer automatische niveaus\nActiveer Herstel Hoge lichten indien nodig. TP_EXPOSURE_BLACKLEVEL;Schaduwen TP_EXPOSURE_BRIGHTNESS;Helderheid +TP_EXPOSURE_CLAMPOOG;Knip kleuren die buiten het gamma vallen TP_EXPOSURE_CLIP;Clip % TP_EXPOSURE_CLIP_TOOLTIP;Het deel van de pixels dat moet worden hersteld bij gebruik van automatische niveaus. TP_EXPOSURE_COMPRHIGHLIGHTS;Hoge lichten Comprimeren @@ -1368,6 +1649,8 @@ TP_EXPOSURE_CURVEEDITOR1;Toon curve 1 TP_EXPOSURE_CURVEEDITOR2;Toon curve 2 TP_EXPOSURE_CURVEEDITOR2_TOOLTIP;Raadpleeg de volgende paragraaf van de handleiding om te leren hoe U het beste resultaat kunt boeken bij het werken met dubbele curven:\n The Toolbox > Exposure Tab > Exposure Panel > Tone Curve TP_EXPOSURE_EXPCOMP;Belichtingscompensatie +TP_EXPOSURE_HISTMATCHING;Automatische Tooncurve +TP_EXPOSURE_HISTMATCHING_TOOLTIP;Pas automatisch de curves en schuifregelaars aan (behalve belichtingscompensatie) om overeen te komen met de ingesloten JPEG miniatuur. TP_EXPOSURE_LABEL;Belichting TP_EXPOSURE_SATURATION;Verzadiging TP_EXPOSURE_TCMODE_FILMLIKE;Film-achtig @@ -1380,6 +1663,12 @@ TP_EXPOSURE_TCMODE_STANDARD;Standaard TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Gewogen Standaard TP_EXPOS_BLACKPOINT_LABEL;Raw Zwartpunten TP_EXPOS_WHITEPOINT_LABEL;Raw Witpunten +TP_FILMNEGATIVE_BLUE;Blauw verhouding +TP_FILMNEGATIVE_GREEN;Referentie exponent (contrast) +TP_FILMNEGATIVE_GUESS_TOOLTIP;Zet automatisch de rood/groen verhouding door 2 gebieden te kiezen met een neutrale tint (geen kleur) in het origineel. De gebieden moeten verschillen in helderheid. Zet de witbalans nadien. +TP_FILMNEGATIVE_LABEL;Film Negatief +TP_FILMNEGATIVE_PICK;Kies neutrale punten +TP_FILMNEGATIVE_RED;Rood verhouding TP_FILMSIMULATION_LABEL;Film Simuleren TP_FILMSIMULATION_SLOWPARSEDIR;Map met Hald CLUT afbeeldingen. Deze worden gebruikt voor Film Simuleren.\nGa naar Voorkeuren > Beeldverwerking > Film Simuleren\nDe aanbeveling is om een map te gebruiken die alleen Hald CLUT afbeeldingen bevat.\n\nLees het Film Simuleren artikel in RawPedia voor meer informatie.\n\nWilt u de scan afbreken? TP_FILMSIMULATION_STRENGTH;Sterkte @@ -1452,6 +1741,12 @@ TP_ICM_SAVEREFERENCE_TOOLTIP;Sla de lineaire TIFF afbeelding op voordat het invo TP_ICM_TONECURVE;Gebruik DCP's toon curve TP_ICM_TONECURVE_TOOLTIP;Gebruik de ingebedde DCP toon curve. De instelling is alleen actief als de geselecteerd DCP een toon curve heeft. TP_ICM_WORKINGPROFILE;Werkprofiel +TP_ICM_WORKING_TRC;Tooncurve: +TP_ICM_WORKING_TRC_CUSTOM;Gebruiker gedefinieerd +TP_ICM_WORKING_TRC_GAMMA;Gamma +TP_ICM_WORKING_TRC_NONE;Geen +TP_ICM_WORKING_TRC_SLOPE;Helling +TP_ICM_WORKING_TRC_TOOLTIP;Enkel voor ingebouwde profielen. TP_IMPULSEDENOISE_LABEL;Spot-ruisonderdrukking TP_IMPULSEDENOISE_THRESH;Drempel TP_LABCURVE_AVOIDCOLORSHIFT;Vermijd kleurverschuiving @@ -1494,7 +1789,27 @@ TP_LABCURVE_RSTPRO_TOOLTIP;Kan worden gebruikt met de chromaticiteits schuifbalk TP_LENSGEOM_AUTOCROP;Automatisch bijsnijden TP_LENSGEOM_FILL;Automatisch uitvullen TP_LENSGEOM_LABEL;Objectief / Geometrie +TP_LENSGEOM_LIN;Lineair +TP_LENSGEOM_LOG;Logarithmisch +TP_LENSPROFILE_CORRECTION_AUTOMATCH;Automatische selectie +TP_LENSPROFILE_CORRECTION_LCPFILE;LCP bestand +TP_LENSPROFILE_CORRECTION_MANUAL;Manuele selectie TP_LENSPROFILE_LABEL;Lenscorrectie Profielen +TP_LENSPROFILE_LENS_WARNING;Waarschuwing: de gebruikte lens profiel crop factor komt niet overeen met de camera crop factor, de resultaten kunnen verkeerd zijn. +TP_LENSPROFILE_MODE_HEADER;Lens Profiel +TP_LENSPROFILE_USE_CA;Chromatische afwijking +TP_LENSPROFILE_USE_GEOMETRIC;Geometrische vervorming +TP_LENSPROFILE_USE_HEADER;Lenscorrecties +TP_LENSPROFILE_USE_VIGNETTING;Vignettering +TP_LOCALCONTRAST_AMOUNT;Hoeveelheid +TP_LOCALCONTRAST_DARKNESS;Donker niveau +TP_LOCALCONTRAST_LABEL;Lokaal Contrast +TP_LOCALCONTRAST_LIGHTNESS;helderheidsniveau +TP_LOCALCONTRAST_RADIUS;Straal +TP_METADATA_EDIT;Pas wijzigingen toe +TP_METADATA_MODE;Metadata kopieermodus +TP_METADATA_STRIP;Strip alle metadata +TP_METADATA_TUNNEL;Kopieer ongewijzigd TP_NEUTRAL;Terugzetten TP_NEUTRAL_TOOLTIP;Alle belichtingsinstellingen naar 0 TP_PCVIGNETTE_FEATHER;Straal @@ -1504,6 +1819,7 @@ TP_PCVIGNETTE_ROUNDNESS;Vorm TP_PCVIGNETTE_ROUNDNESS_TOOLTIP;Vorm: \n0=rechthoek \n50=ellips \n100=circel TP_PCVIGNETTE_STRENGTH;Sterkte TP_PCVIGNETTE_STRENGTH_TOOLTIP;Filtersterkte in stops (volledig in de hoeken). +TP_PDSHARPENING_LABEL;Verscherpen TP_PERSPECTIVE_HORIZONTAL;Horizontaal TP_PERSPECTIVE_LABEL;Perspectief TP_PERSPECTIVE_VERTICAL;Verticaal @@ -1516,10 +1832,19 @@ TP_PREPROCESS_HOTPIXFILT;Hete pixels filter TP_PREPROCESS_HOTPIXFILT_TOOLTIP;Onderdrukt hete pixels. TP_PREPROCESS_LABEL;Voorbewerking TP_PREPROCESS_LINEDENOISE;Lijnruisfilter +TP_PREPROCESS_LINEDENOISE_DIRECTION;Richting +TP_PREPROCESS_LINEDENOISE_DIRECTION_BOTH;Beide +TP_PREPROCESS_LINEDENOISE_DIRECTION_HORIZONTAL;Horizontaal +TP_PREPROCESS_LINEDENOISE_DIRECTION_PDAF_LINES;Horizontaal enkel op PDAF-rijen +TP_PREPROCESS_LINEDENOISE_DIRECTION_VERTICAL;Verticaal TP_PREPROCESS_NO_FOUND;Niet gevonden +TP_PREPROCESS_PDAFLINESFILTER;PDAF lijnfilter TP_PRSHARPENING_LABEL;Verscherp na verkleinen TP_PRSHARPENING_TOOLTIP;Verscherp na verkleinen. Werkt alleen als verkleinen actief is en Verkleinen methode 'Lanczos' is. Omdat 'verkleinen' geen effect heeft op het voorbeeld, heeft 'post verkleinen verscherping' ook geen effect op het voorbeeld. TP_RAWCACORR_AUTO;Automatische CA-correctie +TP_RAWCACORR_AUTOIT;Herhalingen +TP_RAWCACORR_AUTOIT_TOOLTIP;Deze schuif is alleen actief als Automatische CA-correctie is aangevinkt.\nAuto-correctie werkt conservatief en corrigeert meestal niet alle chromatische aberratie.\nOm de resterende CA te corrigeren, kunt u dit proces tot vijf keer herhalen.\nElke herhaling vermindert de CA van de vorige herhaling, maar gaat wel ten koste van extra rekentijd. +TP_RAWCACORR_AVOIDCOLORSHIFT;Vermijd kleurverschuiving TP_RAWCACORR_CABLUE;Blauw TP_RAWCACORR_CARED;Rood TP_RAWCACORR_LABEL;Corrigeer chromatische aberratie @@ -1534,16 +1859,24 @@ TP_RAWEXPOS_LINEAR;Witpunt Correctie TP_RAWEXPOS_RGB;Rood, Groen, Blauw TP_RAWEXPOS_TWOGREEN;Koppel Groen 1 en 2 TP_RAW_1PASSMEDIUM;1 keer (Gemiddeld) +TP_RAW_2PASS;1-pass+snel TP_RAW_3PASSBEST;3 keer (Beste) +TP_RAW_4PASS;3-pass+snel TP_RAW_AHD;AHD TP_RAW_AMAZE;AMaZE +TP_RAW_AMAZEVNG4;AMaZE+VNG4 +TP_RAW_BORDER;Rand TP_RAW_DCB;DCB TP_RAW_DCBENHANCE;DCB Verbetering TP_RAW_DCBITERATIONS;Aantal DCB-herhalingen +TP_RAW_DCBVNG4;DCB+VNG4 TP_RAW_DMETHOD;Methode TP_RAW_DMETHOD_PROGRESSBAR;%1 Demozaïeken... TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demozaïek verfijning... TP_RAW_DMETHOD_TOOLTIP;IGV en LMMSE zijn speciaal bedoeld voor hoge ISO afbeeldingen +TP_RAW_DUALDEMOSAICAUTOCONTRAST;Auto drempel +TP_RAW_DUALDEMOSAICAUTOCONTRAST_TOOLTIP;Als checkbox is aangevinkt (aanbevolen), berekent RT een optimale waarde gebaseerd op vlakke gebieden in de foto.\nIndien die niet gevonden worden of de foto bevat veel ruis, wordt de waarde op 0 gezet.\nOm de waarde handmatig in te voeren moet u eerst de checkbox uitvinken (redelijke waarden zijn afhankelijk van het soort foto). +TP_RAW_DUALDEMOSAICCONTRAST;Contrast drempel TP_RAW_EAHD;EAHD TP_RAW_FALSECOLOR;Stapgrootte kleurfoutonderdrukking TP_RAW_FAST;Snel @@ -1552,6 +1885,8 @@ TP_RAW_HD_TOOLTIP;Lagere waarden maken Hete/Dode pixel detectie agressiever, maa TP_RAW_HPHD;HPHD TP_RAW_IGV;IGV TP_RAW_IMAGENUM;Sub-afbeelding +TP_RAW_IMAGENUM_SN;SN modus +TP_RAW_IMAGENUM_TOOLTIP;Sommige raw bestanden bestaan uit verschillende sub-afbeeldingen (Pentax/Sony Pixel Shift, Pentax 3-in-1 HDR, Canon Dual Pixel, Fuji EXR).\n\Als een andere demozaïek methode dan Pixel Shift gebruikt wordt, selecteert dit de gebruikte sub-afbeelding.\n\nBij gebruik van de Pixel Shift demozaïek methode op een Pixel Shift raw, worden alle sub-afbeeldingen gebruikt, and dit selecteert de subafbeeldijg die gebruikt wordt voor bewegende moving gebieden. TP_RAW_LABEL;Demozaïekproces TP_RAW_LMMSE;LMMSE TP_RAW_LMMSEITERATIONS;LMMSE Verbetering Stappen @@ -1560,7 +1895,12 @@ TP_RAW_MONO;Mono TP_RAW_NONE;Geen (Toont sensor patroon) TP_RAW_PIXELSHIFT;Pixel Verschuiven TP_RAW_PIXELSHIFTBLUR;Vervaag bewegingsmasker +TP_RAW_PIXELSHIFTDMETHOD;Demozaïek voor beweging +TP_RAW_PIXELSHIFTEPERISO;Gevoeligheid +TP_RAW_PIXELSHIFTEPERISO_TOOLTIP;De standaardwaarde 0 werkt goed voor lage ISO-waarden.\nHogere waarden vergroten de gevoeligheid van bewegingsdetectie.\nWijzig in kleine stappen en controleer het bewegingsmasker.\nVerhoog gevoeligheid voor onderbelichte foto's of foto's met hoge ISO-waarden. TP_RAW_PIXELSHIFTEQUALBRIGHT;Balanseer de helderheid van de frames +TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL;Balanceer per kanaal +TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL_TOOLTIP;Ingeschakeld: Balanceer elk RGB kanaal afzonderlijk.\nUitgeschakeld: Balanceer alle kanalen evenveel. TP_RAW_PIXELSHIFTEQUALBRIGHT_TOOLTIP;Balanseer de helderheid van de frames t.o.v. de helderheid van het geslecteerde frame.\nAls er overbelichte gebieden zijn in de frames, selecteer dan het helderste frame om een magenta kleurzweem te vermijden of selecteer bewegingsorrectie. TP_RAW_PIXELSHIFTGREEN;Controleer groene kanaal voor beweging TP_RAW_PIXELSHIFTHOLEFILL;Vul holtes in verschuivingsmasker @@ -1576,14 +1916,20 @@ TP_RAW_PIXELSHIFTNONGREENCROSS;Controleer rood/blauw kanaal voor beweging TP_RAW_PIXELSHIFTSHOWMOTION;Toon beweging TP_RAW_PIXELSHIFTSHOWMOTIONMASKONLY;Toon alleen masker TP_RAW_PIXELSHIFTSHOWMOTIONMASKONLY_TOOLTIP;Toont het bewegingsmasker zonder de afbeelding +TP_RAW_PIXELSHIFTSHOWMOTION_TOOLTIP;Toont de foto met een groen masker dat de bewegingsgebieden toont. TP_RAW_PIXELSHIFTSIGMA;Vervagen straal TP_RAW_PIXELSHIFTSIGMA_TOOLTIP;De standaard straal van 1.0 is goed voor normale ISO. Verhoog de waarde voor hogere ISO.\n5.0 is een goed startpunt voor hoge ISO afbeeldingen.\nControleer het bewegingsmasker bij het veranderen van de waarde. TP_RAW_PIXELSHIFTSMOOTH;Zachte overgang TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Zachte overgang tussen gebieden met en zonder beweging.\nKies 0 om Zachte overgang uit te zetten\nKies 1 voor Amaze/lmmse of Mediaan +TP_RAW_RCD;RCD +TP_RAW_RCDVNG4;RCD+VNG4 TP_RAW_SENSOR_BAYER_LABEL;Sensor met Bayer matrix TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass geeft het beste resultaat (aanbevolen voor lage ISO afbeeldingen)\n1-pass geeft hetzelfde resultaat als 3-pass voor hoge ISO afbeeldingen en is sneller. TP_RAW_SENSOR_XTRANS_LABEL;Sensor met X-Trans matrix TP_RAW_VNG4;VNG4 +TP_RAW_XTRANS;X-Trans +TP_RAW_XTRANSFAST;Snelle X-Trans +TP_RESIZE_ALLOW_UPSCALING;Sta opschalen toe TP_RESIZE_APPLIESTO;Toepassen op: TP_RESIZE_CROPPEDAREA;Uitsnede TP_RESIZE_FITBOX;Breedte en hoogte @@ -1601,6 +1947,7 @@ TP_RESIZE_WIDTH;Breedte TP_RETINEX_CONTEDIT_HSL;Histogram balans HSL TP_RETINEX_CONTEDIT_LAB;Histogram balans L*a*b* TP_RETINEX_CONTEDIT_LH;Tint balans +TP_RETINEX_CONTEDIT_MAP;Equalizer TP_RETINEX_CURVEEDITOR_CD;L=f(L) TP_RETINEX_CURVEEDITOR_CD_TOOLTIP;Luminantie volgens luminantie L=f(L)\nCorrigeert ruwe data om halo's and artefacte te verminderen. TP_RETINEX_CURVEEDITOR_LH;Sterkte=f(H) @@ -1610,6 +1957,9 @@ TP_RETINEX_CURVEEDITOR_MAP_TOOLTIP;Deze curve kan zowel alleen worden gebruikt o TP_RETINEX_EQUAL;Mixer TP_RETINEX_FREEGAMMA;Vrij gamma TP_RETINEX_GAIN;Verbeteren +TP_RETINEX_GAINOFFS;Versterking en Offset (helderheid) +TP_RETINEX_GAINTRANSMISSION;Transmissie versterking +TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Versterk of verzwak de transmssiemap om de gewenste luminantie te bekomen.\nThe x-as is the transmissie.\nThe y-as is the versterking. TP_RETINEX_GAMMA;Gamma TP_RETINEX_GAMMA_FREE;Vrij TP_RETINEX_GAMMA_HIGH;Hoog @@ -1634,6 +1984,7 @@ TP_RETINEX_LABEL;Retinex TP_RETINEX_LABEL_MASK;Masker TP_RETINEX_LABSPACE;L*a*b* TP_RETINEX_LOW;Laag +TP_RETINEX_MAP;Methode TP_RETINEX_MAP_GAUS;Gaussiaans masker TP_RETINEX_MAP_MAPP;Verscherp masker (wavelet gedeeltelijk) TP_RETINEX_MAP_MAPT;Verscherp masker (wavelet totaal) @@ -1694,14 +2045,18 @@ TP_SHARPENEDGE_LABEL;Randen TP_SHARPENEDGE_PASSES;Herhaling TP_SHARPENEDGE_THREE;Alleen luminantie TP_SHARPENING_AMOUNT;Hoeveelheid +TP_SHARPENING_BLUR;Vervagen straal +TP_SHARPENING_CONTRAST;Contrast drempel TP_SHARPENING_EDRADIUS;Straal TP_SHARPENING_EDTOLERANCE;Randtolerantie TP_SHARPENING_HALOCONTROL;Halocontrole TP_SHARPENING_HCAMOUNT;Hoeveelheid +TP_SHARPENING_ITERCHECK;Automatische limiet herhalingen TP_SHARPENING_LABEL;Verscherpen (Lab/CIECAM02) TP_SHARPENING_METHOD;Methode TP_SHARPENING_ONLYEDGES;Alleen randen verscherpen TP_SHARPENING_RADIUS;Straal +TP_SHARPENING_RADIUS_BOOST;Straalvergroting TP_SHARPENING_RLD;RL-verscherping TP_SHARPENING_RLD_AMOUNT;Hoeveelheid TP_SHARPENING_RLD_DAMPING;Demping @@ -1709,9 +2064,16 @@ TP_SHARPENING_RLD_ITERATIONS;Herhaling TP_SHARPENING_THRESHOLD;Drempel TP_SHARPENING_USM;Onscherpmasker TP_SHARPENMICRO_AMOUNT;Hoeveelheid +TP_SHARPENMICRO_CONTRAST;Contrast drempel TP_SHARPENMICRO_LABEL;Microcontrast (Lab/CIECAM02) TP_SHARPENMICRO_MATRIX;3×3-matrix ipv. 5×5 TP_SHARPENMICRO_UNIFORMITY;Uniformiteit +TP_SOFTLIGHT_LABEL;Zacht licht +TP_SOFTLIGHT_STRENGTH;Sterkte +TP_TM_FATTAL_AMOUNT;Hoeveelheid +TP_TM_FATTAL_ANCHOR;Anker +TP_TM_FATTAL_LABEL;Dynamisch bereik compressie +TP_TM_FATTAL_THRESHOLD;Detail TP_VIBRANCE_AVOIDCOLORSHIFT;Vermijd kleurverschuiving TP_VIBRANCE_CURVEEDITOR_SKINTONES;HH TP_VIBRANCE_CURVEEDITOR_SKINTONES_LABEL;Huidtinten @@ -1760,6 +2122,7 @@ TP_WAVELET_BANONE;Geen TP_WAVELET_BASLI;Schuifbalk TP_WAVELET_BATYPE;Balans methode TP_WAVELET_CBENAB;Kleurtint en kleurbalans +TP_WAVELET_CB_TOOLTIP;Voor hoge waarden: kleurcorrectie door al of niet te combineren met niveau decompositie 'toning'\nVoor lage waarden de witbalans van de achtergrond (hemel, ...) wijzigen zonder die van de voorgrond, meestal meer contrastrijk TP_WAVELET_CCURVE;Lokaal contrast TP_WAVELET_CH1;Alle chroma's TP_WAVELET_CH2;Pastel - Verzadigd @@ -1935,6 +2298,7 @@ TP_WBALANCE_LED_CRS;CRS SP12 WWMR16 TP_WBALANCE_LED_HEADER;LED TP_WBALANCE_LED_LSI;LSI Lumelex 2040 TP_WBALANCE_METHOD;Methode +TP_WBALANCE_PICKER;Kies TP_WBALANCE_SHADE;Schaduw TP_WBALANCE_SIZE;Grootte: TP_WBALANCE_SOLUX35;Solux 3500K @@ -1961,367 +2325,1808 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! -ADJUSTER_RESET_TO_DEFAULT;Klik - terug naar standaardwaarde.\nCtrl+klik - terug naar laatst opgeslagen waarde. -CURVEEDITOR_CATMULLROM;Flexibel -DONT_SHOW_AGAIN;Dit bericht niet meer tonen -DYNPROFILEEDITOR_IMGTYPE_ANY;Alles -DYNPROFILEEDITOR_IMGTYPE_HDR;HDR -DYNPROFILEEDITOR_IMGTYPE_PS;Pixel Shift -DYNPROFILEEDITOR_IMGTYPE_STD;Standaard -EXIFFILTER_IMAGETYPE;Type afbeelding -EXIFPANEL_SHOWALL;Toon alles -FILEBROWSER_BROWSEPATHBUTTONHINT;Klik om de opgegeven map te laden, en het zoekfilter opnieuw toe te passen. -FILEBROWSER_CACHECLEARFROMFULL;Wis alles inclusief opgeslagen profielen -FILEBROWSER_CACHECLEARFROMPARTIAL;Wis alles behalve opgeslagen profielen -FILEBROWSER_DELETEDIALOG_ALL;Alle %1 bestanden in de prullenbak definitief verwijderen? -FILEBROWSER_DELETEDIALOG_SELECTED;Geselecteerde %1 bestanden definitief verwijderen? -FILEBROWSER_DELETEDIALOG_SELECTEDINCLPROC;Geselecteerde %1 bestanden inclusief een versie die door de verwerkingsrij is gemaakt verwijderen? -FILEBROWSER_EMPTYTRASHHINT;Alle bestanden in de prullenbak permanent verwijderen -FILEBROWSER_POPUPREMOVE;Permanent verwijderen -FILEBROWSER_POPUPREMOVEINCLPROC;Verwijder definitief, inclusief met uitvoer in de verwerkingsrij -FILEBROWSER_SHOWNOTTRASHHINT;Toon alleen niet-verwijderde afbeeldingen. -GENERAL_CURRENT;Huidig -GENERAL_HELP;Help -GENERAL_RESET;Terugzetten -GENERAL_SAVE_AS;Bewaren als... -GENERAL_SLIDER;Schuifregelaar -GIMP_PLUGIN_INFO;Welkom bij de RawTherapee GIMP plug-in!\nAls uw bewerking gereed is, sluit dan het hoofdvenster van RawTherapee en uw afbeelding wordt automatisch in GIMP geladen. -HISTOGRAM_TOOLTIP_MODE;Wissel tussen lineair, log-lineair and log-log schalen van het histogram. -HISTORY_MSG_173;NR - Detailbehoud -HISTORY_MSG_203;NR - Kleurruimte -HISTORY_MSG_235;B&W - CM - Auto -HISTORY_MSG_237;B&W - CM -HISTORY_MSG_256;NR - Mediaan - Type -HISTORY_MSG_273;CT - Kleurbalans SMH -HISTORY_MSG_297;NR - Modus -HISTORY_MSG_392;W - Overblijvend - Kleurbalans -HISTORY_MSG_441;Retinex - Toename transmissie -HISTORY_MSG_475;PS - Kanaalbalans -HISTORY_MSG_476;CAM02 - Temp uit -HISTORY_MSG_477;CAM02 - Groen uit -HISTORY_MSG_478;CAM02 - Yb uit -HISTORY_MSG_479;CAM02 - CAT02 aanpassing uit -HISTORY_MSG_480;CAM02 - Automatische CAT02 uit -HISTORY_MSG_481;CAM02 - Temp scène -HISTORY_MSG_482;CAM02 - Groen scène -HISTORY_MSG_483;CAM02 - Yb scène -HISTORY_MSG_484;CAM02 - Auto Yb scène -HISTORY_MSG_485;Lenscorrectie -HISTORY_MSG_486;Lenscorrectie - Camera -HISTORY_MSG_487;Lenscorrectie - Lens -HISTORY_MSG_488;Compressie Dynamisch Bereik -HISTORY_MSG_489;DRC - Detail -HISTORY_MSG_490;DRC - Hoeveelheid -HISTORY_MSG_491;Witbalans -HISTORY_MSG_492;RGB Curven -HISTORY_MSG_493;L*a*b* Adjustments -HISTORY_MSG_494;verscherpen -HISTORY_MSG_CLAMPOOG;Kleuren afkappen die buiten het gamma vallen -HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Kleurcorrectie -HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Kleurcorrectie -HISTORY_MSG_COLORTONING_LABREGION_CHANNEL;CT - Kanaal -HISTORY_MSG_COLORTONING_LABREGION_CHROMATICITYMASK;CT - gebied C masker -HISTORY_MSG_COLORTONING_LABREGION_HUEMASK;CT - H masker -HISTORY_MSG_COLORTONING_LABREGION_LIGHTNESS;CT - Licht -HISTORY_MSG_COLORTONING_LABREGION_LIGHTNESSMASK;CT - L masker -HISTORY_MSG_COLORTONING_LABREGION_LIST;CT - Lijst -HISTORY_MSG_COLORTONING_LABREGION_MASKBLUR;CT - verzachtingsmasker gebied -HISTORY_MSG_COLORTONING_LABREGION_OFFSET;CT - offset gebied -HISTORY_MSG_COLORTONING_LABREGION_POWER;CT - sterkte gebied -HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - Verzadiging -HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - toon gebiedsmasker -HISTORY_MSG_COLORTONING_LABREGION_SLOPE;CT - hellingsgebied -HISTORY_MSG_DEHAZE_DEPTH;Nevelvermindering - Diepte -HISTORY_MSG_DEHAZE_ENABLED;Nevelvermindering -HISTORY_MSG_DEHAZE_LUMINANCE;Nevelvermindering - Alleen Luminantie -HISTORY_MSG_DEHAZE_SHOW_DEPTH_MAP;Nevelvermindering - Toon dieptemap -HISTORY_MSG_DEHAZE_STRENGTH;Nevelvermindering - Sterkte -HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dual-demozaïek - auto-drempel -HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dual-demozaïek - Contrastdrempel -HISTORY_MSG_FILMNEGATIVE_ENABLED;Filmnegatief -HISTORY_MSG_FILMNEGATIVE_VALUES;Filmnegatief waarden -HISTORY_MSG_HISTMATCHING;Auto-matched tooncurve -HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Uitvoer - Primaries -HISTORY_MSG_ICM_OUTPUT_TEMP;Uitvoer - ICC-v4 illuminant D -HISTORY_MSG_ICM_OUTPUT_TYPE;Uitvoer - Type -HISTORY_MSG_ICM_WORKING_GAMMA;Working - Gamma -HISTORY_MSG_ICM_WORKING_SLOPE;Working - Helling -HISTORY_MSG_ICM_WORKING_TRC_METHOD;Working - TRC methode -HISTORY_MSG_LOCALCONTRAST_AMOUNT;Local Contrast - Hoeveelheid -HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Donker -HISTORY_MSG_LOCALCONTRAST_ENABLED;Lokaal Contrast -HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Lokaal Contrast - Licht -HISTORY_MSG_LOCALCONTRAST_RADIUS;Lokaal Contrast - Radius -HISTORY_MSG_METADATA_MODE;Metadata kopieermodus -HISTORY_MSG_MICROCONTRAST_CONTRAST;Microcontrast - Contrastdrempel -HISTORY_MSG_PDSHARPEN_AUTO_CONTRAST;CS - Auto drempel -HISTORY_MSG_PDSHARPEN_AUTO_RADIUS;CS - Auto radius -HISTORY_MSG_PDSHARPEN_CHECKITER;CS - Auto limiet herhalingen -HISTORY_MSG_PDSHARPEN_CONTRAST;CS - Contrastdrempel -HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Herhalingen -HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius -HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Toename hoekradius -HISTORY_MSG_PIXELSHIFT_DEMOSAIC;PS - Demozaïekmethode voor beweging -HISTORY_MSG_PREPROCESS_LINEDENOISE_DIRECTION;lijnruisfilter richting -HISTORY_MSG_PREPROCESS_PDAFLINESFILTER;PDAF lijnfilter -HISTORY_MSG_PRSHARPEN_CONTRAST;PRS - Contrastdrempel -HISTORY_MSG_RAWCACORR_AUTOIT;Raw CA Correctie - Herhalingen -HISTORY_MSG_RAWCACORR_COLORSHIFT;Raw CA Correctie - Vermijd kleurverschuiving -HISTORY_MSG_RAW_BORDER;Raw rand -HISTORY_MSG_RESIZE_ALLOWUPSCALING;Schalen - sta vergroting toe -HISTORY_MSG_SHARPENING_BLUR;Verscherpen - Vervagingsradius -HISTORY_MSG_SHARPENING_CONTRAST;Verscherpen - Contrastdrempel -HISTORY_MSG_SH_COLORSPACE;S/H - Kleurruimte -HISTORY_MSG_SOFTLIGHT_ENABLED;Zacht licht -HISTORY_MSG_SOFTLIGHT_STRENGTH;Zacht licht - Sterkte -HISTORY_MSG_TM_FATTAL_ANCHOR;DRC - Anker -HISTORY_MSG_TRANS_METHOD;Geometrie - Methode -ICCPROFCREATOR_COPYRIGHT;Copyright: -ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Zet terug naar standaard copyright, verleend aan "RawTherapee, CC0" -ICCPROFCREATOR_CUSTOM;Handmatig -ICCPROFCREATOR_DESCRIPTION;Beschriiving: -ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Voeg gamma- en hellingwaarden toe aan de beschrijving -ICCPROFCREATOR_DESCRIPTION_TOOLTIP;Laat leeg voor de standaard beschrijving. -ICCPROFCREATOR_GAMMA;Gamma -ICCPROFCREATOR_ICCVERSION;ICC versie: -ICCPROFCREATOR_ILL;Illuminant: -ICCPROFCREATOR_ILL_41;D41 -ICCPROFCREATOR_ILL_50;D50 -ICCPROFCREATOR_ILL_55;D55 -ICCPROFCREATOR_ILL_60;D60 -ICCPROFCREATOR_ILL_65;D65 -ICCPROFCREATOR_ILL_80;D80 -ICCPROFCREATOR_ILL_DEF;Standaard -ICCPROFCREATOR_ILL_INC;StdA 2856K -ICCPROFCREATOR_ILL_TOOLTIP;U kunt alleen de illuminant instellen voor ICC v4-profielen. -ICCPROFCREATOR_PRIMARIES;Primaire kleuren: -ICCPROFCREATOR_PRIM_ACESP0;ACES AP0 -ICCPROFCREATOR_PRIM_ACESP1;ACES AP1 -ICCPROFCREATOR_PRIM_ADOBE;Adobe RGB (1998) -ICCPROFCREATOR_PRIM_BEST;BestRGB -ICCPROFCREATOR_PRIM_BETA;BetaRGB -ICCPROFCREATOR_PRIM_BLUX;Blauw X -ICCPROFCREATOR_PRIM_BLUY;Blauw Y -ICCPROFCREATOR_PRIM_BRUCE;BruceRGB -ICCPROFCREATOR_PRIM_GREX;Groen X -ICCPROFCREATOR_PRIM_GREY;Groen Y -ICCPROFCREATOR_PRIM_PROPH;Prophoto -ICCPROFCREATOR_PRIM_REC2020;Rec2020 -ICCPROFCREATOR_PRIM_REDX;Rood X -ICCPROFCREATOR_PRIM_REDY;Rood Y -ICCPROFCREATOR_PRIM_SRGB;sRGB -ICCPROFCREATOR_PRIM_TOOLTIP;U kunt alleen aangepaste primaries voor ICC v4-profielen instellen. -ICCPROFCREATOR_PRIM_WIDEG;Widegamut -ICCPROFCREATOR_PROF_V2;ICC v2 -ICCPROFCREATOR_PROF_V4;ICC v4 -ICCPROFCREATOR_SAVEDIALOG_TITLE;Bewaar ICC profiel als... -ICCPROFCREATOR_SLOPE;Helling -ICCPROFCREATOR_TRC_PRESET;Toonresponscurve: -MAIN_BUTTON_ICCPROFCREATOR;ICC Profielmaker -MAIN_FRAME_PLACES_DEL;Verwijderen -MAIN_MSG_TOOMANYOPENEDITORS;Teveel open fotobewerkers.\nSluit er een om verder te kunnen. -MAIN_TAB_ADVANCED;Geavanceerd -MAIN_TAB_ADVANCED_TOOLTIP;Sneltoets: Alt-a -MAIN_TAB_FAVORITES;Favorieten -MAIN_TAB_FAVORITES_TOOLTIP;Sneltoets: Alt-u -MAIN_TOOLTIP_BACKCOLOR3;Achtergrondkleur van het voorbeeld: middelgrijs\nSneltoets: 9 -MAIN_TOOLTIP_PREVIEWSHARPMASK;Bekijk het scherptecontrastmasker.\nSneltoets: p\nWerkt alleen als verscherping is geactiveerd en het zoomniveau >= 100%. -OPTIONS_BUNDLED_MISSING;Het gebundelde profiel "%1" werd niet gevonden!\n\nUw installatie kan beschadigd zijn.\n\nDaarom worden interne standaardwaarden gebruikt. -OPTIONS_DEFIMG_MISSING;Het standaardprofiel voor niet-raw- foto's werd niet gevonden of is niet ingesteld.\n\nControleer de profielenmap, het kan ontbreken of beschadigd zijn.\n\n"%1" wordt daarom gebruikt. -OPTIONS_DEFRAW_MISSING;Het standaardprofiel voor raw-foto's werd niet gevonden of is niet ingesteld.\n\nControleer de profielenmap, het kan ontbreken of beschadigd zijn.\n\n"%1" wordt daarom gebruikt. -PARTIALPASTE_ADVANCEDGROUP;Geavanceerd -PARTIALPASTE_DEHAZE;Nevel verminderen -PARTIALPASTE_FILMNEGATIVE;Film Negatief -PARTIALPASTE_LOCALCONTRAST;Lokaal contrast -PARTIALPASTE_METADATA;Metadata modus -PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;PDAF lijnfilter -PARTIALPASTE_RAWCACORR_AVOIDCOLORSHIFT;CA vermijd kleurverschuiving -PARTIALPASTE_RAW_BORDER;Raw rand -PARTIALPASTE_SOFTLIGHT;Zacht licht -PARTIALPASTE_TM_FATTAL;Compressie dynamisch bereik -PREFERENCES_APPEARANCE;Uiterlijk -PREFERENCES_APPEARANCE_COLORPICKERFONT;Lettertype kleurenkiezer -PREFERENCES_APPEARANCE_CROPMASKCOLOR;Kleur bijsnijdmasker -PREFERENCES_APPEARANCE_MAINFONT;Standaard lettertype -PREFERENCES_APPEARANCE_PSEUDOHIDPI;Pseudo-HiDPI modus -PREFERENCES_APPEARANCE_THEME;Thema -PREFERENCES_AUTOSAVE_TP_OPEN;Bewaar positie gereedschappen (open/dicht) bij afsluiten -PREFERENCES_CACHECLEAR;Wissen -PREFERENCES_CACHECLEAR_ALL;Wis alle bestanden in de cache: -PREFERENCES_CACHECLEAR_ALLBUTPROFILES;Wis alle bestanden in de cache behalve verwerkingsprofielen: -PREFERENCES_CACHECLEAR_ONLYPROFILES;Wis alleen verwerkingsprofielen in de cache: -PREFERENCES_CACHECLEAR_SAFETY;Alleen bestanden in de cache worden gewist. Verwerkingsprofielen van de oorspronkelijke afbeeldingen blijven ongemoeid. -PREFERENCES_CHUNKSIZES;Tegels per thread -PREFERENCES_CHUNKSIZE_RAW_AMAZE;AMaZE demosaïek -PREFERENCES_CHUNKSIZE_RAW_CA;Raw CA correctie -PREFERENCES_CHUNKSIZE_RAW_RCD;RCD demosaïek -PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans demosaïek -PREFERENCES_CHUNKSIZE_RGB;RGB verwerking -PREFERENCES_CROP;Uitsnijden -PREFERENCES_CROP_AUTO_FIT;Automatisch zoomen tot de uitsnede -PREFERENCES_CROP_GUIDES;Getoonde hulplijnen als uitsnede niet bewerkt wordt -PREFERENCES_CROP_GUIDES_FRAME;Frame -PREFERENCES_CROP_GUIDES_FULL;Origineel -PREFERENCES_CROP_GUIDES_NONE;Geen -PREFERENCES_DIRECTORIES;Mappen -PREFERENCES_EDITORCMDLINE;Aangepaste opdrachtregel -PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Compacte gereedschapsbalken in bestandsnavigator -PREFERENCES_LANG;Taal -PREFERENCES_PERFORMANCE_MEASURE;Meting -PREFERENCES_PERFORMANCE_MEASURE_HINT;Log verwerkingstijden in de console -PREFERENCES_PERFORMANCE_THREADS;Threads -PREFERENCES_PERFORMANCE_THREADS_LABEL;Maximaal aantal threads voor ruisvermindering and Wavelet Niveaus (0 = Automatisch) -PREFERENCES_PROFILESAVEBOTH;Bewaar verwerkingsprofielen zowel in de cache als naast het invoerbestand -PREFERENCES_PROFILESAVELOCATION;Opslaglocatie profielen -PREFERENCES_SAVE_TP_OPEN_NOW;Bewaar open/dicht-status van de gereedschappen nu -PREFERENCES_TAB_PERFORMANCE;Performantie -PREFERENCES_THUMBNAIL_INSPECTOR_JPEG;Ingesloten JPEG voorbeeld -PREFERENCES_THUMBNAIL_INSPECTOR_MODE;Te tonen foto -PREFERENCES_THUMBNAIL_INSPECTOR_RAW;Neutrale raw rendering -PREFERENCES_THUMBNAIL_INSPECTOR_RAW_IF_NO_JPEG_FULLSIZE;Ingesloten JPEG indien vol formaat, anders neutrale raw -PROGRESSBAR_DECODING;Decoderen... -PROGRESSBAR_GREENEQUIL;Groen blancering... -PROGRESSBAR_HLREC;Reconstructie hoge lichten... -PROGRESSBAR_HOTDEADPIXELFILTER;Hot/dead pixel filter... -PROGRESSBAR_LINEDENOISE;Lijnruis filter... -PROGRESSBAR_RAWCACORR;Raw CA correctie... -QINFO_FRAMECOUNT;%2 frames -QINFO_HDR;HDR / %2 frame(s) -QINFO_PIXELSHIFT;Pixel Shift / %2 frame(s) -QUEUE_LOCATION_TITLE;Uitvoerlocatie -QUEUE_STARTSTOP_TOOLTIP;;Start of stop de verwerking van foto's in de rij.\n\nSneltoets: Ctrl+s -SAMPLEFORMAT_0;onbekend data formaat -SAMPLEFORMAT_1;8-bit unsigned -SAMPLEFORMAT_2;16-bit unsigned -SAMPLEFORMAT_4;24-bit LogLuv -SAMPLEFORMAT_8;32-bit LogLuv -SAMPLEFORMAT_16;16-bit drijvendekomma -SAMPLEFORMAT_32;24-bit drijvendekomma -SAMPLEFORMAT_64;32-bit drijvendekomma -SAVEDLG_FILEFORMAT_FLOAT; drijvendekomma -SOFTPROOF_GAMUTCHECK_TOOLTIP;Markeer pixels waarvan de kleuren buiten het kleurgamma vallen, relatief aan:\n- het printerprofiel, indien opgegeven en soft-proofing is ingeschakeld,\n- het uitvoerprofiel, indien geen printerprofiel is gekozen en soft-proofing is ingeschakeld,\n- het beeldschermprofiel, indien soft-proofing is uitgeschakeld. -SOFTPROOF_TOOLTIP;Soft-proofing simuleert hoe een foto wordt getoond:\n- als deze wordt afgedrukt, indien een printerprofiel is opgegeven in Voorkeuren > Kleurbeheer,\n- als de foto getoond wordt op een beeldscherm dat het huidige uitvoerprofiel gebruikt en een printerprofiel niet is opgegeven. -TP_BWMIX_MIXC;Kanaal Mixer -TP_BWMIX_NEUTRAL;Terugzetten -TP_COLORAPP_ABSOLUTELUMINANCE;Absolute luminantie -TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;Bij manuele aanpassing worden waardon boven 65 aanbevolen. -TP_COLORAPP_FREE;Vrije temp+groen + CAT02 + [uitvoer] -TP_COLORAPP_MEANLUMINANCE;Gemiddelde luminantie (Yb%) -TP_COLORAPP_NEUTRAL;Terugzetten -TP_COLORAPP_NEUTRAL_TOOLTIP;Zet alle regelaars, vinkjes en curves terug naar hun standaardwaarde -TP_COLORAPP_TEMP_TOOLTIP;Zet altijd Tint=1 om een lichtbron te selecteren.\n\nA temp=2856\nD50 temp=5003\nD55 temp=5503\nD65 temp=6504\nD75 temp=7504 -TP_COLORTONING_LABGRID;L*a*b* kleurcorrectie raster -TP_COLORTONING_LABGRID_VALUES;HL: a=%1 b=%2\nS: a=%3 b=%4 -TP_COLORTONING_LABREGIONS;Kleurcorrectie gebieden -TP_COLORTONING_LABREGION_ABVALUES;a=%1 b=%2 -TP_COLORTONING_LABREGION_CHANNEL;Kanaal -TP_COLORTONING_LABREGION_CHANNEL_ALL;Alle -TP_COLORTONING_LABREGION_CHANNEL_B;Blauw -TP_COLORTONING_LABREGION_CHANNEL_G;Groen -TP_COLORTONING_LABREGION_CHANNEL_R;Rood -TP_COLORTONING_LABREGION_CHROMATICITYMASK;C -TP_COLORTONING_LABREGION_HUEMASK;H -TP_COLORTONING_LABREGION_LIGHTNESS;Helderheid(L) -TP_COLORTONING_LABREGION_LIGHTNESSMASK;L -TP_COLORTONING_LABREGION_LIST_TITLE;Correctie -TP_COLORTONING_LABREGION_MASK;Masker -TP_COLORTONING_LABREGION_MASKBLUR;Verzachtingsmasker -TP_COLORTONING_LABREGION_OFFSET;Offset -TP_COLORTONING_LABREGION_POWER;Kracht -TP_COLORTONING_LABREGION_SATURATION;Verzadiging -TP_COLORTONING_LABREGION_SHOWMASK;Toon masker -TP_COLORTONING_LABREGION_SLOPE;Helling -TP_CROP_PPI;PPI -TP_CROP_RESETCROP;Terugzetten -TP_CROP_SELECTCROP;Selecteer -TP_DEHAZE_DEPTH;Diepte -TP_DEHAZE_LABEL;Nevel vermindering -TP_DEHAZE_LUMINANCE;Luminantie alleen -TP_DEHAZE_SHOW_DEPTH_MAP;Toon de dieptemap -TP_DEHAZE_STRENGTH;Sterkte -TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Verhoog (vermenigvuldig) de waarde van alle chrominantie regelaars.\nDeze curve regelt de sterkte van de chromatische ruisvermindering als een functie van de chromaticiteit, om bijvoorbeeld het effect te vergroten in gebieden met lage verzadiging en te verminderen in deze met lage verzadiging. -TP_DIRPYRDENOISE_LABEL;Ruisvermindering -TP_EXPOSURE_CLAMPOOG;Knip kleuren die buiten het gamma vallen -TP_EXPOSURE_HISTMATCHING;Automatische Tooncurve -TP_EXPOSURE_HISTMATCHING_TOOLTIP;Pas automatisch de curves en schuifregelaars aan (behalve belichtingscompensatie) om overeen te komen met de ingesloten JPEG miniatuur. -TP_FILMNEGATIVE_BLUE;Blauw verhouding -TP_FILMNEGATIVE_GREEN;Referentie exponent (contrast) -TP_FILMNEGATIVE_GUESS_TOOLTIP;Zet automatisch de rood/groen verhouding door 2 gebieden te kiezen met een neutrale tint (geen kleur) in het origineel. De gebieden moeten verschillen in helderheid. Zet de witbalans nadien. -TP_FILMNEGATIVE_LABEL;Film Negatief -TP_FILMNEGATIVE_PICK;Kies neutrale punten -TP_FILMNEGATIVE_RED;Rood verhouding -TP_ICM_WORKING_TRC;Tooncurve: -TP_ICM_WORKING_TRC_CUSTOM;Gebruiker gedefinieerd -TP_ICM_WORKING_TRC_GAMMA;Gamma -TP_ICM_WORKING_TRC_NONE;Geen -TP_ICM_WORKING_TRC_SLOPE;Helling -TP_ICM_WORKING_TRC_TOOLTIP;Enkel voor ingebouwde profielen. -TP_LENSGEOM_LIN;Lineair -TP_LENSGEOM_LOG;Logarithmisch -TP_LENSPROFILE_CORRECTION_AUTOMATCH;Automatische selectie -TP_LENSPROFILE_CORRECTION_LCPFILE;LCP bestand -TP_LENSPROFILE_CORRECTION_MANUAL;Manuele selectie -TP_LENSPROFILE_LENS_WARNING;Waarschuwing: de gebruikte lens profiel crop factor komt niet overeen met de camera crop factor, de resultaten kunnen verkeerd zijn. -TP_LENSPROFILE_MODE_HEADER;Lens Profiel -TP_LENSPROFILE_USE_CA;Chromatische afwijking -TP_LENSPROFILE_USE_GEOMETRIC;Geometrische vervorming -TP_LENSPROFILE_USE_HEADER;Lenscorrecties -TP_LENSPROFILE_USE_VIGNETTING;Vignettering -TP_LOCALCONTRAST_AMOUNT;Hoeveelheid -TP_LOCALCONTRAST_DARKNESS;Donker niveau -TP_LOCALCONTRAST_LABEL;Lokaal Contrast -TP_LOCALCONTRAST_LIGHTNESS;helderheidsniveau -TP_LOCALCONTRAST_RADIUS;Straal -TP_METADATA_EDIT;Pas wijzigingen toe -TP_METADATA_MODE;Metadata kopieermodus -TP_METADATA_STRIP;Strip alle metadata -TP_METADATA_TUNNEL;Kopieer ongewijzigd -TP_PDSHARPENING_LABEL;Verscherpen -TP_PREPROCESS_LINEDENOISE_DIRECTION;Richting -TP_PREPROCESS_LINEDENOISE_DIRECTION_BOTH;Beide -TP_PREPROCESS_LINEDENOISE_DIRECTION_HORIZONTAL;Horizontaal -TP_PREPROCESS_LINEDENOISE_DIRECTION_PDAF_LINES;Horizontaal enkel op PDAF-rijen -TP_PREPROCESS_LINEDENOISE_DIRECTION_VERTICAL;Verticaal -TP_PREPROCESS_PDAFLINESFILTER;PDAF lijnfilter -TP_RAWCACORR_AUTOIT;Herhalingen -TP_RAWCACORR_AUTOIT_TOOLTIP;Deze schuif is alleen actief als Automatische CA-correctie is aangevinkt.\nAuto-correctie werkt conservatief en corrigeert meestal niet alle chromatische aberratie.\nOm de resterende CA te corrigeren, kunt u dit proces tot vijf keer herhalen.\nElke herhaling vermindert de CA van de vorige herhaling, maar gaat wel ten koste van extra rekentijd. -TP_RAWCACORR_AVOIDCOLORSHIFT;Vermijd kleurverschuiving -TP_RAW_2PASS;1-pass+snel -TP_RAW_4PASS;3-pass+snel -TP_RAW_AMAZEVNG4;AMaZE+VNG4 -TP_RAW_BORDER;Rand -TP_RAW_DCBVNG4;DCB+VNG4 -TP_RAW_DUALDEMOSAICAUTOCONTRAST;Auto drempel -TP_RAW_DUALDEMOSAICAUTOCONTRAST_TOOLTIP;Als checkbox is aangevinkt (aanbevolen), berekent RT een optimale waarde gebaseerd op vlakke gebieden in de foto.\nIndien die niet gevonden worden of de foto bevat veel ruis, wordt de waarde op 0 gezet.\nOm de waarde handmatig in te voeren moet u eerst de checkbox uitvinken (redelijke waarden zijn afhankelijk van het soort foto). -TP_RAW_DUALDEMOSAICCONTRAST;Contrast drempel -TP_RAW_IMAGENUM_SN;SN modus -TP_RAW_IMAGENUM_TOOLTIP;Sommige raw bestanden bestaan uit verschillende sub-afbeeldingen (Pentax/Sony Pixel Shift, Pentax 3-in-1 HDR, Canon Dual Pixel, Fuji EXR).\n\Als een andere demozaïek methode dan Pixel Shift gebruikt wordt, selecteert dit de gebruikte sub-afbeelding.\n\nBij gebruik van de Pixel Shift demozaïek methode op een Pixel Shift raw, worden alle sub-afbeeldingen gebruikt, and dit selecteert de subafbeeldijg die gebruikt wordt voor bewegende moving gebieden. -TP_RAW_PIXELSHIFTDMETHOD;Demozaïek voor beweging -TP_RAW_PIXELSHIFTEPERISO;Gevoeligheid -TP_RAW_PIXELSHIFTEPERISO_TOOLTIP;De standaardwaarde 0 werkt goed voor lage ISO-waarden.\nHogere waarden vergroten de gevoeligheid van bewegingsdetectie.\nWijzig in kleine stappen en controleer het bewegingsmasker.\nVerhoog gevoeligheid voor onderbelichte foto's of foto's met hoge ISO-waarden. -TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL;Balanceer per kanaal -TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL_TOOLTIP;Ingeschakeld: Balanceer elk RGB kanaal afzonderlijk.\nUitgeschakeld: Balanceer alle kanalen evenveel. -TP_RAW_PIXELSHIFTSHOWMOTION_TOOLTIP;Toont de foto met een groen masker dat de bewegingsgebieden toont. -TP_RAW_RCD;RCD -TP_RAW_RCDVNG4;RCD+VNG4 -TP_RAW_XTRANS;X-Trans -TP_RAW_XTRANSFAST;Snelle X-Trans -TP_RESIZE_ALLOW_UPSCALING;Sta opschalen toe -TP_RETINEX_CONTEDIT_MAP;Equalizer -TP_RETINEX_GAINOFFS;Versterking en Offset (helderheid) -TP_RETINEX_GAINTRANSMISSION;Transmissie versterking -TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Versterk of verzwak de transmssiemap om de gewenste luminantie te bekomen.\nThe x-as is the transmissie.\nThe y-as is the versterking. -TP_RETINEX_MAP;Methode -TP_SHARPENING_BLUR;Vervagen straal -TP_SHARPENING_CONTRAST;Contrast drempel -TP_SHARPENING_ITERCHECK;Automatische limiet herhalingen -TP_SHARPENING_RADIUS_BOOST;Straalvergroting -TP_SHARPENMICRO_CONTRAST;Contrast drempel -TP_SOFTLIGHT_LABEL;Zacht licht -TP_SOFTLIGHT_STRENGTH;Sterkte -TP_TM_FATTAL_AMOUNT;Hoeveelheid -TP_TM_FATTAL_ANCHOR;Anker -TP_TM_FATTAL_LABEL;Dynamisch bereik compressie -TP_TM_FATTAL_THRESHOLD;Detail -TP_WAVELET_CB_TOOLTIP;Voor hoge waarden: kleurcorrectie door al of niet te combineren met niveau decompositie 'toning'\nVoor lage waarden de witbalans van de achtergrond (hemel, ...) wijzigen zonder die van de voorgrond, meestal meer contrastrijk -TP_WBALANCE_PICKER;Kies +!FILEBROWSER_POPUPINSPECT;Inspect +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_470;--unused-- +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection +!HISTORY_MSG_RANGEAB;Range ab +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 +!INSPECTOR_WINDOW_TITLE;Inspector +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings +!PARTIALPASTE_PREPROCWB;Preprocess White Balance +!PARTIALPASTE_SPOT;Spot removal +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. +!TP_COLORAPP_SURROUNDSRC;Surround +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_CROP_GTCENTEREDSQUARE;Centered square +!TP_DEHAZE_SATURATION;Saturation +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_OUT_LEVEL;Output level +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. +!TP_HLREC_HLBLUR;Blur +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 +!TP_ICM_REDFRAME;Custom Primaries +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 +!TP_ICM_WORKING_TRC_LIN;Linear g=1 +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear +!TP_RAW_DCBBILINEAR;DCB+Bilinear +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. +!TP_RAW_RCDBILINEAR;RCD+Bilinear +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal +!TP_WAVELET_BALCHROM;Equalizer Color +!TP_WAVELET_BALLUM;Denoise equalizer White-Black +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COMPEXPERT;Advanced +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard +!TP_WAVELET_CONTFRAME;Contrast - Compression +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. +!TP_WAVELET_FINCFRAME;Final local contrast +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREND;Strength +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. diff --git a/rtdata/languages/Polish b/rtdata/languages/Polish index a28bfdfe2..73b22966f 100644 --- a/rtdata/languages/Polish +++ b/rtdata/languages/Polish @@ -1949,7 +1949,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !DYNPROFILEEDITOR_EDIT_RULE;Edit Dynamic Profile Rule -!