Revision of Noise Reduction labels

Revised all Noise Reduction labels, now they are grouped by the sub-tool
they correspond to and are easier to translate by those who don't know
how to search through the code.
Used generic labels where possible (curve, slider).
Renamed "Quality" to "Mode", and "Method" to "Color space".
Closes #3854
This commit is contained in:
Morgan Hardwood
2017-12-31 17:42:30 +01:00
parent 4c3e7b8efa
commit 431d134202
31 changed files with 2020 additions and 1959 deletions

View File

@@ -356,7 +356,6 @@ HISTORY_MSG_169;Corba 'CH'
HISTORY_MSG_170;Vibrància - corba
HISTORY_MSG_171;Corba 'LC'
HISTORY_MSG_172;Restriccció LC als tons vermell i pell
HISTORY_MSG_173;RS - Detall de la luminància
HISTORY_NEWSNAPSHOT;Afegeix
HISTORY_SNAPSHOT;Instantània
HISTORY_SNAPSHOTS;Instantànies
@@ -685,11 +684,11 @@ TP_DARKFRAME_LABEL;Marc fosc
TP_DEFRINGE_LABEL;Desserrella
TP_DEFRINGE_RADIUS;Radi
TP_DEFRINGE_THRESHOLD;Llindar
TP_DIRPYRDENOISE_CHROMA;Crominància
TP_DIRPYRDENOISE_GAMMA;Gama
TP_DIRPYRDENOISE_LABEL;Reducció de soroll (només imatges raw)
TP_DIRPYRDENOISE_LDETAIL;Detall de luminància
TP_DIRPYRDENOISE_LUMA;Luminància
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Crominància
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detall de luminància
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminància
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Reducció de soroll (només imatges raw)
TP_DIRPYRDENOISE_MAIN_GAMMA;Gama
TP_DIRPYREQUALIZER_LABEL;Contrast per grau de detall
TP_DIRPYREQUALIZER_LUMACOARSEST;Més bast
TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1015,9 +1014,11 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!GENERAL_AUTO;Automatic
!GENERAL_CLOSE;Close
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTOGRAM_TOOLTIP_CHRO;Show/Hide chromaticity histogram.
!HISTORY_MSG_166;Exposure - Reset
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -1047,7 +1048,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -1099,7 +1100,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -1140,7 +1141,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -1326,6 +1327,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1435,6 +1437,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FLUOF2;Fluorescent F2
!PREFERENCES_FLUOF7;Fluorescent F7
@@ -1716,63 +1719,59 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_CROP_GTHARMMEANS;Harmonic Means
!TP_CROP_GTTRIANGLE1;Golden Triangles 1
!TP_CROP_GTTRIANGLE2;Golden Triangles 2
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1836,6 +1835,10 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_PCVIGNETTE_FEATHER;Feather
!TP_PCVIGNETTE_FEATHER_TOOLTIP;Feathering:\n0 = corners only,\n50 = halfway to center,\n100 = to center.

View File

@@ -320,7 +320,6 @@ HISTORY_MSG_158;力度
HISTORY_MSG_159;边缘停止
HISTORY_MSG_160;拉伸
HISTORY_MSG_162;色调映射
HISTORY_MSG_173;降噪 - 亮度细节
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_183;CAM02 - 对比度 (J)
HISTORY_MSG_210;渐变 - 角度
@@ -823,10 +822,10 @@ TP_DARKFRAME_AUTOSELECT;自动选择
TP_DARKFRAME_LABEL;黑框架
TP_DEFRINGE_LABEL;去色彩边缘(紫边)
TP_DEFRINGE_RADIUS;半径
TP_DIRPYRDENOISE_LABEL;降噪
TP_DIRPYRDENOISE_LDETAIL;明亮度细节
TP_DIRPYRDENOISE_LUMA;光亮度/发光度
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;明亮度细节
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;光亮度/发光度
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;降噪
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYREQUALIZER_ALGO;皮肤色彩范围
TP_DIRPYREQUALIZER_ARTIF;减少杂色
TP_DIRPYREQUALIZER_HUESKIN;皮肤色相
@@ -1065,6 +1064,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: <b>Alt-0</b>
!FILEBROWSER_TOOLTIP_STOPPROCESSING;Start processing automatically when a new job arrives.
!FILEBROWSER_UNRANK_TOOLTIP;Unrank.\nShortcut: <b>Shift-0</b>
!GENERAL_SLIDER;Slider
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTOGRAM_TOOLTIP_BAR;Show/Hide RGB indicator bar.\nRight-click on image preview to freeze/unfreeze.
!HISTOGRAM_TOOLTIP_CHRO;Show/Hide chromaticity histogram.
@@ -1135,6 +1135,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
!HISTORY_MSG_177;CAM02 - Scene luminosity
@@ -1162,7 +1163,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -1207,7 +1208,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -1248,7 +1249,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -1434,6 +1435,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
!IPTCPANEL_COPYRIGHT;Copyright notice
@@ -1490,6 +1492,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!PREFERENCES_BEHSETALLHINT;Set all parameters to the <b>Set</b> mode.\nAdjustments of parameters in the batch tool panel will be <b>absolute</b>, the actual values will be displayed.
!PREFERENCES_CUSTPROFBUILDHINT;Executable (or script) file called when a new initial processing profile should be generated for an image.\n\nThe path of the communication file (*.ini style, a.k.a. "Keyfile") is added as a command line parameter. It contains various parameters required for the scripts and image Exif to allow a rules-based processing profile generation.\n\n<b>WARNING:</b> You are responsible for using double quotes where necessary if you're using paths containing spaces.
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_SAVE_TP_OPEN_NOW;Save tools collapsed/expanded state now
!PROFILEPANEL_COPYPPASTE;Parameters to copy
!PROFILEPANEL_GLOBALPROFILES;Bundled profiles
@@ -1660,64 +1663,60 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colors:\nMore predictable.
!TP_COLORTONING_TWOSTD;Standard chroma
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
@@ -1801,6 +1800,10 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER_TOOLTIP;Feathering:\n0 = corners only,\n50 = halfway to center,\n100 = to center.