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the "re:" prefix to enter\na regular expression. +!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the 're:' prefix to enter\na regular expression. !DYNPROFILEEDITOR_IMGTYPE_PS;Pixel Shift !DYNPROFILEEDITOR_NEW_RULE;New Dynamic Profile Rule !EXPORT_BYPASS;Processing steps to bypass @@ -1958,14 +1958,26 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !EXPORT_USE_FAST_PIPELINE;Dedicated (full processing on resized image) !EXPORT_USE_FAST_PIPELINE_TOOLTIP;Use a dedicated processing pipeline for images in Fast Export mode, that trades speed for quality. Resizing of the image is done as early as possible, instead of doing it at the end like in the normal pipeline. The speedup can be significant, but be prepared to see artifacts and a general degradation of output quality. !EXPORT_USE_NORMAL_PIPELINE;Standard (bypass some steps, resize at the end) -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. !FILEBROWSER_DELETEDIALOG_ALL;Are you sure you want to permanently delete all %1 files in trash? !FILEBROWSER_DELETEDIALOG_SELECTED;Are you sure you want to permanently delete the selected %1 files? !FILEBROWSER_DELETEDIALOG_SELECTEDINCLPROC;Are you sure you want to permanently delete the selected %1 files, including a queue-processed version? +!FILEBROWSER_POPUPINSPECT;Inspect !FILEBROWSER_POPUPREMOVEINCLPROC;Delete permanently, including queue-processed version !FILEBROWSER_SHOWORIGINALHINT;Show only original images.\n\nWhen several images exist with the same filename but different extensions, the one considered original is the one whose extension is nearest the top of the parsed extensions list in Preferences > File Browser > Parsed Extensions. +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit !GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP. +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. !HISTOGRAM_TOOLTIP_MODE;Toggle between linear, log-linear and log-log scaling of the histogram. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform !HISTORY_MSG_235;B&W - CM - Auto !HISTORY_MSG_237;B&W - CM !HISTORY_MSG_273;CT - Color Balance SMH @@ -2027,7 +2039,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !HISTORY_MSG_420;Retinex - Histogram - HSL !HISTORY_MSG_423;Retinex - Gamma slope !HISTORY_MSG_424;Retinex - HL threshold -!HISTORY_MSG_425;Retinex - Log base +!HISTORY_MSG_425;--unused-- !HISTORY_MSG_427;Output rendering intent !HISTORY_MSG_428;Monitor rendering intent !HISTORY_MSG_430;Retinex - Transmission gradient @@ -2037,24 +2049,687 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !HISTORY_MSG_441;Retinex - Gain transmission !HISTORY_MSG_443;Output black point compensation !HISTORY_MSG_444;WB - Temp bias -!HISTORY_MSG_445;Raw sub-image -!HISTORY_MSG_457;PS - Check red/blue -!HISTORY_MSG_462;PS - Check green -!HISTORY_MSG_464;PS - Blur motion mask -!HISTORY_MSG_469;PS - Median -!HISTORY_MSG_473;PS - Use LMMSE -!HISTORY_MSG_476;CAM02 - Temp out -!HISTORY_MSG_477;CAM02 - Green out -!HISTORY_MSG_478;CAM02 - Yb out -!HISTORY_MSG_479;CAM02 - CAT02 adaptation out -!HISTORY_MSG_480;CAM02 - Automatic CAT02 out -!HISTORY_MSG_481;CAM02 - Temp scene -!HISTORY_MSG_482;CAM02 - Green scene -!HISTORY_MSG_483;CAM02 - Yb scene -!HISTORY_MSG_484;CAM02 - Auto Yb scene +!HISTORY_MSG_445;Raw Sub-Image +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_457;PS Check red/blue +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_462;PS Check green +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_464;PS Blur motion mask +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_469;PS Median +!HISTORY_MSG_470;--unused-- +!HISTORY_MSG_476;CAL - VC - Temperature +!HISTORY_MSG_477;CAL - VC - Tint +!HISTORY_MSG_478;CAL - VC - Mean luminance +!HISTORY_MSG_479;CAL - VC - Adaptation +!HISTORY_MSG_480;CAL - VC - Auto adaptation +!HISTORY_MSG_481;CAL - SC - Temperature +!HISTORY_MSG_482;CAL - SC - Tint +!HISTORY_MSG_483;CAL - SC - Mean luminance +!HISTORY_MSG_484;CAL - SC - Auto mean luminance !HISTORY_MSG_488;Dynamic Range Compression !HISTORY_MSG_493;L*a*b* Adjustments !HISTORY_MSG_494;Capture Sharpening +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM !HISTORY_MSG_COLORTONING_LABREGION_CHROMATICITYMASK;CT - region C mask !HISTORY_MSG_COLORTONING_LABREGION_HUEMASK;CT - H mask !HISTORY_MSG_COLORTONING_LABREGION_LIGHTNESS;CT - Lightness @@ -2065,35 +2740,119 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !HISTORY_MSG_COLORTONING_LABREGION_POWER;CT - region power !HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - region show mask !HISTORY_MSG_COLORTONING_LABREGION_SLOPE;CT - region slope +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation !HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dual demosaic - Auto threshold !HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dual demosaic - Contrast threshold +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space !HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negative +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_FILMNEGATIVE_VALUES;Film negative values !HISTORY_MSG_HISTMATCHING;Auto-matched tone curve +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y !HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Output - Primaries !HISTORY_MSG_ICM_OUTPUT_TEMP;Output - ICC-v4 illuminant D !HISTORY_MSG_ICM_OUTPUT_TYPE;Output - Type -!HISTORY_MSG_ICM_WORKING_GAMMA;Working - Gamma -!HISTORY_MSG_ICM_WORKING_SLOPE;Working - Slope -!HISTORY_MSG_ICM_WORKING_TRC_METHOD;Working - TRC method +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_GAMMA;TRC - Gamma +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ICM_WORKING_SLOPE;TRC - Slope +!HISTORY_MSG_ICM_WORKING_TRC_METHOD;TRC method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_METADATA_MODE;Metadata copy mode !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average !HISTORY_MSG_PIXELSHIFT_DEMOSAIC;PS - Demosaic method for motion !HISTORY_MSG_PREPROCESS_LINEDENOISE_DIRECTION;Line noise filter direction !HISTORY_MSG_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection +!HISTORY_MSG_RANGEAB;Range ab !HISTORY_MSG_RAW_BORDER;Raw border !HISTORY_MSG_RESIZE_ALLOWUPSCALING;Resize - Allow upscaling +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TM_FATTAL_ANCHOR;DRC - Anchor +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method !ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Append gamma and slope values to the description !ICCPROFCREATOR_DESCRIPTION_TOOLTIP;Leave empty to set the default description. !ICCPROFCREATOR_ILL;Illuminant: -!ICCPROFCREATOR_ILL_TOOLTIP;You can only set the illuminant for ICC v4 profiles. +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater +!ICCPROFCREATOR_ILL_TOOLTIP;You can set the illuminant for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIMARIES;Primaries: -!ICCPROFCREATOR_PRIM_TOOLTIP;You can only set custom primaries for ICC v4 profiles. +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 +!ICCPROFCREATOR_PRIM_TOOLTIP;You can set custom primaries for ICC v4 profiles and also for ICC v2 profiles. +!INSPECTOR_WINDOW_TITLE;Inspector !IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider. !IPTCPANEL_CREATORJOBTITLE;Creator's job title !IPTCPANEL_CREATORJOBTITLEHINT;Enter the Job Title of the person listed in the Creator field. -!IPTCPANEL_DESCRIPTIONHINT;Enter a "caption" describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. +!IPTCPANEL_DESCRIPTIONHINT;Enter a 'caption' describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. !IPTCPANEL_DESCRIPTIONWRITERHINT;Enter the name of the person involved in writing, editing or correcting the description of the image. !IPTCPANEL_HEADLINEHINT;Enter a brief publishable synopsis or summary of the contents of the image. !IPTCPANEL_INSTRUCTIONSHINT;Enter information about embargoes, or other restrictions not covered by the Copyright field. @@ -2102,27 +2861,46 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !IPTCPANEL_SOURCEHINT;Enter or edit the name of a person or party who has a role in the content supply chain, such as a person or entity from whom you received this image from. !IPTCPANEL_SUPPCATEGORIESHINT;Further refines the subject of the image. !IPTCPANEL_TITLEHINT;Enter a short verbal and human readable name for the image, this may be the file name. +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o !MAIN_TOOLTIP_BACKCOLOR3;Background color of the preview: middle grey\nShortcut: 9 !MAIN_TOOLTIP_PREVIEWSHARPMASK;Preview the sharpening contrast mask.\nShortcut: p\n\nOnly works when sharpening is enabled and zoom >= 100%. -!OPTIONS_BUNDLED_MISSING;The bundled profile "%1" could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. -!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. -!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. +!OPTIONS_BUNDLED_MISSING;The bundled profile '%1' could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. +!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. +!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. !PARTIALPASTE_EQUALIZER;Wavelet levels -!PARTIALPASTE_FILMNEGATIVE;Film Negative +!PARTIALPASTE_FILMNEGATIVE;Film negative +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings !PARTIALPASTE_METADATA;Metadata mode !PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!PARTIALPASTE_PREPROCWB;Preprocess White Balance !PARTIALPASTE_PRSHARPENING;Post-resize sharpening !PARTIALPASTE_RAWCACORR_AVOIDCOLORSHIFT;CA avoid color shift !PARTIALPASTE_RAWCACORR_CAREDBLUE;CA red & blue !PARTIALPASTE_RAW_BORDER;Raw border !PARTIALPASTE_RAW_IMAGENUM;Sub-image !PARTIALPASTE_RAW_PIXELSHIFT;Pixel Shift +!PARTIALPASTE_SPOT;Spot removal !PREFERENCES_AUTOSAVE_TP_OPEN;Save tool collapsed/expanded state on exit !PREFERENCES_CACHECLEAR_ALLBUTPROFILES;Clear all cached files except for cached processing profiles: !PREFERENCES_CACHECLEAR_SAFETY;Only files in the cache are cleared. Processing profiles stored alongside the source images are not touched. +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts !PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output !PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser !PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser. +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen !PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2. !PREFERENCES_MONINTENT;Default rendering intent !PREFERENCES_PERFORMANCE_MEASURE_HINT;Logs processing times in console @@ -2131,37 +2909,80 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !PREFERENCES_PROFILESAVEBOTH;Save processing profile both to the cache and next to the input file !PREFERENCES_PRTINTENT;Rendering intent !PREFERENCES_REMEMBERZOOMPAN;Remember zoom % and pan offset -!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in "Single Editor Tab Mode" and when "Demosaicing method used for the preview at <100% zoom" is set to "As in PP3". +!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in 'Single Editor Tab Mode' and when 'Demosaicing method used for the preview at <100% zoom' is set to 'As in PP3'. !PREFERENCES_SAVE_TP_OPEN_NOW;Save tool collapsed/expanded state now !PREFERENCES_SERIALIZE_TIFF_READ_LABEL;Serialize reading of TIFF files !PREFERENCES_SERIALIZE_TIFF_READ_TOOLTIP;Enabling this option when working with folders containing uncompressed TIFF files can increase performance of thumbnail generation. !PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show Filmstrip toolbar +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips !PREFERENCES_TAB_DYNAMICPROFILE;Dynamic Profile Rules !PREFERENCES_THUMBNAIL_INSPECTOR_JPEG;Embedded JPEG preview !PREFERENCES_THUMBNAIL_INSPECTOR_RAW;Neutral raw rendering !PREFERENCES_THUMBNAIL_INSPECTOR_RAW_IF_NO_JPEG_FULLSIZE;Embedded JPEG if fullsize, neutral raw otherwise +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !QUEUE_STARTSTOP_TOOLTIP;Start or stop processing the images in the queue.\n\nShortcut: Ctrl+s !SAVEDLG_SUBSAMP_TOOLTIP;Best compression:\nJ:a:b 4:2:0\nh/v 2/2\nChroma halved horizontally and vertically.\n\nBalanced:\nJ:a:b 4:2:2\nh/v 2/1\nChroma halved horizontally.\n\nBest quality:\nJ:a:b 4:4:4\nh/v 1/1\nNo chroma subsampling. !SOFTPROOF_GAMUTCHECK_TOOLTIP;Highlight pixels with out-of-gamut colors with respect to:\n- the printer profile, if one is set and soft-proofing is enabled,\n- the output profile, if a printer profile is not set and soft-proofing is enabled,\n- the monitor profile, if soft-proofing is disabled. !SOFTPROOF_TOOLTIP;Soft-proofing simulates the appearance of the image:\n- when printed, if a printer profile is set in Preferences > Color Management,\n- when viewed on a display that uses the current output profile, if a printer profile is not set. +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry !TOOLBAR_TOOLTIP_COLORPICKER;Lockable Color Picker\n\nWhen the tool is active:\n- Add a picker: left-click.\n- Drag a picker: left-click and drag.\n- Delete a picker: right-click.\n- Delete all pickers: Ctrl+Shift+right-click.\n- Revert to hand tool: right-click outside any picker. +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. !TP_CBDL_METHOD_TOOLTIP;Choose whether the Contrast by Detail Levels tool is to be positioned after the Black-and-White tool, which makes it work in L*a*b* space, or before it, which makes it work in RGB space. +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. !TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;When setting manually, values above 65 are recommended. -!TP_COLORAPP_FREE;Free temp+green + CAT02 + [output] +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_FREE;Free temp + tint + CAT02/16 +[output] +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. !TP_COLORAPP_MEANLUMINANCE;Mean luminance (Yb%) -!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD50 temp=5003\nD55 temp=5503\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. +!TP_COLORAPP_SURROUNDSRC;Surround +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. !TP_COLORTONING_LABGRID;L*a*b* color correction grid !TP_COLORTONING_LABGRID_VALUES;HL: a=%1 b=%2\nS: a=%3 b=%4 !TP_COLORTONING_LABREGIONS;Color correction regions !TP_COLORTONING_LABREGION_ABVALUES;a=%1 b=%2 !TP_COLORTONING_LABREGION_LIGHTNESS;Lightness +!TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_GTHARMMEANS;Harmonic Means !TP_CROP_GTTRIANGLE1;Golden Triangles 1 !TP_CROP_GTTRIANGLE2;Golden Triangles 2 +!TP_DEHAZE_SATURATION;Saturation !TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones !TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation. !TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. -!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. +!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the 'Preview' method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. !TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance. !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3 @@ -2174,25 +2995,903 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !TP_DISTORTION_AUTO_TOOLTIP;Automatically corrects lens distortion in raw files by matching it against the embedded JPEG image if one exists and has had its lens disortion auto-corrected by the camera. !TP_EXPOSURE_HISTMATCHING;Auto-Matched Tone Curve !TP_EXPOSURE_HISTMATCHING_TOOLTIP;Automatically adjust sliders and curves (except exposure compensation) to match the look of the embedded JPEG thumbnail. -!TP_FILMNEGATIVE_GREEN;Reference exponent (contrast) -!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. Set the white balance afterwards. +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREEN;Reference exponent +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. +!TP_FILMNEGATIVE_OUT_LEVEL;Output level +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. !TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee is configured to look for Hald CLUT images, which are used for the Film Simulation tool, in a folder which is taking too long to load.\nGo to Preferences > Image Processing > Film Simulation\nto see which folder is being used. You should either point RawTherapee to a folder which contains only Hald CLUT images and nothing more, or to an empty folder if you don't want to use the Film Simulation tool.\n\nRead the Film Simulation article in RawPedia for more information.\n\nDo you want to cancel the scan now? +!TP_HLREC_HLBLUR;Blur !TP_ICM_APPLYBASELINEEXPOSUREOFFSET;Baseline exposure !TP_ICM_APPLYBASELINEEXPOSUREOFFSET_TOOLTIP;Employ the embedded DCP baseline exposure offset. The setting is only available if the selected DCP has one. !TP_ICM_APPLYHUESATMAP;Base table !TP_ICM_APPLYHUESATMAP_TOOLTIP;Employ the embedded DCP base table (HueSatMap). The setting is only available if the selected DCP has one. !TP_ICM_APPLYLOOKTABLE;Look table !TP_ICM_APPLYLOOKTABLE_TOOLTIP;Employ the embedded DCP look table. The setting is only available if the selected DCP has one. +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 !TP_ICM_PROFILEINTENT;Rendering Intent +!TP_ICM_REDFRAME;Custom Primaries !TP_ICM_SAVEREFERENCE;Save Reference Image !TP_ICM_SAVEREFERENCE_APPLYWB_TOOLTIP;Generally, apply the white balance when saving images to create ICC profiles, and do not apply the white balance to create DCP profiles. +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 +!TP_ICM_WORKING_TRC_LIN;Linear g=1 +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_LENSPROFILE_LENS_WARNING;Warning: the crop factor used for lens profiling is larger than the crop factor of the camera, the results might be wrong. +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_PDSHARPENING_LABEL;Capture Sharpening +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery !TP_PREPROCESS_LINEDENOISE_DIRECTION_PDAF_LINES;Horizontal only on PDAF rows !TP_PREPROCESS_PDAFLINESFILTER;PDAF lines filter -!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the "Lanczos" resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. -!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if "Auto-correction" is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera +!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the 'Lanczos' resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. +!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if 'Auto-correction' is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear !TP_RAW_BORDER;Border +!TP_RAW_DCBBILINEAR;DCB+Bilinear !TP_RAW_DUALDEMOSAICAUTOCONTRAST_TOOLTIP;If the checkbox is checked (recommended), RawTherapee calculates an optimum value based on flat regions in the image.\nIf there is no flat region in the image or the image is too noisy, the value will be set to 0.\nTo set the value manually, uncheck the checkbox first (reasonable values depend on the image). !TP_RAW_HD_TOOLTIP;Lower values make hot/dead pixel detection more aggressive, but false positives may lead to artifacts. If you notice any artifacts appearing when enabling the Hot/Dead Pixel Filters, gradually increase the threshold value until they disappear. !TP_RAW_IMAGENUM;Sub-image @@ -2200,6 +3899,8 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !TP_RAW_IMAGENUM_TOOLTIP;Some raw files consist of several sub-images (Pentax/Sony Pixel Shift, Pentax 3-in-1 HDR, Canon Dual Pixel, Fuji EXR).\n\nWhen using any demosaicing method other than Pixel Shift, this selects which sub-image is used.\n\nWhen using the Pixel Shift demosaicing method on a Pixel Shift raw, all sub-images are used, and this selects which sub-image should be used for moving parts. !TP_RAW_NONE;None (Shows sensor pattern) !TP_RAW_PIXELSHIFT;Pixel Shift +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTEPERISO_TOOLTIP;The default value of 0 should work fine for base ISO.\nHigher values increase sensitivity of motion detection.\nChange in small steps and watch the motion mask while changing.\nIncrease sensitivity for underexposed or high ISO images. !TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL;Equalize per channel !TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL_TOOLTIP;Enabled: Equalize the RGB channels individually.\nDisabled: Use same equalization factor for all channels. @@ -2208,21 +3909,26 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !TP_RAW_PIXELSHIFTMEDIAN_TOOLTIP;Use median of all frames instead of selected frame for regions with motion.\nRemoves objects which are at different places in all frames.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTSHOWMOTION_TOOLTIP;Overlays the image with a green mask showing the regions with motion. !TP_RAW_PIXELSHIFTSIGMA_TOOLTIP;The default radius of 1.0 usually fits well for base ISO.\nIncrease the value for high ISO shots, 5.0 is a good starting point.\nWatch the motion mask while changing the value. -!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether "Use LMMSE" is selected), or the median of all four frames if "Use median" is selected. +!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether 'Use LMMSE' is selected), or the median of all four frames if 'Use median' is selected. +!TP_RAW_RCDBILINEAR;RCD+Bilinear +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_RETINEX_CURVEEDITOR_CD_TOOLTIP;Luminance according to luminance L=f(L)\nCorrect raw data to reduce halos and artifacts. -!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the "Highlight" retinex method. +!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the 'Highlight' retinex method. !TP_RETINEX_CURVEEDITOR_MAP_TOOLTIP;This curve can be applied alone or with a Gaussian mask or wavelet mask.\nBeware of artifacts! !TP_RETINEX_FREEGAMMA;Free gamma !TP_RETINEX_GAINOFFS;Gain and Offset (brightness) !TP_RETINEX_GAINTRANSMISSION;Gain transmission -!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Amplify or reduce the transmission map to achieve the desired luminance.\nThe x-axis is the transmission.\nThe y-axis is the gain. +!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Increase or reduce the transmission map to achieve the desired luminance. The x-axis is the transmission. The y-axis is the gain. !TP_RETINEX_GAMMA_TOOLTIP;Restore tones by applying gamma before and after Retinex. Different from Retinex curves or others curves (Lab, Exposure, etc.). !TP_RETINEX_GRAD;Transmission gradient !TP_RETINEX_GRADS;Strength gradient !TP_RETINEX_GRADS_TOOLTIP;If slider at 0, all iterations are identical.\nIf > 0 Strength is reduced when iterations increase, and conversely. !TP_RETINEX_GRAD_TOOLTIP;If slider at 0, all iterations are identical.\nIf > 0 Variance and Threshold are reduced when iterations increase, and conversely. !TP_RETINEX_HIGHLIG;Highlight -!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust "Neighboring pixels" and to increase the "White-point correction" in the Raw tab -> Raw White Points tool. +!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust 'Neighboring pixels' and to increase the 'White-point correction' in the Raw tab -> Raw White Points tool. !TP_RETINEX_ITER;Iterations (Tone-mapping) !TP_RETINEX_ITERF;Tone mapping !TP_RETINEX_ITER_TOOLTIP;Simulate a tone-mapping operator.\nHigh values increase the processing time. @@ -2231,89 +3937,187 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !TP_RETINEX_MAP_METHOD_TOOLTIP;Use the mask generated by the Gaussian function above (Radius, Method) to reduce halos and artifacts.\n\nCurve only: apply a diagonal contrast curve on the mask.\nBeware of artifacts!\n\nGaussian mask: generate and use a Gaussian blur of the original mask.\nQuick.\n\nSharp mask: generate and use a wavelet on the original mask.\nSlow. !TP_RETINEX_MEDIAN;Transmission median filter !TP_RETINEX_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Equalize action.\nHigh = Reinforce high light.\nHighlights = Remove magenta in highlights. -!TP_RETINEX_MLABEL;Restored haze-free Min=%1 Max=%2 -!TP_RETINEX_MLABEL_TOOLTIP;Should be near min=0 max=32768\nRestored image with no mixture. +!TP_RETINEX_MLABEL;Restored data Min=%1 Max=%2 +!TP_RETINEX_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. !TP_RETINEX_NEUTRAL_TOOLTIP;Reset all sliders and curves to their default values. !TP_RETINEX_SCALES;Gaussian gradient !TP_RETINEX_SCALES_TOOLTIP;If slider at 0, all iterations are identical.\nIf > 0 Scale and radius are reduced when iterations increase, and conversely. !TP_RETINEX_SLOPE;Free gamma slope !TP_RETINEX_THRESHOLD_TOOLTIP;Limits in/out.\nIn = image source,\nOut = image gauss. -!TP_RETINEX_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sigma=%4 -!TP_RETINEX_TLABEL2;TM Tm=%1 TM=%2 -!TP_RETINEX_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nMean and Sigma.\nTm=Min TM=Max of transmission map. +!TP_RETINEX_TLABEL;TM Datas Min=%1 Max=%2 Mean=%3 Sigma=%4 +!TP_RETINEX_TLABEL2;TM Effective Tm=%1 TM=%2 +!TP_RETINEX_TLABEL_TOOLTIP;ransmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. !TP_RETINEX_TRANF;Transmission !TP_RETINEX_TRANSMISSION;Transmission map !TP_RETINEX_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positives values (max).\nOrdinate: amplification or reduction. !TP_RETINEX_VARIANCE_TOOLTIP;Low variance increase local contrast and saturation, but can lead to artifacts. -!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. +!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. !TP_RETINEX_VIEW_TRAN;Transmission - Auto !TP_RETINEX_VIEW_TRAN2;Transmission - Fixed !TP_SHARPENING_ITERCHECK;Auto limit iterations !TP_SHARPENING_RADIUS_BOOST;Corner radius boost !TP_SOFTLIGHT_LABEL;Soft Light +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal !TP_TM_FATTAL_ANCHOR;Anchor !TP_WAVELET_B2;Residual !TP_WAVELET_BALANCE;Contrast balance d/v-h !TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chroma or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHROM;Equalizer Color !TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chroma balance. -!TP_WAVELET_CB_TOOLTIP;For strong values product color-toning by combining it or not with levels decomposition 'toning'\nFor low values you can change the white balance of the background (sky, ...) without changing that of the front plane, generally more contrasted +!TP_WAVELET_BALLUM;Denoise equalizer White-Black +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CB_TOOLTIP;With high values you can create special effects, similar to those achieved with the Chroma Module, but focused on the residual image\nWith moderate values you can manually correct the white balance. !TP_WAVELET_CHR;Chroma-contrast link strength !TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine !TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. -!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of "contrast levels" and "chroma-contrast link strength" +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of 'contrast levels' and 'chroma-contrast link strength'. !TP_WAVELET_CHTYPE;Chrominance method -!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COLORT;Opacity red-green +!TP_WAVELET_COMPEXPERT;Advanced !TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allows you to equilibrate the data and histogram. +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard !TP_WAVELET_COMPTM;Tone mapping !TP_WAVELET_CONTEDIT;'After' contrast curve -!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTFRAME;Contrast - Compression +!TP_WAVELET_CONTRA_TOOLTIP;Changes the residual image contrast. +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. !TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (abscissa).\nLow abscissa values represent small local contrast (real values about 10..20).\n50% abscissa represents average local contrast (real value about 100..300).\n66% abscissa represents standard deviation of local contrast (real value about 300..800).\n100% abscissa represents maximum local contrast (real value about 3000..8000). !TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) !TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function of hue.\nTake care not to overwrite changes made with the Gamut sub-tool's hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. -!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast-luminance curve at the end of the wavelet processing. +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image hue as a function of hue. !TP_WAVELET_DAUB;Edge performance -!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. -!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+stdev and maxima. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the first levels. However the quality is not strictly related to this coefficient and can vary depending on image and use. +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+std. dev. and maxima. !TP_WAVELET_EDGEAMPLI;Base amplification !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This slider sets a threshold below which finer details won't be considered as an edge. !TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. !TP_WAVELET_EDGESENSI;Edge sensitivity !TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centered on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. -!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. +!TP_WAVELET_EDRAD_TOOLTIP;This adjustment controls the local enhancement. A value of zero still has an effect. +!TP_WAVELET_FINCFRAME;Final local contrast +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) !TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_ITER;Delta balance levels !TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. -!TP_WAVELET_LABEL;Wavelet Levels +!TP_WAVELET_LABEL;Wavelet levels +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 !TP_WAVELET_LARGEST;Coarsest -!TP_WAVELET_LEVDIR_ALL;All levels in all directions -!TP_WAVELET_LEVDIR_INF;Below or equal the level +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVDIR_ALL;All levels, in all directions +!TP_WAVELET_LEVDIR_INF;Finer detail levels, including selected level !TP_WAVELET_LEVDIR_ONE;One level -!TP_WAVELET_LEVDIR_SUP;Above the level +!TP_WAVELET_LEVDIR_SUP;Coarser detail levels, excluding selected level +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 !TP_WAVELET_LEVELS;Wavelet levels -!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of wavelet decomposition levels for the image.\nMore levels require more RAM and require a longer processing time. +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold !TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. !TP_WAVELET_MEDILEV_TOOLTIP;When you enable Edge Detection, it is recommanded:\n- to disabled low contrast levels to avoid artifacts,\n- to use high values of gradient sensitivity.\n\nYou can modulate the strength with 'refine' from Denoise and Refine. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise !TP_WAVELET_NOISE;Denoise and Refine +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. !TP_WAVELET_NPTYPE_TOOLTIP;This algorithm uses the proximity of a pixel and eight of its neighbors. If less difference, edges are reinforced. -!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_OPACITY;Opacity blue-yellow !TP_WAVELET_OPACITYW;Contrast balance d/v-h curve -!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL;Local contrast !TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. !TP_WAVELET_RESID;Residual Image !TP_WAVELET_SETTINGS;Wavelet Settings +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. !TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. -!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). -!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. -!TP_WAVELET_TILESBIG;Big tiles +!TP_WAVELET_SKY_TOOLTIP;Allows you to target or protect a range of hues.\nAt -100 selected hues are targetted.\nAt 0 all hues are treated equally.\nAt +100 selected hues are protected while all other hues are targetted. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREND;Strength +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels from the chosen value to the selected number of 'wavelet levels' will be affected by the Shadow luminance range. +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels below and including the chosen value will be affected by the Highlight luminance range. +!TP_WAVELET_TILESBIG;Tiles !TP_WAVELET_TILESFULL;Full image !TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. -!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. -!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the "auto white balance"\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by "computedTemp + computedTemp * bias". +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. +!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the 'auto white balance'\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by 'computedTemp + computedTemp * bias'. diff --git a/rtdata/languages/Portugues b/rtdata/languages/Portugues index 9631579b5..fc1a30df9 100644 --- a/rtdata/languages/Portugues +++ b/rtdata/languages/Portugues @@ -2254,19 +2254,715 @@ ZOOMPANEL_ZOOMOUT;Afastar\nAtalho: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. !FILEBROWSER_DELETEDIALOG_ALL;Are you sure you want to permanently delete all %1 files in trash? !FILEBROWSER_DELETEDIALOG_SELECTED;Are you sure you want to permanently delete the selected %1 files? !FILEBROWSER_DELETEDIALOG_SELECTEDINCLPROC;Are you sure you want to permanently delete the selected %1 files, including a queue-processed version? !FILEBROWSER_EMPTYTRASHHINT;Permanently delete all files in trash. +!FILEBROWSER_POPUPINSPECT;Inspect !FILEBROWSER_POPUPREMOVE;Delete permanently !FILEBROWSER_POPUPREMOVEINCLPROC;Delete permanently, including queue-processed version !FILEBROWSER_SHOWNOTTRASHHINT;Show only images not in trash. +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit !GENERAL_HELP;Help +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_470;--unused-- !HISTORY_MSG_494;Capture Sharpening -!HISTORY_MSG_DEHAZE_LUMINANCE;Dehaze - Luminance only +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space !HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negative +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_FILMNEGATIVE_VALUES;Film negative values +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_PDSHARPEN_AUTO_CONTRAST;CS - Auto threshold !HISTORY_MSG_PDSHARPEN_AUTO_RADIUS;CS - Auto radius !HISTORY_MSG_PDSHARPEN_CHECKITER;CS - Auto limit iterations @@ -2274,10 +2970,94 @@ ZOOMPANEL_ZOOMOUT;Afastar\nAtalho: - !HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iterations !HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection +!HISTORY_MSG_RANGEAB;Range ab +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TRANS_METHOD;Geometry - Method +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 +!INSPECTOR_WINDOW_TITLE;Inspector !MAIN_FRAME_PLACES_DEL;Remove -!PARTIALPASTE_FILMNEGATIVE;Film Negative +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o +!PARTIALPASTE_FILMNEGATIVE;Film negative +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings +!PARTIALPASTE_PREPROCWB;Preprocess White Balance +!PARTIALPASTE_SPOT;Spot removal !PREFERENCES_APPEARANCE_PSEUDOHIDPI;Pseudo-HiDPI mode +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !PROGRESSBAR_DECODING;Decoding... !PROGRESSBAR_GREENEQUIL;Green equilibration... !PROGRESSBAR_HLREC;Highlight reconstruction... @@ -2285,14 +3065,112 @@ ZOOMPANEL_ZOOMOUT;Afastar\nAtalho: - !PROGRESSBAR_LINEDENOISE;Line noise filter... !PROGRESSBAR_RAWCACORR;Raw CA correction... !QUEUE_LOCATION_TITLE;Output Location +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. +!TP_COLORAPP_SURROUNDSRC;Surround +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_PPI;PPI -!TP_DEHAZE_LUMINANCE;Luminance only +!TP_DEHAZE_SATURATION;Saturation !TP_FILMNEGATIVE_BLUE;Blue ratio -!TP_FILMNEGATIVE_GREEN;Reference exponent (contrast) -!