View File

@@ -580,6 +580,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!GENERAL_FILE;File
!GENERAL_NONE;None
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTOGRAM_TOOLTIP_BAR;Show/Hide RGB indicator bar.\nRight-click on image preview to freeze/unfreeze.
@@ -677,7 +678,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -707,7 +708,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -759,7 +760,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -800,7 +801,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -986,6 +987,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1177,6 +1179,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar\n(de-select for low resolution display)
@@ -1526,68 +1529,63 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1743,6 +1741,10 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -459,7 +459,6 @@ HISTORY_MSG_169;L*a*b* - CH Křivka
HISTORY_MSG_170;Živost - HH křivka
HISTORY_MSG_171;L*a*b* - LC křivka
HISTORY_MSG_172;L*a*b* - Omezení LC
HISTORY_MSG_173;Redukce šumu - Jas detailu
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02 - CAT02 přizpůsobení
HISTORY_MSG_176;CAM02 - Okolí pro prohlížení
@@ -489,7 +488,6 @@ HISTORY_MSG_199;CAM02 - Výstupní histogramy
HISTORY_MSG_200;CAM02 - Mapování tónů
HISTORY_MSG_201;Redukce šumu - Barevnost Č a Z
HISTORY_MSG_202;Redukce šumu - Barevnost M a Ž
HISTORY_MSG_203;Redukce šumu - Metoda
HISTORY_MSG_204;Kroky rozšíření LMMSE
HISTORY_MSG_205;CAM02 - Filtr vypálených/špatných pixelů
HISTORY_MSG_206;CAT02 - Automatická svítivost scény
@@ -541,7 +539,6 @@ HISTORY_MSG_252;KdDÚ - Ochrana tónů pleti
HISTORY_MSG_253;KdDÚ - Omezení vzniku artefaktů
HISTORY_MSG_254;KdDÚ - Tóny pleti
HISTORY_MSG_255;Redukce šumu - Medián
HISTORY_MSG_256;Redukce šumu - Typ mediánu
HISTORY_MSG_257;Barevné tónování
HISTORY_MSG_258;Barevní tónování - Barevná křivka
HISTORY_MSG_259;Barevné tónování - Křivka neprůhlednosti
@@ -582,7 +579,6 @@ HISTORY_MSG_293;Simulace filmu
HISTORY_MSG_294;Simulace filmu - Síla
HISTORY_MSG_295;Simulace filmu - Film
HISTORY_MSG_296;Redukce šumu - Křivka jasů
HISTORY_MSG_297;Redukce šumu - Kvalita
HISTORY_MSG_298;Filtr mrtvých pixelů
HISTORY_MSG_299;Redukce šumu - Křivka barevnosti
HISTORY_MSG_300;-
@@ -1478,68 +1474,62 @@ TP_DARKFRAME_LABEL;Tmavý snímek
TP_DEFRINGE_LABEL;Odstranění lemu
TP_DEFRINGE_RADIUS;Poloměr
TP_DEFRINGE_THRESHOLD;Práh
TP_DIRPYRDENOISE_3X3;3×3
TP_DIRPYRDENOISE_3X3_SOFT;3×3 jemný
TP_DIRPYRDENOISE_5X5;5×5
TP_DIRPYRDENOISE_5X5_SOFT;5×5 jemný
TP_DIRPYRDENOISE_7X7;7×7
TP_DIRPYRDENOISE_9X9;9×9
TP_DIRPYRDENOISE_ABM;Pouze barevnost
TP_DIRPYRDENOISE_AUT;Automatická celková
TP_DIRPYRDENOISE_AUTO;Automatická celková
TP_DIRPYRDENOISE_AUTO_TOOLTIP;Zkusí odhadnout barevný šum\nPozor, tento výpočet je zprůměrován a zcela subjektivní!
TP_DIRPYRDENOISE_BLUE;Barevnost - Modrá a žlutá
TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Ručně\nOvlivňuje celý obrázek.\nVolby redukce šumu nastavujete ručně.\n\nCelková automatika\nOvlivňuje celý obrázek.\nPro výpočet parametrů celkové redukce barevného šumu je použito 9 zón.\n\nNáhled\nOvlivňuje celý obrázek.\nPro výpočet celkového nastavení redukce barevného šumu je použita viditelná část obrázku.
TP_DIRPYRDENOISE_CCCURVE;Křivka barevnosti
TP_DIRPYRDENOISE_CHROMA;Barevnost - Hlavní
TP_DIRPYRDENOISE_CHROMAFR;Barevnost
TP_DIRPYRDENOISE_CTYPE;Metoda
TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Ručně\nOvlivňuje celý obrázek.\nVolby redukce šumu nastavujete ručně.\n\nCelková automatika\nOvlivňuje celý obrázek.\nPro výpočet parametrů celkové redukce barevného šumu je použito 9 zón.\n\nVíce zónová automatika\nBez náhledu - funguje pouze při ukládání, přesto je možné pomocí funkce "Náhled" získat alespoň částečnou představu o výsledku, Nastavení jsou aplikována na centrální dlaždici.\nObrázek je rozdělen na dlaždice (V závislosti na velikosti obrázku jich bude 10 až 70) a pro každou dlaždici bude vypočítáno vhodné nastavení redukce barevného šumu.\n\nNáhled\nOvlivňuje celý obrázek.\nPro výpočet celkového nastavení redukce barevného šumu je použita viditelná část obrázku.
TP_DIRPYRDENOISE_CUR;Křivka
TP_DIRPYRDENOISE_CURVEEDITOR_CC;Barevnost
TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Zvýší (násobí) hodnoty všech barevných posuvníků.\nKřivka vám umožní nastavit sílu redukce barevného šumu jako funkci barvy. Například pro zvýšení účinku v oblastech s nízkým nasycení a snížení v oblastech s vysokým nasycením.
TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Moduluje akci 'jasového' odstranění šumu
TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Více zónová automatika
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatická celková
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Zkusí odhadnout barevný šum\nPozor, tento výpočet je zprůměrován a zcela subjektivní!
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Barevnost - Modrá a žlutá
TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Křivka barevnosti
TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Barevnost
TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Ručně
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Barevnost - Hlavní
TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Metoda
TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Ručně\nOvlivňuje celý obrázek.\nVolby redukce šumu nastavujete ručně.\n\nCelková automatika\nOvlivňuje celý obrázek.\nPro výpočet parametrů celkové redukce barevného šumu je použito 9 zón.\n\nNáhled\nOvlivňuje celý obrázek.\nPro výpočet celkového nastavení redukce barevného šumu je použita viditelná část obrázku.
TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Ručně\nOvlivňuje celý obrázek.\nVolby redukce šumu nastavujete ručně.\n\nCelková automatika\nOvlivňuje celý obrázek.\nPro výpočet parametrů celkové redukce barevného šumu je použito 9 zón.\n\nVíce zónová automatika\nBez náhledu - funguje pouze při ukládání, přesto je možné pomocí funkce "Náhled" získat alespoň částečnou představu o výsledku, Nastavení jsou aplikována na centrální dlaždici.\nObrázek je rozdělen na dlaždice (V závislosti na velikosti obrázku jich bude 10 až 70) a pro každou dlaždici bude vypočítáno vhodné nastavení redukce barevného šumu.\n\nNáhled\nOvlivňuje celý obrázek.\nPro výpočet celkového nastavení redukce barevného šumu je použita viditelná část obrázku.
TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Více zónový náhled
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Náhled
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Zobrazuje zbývající úroveň zašumění části obrázku viditelného v <b>náhledu</b> po vlnkové transformaci.\n\n>300 Hodně šumu\n100-300 Šum\n50-100 Málo šumu\n<50 Velmi málo šumu\n\nUpozornění: hodnoty RGB a L*a*b* režimu se budou lišit. Protože v RGB režimu nedochází ke kompletnímu oddělení jasu a barev jsou RGB hodnoty jméně přesné
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Velikost náhledu=%1, Střed: Px=%2 Py=%3
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Náhled šumu: Průměr=%1 Výšky=%2
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Náhled šumu: Průměr= - Výšky= -
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Velikost dlaždice=%1, Střed: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Barevnost - Červená a zelená
TP_DIRPYRDENOISE_ENH;Vylepšený režim
TP_DIRPYRDENOISE_ENH_TOOLTIP;Zvýší kvalitu odstranění šumu, ale zároveň prodlouží dobu zpracování o 20%.
TP_DIRPYRDENOISE_GAMMA;Gama
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gama ovlivňuje sílu redukce šumu v rozsahu tónů. Menší hodnoty ovlivňují stíny, kdežto vysoké hodnoty zesílí efekt v jasných tónech.
TP_DIRPYRDENOISE_LAB;L*a*b*
TP_DIRPYRDENOISE_LABEL;Redukce šumu
TP_DIRPYRDENOISE_LABM;L*a*b*
TP_DIRPYRDENOISE_LCURVE;Křivka jasů
TP_DIRPYRDENOISE_LDETAIL;Jas - Detail
TP_DIRPYRDENOISE_LM;Pouze jas
TP_DIRPYRDENOISE_LPLABM;Vyvážená L* (trochu) + a*b* (normální)
TP_DIRPYRDENOISE_LTYPE;Ovládání jasu
TP_DIRPYRDENOISE_LUMA;Jas
TP_DIRPYRDENOISE_LUMAFR;Jas
TP_DIRPYRDENOISE_MAN;Ručně
TP_DIRPYRDENOISE_MANU;Ručně
TP_DIRPYRDENOISE_MED;Filtr medián
TP_DIRPYRDENOISE_MEDMETHOD;Metoda mediánu
TP_DIRPYRDENOISE_MEDTYPE;Typ mediánu
TP_DIRPYRDENOISE_METHOD;Metoda
TP_DIRPYRDENOISE_METHOD11;Kvalita
TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Kvalita může být přizpůsobena vzoru šumu. Nastavení "Vysoká" vylepší efekt redukce šumu za cenu navýšení času zpracování.
TP_DIRPYRDENOISE_METHOD_TOOLTIP;Pro raw obrázky může být použita jak RGB tak i L*a*b* metoda.\n\nPro ostatní obrázky bude vždy použita metoda L*a*b* bez ohledu na výběr.
TP_DIRPYRDENOISE_METM_TOOLTIP;Pokud je použito 'Pouze Jas' a 'L*a*b*' metody, bude při odstranění šumu použit filtr medián hned po vlnkové transformaci.\nPokud je použit "RGB" mód, bude filtr použit až na úplný závěr procesu redukce šumu.
TP_DIRPYRDENOISE_MET_TOOLTIP;Aplikuje filtr medián požadované velikosti okna. Čím větší velikost okna, tím déle bude zpracování trvat.\n\n3×3 jemný: upraví 5 pixelů v okně 3x3 pixely.\n3×3: upraví 9 pixelů v okně 3x3 pixely.\n5×5 jemný; upraví 13 pixelů v okně 5x5 pixelů.\n5×5: upraví 25 pixelů v okně 5x5 pixelů.\n7×7: upraví 49 pixelů v okně 7x7 pixelů.\n9×9: upraví 81 pixelů v okně 9x9 pixelů.\n\nV některých případech může být větší kvality dosaženo pomocí několika průběhů s menšími okny než jedním průběhem s velkým oknem.
TP_DIRPYRDENOISE_NOISELABEL;Náhled šumu: Průměr=%1 Výšky=%2
TP_DIRPYRDENOISE_NOISELABELEMPTY;Náhled šumu: Průměr= - Výšky= -
TP_DIRPYRDENOISE_NRESID_TOOLTIP;Zobrazuje zbývající úroveň zašumění části obrázku viditelného v <b>náhledu</b> po vlnkové transformaci.\n\n>300 Hodně šumu\n100-300 Šum\n50-100 Málo šumu\n<50 Velmi málo šumu\n\nUpozornění: hodnoty RGB a L*a*b* režimu se budou lišit. Protože v RGB režimu nedochází ke kompletnímu oddělení jasu a barev jsou RGB hodnoty jméně přesné
TP_DIRPYRDENOISE_PASSES;Počet průchodů mediánu
TP_DIRPYRDENOISE_PASSES_TOOLTIP;Aplikování tří průchodů filtru medián s oknem 3×3 často vede k lepšímu výsledku než jednou aplikovaný filtr medián s oknem 7×7.
TP_DIRPYRDENOISE_PON;Více zónová automatika
TP_DIRPYRDENOISE_PRE;Více zónový náhled
TP_DIRPYRDENOISE_PREV;Náhled
TP_DIRPYRDENOISE_PREVLABEL;Velikost náhledu=%1, Střed: Px=%2 Py=%3
TP_DIRPYRDENOISE_RED;Barevnost - Červená a zelená
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_SHAL;Běžná
TP_DIRPYRDENOISE_SHALBI;Vysoká
TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Ovládání jasu
TP_DIRPYRDENOISE_LUMINANCE_CURVE;Křivka jasů
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Jas - Detail
TP_DIRPYRDENOISE_LUMINANCE_FRAME;Jas
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Jas
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Metoda
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Redukce šumu
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;Pro raw obrázky může být použita jak RGB tak i L*a*b* metoda.\n\nPro ostatní obrázky bude vždy použita metoda L*a*b* bez ohledu na výběr.
TP_DIRPYRDENOISE_MAIN_GAMMA;Gama
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gama ovlivňuje sílu redukce šumu v rozsahu tónů. Menší hodnoty ovlivňují stíny, kdežto vysoké hodnoty zesílí efekt v jasných tónech.
TP_DIRPYRDENOISE_MAIN_MODE;Kvalita
TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Vysoká
TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Běžná
TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;Kvalita může být přizpůsobena vzoru šumu. Nastavení "Vysoká" vylepší efekt redukce šumu za cenu navýšení času zpracování.
TP_DIRPYRDENOISE_MEDIAN_METHOD;Metoda mediánu
TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Pouze barevnost
TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Filtr medián
TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Pouze jas
TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;Pokud je použito 'Pouze Jas' a 'L*a*b*' metody, bude při odstranění šumu použit filtr medián hned po vlnkové transformaci.\nPokud je použit "RGB" mód, bude filtr použit až na úplný závěr procesu redukce šumu.
TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Vyvážená L* (trochu) + a*b* (normální)
TP_DIRPYRDENOISE_MEDIAN_PASSES;Počet průchodů mediánu
TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Aplikování tří průchodů filtru medián s oknem 3×3 často vede k lepšímu výsledku než jednou aplikovaný filtr medián s oknem 7×7.
TP_DIRPYRDENOISE_MEDIAN_TYPE;Typ mediánu
TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Aplikuje filtr medián požadované velikosti okna. Čím větší velikost okna, tím déle bude zpracování trvat.\n\n3×3 jemný: upraví 5 pixelů v okně 3x3 pixely.\n3×3: upraví 9 pixelů v okně 3x3 pixely.\n5×5 jemný; upraví 13 pixelů v okně 5x5 pixelů.\n5×5: upraví 25 pixelů v okně 5x5 pixelů.\n7×7: upraví 49 pixelů v okně 7x7 pixelů.\n9×9: upraví 81 pixelů v okně 9x9 pixelů.\n\nV některých případech může být větší kvality dosaženo pomocí několika průběhů s menšími okny než jedním průběhem s velkým oknem.
TP_DIRPYRDENOISE_SLI;Posuvník
TP_DIRPYRDENOISE_TILELABEL;Velikost dlaždice=%1, Střed: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_TYPE_3X3;3×3
TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 jemný
TP_DIRPYRDENOISE_TYPE_5X5;5×5
TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 jemný
TP_DIRPYRDENOISE_TYPE_7X7;7×7
TP_DIRPYRDENOISE_TYPE_9X9;9×9
TP_DIRPYREQUALIZER_ALGO;Rozsah pleťových tónů
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Jemný: blíž k barvám pleti, minimalizuje zásahy na ostatních barvách.\nVelký: více zabrání vzniku artefaktů.
TP_DIRPYREQUALIZER_ARTIF;Omezení artefaktů
@@ -2218,17 +2208,30 @@ ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!GENERAL_SLIDER;Slider
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_493;L*a*b* Adjustments
!HISTORY_MSG_LOCALCONTRAST_AMOUNT;Local Contrast - Amount
!HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Darkness
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!PARTIALPASTE_LOCALCONTRAST;Local contrast
!PREFERENCES_EDITORCMDLINE;Custom command line
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_LOCALCONTRAST_AMOUNT;Amount
!TP_LOCALCONTRAST_DARKNESS;Darkness level
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_RAW_PIXELSHIFTONEGREEN;Use one green instead of average
!TP_RAW_PIXELSHIFTONEGREEN_TOOLTIP;Use one green instead of averaging two greens for regions without motion.

View File

@@ -575,6 +575,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!GENERAL_FILE;File
!GENERAL_NONE;None
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GENERAL_UNCHANGED;(Unchanged)
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -673,7 +674,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -703,7 +704,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -755,7 +756,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -796,7 +797,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -982,6 +983,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1175,6 +1177,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar\n(de-select for low resolution display)
@@ -1524,68 +1527,63 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1741,6 +1739,10 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -468,7 +468,6 @@ HISTORY_MSG_169;(L*a*b*) - CH-Kurve
HISTORY_MSG_170;(Dynamik) - HH-Kurve
HISTORY_MSG_171;(L*a*b*) - LC-Kurve
HISTORY_MSG_172;(L*a*b*) - LC-Kurve\nbeschränken
HISTORY_MSG_173;(Rauschreduzierung)\nLuminanzdetails
HISTORY_MSG_174;(CIECAM02)
HISTORY_MSG_175;(CIECAM02) - Szene\nCAT02-Adaptation
HISTORY_MSG_176;(CIECAM02)\nBetrachtungsbed.\nUmgebung
@@ -498,7 +497,6 @@ HISTORY_MSG_199;(CIECAM02) - Ausgabe-\nHistogramm anzeigen
HISTORY_MSG_200;(CIECAM02)\nDynamikkompression
HISTORY_MSG_201;(Rauschreduzierung)\nDelta-Chrominanz\nRot / Grün
HISTORY_MSG_202;(Rauschreduzierung)\nDelta-Chrominanz\nBlau / Gelb
HISTORY_MSG_203;(Rauschreduzierung)\nMethode
HISTORY_MSG_204;(Sensor-Matrix)\nFarbinterpolation\nLMMSE-Verbesserung
HISTORY_MSG_205;(CIECAM02)\nBetrachtungsbed.\nHot / Bad-Pixelfilter
HISTORY_MSG_206;(CIECAM02) - Szene\nAuto-Luminanz
@@ -550,7 +548,6 @@ HISTORY_MSG_252;(Detailebenenkontrast)\nHautfarbtöne schützen
HISTORY_MSG_253;(Detailebenenkontrast)\nArtefakte reduzieren
HISTORY_MSG_254;(Detailebenenkontrast)\nHautfarbton
HISTORY_MSG_255;(Rauschreduzierung)\nMedianfilter
HISTORY_MSG_256;(Rauschreduzierung)\nMediantyp
HISTORY_MSG_257;(Farbanpassungen)
HISTORY_MSG_258;(Farbanpassungen)\nFarbkurve
HISTORY_MSG_259;(Farbanpassungen)\nDeckkraftkurve
@@ -591,7 +588,6 @@ HISTORY_MSG_293;(Filmsimulation)
HISTORY_MSG_294;(Filmsimulation)\nIntensität
HISTORY_MSG_295;(Filmsimulation) - Film
HISTORY_MSG_296;(Rauschreduzierung)\nLuminanzkurve
HISTORY_MSG_297;(Rauschreduzierung)\nQualität
HISTORY_MSG_298;(Vorverarbeitung)\nDead-Pixel-Filter
HISTORY_MSG_299;(Rauschreduzierung)\nChrominanzkurve
HISTORY_MSG_300;-
@@ -1495,68 +1491,62 @@ TP_DARKFRAME_LABEL;Dunkelbild
TP_DEFRINGE_LABEL;Farbsaum entfernen (Defringe)
TP_DEFRINGE_RADIUS;Radius
TP_DEFRINGE_THRESHOLD;Schwelle
TP_DIRPYRDENOISE_3X3;3×3
TP_DIRPYRDENOISE_3X3_SOFT;3×3 weich
TP_DIRPYRDENOISE_5X5;5×5
TP_DIRPYRDENOISE_5X5_SOFT;5×5 weich
TP_DIRPYRDENOISE_7X7;7×7
TP_DIRPYRDENOISE_9X9;9×9
TP_DIRPYRDENOISE_ABM;Nur Farbe
TP_DIRPYRDENOISE_AUT;Automatisch Global
TP_DIRPYRDENOISE_AUTO;Automatisch Global
TP_DIRPYRDENOISE_AUTO_TOOLTIP;Bewertung des Farbrauschens.\nDie Bewertung ist ungenau und sehr subjektiv!
TP_DIRPYRDENOISE_BLUE;Delta-Chrominanz Blau / Gelb
TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;<b>Benutzerdefiniert:</b>\nManuelle Anpassung der Chrominanz-Rauschreduzierung.\n\n<b>Automatisch Global:</b>\nEs werden 9 Zonen für die Berechnung der Chrominanz-\nRauschreduzierung verwendet.\n\n<b>Vorschau:</b>\nNur der sichbare Teil des Bildes wird für die Berechnung\nder Chrominanz-Rauschreduzierung verwendet.
TP_DIRPYRDENOISE_CCCURVE;Chrominanzkurve
TP_DIRPYRDENOISE_CHROMA;Chrominanz (Master)
TP_DIRPYRDENOISE_CHROMAFR;Chrominanz
TP_DIRPYRDENOISE_CTYPE;Methode
TP_DIRPYRDENOISE_CTYPE_TOOLTIP;<b>Benutzerdefiniert:</b>\nManuelle Anpassung der Chrominanz-Rauschreduzierung.\n\n<b>Automatisch Global:</b>\nEs werden 9 Zonen für die Berechnung der Chrominanz-\nRauschreduzierung verwendet.\n\n<b>Auto-Multizonen:</b>\nKeine Voransicht - wird erst beim Speichern angewendet.\nAbhängig von der Bildgröße, wird das Bild in ca. 10 bis 70\nKacheln aufgeteilt. Für jede Kachel wird die Chrominanz-\nRauschreduzierung individuell berechnet.\n\n<b>Vorschau:</b>\nNur der sichbare Teil des Bildes wird für die Berechnung\nder Chrominanz-Rauschreduzierung verwendet.
TP_DIRPYRDENOISE_CUR;Kurve
TP_DIRPYRDENOISE_CURVEEDITOR_CC;Farbe
TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Erhöht den Wert aller Chrominanz-Regler und\nregelt die Chrominanz-Rauschreduzierung als\nFunktion der Chromatizität. Die Intensität kann über\nKontrollpunkte für schwach bis intensiv gesättigte\nFarben unterschiedlich eingestellt werden.
TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Moduliert die Wirkung der Luminanz-Rauschreduzierung
TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto-Multizonen
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatisch Global
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Bewertung des Farbrauschens.\nDie Bewertung ist ungenau und sehr subjektiv!
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Delta-Chrominanz Blau / Gelb
TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominanzkurve
TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominanz
TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Benutzerdefiniert
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominanz (Master)
TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Methode
TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;<b>Benutzerdefiniert:</b>\nManuelle Anpassung der Chrominanz-Rauschreduzierung.\n\n<b>Automatisch Global:</b>\nEs werden 9 Zonen für die Berechnung der Chrominanz-\nRauschreduzierung verwendet.\n\n<b>Vorschau:</b>\nNur der sichbare Teil des Bildes wird für die Berechnung\nder Chrominanz-Rauschreduzierung verwendet.
TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;<b>Benutzerdefiniert:</b>\nManuelle Anpassung der Chrominanz-Rauschreduzierung.\n\n<b>Automatisch Global:</b>\nEs werden 9 Zonen für die Berechnung der Chrominanz-\nRauschreduzierung verwendet.\n\n<b>Auto-Multizonen:</b>\nKeine Voransicht - wird erst beim Speichern angewendet.\nAbhängig von der Bildgröße, wird das Bild in ca. 10 bis 70\nKacheln aufgeteilt. Für jede Kachel wird die Chrominanz-\nRauschreduzierung individuell berechnet.\n\n<b>Vorschau:</b>\nNur der sichbare Teil des Bildes wird für die Berechnung\nder Chrominanz-Rauschreduzierung verwendet.
TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Vorschau
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Vorschau
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Zeigt das Restrauschen des sichtbaren Bildbereichs\nin der 100%-Ansicht an.\n\n<50: Sehr wenig Rauschen\n50 - 100: Wenig Rauschen\n100 - 300: Durchschnittliches Rauschen\n>300: Hohes Rauschen\n\nDie Werte unterscheiden sich im L*a*b*- und RGB-Modus.\nDie RGB-Werte sind ungenauer, da der RGB-Modus\nLuminanz und Chrominanz nicht komplett trennt.
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Vorschaugröße = %1, Zentrum: Px = %2 Py = %2
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Rauschen: Mittelwert = %1 Hoch = %2
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Rauschen: Mittelwert = --- Hoch = ---
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Kachelgröße = %1 Zentrum: Tx = %2 Ty = %2
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Delta-Chrominanz Rot / Grün
TP_DIRPYRDENOISE_ENH;Erweiterter Modus
TP_DIRPYRDENOISE_ENH_TOOLTIP;Erhöht die Qualität der Rauschreduzierung auf Kosten einer um 20% erhöhten Verarbeitungszeit.
TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Mit Gamma kann die Intensität der\nRauschreduzierung über den Farbbereich\nvariiert werden. Bei kleinen Werten sind\nnur dunkle Farbtöne betroffen, bei\ngrößeren Werten wird der Effekt auf\nhellere Töne ausgeweitet.
TP_DIRPYRDENOISE_LAB;L*a*b*
TP_DIRPYRDENOISE_LABEL;Rauschreduzierung
TP_DIRPYRDENOISE_LABM;L*a*b*
TP_DIRPYRDENOISE_LCURVE;Luminanzkurve
TP_DIRPYRDENOISE_LDETAIL;Luminanzdetails
TP_DIRPYRDENOISE_LM;Nur Luminanz
TP_DIRPYRDENOISE_LPLABM;Gewichtet L* (wenig) + a*b* (normal)
TP_DIRPYRDENOISE_LTYPE;Luminanzkontrolle
TP_DIRPYRDENOISE_LUMA;Luminanz
TP_DIRPYRDENOISE_LUMAFR;Luminanz
TP_DIRPYRDENOISE_MAN;Benutzerdefiniert
TP_DIRPYRDENOISE_MANU;Benutzerdefiniert
TP_DIRPYRDENOISE_MED;Medianfilter
TP_DIRPYRDENOISE_MEDMETHOD;Medianmethode
TP_DIRPYRDENOISE_MEDTYPE;Mediantyp
TP_DIRPYRDENOISE_METHOD;Methode
TP_DIRPYRDENOISE_METHOD11;Qualität
TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Einstellung der Qualität der Rauschreduzierung.\nDie Einstellung “Hoch“ verbessert die Rausch-\nreduzierung auf Kosten der Verarbeitungszeit.
TP_DIRPYRDENOISE_METHOD_TOOLTIP;Für RAW-Bilder kann entweder die RGB-\noder L*a*b*-Methode verwendet werden.\n\nFür andere Bilder wird unabhängig von der\nAuswahl immer die L*a*b*-Methode verwendet.
TP_DIRPYRDENOISE_METM_TOOLTIP;Bei der Methode “Nur Luminanz“ und “L*a*b*“,\nwird der Medianfilter nach den Waveletschritten\nverarbeitet.\nBei RGB wird der Medianfilter am Ende der\nRauschreduzierung verarbeitet.
TP_DIRPYRDENOISE_MET_TOOLTIP;Einen Medianfilter mit der gewünschten Fenstergröße auswählen.\nJe größer das Fenster, umso länger dauert die Verarbeitungszeit.\n\n3×3 weich: Nutzt 5 Pixel in einem 3×3-Pixelfenster.\n3×3: Nutzt 9 Pixel in einem 3×3-Pixelfenster.\n5×5 weich: Nutzt 13 Pixel in einem 5×5-Pixelfenster.\n5×5: Nutzt 25 Pixel in einem 5×5-Pixelfenster.\n7×7: Nutzt 49 Pixel in einem 7×7-Pixelfenster.\n9×9: Nutzt 81 Pixel in einem 9×9-Pixelfenster.\n\nManchmal ist das Ergebnis mit einem kleineren Fenster und mehreren Iterationen besser, als mit einem größeren und nur einer Iteration.
TP_DIRPYRDENOISE_NOISELABEL;Rauschen: Mittelwert = %1 Hoch = %2
TP_DIRPYRDENOISE_NOISELABELEMPTY;Rauschen: Mittelwert = --- Hoch = ---
TP_DIRPYRDENOISE_NRESID_TOOLTIP;Zeigt das Restrauschen des sichtbaren Bildbereichs\nin der 100%-Ansicht an.\n\n<50: Sehr wenig Rauschen\n50 - 100: Wenig Rauschen\n100 - 300: Durchschnittliches Rauschen\n>300: Hohes Rauschen\n\nDie Werte unterscheiden sich im L*a*b*- und RGB-Modus.\nDie RGB-Werte sind ungenauer, da der RGB-Modus\nLuminanz und Chrominanz nicht komplett trennt.
TP_DIRPYRDENOISE_PASSES;Medianiterationen
TP_DIRPYRDENOISE_PASSES_TOOLTIP;Manchmal führt ein kleines 3×3-Fenster mit\nmehreren Iterationen zu besseren Ergebnissen\nals ein 7×7-Fenster mit nur einer Iteration.
TP_DIRPYRDENOISE_PON;Auto-Multizonen
TP_DIRPYRDENOISE_PRE;Vorschau
TP_DIRPYRDENOISE_PREV;Vorschau
TP_DIRPYRDENOISE_PREVLABEL;Vorschaugröße = %1, Zentrum: Px = %2 Py = %2
TP_DIRPYRDENOISE_RED;Delta-Chrominanz Rot / Grün
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_SHAL;Standard
TP_DIRPYRDENOISE_SHALBI;Hoch
TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminanzkontrolle
TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminanzkurve
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Luminanzdetails
TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminanz
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminanz
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Methode
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Rauschreduzierung
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;Für RAW-Bilder kann entweder die RGB-\noder L*a*b*-Methode verwendet werden.\n\nFür andere Bilder wird unabhängig von der\nAuswahl immer die L*a*b*-Methode verwendet.
TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Mit Gamma kann die Intensität der\nRauschreduzierung über den Farbbereich\nvariiert werden. Bei kleinen Werten sind\nnur dunkle Farbtöne betroffen, bei\ngrößeren Werten wird der Effekt auf\nhellere Töne ausgeweitet.
TP_DIRPYRDENOISE_MAIN_MODE;Qualität
TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Hoch
TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Standard
TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;Einstellung der Qualität der Rauschreduzierung.\nDie Einstellung “Hoch“ verbessert die Rausch-\nreduzierung auf Kosten der Verarbeitungszeit.
TP_DIRPYRDENOISE_MEDIAN_METHOD;Medianmethode
TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Nur Farbe
TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Medianfilter
TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Nur Luminanz
TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;Bei der Methode “Nur Luminanz“ und “L*a*b*“,\nwird der Medianfilter nach den Waveletschritten\nverarbeitet.\nBei RGB wird der Medianfilter am Ende der\nRauschreduzierung verarbeitet.
TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Gewichtet L* (wenig) + a*b* (normal)
TP_DIRPYRDENOISE_MEDIAN_PASSES;Medianiterationen
TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Manchmal führt ein kleines 3×3-Fenster mit\nmehreren Iterationen zu besseren Ergebnissen\nals ein 7×7-Fenster mit nur einer Iteration.
TP_DIRPYRDENOISE_MEDIAN_TYPE;Mediantyp
TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Einen Medianfilter mit der gewünschten Fenstergröße auswählen.\nJe größer das Fenster, umso länger dauert die Verarbeitungszeit.\n\n3×3 weich: Nutzt 5 Pixel in einem 3×3-Pixelfenster.\n3×3: Nutzt 9 Pixel in einem 3×3-Pixelfenster.\n5×5 weich: Nutzt 13 Pixel in einem 5×5-Pixelfenster.\n5×5: Nutzt 25 Pixel in einem 5×5-Pixelfenster.\n7×7: Nutzt 49 Pixel in einem 7×7-Pixelfenster.\n9×9: Nutzt 81 Pixel in einem 9×9-Pixelfenster.\n\nManchmal ist das Ergebnis mit einem kleineren Fenster und mehreren Iterationen besser, als mit einem größeren und nur einer Iteration.
TP_DIRPYRDENOISE_SLI;Regler
TP_DIRPYRDENOISE_TILELABEL;Kachelgröße = %1 Zentrum: Tx = %2 Ty = %2
TP_DIRPYRDENOISE_TYPE_3X3;3×3
TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 weich
TP_DIRPYRDENOISE_TYPE_5X5;5×5
TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 weich
TP_DIRPYRDENOISE_TYPE_7X7;7×7
TP_DIRPYRDENOISE_TYPE_9X9;9×9
TP_DIRPYREQUALIZER_ALGO;Hautfarbtonbereich
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fein: Ist näher an den Hautfarbtönen und minimiert den Einfluss auf andere Farben.\n\nGrob: Minimiert Artefakte.
TP_DIRPYREQUALIZER_ARTIF;Artefakte reduzieren
@@ -2240,5 +2230,18 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen\nTaste: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!GENERAL_SLIDER;Slider
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!PREFERENCES_EDITORCMDLINE;Custom command line
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_RAW_PIXELSHIFTONEGREEN;Use one green instead of average
!TP_RAW_PIXELSHIFTONEGREEN_TOOLTIP;Use one green instead of averaging two greens for regions without motion.