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. Set the white balance afterwards. +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREEN;Reference exponent +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. !TP_FILMNEGATIVE_LABEL;Film Negative +!TP_FILMNEGATIVE_OUT_LEVEL;Output level !TP_FILMNEGATIVE_PICK;Pick neutral spots !TP_FILMNEGATIVE_RED;Red ratio +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. +!TP_HLREC_HLBLUR;Blur +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 +!TP_ICM_REDFRAME;Custom Primaries +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 +!TP_ICM_WORKING_TRC_LIN;Linear g=1 +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_LENSGEOM_LIN;Linear !TP_LENSGEOM_LOG;Logarithmic !TP_LENSPROFILE_CORRECTION_AUTOMATCH;Automatically selected @@ -2300,8 +3178,933 @@ ZOOMPANEL_ZOOMOUT;Afastar\nAtalho: - !TP_LENSPROFILE_MODE_HEADER;Lens Profile !TP_LENSPROFILE_USE_GEOMETRIC;Geometric distortion !TP_LENSPROFILE_USE_HEADER;Correct +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_PDSHARPENING_LABEL;Capture Sharpening +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear +!TP_RAW_DCBBILINEAR;DCB+Bilinear +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. +!TP_RAW_RCDBILINEAR;RCD+Bilinear !TP_RAW_XTRANS;X-Trans !TP_RAW_XTRANSFAST;Fast X-Trans +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_SHARPENING_ITERCHECK;Auto limit iterations !TP_SHARPENING_RADIUS_BOOST;Corner radius boost +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal +!TP_WAVELET_BALCHROM;Equalizer Color +!TP_WAVELET_BALLUM;Denoise equalizer White-Black +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COMPEXPERT;Advanced +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard +!TP_WAVELET_CONTFRAME;Contrast - Compression +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. +!TP_WAVELET_FINCFRAME;Final local contrast +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREND;Strength +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. diff --git a/rtdata/languages/Portugues (Brasil) b/rtdata/languages/Portugues (Brasil) index 6c8d8210c..ff0536707 100644 --- a/rtdata/languages/Portugues (Brasil) +++ b/rtdata/languages/Portugues (Brasil) @@ -2266,14 +2266,710 @@ ZOOMPANEL_ZOOMOUT;Menos Zoom\nAtalho: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. +!FILEBROWSER_POPUPINSPECT;Inspect +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit !GENERAL_HELP;Help +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_470;--unused-- !HISTORY_MSG_494;Capture Sharpening +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM !HISTORY_MSG_COLORTONING_LABREGION_OFFSET;CT - region offset !HISTORY_MSG_COLORTONING_LABREGION_POWER;CT - region power -!HISTORY_MSG_DEHAZE_LUMINANCE;Dehaze - Luminance only +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space !HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negative +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_FILMNEGATIVE_VALUES;Film negative values +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_PDSHARPEN_AUTO_CONTRAST;CS - Auto threshold !HISTORY_MSG_PDSHARPEN_AUTO_RADIUS;CS - Auto radius !HISTORY_MSG_PDSHARPEN_CHECKITER;CS - Auto limit iterations @@ -2281,28 +2977,1135 @@ ZOOMPANEL_ZOOMOUT;Menos Zoom\nAtalho: - !HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iterations !HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection +!HISTORY_MSG_RANGEAB;Range ab +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TRANS_METHOD;Geometry - Method -!PARTIALPASTE_FILMNEGATIVE;Film Negative +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 +!INSPECTOR_WINDOW_TITLE;Inspector +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o +!PARTIALPASTE_FILMNEGATIVE;Film negative +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings +!PARTIALPASTE_PREPROCWB;Preprocess White Balance +!PARTIALPASTE_SPOT;Spot removal !PREFERENCES_CACHECLEAR_SAFETY;Only files in the cache are cleared. Processing profiles stored alongside the source images are not touched. +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !PROGRESSBAR_DECODING;Decoding... !PROGRESSBAR_HOTDEADPIXELFILTER;Hot/dead pixel filter... !PROGRESSBAR_RAWCACORR;Raw CA correction... +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. +!TP_COLORAPP_SURROUNDSRC;Surround +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. !TP_COLORTONING_LABREGION_OFFSET;Offset !TP_COLORTONING_LABREGION_POWER;Power +!TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_PPI;PPI -!TP_DEHAZE_LUMINANCE;Luminance only -!TP_FILMNEGATIVE_GREEN;Reference exponent (contrast) -!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. Set the white balance afterwards. +!TP_DEHAZE_SATURATION;Saturation +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREEN;Reference exponent +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. !TP_FILMNEGATIVE_LABEL;Film Negative +!TP_FILMNEGATIVE_OUT_LEVEL;Output level +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. +!TP_HLREC_HLBLUR;Blur +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 +!TP_ICM_REDFRAME;Custom Primaries +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 +!TP_ICM_WORKING_TRC_LIN;Linear g=1 +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_LENSGEOM_LIN;Linear !TP_LENSGEOM_LOG;Logarithmic !TP_LENSPROFILE_LENS_WARNING;Warning: the crop factor used for lens profiling is larger than the crop factor of the camera, the results might be wrong. !TP_LENSPROFILE_USE_HEADER;Correct +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_PDSHARPENING_LABEL;Capture Sharpening -!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if "Auto-correction" is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera +!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if 'Auto-correction' is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear +!TP_RAW_DCBBILINEAR;DCB+Bilinear !TP_RAW_DUALDEMOSAICAUTOCONTRAST_TOOLTIP;If the checkbox is checked (recommended), RawTherapee calculates an optimum value based on flat regions in the image.\nIf there is no flat region in the image or the image is too noisy, the value will be set to 0.\nTo set the value manually, uncheck the checkbox first (reasonable values depend on the image). +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. +!TP_RAW_RCDBILINEAR;RCD+Bilinear !TP_RAW_XTRANS;X-Trans !TP_RAW_XTRANSFAST;Fast X-Trans -!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Amplify or reduce the transmission map to achieve the desired luminance.\nThe x-axis is the transmission.\nThe y-axis is the gain. +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge +!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Increase or reduce the transmission map to achieve the desired luminance. The x-axis is the transmission. The y-axis is the gain. !TP_SHARPENING_ITERCHECK;Auto limit iterations !TP_SHARPENING_RADIUS_BOOST;Corner radius boost +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal +!TP_WAVELET_BALCHROM;Equalizer Color +!TP_WAVELET_BALLUM;Denoise equalizer White-Black +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COMPEXPERT;Advanced +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard +!TP_WAVELET_CONTFRAME;Contrast - Compression +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. +!TP_WAVELET_FINCFRAME;Final local contrast +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREND;Strength +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. diff --git a/rtdata/languages/Russian b/rtdata/languages/Russian index 6d80bf480..52116947d 100644 --- a/rtdata/languages/Russian +++ b/rtdata/languages/Russian @@ -1460,22 +1460,34 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !EXPORT_USE_FAST_PIPELINE;Dedicated (full processing on resized image) !EXPORT_USE_FAST_PIPELINE_TOOLTIP;Use a dedicated processing pipeline for images in Fast Export mode, that trades speed for quality. Resizing of the image is done as early as possible, instead of doing it at the end like in the normal pipeline. The speedup can be significant, but be prepared to see artifacts and a general degradation of output quality. !EXPORT_USE_NORMAL_PIPELINE;Standard (bypass some steps, resize at the end) -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. !FILEBROWSER_CACHECLEARFROMFULL;Clear all including cached profiles !FILEBROWSER_CACHECLEARFROMPARTIAL;Clear all except cached profiles !FILEBROWSER_DELETEDIALOG_ALL;Are you sure you want to permanently delete all %1 files in trash? !FILEBROWSER_DELETEDIALOG_SELECTED;Are you sure you want to permanently delete the selected %1 files? !FILEBROWSER_DELETEDIALOG_SELECTEDINCLPROC;Are you sure you want to permanently delete the selected %1 files, including a queue-processed version? !FILEBROWSER_EMPTYTRASHHINT;Permanently delete all files in trash. +!FILEBROWSER_POPUPINSPECT;Inspect !FILEBROWSER_POPUPREMOVE;Delete permanently !FILEBROWSER_POPUPREMOVEINCLPROC;Delete permanently, including queue-processed version !FILEBROWSER_SHOWNOTTRASHHINT;Show only images not in trash. !FILEBROWSER_SHOWORIGINALHINT;Show only original images.\n\nWhen several images exist with the same filename but different extensions, the one considered original is the one whose extension is nearest the top of the parsed extensions list in Preferences > File Browser > Parsed Extensions. !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit !GENERAL_HELP;Help !GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP. +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. !HISTOGRAM_TOOLTIP_MODE;Toggle between linear, log-linear and log-log scaling of the histogram. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform !HISTORY_MSG_235;B&W - CM - Auto !HISTORY_MSG_237;B&W - CM !HISTORY_MSG_252;CbDL - Skin tar/prot @@ -1500,8 +1512,6 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !HISTORY_MSG_271;CT - High - Blue !HISTORY_MSG_272;CT - Balance !HISTORY_MSG_273;CT - Color Balance SMH -!HISTORY_MSG_274;CT - Sat. Shadows -!HISTORY_MSG_275;CT - Sat. Highlights !HISTORY_MSG_276;CT - Opacity !HISTORY_MSG_278;CT - Preserve luminance !HISTORY_MSG_279;CT - Shadows @@ -1538,10 +1548,10 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !HISTORY_MSG_315;W - Residual - Contrast !HISTORY_MSG_316;W - Gamut - Skin tar/prot !HISTORY_MSG_317;W - Gamut - Skin hue -!HISTORY_MSG_318;W - Contrast - Highlight levels -!HISTORY_MSG_319;W - Contrast - Highlight range -!HISTORY_MSG_320;W - Contrast - Shadow range -!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_318;W - Contrast - Finer levels +!HISTORY_MSG_319;W - Contrast - Finer range +!HISTORY_MSG_320;W - Contrast - Coarser range +!HISTORY_MSG_321;W - Contrast - Coarser levels !HISTORY_MSG_322;W - Gamut - Avoid color shift !HISTORY_MSG_323;W - ES - Local contrast !HISTORY_MSG_324;W - Chroma - Pastel @@ -1605,14 +1615,14 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !HISTORY_MSG_382;PRS RLD - Amount !HISTORY_MSG_383;PRS RLD - Damping !HISTORY_MSG_384;PRS RLD - Iterations -!HISTORY_MSG_385;W - Residual - Color Balance +!HISTORY_MSG_385;W - Residual - Color balance !HISTORY_MSG_386;W - Residual - CB green high !HISTORY_MSG_387;W - Residual - CB blue high !HISTORY_MSG_388;W - Residual - CB green mid !HISTORY_MSG_389;W - Residual - CB blue mid !HISTORY_MSG_390;W - Residual - CB green low !HISTORY_MSG_391;W - Residual - CB blue low -!HISTORY_MSG_392;W - Residual - Color Balance +!HISTORY_MSG_392;W - Residual - Color balance !HISTORY_MSG_393;DCP - Look table !HISTORY_MSG_394;DCP - Baseline exposure !HISTORY_MSG_395;DCP - Base table @@ -1629,7 +1639,6 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !HISTORY_MSG_406;W - ES - Neighboring pixels !HISTORY_MSG_407;Retinex - Method !HISTORY_MSG_408;Retinex - Radius -!HISTORY_MSG_409;Retinex - Contrast !HISTORY_MSG_410;Retinex - Offset !HISTORY_MSG_411;Retinex - Strength !HISTORY_MSG_412;Retinex - Gaussian gradient @@ -1645,7 +1654,7 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !HISTORY_MSG_422;Retinex - Gamma !HISTORY_MSG_423;Retinex - Gamma slope !HISTORY_MSG_424;Retinex - HL threshold -!HISTORY_MSG_425;Retinex - Log base +!HISTORY_MSG_425;--unused-- !HISTORY_MSG_426;Retinex - Hue equalizer !HISTORY_MSG_427;Output rendering intent !HISTORY_MSG_428;Monitor rendering intent @@ -1664,32 +1673,695 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !HISTORY_MSG_442;Retinex - Scale !HISTORY_MSG_443;Output black point compensation !HISTORY_MSG_444;WB - Temp bias -!HISTORY_MSG_445;Raw sub-image -!HISTORY_MSG_449;PS - ISO adaption -!HISTORY_MSG_452;PS - Show motion -!HISTORY_MSG_453;PS - Show mask only -!HISTORY_MSG_457;PS - Check red/blue -!HISTORY_MSG_462;PS - Check green -!HISTORY_MSG_464;PS - Blur motion mask -!HISTORY_MSG_465;PS - Blur radius -!HISTORY_MSG_468;PS - Fill holes -!HISTORY_MSG_469;PS - Median -!HISTORY_MSG_471;PS - Motion correction -!HISTORY_MSG_472;PS - Smooth transitions -!HISTORY_MSG_473;PS - Use LMMSE -!HISTORY_MSG_474;PS - Equalize -!HISTORY_MSG_475;PS - Equalize channel -!HISTORY_MSG_476;CAM02 - Temp out -!HISTORY_MSG_477;CAM02 - Green out -!HISTORY_MSG_478;CAM02 - Yb out -!HISTORY_MSG_479;CAM02 - CAT02 adaptation out -!HISTORY_MSG_480;CAM02 - Automatic CAT02 out -!HISTORY_MSG_481;CAM02 - Temp scene -!HISTORY_MSG_482;CAM02 - Green scene -!HISTORY_MSG_483;CAM02 - Yb scene -!HISTORY_MSG_484;CAM02 - Auto Yb scene +!HISTORY_MSG_445;Raw Sub-Image +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_449;PS ISO adaption +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_452;PS Show motion +!HISTORY_MSG_453;PS Show mask only +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_457;PS Check red/blue +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_462;PS Check green +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_464;PS Blur motion mask +!HISTORY_MSG_465;PS Blur radius +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_468;PS Fill holes +!HISTORY_MSG_469;PS Median +!HISTORY_MSG_470;--unused-- +!HISTORY_MSG_471;PS Motion correction +!HISTORY_MSG_472;PS Smooth transitions +!HISTORY_MSG_474;PS Equalize +!HISTORY_MSG_475;PS Equalize channel +!HISTORY_MSG_476;CAL - VC - Temperature +!HISTORY_MSG_477;CAL - VC - Tint +!HISTORY_MSG_478;CAL - VC - Mean luminance +!HISTORY_MSG_479;CAL - VC - Adaptation +!HISTORY_MSG_480;CAL - VC - Auto adaptation +!HISTORY_MSG_481;CAL - SC - Temperature +!HISTORY_MSG_482;CAL - SC - Tint +!HISTORY_MSG_483;CAL - SC - Mean luminance +!HISTORY_MSG_484;CAL - SC - Auto mean luminance !HISTORY_MSG_489;DRC - Detail !HISTORY_MSG_494;Capture Sharpening +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM !HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Color correction !HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Color correction !HISTORY_MSG_COLORTONING_LABREGION_CHANNEL;CT - Channel @@ -1704,17 +2376,37 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - Saturation !HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - region show mask !HISTORY_MSG_COLORTONING_LABREGION_SLOPE;CT - region slope -!HISTORY_MSG_DEHAZE_LUMINANCE;Dehaze - Luminance only +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation !HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dual demosaic - Auto threshold !HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dual demosaic - Contrast threshold +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space !HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negative +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_FILMNEGATIVE_VALUES;Film negative values +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y !HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Output - Primaries !HISTORY_MSG_ICM_OUTPUT_TEMP;Output - ICC-v4 illuminant D !HISTORY_MSG_ICM_OUTPUT_TYPE;Output - Type -!HISTORY_MSG_ICM_WORKING_GAMMA;Working - Gamma -!HISTORY_MSG_ICM_WORKING_SLOPE;Working - Slope -!HISTORY_MSG_ICM_WORKING_TRC_METHOD;Working - TRC method +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_GAMMA;TRC - Gamma +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ICM_WORKING_SLOPE;TRC - Slope +!HISTORY_MSG_ICM_WORKING_TRC_METHOD;TRC method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_MICROCONTRAST_CONTRAST;Microcontrast - Contrast threshold !HISTORY_MSG_PDSHARPEN_AUTO_CONTRAST;CS - Auto threshold !HISTORY_MSG_PDSHARPEN_AUTO_RADIUS;CS - Auto radius @@ -1723,33 +2415,96 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iterations !HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average !HISTORY_MSG_PIXELSHIFT_DEMOSAIC;PS - Demosaic method for motion !HISTORY_MSG_PREPROCESS_LINEDENOISE_DIRECTION;Line noise filter direction !HISTORY_MSG_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection !HISTORY_MSG_PRSHARPEN_CONTRAST;PRS - Contrast threshold +!HISTORY_MSG_RANGEAB;Range ab !HISTORY_MSG_RAWCACORR_AUTOIT;Raw CA Correction - Iterations !HISTORY_MSG_RAWCACORR_COLORSHIFT;Raw CA Correction - Avoid color shift !HISTORY_MSG_RAW_BORDER;Raw border !HISTORY_MSG_RESIZE_ALLOWUPSCALING;Resize - Allow upscaling +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge !HISTORY_MSG_SHARPENING_BLUR;Sharpening - Blur radius !HISTORY_MSG_SHARPENING_CONTRAST;Sharpening - Contrast threshold !HISTORY_MSG_SH_COLORSPACE;S/H - Colorspace +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TRANS_METHOD;Geometry - Method +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method !ICCPROFCREATOR_COPYRIGHT;Copyright: -!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to "RawTherapee, CC0" +!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to 'RawTherapee, CC0'. !ICCPROFCREATOR_CUSTOM;Custom !ICCPROFCREATOR_DESCRIPTION;Description: !ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Append gamma and slope values to the description !ICCPROFCREATOR_DESCRIPTION_TOOLTIP;Leave empty to set the default description. !ICCPROFCREATOR_GAMMA;Gamma !ICCPROFCREATOR_ILL;Illuminant: -!ICCPROFCREATOR_ILL_TOOLTIP;You can only set the illuminant for ICC v4 profiles. +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater +!ICCPROFCREATOR_ILL_TOOLTIP;You can set the illuminant for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIMARIES;Primaries: -!ICCPROFCREATOR_PRIM_TOOLTIP;You can only set custom primaries for ICC v4 profiles. +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 +!ICCPROFCREATOR_PRIM_TOOLTIP;You can set custom primaries for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIM_WIDEG;Widegamut !ICCPROFCREATOR_SAVEDIALOG_TITLE;Save ICC profile as... !ICCPROFCREATOR_SLOPE;Slope -!ICCPROFCREATOR_TRC_PRESET;Tone response curve: +!ICCPROFCREATOR_TRC_PRESET;Tone response curve +!INSPECTOR_WINDOW_TITLE;Inspector !IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider. !IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image. !IPTCPANEL_COPYRIGHT;Copyright notice @@ -1761,7 +2516,7 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !IPTCPANEL_CREATORJOBTITLEHINT;Enter the Job Title of the person listed in the Creator field. !IPTCPANEL_DATECREATEDHINT;Enter the Date the image was taken. !IPTCPANEL_DESCRIPTION;Description -!IPTCPANEL_DESCRIPTIONHINT;Enter a "caption" describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. +!IPTCPANEL_DESCRIPTIONHINT;Enter a 'caption' describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. !IPTCPANEL_DESCRIPTIONWRITER;Description writer !IPTCPANEL_DESCRIPTIONWRITERHINT;Enter the name of the person involved in writing, editing or correcting the description of the image. !IPTCPANEL_HEADLINEHINT;Enter a brief publishable synopsis or summary of the contents of the image. @@ -1780,16 +2535,21 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !MAIN_MSG_TOOMANYOPENEDITORS;Too many open editors.\nPlease close an editor to continue. !MAIN_TAB_FAVORITES;Favorites !MAIN_TAB_FAVORITES_TOOLTIP;Shortcut: Alt-u +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o !MAIN_TOOLTIP_BACKCOLOR3;Background color of the preview: middle grey\nShortcut: 9 !MAIN_TOOLTIP_PREVIEWSHARPMASK;Preview the sharpening contrast mask.\nShortcut: p\n\nOnly works when sharpening is enabled and zoom >= 100%. !MONITOR_PROFILE_SYSTEM;System default !PARTIALPASTE_COLORTONING;Color toning !PARTIALPASTE_DEHAZE;Haze removal !PARTIALPASTE_EQUALIZER;Wavelet levels -!PARTIALPASTE_FILMNEGATIVE;Film Negative +!PARTIALPASTE_FILMNEGATIVE;Film negative !PARTIALPASTE_FILMSIMULATION;Film simulation !PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings !PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!PARTIALPASTE_PREPROCWB;Preprocess White Balance !PARTIALPASTE_PRSHARPENING;Post-resize sharpening !PARTIALPASTE_RAWCACORR_AVOIDCOLORSHIFT;CA avoid color shift !PARTIALPASTE_RAWCACORR_CAREDBLUE;CA red & blue @@ -1797,6 +2557,7 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !PARTIALPASTE_RAW_IMAGENUM;Sub-image !PARTIALPASTE_RAW_PIXELSHIFT;Pixel Shift !PARTIALPASTE_RETINEX;Retinex +!PARTIALPASTE_SPOT;Spot removal !PREFERENCES_APPEARANCE_PSEUDOHIDPI;Pseudo-HiDPI mode !PREFERENCES_CACHECLEAR_ALL;Clear all cached files: !PREFERENCES_CACHECLEAR_ALLBUTPROFILES;Clear all cached files except for cached processing profiles: @@ -1808,15 +2569,28 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !PREFERENCES_CHUNKSIZE_RAW_RCD;RCD demosaic !PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans demosaic !PREFERENCES_CHUNKSIZE_RGB;RGB processing +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts !PREFERENCES_CLUTSCACHE;HaldCLUT Cache !PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs !PREFERENCES_CMMBPC;Black point compensation +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic !PREFERENCES_CROP_AUTO_FIT;Automatically zoom to fit the crop !PREFERENCES_EDITORCMDLINE;Custom command line +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output !PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Compact toolbars in File Browser !PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser !PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser. !PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used. +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen !PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2. !PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MONINTENT;Default rendering intent @@ -1837,6 +2611,8 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !PREFERENCES_SERIALIZE_TIFF_READ_LABEL;Serialize reading of TIFF files !PREFERENCES_SERIALIZE_TIFF_READ_TOOLTIP;Enabling this option when working with folders containing uncompressed TIFF files can increase performance of thumbnail generation. !PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show Filmstrip toolbar +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !PROFILEPANEL_PDYNAMIC;Dynamic !PROGRESSBAR_DECODING;Decoding... !PROGRESSBAR_GREENEQUIL;Green equilibration... @@ -1857,34 +2633,68 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !SAVEDLG_SUBSAMP_TOOLTIP;Best compression:\nJ:a:b 4:2:0\nh/v 2/2\nChroma halved horizontally and vertically.\n\nBalanced:\nJ:a:b 4:2:2\nh/v 2/1\nChroma halved horizontally.\n\nBest quality:\nJ:a:b 4:4:4\nh/v 1/1\nNo chroma subsampling. !SOFTPROOF_GAMUTCHECK_TOOLTIP;Highlight pixels with out-of-gamut colors with respect to:\n- the printer profile, if one is set and soft-proofing is enabled,\n- the output profile, if a printer profile is not set and soft-proofing is enabled,\n- the monitor profile, if soft-proofing is disabled. !SOFTPROOF_TOOLTIP;Soft-proofing simulates the appearance of the image:\n- when printed, if a printer profile is set in Preferences > Color Management,\n- when viewed on a display that uses the current output profile, if a printer profile is not set. +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry !TOOLBAR_TOOLTIP_COLORPICKER;Lockable Color Picker\n\nWhen the tool is active:\n- Add a picker: left-click.\n- Drag a picker: left-click and drag.\n- Delete a picker: right-click.\n- Delete all pickers: Ctrl+Shift+right-click.\n- Revert to hand tool: right-click outside any picker. +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. !TP_CBDL_AFT;After Black-and-White !TP_CBDL_BEF;Before Black-and-White !TP_CBDL_METHOD;Process located !TP_CBDL_METHOD_TOOLTIP;Choose whether the Contrast by Detail Levels tool is to be positioned after the Black-and-White tool, which makes it work in L*a*b* space, or before it, which makes it work in RGB space. !TP_COLORAPP_ABSOLUTELUMINANCE;Absolute luminance +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. !TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;When setting manually, values above 65 are recommended. -!TP_COLORAPP_DATACIE_TOOLTIP;When enabled, histograms in CIECAM02 curves show approximate values/ranges for J or Q, and C, s or M after the CIECAM02 adjustments.\nThis selection does not impact the main histogram panel.\n\nWhen disabled, histograms in CIECAM02 curves show L*a*b* values before CIECAM02 adjustments. -!TP_COLORAPP_FREE;Free temp+green + CAT02 + [output] -!TP_COLORAPP_HUE_TOOLTIP;Hue (h) - angle between 0° and 360°. -!TP_COLORAPP_LABEL;CIE Color Appearance Model 2002 +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed +!TP_COLORAPP_DATACIE_TOOLTIP;Affects histograms shown in Color Appearance & Lightning curves. Does not affect RawTherapee's main histogram.\n\nEnabled: show approximate values for J and C, S or M after the CIECAM adjustments.\nDisabled: show L*a*b* values before CIECAM adjustments. +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_FREE;Free temp + tint + CAT02/16 +[output] +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_HUE_TOOLTIP;Hue (h) is the degree to which a stimulus can be described as similar to a color described as red, green, blue and yellow. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. +!TP_COLORAPP_LABEL;Color Appearance & Lighting !TP_COLORAPP_LABEL_CAM02;Image Adjustments !TP_COLORAPP_LABEL_SCENE;Scene Conditions !TP_COLORAPP_LABEL_VIEWING;Viewing Conditions !TP_COLORAPP_LIGHT;Lightness (J) -!TP_COLORAPP_LIGHT_TOOLTIP;Lightness in CIECAM02 differs from L*a*b* and RGB lightness. +!TP_COLORAPP_LIGHT_TOOLTIP;Lightness in CIECAM is the clarity of a stimulus relative to the clarity of a stimulus that appears white under similar viewing conditions. It differs from L*a*b* and RGB lightness. !TP_COLORAPP_MEANLUMINANCE;Mean luminance (Yb%) -!TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Viewing Conditions.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Viewing Conditions.\n\nFree temp+green + CAT02 + [output]: temp and green are selected by the user, the output device's white balance is set in Viewing Conditions. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM is set to D50, and the output device's white balance is set in Viewing Conditions.\n\nWB [RT+CAT02/16] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Viewing Conditions.\n\nFree temp + tint + CAT02/16 + [output]: temp and tint are selected by the user, the output device's white balance is set in Viewing Conditions. !TP_COLORAPP_NEUTRAL;Reset -!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values +!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values. !TP_COLORAPP_RSTPRO;Red & skin-tones protection !TP_COLORAPP_RSTPRO_TOOLTIP;Red & skin-tones protection affects both sliders and curves. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. !TP_COLORAPP_SURROUND;Surround +!TP_COLORAPP_SURROUNDSRC;Surround !TP_COLORAPP_SURROUND_AVER;Average !TP_COLORAPP_SURROUND_DARK;Dark !TP_COLORAPP_SURROUND_DIM;Dim !TP_COLORAPP_SURROUND_EXDARK;Extremly Dark (Cutsheet) -!TP_COLORAPP_SURROUND_TOOLTIP;Changes tones and colors to take into account the viewing conditions of the output device.\n\nAverage: Average light environment (standard). The image will not change.\n\nDim: Dim environment (TV). The image will become slightly dark.\n\nDark: Dark environment (projector). The image will become more dark.\n\nExtremly Dark: Extremly dark environment (cutsheet). The image will become very dark. +!TP_COLORAPP_SURROUND_TOOLTIP;Changes tones and colors to take into account the viewing conditions of the output device. The darker the viewing conditions, the darker the image will become. Image brightness will not be changed when the viewing conditions are set to average. +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. !TP_COLORAPP_TCMODE_BRIGHTNESS;Brightness !TP_COLORAPP_TCMODE_CHROMA;Chroma !TP_COLORAPP_TCMODE_COLORF;Colorfulness @@ -1893,18 +2703,23 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_COLORAPP_TCMODE_LABEL3;Curve chroma mode !TP_COLORAPP_TCMODE_LIGHTNESS;Lightness !TP_COLORAPP_TCMODE_SATUR;Saturation -!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD50 temp=5003\nD55 temp=5503\nD65 temp=6504\nD75 temp=7504 -!TP_COLORAPP_TONECIE;Tone mapping using CIECAM02 +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TONECIE;Use CIECAM for tone mapping !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in L*a*b* space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. -!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_WBCAM;WB [RT+CAT02/16] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output] +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. !TP_COLORTONING_AB;o C/L !TP_COLORTONING_AUTOSAT;Automatic !TP_COLORTONING_BALANCE;Balance !TP_COLORTONING_BY;o C/L !TP_COLORTONING_CHROMAC;Opacity -!TP_COLORTONING_COLOR;Color -!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L) +!TP_COLORTONING_COLOR;Color: +!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L). !TP_COLORTONING_HIGHLIGHT;Highlights !TP_COLORTONING_HUE;Hue !TP_COLORTONING_LAB;L*a*b* blending @@ -1934,11 +2749,11 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_COLORTONING_LUMAMODE;Preserve luminance !TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved. !TP_COLORTONING_METHOD;Method -!TP_COLORTONING_METHOD_TOOLTIP;"L*a*b* blending", "RGB sliders" and "RGB curves" use interpolated color blending.\n"Color balance (Shadows/Midtones/Highlights)" and "Saturation 2 colors" use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. +!TP_COLORTONING_METHOD_TOOLTIP;'L*a*b* blending', 'RGB sliders' and 'RGB curves' use interpolated color blending.\n'Color balance (Shadows/Midtones/Highlights)' and 'Saturation 2 colors' use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. !TP_COLORTONING_MIDTONES;Midtones !TP_COLORTONING_NEUTRAL;Reset sliders !TP_COLORTONING_NEUTRAL_TOOLTIP;Reset all values (Shadows, Midtones, Highlights) to default. -!TP_COLORTONING_OPACITY;Opacity +!TP_COLORTONING_OPACITY;Opacity: !TP_COLORTONING_RGBCURVES;RGB - Curves !TP_COLORTONING_RGBSLIDERS;RGB - Sliders !TP_COLORTONING_SA;Saturation Protection @@ -1955,12 +2770,13 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_COLORTONING_TWOBY;Special a* and b* !TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colors:\nMore predictable. !TP_COLORTONING_TWOSTD;Standard chroma +!TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_PPI;PPI -!TP_DEHAZE_LUMINANCE;Luminance only +!TP_DEHAZE_SATURATION;Saturation !TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones !TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation. !TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. -!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. +!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the 'Preview' method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. !TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance. !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3 @@ -1971,7 +2787,7 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only !TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter !TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only -!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline. +!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the 'Luminance only' and 'L*a*b*' methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the 'RGB' mode, it will be performed at the very end of the noise reduction pipeline. !TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal) !TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations !TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size. @@ -1988,30 +2804,88 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMNEGATIVE_BLUE;Blue ratio -!TP_FILMNEGATIVE_GREEN;Reference exponent (contrast) -!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. Set the white balance afterwards. +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREEN;Reference exponent +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. !TP_FILMNEGATIVE_LABEL;Film Negative +!TP_FILMNEGATIVE_OUT_LEVEL;Output level !TP_FILMNEGATIVE_PICK;Pick neutral spots !TP_FILMNEGATIVE_RED;Red ratio +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. !TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee is configured to look for Hald CLUT images, which are used for the Film Simulation tool, in a folder which is taking too long to load.\nGo to Preferences > Image Processing > Film Simulation\nto see which folder is being used. You should either point RawTherapee to a folder which contains only Hald CLUT images and nothing more, or to an empty folder if you don't want to use the Film Simulation tool.\n\nRead the Film Simulation article in RawPedia for more information.\n\nDo you want to cancel the scan now? !TP_FLATFIELD_CLIPCONTROL;Clip control !TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, value 0 is used. +!TP_HLREC_HLBLUR;Blur !TP_ICM_APPLYBASELINEEXPOSUREOFFSET;Baseline exposure !TP_ICM_APPLYBASELINEEXPOSUREOFFSET_TOOLTIP;Employ the embedded DCP baseline exposure offset. The setting is only available if the selected DCP has one. !TP_ICM_APPLYHUESATMAP;Base table !TP_ICM_APPLYHUESATMAP_TOOLTIP;Employ the embedded DCP base table (HueSatMap). The setting is only available if the selected DCP has one. !TP_ICM_APPLYLOOKTABLE;Look table !TP_ICM_APPLYLOOKTABLE_TOOLTIP;Employ the embedded DCP look table. The setting is only available if the selected DCP has one. -!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is "interpolated" which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is 'interpolated' which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 !TP_ICM_PROFILEINTENT;Rendering Intent +!TP_ICM_REDFRAME;Custom Primaries !TP_ICM_SAVEREFERENCE;Save Reference Image !TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance !TP_ICM_SAVEREFERENCE_APPLYWB_TOOLTIP;Generally, apply the white balance when saving images to create ICC profiles, and do not apply the white balance to create DCP profiles. +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut !TP_ICM_WORKING_TRC;Tone response curve: +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 !TP_ICM_WORKING_TRC_CUSTOM;Custom !TP_ICM_WORKING_TRC_GAMMA;Gamma +!TP_ICM_WORKING_TRC_LIN;Linear g=1 !TP_ICM_WORKING_TRC_NONE;None !TP_ICM_WORKING_TRC_SLOPE;Slope +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_ICM_WORKING_TRC_TOOLTIP;Only for built-in profiles. !TP_LENSGEOM_LIN;Linear !TP_LENSGEOM_LOG;Logarithmic @@ -2020,22 +2894,842 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_LENSPROFILE_MODE_HEADER;Lens Profile !TP_LENSPROFILE_USE_GEOMETRIC;Geometric distortion !TP_LENSPROFILE_USE_HEADER;Correct +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_PDSHARPENING_LABEL;Capture Sharpening +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery !TP_PREPROCESS_LINEDENOISE_DIRECTION;Direction !TP_PREPROCESS_LINEDENOISE_DIRECTION_BOTH;Both !TP_PREPROCESS_LINEDENOISE_DIRECTION_HORIZONTAL;Horizontal !TP_PREPROCESS_LINEDENOISE_DIRECTION_PDAF_LINES;Horizontal only on PDAF rows !TP_PREPROCESS_LINEDENOISE_DIRECTION_VERTICAL;Vertical !TP_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera !TP_PRSHARPENING_LABEL;Post-Resize Sharpening -!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the "Lanczos" resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. -!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if "Auto-correction" is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. +!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the 'Lanczos' resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. +!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if 'Auto-correction' is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. !TP_RAW_1PASSMEDIUM;1-pass (Markesteijn) !TP_RAW_2PASS;1-pass+fast !TP_RAW_3PASSBEST;3-pass (Markesteijn) !TP_RAW_4PASS;3-pass+fast +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear !TP_RAW_AMAZEVNG4;AMaZE+VNG4 !TP_RAW_BORDER;Border +!TP_RAW_DCBBILINEAR;DCB+Bilinear !TP_RAW_DCBVNG4;DCB+VNG4 !TP_RAW_DUALDEMOSAICAUTOCONTRAST;Auto threshold !TP_RAW_DUALDEMOSAICAUTOCONTRAST_TOOLTIP;If the checkbox is checked (recommended), RawTherapee calculates an optimum value based on flat regions in the image.\nIf there is no flat region in the image or the image is too noisy, the value will be set to 0.\nTo set the value manually, uncheck the checkbox first (reasonable values depend on the image). @@ -2043,6 +3737,8 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_RAW_IMAGENUM;Sub-image !TP_RAW_IMAGENUM_SN;SN mode !TP_RAW_IMAGENUM_TOOLTIP;Some raw files consist of several sub-images (Pentax/Sony Pixel Shift, Pentax 3-in-1 HDR, Canon Dual Pixel, Fuji EXR).\n\nWhen using any demosaicing method other than Pixel Shift, this selects which sub-image is used.\n\nWhen using the Pixel Shift demosaicing method on a Pixel Shift raw, all sub-images are used, and this selects which sub-image should be used for moving parts. +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTBLUR;Blur motion mask !TP_RAW_PIXELSHIFTDMETHOD;Demosaic method for motion !TP_RAW_PIXELSHIFTEPERISO;Sensitivity @@ -2053,7 +3749,7 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_RAW_PIXELSHIFTEQUALBRIGHT_TOOLTIP;Equalize the brightness of the frames to the brightness of the selected frame.\nIf there are overexposed areas in the frames select the brightest frame to avoid magenta color cast in overexposed areas or enable motion correction. !TP_RAW_PIXELSHIFTGREEN;Check green channel for motion !TP_RAW_PIXELSHIFTHOLEFILL;Fill holes in motion mask -!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask +!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask. !TP_RAW_PIXELSHIFTMEDIAN;Use median for moving parts !TP_RAW_PIXELSHIFTMEDIAN_TOOLTIP;Use median of all frames instead of selected frame for regions with motion.\nRemoves objects which are at different places in all frames.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTMM_AUTO;Automatic @@ -2068,22 +3764,27 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_RAW_PIXELSHIFTSIGMA;Blur radius !TP_RAW_PIXELSHIFTSIGMA_TOOLTIP;The default radius of 1.0 usually fits well for base ISO.\nIncrease the value for high ISO shots, 5.0 is a good starting point.\nWatch the motion mask while changing the value. !TP_RAW_PIXELSHIFTSMOOTH;Smooth transitions -!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether "Use LMMSE" is selected), or the median of all four frames if "Use median" is selected. -!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas +!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether 'Use LMMSE' is selected), or the median of all four frames if 'Use median' is selected. +!TP_RAW_RCDBILINEAR;RCD+Bilinear +!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas. !TP_RAW_XTRANS;X-Trans !TP_RAW_XTRANSFAST;Fast X-Trans +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_RETINEX_CONTEDIT_HSL;HSL histogram !TP_RETINEX_CONTEDIT_LAB;L*a*b* histogram !TP_RETINEX_CONTEDIT_LH;Hue !TP_RETINEX_CONTEDIT_MAP;Equalizer -!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the "Highlight" retinex method. +!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the 'Highlight' retinex method. !TP_RETINEX_CURVEEDITOR_MAP_TOOLTIP;This curve can be applied alone or with a Gaussian mask or wavelet mask.\nBeware of artifacts! !TP_RETINEX_EQUAL;Equalizer !TP_RETINEX_FREEGAMMA;Free gamma !TP_RETINEX_GAIN;Gain !TP_RETINEX_GAINOFFS;Gain and Offset (brightness) !TP_RETINEX_GAINTRANSMISSION;Gain transmission -!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Amplify or reduce the transmission map to achieve the desired luminance.\nThe x-axis is the transmission.\nThe y-axis is the gain. +!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Increase or reduce the transmission map to achieve the desired luminance. The x-axis is the transmission. The y-axis is the gain. !TP_RETINEX_GAMMA;Gamma !TP_RETINEX_GAMMA_FREE;Free !TP_RETINEX_GAMMA_HIGH;High @@ -2098,7 +3799,7 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_RETINEX_HIGH;High !TP_RETINEX_HIGHLIG;Highlight !TP_RETINEX_HIGHLIGHT;Highlight threshold -!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust "Neighboring pixels" and to increase the "White-point correction" in the Raw tab -> Raw White Points tool. +!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust 'Neighboring pixels' and to increase the 'White-point correction' in the Raw tab -> Raw White Points tool. !TP_RETINEX_HSLSPACE_LIN;HSL-Linear !TP_RETINEX_HSLSPACE_LOG;HSL-Logarithmic !TP_RETINEX_ITER;Iterations (Tone-mapping) @@ -2117,8 +3818,8 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_RETINEX_MEDIAN;Transmission median filter !TP_RETINEX_METHOD;Method !TP_RETINEX_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Equalize action.\nHigh = Reinforce high light.\nHighlights = Remove magenta in highlights. -!TP_RETINEX_MLABEL;Restored haze-free Min=%1 Max=%2 -!TP_RETINEX_MLABEL_TOOLTIP;Should be near min=0 max=32768\nRestored image with no mixture. +!TP_RETINEX_MLABEL;Restored data Min=%1 Max=%2 +!TP_RETINEX_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. !TP_RETINEX_NEIGHBOR;Radius !TP_RETINEX_NEUTRAL;Reset !TP_RETINEX_NEUTRAL_TOOLTIP;Reset all sliders and curves to their default values. @@ -2131,9 +3832,9 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_RETINEX_STRENGTH;Strength !TP_RETINEX_THRESHOLD;Threshold !TP_RETINEX_THRESHOLD_TOOLTIP;Limits in/out.\nIn = image source,\nOut = image gauss. -!TP_RETINEX_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sigma=%4 -!TP_RETINEX_TLABEL2;TM Tm=%1 TM=%2 -!TP_RETINEX_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nMean and Sigma.\nTm=Min TM=Max of transmission map. +!TP_RETINEX_TLABEL;TM Datas Min=%1 Max=%2 Mean=%3 Sigma=%4 +!TP_RETINEX_TLABEL2;TM Effective Tm=%1 TM=%2 +!TP_RETINEX_TLABEL_TOOLTIP;ransmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. !TP_RETINEX_TRANF;Transmission !TP_RETINEX_TRANSMISSION;Transmission map !TP_RETINEX_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positives values (max).\nOrdinate: amplification or reduction. @@ -2142,7 +3843,7 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_RETINEX_VARIANCE_TOOLTIP;Low variance increase local contrast and saturation, but can lead to artifacts. !TP_RETINEX_VIEW;Process !TP_RETINEX_VIEW_MASK;Mask -!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. +!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. !TP_RETINEX_VIEW_NONE;Standard !TP_RETINEX_VIEW_TRAN;Transmission - Auto !TP_RETINEX_VIEW_TRAN2;Transmission - Fixed @@ -2150,6 +3851,11 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_SHARPENING_BLUR;Blur radius !TP_SHARPENING_ITERCHECK;Auto limit iterations !TP_SHARPENING_RADIUS_BOOST;Corner radius boost +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal !TP_WAVELET_1;Level 1 !TP_WAVELET_2;Level 2 !TP_WAVELET_3;Level 3 @@ -2159,22 +3865,28 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_WAVELET_7;Level 7 !TP_WAVELET_8;Level 8 !TP_WAVELET_9;Level 9 -!TP_WAVELET_APPLYTO;Apply To +!TP_WAVELET_APPLYTO;Apply to !TP_WAVELET_AVOID;Avoid color shift !TP_WAVELET_B0;Black -!TP_WAVELET_B1;Grey +!TP_WAVELET_B1;Gray !TP_WAVELET_B2;Residual !TP_WAVELET_BACKGROUND;Background !TP_WAVELET_BACUR;Curve !TP_WAVELET_BALANCE;Contrast balance d/v-h !TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chroma or residual tone mapping are activated, the effect due to balance is amplified. !TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHROM;Equalizer Color !TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chroma balance. +!TP_WAVELET_BALLUM;Denoise equalizer White-Black !TP_WAVELET_BANONE;None !TP_WAVELET_BASLI;Slider !TP_WAVELET_BATYPE;Contrast balance method -!TP_WAVELET_CBENAB;Toning and Color Balance -!TP_WAVELET_CB_TOOLTIP;For strong values product color-toning by combining it or not with levels decomposition 'toning'\nFor low values you can change the white balance of the background (sky, ...) without changing that of the front plane, generally more contrasted +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CBENAB;Toning and Color balance +!TP_WAVELET_CB_TOOLTIP;With high values you can create special effects, similar to those achieved with the Chroma Module, but focused on the residual image\nWith moderate values you can manually correct the white balance. !TP_WAVELET_CCURVE;Local contrast !TP_WAVELET_CH1;Whole chroma range !TP_WAVELET_CH2;Saturated/pastel @@ -2182,29 +3894,42 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_WAVELET_CHCU;Curve !TP_WAVELET_CHR;Chroma-contrast link strength !TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine !TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. -!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of "contrast levels" and "chroma-contrast link strength" +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of 'contrast levels' and 'chroma-contrast link strength'. !TP_WAVELET_CHSL;Sliders !TP_WAVELET_CHTYPE;Chrominance method -!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COLORT;Opacity red-green !TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPEXPERT;Advanced !TP_WAVELET_COMPGAMMA;Compression gamma !TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allows you to equilibrate the data and histogram. +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard !TP_WAVELET_COMPTM;Tone mapping !TP_WAVELET_CONTEDIT;'After' contrast curve +!TP_WAVELET_CONTFRAME;Contrast - Compression !TP_WAVELET_CONTR;Gamut !TP_WAVELET_CONTRA;Contrast !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + -!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTRA_TOOLTIP;Changes the residual image contrast. !TP_WAVELET_CTYPE;Chrominance control +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. !TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (abscissa).\nLow abscissa values represent small local contrast (real values about 10..20).\n50% abscissa represents average local contrast (real value about 100..300).\n66% abscissa represents standard deviation of local contrast (real value about 300..800).\n100% abscissa represents maximum local contrast (real value about 3000..8000). !TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) !TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function of hue.\nTake care not to overwrite changes made with the Gamut sub-tool's hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. !TP_WAVELET_CURVEEDITOR_CL;L -!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast-luminance curve at the end of the wavelet processing. !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image hue as a function of hue. !TP_WAVELET_DALL;All directions !TP_WAVELET_DAUB;Edge performance !TP_WAVELET_DAUB2;D2 - low @@ -2212,104 +3937,178 @@ ZOOMPANEL_ZOOMOUT;Отдалить\nГорячая клавиша: - !TP_WAVELET_DAUB6;D6 - standard plus !TP_WAVELET_DAUB10;D10 - medium !TP_WAVELET_DAUB14;D14 - high -!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the first levels. However the quality is not strictly related to this coefficient and can vary depending on image and use. +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+stdev and maxima. -!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+std. dev. and maxima. +!TP_WAVELET_EDGE;Edge sharpness !TP_WAVELET_EDGEAMPLI;Base amplification !TP_WAVELET_EDGEDETECT;Gradient sensitivity !TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) -!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. +!TP_WAVELET_EDGEDETECTTHR2;Edge enhancement +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This slider sets a threshold below which finer details won't be considered as an edge. !TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. !TP_WAVELET_EDGESENSI;Edge sensitivity !TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail !TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centered on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. -!TP_WAVELET_EDSL;Threshold Sliders +!TP_WAVELET_EDRAD_TOOLTIP;This adjustment controls the local enhancement. A value of zero still has an effect. +!TP_WAVELET_EDSL;Threshold sliders !TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength !TP_WAVELET_FINAL;Final Touchup +!TP_WAVELET_FINCFRAME;Final local contrast !TP_WAVELET_FINEST;Finest -!TP_WAVELET_HIGHLIGHT;Highlight luminance range +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_HIGHLIGHT;Finer levels luminance range !TP_WAVELET_HS1;Whole luminance range -!TP_WAVELET_HS2;Shadows/Highlights +!TP_WAVELET_HS2;Selective luminance range !TP_WAVELET_HUESKIN;Skin hue !TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. -!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY;Hue range !TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_ITER;Delta balance levels !TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. -!TP_WAVELET_LABEL;Wavelet Levels +!TP_WAVELET_LABEL;Wavelet levels +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chroma -!TP_WAVELET_LEVDIR_ALL;All levels in all directions -!TP_WAVELET_LEVDIR_INF;Below or equal the level +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVDIR_ALL;All levels, in all directions +!TP_WAVELET_LEVDIR_INF;Finer detail levels, including selected level !TP_WAVELET_LEVDIR_ONE;One level -!TP_WAVELET_LEVDIR_SUP;Above the level +!TP_WAVELET_LEVDIR_SUP;Coarser detail levels, excluding selected level +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 !TP_WAVELET_LEVELS;Wavelet levels -!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of wavelet decomposition levels for the image.\nMore levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold !TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTHRE;Level 4 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LINKEDG;Link to Edge Sharpness Strength !TP_WAVELET_LIPST;Enhanced algoritm -!TP_WAVELET_LOWLIGHT;Shadow luminance range +!TP_WAVELET_LOWLIGHT;Coarser levels luminance range +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDILEV_TOOLTIP;When you enable Edge Detection, it is recommanded:\n- to disabled low contrast levels to avoid artifacts,\n- to use high values of gradient sensitivity.\n\nYou can modulate the strength with 'refine' from Denoise and Refine. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise !TP_WAVELET_NEUTRAL;Neutral !TP_WAVELET_NOIS;Denoise !TP_WAVELET_NOISE;Denoise and Refine +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. !TP_WAVELET_NPHIGH;High !TP_WAVELET_NPLOW;Low !TP_WAVELET_NPNONE;None !TP_WAVELET_NPTYPE;Neighboring pixels !TP_WAVELET_NPTYPE_TOOLTIP;This algorithm uses the proximity of a pixel and eight of its neighbors. If less difference, edges are reinforced. -!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_OPACITY;Opacity blue-yellow !TP_WAVELET_OPACITYW;Contrast balance d/v-h curve -!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL;Local contrast !TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. !TP_WAVELET_PASTEL;Pastel chroma !TP_WAVELET_PROC;Process +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % !TP_WAVELET_RE1;Reinforced !TP_WAVELET_RE2;Unchanged !TP_WAVELET_RE3;Reduced -!TP_WAVELET_RESCHRO;Chroma +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_RESCHRO;Strength !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESID;Residual Image !TP_WAVELET_SAT;Saturated chroma !TP_WAVELET_SETTINGS;Wavelet Settings +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. !TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Sky targetting/protection -!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. +!TP_WAVELET_SKY;Hue targetting/protection +!TP_WAVELET_SKY_TOOLTIP;Allows you to target or protect a range of hues.\nAt -100 selected hues are targetted.\nAt 0 all hues are treated equally.\nAt +100 selected hues are protected while all other hues are targetted. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREND;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_THR;Shadows threshold -!TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD2;Shadow levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). -!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_THRESHOLD;Finer levels +!TP_WAVELET_THRESHOLD2;Coarser levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels from the chosen value to the selected number of 'wavelet levels' will be affected by the Shadow luminance range. +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels below and including the chosen value will be affected by the Highlight luminance range. !TP_WAVELET_THRH;Highlights threshold -!TP_WAVELET_TILESBIG;Big tiles +!TP_WAVELET_TILESBIG;Tiles !TP_WAVELET_TILESFULL;Full image !TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale !TP_WAVELET_TMSTRENGTH;Compression strength -!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. !TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. !TP_WBALANCE_TEMPBIAS;AWB temperature bias -!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the "auto white balance"\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by "computedTemp + computedTemp * bias". +!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the 'auto white balance'\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by 'computedTemp + computedTemp * bias'. diff --git a/rtdata/languages/Serbian (Cyrilic Characters) b/rtdata/languages/Serbian (Cyrilic Characters) index 29d91083c..d2c62b0cd 100644 --- a/rtdata/languages/Serbian (Cyrilic Characters) +++ b/rtdata/languages/Serbian (Cyrilic Characters) @@ -1200,7 +1200,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !DYNPROFILEEDITOR_DELETE;Delete !DYNPROFILEEDITOR_EDIT;Edit !DYNPROFILEEDITOR_EDIT_RULE;Edit Dynamic Profile Rule -!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the "re:" prefix to enter\na regular expression. +!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the 're:' prefix to enter\na regular expression. !DYNPROFILEEDITOR_IMGTYPE_ANY;Any !DYNPROFILEEDITOR_IMGTYPE_HDR;HDR !DYNPROFILEEDITOR_IMGTYPE_PS;Pixel Shift @@ -1220,7 +1220,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !EXPORT_USE_FAST_PIPELINE;Dedicated (full processing on resized image) !EXPORT_USE_FAST_PIPELINE_TOOLTIP;Use a dedicated processing pipeline for images in Fast Export mode, that trades speed for quality. Resizing of the image is done as early as possible, instead of doing it at the end like in the normal pipeline. The speedup can be significant, but be prepared to see artifacts and a general degradation of output quality. !EXPORT_USE_NORMAL_PIPELINE;Standard (bypass some steps, resize at the end) -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. !FILEBROWSER_CACHECLEARFROMFULL;Clear all including cached profiles !FILEBROWSER_CACHECLEARFROMPARTIAL;Clear all except cached profiles !FILEBROWSER_DELETEDIALOG_ALL;Are you sure you want to permanently delete all %1 files in trash? @@ -1233,6 +1233,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !FILEBROWSER_POPUPCOLORLABEL3;Label: Green !FILEBROWSER_POPUPCOLORLABEL4;Label: Blue !FILEBROWSER_POPUPCOLORLABEL5;Label: Purple +!FILEBROWSER_POPUPINSPECT;Inspect !FILEBROWSER_POPUPOPENINEDITOR;Open in Editor !FILEBROWSER_POPUPRANK0;Unrank !FILEBROWSER_POPUPRANK1;Rank 1 * @@ -1255,13 +1256,24 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !GENERAL_APPLY;Apply !GENERAL_ASIMAGE;As Image !GENERAL_CURRENT;Current +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit !GENERAL_HELP;Help !GENERAL_OPEN;Open !GENERAL_RESET;Reset !GENERAL_SAVE_AS;Save as... !GENERAL_SLIDER;Slider !GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP. +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. !HISTOGRAM_TOOLTIP_MODE;Toggle between linear, log-linear and log-log scaling of the histogram. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform !HISTORY_MSG_173;NR - Detail recovery !HISTORY_MSG_203;NR - Color space !HISTORY_MSG_235;B&W - CM - Auto @@ -1288,8 +1300,6 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !HISTORY_MSG_271;CT - High - Blue !HISTORY_MSG_272;CT - Balance !HISTORY_MSG_273;CT - Color Balance SMH -!HISTORY_MSG_274;CT - Sat. Shadows -!HISTORY_MSG_275;CT - Sat. Highlights !HISTORY_MSG_276;CT - Opacity !HISTORY_MSG_277;--unused-- !HISTORY_MSG_278;CT - Preserve luminance @@ -1314,7 +1324,6 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !HISTORY_MSG_297;NR - Mode !HISTORY_MSG_298;Dead pixel filter !HISTORY_MSG_299;NR - Chrominance curve -!HISTORY_MSG_300;- !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method @@ -1332,10 +1341,10 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !HISTORY_MSG_315;W - Residual - Contrast !HISTORY_MSG_316;W - Gamut - Skin tar/prot !HISTORY_MSG_317;W - Gamut - Skin hue -!HISTORY_MSG_318;W - Contrast - Highlight levels -!HISTORY_MSG_319;W - Contrast - Highlight range -!HISTORY_MSG_320;W - Contrast - Shadow range -!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_318;W - Contrast - Finer levels +!HISTORY_MSG_319;W - Contrast - Finer range +!HISTORY_MSG_320;W - Contrast - Coarser range +!HISTORY_MSG_321;W - Contrast - Coarser levels !HISTORY_MSG_322;W - Gamut - Avoid color shift !HISTORY_MSG_323;W - ES - Local contrast !HISTORY_MSG_324;W - Chroma - Pastel @@ -1399,14 +1408,14 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !HISTORY_MSG_382;PRS RLD - Amount !HISTORY_MSG_383;PRS RLD - Damping !HISTORY_MSG_384;PRS RLD - Iterations -!HISTORY_MSG_385;W - Residual - Color Balance +!HISTORY_MSG_385;W - Residual - Color balance !HISTORY_MSG_386;W - Residual - CB green high !HISTORY_MSG_387;W - Residual - CB blue high !HISTORY_MSG_388;W - Residual - CB green mid !HISTORY_MSG_389;W - Residual - CB blue mid !HISTORY_MSG_390;W - Residual - CB green low !HISTORY_MSG_391;W - Residual - CB blue low -!HISTORY_MSG_392;W - Residual - Color Balance +!HISTORY_MSG_392;W - Residual - Color balance !HISTORY_MSG_393;DCP - Look table !HISTORY_MSG_394;DCP - Baseline exposure !HISTORY_MSG_395;DCP - Base table @@ -1423,7 +1432,6 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !HISTORY_MSG_406;W - ES - Neighboring pixels !HISTORY_MSG_407;Retinex - Method !HISTORY_MSG_408;Retinex - Radius -!HISTORY_MSG_409;Retinex - Contrast !HISTORY_MSG_410;Retinex - Offset !HISTORY_MSG_411;Retinex - Strength !HISTORY_MSG_412;Retinex - Gaussian gradient @@ -1439,7 +1447,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !HISTORY_MSG_422;Retinex - Gamma !HISTORY_MSG_423;Retinex - Gamma slope !HISTORY_MSG_424;Retinex - HL threshold -!HISTORY_MSG_425;Retinex - Log base +!HISTORY_MSG_425;--unused-- !HISTORY_MSG_426;Retinex - Hue equalizer !HISTORY_MSG_427;Output rendering intent !HISTORY_MSG_428;Monitor rendering intent @@ -1459,30 +1467,45 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !HISTORY_MSG_442;Retinex - Scale !HISTORY_MSG_443;Output black point compensation !HISTORY_MSG_444;WB - Temp bias -!HISTORY_MSG_445;Raw sub-image -!HISTORY_MSG_449;PS - ISO adaption -!HISTORY_MSG_452;PS - Show motion -!HISTORY_MSG_453;PS - Show mask only -!HISTORY_MSG_457;PS - Check red/blue -!HISTORY_MSG_462;PS - Check green -!HISTORY_MSG_464;PS - Blur motion mask -!HISTORY_MSG_465;PS - Blur radius -!HISTORY_MSG_468;PS - Fill holes -!HISTORY_MSG_469;PS - Median -!HISTORY_MSG_471;PS - Motion correction -!HISTORY_MSG_472;PS - Smooth transitions -!HISTORY_MSG_473;PS - Use LMMSE -!HISTORY_MSG_474;PS - Equalize -!HISTORY_MSG_475;PS - Equalize channel -!HISTORY_MSG_476;CAM02 - Temp out -!HISTORY_MSG_477;CAM02 - Green out -!HISTORY_MSG_478;CAM02 - Yb out -!HISTORY_MSG_479;CAM02 - CAT02 adaptation out -!HISTORY_MSG_480;CAM02 - Automatic CAT02 out -!HISTORY_MSG_481;CAM02 - Temp scene -!HISTORY_MSG_482;CAM02 - Green scene -!HISTORY_MSG_483;CAM02 - Yb scene -!HISTORY_MSG_484;CAM02 - Auto Yb scene +!HISTORY_MSG_445;Raw Sub-Image +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_449;PS ISO adaption +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_452;PS Show motion +!HISTORY_MSG_453;PS Show mask only +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_457;PS Check red/blue +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_462;PS Check green +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_464;PS Blur motion mask +!HISTORY_MSG_465;PS Blur radius +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_468;PS Fill holes +!HISTORY_MSG_469;PS Median +!HISTORY_MSG_470;--unused-- +!HISTORY_MSG_471;PS Motion correction +!HISTORY_MSG_472;PS Smooth transitions +!HISTORY_MSG_474;PS Equalize +!HISTORY_MSG_475;PS Equalize channel +!HISTORY_MSG_476;CAL - VC - Temperature +!HISTORY_MSG_477;CAL - VC - Tint +!HISTORY_MSG_478;CAL - VC - Mean luminance +!HISTORY_MSG_479;CAL - VC - Adaptation +!HISTORY_MSG_480;CAL - VC - Auto adaptation +!HISTORY_MSG_481;CAL - SC - Temperature +!HISTORY_MSG_482;CAL - SC - Tint +!HISTORY_MSG_483;CAL - SC - Mean luminance +!HISTORY_MSG_484;CAL - SC - Auto mean luminance !HISTORY_MSG_485;Lens Correction !HISTORY_MSG_486;Lens Correction - Camera !HISTORY_MSG_487;Lens Correction - Lens @@ -1493,6 +1516,654 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !HISTORY_MSG_492;RGB Curves !HISTORY_MSG_493;L*a*b* Adjustments !HISTORY_MSG_494;Capture Sharpening +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM !HISTORY_MSG_CLAMPOOG;Clip out-of-gamut colors !HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Color correction !HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Color correction @@ -1508,22 +2179,42 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - Saturation !HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - region show mask !HISTORY_MSG_COLORTONING_LABREGION_SLOPE;CT - region slope +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity !HISTORY_MSG_DEHAZE_DEPTH;Dehaze - Depth !HISTORY_MSG_DEHAZE_ENABLED;Haze Removal -!HISTORY_MSG_DEHAZE_LUMINANCE;Dehaze - Luminance only +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation !HISTORY_MSG_DEHAZE_SHOW_DEPTH_MAP;Dehaze - Show depth map !HISTORY_MSG_DEHAZE_STRENGTH;Dehaze - Strength !HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dual demosaic - Auto threshold !HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dual demosaic - Contrast threshold +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space !HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negative +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_FILMNEGATIVE_VALUES;Film negative values !HISTORY_MSG_HISTMATCHING;Auto-matched tone curve +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y !HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Output - Primaries !HISTORY_MSG_ICM_OUTPUT_TEMP;Output - ICC-v4 illuminant D !HISTORY_MSG_ICM_OUTPUT_TYPE;Output - Type -!HISTORY_MSG_ICM_WORKING_GAMMA;Working - Gamma -!HISTORY_MSG_ICM_WORKING_SLOPE;Working - Slope -!HISTORY_MSG_ICM_WORKING_TRC_METHOD;Working - TRC method +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_GAMMA;TRC - Gamma +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ICM_WORKING_SLOPE;TRC - Slope +!HISTORY_MSG_ICM_WORKING_TRC_METHOD;TRC method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_LOCALCONTRAST_AMOUNT;Local Contrast - Amount !HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Darkness !HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast @@ -1538,23 +2229,83 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iterations !HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average !HISTORY_MSG_PIXELSHIFT_DEMOSAIC;PS - Demosaic method for motion !HISTORY_MSG_PREPROCESS_LINEDENOISE_DIRECTION;Line noise filter direction !HISTORY_MSG_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection !HISTORY_MSG_PRSHARPEN_CONTRAST;PRS - Contrast threshold +!HISTORY_MSG_RANGEAB;Range ab !HISTORY_MSG_RAWCACORR_AUTOIT;Raw CA Correction - Iterations !HISTORY_MSG_RAWCACORR_COLORSHIFT;Raw CA Correction - Avoid color shift !HISTORY_MSG_RAW_BORDER;Raw border !HISTORY_MSG_RESIZE_ALLOWUPSCALING;Resize - Allow upscaling +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge !HISTORY_MSG_SHARPENING_BLUR;Sharpening - Blur radius !HISTORY_MSG_SHARPENING_CONTRAST;Sharpening - Contrast threshold !HISTORY_MSG_SH_COLORSPACE;S/H - Colorspace +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response !HISTORY_MSG_SOFTLIGHT_ENABLED;Soft light !HISTORY_MSG_SOFTLIGHT_STRENGTH;Soft light - Strength +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TM_FATTAL_ANCHOR;DRC - Anchor !HISTORY_MSG_TRANS_METHOD;Geometry - Method +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method !ICCPROFCREATOR_COPYRIGHT;Copyright: -!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to "RawTherapee, CC0" +!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to 'RawTherapee, CC0'. !ICCPROFCREATOR_CUSTOM;Custom !ICCPROFCREATOR_DESCRIPTION;Description: !ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Append gamma and slope values to the description @@ -1566,11 +2317,12 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !ICCPROFCREATOR_ILL_50;D50 !ICCPROFCREATOR_ILL_55;D55 !ICCPROFCREATOR_ILL_60;D60 +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater !ICCPROFCREATOR_ILL_65;D65 !ICCPROFCREATOR_ILL_80;D80 !ICCPROFCREATOR_ILL_DEF;Default !ICCPROFCREATOR_ILL_INC;StdA 2856K -!ICCPROFCREATOR_ILL_TOOLTIP;You can only set the illuminant for ICC v4 profiles. +!ICCPROFCREATOR_ILL_TOOLTIP;You can set the illuminant for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIMARIES;Primaries: !ICCPROFCREATOR_PRIM_ACESP0;ACES AP0 !ICCPROFCREATOR_PRIM_ACESP1;ACES AP1 @@ -1580,6 +2332,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !ICCPROFCREATOR_PRIM_BLUX;Blue X !ICCPROFCREATOR_PRIM_BLUY;Blue Y !ICCPROFCREATOR_PRIM_BRUCE;BruceRGB +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 !ICCPROFCREATOR_PRIM_GREX;Green X !ICCPROFCREATOR_PRIM_GREY;Green Y !ICCPROFCREATOR_PRIM_PROPH;Prophoto @@ -1587,13 +2340,14 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !ICCPROFCREATOR_PRIM_REDX;Red X !ICCPROFCREATOR_PRIM_REDY;Red Y !ICCPROFCREATOR_PRIM_SRGB;sRGB -!ICCPROFCREATOR_PRIM_TOOLTIP;You can only set custom primaries for ICC v4 profiles. +!ICCPROFCREATOR_PRIM_TOOLTIP;You can set custom primaries for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIM_WIDEG;Widegamut !ICCPROFCREATOR_PROF_V2;ICC v2 !ICCPROFCREATOR_PROF_V4;ICC v4 !ICCPROFCREATOR_SAVEDIALOG_TITLE;Save ICC profile as... !ICCPROFCREATOR_SLOPE;Slope -!ICCPROFCREATOR_TRC_PRESET;Tone response curve: +!ICCPROFCREATOR_TRC_PRESET;Tone response curve +!INSPECTOR_WINDOW_TITLE;Inspector !IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider. !IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image. !IPTCPANEL_COPYRIGHT;Copyright notice @@ -1605,7 +2359,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !IPTCPANEL_CREATORJOBTITLEHINT;Enter the Job Title of the person listed in the Creator field. !IPTCPANEL_DATECREATEDHINT;Enter the Date the image was taken. !IPTCPANEL_DESCRIPTION;Description -!IPTCPANEL_DESCRIPTIONHINT;Enter a "caption" describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. +!IPTCPANEL_DESCRIPTIONHINT;Enter a 'caption' describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. !IPTCPANEL_DESCRIPTIONWRITER;Description writer !IPTCPANEL_DESCRIPTIONWRITERHINT;Enter the name of the person involved in writing, editing or correcting the description of the image. !IPTCPANEL_HEADLINEHINT;Enter a brief publishable synopsis or summary of the contents of the image. @@ -1627,6 +2381,8 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !MAIN_TAB_FAVORITES;Favorites !MAIN_TAB_FAVORITES_TOOLTIP;Shortcut: Alt-u !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o !MAIN_TOOLTIP_BACKCOLOR3;Background color of the preview: middle grey\nShortcut: 9 !MAIN_TOOLTIP_PREVIEWSHARPMASK;Preview the sharpening contrast mask.\nShortcut: p\n\nOnly works when sharpening is enabled and zoom >= 100%. !MONITOR_PROFILE_SYSTEM;System default @@ -1640,22 +2396,25 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !NAVIGATOR_R;R: !NAVIGATOR_S;S: !NAVIGATOR_V;V: -!OPTIONS_BUNDLED_MISSING;The bundled profile "%1" could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. -!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. -!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. +!OPTIONS_BUNDLED_MISSING;The bundled profile '%1' could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. +!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. +!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. !PARTIALPASTE_ADVANCEDGROUP;Advanced Settings !PARTIALPASTE_COLORTONING;Color toning !PARTIALPASTE_DEHAZE;Haze removal !PARTIALPASTE_EQUALIZER;Wavelet levels -!PARTIALPASTE_FILMNEGATIVE;Film Negative +!PARTIALPASTE_FILMNEGATIVE;Film negative !PARTIALPASTE_FILMSIMULATION;Film simulation !PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control !PARTIALPASTE_LOCALCONTRAST;Local contrast +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings !PARTIALPASTE_METADATA;Metadata mode !PARTIALPASTE_METAGROUP;Metadata settings !PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter !PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter !PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!PARTIALPASTE_PREPROCWB;Preprocess White Balance !PARTIALPASTE_PRSHARPENING;Post-resize sharpening !PARTIALPASTE_RAWCACORR_AVOIDCOLORSHIFT;CA avoid color shift !PARTIALPASTE_RAWCACORR_CAREDBLUE;CA red & blue @@ -1664,6 +2423,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !PARTIALPASTE_RAW_PIXELSHIFT;Pixel Shift !PARTIALPASTE_RETINEX;Retinex !PARTIALPASTE_SOFTLIGHT;Soft light +!PARTIALPASTE_SPOT;Spot removal !PARTIALPASTE_TM_FATTAL;Dynamic range compression !PREFERENCES_APPEARANCE;Appearance !PREFERENCES_APPEARANCE_COLORPICKERFONT;Color picker font @@ -1684,10 +2444,16 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !PREFERENCES_CHUNKSIZE_RAW_RCD;RCD demosaic !PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans demosaic !PREFERENCES_CHUNKSIZE_RGB;RGB processing +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts !PREFERENCES_CLUTSCACHE;HaldCLUT Cache !PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs !PREFERENCES_CLUTSDIR;HaldCLUT directory !PREFERENCES_CMMBPC;Black point compensation +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic !PREFERENCES_CROP;Crop Editing !PREFERENCES_CROP_AUTO_FIT;Automatically zoom to fit the crop !PREFERENCES_CROP_GUIDES;Guides shown when not editing the crop @@ -1701,10 +2467,17 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !PREFERENCES_CURVEBBOXPOS_RIGHT;Right !PREFERENCES_DIRECTORIES;Directories !PREFERENCES_EDITORCMDLINE;Custom command line +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output !PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Compact toolbars in File Browser !PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser !PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser. !PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used. +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen !PREFERENCES_INSPECT_LABEL;Inspect !PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Maximum number of cached images !PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2. @@ -1733,18 +2506,20 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !PREFERENCES_PRTINTENT;Rendering intent !PREFERENCES_PRTPROFILE;Color profile !PREFERENCES_REMEMBERZOOMPAN;Remember zoom % and pan offset -!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in "Single Editor Tab Mode" and when "Demosaicing method used for the preview at <100% zoom" is set to "As in PP3". +!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in 'Single Editor Tab Mode' and when 'Demosaicing method used for the preview at <100% zoom' is set to 'As in PP3'. !PREFERENCES_SAVE_TP_OPEN_NOW;Save tool collapsed/expanded state now !PREFERENCES_SERIALIZE_TIFF_READ;TIFF Read Settings !PREFERENCES_SERIALIZE_TIFF_READ_LABEL;Serialize reading of TIFF files !PREFERENCES_SERIALIZE_TIFF_READ_TOOLTIP;Enabling this option when working with folders containing uncompressed TIFF files can increase performance of thumbnail generation. !PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show Filmstrip toolbar +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips !PREFERENCES_TAB_DYNAMICPROFILE;Dynamic Profile Rules !PREFERENCES_TAB_PERFORMANCE;Performance !PREFERENCES_THUMBNAIL_INSPECTOR_JPEG;Embedded JPEG preview !PREFERENCES_THUMBNAIL_INSPECTOR_MODE;Image to show !PREFERENCES_THUMBNAIL_INSPECTOR_RAW;Neutral raw rendering !PREFERENCES_THUMBNAIL_INSPECTOR_RAW_IF_NO_JPEG_FULLSIZE;Embedded JPEG if fullsize, neutral raw otherwise +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !PROFILEPANEL_PDYNAMIC;Dynamic !PROGRESSBAR_DECODING;Decoding... !PROGRESSBAR_GREENEQUIL;Green equilibration... @@ -1768,8 +2543,15 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !SAVEDLG_FILEFORMAT_FLOAT; floating-point !SOFTPROOF_GAMUTCHECK_TOOLTIP;Highlight pixels with out-of-gamut colors with respect to:\n- the printer profile, if one is set and soft-proofing is enabled,\n- the output profile, if a printer profile is not set and soft-proofing is enabled,\n- the monitor profile, if soft-proofing is disabled. !SOFTPROOF_TOOLTIP;Soft-proofing simulates the appearance of the image:\n- when printed, if a printer profile is set in Preferences > Color Management,\n- when viewed on a display that uses the current output profile, if a printer profile is not set. +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry !THRESHOLDSELECTOR_BL;Bottom-left !TOOLBAR_TOOLTIP_COLORPICKER;Lockable Color Picker\n\nWhen the tool is active:\n- Add a picker: left-click.\n- Drag a picker: left-click and drag.\n- Delete a picker: right-click.\n- Delete all pickers: Ctrl+Shift+right-click.\n- Revert to hand tool: right-click outside any picker. +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. !TP_BWMIX_FILTER_TOOLTIP;The color filter simulates shots taken with a colored filter placed in front of the lens. Colored filters reduce the transmission of specific color ranges and therefore affect their lightness. E.g. a red filter darkens blue skies. !TP_BWMIX_FILTER_YELLOW;Yellow !TP_BWMIX_GAMMA;Gamma Correction @@ -1781,19 +2563,51 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_CBDL_METHOD;Process located !TP_CBDL_METHOD_TOOLTIP;Choose whether the Contrast by Detail Levels tool is to be positioned after the Black-and-White tool, which makes it work in L*a*b* space, or before it, which makes it work in RGB space. !TP_COLORAPP_ABSOLUTELUMINANCE;Absolute luminance +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. !TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;When setting manually, values above 65 are recommended. -!TP_COLORAPP_FREE;Free temp+green + CAT02 + [output] +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_FREE;Free temp + tint + CAT02/16 +[output] +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. !TP_COLORAPP_MEANLUMINANCE;Mean luminance (Yb%) +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. !TP_COLORAPP_NEUTRAL;Reset -!