View File

@@ -13,6 +13,7 @@ HISTORY_MSG_155;Vib - Avoid colour shift
HISTORY_MSG_191;CAM02 - Colourfulness (M)
HISTORY_MSG_197;CAM02 - Colour curve
HISTORY_MSG_198;CAM02 - Colour curve
HISTORY_MSG_203;NR - Colour space
HISTORY_MSG_221;B&amp;W - Colour filter
HISTORY_MSG_240;GF - Centre
HISTORY_MSG_245;VC - Centre
@@ -70,9 +71,10 @@ TP_COLORTONING_SPLITCOCO;Colour Balance Shadows/Midtones/Highlights
TP_COLORTONING_SPLITLR;Saturation 2 colours
TP_COLORTONING_TWO2;Special chroma '2 colours'
TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colours:\nMore predictable.
TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and centre to the preview size and centre you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Centre: Px=%2 Py=%3
TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Centre: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and centre to the preview size and centre you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Centre: Px=%2 Py=%3
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Centre: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Colour space
TP_DIRPYREQUALIZER_ALGO;Skin Colour Range
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colours of the skin, minimizing the action on other colours\nLarge: avoid more artifacts.
TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colours (hue, chroma, luma) and the rest of the image.
@@ -335,6 +337,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!GENERAL_OPEN;Open
!GENERAL_PORTRAIT;Portrait
!GENERAL_SAVE;Save
!GENERAL_SLIDER;Slider
!GENERAL_UNCHANGED;(Unchanged)
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -515,7 +518,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -542,7 +545,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -591,7 +593,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
@@ -630,7 +632,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -813,6 +815,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT;Add
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!HISTORY_SNAPSHOT;Snapshot
@@ -1076,6 +1079,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PREFERENCES_DIROTHER;Other
!PREFERENCES_DIRSELECTDLG;Select Image Directory at Startup...
!PREFERENCES_DIRSOFTWARE;Installation directory
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_EXTERNALEDITOR;External Editor
@@ -1481,65 +1485,59 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
@@ -1703,6 +1701,10 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -235,6 +235,7 @@
!GENERAL_OPEN;Open
!GENERAL_PORTRAIT;Portrait
!GENERAL_SAVE;Save
!GENERAL_SLIDER;Slider
!GENERAL_UNCHANGED;(Unchanged)
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -422,7 +423,7 @@
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -452,7 +453,7 @@
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -504,7 +505,7 @@
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -545,7 +546,7 @@
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -731,6 +732,7 @@
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT;Add
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!HISTORY_SNAPSHOT;Snapshot
@@ -1006,6 +1008,7 @@
!PREFERENCES_DIROTHER;Other
!PREFERENCES_DIRSELECTDLG;Select Image Directory at Startup...
!PREFERENCES_DIRSOFTWARE;Installation directory
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_EXTERNALEDITOR;External Editor
@@ -1448,68 +1451,63 @@
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1690,6 +1688,10 @@
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -442,7 +442,6 @@ HISTORY_MSG_169;Curva 'CM'
HISTORY_MSG_170;Vib - Curva
HISTORY_MSG_171;Curva 'LC'
HISTORY_MSG_172;Lab - Restringe 'LC'
HISTORY_MSG_173;RR - Detalle en luminancia
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02 - Adaptación CAT02
HISTORY_MSG_176;CAM02 - Entorno de visualización
@@ -472,7 +471,6 @@ HISTORY_MSG_199;CAM02 - Histogramas de salida
HISTORY_MSG_200;CAMO2 - Mapeo tonal
HISTORY_MSG_201;RR - Crominancia Ro,Ve
HISTORY_MSG_202;RR - Crominancia Az,Am
HISTORY_MSG_203;RR - Método
HISTORY_MSG_204;Pasos de mejora LMMSE
HISTORY_MSG_205;CAM02 - Píxel caliente/muerto
HISTORY_MSG_206;CAT02 - Luz de escena auto.
@@ -524,7 +522,6 @@ HISTORY_MSG_252;CbDL - Tono de piel
HISTORY_MSG_253;CbDL - Reducir elementos extraños
HISTORY_MSG_254;CbDL - Matiz de piel
HISTORY_MSG_255;RR - Filtro Median
HISTORY_MSG_256;RR - Tipo Median
HISTORY_MSG_257;Tonificación de Color
HISTORY_MSG_258;TC - Color
HISTORY_MSG_259;TC - Opacidad
@@ -565,7 +562,6 @@ HISTORY_MSG_293;Simulación de Fílmico
HISTORY_MSG_294;Simulación de Fílmico - Intensidad
HISTORY_MSG_295;Simulación de Fílmico - Filme
HISTORY_MSG_296;RR - Modular luminancia
HISTORY_MSG_297;RR - Calidad
HISTORY_MSG_298;Filtro Pixel Muerto
HISTORY_NEWSNAPSHOT;Agregar
HISTORY_NEWSNAPSHOT_TOOLTIP;Atajo: <b>Alt-s</b>
@@ -1126,33 +1122,32 @@ TP_DARKFRAME_LABEL;Toma Negra
TP_DEFRINGE_LABEL;Quitar borde púrpura
TP_DEFRINGE_RADIUS;Radio
TP_DEFRINGE_THRESHOLD;Umbral
TP_DIRPYRDENOISE_BLUE;Crominancia: Azul-Amarillo
TP_DIRPYRDENOISE_CHROMA;Crominancia: Maestra
TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modula la acción de eliminación de ruido 'de luminancia'
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Crominancia: Azul-Amarillo
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Crominancia: Maestra
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Crominancia: Rojo-Verde
TP_DIRPYRDENOISE_ENH;Modo mejorado
TP_DIRPYRDENOISE_ENH_TOOLTIP;Incrementa la calidad de la Reducción de Ruido a costa de un incremento de 20% en el tiempo de procesamiento
TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma hace variar la fuerza de reducción del ruido a lo largo del rango tonal.\n\n Valores pequeños dirigen la reducción hacia las sombras, mientras que valores grandes extienden el efecto hasta los tonos brillantes
TP_DIRPYRDENOISE_LABEL;Reducción de ruido
TP_DIRPYRDENOISE_LABM;Lab
TP_DIRPYRDENOISE_LCURVE;Curva de Luminancia
TP_DIRPYRDENOISE_LDETAIL;Detalle en luminancia
TP_DIRPYRDENOISE_LM;Sólo luminancia
TP_DIRPYRDENOISE_LUMA;Luminancia
TP_DIRPYRDENOISE_MED;Median
TP_DIRPYRDENOISE_MEDMETHOD;Método Median
TP_DIRPYRDENOISE_MEDTYPE;Tipo Median
TP_DIRPYRDENOISE_METHOD;Método
TP_DIRPYRDENOISE_METHOD11;Calidad
TP_DIRPYRDENOISE_METHOD11_TOOLTIP;La Calidad puede ser adaptada a un patrón de ruido. Al seleccionar "Alto" se incrementa el efecto de reducción de ruido a costa de prolongar el tiempo de procesamiento.
TP_DIRPYRDENOISE_METHOD_TOOLTIP;Para imágenes raw puede usar tanto el método RGB como el Lab.\n\nPara imágenes no raw el método Lab será usado de todas maneras, ignorando el método seleccionado.
TP_DIRPYRDENOISE_METM_TOOLTIP;Cuando se utiliza "Sólo Luminancia" y los métodos "Lab", el filtro Median será aplicado inmediatamente después de cada proceso de toda la cadena de reducción de ruido.\nCuando se utiliza el modo "RGB", el filtro Median se aplicará al final de toda la cadena de procesos de reducción de ruido.
TP_DIRPYRDENOISE_PASSES;Iteracciones Median
TP_DIRPYRDENOISE_RED;Crominancia: Rojo-Verde
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_SHAL;Estándar
TP_DIRPYRDENOISE_SHALBI;Alto
TP_DIRPYRDENOISE_LUMINANCE_CURVE;Curva de Luminancia
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detalle en luminancia
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminancia
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Método
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Reducción de ruido
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;Para imágenes raw puede usar tanto el método RGB como el Lab.\n\nPara imágenes no raw el método Lab será usado de todas maneras, ignorando el método seleccionado.
TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma hace variar la fuerza de reducción del ruido a lo largo del rango tonal.\n\n Valores pequeños dirigen la reducción hacia las sombras, mientras que valores grandes extienden el efecto hasta los tonos brillantes
TP_DIRPYRDENOISE_MAIN_MODE;Calidad
TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Alto
TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Estándar
TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;La Calidad puede ser adaptada a un patrón de ruido. Al seleccionar "Alto" se incrementa el efecto de reducción de ruido a costa de prolongar el tiempo de procesamiento.
TP_DIRPYRDENOISE_MEDIAN_METHOD;Método Median
TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;Lab
TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median
TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Sólo luminancia
TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;Cuando se utiliza "Sólo Luminancia" y los métodos "Lab", el filtro Median será aplicado inmediatamente después de cada proceso de toda la cadena de reducción de ruido.\nCuando se utiliza el modo "RGB", el filtro Median se aplicará al final de toda la cadena de procesos de reducción de ruido.
TP_DIRPYRDENOISE_MEDIAN_PASSES;Iteracciones Median
TP_DIRPYRDENOISE_MEDIAN_TYPE;Tipo Median
TP_DIRPYREQUALIZER_ALGO;Rango de Color de Piel
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fino: cercano a los colores de la piel, minimizando la acción en otros colores\nAmplio: evita más elementos extraños.
TP_DIRPYREQUALIZER_HUESKIN;Matiz de la piel
@@ -1532,8 +1527,13 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: <b>-</b>
!GENERAL_APPLY;Apply
!GENERAL_ASIMAGE;As Image
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTORY_MSG_166;Exposure - Reset
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
@@ -1718,6 +1718,7 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
!IPTCPANEL_COPYRIGHT;Copyright notice
@@ -1792,6 +1793,7 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: <b>-</b>
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
@@ -1879,41 +1881,38 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: <b>-</b>
!TP_CROP_GTHARMMEANS;Harmonic Means
!TP_CROP_GTTRIANGLE1;Golden Triangles 1
!TP_CROP_GTTRIANGLE2;Golden Triangles 2
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
!TP_DISTORTION_AUTO_TIP;Automatically corrects lens distortion in raw files by matching it against the embedded JPEG image if one exists and has had its lens disortion auto-corrected by the camera.
!TP_EPD_GAMMA;Gamma
@@ -1937,6 +1936,10 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_PRSHARPENING_LABEL;Post-Resize Sharpening
!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the "Lanczos" resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions.

View File

@@ -575,6 +575,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!GENERAL_FILE;File
!GENERAL_NONE;None
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GENERAL_UNCHANGED;(Unchanged)
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -673,7 +674,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -703,7 +704,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -755,7 +756,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -796,7 +797,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -982,6 +983,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1175,6 +1177,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar\n(de-select for low resolution display)
@@ -1524,68 +1527,63 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1741,6 +1739,10 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -419,7 +419,6 @@ HISTORY_MSG_169;Courbe 'CT'
HISTORY_MSG_170;Vib. - Courbe
HISTORY_MSG_171;Courbe 'LC'
HISTORY_MSG_172;Lab - Restreindre 'LC'
HISTORY_MSG_173;Réd. Bruit - Détail Luminance
HISTORY_MSG_174;Modèle d'Apparence de la Couleur 2002
HISTORY_MSG_175;CAM02 - Adaptation CAT02
HISTORY_MSG_176;CAM02 - Environ. de visionnage
@@ -449,7 +448,6 @@ HISTORY_MSG_199;CAM02 - Histogrammes de sortie
HISTORY_MSG_200;CAM02 - Compression tonale
HISTORY_MSG_201;Réd. de bruit - Chrom. R,V
HISTORY_MSG_202;Réd. de bruit - Chrom. B,J
HISTORY_MSG_203;Réd. de bruit - Méthode
HISTORY_MSG_204;Niveau d'amélioration LMMSE
HISTORY_MSG_205;CAM02 Pixels chauds/morts
HISTORY_MSG_206;CAT02 - Luminosité de la scène auto
@@ -501,7 +499,6 @@ HISTORY_MSG_252;CpND - Tons chair
HISTORY_MSG_253;CpND - Réduction des artéfactes
HISTORY_MSG_254;CpND - Teinte chair
HISTORY_MSG_255;Réd. de bruit - Filtre médian
HISTORY_MSG_256;Réd. de bruit - Type de médiane
HISTORY_MSG_257;Virage Partiel
HISTORY_MSG_258;Virage Partiel - Couleur
HISTORY_MSG_259;Virage Partiel - Opacité
@@ -542,7 +539,6 @@ HISTORY_MSG_293;Simulation de Film
HISTORY_MSG_294;Simulation de Film - Force
HISTORY_MSG_295;Simulation de Film - Film
HISTORY_MSG_296;Réd. de bruit - Courbe de luminance
HISTORY_MSG_297;Réd. de bruit - Qualité
HISTORY_MSG_298;Filtre de pixel mort
HISTORY_MSG_299;Réd. de bruit - Courbe de chrominance
HISTORY_MSG_300;-
@@ -1437,69 +1433,63 @@ TP_DARKFRAME_LABEL;Trame Noire
TP_DEFRINGE_LABEL;Aberration chromatique
TP_DEFRINGE_RADIUS;Rayon
TP_DEFRINGE_THRESHOLD;Seuil
TP_DIRPYRDENOISE_3X3;3×3
TP_DIRPYRDENOISE_3X3_SOFT;3×3 doux
TP_DIRPYRDENOISE_5X5;5×5
TP_DIRPYRDENOISE_5X5_SOFT;5×5 doux
TP_DIRPYRDENOISE_7X7;7×7
TP_DIRPYRDENOISE_9X9;9×9
TP_DIRPYRDENOISE_ABM;Chroma uniquement
TP_DIRPYRDENOISE_AUT;Global automatique
TP_DIRPYRDENOISE_AUTO;Global automatique
TP_DIRPYRDENOISE_AUTO_TOOLTIP;Essaie d'évaluer le bruit chroma\nFaites attention, cela calcul une moyenne, et est très subjectif !
TP_DIRPYRDENOISE_BLUE;Chrominance - Bleu-Jaune
TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manuel\nAgit sur l'image entière.\nVous controlez les paramètres de réduction de bruit manuellement.\n\nGlobal automatique\nAgit sur l'image entière.\n9 zones sont utilisées pour calculer un réglage de réduction de bruit de chroma.\n\nAperçu\nAgit sur l'image entière.\nLa partie visible de l'image dans l'aperçu est utilisé pour calculer un réglage de réduction de bruit de chroma.
TP_DIRPYRDENOISE_CCCURVE;Courbe de chrominance
TP_DIRPYRDENOISE_CHROMA;Chrominance - Maître
TP_DIRPYRDENOISE_CHROMAFR;Chrominance
TP_DIRPYRDENOISE_CTYPE;Méthode
TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manuel\nAgit sur l'image entière.\nVous controlez les paramètres de réduction de bruit manuellement.\n\nGlobal automatique\nAgit sur l'image entière.\n9 zones sont utilisées pour calculer un réglage de réduction de bruit de chroma.\n\nAutomatique multi-zones\nPas d'aperçu - ne fonctionne que lors de l'enregistrement, mais utiliser la méthode "Aperçu" en faisant correspondre la taille et le centre de la tuile à la taille et au centre de l'aperçu, vous permet d'avoir une idée des résultats attendus.\nL'image est divisé en tuiles (entre 10 et 70 en fonction de la taille de l'image) et chaque tuile reçoit son propre réglage de réduction de bruit de chrominance.\n\nAperçu\nAgit sur l'image entière.\nLa partie de l'image visible dans l'aperçu est utilisé pour calculer un réglage de réduction de bruit de chroma.
TP_DIRPYRDENOISE_CUR;Courbe
TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Augmente (multiplie) la valeur de tousles curseurs de chrominance.\nCette courbe vous permet d'ajuster la force de la réduction de bruit chromatique en fonction de la chromaticité, par exemple pour augmenter l'action dans les zones peu saturées et pour la réduire dans ceux celles très saturées.
TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Module l'action du débruitage de 'Luminance'
TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Multi-zones auto
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Global automatique
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Essaie d'évaluer le bruit chroma\nFaites attention, cela calcul une moyenne, et est très subjectif !
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Bleu-Jaune
TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Courbe de chrominance
TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manuel
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Maître
TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Méthode
TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manuel\nAgit sur l'image entière.\nVous controlez les paramètres de réduction de bruit manuellement.\n\nGlobal automatique\nAgit sur l'image entière.\n9 zones sont utilisées pour calculer un réglage de réduction de bruit de chroma.\n\nAperçu\nAgit sur l'image entière.\nLa partie visible de l'image dans l'aperçu est utilisé pour calculer un réglage de réduction de bruit de chroma.
TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manuel\nAgit sur l'image entière.\nVous controlez les paramètres de réduction de bruit manuellement.\n\nGlobal automatique\nAgit sur l'image entière.\n9 zones sont utilisées pour calculer un réglage de réduction de bruit de chroma.\n\nAutomatique multi-zones\nPas d'aperçu - ne fonctionne que lors de l'enregistrement, mais utiliser la méthode "Aperçu" en faisant correspondre la taille et le centre de la tuile à la taille et au centre de l'aperçu, vous permet d'avoir une idée des résultats attendus.\nL'image est divisé en tuiles (entre 10 et 70 en fonction de la taille de l'image) et chaque tuile reçoit son propre réglage de réduction de bruit de chrominance.\n\nAperçu\nAgit sur l'image entière.\nLa partie de l'image visible dans l'aperçu est utilisé pour calculer un réglage de réduction de bruit de chroma.
TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Aperçu multi-zones
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Aperçu
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Affiche les niveaux de bruit résiduel de la partie de l'image visible dans l'<b>aperçu</b> après les ondelettes.\n\n>300 Très bruité\n100-300 Bruité\n50-100 Peu bruité\n<50 Très peu bruité\n\nAttention, les valeurs diffèreront entre le mode RVB et L*a*b*. Les valeurs RVB sont moins précises car le mode RVB ne séparent pas complètement la luminance et la chrominance.
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Taille de l'aperçu=%1, Centre: Px=%2 Py=%3
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Bruit de l'aperçu: Moyen=%1 Haut=%2
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Bruit de l'aperçu: Moyen= - Haut= -
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Taille des tuiles =%1, Centre: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Rouge-Vert
TP_DIRPYRDENOISE_ENH;Mode amélioré
TP_DIRPYRDENOISE_ENH_TOOLTIP;Augmente la qualité du débruitage, mais augmente le temps de traitement d'environ 20%
TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma fait varier la quantité de réduction de bruit sur l'échelle des tons. Les plus petites valeurs cibleront les ombres, les plus hautes valeurs cibleront les tons les plus clairs.
TP_DIRPYRDENOISE_LAB;Lab
TP_DIRPYRDENOISE_LABEL;Réduction du bruit
TP_DIRPYRDENOISE_LABM;L*a*b*
TP_DIRPYRDENOISE_LCURVE;Courbe de luminance
TP_DIRPYRDENOISE_LDETAIL;Niveau de détails de Luminance
TP_DIRPYRDENOISE_LM;Luminance seulement
TP_DIRPYRDENOISE_LPLABM;L* pondéré (faiblement) + a*b* (normal)
TP_DIRPYRDENOISE_LTYPE;Contrôle de luminance
TP_DIRPYRDENOISE_LUMA;Luminance
TP_DIRPYRDENOISE_LUMAFR;Luminance
TP_DIRPYRDENOISE_MAN;Manuel
TP_DIRPYRDENOISE_MANU;Manuel
TP_DIRPYRDENOISE_MED;Filtre Médian
TP_DIRPYRDENOISE_MEDMETHOD;Méthode
TP_DIRPYRDENOISE_MEDTYPE;Type de médiane
TP_DIRPYRDENOISE_METHOD;Méthode
TP_DIRPYRDENOISE_METHOD11;Qualité
TP_DIRPYRDENOISE_METHOD11_TOOLTIP;La qualité peut être adapté à la trame du bruit. Régler sur "haut" augmentera l'effet de la réduction de bruit au prix d'un temps de traitement plus long.
TP_DIRPYRDENOISE_METHOD_TOOLTIP;Pour les images raw, les méthodes RVB ou Lab peuvent être utilisées.\n\nPour les images non-raw la méthode Lab sera utilisée, indépendamment de ce qu'indique ce bouton.
TP_DIRPYRDENOISE_METM_TOOLTIP;Lorsque vous utilisez les méthodes "Luminance seulement" et "Lab", un filtrage médian sera effectué juste après l'étape des ondelettes dans le pipeline de la réduction de bruit.\nEm mode "RVB", il sera effectué à la toute fin du pipeline de la réduction de bruit.
TP_DIRPYRDENOISE_MET_TOOLTIP;Applique un filtre médian de la taille de "fenêtre" désirée. Plus cette taille est grande, plus cela prendra de temps.\n\n3×3 doux: traite 5 pixels dans une fenêtre de 3×3 pixels.\n3×3: traite 9 pixels dans une fenêtre de 3×3 pixels.\n5×5 doux: traite 13 pixels dans une fenêtre de 5×5 pixels.\n5×5: traite 25 pixels dans une fenêtre de 5×5 pixels.\n7×7: traite 49 pixels dans une fenêtre de 7×7 pixels.\n9×9: traite 81 pixels dans une fenêtre 9×9 pixels.\n\nIl est parfois possible d'atteindre une meilleurs qualité en appliquant plusieurs itérations d'une petite fenêtre qu'une seule itération d'une grande.
TP_DIRPYRDENOISE_NOISELABEL;Bruit de l'aperçu: Moyen=%1 Haut=%2
TP_DIRPYRDENOISE_NOISELABELEMPTY;Bruit de l'aperçu: Moyen= - Haut= -
TP_DIRPYRDENOISE_NRESID_TOOLTIP;Affiche les niveaux de bruit résiduel de la partie de l'image visible dans l'<b>aperçu</b> après les ondelettes.\n\n>300 Très bruité\n100-300 Bruité\n50-100 Peu bruité\n<50 Très peu bruité\n\nAttention, les valeurs diffèreront entre le mode RVB et L*a*b*. Les valeurs RVB sont moins pcises car le mode RVB ne séparent pas complètement la luminance et la chrominance.
TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Contrôle de luminance
TP_DIRPYRDENOISE_LUMINANCE_CURVE;Courbe de luminance
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Niveau de détails de Luminance
TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Méthode
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;Lab
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Réduction du bruit
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RVB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;Pour les images raw, les méthodes RVB ou Lab peuvent être utilisées.\n\nPour les images non-raw la méthode Lab sera utilisée, indépendamment de ce qu'indique ce bouton.
TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma fait varier la quantité de réduction de bruit sur l'échelle des tons. Les plus petites valeurs cibleront les ombres, les plus hautes valeurs cibleront les tons les plus clairs.
TP_DIRPYRDENOISE_MAIN_MODE;Qualité
TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Haut
TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Standard
TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;La qualité peut être adapté à la trame du bruit. Régler sur "haut" augmentera l'effet de la réduction de bruit au prix d'un temps de traitement plus long.
TP_DIRPYRDENOISE_MEDIAN_METHOD;Méthode
TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma uniquement
TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Filtre Médian
TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance seulement
TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RVB
TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;Lorsque vous utilisez les méthodes "Luminance seulement" et "Lab", un filtrage médian sera effectué juste après l'étape des ondelettes dans le pipeline de la réduction de bruit.\nEm mode "RVB", il sera effectué à la toute fin du pipeline de la réduction de bruit.
TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;L* pondéré (faiblement) + a*b* (normal)
TP_DIRPYRDENOISE_MEDIAN_PASSES;Itérations
TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Appliquer trois itérations avec une taille de fenêtre de 3×3 aboutit souvent à de meilleurs résultats qu'une seule itération avec une taille de fenêtre de 7×7.
TP_DIRPYRDENOISE_MEDIAN_TYPE;Type de médiane
TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Applique un filtre médian de la taille de "fenêtre" désirée. Plus cette taille est grande, plus cela prendra de temps.\n\n3×3 doux: traite 5 pixels dans une fenêtre de 3×3 pixels.\n3×3: traite 9 pixels dans une fenêtre de 3×3 pixels.\n5×5 doux: traite 13 pixels dans une fenêtre de 5×5 pixels.\n5×5: traite 25 pixels dans une fenêtre de 5×5 pixels.\n7×7: traite 49 pixels dans une fenêtre de 7×7 pixels.\n9×9: traite 81 pixels dans une fenêtre 9×9 pixels.\n\nIl est parfois possible d'atteindre une meilleurs qualité en appliquant plusieurs itérations d'une petite fenêtre qu'une seule itération d'une grande.
TP_DIRPYRDENOISE_PASSE;Itérations
TP_DIRPYRDENOISE_PASSES;Itérations
TP_DIRPYRDENOISE_PASSES_TOOLTIP;Appliquer trois itérations avec une taille de fenêtre de 3×3 aboutit souvent à de meilleurs résultats qu'une seule itération avec une taille de fenêtre de 7×7.
TP_DIRPYRDENOISE_PON;Multi-zones auto
TP_DIRPYRDENOISE_PRE;Aperçu multi-zones
TP_DIRPYRDENOISE_PREV;Aperçu
TP_DIRPYRDENOISE_PREVLABEL;Taille de l'aperçu=%1, Centre: Px=%2 Py=%3
TP_DIRPYRDENOISE_RED;Chrominance - Rouge-Vert
TP_DIRPYRDENOISE_RGB;RVB
TP_DIRPYRDENOISE_RGBM;RVB
TP_DIRPYRDENOISE_SHAL;Standard
TP_DIRPYRDENOISE_SHALBI;Haut
TP_DIRPYRDENOISE_SLI;Curseur
TP_DIRPYRDENOISE_TILELABEL;Taille des tuiles =%1, Centre: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_TYPE_3X3;3×3
TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 doux
TP_DIRPYRDENOISE_TYPE_5X5;5×5
TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 doux
TP_DIRPYRDENOISE_TYPE_7X7;7×7
TP_DIRPYRDENOISE_TYPE_9X9;9×9
TP_DIRPYREQUALIZER_ALGO;Domaine des tons chairs
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fin: plus proche des tons chairs, minimisant l'actions sur les autres couleurs\nLarge: évite plus d'artéfacts
TP_DIRPYREQUALIZER_ARTIF;Réduire les artéfacts
@@ -2177,6 +2167,11 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!GENERAL_SLIDER;Slider
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_491;White Balance
!HISTORY_MSG_492;RGB Curves
!HISTORY_MSG_493;L*a*b* Adjustments
@@ -2185,12 +2180,20 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!PARTIALPASTE_LOCALCONTRAST;Local contrast
!PREFERENCES_EDITORCMDLINE;Custom command line
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_LOCALCONTRAST_AMOUNT;Amount
!TP_LOCALCONTRAST_DARKNESS;Darkness level
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_RAW_PIXELSHIFTONEGREEN;Use one green instead of average
!TP_RAW_PIXELSHIFTONEGREEN_TOOLTIP;Use one green instead of averaging two greens for regions without motion.
!TP_RAW_RCD;RCD