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values -!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD50 temp=5003\nD55 temp=5503\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. +!TP_COLORAPP_SURROUNDSRC;Surround +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. !TP_COLORTONING_AB;o C/L !TP_COLORTONING_AUTOSAT;Automatic !TP_COLORTONING_BALANCE;Balance !TP_COLORTONING_BY;o C/L !TP_COLORTONING_CHROMAC;Opacity -!TP_COLORTONING_COLOR;Color -!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L) +!TP_COLORTONING_COLOR;Color: +!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L). !TP_COLORTONING_HIGHLIGHT;Highlights !TP_COLORTONING_HUE;Hue !TP_COLORTONING_LAB;L*a*b* blending @@ -1823,11 +2637,11 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_COLORTONING_LUMAMODE;Preserve luminance !TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved. !TP_COLORTONING_METHOD;Method -!TP_COLORTONING_METHOD_TOOLTIP;"L*a*b* blending", "RGB sliders" and "RGB curves" use interpolated color blending.\n"Color balance (Shadows/Midtones/Highlights)" and "Saturation 2 colors" use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. +!TP_COLORTONING_METHOD_TOOLTIP;'L*a*b* blending', 'RGB sliders' and 'RGB curves' use interpolated color blending.\n'Color balance (Shadows/Midtones/Highlights)' and 'Saturation 2 colors' use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. !TP_COLORTONING_MIDTONES;Midtones !TP_COLORTONING_NEUTRAL;Reset sliders !TP_COLORTONING_NEUTRAL_TOOLTIP;Reset all values (Shadows, Midtones, Highlights) to default. -!TP_COLORTONING_OPACITY;Opacity +!TP_COLORTONING_OPACITY;Opacity: !TP_COLORTONING_RGBCURVES;RGB - Curves !TP_COLORTONING_RGBSLIDERS;RGB - Sliders !TP_COLORTONING_SA;Saturation Protection @@ -1844,6 +2658,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_COLORTONING_TWOBY;Special a* and b* !TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colors:\nMore predictable. !TP_COLORTONING_TWOSTD;Standard chroma +!TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_GTHARMMEANS;Harmonic Means !TP_CROP_GTTRIANGLE1;Golden Triangles 1 !TP_CROP_GTTRIANGLE2;Golden Triangles 2 @@ -1852,7 +2667,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_CROP_SELECTCROP;Select !TP_DEHAZE_DEPTH;Depth !TP_DEHAZE_LABEL;Haze Removal -!TP_DEHAZE_LUMINANCE;Luminance only +!TP_DEHAZE_SATURATION;Saturation !TP_DEHAZE_SHOW_DEPTH_MAP;Show depth map !TP_DEHAZE_STRENGTH;Strength !TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones @@ -1863,7 +2678,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual !TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method !TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. -!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. +!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the 'Preview' method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. !TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance. @@ -1879,14 +2694,14 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_DIRPYRDENOISE_MAIN_MODE;Mode !TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive !TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative -!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them. +!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;Conservative preserves low frequency chroma patterns, while aggressive obliterates them. !TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method !TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only !TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b* !TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter !TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only !TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB -!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline. +!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the 'Luminance only' and 'L*a*b*' methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the 'RGB' mode, it will be performed at the very end of the noise reduction pipeline. !TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal) !TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations !TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size. @@ -1916,17 +2731,28 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMNEGATIVE_BLUE;Blue ratio -!TP_FILMNEGATIVE_GREEN;Reference exponent (contrast) -!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. Set the white balance afterwards. +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREEN;Reference exponent +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. !TP_FILMNEGATIVE_LABEL;Film Negative +!TP_FILMNEGATIVE_OUT_LEVEL;Output level !TP_FILMNEGATIVE_PICK;Pick neutral spots !TP_FILMNEGATIVE_RED;Red ratio +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. !TP_FILMSIMULATION_LABEL;Film Simulation !TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee is configured to look for Hald CLUT images, which are used for the Film Simulation tool, in a folder which is taking too long to load.\nGo to Preferences > Image Processing > Film Simulation\nto see which folder is being used. You should either point RawTherapee to a folder which contains only Hald CLUT images and nothing more, or to an empty folder if you don't want to use the Film Simulation tool.\n\nRead the Film Simulation article in RawPedia for more information.\n\nDo you want to cancel the scan now? !TP_FILMSIMULATION_STRENGTH;Strength !TP_FILMSIMULATION_ZEROCLUTSFOUND;Set HaldCLUT directory in Preferences !TP_FLATFIELD_CLIPCONTROL;Clip control !TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, value 0 is used. +!TP_HLREC_HLBLUR;Blur !TP_ICM_APPLYBASELINEEXPOSUREOFFSET;Baseline exposure !TP_ICM_APPLYBASELINEEXPOSUREOFFSET_TOOLTIP;Employ the embedded DCP baseline exposure offset. The setting is only available if the selected DCP has one. !TP_ICM_APPLYHUESATMAP;Base table @@ -1934,17 +2760,64 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_ICM_APPLYLOOKTABLE;Look table !TP_ICM_APPLYLOOKTABLE_TOOLTIP;Employ the embedded DCP look table. The setting is only available if the selected DCP has one. !TP_ICM_BPC;Black Point Compensation -!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is "interpolated" which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is 'interpolated' which is a mix between the two based on white balance. The setting is only available if a dual-illuminant DCP with interpolation support is selected. +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. !TP_ICM_INPUTCAMERAICC_TOOLTIP;Use RawTherapee's camera-specific DCP or ICC input color profiles. These profiles are more precise than simpler matrix ones. They are not available for all cameras. These profiles are stored in the /iccprofiles/input and /dcpprofiles folders and are automatically retrieved based on a file name matching to the exact model name of the camera. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 !TP_ICM_PROFILEINTENT;Rendering Intent +!TP_ICM_REDFRAME;Custom Primaries !TP_ICM_SAVEREFERENCE;Save Reference Image !TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance !TP_ICM_SAVEREFERENCE_APPLYWB_TOOLTIP;Generally, apply the white balance when saving images to create ICC profiles, and do not apply the white balance to create DCP profiles. +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut !TP_ICM_WORKING_TRC;Tone response curve: +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 !TP_ICM_WORKING_TRC_CUSTOM;Custom !TP_ICM_WORKING_TRC_GAMMA;Gamma +!TP_ICM_WORKING_TRC_LIN;Linear g=1 !TP_ICM_WORKING_TRC_NONE;None !TP_ICM_WORKING_TRC_SLOPE;Slope +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_ICM_WORKING_TRC_TOOLTIP;Only for built-in profiles. !TP_LENSGEOM_LIN;Linear !TP_LENSGEOM_LOG;Logarithmic @@ -1962,11 +2835,825 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_LOCALCONTRAST_LABEL;Local Contrast !TP_LOCALCONTRAST_LIGHTNESS;Lightness level !TP_LOCALCONTRAST_RADIUS;Radius +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_METADATA_EDIT;Apply modifications !TP_METADATA_MODE;Metadata copy mode !TP_METADATA_STRIP;Strip all metadata !TP_METADATA_TUNNEL;Copy unchanged !TP_PDSHARPENING_LABEL;Capture Sharpening +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery !TP_PREPROCESS_DEADPIXFILT;Dead pixel filter !TP_PREPROCESS_DEADPIXFILT_TOOLTIP;Tries to suppress dead pixels. !TP_PREPROCESS_HOTPIXFILT;Hot pixel filter @@ -1977,10 +3664,14 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_PREPROCESS_LINEDENOISE_DIRECTION_PDAF_LINES;Horizontal only on PDAF rows !TP_PREPROCESS_LINEDENOISE_DIRECTION_VERTICAL;Vertical !TP_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera !TP_PRSHARPENING_LABEL;Post-Resize Sharpening -!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the "Lanczos" resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. +!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the 'Lanczos' resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions. !TP_RAWCACORR_AUTOIT;Iterations -!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if "Auto-correction" is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. +!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if 'Auto-correction' is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. !TP_RAWCACORR_AVOIDCOLORSHIFT;Avoid color shift !TP_RAWEXPOS_BLACK_0;Green 1 (lead) !TP_RAWEXPOS_BLACK_1;Red @@ -1996,9 +3687,11 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_RAW_4PASS;3-pass+fast !TP_RAW_AHD;AHD !TP_RAW_AMAZE;AMaZE +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear !TP_RAW_AMAZEVNG4;AMaZE+VNG4 !TP_RAW_BORDER;Border !TP_RAW_DCB;DCB +!TP_RAW_DCBBILINEAR;DCB+Bilinear !TP_RAW_DCBVNG4;DCB+VNG4 !TP_RAW_DUALDEMOSAICAUTOCONTRAST;Auto threshold !TP_RAW_DUALDEMOSAICAUTOCONTRAST_TOOLTIP;If the checkbox is checked (recommended), RawTherapee calculates an optimum value based on flat regions in the image.\nIf there is no flat region in the image or the image is too noisy, the value will be set to 0.\nTo set the value manually, uncheck the checkbox first (reasonable values depend on the image). @@ -2016,6 +3709,8 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_RAW_MONO;Mono !TP_RAW_NONE;None (Shows sensor pattern) !TP_RAW_PIXELSHIFT;Pixel Shift +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTBLUR;Blur motion mask !TP_RAW_PIXELSHIFTDMETHOD;Demosaic method for motion !TP_RAW_PIXELSHIFTEPERISO;Sensitivity @@ -2026,7 +3721,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_RAW_PIXELSHIFTEQUALBRIGHT_TOOLTIP;Equalize the brightness of the frames to the brightness of the selected frame.\nIf there are overexposed areas in the frames select the brightest frame to avoid magenta color cast in overexposed areas or enable motion correction. !TP_RAW_PIXELSHIFTGREEN;Check green channel for motion !TP_RAW_PIXELSHIFTHOLEFILL;Fill holes in motion mask -!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask +!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask. !TP_RAW_PIXELSHIFTMEDIAN;Use median for moving parts !TP_RAW_PIXELSHIFTMEDIAN_TOOLTIP;Use median of all frames instead of selected frame for regions with motion.\nRemoves objects which are at different places in all frames.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTMM_AUTO;Automatic @@ -2041,16 +3736,21 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_RAW_PIXELSHIFTSIGMA;Blur radius !TP_RAW_PIXELSHIFTSIGMA_TOOLTIP;The default radius of 1.0 usually fits well for base ISO.\nIncrease the value for high ISO shots, 5.0 is a good starting point.\nWatch the motion mask while changing the value. !TP_RAW_PIXELSHIFTSMOOTH;Smooth transitions -!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether "Use LMMSE" is selected), or the median of all four frames if "Use median" is selected. +!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether 'Use LMMSE' is selected), or the median of all four frames if 'Use median' is selected. !TP_RAW_RCD;RCD +!TP_RAW_RCDBILINEAR;RCD+Bilinear !TP_RAW_RCDVNG4;RCD+VNG4 !TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer Matrix -!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas +!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.\n+fast gives less artifacts in flat areas. !TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix !TP_RAW_VNG4;VNG4 !TP_RAW_XTRANS;X-Trans !TP_RAW_XTRANSFAST;Fast X-Trans !TP_RESIZE_ALLOW_UPSCALING;Allow Upscaling +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_RETINEX_CONTEDIT_HSL;HSL histogram !TP_RETINEX_CONTEDIT_LAB;L*a*b* histogram !TP_RETINEX_CONTEDIT_LH;Hue @@ -2058,7 +3758,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_RETINEX_CURVEEDITOR_CD;L=f(L) !TP_RETINEX_CURVEEDITOR_CD_TOOLTIP;Luminance according to luminance L=f(L)\nCorrect raw data to reduce halos and artifacts. !TP_RETINEX_CURVEEDITOR_LH;Strength=f(H) -!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the "Highlight" retinex method. +!TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Strength according to hue Strength=f(H)\nThis curve also acts on chroma when using the 'Highlight' retinex method. !TP_RETINEX_CURVEEDITOR_MAP;L=f(L) !TP_RETINEX_CURVEEDITOR_MAP_TOOLTIP;This curve can be applied alone or with a Gaussian mask or wavelet mask.\nBeware of artifacts! !TP_RETINEX_EQUAL;Equalizer @@ -2066,7 +3766,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_RETINEX_GAIN;Gain !TP_RETINEX_GAINOFFS;Gain and Offset (brightness) !TP_RETINEX_GAINTRANSMISSION;Gain transmission -!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Amplify or reduce the transmission map to achieve the desired luminance.\nThe x-axis is the transmission.\nThe y-axis is the gain. +!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Increase or reduce the transmission map to achieve the desired luminance. The x-axis is the transmission. The y-axis is the gain. !TP_RETINEX_GAMMA;Gamma !TP_RETINEX_GAMMA_FREE;Free !TP_RETINEX_GAMMA_HIGH;High @@ -2081,7 +3781,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_RETINEX_HIGH;High !TP_RETINEX_HIGHLIG;Highlight !TP_RETINEX_HIGHLIGHT;Highlight threshold -!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust "Neighboring pixels" and to increase the "White-point correction" in the Raw tab -> Raw White Points tool. +!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust 'Neighboring pixels' and to increase the 'White-point correction' in the Raw tab -> Raw White Points tool. !TP_RETINEX_HSLSPACE_LIN;HSL-Linear !TP_RETINEX_HSLSPACE_LOG;HSL-Logarithmic !TP_RETINEX_ITER;Iterations (Tone-mapping) @@ -2100,8 +3800,8 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_RETINEX_MEDIAN;Transmission median filter !TP_RETINEX_METHOD;Method !TP_RETINEX_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Equalize action.\nHigh = Reinforce high light.\nHighlights = Remove magenta in highlights. -!TP_RETINEX_MLABEL;Restored haze-free Min=%1 Max=%2 -!TP_RETINEX_MLABEL_TOOLTIP;Should be near min=0 max=32768\nRestored image with no mixture. +!TP_RETINEX_MLABEL;Restored data Min=%1 Max=%2 +!TP_RETINEX_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. !TP_RETINEX_NEIGHBOR;Radius !TP_RETINEX_NEUTRAL;Reset !TP_RETINEX_NEUTRAL_TOOLTIP;Reset all sliders and curves to their default values. @@ -2114,9 +3814,9 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_RETINEX_STRENGTH;Strength !TP_RETINEX_THRESHOLD;Threshold !TP_RETINEX_THRESHOLD_TOOLTIP;Limits in/out.\nIn = image source,\nOut = image gauss. -!TP_RETINEX_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sigma=%4 -!TP_RETINEX_TLABEL2;TM Tm=%1 TM=%2 -!TP_RETINEX_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nMean and Sigma.\nTm=Min TM=Max of transmission map. +!TP_RETINEX_TLABEL;TM Datas Min=%1 Max=%2 Mean=%3 Sigma=%4 +!TP_RETINEX_TLABEL2;TM Effective Tm=%1 TM=%2 +!TP_RETINEX_TLABEL_TOOLTIP;ransmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. !TP_RETINEX_TRANF;Transmission !TP_RETINEX_TRANSMISSION;Transmission map !TP_RETINEX_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positives values (max).\nOrdinate: amplification or reduction. @@ -2125,7 +3825,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_RETINEX_VARIANCE_TOOLTIP;Low variance increase local contrast and saturation, but can lead to artifacts. !TP_RETINEX_VIEW;Process !TP_RETINEX_VIEW_MASK;Mask -!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. +!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. !TP_RETINEX_VIEW_NONE;Standard !TP_RETINEX_VIEW_TRAN;Transmission - Auto !TP_RETINEX_VIEW_TRAN2;Transmission - Fixed @@ -2137,6 +3837,11 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_SHARPENMICRO_CONTRAST;Contrast threshold !TP_SOFTLIGHT_LABEL;Soft Light !TP_SOFTLIGHT_STRENGTH;Strength +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal !TP_TM_FATTAL_AMOUNT;Amount !TP_TM_FATTAL_ANCHOR;Anchor !TP_TM_FATTAL_LABEL;Dynamic Range Compression @@ -2150,22 +3855,28 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_WAVELET_7;Level 7 !TP_WAVELET_8;Level 8 !TP_WAVELET_9;Level 9 -!TP_WAVELET_APPLYTO;Apply To +!TP_WAVELET_APPLYTO;Apply to !TP_WAVELET_AVOID;Avoid color shift !TP_WAVELET_B0;Black -!TP_WAVELET_B1;Grey +!TP_WAVELET_B1;Gray !TP_WAVELET_B2;Residual !TP_WAVELET_BACKGROUND;Background !TP_WAVELET_BACUR;Curve !TP_WAVELET_BALANCE;Contrast balance d/v-h !TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chroma or residual tone mapping are activated, the effect due to balance is amplified. !TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHROM;Equalizer Color !TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chroma balance. +!TP_WAVELET_BALLUM;Denoise equalizer White-Black !TP_WAVELET_BANONE;None !TP_WAVELET_BASLI;Slider !TP_WAVELET_BATYPE;Contrast balance method -!TP_WAVELET_CBENAB;Toning and Color Balance -!TP_WAVELET_CB_TOOLTIP;For strong values product color-toning by combining it or not with levels decomposition 'toning'\nFor low values you can change the white balance of the background (sky, ...) without changing that of the front plane, generally more contrasted +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CBENAB;Toning and Color balance +!TP_WAVELET_CB_TOOLTIP;With high values you can create special effects, similar to those achieved with the Chroma Module, but focused on the residual image\nWith moderate values you can manually correct the white balance. !TP_WAVELET_CCURVE;Local contrast !TP_WAVELET_CH1;Whole chroma range !TP_WAVELET_CH2;Saturated/pastel @@ -2173,29 +3884,42 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_WAVELET_CHCU;Curve !TP_WAVELET_CHR;Chroma-contrast link strength !TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine !TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. -!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of "contrast levels" and "chroma-contrast link strength" +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of 'contrast levels' and 'chroma-contrast link strength'. !TP_WAVELET_CHSL;Sliders !TP_WAVELET_CHTYPE;Chrominance method -!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COLORT;Opacity red-green !TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPEXPERT;Advanced !TP_WAVELET_COMPGAMMA;Compression gamma !TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allows you to equilibrate the data and histogram. +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard !TP_WAVELET_COMPTM;Tone mapping !TP_WAVELET_CONTEDIT;'After' contrast curve +!TP_WAVELET_CONTFRAME;Contrast - Compression !TP_WAVELET_CONTR;Gamut !TP_WAVELET_CONTRA;Contrast !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + -!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTRA_TOOLTIP;Changes the residual image contrast. !TP_WAVELET_CTYPE;Chrominance control +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. !TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (abscissa).\nLow abscissa values represent small local contrast (real values about 10..20).\n50% abscissa represents average local contrast (real value about 100..300).\n66% abscissa represents standard deviation of local contrast (real value about 300..800).\n100% abscissa represents maximum local contrast (real value about 3000..8000). !TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) !TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function of hue.\nTake care not to overwrite changes made with the Gamut sub-tool's hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. !TP_WAVELET_CURVEEDITOR_CL;L -!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast-luminance curve at the end of the wavelet processing. !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image hue as a function of hue. !TP_WAVELET_DALL;All directions !TP_WAVELET_DAUB;Edge performance !TP_WAVELET_DAUB2;D2 - low @@ -2203,108 +3927,182 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_WAVELET_DAUB6;D6 - standard plus !TP_WAVELET_DAUB10;D10 - medium !TP_WAVELET_DAUB14;D14 - high -!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the first levels. However the quality is not strictly related to this coefficient and can vary depending on image and use. +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+stdev and maxima. -!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+std. dev. and maxima. +!TP_WAVELET_EDGE;Edge sharpness !TP_WAVELET_EDGEAMPLI;Base amplification !TP_WAVELET_EDGEDETECT;Gradient sensitivity !TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) -!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. +!TP_WAVELET_EDGEDETECTTHR2;Edge enhancement +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This slider sets a threshold below which finer details won't be considered as an edge. !TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. !TP_WAVELET_EDGESENSI;Edge sensitivity !TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail !TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centered on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. -!TP_WAVELET_EDSL;Threshold Sliders +!TP_WAVELET_EDRAD_TOOLTIP;This adjustment controls the local enhancement. A value of zero still has an effect. +!TP_WAVELET_EDSL;Threshold sliders !TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength !TP_WAVELET_FINAL;Final Touchup +!TP_WAVELET_FINCFRAME;Final local contrast !TP_WAVELET_FINEST;Finest -!TP_WAVELET_HIGHLIGHT;Highlight luminance range +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_HIGHLIGHT;Finer levels luminance range !TP_WAVELET_HS1;Whole luminance range -!TP_WAVELET_HS2;Shadows/Highlights +!TP_WAVELET_HS2;Selective luminance range !TP_WAVELET_HUESKIN;Skin hue !TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. -!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY;Hue range !TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_ITER;Delta balance levels !TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. -!TP_WAVELET_LABEL;Wavelet Levels +!TP_WAVELET_LABEL;Wavelet levels +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chroma -!TP_WAVELET_LEVDIR_ALL;All levels in all directions -!TP_WAVELET_LEVDIR_INF;Below or equal the level +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVDIR_ALL;All levels, in all directions +!TP_WAVELET_LEVDIR_INF;Finer detail levels, including selected level !TP_WAVELET_LEVDIR_ONE;One level -!TP_WAVELET_LEVDIR_SUP;Above the level +!TP_WAVELET_LEVDIR_SUP;Coarser detail levels, excluding selected level +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 !TP_WAVELET_LEVELS;Wavelet levels -!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of wavelet decomposition levels for the image.\nMore levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold !TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTHRE;Level 4 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LINKEDG;Link to Edge Sharpness Strength !TP_WAVELET_LIPST;Enhanced algoritm -!TP_WAVELET_LOWLIGHT;Shadow luminance range +!TP_WAVELET_LOWLIGHT;Coarser levels luminance range +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDILEV_TOOLTIP;When you enable Edge Detection, it is recommanded:\n- to disabled low contrast levels to avoid artifacts,\n- to use high values of gradient sensitivity.\n\nYou can modulate the strength with 'refine' from Denoise and Refine. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise !TP_WAVELET_NEUTRAL;Neutral !TP_WAVELET_NOIS;Denoise !TP_WAVELET_NOISE;Denoise and Refine +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. !TP_WAVELET_NPHIGH;High !TP_WAVELET_NPLOW;Low !TP_WAVELET_NPNONE;None !TP_WAVELET_NPTYPE;Neighboring pixels !TP_WAVELET_NPTYPE_TOOLTIP;This algorithm uses the proximity of a pixel and eight of its neighbors. If less difference, edges are reinforced. -!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_OPACITY;Opacity blue-yellow !TP_WAVELET_OPACITYW;Contrast balance d/v-h curve -!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL;Local contrast !TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. !TP_WAVELET_PASTEL;Pastel chroma !TP_WAVELET_PROC;Process +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % !TP_WAVELET_RE1;Reinforced !TP_WAVELET_RE2;Unchanged !TP_WAVELET_RE3;Reduced -!TP_WAVELET_RESCHRO;Chroma +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_RESCHRO;Strength !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESID;Residual Image !TP_WAVELET_SAT;Saturated chroma !TP_WAVELET_SETTINGS;Wavelet Settings +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. !TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Sky targetting/protection -!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. -!TP_WAVELET_STREN;Strength +!TP_WAVELET_SKY;Hue targetting/protection +!TP_WAVELET_SKY_TOOLTIP;Allows you to target or protect a range of hues.\nAt -100 selected hues are targetted.\nAt 0 all hues are treated equally.\nAt +100 selected hues are protected while all other hues are targetted. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREN;Refine +!TP_WAVELET_STREND;Strength !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_THR;Shadows threshold -!TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD2;Shadow levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). -!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_THRESHOLD;Finer levels +!TP_WAVELET_THRESHOLD2;Coarser levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels from the chosen value to the selected number of 'wavelet levels' will be affected by the Shadow luminance range. +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels below and including the chosen value will be affected by the Highlight luminance range. !TP_WAVELET_THRH;Highlights threshold -!TP_WAVELET_TILESBIG;Big tiles +!TP_WAVELET_TILESBIG;Tiles !TP_WAVELET_TILESFULL;Full image !TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale !TP_WAVELET_TMSTRENGTH;Compression strength -!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. !TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic !TP_WBALANCE_PICKER;Pick +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. !TP_WBALANCE_TEMPBIAS;AWB temperature bias -!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the "auto white balance"\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by "computedTemp + computedTemp * bias". +!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the 'auto white balance'\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by 'computedTemp + computedTemp * bias'. !ZOOMPANEL_ZOOMFITCROPSCREEN;Fit crop to screen\nShortcut: f diff --git a/rtdata/languages/Slovenian b/rtdata/languages/Slovenian index 28332327f..3288d5c33 100644 --- a/rtdata/languages/Slovenian +++ b/rtdata/languages/Slovenian @@ -2304,9 +2304,1814 @@ ZOOMPANEL_ZOOMOUT;Zoom Out\nBližnjica: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! +!FILEBROWSER_POPUPINSPECT;Inspect +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit !GENERAL_HELP;Help +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_470;--unused-- +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_PDSHARPEN_CHECKITER;CS - Auto limit iterations +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection +!HISTORY_MSG_RANGEAB;Range ab +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TRANS_METHOD;Geometry - Method +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 +!INSPECTOR_WINDOW_TITLE;Inspector +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings +!PARTIALPASTE_PREPROCWB;Preprocess White Balance +!PARTIALPASTE_SPOT;Spot removal +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. +!TP_COLORAPP_SURROUNDSRC;Surround +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_CROP_GTCENTEREDSQUARE;Centered square +!TP_DEHAZE_SATURATION;Saturation +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_OUT_LEVEL;Output level +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. +!TP_HLREC_HLBLUR;Blur +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 +!TP_ICM_REDFRAME;Custom Primaries +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 +!TP_ICM_WORKING_TRC_LIN;Linear g=1 +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_LENSGEOM_LIN;Linear !TP_LENSGEOM_LOG;Logarithmic +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear +!TP_RAW_DCBBILINEAR;DCB+Bilinear +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. +!TP_RAW_RCDBILINEAR;RCD+Bilinear +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_SHARPENING_ITERCHECK;Auto limit iterations +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal +!TP_WAVELET_BALCHROM;Equalizer Color +!TP_WAVELET_BALLUM;Denoise equalizer White-Black +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COMPEXPERT;Advanced +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard +!TP_WAVELET_CONTFRAME;Contrast - Compression +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. +!TP_WAVELET_FINCFRAME;Final local contrast +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREND;Strength +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. diff --git a/rtdata/languages/Swedish b/rtdata/languages/Swedish index 566921dfb..6d1bf911f 100644 --- a/rtdata/languages/Swedish +++ b/rtdata/languages/Swedish @@ -1741,7 +1741,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !DYNPROFILEEDITOR_DELETE;Delete !DYNPROFILEEDITOR_EDIT;Edit !DYNPROFILEEDITOR_EDIT_RULE;Edit Dynamic Profile Rule -!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the "re:" prefix to enter\na regular expression. +!DYNPROFILEEDITOR_ENTRY_TOOLTIP;The matching is case insensitive.\nUse the 're:' prefix to enter\na regular expression. !DYNPROFILEEDITOR_IMGTYPE_ANY;Any !DYNPROFILEEDITOR_IMGTYPE_HDR;HDR !DYNPROFILEEDITOR_IMGTYPE_PS;Pixel Shift @@ -1758,24 +1758,36 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !EXPORT_USE_FAST_PIPELINE;Dedicated (full processing on resized image) !EXPORT_USE_FAST_PIPELINE_TOOLTIP;Use a dedicated processing pipeline for images in Fast Export mode, that trades speed for quality. Resizing of the image is done as early as possible, instead of doing it at the end like in the normal pipeline. The speedup can be significant, but be prepared to see artifacts and a general degradation of output quality. !EXPORT_USE_NORMAL_PIPELINE;Standard (bypass some steps, resize at the end) -!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply "find" keywords. +!FILEBROWSER_BROWSEPATHBUTTONHINT;Click to open specified path, reload folder and apply 'find' keywords. !FILEBROWSER_CACHECLEARFROMFULL;Clear all including cached profiles !FILEBROWSER_CACHECLEARFROMPARTIAL;Clear all except cached profiles !FILEBROWSER_DELETEDIALOG_ALL;Are you sure you want to permanently delete all %1 files in trash? !FILEBROWSER_DELETEDIALOG_SELECTED;Are you sure you want to permanently delete the selected %1 files? !FILEBROWSER_DELETEDIALOG_SELECTEDINCLPROC;Are you sure you want to permanently delete the selected %1 files, including a queue-processed version? !FILEBROWSER_EMPTYTRASHHINT;Permanently delete all files in trash. +!FILEBROWSER_POPUPINSPECT;Inspect !FILEBROWSER_POPUPREMOVE;Delete permanently !FILEBROWSER_POPUPREMOVEINCLPROC;Delete permanently, including queue-processed version !FILEBROWSER_RESETDEFAULTPROFILE;Reset to default !FILEBROWSER_SHOWNOTTRASHHINT;Show only images not in trash. !GENERAL_CURRENT;Current +!GENERAL_DELETE_ALL;Delete all +!GENERAL_EDIT;Edit !GENERAL_HELP;Help !GENERAL_RESET;Reset !GENERAL_SAVE_AS;Save as... !GENERAL_SLIDER;Slider !GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP. +!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair. !HISTOGRAM_TOOLTIP_MODE;Toggle between linear, log-linear and log-log scaling of the histogram. +!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons. +!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness. +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram +!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram +!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope +!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform !HISTORY_MSG_173;NR - Detail recovery !HISTORY_MSG_203;NR - Color space !HISTORY_MSG_235;B&W - CM - Auto @@ -1793,7 +1805,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !HISTORY_MSG_330;W - Toning - Opacity BY !HISTORY_MSG_344;W - Meth chroma sl/cur !HISTORY_MSG_353;W - ES - Gradient sensitivity -!HISTORY_MSG_392;W - Residual - Color Balance +!HISTORY_MSG_392;W - Residual - Color balance !HISTORY_MSG_393;DCP - Look table !HISTORY_MSG_396;W - Contrast sub-tool !HISTORY_MSG_397;W - Chroma sub-tool @@ -1804,34 +1816,49 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !HISTORY_MSG_402;W - Denoise sub-tool !HISTORY_MSG_406;W - ES - Neighboring pixels !HISTORY_MSG_412;Retinex - Gaussian gradient -!HISTORY_MSG_425;Retinex - Log base +!HISTORY_MSG_425;--unused-- !HISTORY_MSG_427;Output rendering intent !HISTORY_MSG_428;Monitor rendering intent !HISTORY_MSG_444;WB - Temp bias -!HISTORY_MSG_445;Raw sub-image -!HISTORY_MSG_449;PS - ISO adaption -!HISTORY_MSG_452;PS - Show motion -!HISTORY_MSG_453;PS - Show mask only -!HISTORY_MSG_457;PS - Check red/blue -!HISTORY_MSG_462;PS - Check green -!HISTORY_MSG_464;PS - Blur motion mask -!HISTORY_MSG_465;PS - Blur radius -!HISTORY_MSG_468;PS - Fill holes -!HISTORY_MSG_469;PS - Median -!HISTORY_MSG_471;PS - Motion correction -!HISTORY_MSG_472;PS - Smooth transitions -!HISTORY_MSG_473;PS - Use LMMSE -!HISTORY_MSG_474;PS - Equalize -!HISTORY_MSG_475;PS - Equalize channel -!HISTORY_MSG_476;CAM02 - Temp out -!HISTORY_MSG_477;CAM02 - Green out -!HISTORY_MSG_478;CAM02 - Yb out -!HISTORY_MSG_479;CAM02 - CAT02 adaptation out -!HISTORY_MSG_480;CAM02 - Automatic CAT02 out -!HISTORY_MSG_481;CAM02 - Temp scene -!HISTORY_MSG_482;CAM02 - Green scene -!HISTORY_MSG_483;CAM02 - Yb scene -!HISTORY_MSG_484;CAM02 - Auto Yb scene +!HISTORY_MSG_445;Raw Sub-Image +!HISTORY_MSG_446;--unused-- +!HISTORY_MSG_447;--unused-- +!HISTORY_MSG_448;--unused-- +!HISTORY_MSG_449;PS ISO adaption +!HISTORY_MSG_450;--unused-- +!HISTORY_MSG_451;--unused-- +!HISTORY_MSG_452;PS Show motion +!HISTORY_MSG_453;PS Show mask only +!HISTORY_MSG_454;--unused-- +!HISTORY_MSG_455;--unused-- +!HISTORY_MSG_456;--unused-- +!HISTORY_MSG_457;PS Check red/blue +!HISTORY_MSG_458;--unused-- +!HISTORY_MSG_459;--unused-- +!HISTORY_MSG_460;--unused-- +!HISTORY_MSG_461;--unused-- +!HISTORY_MSG_462;PS Check green +!HISTORY_MSG_463;--unused-- +!HISTORY_MSG_464;PS Blur motion mask +!HISTORY_MSG_465;PS Blur radius +!HISTORY_MSG_466;--unused-- +!HISTORY_MSG_467;--unused-- +!HISTORY_MSG_468;PS Fill holes +!HISTORY_MSG_469;PS Median +!HISTORY_MSG_470;--unused-- +!HISTORY_MSG_471;PS Motion correction +!HISTORY_MSG_472;PS Smooth transitions +!HISTORY_MSG_474;PS Equalize +!HISTORY_MSG_475;PS Equalize channel +!HISTORY_MSG_476;CAL - VC - Temperature +!HISTORY_MSG_477;CAL - VC - Tint +!HISTORY_MSG_478;CAL - VC - Mean luminance +!HISTORY_MSG_479;CAL - VC - Adaptation +!HISTORY_MSG_480;CAL - VC - Auto adaptation +!HISTORY_MSG_481;CAL - SC - Temperature +!HISTORY_MSG_482;CAL - SC - Tint +!HISTORY_MSG_483;CAL - SC - Mean luminance +!HISTORY_MSG_484;CAL - SC - Auto mean luminance !HISTORY_MSG_485;Lens Correction !HISTORY_MSG_486;Lens Correction - Camera !HISTORY_MSG_487;Lens Correction - Lens @@ -1842,6 +1869,654 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !HISTORY_MSG_492;RGB Curves !HISTORY_MSG_493;L*a*b* Adjustments !HISTORY_MSG_494;Capture Sharpening +!HISTORY_MSG_496;Local Spot deleted +!HISTORY_MSG_497;Local Spot selected +!HISTORY_MSG_498;Local Spot name +!HISTORY_MSG_499;Local Spot visibility +!HISTORY_MSG_500;Local Spot shape +!HISTORY_MSG_501;Local Spot method +!HISTORY_MSG_502;Local Spot shape method +!HISTORY_MSG_503;Local Spot locX +!HISTORY_MSG_504;Local Spot locXL +!HISTORY_MSG_505;Local Spot locY +!HISTORY_MSG_506;Local Spot locYT +!HISTORY_MSG_507;Local Spot center +!HISTORY_MSG_508;Local Spot circrad +!HISTORY_MSG_509;Local Spot quality method +!HISTORY_MSG_510;Local Spot transition +!HISTORY_MSG_511;Local Spot thresh +!HISTORY_MSG_512;Local Spot ΔE decay +!HISTORY_MSG_513;Local Spot scope +!HISTORY_MSG_514;Local Spot structure +!HISTORY_MSG_515;Local Adjustments +!HISTORY_MSG_516;Local - Color and light +!HISTORY_MSG_517;Local - Enable super +!HISTORY_MSG_518;Local - Lightness +!HISTORY_MSG_519;Local - Contrast +!HISTORY_MSG_520;Local - Chrominance +!HISTORY_MSG_521;Local - Scope +!HISTORY_MSG_522;Local - curve method +!HISTORY_MSG_523;Local - LL Curve +!HISTORY_MSG_524;Local - CC curve +!HISTORY_MSG_525;Local - LH Curve +!HISTORY_MSG_526;Local - H curve +!HISTORY_MSG_527;Local - Color Inverse +!HISTORY_MSG_528;Local - Exposure +!HISTORY_MSG_529;Local - Exp Compensation +!HISTORY_MSG_530;Local - Exp Hlcompr +!HISTORY_MSG_531;Local - Exp hlcomprthresh +!HISTORY_MSG_532;Local - Exp black +!HISTORY_MSG_533;Local - Exp Shcompr +!HISTORY_MSG_534;Local - Warm Cool +!HISTORY_MSG_535;Local - Exp Scope +!HISTORY_MSG_536;Local - Exp Contrast curve +!HISTORY_MSG_537;Local - Vibrance +!HISTORY_MSG_538;Local - Vib Saturated +!HISTORY_MSG_539;Local - Vib Pastel +!HISTORY_MSG_540;Local - Vib Threshold +!HISTORY_MSG_541;Local - Vib Protect skin tones +!HISTORY_MSG_542;Local - Vib avoid colorshift +!HISTORY_MSG_543;Local - Vib link +!HISTORY_MSG_544;Local - Vib Scope +!HISTORY_MSG_545;Local - Vib H curve +!HISTORY_MSG_546;Local - Blur and noise +!HISTORY_MSG_547;Local - Radius +!HISTORY_MSG_548;Local - Noise +!HISTORY_MSG_549;Local - Blur scope +!HISTORY_MSG_550;Local - Blur method +!HISTORY_MSG_551;Local - Blur Luminance only +!HISTORY_MSG_552;Local - Tone mapping +!HISTORY_MSG_553;Local - TM compression strength +!HISTORY_MSG_554;Local - TM gamma +!HISTORY_MSG_555;Local - TM edge stopping +!HISTORY_MSG_556;Local - TM scale +!HISTORY_MSG_557;Local - TM Reweighting +!HISTORY_MSG_558;Local - TM scope +!HISTORY_MSG_559;Local - Retinex +!HISTORY_MSG_560;Local - Retinex method +!HISTORY_MSG_561;Local - Retinex strength +!HISTORY_MSG_562;Local - Retinex chroma +!HISTORY_MSG_563;Local - Retinex radius +!HISTORY_MSG_564;Local - Retinex contrast +!HISTORY_MSG_565;Local - scope +!HISTORY_MSG_566;Local - Retinex Gain curve +!HISTORY_MSG_567;Local - Retinex Inverse +!HISTORY_MSG_568;Local - Sharpening +!HISTORY_MSG_569;Local - Sh Radius +!HISTORY_MSG_570;Local - Sh Amount +!HISTORY_MSG_571;Local - Sh Damping +!HISTORY_MSG_572;Local - Sh Iterations +!HISTORY_MSG_573;Local - Sh Scope +!HISTORY_MSG_574;Local - Sh Inverse +!HISTORY_MSG_575;Local - CBDL +!HISTORY_MSG_576;Local - cbdl mult +!HISTORY_MSG_577;Local - cbdl chroma +!HISTORY_MSG_578;Local - cbdl threshold +!HISTORY_MSG_579;Local - cbdl scope +!HISTORY_MSG_580;--unused-- +!HISTORY_MSG_581;Local - deNoise lum f 1 +!HISTORY_MSG_582;Local - deNoise lum c +!HISTORY_MSG_583;Local - deNoise lum detail +!HISTORY_MSG_584;Local - deNoise equalizer White-Black +!HISTORY_MSG_585;Local - deNoise chro f +!HISTORY_MSG_586;Local - deNoise chro c +!HISTORY_MSG_587;Local - deNoise chro detail +!HISTORY_MSG_588;Local - deNoise equalizer Blue-Red +!HISTORY_MSG_589;Local - deNoise bilateral +!HISTORY_MSG_590;Local - deNoise Scope +!HISTORY_MSG_591;Local - Avoid color shift +!HISTORY_MSG_592;Local - Sh Contrast +!HISTORY_MSG_593;Local - Local contrast +!HISTORY_MSG_594;Local - Local contrast radius +!HISTORY_MSG_595;Local - Local contrast amount +!HISTORY_MSG_596;Local - Local contrast darkness +!HISTORY_MSG_597;Local - Local contrast lightness +!HISTORY_MSG_598;Local - Local contrast scope +!HISTORY_MSG_599;Local - Retinex dehaze +!HISTORY_MSG_600;Local - Soft Light enable +!HISTORY_MSG_601;Local - Soft Light strength +!HISTORY_MSG_602;Local - Soft Light scope +!HISTORY_MSG_603;Local - Sh Blur radius +!HISTORY_MSG_605;Local - Mask preview choice +!HISTORY_MSG_606;Local Spot selected +!HISTORY_MSG_607;Local - Color Mask C +!HISTORY_MSG_608;Local - Color Mask L +!HISTORY_MSG_609;Local - Exp Mask C +!HISTORY_MSG_610;Local - Exp Mask L +!HISTORY_MSG_611;Local - Color Mask H +!HISTORY_MSG_612;Local - Color Structure +!HISTORY_MSG_613;Local - Exp Structure +!HISTORY_MSG_614;Local - Exp Mask H +!HISTORY_MSG_615;Local - Blend color +!HISTORY_MSG_616;Local - Blend Exp +!HISTORY_MSG_617;Local - Blur Exp +!HISTORY_MSG_618;Local - Use Color Mask +!HISTORY_MSG_619;Local - Use Exp Mask +!HISTORY_MSG_620;Local - Blur col +!HISTORY_MSG_621;Local - Exp inverse +!HISTORY_MSG_622;Local - Exclude structure +!HISTORY_MSG_623;Local - Exp Chroma compensation +!HISTORY_MSG_624;Local - Color correction grid +!HISTORY_MSG_625;Local - Color correction strength +!HISTORY_MSG_626;Local - Color correction Method +!HISTORY_MSG_627;Local - Shadow Highlight +!HISTORY_MSG_628;Local - SH Highlight +!HISTORY_MSG_629;Local - SH H tonalwidth +!HISTORY_MSG_630;Local - SH Shadows +!HISTORY_MSG_631;Local - SH S tonalwidth +!HISTORY_MSG_632;Local - SH radius +!HISTORY_MSG_633;Local - SH Scope +!HISTORY_MSG_634;Local - radius color +!HISTORY_MSG_635;Local - radius Exp +!HISTORY_MSG_636;Local - Tool added +!HISTORY_MSG_637;Local - SH Mask C +!HISTORY_MSG_638;Local - SH Mask L +!HISTORY_MSG_639;Local - SH Mask H +!HISTORY_MSG_640;Local - SH blend +!HISTORY_MSG_641;Local - Use SH mask +!HISTORY_MSG_642;Local - radius SH +!HISTORY_MSG_643;Local - Blur SH +!HISTORY_MSG_644;Local - inverse SH +!HISTORY_MSG_645;Local - balance ΔE ab-L +!HISTORY_MSG_646;Local - Exp mask chroma +!HISTORY_MSG_647;Local - Exp mask gamma +!HISTORY_MSG_648;Local - Exp mask slope +!HISTORY_MSG_649;Local - Exp soft radius +!HISTORY_MSG_650;Local - Color mask chroma +!HISTORY_MSG_651;Local - Color mask gamma +!HISTORY_MSG_652;Local - Color mask slope +!HISTORY_MSG_653;Local - SH mask chroma +!HISTORY_MSG_654;Local - SH mask gamma +!HISTORY_MSG_655;Local - SH mask slope +!HISTORY_MSG_656;Local - Color soft radius +!HISTORY_MSG_657;Local - Retinex Reduce artifacts +!HISTORY_MSG_658;Local - CBDL soft radius +!HISTORY_MSG_659;Local Spot transition-decay +!HISTORY_MSG_660;Local - cbdl clarity +!HISTORY_MSG_661;Local - cbdl contrast residual +!HISTORY_MSG_662;Local - deNoise lum f 0 +!HISTORY_MSG_663;Local - deNoise lum f 2 +!HISTORY_MSG_664;--unused-- +!HISTORY_MSG_665;Local - cbdl mask Blend +!HISTORY_MSG_666;Local - cbdl mask radius +!HISTORY_MSG_667;Local - cbdl mask chroma +!HISTORY_MSG_668;Local - cbdl mask gamma +!HISTORY_MSG_669;Local - cbdl mask slope +!HISTORY_MSG_670;Local - cbdl mask C +!HISTORY_MSG_671;Local - cbdl mask L +!HISTORY_MSG_672;Local - cbdl mask CL +!HISTORY_MSG_673;Local - Use cbdl mask +!HISTORY_MSG_674;Local - Tool removed +!HISTORY_MSG_675;Local - TM soft radius +!HISTORY_MSG_676;Local Spot transition-differentiation +!HISTORY_MSG_677;Local - TM amount +!HISTORY_MSG_678;Local - TM saturation +!HISTORY_MSG_679;Local - Retinex mask C +!HISTORY_MSG_680;Local - Retinex mask L +!HISTORY_MSG_681;Local - Retinex mask CL +!HISTORY_MSG_682;Local - Retinex mask +!HISTORY_MSG_683;Local - Retinex mask Blend +!HISTORY_MSG_684;Local - Retinex mask radius +!HISTORY_MSG_685;Local - Retinex mask chroma +!HISTORY_MSG_686;Local - Retinex mask gamma +!HISTORY_MSG_687;Local - Retinex mask slope +!HISTORY_MSG_688;Local - Tool removed +!HISTORY_MSG_689;Local - Retinex mask transmission map +!HISTORY_MSG_690;Local - Retinex scale +!HISTORY_MSG_691;Local - Retinex darkness +!HISTORY_MSG_692;Local - Retinex lightness +!HISTORY_MSG_693;Local - Retinex threshold +!HISTORY_MSG_694;Local - Retinex Laplacian threshold +!HISTORY_MSG_695;Local - Soft method +!HISTORY_MSG_696;Local - Retinex Normalize +!HISTORY_MSG_697;Local - TM Normalize +!HISTORY_MSG_698;Local - Local contrast Fast Fourier +!HISTORY_MSG_699;Local - Retinex Fast Fourier +!HISTORY_MSG_701;Local - Exp Shadows +!HISTORY_MSG_702;Local - Exp Method +!HISTORY_MSG_703;Local - Exp Laplacian threshold +!HISTORY_MSG_704;Local - Exp PDE balance +!HISTORY_MSG_705;Local - Exp linearity +!HISTORY_MSG_706;Local - TM mask C +!HISTORY_MSG_707;Local - TM mask L +!HISTORY_MSG_708;Local - TM mask CL +!HISTORY_MSG_709;Local - use TM mask +!HISTORY_MSG_710;Local - TM mask Blend +!HISTORY_MSG_711;Local - TM mask radius +!HISTORY_MSG_712;Local - TM mask chroma +!HISTORY_MSG_713;Local - TM mask gamma +!HISTORY_MSG_714;Local - TM mask slope +!HISTORY_MSG_716;Local - Local method +!HISTORY_MSG_717;Local - Local contrast +!HISTORY_MSG_718;Local - Local contrast levels +!HISTORY_MSG_719;Local - Local contrast residual L +!HISTORY_MSG_720;Local - Blur mask C +!HISTORY_MSG_721;Local - Blur mask L +!HISTORY_MSG_722;Local - Blur mask CL +!HISTORY_MSG_723;Local - use Blur mask +!HISTORY_MSG_725;Local - Blur mask Blend +!HISTORY_MSG_726;Local - Blur mask radius +!HISTORY_MSG_727;Local - Blur mask chroma +!HISTORY_MSG_728;Local - Blur mask gamma +!HISTORY_MSG_729;Local - Blur mask slope +!HISTORY_MSG_730;Local - Blur method +!HISTORY_MSG_731;Local - median method +!HISTORY_MSG_732;Local - median iterations +!HISTORY_MSG_733;Local - soft radius +!HISTORY_MSG_734;Local - detail +!HISTORY_MSG_738;Local - Local contrast Merge L +!HISTORY_MSG_739;Local - Local contrast Soft radius +!HISTORY_MSG_740;Local - Local contrast Merge C +!HISTORY_MSG_741;Local - Local contrast Residual C +!HISTORY_MSG_742;Local - Exp Laplacian gamma +!HISTORY_MSG_743;Local - Exp Fattal Amount +!HISTORY_MSG_744;Local - Exp Fattal Detail +!HISTORY_MSG_745;Local - Exp Fattal Offset +!HISTORY_MSG_746;Local - Exp Fattal Sigma +!HISTORY_MSG_747;Local Spot created +!HISTORY_MSG_748;Local - Exp Denoise +!HISTORY_MSG_749;Local - Reti Depth +!HISTORY_MSG_750;Local - Reti Mode log - lin +!HISTORY_MSG_751;Local - Reti Dehaze saturation +!HISTORY_MSG_752;Local - Reti Offset +!HISTORY_MSG_753;Local - Reti Transmission map +!HISTORY_MSG_754;Local - Reti Clip +!HISTORY_MSG_755;Local - TM use tm mask +!HISTORY_MSG_756;Local - Exp use algo exposure mask +!HISTORY_MSG_757;Local - Exp Laplacian mask +!HISTORY_MSG_758;Local - Reti Laplacian mask +!HISTORY_MSG_759;Local - Exp Laplacian mask +!HISTORY_MSG_760;Local - Color Laplacian mask +!HISTORY_MSG_761;Local - SH Laplacian mask +!HISTORY_MSG_762;Local - cbdl Laplacian mask +!HISTORY_MSG_763;Local - Blur Laplacian mask +!HISTORY_MSG_764;Local - Solve PDE Laplacian mask +!HISTORY_MSG_765;Local - deNoise Detail threshold +!HISTORY_MSG_766;Local - Blur Fast Fourier +!HISTORY_MSG_767;Local - Grain Iso +!HISTORY_MSG_768;Local - Grain Strength +!HISTORY_MSG_769;Local - Grain Scale +!HISTORY_MSG_770;Local - Color Mask contrast curve +!HISTORY_MSG_771;Local - Exp Mask contrast curve +!HISTORY_MSG_772;Local - SH Mask contrast curve +!HISTORY_MSG_773;Local - TM Mask contrast curve +!HISTORY_MSG_774;Local - Reti Mask contrast curve +!HISTORY_MSG_775;Local - CBDL Mask contrast curve +!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve +!HISTORY_MSG_777;Local - Blur Mask local contrast curve +!HISTORY_MSG_778;Local - Mask highlights +!HISTORY_MSG_779;Local - Color Mask local contrast curve +!HISTORY_MSG_780;Local - Color Mask shadows +!HISTORY_MSG_781;Local - Contrast Mask Wavelet level +!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels +!HISTORY_MSG_783;Local - Color Wavelet levels +!HISTORY_MSG_784;Local - Mask ΔE +!HISTORY_MSG_785;Local - Mask Scope ΔE +!HISTORY_MSG_786;Local - SH method +!HISTORY_MSG_787;Local - Equalizer multiplier +!HISTORY_MSG_788;Local - Equalizer detail +!HISTORY_MSG_789;Local - SH mask amount +!HISTORY_MSG_790;Local - SH mask anchor +!HISTORY_MSG_791;Local - Mask Short L curves +!HISTORY_MSG_792;Local - Mask Luminance Background +!HISTORY_MSG_793;Local - SH TRC gamma +!HISTORY_MSG_794;Local - SH TRC slope +!HISTORY_MSG_795;Local - Mask save restore image +!HISTORY_MSG_796;Local - Recursive references +!HISTORY_MSG_797;Local - Merge Original method +!HISTORY_MSG_798;Local - Opacity +!HISTORY_MSG_799;Local - Color RGB ToneCurve +!HISTORY_MSG_800;Local - Color ToneCurve Method +!HISTORY_MSG_801;Local - Color ToneCurve Special +!HISTORY_MSG_802;Local - Contrast threshold +!HISTORY_MSG_803;Local - Color Merge +!HISTORY_MSG_804;Local - Color mask Structure +!HISTORY_MSG_805;Local - Blur Noise mask Structure +!HISTORY_MSG_806;Local - Color mask Structure as tool +!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool +!HISTORY_MSG_808;Local - Color mask curve H(H) +!HISTORY_MSG_809;Local - Vib mask curve C(C) +!HISTORY_MSG_810;Local - Vib mask curve L(L) +!HISTORY_MSG_811;Local - Vib mask curve LC(H) +!HISTORY_MSG_813;Local - Use Vib mask +!HISTORY_MSG_814;Local - Vib mask Blend +!HISTORY_MSG_815;Local - Vib mask radius +!HISTORY_MSG_816;Local - Vib mask chroma +!HISTORY_MSG_817;Local - Vib mask gamma +!HISTORY_MSG_818;Local - Vib mask slope +!HISTORY_MSG_819;Local - Vib mask laplacian +!HISTORY_MSG_820;Local - Vib mask contrast curve +!HISTORY_MSG_821;Local - color grid background +!HISTORY_MSG_822;Local - color background merge +!HISTORY_MSG_823;Local - color background luminance +!HISTORY_MSG_824;Local - Exp gradient mask strength +!HISTORY_MSG_825;Local - Exp gradient mask angle +!HISTORY_MSG_826;Local - Exp gradient strength +!HISTORY_MSG_827;Local - Exp gradient angle +!HISTORY_MSG_828;Local - SH gradient strength +!HISTORY_MSG_829;Local - SH gradient angle +!HISTORY_MSG_830;Local - Color gradient strength L +!HISTORY_MSG_831;Local - Color gradient angle +!HISTORY_MSG_832;Local - Color gradient strength C +!HISTORY_MSG_833;Local - Gradient feather +!HISTORY_MSG_834;Local - Color gradient strength H +!HISTORY_MSG_835;Local - Vib gradient strength L +!HISTORY_MSG_836;Local - Vib gradient angle +!HISTORY_MSG_837;Local - Vib gradient strength C +!HISTORY_MSG_838;Local - Vib gradient strength H +!HISTORY_MSG_839;Local - Software complexity +!HISTORY_MSG_840;Local - CL Curve +!HISTORY_MSG_841;Local - LC curve +!HISTORY_MSG_842;Local - Blur mask Radius +!HISTORY_MSG_843;Local - Blur mask Contrast Threshold +!HISTORY_MSG_844;Local - Blur mask FFTW +!HISTORY_MSG_845;Local - Log encoding +!HISTORY_MSG_846;Local - Log encoding auto +!HISTORY_MSG_847;Local - Log encoding Source +!HISTORY_MSG_849;Local - Log encoding Source auto +!HISTORY_MSG_850;Local - Log encoding B_Ev +!HISTORY_MSG_851;Local - Log encoding W_Ev +!HISTORY_MSG_852;Local - Log encoding Target +!HISTORY_MSG_853;Local - Log encodind loc contrast +!HISTORY_MSG_854;Local - Log encodind Scope +!HISTORY_MSG_855;Local - Log encoding Whole image +!HISTORY_MSG_856;Local - Log encoding Shadows range +!HISTORY_MSG_857;Local - Wavelet blur residual +!HISTORY_MSG_858;Local - Wavelet blur luminance only +!HISTORY_MSG_859;Local - Wavelet max blur +!HISTORY_MSG_860;Local - Wavelet blur levels +!HISTORY_MSG_861;Local - Wavelet contrast levels +!HISTORY_MSG_862;Local - Wavelet contrast attenuation +!HISTORY_MSG_863;Local - Wavelet merge original image +!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation +!HISTORY_MSG_865;Local - Wavelet dir contrast delta +!HISTORY_MSG_866;Local - Wavelet dir compression +!HISTORY_MSG_868;Local - Balance ΔE C-H +!HISTORY_MSG_869;Local - Denoise by level +!HISTORY_MSG_870;Local - Wavelet mask curve H +!HISTORY_MSG_871;Local - Wavelet mask curve C +!HISTORY_MSG_872;Local - Wavelet mask curve L +!HISTORY_MSG_873;Local - Wavelet mask +!HISTORY_MSG_875;Local - Wavelet mask blend +!HISTORY_MSG_876;Local - Wavelet mask smooth +!HISTORY_MSG_877;Local - Wavelet mask chroma +!HISTORY_MSG_878;Local - Wavelet mask contrast curve +!HISTORY_MSG_879;Local - Wavelet contrast chroma +!HISTORY_MSG_880;Local - Wavelet blur chroma +!HISTORY_MSG_881;Local - Wavelet contrast offset +!HISTORY_MSG_882;Local - Wavelet blur +!HISTORY_MSG_883;Local - Wavelet contrast by level +!HISTORY_MSG_884;Local - Wavelet dir contrast +!HISTORY_MSG_885;Local - Wavelet tone mapping +!HISTORY_MSG_886;Local - Wavelet tone mapping compress +!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual +!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold +!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength +!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle +!HISTORY_MSG_891;Local - Contrast Wavelet Graduated +!HISTORY_MSG_892;Local - Log Encoding Graduated Strength +!HISTORY_MSG_893;Local - Log Encoding Graduated angle +!HISTORY_MSG_894;Local - Color Preview dE +!HISTORY_MSG_897;Local - Contrast Wavelet ES strength +!HISTORY_MSG_898;Local - Contrast Wavelet ES radius +!HISTORY_MSG_899;Local - Contrast Wavelet ES detail +!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient +!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low +!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high +!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast +!HISTORY_MSG_904;Local - Contrast Wavelet ES first level +!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness +!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity +!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification +!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring +!HISTORY_MSG_909;Local - Contrast Wavelet ES show +!HISTORY_MSG_910;Local - Wavelet Edge performance +!HISTORY_MSG_911;Local - Blur Chroma Luma +!HISTORY_MSG_912;Local - Blur Guide filter strength +!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR +!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL +!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED +!HISTORY_MSG_916;Local - Residual wavelet shadows +!HISTORY_MSG_917;Local - Residual wavelet shadows threshold +!HISTORY_MSG_918;Local - Residual wavelet highlights +!HISTORY_MSG_919;Local - Residual wavelet highlights threshold +!HISTORY_MSG_920;Local - Wavelet sigma LC +!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2 +!HISTORY_MSG_922;Local - changes In Black and White +!HISTORY_MSG_923;Local - Tool complexity mode +!HISTORY_MSG_924;--unused-- +!HISTORY_MSG_925;Local - Scope color tools +!HISTORY_MSG_926;Local - Show mask type +!HISTORY_MSG_927;Local - Shadow +!HISTORY_MSG_928;Local - Common color mask +!HISTORY_MSG_929;Local - Mask common scope +!HISTORY_MSG_930;Local - Mask Common blend luma +!HISTORY_MSG_931;Local - Mask Common enable +!HISTORY_MSG_932;Local - Mask Common radius soft +!HISTORY_MSG_933;Local - Mask Common laplacian +!HISTORY_MSG_934;Local - Mask Common chroma +!HISTORY_MSG_935;Local - Mask Common gamma +!HISTORY_MSG_936;Local - Mask Common slope +!HISTORY_MSG_937;Local - Mask Common curve C(C) +!HISTORY_MSG_938;Local - Mask Common curve L(L) +!HISTORY_MSG_939;Local - Mask Common curve LC(H) +!HISTORY_MSG_940;Local - Mask Common structure as tool +!HISTORY_MSG_941;Local - Mask Common structure strength +!HISTORY_MSG_942;Local - Mask Common H(H) curve +!HISTORY_MSG_943;Local - Mask Common FFT +!HISTORY_MSG_944;Local - Mask Common Blur radius +!HISTORY_MSG_945;Local - Mask Common contrast threshold +!HISTORY_MSG_946;Local - Mask Common shadows +!HISTORY_MSG_947;Local - Mask Common Contrast curve +!HISTORY_MSG_948;Local - Mask Common Wavelet curve +!HISTORY_MSG_949;Local - Mask Common Threshold levels +!HISTORY_MSG_950;Local - Mask Common GF strength +!HISTORY_MSG_951;Local - Mask Common GF angle +!HISTORY_MSG_952;Local - Mask Common soft radius +!HISTORY_MSG_953;Local - Mask Common blend chroma +!HISTORY_MSG_954;Local - Show-hide tools +!HISTORY_MSG_955;Local - Enable Spot +!HISTORY_MSG_956;Local - CH Curve +!HISTORY_MSG_957;Local - Denoise mode +!HISTORY_MSG_958;Local - Show/hide settings +!HISTORY_MSG_959;Local - Inverse blur +!HISTORY_MSG_960;Local - Log encoding - cat16 +!HISTORY_MSG_961;Local - Log encoding Ciecam +!HISTORY_MSG_962;Local - Log encoding Absolute luminance source +!HISTORY_MSG_963;Local - Log encoding Absolute luminance target +!HISTORY_MSG_964;Local - Log encoding Surround +!HISTORY_MSG_965;Local - Log encoding Saturation s +!HISTORY_MSG_966;Local - Log encoding Contrast J +!HISTORY_MSG_967;Local - Log encoding Mask curve C +!HISTORY_MSG_968;Local - Log encoding Mask curve L +!HISTORY_MSG_969;Local - Log encoding Mask curve H +!HISTORY_MSG_970;Local - Log encoding Mask enable +!HISTORY_MSG_971;Local - Log encoding Mask blend +!HISTORY_MSG_972;Local - Log encoding Mask radius +!HISTORY_MSG_973;Local - Log encoding Mask chroma +!HISTORY_MSG_974;Local - Log encoding Mask contrast +!HISTORY_MSG_975;Local - Log encoding Lightness J +!HISTORY_MSG_977;Local - Log encoding Contrast Q +!HISTORY_MSG_978;Local - Log encoding Sursource +!HISTORY_MSG_979;Local - Log encoding Brightness Q +!HISTORY_MSG_980;Local - Log encoding Colorfulness M +!HISTORY_MSG_981;Local - Log encoding Strength +!HISTORY_MSG_982;Local - Equalizer hue +!HISTORY_MSG_983;Local - denoise threshold mask high +!HISTORY_MSG_984;Local - denoise threshold mask low +!HISTORY_MSG_985;Local - denoise Laplacian +!HISTORY_MSG_986;Local - denoise reinforce +!HISTORY_MSG_987;Local - GF recovery threshold +!HISTORY_MSG_988;Local - GF threshold mask low +!HISTORY_MSG_989;Local - GF threshold mask high +!HISTORY_MSG_990;Local - Denoise recovery threshold +!HISTORY_MSG_991;Local - Denoise threshold mask low +!HISTORY_MSG_992;Local - Denoise threshold mask high +!HISTORY_MSG_993;Local - Denoise Inverse algo +!HISTORY_MSG_994;Local - GF Inverse algo +!HISTORY_MSG_995;Local - Denoise decay +!HISTORY_MSG_996;Local - Color recovery threshold +!HISTORY_MSG_997;Local - Color threshold mask low +!HISTORY_MSG_998;Local - Color threshold mask high +!HISTORY_MSG_999;Local - Color decay +!HISTORY_MSG_1000;Local - Denoise luminance gray +!HISTORY_MSG_1001;Local - Log recovery threshold +!HISTORY_MSG_1002;Local - Log threshold mask low +!HISTORY_MSG_1003;Local - Log threshold mask high +!HISTORY_MSG_1004;Local - Log decay +!HISTORY_MSG_1005;Local - Exp recovery threshold +!HISTORY_MSG_1006;Local - Exp threshold mask low +!HISTORY_MSG_1007;Local - Exp threshold mask high +!HISTORY_MSG_1008;Local - Exp decay +!HISTORY_MSG_1009;Local - SH recovery threshold +!HISTORY_MSG_1010;Local - SH threshold mask low +!HISTORY_MSG_1011;Local - SH threshold mask high +!HISTORY_MSG_1012;Local - SH decay +!HISTORY_MSG_1013;Local - vib recovery threshold +!HISTORY_MSG_1014;Local - vib threshold mask low +!HISTORY_MSG_1015;Local - vib threshold mask high +!HISTORY_MSG_1016;Local - vib decay +!HISTORY_MSG_1017;Local - lc recovery threshold +!HISTORY_MSG_1018;Local - lc threshold mask low +!HISTORY_MSG_1019;Local - lc threshold mask high +!HISTORY_MSG_1020;Local - lc decay +!HISTORY_MSG_1021;Local - Denoise chrominance gray +!HISTORY_MSG_1022;Local - TM recovery threshold +!HISTORY_MSG_1023;Local - TM threshold mask low +!HISTORY_MSG_1024;Local - TM threshold mask high +!HISTORY_MSG_1025;Local - TM decay +!HISTORY_MSG_1026;Local - cbdl recovery threshold +!HISTORY_MSG_1027;Local - cbdl threshold mask low +!HISTORY_MSG_1028;Local - cbdl threshold mask high +!HISTORY_MSG_1029;Local - cbdl decay +!HISTORY_MSG_1030;Local - reti recovery threshold +!HISTORY_MSG_1031;Local - reti threshold mask low +!HISTORY_MSG_1032;Local - reti threshold mask high +!HISTORY_MSG_1033;Local - reti decay +!HISTORY_MSG_1034;Local - Nlmeans - strength +!HISTORY_MSG_1035;Local - Nlmeans - detail +!HISTORY_MSG_1036;Local - Nlmeans - patch +!HISTORY_MSG_1037;Local - Nlmeans - radius +!HISTORY_MSG_1038;Local - Nlmeans - gamma +!HISTORY_MSG_1039;Local - Grain - gamma +!HISTORY_MSG_1040;Local - Spot - soft radius +!HISTORY_MSG_1041;Local - Spot - Munsell +!HISTORY_MSG_1042;Local - Log encoding - threshold +!HISTORY_MSG_1043;Local - Exp - normalize +!HISTORY_MSG_1044;Local - Local contrast strength +!HISTORY_MSG_1045;Local - Color and Light strength +!HISTORY_MSG_1046;Local - Denoise strength +!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength +!HISTORY_MSG_1048;Local - DR and Exposure strength +!HISTORY_MSG_1049;Local - TM strength +!HISTORY_MSG_1050;Local - Log encoding chroma +!HISTORY_MSG_1051;Local - Residual wavelet gamma +!HISTORY_MSG_1052;Local - Residual wavelet slope +!HISTORY_MSG_1053;Local - Denoise gamma +!HISTORY_MSG_1054;Local - Wavelet gamma +!HISTORY_MSG_1055;Local - Color and Light gamma +!HISTORY_MSG_1056;Local - DR and Exposure gamma +!HISTORY_MSG_1057;Local - CIECAM Enabled +!HISTORY_MSG_1058;Local - CIECAM Overall strength +!HISTORY_MSG_1059;Local - CIECAM Autogray +!HISTORY_MSG_1060;Local - CIECAM Mean luminance source +!HISTORY_MSG_1061;Local - CIECAM Source absolute +!HISTORY_MSG_1062;Local - CIECAM Surround Source +!HISTORY_MSG_1063;Local - CIECAM Saturation +!HISTORY_MSG_1064;Local - CIECAM Chroma +!HISTORY_MSG_1065;Local - CIECAM lightness J +!HISTORY_MSG_1066;Local - CIECAM brightness +!HISTORY_MSG_1067;Local - CIECAM Contrast J +!HISTORY_MSG_1068;Local - CIECAM threshold +!HISTORY_MSG_1069;Local - CIECAM contrast Q +!HISTORY_MSG_1070;Local - CIECAM colorfullness +!HISTORY_MSG_1071;Local - CIECAM Absolute luminance +!HISTORY_MSG_1072;Local - CIECAM Mean luminance +!HISTORY_MSG_1073;Local - CIECAM Cat16 +!HISTORY_MSG_1074;Local - CIECAM Local contrast +!HISTORY_MSG_1075;Local - CIECAM Surround viewing +!HISTORY_MSG_1076;Local - CIECAM Scope +!HISTORY_MSG_1077;Local - CIECAM Mode +!HISTORY_MSG_1078;Local - Red and skin protection +!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J +!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold +!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend +!HISTORY_MSG_1082;Local - CIECAM Sigmoid Q BlackEv WhiteEv +!HISTORY_MSG_1083;Local - CIECAM Hue +!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev +!HISTORY_MSG_1085;Local - Jz lightness +!HISTORY_MSG_1086;Local - Jz contrast +!HISTORY_MSG_1087;Local - Jz chroma +!HISTORY_MSG_1088;Local - Jz hue +!HISTORY_MSG_1089;Local - Jz Sigmoid strength +!HISTORY_MSG_1090;Local - Jz Sigmoid threshold +!HISTORY_MSG_1091;Local - Jz Sigmoid blend +!HISTORY_MSG_1092;Local - Jz adaptation +!HISTORY_MSG_1093;Local - CAM model +!HISTORY_MSG_1094;Local - Jz highligths +!HISTORY_MSG_1095;Local - Jz highligths thr +!HISTORY_MSG_1096;Local - Jz shadows +!HISTORY_MSG_1097;Local - Jz shadows thr +!HISTORY_MSG_1098;Local - Jz radius SH +!HISTORY_MSG_1099;Local - Cz(Hz) Curve +!HISTORY_MSG_1100;Local - Jz reference 100 +!HISTORY_MSG_1101;Local - Jz PQ remap +!HISTORY_MSG_1102;Local - Jz(Hz) Curve +!HISTORY_MSG_1103;Local - Vibrance gamma +!HISTORY_MSG_1104;Local - Sharp gamma +!HISTORY_MSG_1105;Local - CIECAM Tone method +!HISTORY_MSG_1106;Local - CIECAM Tone curve +!HISTORY_MSG_1107;Local - CIECAM Color method +!HISTORY_MSG_1108;Local - CIECAM Color curve +!HISTORY_MSG_1109;Local - Jz(Jz) curve +!HISTORY_MSG_1110;Local - Cz(Cz) curve +!HISTORY_MSG_1111;Local - Cz(Jz) curve +!HISTORY_MSG_1112;Local - forcejz +!HISTORY_MSG_1113;Local - HDR PQ +!HISTORY_MSG_1114;Local - Cie mask enable +!HISTORY_MSG_1115;Local - Cie mask curve C +!HISTORY_MSG_1116;Local - Cie mask curve L +!HISTORY_MSG_1117;Local - Cie mask curve H +!HISTORY_MSG_1118;Local - Cie mask blend +!HISTORY_MSG_1119;Local - Cie mask radius +!HISTORY_MSG_1120;Local - Cie mask chroma +!HISTORY_MSG_1121;Local - Cie mask contrast curve +!HISTORY_MSG_1122;Local - Cie mask recovery threshold +!HISTORY_MSG_1123;Local - Cie mask recovery dark +!HISTORY_MSG_1124;Local - Cie mask recovery light +!HISTORY_MSG_1125;Local - Cie mask recovery decay +!HISTORY_MSG_1126;Local - Cie mask laplacian +!HISTORY_MSG_1127;Local - Cie mask gamma +!HISTORY_MSG_1128;Local - Cie mask slope +!HISTORY_MSG_1129;Local - Cie Relative luminance +!HISTORY_MSG_1130;Local - Cie Saturation Jz +!HISTORY_MSG_1131;Local - Mask denoise chroma +!HISTORY_MSG_1132;Local - Cie Wav sigma Jz +!HISTORY_MSG_1133;Local - Cie Wav level Jz +!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz +!HISTORY_MSG_1135;Local - Cie Wav clarity Jz +!HISTORY_MSG_1136;Local - Cie Wav clarity Cz +!HISTORY_MSG_1137;Local - Cie Wav clarity Soft +!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve +!HISTORY_MSG_1139;Local - Jz soft Curves H +!HISTORY_MSG_1140;Local - Jz Threshold chroma +!HISTORY_MSG_1141;Local - chroma curve Jz(Hz) +!HISTORY_MSG_1142;Local - strength soft +!HISTORY_MSG_1143;Local - Jz blackev +!HISTORY_MSG_1144;Local - Jz whiteev +!HISTORY_MSG_1145;Local - Jz Log encoding +!HISTORY_MSG_1146;Local - Jz Log encoding target gray +!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv +!HISTORY_MSG_1148;Local - Jz Sigmoid +!HISTORY_MSG_1149;Local - Q Sigmoid +!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q +!HISTORY_MSG_BLSHAPE;Blur by level +!HISTORY_MSG_BLURCWAV;Blur chroma +!HISTORY_MSG_BLURWAV;Blur luminance +!HISTORY_MSG_BLUWAV;Attenuation response +!HISTORY_MSG_CATCAT;CAL - Settings - Mode +!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity +!HISTORY_MSG_CATMODEL;CAL - Settings - CAM !HISTORY_MSG_CLAMPOOG;Clip out-of-gamut colors !HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Color correction !HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Color correction @@ -1857,22 +2532,42 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - Saturation !HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - region show mask !HISTORY_MSG_COLORTONING_LABREGION_SLOPE;CT - region slope +!HISTORY_MSG_COMPLEX;Wavelet complexity +!HISTORY_MSG_COMPLEXRETI;Retinex complexity !HISTORY_MSG_DEHAZE_DEPTH;Dehaze - Depth !HISTORY_MSG_DEHAZE_ENABLED;Haze Removal -!HISTORY_MSG_DEHAZE_LUMINANCE;Dehaze - Luminance only +!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation !HISTORY_MSG_DEHAZE_SHOW_DEPTH_MAP;Dehaze - Show depth map !HISTORY_MSG_DEHAZE_STRENGTH;Dehaze - Strength !HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dual demosaic - Auto threshold !HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dual demosaic - Contrast threshold +!HISTORY_MSG_EDGEFFECT;Edge Attenuation response +!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output +!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space !HISTORY_MSG_FILMNEGATIVE_ENABLED;Film Negative +!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input !HISTORY_MSG_FILMNEGATIVE_VALUES;Film negative values !HISTORY_MSG_HISTMATCHING;Auto-matched tone curve +!HISTORY_MSG_HLBL;Color propagation - blur +!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy +!HISTORY_MSG_ICM_AINTENT;Abstract profile intent +!HISTORY_MSG_ICM_BLUX;Primaries Blue X +!HISTORY_MSG_ICM_BLUY;Primaries Blue Y +!HISTORY_MSG_ICM_FBW;Black and White +!HISTORY_MSG_ICM_GREX;Primaries Green X +!HISTORY_MSG_ICM_GREY;Primaries Green Y !HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Output - Primaries !HISTORY_MSG_ICM_OUTPUT_TEMP;Output - ICC-v4 illuminant D !HISTORY_MSG_ICM_OUTPUT_TYPE;Output - Type -!HISTORY_MSG_ICM_WORKING_GAMMA;Working - Gamma -!HISTORY_MSG_ICM_WORKING_SLOPE;Working - Slope -!HISTORY_MSG_ICM_WORKING_TRC_METHOD;Working - TRC method +!HISTORY_MSG_ICM_PRESER;Preserve neutral +!HISTORY_MSG_ICM_REDX;Primaries Red X +!HISTORY_MSG_ICM_REDY;Primaries Red Y +!HISTORY_MSG_ICM_WORKING_GAMMA;TRC - Gamma +!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method +!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method +!HISTORY_MSG_ICM_WORKING_SLOPE;TRC - Slope +!HISTORY_MSG_ICM_WORKING_TRC_METHOD;TRC method +!HISTORY_MSG_ILLUM;CAL - SC - Illuminant !HISTORY_MSG_LOCALCONTRAST_AMOUNT;Local Contrast - Amount !HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Darkness !HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast @@ -1887,23 +2582,83 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iterations !HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radius !HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Corner radius boost +!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera +!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera +!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines +!HISTORY_MSG_PERSP_METHOD;Perspective - Method +!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery +!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation +!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA +!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average !HISTORY_MSG_PIXELSHIFT_DEMOSAIC;PS - Demosaic method for motion !HISTORY_MSG_PREPROCESS_LINEDENOISE_DIRECTION;Line noise filter direction !HISTORY_MSG_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode +!HISTORY_MSG_PROTAB;Protection !HISTORY_MSG_PRSHARPEN_CONTRAST;PRS - Contrast threshold +!HISTORY_MSG_RANGEAB;Range ab !HISTORY_MSG_RAWCACORR_AUTOIT;Raw CA Correction - Iterations !HISTORY_MSG_RAWCACORR_COLORSHIFT;Raw CA Correction - Avoid color shift !HISTORY_MSG_RAW_BORDER;Raw border !HISTORY_MSG_RESIZE_ALLOWUPSCALING;Resize - Allow upscaling +!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge +!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge !HISTORY_MSG_SHARPENING_BLUR;Sharpening - Blur radius !HISTORY_MSG_SHARPENING_CONTRAST;Sharpening - Contrast threshold !HISTORY_MSG_SH_COLORSPACE;S/H - Colorspace +!HISTORY_MSG_SIGMACOL;Chroma Attenuation response +!HISTORY_MSG_SIGMADIR;Dir Attenuation response +!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response +!HISTORY_MSG_SIGMATON;Toning Attenuation response !HISTORY_MSG_SOFTLIGHT_ENABLED;Soft light !HISTORY_MSG_SOFTLIGHT_STRENGTH;Soft light - Strength +!HISTORY_MSG_SPOT;Spot removal +!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif. +!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature +!HISTORY_MSG_THRESWAV;Balance threshold !HISTORY_MSG_TM_FATTAL_ANCHOR;DRC - Anchor !HISTORY_MSG_TRANS_METHOD;Geometry - Method +!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance +!HISTORY_MSG_WAVBALLUM;Equalizer luminance +!HISTORY_MSG_WAVBL;Blur levels +!HISTORY_MSG_WAVCHR;Blur levels - blur chroma +!HISTORY_MSG_WAVCHROMCO;Chroma coarse +!HISTORY_MSG_WAVCHROMFI;Chroma fine +!HISTORY_MSG_WAVCLARI;Clarity +!HISTORY_MSG_WAVDENLH;Level 5 +!HISTORY_MSG_WAVDENOISE;Local contrast +!HISTORY_MSG_WAVDENOISEH;High levels Local contrast +!HISTORY_MSG_WAVDETEND;Details soft +!HISTORY_MSG_WAVEDGS;Edge stopping +!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer +!HISTORY_MSG_WAVHUE;Equalizer hue +!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors +!HISTORY_MSG_WAVLEVDEN;High level local contrast +!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius +!HISTORY_MSG_WAVLEVSIGM;Radius +!HISTORY_MSG_WAVLIMDEN;Interaction 56 14 +!HISTORY_MSG_WAVLOWTHR;Threshold low contrast +!HISTORY_MSG_WAVMERGEC;Merge C +!HISTORY_MSG_WAVMERGEL;Merge L +!HISTORY_MSG_WAVMIXMET;Reference local contrast +!HISTORY_MSG_WAVOFFSET;Offset +!HISTORY_MSG_WAVOLDSH;Old algorithm +!HISTORY_MSG_WAVQUAMET;Denoise mode +!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights +!HISTORY_MSG_WAVSCALE;Scale +!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask +!HISTORY_MSG_WAVSIGM;Sigma +!HISTORY_MSG_WAVSIGMA;Attenuation response +!HISTORY_MSG_WAVSLIMET;Method +!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity +!HISTORY_MSG_WAVSOFTRADEND;Soft radius final +!HISTORY_MSG_WAVSTREND;Strength soft +!HISTORY_MSG_WAVTHRDEN;Threshold local contrast +!HISTORY_MSG_WAVTHREND;Threshold local contrast +!HISTORY_MSG_WAVUSHAMET;Clarity method !ICCPROFCREATOR_COPYRIGHT;Copyright: -!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to "RawTherapee, CC0" +!ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Reset to the default copyright, granted to 'RawTherapee, CC0'. !ICCPROFCREATOR_CUSTOM;Custom !ICCPROFCREATOR_DESCRIPTION;Description: !ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Append gamma and slope values to the description @@ -1915,11 +2670,12 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !ICCPROFCREATOR_ILL_50;D50 !ICCPROFCREATOR_ILL_55;D55 !ICCPROFCREATOR_ILL_60;D60 +!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater !ICCPROFCREATOR_ILL_65;D65 !ICCPROFCREATOR_ILL_80;D80 !ICCPROFCREATOR_ILL_DEF;Default !ICCPROFCREATOR_ILL_INC;StdA 2856K -!ICCPROFCREATOR_ILL_TOOLTIP;You can only set the illuminant for ICC v4 profiles. +!ICCPROFCREATOR_ILL_TOOLTIP;You can set the illuminant for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIMARIES;Primaries: !ICCPROFCREATOR_PRIM_ACESP0;ACES AP0 !ICCPROFCREATOR_PRIM_ACESP1;ACES AP1 @@ -1929,6 +2685,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !ICCPROFCREATOR_PRIM_BLUX;Blue X !ICCPROFCREATOR_PRIM_BLUY;Blue Y !ICCPROFCREATOR_PRIM_BRUCE;BruceRGB +!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3 !ICCPROFCREATOR_PRIM_GREX;Green X !ICCPROFCREATOR_PRIM_GREY;Green Y !ICCPROFCREATOR_PRIM_PROPH;Prophoto @@ -1936,13 +2693,14 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !ICCPROFCREATOR_PRIM_REDX;Red X !ICCPROFCREATOR_PRIM_REDY;Red Y !ICCPROFCREATOR_PRIM_SRGB;sRGB -!ICCPROFCREATOR_PRIM_TOOLTIP;You can only set custom primaries for ICC v4 profiles. +!ICCPROFCREATOR_PRIM_TOOLTIP;You can set custom primaries for ICC v4 profiles and also for ICC v2 profiles. !ICCPROFCREATOR_PRIM_WIDEG;Widegamut !ICCPROFCREATOR_PROF_V2;ICC v2 !ICCPROFCREATOR_PROF_V4;ICC v4 !ICCPROFCREATOR_SAVEDIALOG_TITLE;Save ICC profile as... !ICCPROFCREATOR_SLOPE;Slope -!ICCPROFCREATOR_TRC_PRESET;Tone response curve: +!ICCPROFCREATOR_TRC_PRESET;Tone response curve +!INSPECTOR_WINDOW_TITLE;Inspector !IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider. !IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image. !IPTCPANEL_COPYRIGHT;Copyright notice @@ -1954,7 +2712,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !IPTCPANEL_CREATORJOBTITLEHINT;Enter the Job Title of the person listed in the Creator field. !IPTCPANEL_DATECREATEDHINT;Enter the Date the image was taken. !IPTCPANEL_DESCRIPTION;Description -!IPTCPANEL_DESCRIPTIONHINT;Enter a "caption" describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. +!IPTCPANEL_DESCRIPTIONHINT;Enter a 'caption' describing the who, what, and why of what is happening in this image, this might include names of people, and/or their role in the action that is taking place within the image. !IPTCPANEL_DESCRIPTIONWRITER;Description writer !IPTCPANEL_DESCRIPTIONWRITERHINT;Enter the name of the person involved in writing, editing or correcting the description of the image. !IPTCPANEL_HEADLINEHINT;Enter a brief publishable synopsis or summary of the contents of the image. @@ -1975,25 +2733,31 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !MAIN_TAB_ADVANCED_TOOLTIP;Shortcut: Alt-a !MAIN_TAB_FAVORITES;Favorites !MAIN_TAB_FAVORITES_TOOLTIP;Shortcut: Alt-u +!MAIN_TAB_LOCALLAB;Local +!