View File

@@ -574,6 +574,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!GENERAL_FILE;File
!GENERAL_NONE;None
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GENERAL_UNCHANGED;(Unchanged)
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -672,7 +673,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -702,7 +703,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -754,7 +755,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -795,7 +796,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -981,6 +982,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1174,6 +1176,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar\n(de-select for low resolution display)
@@ -1523,68 +1526,63 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1740,6 +1738,10 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -575,6 +575,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!GENERAL_FILE;File
!GENERAL_NONE;None
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GENERAL_UNCHANGED;(Unchanged)
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -673,7 +674,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -703,7 +704,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -755,7 +756,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -796,7 +797,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -982,6 +983,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1175,6 +1177,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar\n(de-select for low resolution display)
@@ -1524,68 +1527,63 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1741,6 +1739,10 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -386,7 +386,6 @@ HISTORY_MSG_169;Curva 'CH'
HISTORY_MSG_170;Vividezza - Curva
HISTORY_MSG_171;Curva 'LC'
HISTORY_MSG_172;Lab - Limita LC
HISTORY_MSG_173;NR - Dettaglio di Luminanza
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02 - Adattamento CAT02
HISTORY_MSG_176;CAM02 - Ambiente di Visualizzazione
@@ -416,7 +415,6 @@ HISTORY_MSG_199;CAM02 - Mostra negli istogrammi
HISTORY_MSG_200;CAM02 - Tone mapping
HISTORY_MSG_201;NR - Crominanza R,G
HISTORY_MSG_202;NR - Crominanza B,Y
HISTORY_MSG_203;NR - Metodo
HISTORY_MSG_204;Passaggi di miglioramento LMMSE
HISTORY_MSG_205;CAM02 - Pixel Surriscaldati/Guasti
HISTORY_MSG_206;CAT02 - Lum. automatica della scena
@@ -992,20 +990,20 @@ TP_DARKFRAME_LABEL;Dark Frame
TP_DEFRINGE_LABEL;Defringe
TP_DEFRINGE_RADIUS;Raggio
TP_DEFRINGE_THRESHOLD;Soglia
TP_DIRPYRDENOISE_BLUE;Crominanza - Blu-Giallo
TP_DIRPYRDENOISE_CHROMA;Crominanza (Principale)
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Crominanza - Blu-Giallo
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Crominanza (Principale)
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Crominanza - Rosso-Verde
TP_DIRPYRDENOISE_ENH;Modalità Migliorata
TP_DIRPYRDENOISE_ENH_TOOLTIP;Aumenta la qualità della riduzione rumore al costo di un incremento del 20% del tempo di elaborazione.
TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Il gamma varia la forza della riduzione rumore su tutto l'intervallo di toni. Valori più piccoli incideranno sulle ombre, mentre valori maggiori estenderanno l'effetto ai toni più luminosi.
TP_DIRPYRDENOISE_LAB;Lab
TP_DIRPYRDENOISE_LABEL;Riduzione Rumore
TP_DIRPYRDENOISE_LDETAIL;Dettaglio di Luminanza
TP_DIRPYRDENOISE_LUMA;Luminanza
TP_DIRPYRDENOISE_METHOD;Metodo
TP_DIRPYRDENOISE_METHOD_TOOLTIP;Per immagini raw può essere usato il metodo RGB o Lab.\n\nPer immagini non raw verrà utilizzato il metodo Lab, indipendentemente dalla selezione.
TP_DIRPYRDENOISE_RED;Crominanza - Rosso-Verde
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Dettaglio di Luminanza
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminanza
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Metodo
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;Lab
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Riduzione Rumore
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;Per immagini raw può essere usato il metodo RGB o Lab.\n\nPer immagini non raw verrà utilizzato il metodo Lab, indipendentemente dalla selezione.
TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Il gamma varia la forza della riduzione rumore su tutto l'intervallo di toni. Valori più piccoli incideranno sulle ombre, mentre valori maggiori estenderanno l'effetto ai toni più luminosi.
TP_DIRPYREQUALIZER_ALGO;Algoritmo Pelle
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: più simile ai colori dell'incarnato, minimizzando l'azione di altri colori\nAmpio: evita ulteriori artefatti
TP_DIRPYREQUALIZER_HUESKIN;Tonalità della Pelle
@@ -1363,9 +1361,12 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!GENERAL_APPLY;Apply
!GENERAL_ASIMAGE;As Image
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTORY_MSG_166;Exposure - Reset
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -1406,7 +1407,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -1592,6 +1593,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
!IPTCPANEL_COPYRIGHT;Copyright notice
@@ -1663,6 +1665,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
@@ -1786,54 +1789,50 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!TP_CROP_GTHARMMEANS;Harmonic Means
!TP_CROP_GTTRIANGLE1;Golden Triangles 1
!TP_CROP_GTTRIANGLE2;Golden Triangles 2
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
!TP_DISTORTION_AUTO_TIP;Automatically corrects lens distortion in raw files by matching it against the embedded JPEG image if one exists and has had its lens disortion auto-corrected by the camera.
!TP_EPD_GAMMA;Gamma
@@ -1863,6 +1862,10 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_PREPROCESS_DEADPIXFILT;Dead pixel filter
!TP_PREPROCESS_DEADPIXFILT_TOOLTIP;Tries to suppress dead pixels.

View File

@@ -430,7 +430,6 @@ HISTORY_MSG_169;L*a*b* CH カーブ
HISTORY_MSG_170;自然な彩度 - カーブ
HISTORY_MSG_171;L*a*b* LC カーブ
HISTORY_MSG_172;LCの適用をレッドと肌色トーンだけに制限
HISTORY_MSG_173;輝度ノイズ 細部の復元
HISTORY_MSG_174;CIE色の見えモデル2002
HISTORY_MSG_175;CAM02 - 色順応量
HISTORY_MSG_176;CAM02 - 観視の暗い周囲環境
@@ -460,7 +459,6 @@ HISTORY_MSG_199;CAM02 - カーブでCIECAM02出力のヒストグラムを表示
HISTORY_MSG_200;CAM02 - CIECAM02 Q でトーンマッピング
HISTORY_MSG_201;色差 レッド/グリーン
HISTORY_MSG_202;色差 ブルー/イエロー
HISTORY_MSG_203;ノイズ低減 - 方式
HISTORY_MSG_204;LMMSE 拡張処理
HISTORY_MSG_205;CAM02 ホット/バッドピクセル
HISTORY_MSG_206;CAT02 - 自動で順応
@@ -512,7 +510,6 @@ HISTORY_MSG_252;CbDL 肌色の目標/保護
HISTORY_MSG_253;CbDL アーティファクトを軽減
HISTORY_MSG_254;CbDL 肌色の色相
HISTORY_MSG_255;ノイズ低減 - メディアン
HISTORY_MSG_256;ノイズ低減 - フィルターの種類
HISTORY_MSG_257;カラートーン調整
HISTORY_MSG_258;カラートーン調整 - カラーのカーブ
HISTORY_MSG_259;カラートーン調整 - 不透明度のカーブ
@@ -553,7 +550,6 @@ HISTORY_MSG_293;フィルムシミュレーション
HISTORY_MSG_294;フィルムシミュレーション - 強さ
HISTORY_MSG_295;フィルムシミュレーション - フィルム
HISTORY_MSG_296;輝度ノイズ低減のカーブ
HISTORY_MSG_297;ノイズ低減 - 質
HISTORY_MSG_298;デッドピクセルフィルター
HISTORY_MSG_299;色ノイズ低減のカーブ
HISTORY_MSG_300;-
@@ -1049,7 +1045,7 @@ PROFILEPANEL_TOOLTIPSAVE;現在のプロファイルを保存\nCtrl-クリック
PROGRESSBAR_LOADING;画像読み込み中...
PROGRESSBAR_LOADINGTHUMBS;サムネイルの読み込み...
PROGRESSBAR_LOADJPEG;JPEGファイル読み込み中...
PROGRESSBAR_LOADPNG;;PNGファイル読み込み中...
PROGRESSBAR_LOADPNG;PNGファイル読み込み中...
PROGRESSBAR_LOADTIFF;TIFFファイル読み込み中...
PROGRESSBAR_NOIMAGES;画像が見つかりません
PROGRESSBAR_PROCESSING;画像処理中...
@@ -1293,60 +1289,54 @@ TP_DARKFRAME_LABEL;ダークフレーム
TP_DEFRINGE_LABEL;フリンジ低減
TP_DEFRINGE_RADIUS;半径
TP_DEFRINGE_THRESHOLD;しきい値
TP_DIRPYRDENOISE_ABM;色ノイズだけ
TP_DIRPYRDENOISE_AUT;自動(分割方式)
TP_DIRPYRDENOISE_AUTO;自動(分割方式)
TP_DIRPYRDENOISE_AUTO_TOOLTIP;色ノイズ低減の効果を確認して下さい\n注意設定値の計算はあくまで平均的なもので、かなり主観的でです
TP_DIRPYRDENOISE_BLUE;色差 ブルー/イエロー
TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;手動\n画像全体に作用します\nイズ低減の設定を手動で行います\n\n自動分割方式\n画像全体に作用します\n画像を9つに分割して、そこから全体の色イズ低減に適した設定を自動的に行います\n\n自動プレビュー方式\n画像全体に作用します\nプレビューで見えている画像の一部を使って全体の色イズ低減に適した設定を自動で行います
TP_DIRPYRDENOISE_CCCURVE;色ノイズ低減のカーブ
TP_DIRPYRDENOISE_CHROMA;色(マスター)
TP_DIRPYRDENOISE_CHROMAFR;色ノイズ
TP_DIRPYRDENOISE_CTYPE;色ノイズの調整法
TP_DIRPYRDENOISE_CTYPE_TOOLTIP;手動\n画像全体に作用します\nイズ低減の設定を手動で行います\n\n自動分割方式\n画像全体に作用します\n画像を9つに分割して、そこから全体の色イズ低減に適した設定を自動的に行います\n\n自動多分割方式\nプレビュー画像には反映されません-保存画像だけに反映されます。但し、タイルサイズとその中心をプレビューサイズとその中心にマッチさせる〝プレビュー”方式を使えば、効果がどれ位か予測がつきます。\n画像をタイル状に分割しタイル数は画像サイズ次第で、1070枚になります、各タイルにあった色イズ低減の設定を自動で行います\n\n自動プレビュー方式\n画像全体に作用します\nプレビューで見えている画像の一部を使って全体の色イズ低減に適した設定を自動で行います
TP_DIRPYRDENOISE_CUR;カーブ
TP_DIRPYRDENOISE_CURVEEDITOR_CC;色度
TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;色度のスライダーの値を全て増やします(乗数)\nこれは色度に応じて色イズの低減効果の強弱を調節するカーブです。例えば、色度の低い部分で低減効果を高めるとか、色度の高い部分で低減効果を緩める、という具合です。
TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;‘輝度’の位置でノイズ低減の強さを加減します
TP_DIRPYRDENOISE_CHROMINANCE_AMZ;自動(多分割方式)
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;自動(分割方式)
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;色ノイズ低減の効果を確認して下さい\n注意設定値の計算はあくまで平均的なもので、かなり主観的でです
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;色差 ブルー/イエロー
TP_DIRPYRDENOISE_CHROMINANCE_CURVE;色ノイズ低減のカーブ
TP_DIRPYRDENOISE_CHROMINANCE_FRAME;色ノイズ
TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;手動
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;色(マスター)
TP_DIRPYRDENOISE_CHROMINANCE_METHOD;色ノイズの調整法
TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;手動\n画像全体に作用します\nイズ低減の設定を手動で行います\n\n自動分割方式\n画像全体に作用します\n画像を9つに分割して、そこから全体の色イズ低減に適した設定を自動的に行います\n\n自動プレビュー方式\n画像全体に作用します\nプレビューで見えている画像の一部を使って全体の色イズ低減に適した設定を自動で行います
TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;手動\n画像全体に作用します\nイズ低減の設定を手動で行います\n\n自動分割方式\n画像全体に作用します\n画像を9つに分割して、そこから全体の色イズ低減に適した設定を自動的に行います\n\n自動多分割方式\nプレビュー画像には反映されません-保存画像だけに反映されます。但し、タイルサイズとその中心をプレビューサイズとその中心にマッチさせる〝プレビュー”方式を使えば、効果がどれ位か予測がつきます。\n画像をタイル状に分割しタイル数は画像サイズ次第で、1070枚になります、各タイルにあった色イズ低減の設定を自動で行います\n\n自動プレビュー方式\n画像全体に作用します\nプレビューで見えている画像の一部を使って全体の色イズ低減に適した設定を自動で行います
TP_DIRPYRDENOISE_CHROMINANCE_PMZ;自動(プレビュー方式)
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;プレビュー方式
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;ウェーブレット変換後、プレビューで見える部分画像で残ったノイズのレベルを表示します\n\n>300以上 非常にイズが多い\n100300 ノイズが多い\n50100 イズが少ない\n50以下 ノイズが非常に少ない\n\n算出値はRGBとL*a*b*モードでは異なります。RGBモードは輝度と色を完全に切り離すことが出来ないので、算出値の精度は劣ります。
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;プレビューのサイズ=%1, 中心: Px=%2 Py=%3
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;プレビューのノイズ: 中間色度=%1 高色度=%2
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;プレビューのノイズ: 中間色度= - 高色度= -
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;タイルのサイズ=%1, 中心位置: X座標=%2 Y座標=%3
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;色差 レッド/グリーン
TP_DIRPYRDENOISE_ENH;強化モード
TP_DIRPYRDENOISE_ENH_TOOLTIP;イズ低減の効果を髙めますが、代わりに演算時間が約20%増えます。
TP_DIRPYRDENOISE_GAMMA;ガンマ
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;ガンマは、トーンの範囲全体でノイズ低減の量を変化させます。値が大きいほど明るいトーンに効果を及ぼし、値が小さいほどシャドウをターゲットにします
TP_DIRPYRDENOISE_LAB;L*a*b*
TP_DIRPYRDENOISE_LABEL;ノイズ低減
TP_DIRPYRDENOISE_LABM;L*a*b*
TP_DIRPYRDENOISE_LCURVE;輝度カーブ
TP_DIRPYRDENOISE_LDETAIL;輝度 細部の復元
TP_DIRPYRDENOISE_LM;輝度のみ
TP_DIRPYRDENOISE_LPLABM;加重平均 L* (少なめ) + a*b* (普通)
TP_DIRPYRDENOISE_LTYPE;輝度ノイズの調整法
TP_DIRPYRDENOISE_LUMA;輝度
TP_DIRPYRDENOISE_LUMAFR;輝度ノイズ
TP_DIRPYRDENOISE_MAN;手動
TP_DIRPYRDENOISE_MANU;手動
TP_DIRPYRDENOISE_MED;メディアンフィルター
TP_DIRPYRDENOISE_MEDMETHOD;方式
TP_DIRPYRDENOISE_MEDTYPE;フィルターの種類
TP_DIRPYRDENOISE_METHOD;方式
TP_DIRPYRDENOISE_METHOD11;ノイズ低減の質
TP_DIRPYRDENOISE_METHOD11_TOOLTIP;イズの状態に応じて低減効果の質を選べます1-標準 2高い\n2の方がイズ低減効果は高くなりますが、その分処理時間が増えます。
TP_DIRPYRDENOISE_METHOD_TOOLTIP;raw画像は、RGBまたはL*a*b*方式のいずれかを使用することができます。\n\nraw以外の画像は、選択にかかわらずL*a*b*方式が採用されます
TP_DIRPYRDENOISE_METM_TOOLTIP;フィルタリングの方式で、"輝度のみ"と"L*a*b*"を選択した場合、メディアンフィルタリングはノイズ低減行程でウェーブレット変換が行われた直後に適用されます\n"RGB"モードの場合は、ノイズ低減行程の最後で適用されます
TP_DIRPYRDENOISE_NOISELABEL;プレビューのノイズ: 中間色度=%1 高色度=%2
TP_DIRPYRDENOISE_NOISELABELEMPTY;プレビューのノイズ: 中間色度= - 高色度= -
TP_DIRPYRDENOISE_NRESID_TOOLTIP;ウェーブレット変換後、プレビューで見える部分画像で残ったノイズのレベルを表示します\n\n>300以上 非常にイズが多い\n100300 ノイズが多い\n50100 イズが少ない\n50以下 ノイズが非常に少ない\n\n算出値はRGBとL*a*b*モードでは異なります。RGBモードは輝度と色を完全に切り離すことが出来ないので、算出値の精度は劣ります。
TP_DIRPYRDENOISE_PASSES;フィルタリングの繰り返し回数
TP_DIRPYRDENOISE_PON;自動(多分割方式)
TP_DIRPYRDENOISE_PRE;自動(プレビュー方式)
TP_DIRPYRDENOISE_PREV;プレビュー方式
TP_DIRPYRDENOISE_PREVLABEL;プレビューのサイズ=%1, 中心: Px=%2 Py=%3
TP_DIRPYRDENOISE_RED;色差 レッド/グリーン
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_SHAL;標準
TP_DIRPYRDENOISE_SHALBI;高い
TP_DIRPYRDENOISE_LUMINANCE_CONTROL;輝度ノイズの調整法
TP_DIRPYRDENOISE_LUMINANCE_CURVE;輝度カーブ
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;輝度 細部の復元
TP_DIRPYRDENOISE_LUMINANCE_FRAME;輝度ノイズ
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;輝度
TP_DIRPYRDENOISE_MAIN_COLORSPACE;方式
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;ノイズ低減
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;raw画像は、RGBまたはL*a*b*方式のいずれかを使用することができます。\n\nraw以外の画像は、選択にかかわらずL*a*b*方式が採用されます
TP_DIRPYRDENOISE_MAIN_GAMMA;ガンマ
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;ガンマは、トーンの範囲全体でノイズ低減の量を変化させます。値が大きいほど明るいトーンに効果を及ぼし、値が小さいほどシャドウをターゲットにします
TP_DIRPYRDENOISE_MAIN_MODE;ノイズ低減の質
TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;高い
TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;標準
TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;イズの状態に応じて低減効果の質を選べます1-標準 2高い\n2の方がイズ低減効果は高くなりますが、その分処理時間が増えます。
TP_DIRPYRDENOISE_MEDIAN_METHOD;方式
TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;色ノイズだけ
TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;メディアンフィルター
TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;輝度のみ
TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;フィルタリングの方式で、"輝度のみ"と"L*a*b*"を選択した場合、メディアンフィルタリングはノイズ低減行程でウェーブレット変換が行われた直後に適用されます\n"RGB"モードの場合は、ノイズ低減行程の最後で適用されます
TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;加重平均 L* (少なめ) + a*b* (普通)
TP_DIRPYRDENOISE_MEDIAN_PASSES;フィルタリングの繰り返し回数
TP_DIRPYRDENOISE_MEDIAN_TYPE;フィルターの種類
TP_DIRPYRDENOISE_SLI;スライダー
TP_DIRPYRDENOISE_TILELABEL;タイルのサイズ=%1, 中心位置: X座標=%2 Y座標=%3
TP_DIRPYREQUALIZER_ALGO;肌色の範囲
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;ファイン:撮影の肌色に近い部分に働くアルゴリズム、他の色への影響を最小限に抑えます\n広範 アーティファクトの増加を避けるアルゴリズムです
TP_DIRPYREQUALIZER_ARTIF;アーティファクトを軽減
@@ -1891,8 +1881,13 @@ ZOOMPANEL_ZOOMOUT;ズームアウト\nショートカット: <b>-</b>
!FILEBROWSER_SHOWORIGINALHINT;Show only original images.\n\nWhen several images exist with the same filename but different extensions, the one considered original is the one whose extension is nearest the top of the parsed extensions list in Preferences > File Browser > Parsed Extensions.
!GENERAL_APPLY;Apply
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTORY_MSG_166;Exposure - Reset
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_407;Retinex - Method
!HISTORY_MSG_408;Retinex - Radius
!HISTORY_MSG_409;Retinex - Contrast
@@ -1969,6 +1964,7 @@ ZOOMPANEL_ZOOMOUT;ズームアウト\nショートカット: <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
!IPTCPANEL_COPYRIGHT;Copyright notice
@@ -2013,6 +2009,7 @@ ZOOMPANEL_ZOOMOUT;ズームアウト\nショートカット: <b>-</b>
!PREFERENCES_CMMBPC;Black point compensation
!PREFERENCES_D50_OLD;5000K
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_GREY18_OLD;Yb=18 CIE L#50
!PREFERENCES_LANG;Language
!PREFERENCES_MONINTENT;Default rendering intent
@@ -2057,14 +2054,16 @@ ZOOMPANEL_ZOOMOUT;ズームアウト\nショートカット: <b>-</b>
!TP_COLORAPP_YB;Yb% (mean luminance)
!TP_COLORAPP_YBSCENE;Yb% (mean luminance)
!TP_COLORAPP_YBSCENE_TOOLTIP;if auto is enabled, Yb is calculated from the mean value of the actual image's luminance
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DISTORTION_AUTO_TIP;Automatically corrects lens distortion in raw files by matching it against the embedded JPEG image if one exists and has had its lens disortion auto-corrected by the camera.
!TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee is configured to look for Hald CLUT images, which are used for the Film Simulation tool, in a folder which is taking too long to load.\nGo to Preferences > Image Processing > Film Simulation\nto see which folder is being used. You should either point RawTherapee to a folder which contains only Hald CLUT images and nothing more, or to an empty folder if you don't want to use the Film Simulation tool.\n\nRead the Film Simulation article in RawPedia for more information.\n\nDo you want to cancel the scan now?
!TP_ICM_BPC;Black Point Compensation
@@ -2075,6 +2074,10 @@ ZOOMPANEL_ZOOMOUT;ズームアウト\nショートカット: <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_RAWCACORR_CASTR;Strength
!TP_RAW_1PASSMEDIUM;1-Pass (Medium)