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: Alt-o !MAIN_TOOLTIP_BACKCOLOR3;Background color of the preview: middle grey\nShortcut: 9 !MAIN_TOOLTIP_PREVIEWSHARPMASK;Preview the sharpening contrast mask.\nShortcut: p\n\nOnly works when sharpening is enabled and zoom >= 100%. -!OPTIONS_BUNDLED_MISSING;The bundled profile "%1" could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. -!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. -!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n"%1" will be used instead. +!OPTIONS_BUNDLED_MISSING;The bundled profile '%1' could not be found!\n\nYour installation could be damaged.\n\nDefault internal values will be used instead. +!OPTIONS_DEFIMG_MISSING;The default profile for non-raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. +!OPTIONS_DEFRAW_MISSING;The default profile for raw photos could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\n'%1' will be used instead. !PARTIALPASTE_ADVANCEDGROUP;Advanced Settings !PARTIALPASTE_COLORTONING;Color toning !PARTIALPASTE_DEHAZE;Haze removal -!PARTIALPASTE_FILMNEGATIVE;Film Negative +!PARTIALPASTE_FILMNEGATIVE;Film negative !PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control !PARTIALPASTE_LOCALCONTRAST;Local contrast +!PARTIALPASTE_LOCALLAB;Local Adjustments +!PARTIALPASTE_LOCALLABGROUP;Local Adjustments Settings !PARTIALPASTE_METADATA;Metadata mode !PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!PARTIALPASTE_PREPROCWB;Preprocess White Balance !PARTIALPASTE_RAWCACORR_AVOIDCOLORSHIFT;CA avoid color shift !PARTIALPASTE_RAWCACORR_CAREDBLUE;CA red & blue !PARTIALPASTE_RAW_BORDER;Raw border !PARTIALPASTE_RAW_IMAGENUM;Sub-image !PARTIALPASTE_RAW_PIXELSHIFT;Pixel Shift !PARTIALPASTE_SOFTLIGHT;Soft light +!PARTIALPASTE_SPOT;Spot removal !PARTIALPASTE_TM_FATTAL;Dynamic range compression !PREFERENCES_APPEARANCE;Appearance !PREFERENCES_APPEARANCE_COLORPICKERFONT;Color picker font @@ -2013,7 +2777,13 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !PREFERENCES_CHUNKSIZE_RAW_RCD;RCD demosaic !PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans demosaic !PREFERENCES_CHUNKSIZE_RGB;RGB processing +!PREFERENCES_CIE;Ciecam +!PREFERENCES_CIEARTIF;Avoid artifacts !PREFERENCES_CMMBPC;Black point compensation +!PREFERENCES_COMPLEXITYLOC;Default complexity for Local Adjustments +!PREFERENCES_COMPLEXITY_EXP;Advanced +!PREFERENCES_COMPLEXITY_NORM;Standard +!PREFERENCES_COMPLEXITY_SIMP;Basic !PREFERENCES_CROP;Crop Editing !PREFERENCES_CROP_AUTO_FIT;Automatically zoom to fit the crop !PREFERENCES_CROP_GUIDES;Guides shown when not editing the crop @@ -2022,7 +2792,14 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !PREFERENCES_CROP_GUIDES_NONE;None !PREFERENCES_DIRECTORIES;Directories !PREFERENCES_EDITORCMDLINE;Custom command line +!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile +!PREFERENCES_EXTEDITOR_DIR;Output directory +!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image +!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom +!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir +!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output !PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Compact toolbars in File Browser +!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen !PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2. !PREFERENCES_LANG;Language !PREFERENCES_MONINTENT;Default rendering intent @@ -2040,12 +2817,14 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !PREFERENCES_PRTPROFILE;Color profile !PREFERENCES_SAVE_TP_OPEN_NOW;Save tool collapsed/expanded state now !PREFERENCES_SERIALIZE_TIFF_READ;TIFF Read Settings +!PREFERENCES_SHOWTOOLTIP;Show Local Adjustments advice tooltips !PREFERENCES_TAB_DYNAMICPROFILE;Dynamic Profile Rules !PREFERENCES_TAB_PERFORMANCE;Performance !PREFERENCES_THUMBNAIL_INSPECTOR_JPEG;Embedded JPEG preview !PREFERENCES_THUMBNAIL_INSPECTOR_MODE;Image to show !PREFERENCES_THUMBNAIL_INSPECTOR_RAW;Neutral raw rendering !PREFERENCES_THUMBNAIL_INSPECTOR_RAW_IF_NO_JPEG_FULLSIZE;Embedded JPEG if fullsize, neutral raw otherwise +!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling !PROFILEPANEL_PDYNAMIC;Dynamic !PROGRESSBAR_DECODING;Decoding... !PROGRESSBAR_GREENEQUIL;Green equilibration... @@ -2069,17 +2848,56 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !SAVEDLG_FILEFORMAT_FLOAT; floating-point !SOFTPROOF_GAMUTCHECK_TOOLTIP;Highlight pixels with out-of-gamut colors with respect to:\n- the printer profile, if one is set and soft-proofing is enabled,\n- the output profile, if a printer profile is not set and soft-proofing is enabled,\n- the monitor profile, if soft-proofing is disabled. !SOFTPROOF_TOOLTIP;Soft-proofing simulates the appearance of the image:\n- when printed, if a printer profile is set in Preferences > Color Management,\n- when viewed on a display that uses the current output profile, if a printer profile is not set. +!TC_PRIM_BLUX;Bx +!TC_PRIM_BLUY;By +!TC_PRIM_GREX;Gx +!TC_PRIM_GREY;Gy +!TC_PRIM_REDX;Rx +!TC_PRIM_REDY;Ry +!TOOLBAR_TOOLTIP_PERSPECTIVE;Perspective Correction\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction. !TP_BWMIX_MIXC;Channel Mixer !TP_BWMIX_NEUTRAL;Reset !TP_CBDL_METHOD;Process located !TP_COLORAPP_ABSOLUTELUMINANCE;Absolute luminance +!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data. !TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;When setting manually, values above 65 are recommended. -!TP_COLORAPP_FREE;Free temp+green + CAT02 + [output] +!TP_COLORAPP_CATCLASSIC;Classic +!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance. +!TP_COLORAPP_CATMOD;Mode +!TP_COLORAPP_CATSYMGEN;Automatic Symmetric +!TP_COLORAPP_CATSYMSPE;Mixed +!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55). +!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75). +!TP_COLORAPP_FREE;Free temp + tint + CAT02/16 +[output] +!TP_COLORAPP_GEN;Settings +!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments. +!TP_COLORAPP_IL41;D41 +!TP_COLORAPP_IL50;D50 +!TP_COLORAPP_IL55;D55 +!TP_COLORAPP_IL60;D60 +!TP_COLORAPP_IL65;D65 +!TP_COLORAPP_IL75;D75 +!TP_COLORAPP_ILA;Incandescent StdA 2856K +!TP_COLORAPP_ILFREE;Free +!TP_COLORAPP_ILLUM;Illuminant +!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude. !TP_COLORAPP_MEANLUMINANCE;Mean luminance (Yb%) +!TP_COLORAPP_MOD02;CAM02 +!TP_COLORAPP_MOD16;CAM16 +!TP_COLORAPP_MODELCAT;CAM +!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts. !TP_COLORAPP_NEUTRAL;Reset -!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values -!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD50 temp=5003\nD55 temp=5503\nD65 temp=6504\nD75 temp=7504 -!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L) +!TP_COLORAPP_NEUTRAL_TOOLTIP;Reset all sliders checkbox and curves to their default values. +!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections. +!TP_COLORAPP_SURROUNDSRC;Surround +!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average. +!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_TEMPOUT_TOOLTIP;Disable to change temperature and tint. +!TP_COLORAPP_TEMP_TOOLTIP;To select an illuminant, always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504 +!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account. +!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image. +!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Chroma opacity as a function of luminance oC=f(L). !TP_COLORTONING_LABEL;Color Toning !TP_COLORTONING_LABGRID;L*a*b* color correction grid !TP_COLORTONING_LABGRID_VALUES;HL: a=%1 b=%2\nS: a=%3 b=%4 @@ -2102,25 +2920,26 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !TP_COLORTONING_LABREGION_SATURATION;Saturation !TP_COLORTONING_LABREGION_SHOWMASK;Show mask !TP_COLORTONING_LABREGION_SLOPE;Slope -!TP_COLORTONING_METHOD_TOOLTIP;"L*a*b* blending", "RGB sliders" and "RGB curves" use interpolated color blending.\n"Color balance (Shadows/Midtones/Highlights)" and "Saturation 2 colors" use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. +!TP_COLORTONING_METHOD_TOOLTIP;'L*a*b* blending', 'RGB sliders' and 'RGB curves' use interpolated color blending.\n'Color balance (Shadows/Midtones/Highlights)' and 'Saturation 2 colors' use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning. !TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colors:\nMore predictable. +!TP_CROP_GTCENTEREDSQUARE;Centered square !TP_CROP_PPI;PPI !TP_CROP_RESETCROP;Reset !TP_CROP_SELECTCROP;Select !TP_DEHAZE_DEPTH;Depth !TP_DEHAZE_LABEL;Haze Removal -!TP_DEHAZE_LUMINANCE;Luminance only +!TP_DEHAZE_SATURATION;Saturation !TP_DEHAZE_SHOW_DEPTH_MAP;Show depth map !TP_DEHAZE_STRENGTH;Strength !TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones !TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation. -!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. +!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the 'Preview' method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings. !TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance. !TP_DIRPYRDENOISE_LABEL;Noise Reduction -!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them. +!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;Conservative preserves low frequency chroma patterns, while aggressive obliterates them. !TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method !TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter -!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline. +!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the 'Luminance only' and 'L*a*b*' methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the 'RGB' mode, it will be performed at the very end of the noise reduction pipeline. !TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations !TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size. !TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type @@ -2131,23 +2950,81 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !TP_EXPOSURE_HISTMATCHING;Auto-Matched Tone Curve !TP_EXPOSURE_HISTMATCHING_TOOLTIP;Automatically adjust sliders and curves (except exposure compensation) to match the look of the embedded JPEG thumbnail. !TP_FILMNEGATIVE_BLUE;Blue ratio -!TP_FILMNEGATIVE_GREEN;Reference exponent (contrast) -!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. Set the white balance afterwards. +!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm +!TP_FILMNEGATIVE_COLORSPACE;Inversion color space: +!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space +!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\nInput color space : perform inversion before the input profile is applied, as in the previous versions of RT.\nWorking color space : perform inversion after input profile, using the currently selected working profile. +!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space +!TP_FILMNEGATIVE_GREEN;Reference exponent +!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green +!TP_FILMNEGATIVE_GUESS_TOOLTIP;Automatically set the red and blue ratios by picking two patches which had a neutral hue (no color) in the original scene. The patches should differ in brightness. !TP_FILMNEGATIVE_LABEL;Film Negative +!TP_FILMNEGATIVE_OUT_LEVEL;Output level !TP_FILMNEGATIVE_PICK;Pick neutral spots !TP_FILMNEGATIVE_RED;Red ratio +!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1 +!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot +!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image. !TP_FLATFIELD_CLIPCONTROL;Clip control !TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, value 0 is used. +!TP_HLREC_HLBLUR;Blur !TP_ICM_APPLYBASELINEEXPOSUREOFFSET_TOOLTIP;Employ the embedded DCP baseline exposure offset. The setting is only available if the selected DCP has one. !TP_ICM_APPLYHUESATMAP_TOOLTIP;Employ the embedded DCP base table (HueSatMap). The setting is only available if the selected DCP has one. !TP_ICM_APPLYLOOKTABLE;Look table +!TP_ICM_FBW;Black-and-White +!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'. +!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6 +!TP_ICM_NEUTRAL;Reset +!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K +!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046 +!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750 +!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders). +!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653 !TP_ICM_PROFILEINTENT;Rendering Intent +!TP_ICM_REDFRAME;Custom Primaries !TP_ICM_SAVEREFERENCE;Save Reference Image +!TP_ICM_TRCFRAME;Abstract Profile +!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to ciecam) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant' : which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries': which allows you to change the destination primaries with two main uses - channel mixer and calibration.\nNote: Abstract profiles take into account the built-in Working profiles without modifying them. They do not work with custom Working profiles. +!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus. +!TP_ICM_WORKING_CIEDIAG;CIE xy diagram +!TP_ICM_WORKING_ILLU;Illuminant +!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K +!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K +!TP_ICM_WORKING_ILLU_D41;D41 +!TP_ICM_WORKING_ILLU_D50;D50 +!TP_ICM_WORKING_ILLU_D55;D55 +!TP_ICM_WORKING_ILLU_D60;D60 +!TP_ICM_WORKING_ILLU_D65;D65 +!TP_ICM_WORKING_ILLU_D80;D80 +!TP_ICM_WORKING_ILLU_D120;D120 +!TP_ICM_WORKING_ILLU_NONE;Default +!TP_ICM_WORKING_ILLU_STDA;stdA 2875K +!TP_ICM_WORKING_PRESER;Preserves Pastel tones +!TP_ICM_WORKING_PRIM;Destination primaries +!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination- primaries'' combobox, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated. +!TP_ICM_WORKING_PRIM_AC0;ACESp0 +!TP_ICM_WORKING_PRIM_ACE;ACESp1 +!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB +!TP_ICM_WORKING_PRIM_BET;Beta RGB +!TP_ICM_WORKING_PRIM_BRU;BruceRGB +!TP_ICM_WORKING_PRIM_BST;BestRGB +!TP_ICM_WORKING_PRIM_CUS;Custom (sliders) +!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram) +!TP_ICM_WORKING_PRIM_NONE;Default +!TP_ICM_WORKING_PRIM_PROP;ProPhoto +!TP_ICM_WORKING_PRIM_REC;Rec2020 +!TP_ICM_WORKING_PRIM_SRGB;sRGB +!TP_ICM_WORKING_PRIM_WID;WideGamut !TP_ICM_WORKING_TRC;Tone response curve: +!TP_ICM_WORKING_TRC_18;Prophoto g=1.8 +!TP_ICM_WORKING_TRC_22;Adobe g=2.2 +!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5 !TP_ICM_WORKING_TRC_CUSTOM;Custom !TP_ICM_WORKING_TRC_GAMMA;Gamma +!TP_ICM_WORKING_TRC_LIN;Linear g=1 !TP_ICM_WORKING_TRC_NONE;None !TP_ICM_WORKING_TRC_SLOPE;Slope +!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92 !TP_ICM_WORKING_TRC_TOOLTIP;Only for built-in profiles. !TP_LENSGEOM_LIN;Linear !TP_LENSGEOM_LOG;Logarithmic @@ -2165,19 +3042,837 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !TP_LOCALCONTRAST_LABEL;Local Contrast !TP_LOCALCONTRAST_LIGHTNESS;Lightness level !TP_LOCALCONTRAST_RADIUS;Radius +!TP_LOCALLAB_ACTIV;Luminance only +!TP_LOCALLAB_ACTIVSPOT;Enable Spot +!TP_LOCALLAB_ADJ;Equalizer Color +!TP_LOCALLAB_AMOUNT;Amount +!TP_LOCALLAB_ARTIF;Shape detection +!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope. +!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%) +!TP_LOCALLAB_AUTOGRAYCIE;Auto +!TP_LOCALLAB_AUTOGRAYCIE_TOOLTIP;Automatically calculates the 'Mean luminance' and 'Absolute luminance'.\nFor Jz Cz Hz: automatically calculates 'PU adaptation', 'Black Ev' and 'White Ev'. +!TP_LOCALLAB_AVOID;Avoid color shift +!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab).\nMunsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDMUN;Munsell correction only +!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used. +!TP_LOCALLAB_AVOIDRAD;Soft radius +!TP_LOCALLAB_BALAN;ab-L balance (ΔE) +!TP_LOCALLAB_BALANEXP;Laplacian balance +!TP_LOCALLAB_BALANH;C-H balance (ΔE) +!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise. +!TP_LOCALLAB_BASELOG;Shadows range (logarithm base) +!TP_LOCALLAB_BILATERAL;Bilateral filter +!TP_LOCALLAB_BLACK_EV;Black Ev +!TP_LOCALLAB_BLCO;Chrominance only +!TP_LOCALLAB_BLENDMASKCOL;Blend +!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask +!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask +!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image. +!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image. +!TP_LOCALLAB_BLGUID;Guided Filter +!TP_LOCALLAB_BLINV;Inverse +!TP_LOCALLAB_BLLC;Luminance & Chrominance +!TP_LOCALLAB_BLLO;Luminance only +!TP_LOCALLAB_BLMED;Median +!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results. +!TP_LOCALLAB_BLNOI_EXP;Blur & Noise +!TP_LOCALLAB_BLNORM;Normal +!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise +!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with an an RT-spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' RT-spot(s) and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction. +!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain +!TP_LOCALLAB_BLURCOL;Radius +!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account. +!TP_LOCALLAB_BLURDE;Blur shape detection +!TP_LOCALLAB_BLURLC;Luminance only +!TP_LOCALLAB_BLURLEVELFRA;Blur levels +!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it. +!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000). +!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise +!TP_LOCALLAB_BLWH;All changes forced in Black-and-White +!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation. +!TP_LOCALLAB_BUTTON_ADD;Add +!TP_LOCALLAB_BUTTON_DEL;Delete +!TP_LOCALLAB_BUTTON_DUPL;Duplicate +!TP_LOCALLAB_BUTTON_REN;Rename +!TP_LOCALLAB_BUTTON_VIS;Show/Hide +!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev +!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance) +!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16. Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images. +!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments +!TP_LOCALLAB_CAMMODE;CAM model +!TP_LOCALLAB_CAMMODE_ALL;CAM 16 + Jz Cz Hz +!TP_LOCALLAB_CAMMODE_CAM16;CAM 16 +!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz +!TP_LOCALLAB_CAMMODE_ZCAM;ZCAM only +!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16 +!TP_LOCALLAB_CBDL;Contrast by Detail Levels +!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones. +!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details. +!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise. +!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels +!TP_LOCALLAB_CENTER_X;Center X +!TP_LOCALLAB_CENTER_Y;Center Y +!TP_LOCALLAB_CH;CL - LC +!TP_LOCALLAB_CHROMA;Chrominance +!TP_LOCALLAB_CHROMABLU;Chroma levels +!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMACBDL;Chroma +!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect. +!TP_LOCALLAB_CHROMALEV;Chroma levels +!TP_LOCALLAB_CHROMASKCOL;Chroma +!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated). +!TP_LOCALLAB_CHROML;Chroma (C) +!TP_LOCALLAB_CHRRT;Chroma +!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIEC;Use Ciecam environment parameters +!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment. +!TP_LOCALLAB_CIECOLORFRA;Color +!TP_LOCALLAB_CIECONTFRA;Contrast +!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast +!TP_LOCALLAB_CIELIGHTFRA;Lighting +!TP_LOCALLAB_CIEMODE;Change tool position +!TP_LOCALLAB_CIEMODE_COM;Default +!TP_LOCALLAB_CIEMODE_DR;Dynamic Range +!TP_LOCALLAB_CIEMODE_LOG;Log Encoding +!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping +!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'. +!TP_LOCALLAB_CIEMODE_WAV;Wavelet +!TP_LOCALLAB_CIETOOLEXP;Curves +!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz) +!TP_LOCALLAB_CIRCRADIUS;Spot size +!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the RT-spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin. +!TP_LOCALLAB_CLARICRES;Merge chroma +!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images +!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled. +!TP_LOCALLAB_CLARILRES;Merge luma +!TP_LOCALLAB_CLARISOFT;Soft radius +!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz. +!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero. +!TP_LOCALLAB_CLARITYML;Clarity +!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'. +!TP_LOCALLAB_CLIPTM;Clip restored data (gain) +!TP_LOCALLAB_COFR;Color & Light +!TP_LOCALLAB_COLORDE;ΔE preview color - intensity +!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button will only work if you have activated one (and only one) of the tools in 'Add tool to current spot' menu.\nTo be able to preview ΔE with several tools enabled, use Mask and modifications - Preview ΔE. +!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative. +!TP_LOCALLAB_COLORSCOPE;Scope (color tools) +!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls. +!TP_LOCALLAB_COLOR_CIE;Color curve +!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light +!TP_LOCALLAB_COL_NAME;Name +!TP_LOCALLAB_COL_VIS;Status +!TP_LOCALLAB_COMPFRA;Directional contrast +!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping +!TP_LOCALLAB_CONTCOL;Contrast threshold +!TP_LOCALLAB_CONTFRA;Contrast by level +!TP_LOCALLAB_CONTRAST;Contrast +!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts. +!TP_LOCALLAB_CONTRESID;Contrast +!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture. +!TP_LOCALLAB_CONTTHR;Contrast Threshold +!TP_LOCALLAB_CONTWFRA;Local contrast +!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels +!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection +!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super' +!TP_LOCALLAB_CURVCURR;Normal +!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the RT-spot. +!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combobox to 'Normal'. +!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve +!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light. +!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider. +!TP_LOCALLAB_CURVES_CIE;Tone curve +!TP_LOCALLAB_CURVNONE;Disable curves +!TP_LOCALLAB_DARKRETI;Darkness +!TP_LOCALLAB_DEHAFRA;Dehaze +!TP_LOCALLAB_DEHAZ;Strength +!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools. +!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze. +!TP_LOCALLAB_DELTAD;Delta balance +!TP_LOCALLAB_DELTAEC;ΔE Image mask +!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask +!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask +!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt & pepper' noise. +!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise. +!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise. +!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors. +!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights. +!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT). +!TP_LOCALLAB_DENOIMASK;Denoise chroma mask +!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve. +!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'. +!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas. +!TP_LOCALLAB_DENOI_EXP;Denoise +!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum RT-spot size: 128x128. +!TP_LOCALLAB_DEPTH;Depth +!TP_LOCALLAB_DETAIL;Local contrast +!TP_LOCALLAB_DETAILFRA;Edge detection - DCT +!TP_LOCALLAB_DETAILSH;Details +!TP_LOCALLAB_DETAILTHR;Luma-chro detail threshold +!TP_LOCALLAB_DIVGR;Gamma +!TP_LOCALLAB_DUPLSPOTNAME;Copy +!TP_LOCALLAB_EDGFRA;Edge sharpness +!TP_LOCALLAB_EDGSHOW;Show all tools +!TP_LOCALLAB_ELI;Ellipse +!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping +!TP_LOCALLAB_ENABLE_MASK;Enable mask +!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure +!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data. +!TP_LOCALLAB_ENH;Enhanced +!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise +!TP_LOCALLAB_EPSBL;Detail +!TP_LOCALLAB_EQUIL;Normalize luminance +!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original. +!TP_LOCALLAB_ESTOP;Edge stopping +!TP_LOCALLAB_EV_DUPL;Copy of +!TP_LOCALLAB_EV_NVIS;Hide +!TP_LOCALLAB_EV_NVIS_ALL;Hide all +!TP_LOCALLAB_EV_VIS;Show +!TP_LOCALLAB_EV_VIS_ALL;Show all +!TP_LOCALLAB_EXCLUF;Excluding +!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot. +!TP_LOCALLAB_EXCLUTYPE;Spot method +!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all local adjustment data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\n\n'Full image' allows you to use the local adjustment tools on the whole image.\n The RT Spot delimiters are set beyond the image preview boundaries.\n The transition is set to 100.\nNote, you may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nPlease note: using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems. +!TP_LOCALLAB_EXECLU;Excluding spot +!TP_LOCALLAB_EXFULL;Full image +!TP_LOCALLAB_EXNORM;Normal spot +!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s). +!TP_LOCALLAB_EXPCHROMA;Chroma compensation +!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors. +!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc. +!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ +!TP_LOCALLAB_EXPCOMPINV;Exposure compensation +!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)' +!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Local Adjustments version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping. +!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small RT-spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts. +!TP_LOCALLAB_EXPCURV;Curves +!TP_LOCALLAB_EXPGRAD;Graduated Filter +!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance & hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance & hue gradients), Local contrast & wavelet pyramid (local contrast grad.).\nFeather is located in Settings. +!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend. +!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform. +!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform. +!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast. +!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop (c) layer blend modes i.e. Difference, Multiply, Soft Light, Overlay etc., with opacity control.\nOriginal Image : merge current RT-Spot with Original.\nPrevious spot : merge current Rt-Spot with previous - if there is only one spot, previous = original.\nBackground : merge current RT-Spot with a color and luminance background (fewer possibilties). +!TP_LOCALLAB_EXPMETHOD_TOOLTIP;Standard : use an algorithm similar as main Exposure but in L*a*b* and taking account of ΔE.\n\nContrast attenuator : use another algorithm also with ΔE and with Poisson equation to solve Laplacian in Fourier space.\nContrast attenuator, Dynamic range compression and Standard can be combined.\nFFTW Fourier Transform is optimized in size to reduce processing time.\nReduce artifacts and noise. +!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool. +!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure +!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts. +!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools +!TP_LOCALLAB_EXPSHARP_TOOLTIP;RT-Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller RT-Spots. +!TP_LOCALLAB_EXPTOOL;Exposure Tools +!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure +!TP_LOCALLAB_FATAMOUNT;Amount +!TP_LOCALLAB_FATANCHOR;Anchor +!TP_LOCALLAB_FATDETAIL;Detail +!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ +!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm. +!TP_LOCALLAB_FATLEVEL;Sigma +!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ +!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated. +!TP_LOCALLAB_FEATVALUE;Feather gradient (Grad. Filters) +!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ +!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements). +!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform +!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform +!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image +!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image. +!TP_LOCALLAB_GAM;Gamma +!TP_LOCALLAB_GAMC;Gamma +!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_GAMFRA;Tone response curve (TRC) +!TP_LOCALLAB_GAMM;Gamma +!TP_LOCALLAB_GAMMASKCOL;Gamma +!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_GAMSH;Gamma +!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids) +!TP_LOCALLAB_GRADANG;Gradient angle +!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180. +!TP_LOCALLAB_GRADFRA;Graduated Filter Mask +!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength. +!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance +!TP_LOCALLAB_GRADSTR;Gradient strength +!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength. +!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength +!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength +!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength. +!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength +!TP_LOCALLAB_GRAINFRA;Film Grain 1:1 +!TP_LOCALLAB_GRAINFRA2;Coarseness +!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image. +!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast) +!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE). +!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma. +!TP_LOCALLAB_GRIDONE;Color Toning +!TP_LOCALLAB_GRIDTWO;Direct +!TP_LOCALLAB_GUIDBL;Soft radius +!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image. +!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur. +!TP_LOCALLAB_GUIDFILTER;Guided filter radius +!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts. +!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter. +!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin. +!TP_LOCALLAB_HIGHMASKCOL;Highlights +!TP_LOCALLAB_HLH;H +!TP_LOCALLAB_HUECIE;Hue +!TP_LOCALLAB_IND;Independent (mouse) +!TP_LOCALLAB_INDSL;Independent (mouse + sliders) +!TP_LOCALLAB_INVBL;Inverse +!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot. +!TP_LOCALLAB_INVERS;Inverse +!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool. +!TP_LOCALLAB_INVMASK;Inverse algorithm +!TP_LOCALLAB_ISOGR;Distribution (ISO) +!TP_LOCALLAB_JAB;Uses Black Ev & White Ev +!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'. +!TP_LOCALLAB_JZ100;Jz reference 100cd/m2 +!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation). +!TP_LOCALLAB_JZADAP;PU adaptation +!TP_LOCALLAB_JZCH;Chroma +!TP_LOCALLAB_JZCHROM;Chroma +!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz +!TP_LOCALLAB_JZCLARILRES;Merge Jz +!TP_LOCALLAB_JZCONT;Contrast +!TP_LOCALLAB_JZFORCE;Force max Jz to 1 +!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response. +!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments +!TP_LOCALLAB_JZHFRA;Curves Hz +!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz) +!TP_LOCALLAB_JZHUECIE;Hue Rotation +!TP_LOCALLAB_JZLIGHT;Brightness +!TP_LOCALLAB_JZLOG;Log encoding Jz +!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation. +!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain. +!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function. +!TP_LOCALLAB_JZPQFRA;Jz remapping +!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm. +!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance +!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices. +!TP_LOCALLAB_JZQTOJ;Relative luminance +!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve. +!TP_LOCALLAB_JZSAT;Saturation +!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz +!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter) +!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter +!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%) +!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz) +!TP_LOCALLAB_JZWAVEXP;Wavelet Jz +!TP_LOCALLAB_LABBLURM;Blur Mask +!TP_LOCALLAB_LABEL;Local Adjustments +!TP_LOCALLAB_LABGRID;Color correction grid +!TP_LOCALLAB_LABGRIDMERG;Background +!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_LOCALLAB_LABSTRUM;Structure Mask +!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE +!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE +!TP_LOCALLAB_LAPLACEXP;Laplacian threshold +!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold +!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves. +!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition. +!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear. +!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10. +!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets +!TP_LOCALLAB_LEVELBLUR;Maximum blur levels +!TP_LOCALLAB_LEVELWAV;Wavelet levels +!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4. +!TP_LOCALLAB_LEVFRA;Levels +!TP_LOCALLAB_LIGHTNESS;Lightness +!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero. +!TP_LOCALLAB_LIGHTRETI;Lightness +!TP_LOCALLAB_LINEAR;Linearity +!TP_LOCALLAB_LIST_NAME;Add tool to current spot... +!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing. +!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest). +!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts. +!TP_LOCALLAB_LOCCONT;Unsharp Mask +!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets +!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1: +!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2: +!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast +!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur +!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main) +!TP_LOCALLAB_LOG;Log Encoding +!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments +!TP_LOCALLAB_LOG2FRA;Viewing Conditions +!TP_LOCALLAB_LOGAUTO;Automatic +!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions. +!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed. +!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values. +!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out. +!TP_LOCALLAB_LOGBLACKWHEV_TOOLTIP;Estimated values of dynamic range i.e. Black Ev and White Ev. +!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device. +!TP_LOCALLAB_LOGCIE;Log encoding instead of Sigmoid +!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you tu use Black Ev, White Ev, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using Log encoding Q. +!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M) +!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored. +!TP_LOCALLAB_LOGCONQL;Contrast (Q) +!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q) +!TP_LOCALLAB_LOGCONTL;Contrast (J) +!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance. +!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness. +!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J & Q).\nPositive values progressively reduce the effect of the Contrast sliders (J & Q). Negative values progressively increase the effect of the Contrast sliders. +!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies. +!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment. +!TP_LOCALLAB_LOGEXP;All tools +!TP_LOCALLAB_LOGFRA;Scene Conditions +!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting. +!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode). +!TP_LOCALLAB_LOGLIGHTL;Lightness (J) +!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration. +!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q) +!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear. +!TP_LOCALLAB_LOGLIN;Logarithm mode +!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels +!TP_LOCALLAB_LOGREPART;Overall strength +!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component. +!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights. +!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions. +!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\nAverage: Average light conditions (standard). The image will not change.\n\nDim: Dim conditions. The image will become slightly brighter.\n\nDark: Dark conditions. The image will become more bright. +!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions. +!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding +!TP_LOCALLAB_LUM;LL - CC +!TP_LOCALLAB_LUMADARKEST;Darkest +!TP_LOCALLAB_LUMASK;Background color/luma mask +!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications). +!TP_LOCALLAB_LUMAWHITESEST;Lightest +!TP_LOCALLAB_LUMFRA;L*a*b* standard +!TP_LOCALLAB_MASFRAME;Mask and Merge +!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used. +!TP_LOCALLAB_MASK;Curves +!TP_LOCALLAB_MASK2;Contrast curve +!TP_LOCALLAB_MASKCOL; +!TP_LOCALLAB_MASKCOM;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask +!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope. +!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection. +!TP_LOCALLAB_MASKDDECAY;Decay strength +!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions. +!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased. +!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'. +!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained. +!TP_LOCALLAB_MASKH;Hue curve +!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold +!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold +!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold +!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold +!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise +!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise +!TP_LOCALLAB_MASKLC_TOOLTIP;This allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask. +!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas +!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings. +!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied. +!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold +!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied. +!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied. +!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied. +!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied. +!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied. +!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied. +!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied. +!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied. +!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Mask & modifications) +!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications) +!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the RT-spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments. +!TP_LOCALLAB_MEDIAN;Median Low +!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter. +!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur. +!TP_LOCALLAB_MEDNONE;None +!TP_LOCALLAB_MERCOL;Color +!TP_LOCALLAB_MERDCOL;Merge background (ΔE) +!TP_LOCALLAB_MERELE;Lighten only +!TP_LOCALLAB_MERFIV;Addition +!TP_LOCALLAB_MERFOR;Color Dodge +!TP_LOCALLAB_MERFOU;Multiply +!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background +!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure +!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm. +!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case). +!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image. +!TP_LOCALLAB_MERHEI;Overlay +!TP_LOCALLAB_MERHUE;Hue +!TP_LOCALLAB_MERLUCOL;Luminance +!TP_LOCALLAB_MERLUM;Luminosity +!TP_LOCALLAB_MERNIN;Screen +!TP_LOCALLAB_MERONE;Normal +!TP_LOCALLAB_MERSAT;Saturation +!TP_LOCALLAB_MERSEV;Soft Light (legacy) +!TP_LOCALLAB_MERSEV0;Soft Light Illusion +!TP_LOCALLAB_MERSEV1;Soft Light W3C +!TP_LOCALLAB_MERSEV2;Hard Light +!TP_LOCALLAB_MERSIX;Divide +!TP_LOCALLAB_MERTEN;Darken only +!TP_LOCALLAB_MERTHI;Color Burn +!TP_LOCALLAB_MERTHR;Difference +!TP_LOCALLAB_MERTWE;Exclusion +!TP_LOCALLAB_MERTWO;Subtract +!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts. +!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2 +!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. +!TP_LOCALLAB_MODE_EXPERT;Advanced +!TP_LOCALLAB_MODE_NORMAL;Standard +!TP_LOCALLAB_MODE_SIMPLE;Basic +!TP_LOCALLAB_MRFIV;Background +!TP_LOCALLAB_MRFOU;Previous Spot +!TP_LOCALLAB_MRONE;None +!TP_LOCALLAB_MRTHR;Original Image +!TP_LOCALLAB_MRTWO;Short Curves 'L' Mask +!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV. +!TP_LOCALLAB_NEIGH;Radius +!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used. +!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed. +!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time. +!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail. +!TP_LOCALLAB_NLDET;Detail recovery +!TP_LOCALLAB_NLFRA;Non-local Means - Luminance +!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own. +!TP_LOCALLAB_NLGAM;Gamma +!TP_LOCALLAB_NLLUM;Strength +!TP_LOCALLAB_NLPAT;Maximum patch size +!TP_LOCALLAB_NLRAD;Maximum radius size +!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav) +!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02. +!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery +!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav) +!TP_LOCALLAB_NOISEGAM;Gamma +!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise. +!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black +!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav) +!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery +!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav) +!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav) +!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav) +!TP_LOCALLAB_NOISEMETH;Denoise +!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise. +!TP_LOCALLAB_NONENOISE;None +!TP_LOCALLAB_NUL_TOOLTIP;. +!TP_LOCALLAB_OFFS;Offset +!TP_LOCALLAB_OFFSETWAV;Offset +!TP_LOCALLAB_OPACOL;Opacity +!TP_LOCALLAB_ORIGLC;Merge only with original image +!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example). +!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced. +!TP_LOCALLAB_PASTELS2;Vibrance +!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression +!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ +!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for Rawtherapee : gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images. +!TP_LOCALLAB_PREVHIDE;Hide additional settings +!TP_LOCALLAB_PREVIEW;Preview ΔE +!TP_LOCALLAB_PREVSHOW;Show additional settings +!TP_LOCALLAB_PROXI;ΔE decay +!TP_LOCALLAB_QUAAGRES;Aggressive +!TP_LOCALLAB_QUACONSER;Conservative +!TP_LOCALLAB_QUALCURV_METHOD;Curve type +!TP_LOCALLAB_QUAL_METHOD;Global quality +!TP_LOCALLAB_QUANONEALL;Off +!TP_LOCALLAB_QUANONEWAV;Non-local means only +!TP_LOCALLAB_RADIUS;Radius +!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30. +!TP_LOCALLAB_RADMASKCOL;Smooth radius +!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.). +!TP_LOCALLAB_RECT;Rectangle +!TP_LOCALLAB_RECURS;Recursive references +!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks. +!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name +!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot +!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image. +!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image. +!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image. +!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image. +!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image. +!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image. +!TP_LOCALLAB_RESETSHOW;Reset All Show Modifications +!TP_LOCALLAB_RESID;Residual Image +!TP_LOCALLAB_RESIDBLUR;Blur residual image +!TP_LOCALLAB_RESIDCHRO;Residual image Chroma +!TP_LOCALLAB_RESIDCOMP;Compress residual image +!TP_LOCALLAB_RESIDCONT;Residual image Contrast +!TP_LOCALLAB_RESIDHI;Highlights +!TP_LOCALLAB_RESIDHITHR;Highlights threshold +!TP_LOCALLAB_RESIDSHA;Shadows +!TP_LOCALLAB_RESIDSHATHR;Shadows threshold +!TP_LOCALLAB_RETI;Dehaze & Retinex +!TP_LOCALLAB_RETIFRA;Retinex +!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping). +!TP_LOCALLAB_RETIM;Original Retinex +!TP_LOCALLAB_RETITOOLFRA;Retinex Tools +!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast. +!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible. +!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos. +!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background. +!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time. +!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex +!TP_LOCALLAB_REWEI;Reweighting iterates +!TP_LOCALLAB_RGB;RGB Tone Curve +!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance & Film-like. +!TP_LOCALLAB_ROW_NVIS;Not visible +!TP_LOCALLAB_ROW_VIS;Visible +!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders. +!TP_LOCALLAB_SATUR;Saturation +!TP_LOCALLAB_SATURV;Saturation (s) +!TP_LOCALLAB_SCALEGR;Scale +!TP_LOCALLAB_SCALERETI;Scale +!TP_LOCALLAB_SCALTM;Scale +!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask) +!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area. +!TP_LOCALLAB_SENSI;Scope +!TP_LOCALLAB_SENSIEXCLU;Scope +!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded. +!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the RT-spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'. +!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors. +!TP_LOCALLAB_SETTINGS;Settings +!TP_LOCALLAB_SH1;Shadows Highlights +!TP_LOCALLAB_SH2;Equalizer +!TP_LOCALLAB_SHADEX;Shadows +!TP_LOCALLAB_SHADEXCOMP;Shadow compression +!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm. +!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows & highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter. +!TP_LOCALLAB_SHAMASKCOL;Shadows +!TP_LOCALLAB_SHAPETYPE;RT-spot shape +!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves. +!TP_LOCALLAB_SHARAMOUNT;Amount +!TP_LOCALLAB_SHARBLUR;Blur radius +!TP_LOCALLAB_SHARDAMPING;Damping +!TP_LOCALLAB_SHARFRAME;Modifications +!TP_LOCALLAB_SHARITER;Iterations +!TP_LOCALLAB_SHARP;Sharpening +!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening +!TP_LOCALLAB_SHARRADIUS;Radius +!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask +!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7. +!TP_LOCALLAB_SHOWC;Mask and modifications +!TP_LOCALLAB_SHOWC1;Merge file +!TP_LOCALLAB_SHOWCB;Mask and modifications +!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process +!TP_LOCALLAB_SHOWE;Mask and modifications +!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct) +!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first) +!TP_LOCALLAB_SHOWLC;Mask and modifications +!TP_LOCALLAB_SHOWMASK;Show mask +!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm. +!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization. +!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise +!TP_LOCALLAB_SHOWMASKTYP2;Denoise +!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise +!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments. +!TP_LOCALLAB_SHOWMNONE;Show modified image +!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask +!TP_LOCALLAB_SHOWMODIF2;Show modified areas +!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask +!TP_LOCALLAB_SHOWNORMAL;No luminance normalization +!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise) +!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ) +!TP_LOCALLAB_SHOWR;Mask and modifications +!TP_LOCALLAB_SHOWREF;Preview ΔE +!TP_LOCALLAB_SHOWS;Mask and modifications +!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced) +!TP_LOCALLAB_SHOWT;Mask and modifications +!TP_LOCALLAB_SHOWVI;Mask and modifications +!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC +!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default). +!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer +!TP_LOCALLAB_SIGFRA;Sigmoid Q & Log encoding Q +!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz +!TP_LOCALLAB_SIGMAWAV;Attenuation response +!TP_LOCALLAB_SIGMOIDBL;Blend +!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast +!TP_LOCALLAB_SIGMOIDQJ;Uses Black Ev & White Ev +!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point) +!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a Tone-mapping appearance using both the'Ciecam' (or 'Jz') and 'Sigmoid' function.\nThree sliders: a) Contrast acts on the shape of the sigmoid curve and consequently on the strength; b) Threshold (Gray point) distributes the action according to the luminance; c)Blend acts on the final aspect of the image, contrast and luminance. +!TP_LOCALLAB_SLOMASKCOL;Slope +!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities. +!TP_LOCALLAB_SLOSH;Slope +!TP_LOCALLAB_SOFT;Soft Light & Original Retinex +!TP_LOCALLAB_SOFTM;Soft Light +!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm. +!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius +!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts. +!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts +!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex +!TP_LOCALLAB_SOURCE_ABS;Absolute luminance +!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_SPECCASE;Specific cases +!TP_LOCALLAB_SPECIAL;Special use of RGB curves +!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve. +!TP_LOCALLAB_SPOTNAME;New Spot +!TP_LOCALLAB_STD;Standard +!TP_LOCALLAB_STR;Strength +!TP_LOCALLAB_STRBL;Strength +!TP_LOCALLAB_STREN;Compression strength +!TP_LOCALLAB_STRENG;Strength +!TP_LOCALLAB_STRENGR;Strength +!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color). +!TP_LOCALLAB_STRENGTH;Noise +!TP_LOCALLAB_STRGRID;Strength +!TP_LOCALLAB_STRUC;Structure +!TP_LOCALLAB_STRUCCOL;Spot structure +!TP_LOCALLAB_STRUCCOL1;Spot structure +!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'. +!TP_LOCALLAB_STRUMASKCOL;Structure mask strength +!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color & Light). +!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended! +!TP_LOCALLAB_STYPE;Shape method +!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent. +!TP_LOCALLAB_SYM;Symmetrical (mouse) +!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders) +!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%) +!TP_LOCALLAB_THRES;Threshold structure +!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold +!TP_LOCALLAB_THRESRETI;Threshold +!TP_LOCALLAB_THRESWAV;Balance threshold +!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4 +!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. +!TP_LOCALLAB_TM;Tone Mapping +!TP_LOCALLAB_TM_MASK;Use transmission map +!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking. +!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights. +!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems. +!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used. +!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted. +!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping +!TP_LOCALLAB_TOOLCOL;Structure mask as tool +!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists. +!TP_LOCALLAB_TOOLMASK;Mask Tools +!TP_LOCALLAB_TOOLMASK_2;Wavelets +!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image. +!TP_LOCALLAB_TRANSIT;Transition Gradient +!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY +!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition. +!TP_LOCALLAB_TRANSITVALUE;Transition value +!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log) +!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color & Light). +!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'. +!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain +!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map +!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts. +!TP_LOCALLAB_USEMASK;Laplacian +!TP_LOCALLAB_VART;Variance (contrast) +!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool +!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm. +!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool +!TP_LOCALLAB_VIS_TOOLTIP;Click to show/hide selected Control Spot.\nCtrl+click to show/hide all Control Spot. +!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts +!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases. +!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6). +!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level. +!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred. +!TP_LOCALLAB_WAT_CLARICJZ_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance. +!TP_LOCALLAB_WAT_CLARILJZ_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.\nOnly the maximum value of wavelet levels (bottom-right) is taken into account. +!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance. +!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value. +!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced. +!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated. +!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc. +!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast. +!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis. +!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels. +!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'. +!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels. +!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast. +!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values. +!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection. +!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module. +!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right. +!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts. +!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation. +!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels. +!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis. +!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis. +!TP_LOCALLAB_WAV;Local contrast +!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image. +!TP_LOCALLAB_WAVCOMP;Compression by level +!TP_LOCALLAB_WAVCOMPRE;Compression by level +!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal. +!TP_LOCALLAB_WAVCON;Contrast by level +!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis. +!TP_LOCALLAB_WAVDEN;Luminance denoise +!TP_LOCALLAB_WAVE;Wavelets +!TP_LOCALLAB_WAVEDG;Local contrast +!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings. +!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level). +!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance. +!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue. +!TP_LOCALLAB_WAVLEV;Blur by level +!TP_LOCALLAB_WAVMASK;Local contrast +!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.). +!TP_LOCALLAB_WEDIANHI;Median Hi +!TP_LOCALLAB_WHITE_EV;White Ev +!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments +!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas +!TP_LOCAL_HEIGHT;Bottom +!TP_LOCAL_HEIGHT_T;Top +!TP_LOCAL_WIDTH;Right +!TP_LOCAL_WIDTH_L;Left +!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light. !TP_METADATA_EDIT;Apply modifications !TP_METADATA_MODE;Metadata copy mode !TP_METADATA_STRIP;Strip all metadata !TP_METADATA_TUNNEL;Copy unchanged !TP_PDSHARPENING_LABEL;Capture Sharpening +!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor +!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length +!TP_PERSPECTIVE_CAMERA_FRAME;Correction +!TP_PERSPECTIVE_CAMERA_PITCH;Vertical +!TP_PERSPECTIVE_CAMERA_ROLL;Rotation +!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_CAMERA_YAW;Horizontal +!TP_PERSPECTIVE_CONTROL_LINES;Control lines +!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;Ctrl+drag: Draw new line\nRight-click: Delete line +!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required. +!TP_PERSPECTIVE_METHOD;Method +!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based +!TP_PERSPECTIVE_METHOD_SIMPLE;Simple +!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment +!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical +!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation +!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift +!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift +!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal +!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery !TP_PREPROCESS_LINEDENOISE_DIRECTION;Direction !TP_PREPROCESS_LINEDENOISE_DIRECTION_BOTH;Both !TP_PREPROCESS_LINEDENOISE_DIRECTION_HORIZONTAL;Horizontal !TP_PREPROCESS_LINEDENOISE_DIRECTION_PDAF_LINES;Horizontal only on PDAF rows !TP_PREPROCESS_LINEDENOISE_DIRECTION_VERTICAL;Vertical !TP_PREPROCESS_PDAFLINESFILTER;PDAF lines filter +!TP_PREPROCWB_LABEL;Preprocess White Balance +!TP_PREPROCWB_MODE;Mode +!TP_PREPROCWB_MODE_AUTO;Auto +!TP_PREPROCWB_MODE_CAMERA;Camera !TP_RAWCACORR_AUTOIT;Iterations -!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if "Auto-correction" is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. +!TP_RAWCACORR_AUTOIT_TOOLTIP;This setting is available if 'Auto-correction' is checked.\nAuto-correction is conservative, meaning that it often does not correct all chromatic aberration.\nTo correct the remaining chromatic aberration, you can use up to five iterations of automatic chromatic aberration correction.\nEach iteration will reduce the remaining chromatic aberration from the last iteration at the cost of additional processing time. !TP_RAWCACORR_AVOIDCOLORSHIFT;Avoid color shift !TP_RAW_1PASSMEDIUM;1-pass (Markesteijn) !TP_RAW_2PASS;1-pass+fast @@ -2185,9 +3880,11 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !TP_RAW_4PASS;3-pass+fast !TP_RAW_AHD;AHD !TP_RAW_AMAZE;AMaZE +!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear !TP_RAW_AMAZEVNG4;AMaZE+VNG4 !TP_RAW_BORDER;Border !TP_RAW_DCB;DCB +!TP_RAW_DCBBILINEAR;DCB+Bilinear !TP_RAW_DCBVNG4;DCB+VNG4 !TP_RAW_DUALDEMOSAICAUTOCONTRAST;Auto threshold !TP_RAW_DUALDEMOSAICAUTOCONTRAST_TOOLTIP;If the checkbox is checked (recommended), RawTherapee calculates an optimum value based on flat regions in the image.\nIf there is no flat region in the image or the image is too noisy, the value will be set to 0.\nTo set the value manually, uncheck the checkbox first (reasonable values depend on the image). @@ -2203,6 +3900,8 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !TP_RAW_MONO;Mono !TP_RAW_NONE;None (Shows sensor pattern) !TP_RAW_PIXELSHIFT;Pixel Shift +!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts +!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTBLUR;Blur motion mask !TP_RAW_PIXELSHIFTDMETHOD;Demosaic method for motion !TP_RAW_PIXELSHIFTEPERISO;Sensitivity @@ -2213,7 +3912,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !TP_RAW_PIXELSHIFTEQUALBRIGHT_TOOLTIP;Equalize the brightness of the frames to the brightness of the selected frame.\nIf there are overexposed areas in the frames select the brightest frame to avoid magenta color cast in overexposed areas or enable motion correction. !TP_RAW_PIXELSHIFTGREEN;Check green channel for motion !TP_RAW_PIXELSHIFTHOLEFILL;Fill holes in motion mask -!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask +!TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Fill holes in motion mask. !TP_RAW_PIXELSHIFTMEDIAN;Use median for moving parts !TP_RAW_PIXELSHIFTMEDIAN_TOOLTIP;Use median of all frames instead of selected frame for regions with motion.\nRemoves objects which are at different places in all frames.\nGives motion effect on slow moving (overlapping) objects. !TP_RAW_PIXELSHIFTMM_AUTO;Automatic @@ -2228,19 +3927,24 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !TP_RAW_PIXELSHIFTSIGMA;Blur radius !TP_RAW_PIXELSHIFTSIGMA_TOOLTIP;The default radius of 1.0 usually fits well for base ISO.\nIncrease the value for high ISO shots, 5.0 is a good starting point.\nWatch the motion mask while changing the value. !TP_RAW_PIXELSHIFTSMOOTH;Smooth transitions -!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether "Use LMMSE" is selected), or the median of all four frames if "Use median" is selected. +!TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Smooth transitions between areas with motion and areas without.\nSet to 0 to disable transition smoothing.\nSet to 1 to either get the AMaZE/LMMSE result of the selected frame (depending on whether 'Use LMMSE' is selected), or the median of all four frames if 'Use median' is selected. !TP_RAW_RCD;RCD +!TP_RAW_RCDBILINEAR;RCD+Bilinear !TP_RAW_RCDVNG4;RCD+VNG4 !TP_RAW_VNG4;VNG4 !TP_RAW_XTRANS;X-Trans !TP_RAW_XTRANSFAST;Fast X-Trans !TP_RESIZE_ALLOW_UPSCALING;Allow Upscaling +!TP_RESIZE_LE;Long Edge: +!TP_RESIZE_LONG;Long Edge +!TP_RESIZE_SE;Short Edge: +!TP_RESIZE_SHORT;Short Edge !TP_RETINEX_CONTEDIT_MAP;Equalizer !TP_RETINEX_CURVEEDITOR_CD_TOOLTIP;Luminance according to luminance L=f(L)\nCorrect raw data to reduce halos and artifacts. !TP_RETINEX_CURVEEDITOR_MAP_TOOLTIP;This curve can be applied alone or with a Gaussian mask or wavelet mask.\nBeware of artifacts! -!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Amplify or reduce the transmission map to achieve the desired luminance.\nThe x-axis is the transmission.\nThe y-axis is the gain. +!TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Increase or reduce the transmission map to achieve the desired luminance. The x-axis is the transmission. The y-axis is the gain. !TP_RETINEX_GAMMA_TOOLTIP;Restore tones by applying gamma before and after Retinex. Different from Retinex curves or others curves (Lab, Exposure, etc.). -!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust "Neighboring pixels" and to increase the "White-point correction" in the Raw tab -> Raw White Points tool. +!TP_RETINEX_HIGHLIGHT_TOOLTIP;Increase action of High algorithm.\nMay require you to re-adjust 'Neighboring pixels' and to increase the 'White-point correction' in the Raw tab -> Raw White Points tool. !TP_RETINEX_LABEL_MASK;Mask !TP_RETINEX_MAP;Method !TP_RETINEX_MAP_GAUS;Gaussian mask @@ -2249,14 +3953,14 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !TP_RETINEX_MAP_METHOD_TOOLTIP;Use the mask generated by the Gaussian function above (Radius, Method) to reduce halos and artifacts.\n\nCurve only: apply a diagonal contrast curve on the mask.\nBeware of artifacts!\n\nGaussian mask: generate and use a Gaussian blur of the original mask.\nQuick.\n\nSharp mask: generate and use a wavelet on the original mask.\nSlow. !TP_RETINEX_MEDIAN;Transmission median filter !TP_RETINEX_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Equalize action.\nHigh = Reinforce high light.\nHighlights = Remove magenta in highlights. -!TP_RETINEX_MLABEL;Restored haze-free Min=%1 Max=%2 -!TP_RETINEX_MLABEL_TOOLTIP;Should be near min=0 max=32768\nRestored image with no mixture. +!TP_RETINEX_MLABEL;Restored data Min=%1 Max=%2 +!TP_RETINEX_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending. !TP_RETINEX_THRESHOLD_TOOLTIP;Limits in/out.\nIn = image source,\nOut = image gauss. -!TP_RETINEX_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nMean and Sigma.\nTm=Min TM=Max of transmission map. +!TP_RETINEX_TLABEL_TOOLTIP;ransmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider. !TP_RETINEX_TRANSMISSION;Transmission map !TP_RETINEX_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positives values (max).\nOrdinate: amplification or reduction. !TP_RETINEX_VIEW_MASK;Mask -!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. +!TP_RETINEX_VIEW_METHOD_TOOLTIP;Standard - Normal display.\nMask - Displays the mask.\nUnsharp mask - Displays the image with a high radius unsharp mask.\nTransmission - Auto/Fixed - Displays the file transmission-map, before any action on contrast and brightness.\n\nAttention: the mask does not correspond to reality, but is amplified to make it more visible. !TP_SHARPENING_BLUR;Blur radius !TP_SHARPENING_CONTRAST;Contrast threshold !TP_SHARPENING_ITERCHECK;Auto limit iterations @@ -2264,48 +3968,146 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !TP_SHARPENMICRO_CONTRAST;Contrast threshold !TP_SOFTLIGHT_LABEL;Soft Light !TP_SOFTLIGHT_STRENGTH;Strength +!TP_SPOT_COUNTLABEL;%1 point(s) +!TP_SPOT_DEFAULT_SIZE;Default spot size +!TP_SPOT_ENTRYCHANGED;Point changed +!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again. +!TP_SPOT_LABEL;Spot Removal !TP_TM_FATTAL_AMOUNT;Amount !TP_TM_FATTAL_ANCHOR;Anchor !TP_TM_FATTAL_LABEL;Dynamic Range Compression !TP_TM_FATTAL_THRESHOLD;Detail -!TP_WAVELET_CBENAB;Toning and Color Balance -!TP_WAVELET_CB_TOOLTIP;For strong values product color-toning by combining it or not with levels decomposition 'toning'\nFor low values you can change the white balance of the background (sky, ...) without changing that of the front plane, generally more contrasted +!TP_WAVELET_BALCHROM;Equalizer Color +!TP_WAVELET_BALLUM;Denoise equalizer White-Black +!TP_WAVELET_BL;Blur levels +!TP_WAVELET_BLCURVE;Blur by levels +!TP_WAVELET_BLURFRAME;Blur +!TP_WAVELET_BLUWAV;Attenuation response +!TP_WAVELET_CBENAB;Toning and Color balance +!TP_WAVELET_CB_TOOLTIP;With high values you can create special effects, similar to those achieved with the Chroma Module, but focused on the residual image\nWith moderate values you can manually correct the white balance. +!TP_WAVELET_CHROFRAME;Denoise chrominance +!TP_WAVELET_CHROMAFRAME;Chroma +!TP_WAVELET_CHROMCO;Chrominance Coarse +!TP_WAVELET_CHROMFI;Chrominance Fine !TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. -!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of "contrast levels" and "chroma-contrast link strength" +!TP_WAVELET_CHRWAV;Blur chroma +!TP_WAVELET_CHR_TOOLTIP;Adjusts chroma as a function of 'contrast levels' and 'chroma-contrast link strength'. +!TP_WAVELET_CLA;Clarity +!TP_WAVELET_CLARI;Sharp-mask and Clarity +!TP_WAVELET_COMPEXPERT;Advanced +!TP_WAVELET_COMPLEXLAB;Complexity +!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations. +!TP_WAVELET_COMPNORMAL;Standard +!TP_WAVELET_CONTFRAME;Contrast - Compression +!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%. !TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (abscissa).\nLow abscissa values represent small local contrast (real values about 10..20).\n50% abscissa represents average local contrast (real value about 100..300).\n66% abscissa represents standard deviation of local contrast (real value about 300..800).\n100% abscissa represents maximum local contrast (real value about 3000..8000). !TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function of hue.\nTake care not to overwrite changes made with the Gamut sub-tool's hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. -!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. -!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+stdev and maxima. +!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the first levels. However the quality is not strictly related to this coefficient and can vary depending on image and use. +!TP_WAVELET_DEN5THR;Guided threshold +!TP_WAVELET_DENCURV;Curve +!TP_WAVELET_DENL;Correction structure +!TP_WAVELET_DENLH;Guided threshold levels 1-4 +!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained. +!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise. +!TP_WAVELET_DENOISE;Guide curve based on Local contrast +!TP_WAVELET_DENOISEGUID;Guided threshold based on hue +!TP_WAVELET_DENOISEH;High levels Curve Local contrast +!TP_WAVELET_DENOISEHUE;Denoise hue equalizer +!TP_WAVELET_DENQUA;Mode +!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide. +!TP_WAVELET_DENSLI;Slider +!TP_WAVELET_DENSLILAB;Method +!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter. +!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color. +!TP_WAVELET_DETEND;Details +!TP_WAVELET_DIRFRAME;Directional contrast +!TP_WAVELET_EDEFFECT;Attenuation response +!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment. +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, top-left, top-right and bottom-right represent respectively local contrast for low values, mean, mean+std. dev. and maxima. !TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) -!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR2;Edge enhancement !TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centered on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. -!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. -!TP_WAVELET_HIGHLIGHT;Highlight luminance range +!TP_WAVELET_EDRAD_TOOLTIP;This adjustment controls the local enhancement. A value of zero still has an effect. +!TP_WAVELET_FINCFRAME;Final local contrast +!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter. +!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter) +!TP_WAVELET_HIGHLIGHT;Finer levels luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_ITER;Delta balance levels !TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. -!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. +!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4 +!TP_WAVELET_LEVDEN;Level 5-6 denoise +!TP_WAVELET_LEVELHIGH;Radius 5-6 +!TP_WAVELET_LEVELLOW;Radius 1-4 +!TP_WAVELET_LEVELSIGM;Radius +!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of wavelet decomposition levels for the image.\nMore levels require more RAM and require a longer processing time. +!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold !TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 -!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength -!TP_WAVELET_LOWLIGHT;Shadow luminance range +!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4 +!TP_WAVELET_LINKEDG;Link to Edge Sharpness Strength +!TP_WAVELET_LOWLIGHT;Coarser levels luminance range +!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise. !TP_WAVELET_MEDILEV_TOOLTIP;When you enable Edge Detection, it is recommanded:\n- to disabled low contrast levels to avoid artifacts,\n- to use high values of gradient sensitivity.\n\nYou can modulate the strength with 'refine' from Denoise and Refine. +!TP_WAVELET_MERGEC;Merge chroma +!TP_WAVELET_MERGEL;Merge luma +!TP_WAVELET_MIXCONTRAST;Reference +!TP_WAVELET_MIXDENOISE;Denoise +!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise +!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise +!TP_WAVELET_MIXNOISE;Noise +!TP_WAVELET_NOISE_TOOLTIP;If level 4 luminance denoise superior to 50, mode Aggressive is used.\nIf chrominance coarse superior to 20, mode Aggressive is used. !TP_WAVELET_NPTYPE_TOOLTIP;This algorithm uses the proximity of a pixel and eight of its neighbors. If less difference, edges are reinforced. -!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced. +!TP_WAVELET_OLDSH;Algorithm using negatives values +!TP_WAVELET_OPACITY;Opacity blue-yellow !TP_WAVELET_OPACITYW;Contrast balance d/v-h curve !TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. !TP_WAVELET_PASTEL;Pastel chroma +!TP_WAVELET_PROTAB;Protection +!TP_WAVELET_QUAAGRES;Aggressive +!TP_WAVELET_QUACONSER;Conservative +!TP_WAVELET_RADIUS;Radius shadows - highlight +!TP_WAVELET_RANGEAB;Range a and b % +!TP_WAVELET_RESBLUR;Blur luminance +!TP_WAVELET_RESBLURC;Blur chroma +!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%. +!TP_WAVELET_SHA;Sharp mask +!TP_WAVELET_SHFRAME;Shadows/Highlights +!TP_WAVELET_SHOWMASK;Show wavelet 'mask' +!TP_WAVELET_SIGM;Radius +!TP_WAVELET_SIGMA;Attenuation response +!TP_WAVELET_SIGMAFIN;Attenuation response +!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values. !TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Sky targetting/protection -!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. -!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). -!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_SKY;Hue targetting/protection +!TP_WAVELET_SKY_TOOLTIP;Allows you to target or protect a range of hues.\nAt -100 selected hues are targetted.\nAt 0 all hues are treated equally.\nAt +100 selected hues are protected while all other hues are targetted. +!TP_WAVELET_SOFTRAD;Soft radius +!TP_WAVELET_STREND;Strength +!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved. +!TP_WAVELET_THREND;Local contrast threshold +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels from the chosen value to the selected number of 'wavelet levels' will be affected by the Shadow luminance range. +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels below and including the chosen value will be affected by the Highlight luminance range. !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. -!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMEDGS;Edge stopping +!TP_WAVELET_TMSCALE;Scale +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. !TP_WAVELET_TON;Toning +!TP_WAVELET_TONFRAME;Excluded colors +!TP_WAVELET_USH;None +!TP_WAVELET_USHARP;Clarity method +!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra. +!TP_WAVELET_WAVLOWTHR;Low contrast threshold +!TP_WAVELET_WAVOFFSET;Offset +!TP_WBALANCE_AUTOITCGREEN;Temperature correlation +!TP_WBALANCE_AUTOOLD;RGB grey +!TP_WBALANCE_AUTO_HEADER;Automatic !TP_WBALANCE_PICKER;Pick +!TP_WBALANCE_STUDLABEL;Correlation factor: %1 +!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good. !TP_WBALANCE_TEMPBIAS;AWB temperature bias -!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the "auto white balance"\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by "computedTemp + computedTemp * bias". +!TP_WBALANCE_TEMPBIAS_TOOLTIP;Allows to alter the computation of the 'auto white balance'\nby biasing it towards warmer or cooler temperatures. The bias\nis expressed as a percentage of the computed temperature,\nso that the result is given by 'computedTemp + computedTemp * bias'. diff --git a/rtdata/languages/default b/rtdata/languages/default index 1b8b79450..21cb43b65 100644 --- a/rtdata/languages/default +++ b/rtdata/languages/default @@ -2,7 +2,6 @@ #01 Developers should add translations to this file and then run the 'generateTranslationDiffs' Bash script to update other locales. #02 Translators please append a comment here with the current date and your name(s) as used in the RawTherapee forum or GitHub page, e.g.: #03 2525-12-24 Zager and Evans - ABOUT_TAB_BUILD;Version ABOUT_TAB_CREDITS;Credits ABOUT_TAB_LICENSE;License @@ -4081,4 +4080,3 @@ ZOOMPANEL_ZOOMFITCROPSCREEN;Fit crop to screen\nShortcut: f ZOOMPANEL_ZOOMFITSCREEN;Fit whole image to screen\nShortcut: Alt-f ZOOMPANEL_ZOOMIN;Zoom In\nShortcut: + ZOOMPANEL_ZOOMOUT;Zoom Out\nShortcut: - -