View File

@@ -575,6 +575,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!GENERAL_FILE;File
!GENERAL_NONE;None
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GENERAL_UNCHANGED;(Unchanged)
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -673,7 +674,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -703,7 +704,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -755,7 +756,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -796,7 +797,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -982,6 +983,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1175,6 +1177,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar\n(de-select for low resolution display)
@@ -1524,68 +1527,63 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1741,6 +1739,10 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -650,10 +650,10 @@ TP_DARKFRAME_LABEL;Fekete referenciakép (dark frame)
TP_DEFRINGE_LABEL;Színihiba-javítás (defringe)
TP_DEFRINGE_RADIUS;Sugár
TP_DEFRINGE_THRESHOLD;Küszöb
TP_DIRPYRDENOISE_CHROMA;Színzaj
TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_LABEL;Zajcsökkentés
TP_DIRPYRDENOISE_LUMA;Luminancia
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Színzaj
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminancia
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Zajcsökkentés
TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
TP_DIRPYREQUALIZER_LABEL;Kontraszt részletek szerint
TP_DIRPYREQUALIZER_LUMACOARSEST;Durva részletek
TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Kontraszt-
@@ -935,6 +935,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!GENERAL_AUTO;Automatic
!GENERAL_CLOSE;Close
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTOGRAM_TOOLTIP_CHRO;Show/Hide chromaticity histogram.
@@ -946,7 +947,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -976,7 +977,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -1028,7 +1029,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -1069,7 +1070,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -1255,6 +1256,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1371,6 +1373,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FLUOF2;Fluorescent F2
!PREFERENCES_FLUOF7;Fluorescent F7
@@ -1668,64 +1671,60 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!TP_CROP_GTHARMMEANS;Harmonic Means
!TP_CROP_GTTRIANGLE1;Golden Triangles 1
!TP_CROP_GTTRIANGLE2;Golden Triangles 2
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1829,6 +1828,10 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_PCVIGNETTE_FEATHER;Feather
!TP_PCVIGNETTE_FEATHER_TOOLTIP;Feathering:\n0 = corners only,\n50 = halfway to center,\n100 = to center.

View File

@@ -431,7 +431,6 @@ HISTORY_MSG_169;L*a*b* - CH curve
HISTORY_MSG_170;Levendigheid curve
HISTORY_MSG_171;L*a*b* - LC curve
HISTORY_MSG_172;L*a*b* - Beperk LC
HISTORY_MSG_173;RO - Luminantie Detail
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02 - CAT02 toepassing
HISTORY_MSG_176;CAM02 - Weergave omgeving
@@ -461,7 +460,6 @@ HISTORY_MSG_199;CAM02 - Toont in histogram
HISTORY_MSG_200;CAM02 - Tonemapping
HISTORY_MSG_201;RO - Chromin. rood-groen
HISTORY_MSG_202;RO - Chromin. blauw-geel
HISTORY_MSG_203;RO - Methode
HISTORY_MSG_204;LMMSE Verbetering
HISTORY_MSG_205;CAM02 hete/dode pixels
HISTORY_MSG_206;CAT02 - Opname Lum. Auto
@@ -513,7 +511,6 @@ HISTORY_MSG_252;DC - Huidtonen
HISTORY_MSG_253;DC - Verminder artefacten
HISTORY_MSG_254;DC - Huidtint
HISTORY_MSG_255;DC - Algoritme
HISTORY_MSG_256;RO - Mediaan Type
HISTORY_MSG_257;Kleurtint
HISTORY_MSG_258;KT - Kleur curve
HISTORY_MSG_259;KT - Dekking
@@ -554,7 +551,6 @@ HISTORY_MSG_293;Film Simuleren
HISTORY_MSG_294;Film - Sterkte
HISTORY_MSG_295;Film - Film
HISTORY_MSG_296;RO - Luminantie curve
HISTORY_MSG_297;RO - Kwaliteit
HISTORY_MSG_298;Dode pixels filter
HISTORY_MSG_299;RO - Chrominantie curve
HISTORY_MSG_300;-
@@ -1401,69 +1397,63 @@ TP_DARKFRAME_LABEL;Donkerframe
TP_DEFRINGE_LABEL;Verzachten (Lab/CIECAM02)
TP_DEFRINGE_RADIUS;Straal
TP_DEFRINGE_THRESHOLD;Drempel
TP_DIRPYRDENOISE_3X3;3×3
TP_DIRPYRDENOISE_3X3_SOFT;3×3 zacht
TP_DIRPYRDENOISE_5X5;5×5
TP_DIRPYRDENOISE_5X5_SOFT;5×5 zacht
TP_DIRPYRDENOISE_7X7;7×7
TP_DIRPYRDENOISE_9X9;9×9
TP_DIRPYRDENOISE_ABM;Alleen chroma
TP_DIRPYRDENOISE_AUT;Automatisch algemeen
TP_DIRPYRDENOISE_AUTO;Automatisch algemeen
TP_DIRPYRDENOISE_AUTO_TOOLTIP;Probeert chroma ruis te bepalen\nWees voorzichtig, deze berekening is een gemiddelde en kan subjectief zijn!
TP_DIRPYRDENOISE_BLUE;Chrominantie Blauw & Geel
TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Handmatig\nWerkt op de hele afbeelding.\nDe instellingen voor ruisonderdrukking moeten zelf worden bepaald.\n\nAutomatisch algemeen\nWerkt op de hele afbeelding.\n9 gebieden worden gebruikt om de chroma ruisonderdrukking te bepalen.\n\nVoorbeeld\nWerkt op de hele afbeelding.\nHet deel van de afbeelding dat zichtbaar is in het voorbeeld wordt gebruikt om de chroma ruisonderdrukking te bepalen.
TP_DIRPYRDENOISE_CCCURVE;Chrominantie curve
TP_DIRPYRDENOISE_CHROMA;Chrominantie (master)
TP_DIRPYRDENOISE_CHROMAFR;Chrominantie
TP_DIRPYRDENOISE_CTYPE;Auto methode
TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Handmatig\nWerkt op de hele afbeelding.\nDe instellingen voor ruisonderdrukking moeten zelf worden bepaald.\n\nAutomatisch algemeen\nWerkt op de hele afbeelding.\n9 gebieden worden gebruikt om de chroma ruisonderdrukking te bepalen.\n\nAutomatisch multi-zones\nGeen voorbeeld - werkt alleen bij opslaan. Gebruik de "Voorbeeld" methode om een idee te krijgen van het verwachte resultaat door de tegelgrootte en het centrum van het voorbeeld te matchen.\nDe afbeelding is verdeeld in tegels (10 tot 70 afhankelijk van de afbeeldingsgrootte) en van elke tegel wordt de eigen chroma ruisonderdrukking bepaald.\n\Voorbeeld\nWerkt op de hele afbeelding.\nHet deel van de afbeelding dat zichtbaar is in het voorbeeld wordt gebruikt om de chroma ruisonderdrukking te bepalen.
TP_DIRPYRDENOISE_CUR;Curve
TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Vergroot (vermenigvuldigt) de waarde van alle chrominantie schuifbalken.\nMet deze curve kun je de sterkte aanpassen van de chromatische ruisonderdrukking. Bijvoorbeeld door de werking te vergroten in gebieden met lage verzadiging en te verminderen in gebieden met hoge verzadiging.
TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Luminantie ruisonderdrukking. Werkt niet lineair maar modulerend
TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zone
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatisch algemeen
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Probeert chroma ruis te bepalen\nWees voorzichtig, deze berekening is een gemiddelde en kan subjectief zijn!
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominantie Blauw & Geel
TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominantie curve
TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominantie
TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Handmatig
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominantie (master)
TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Auto methode
TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Handmatig\nWerkt op de hele afbeelding.\nDe instellingen voor ruisonderdrukking moeten zelf worden bepaald.\n\nAutomatisch algemeen\nWerkt op de hele afbeelding.\n9 gebieden worden gebruikt om de chroma ruisonderdrukking te bepalen.\n\nVoorbeeld\nWerkt op de hele afbeelding.\nHet deel van de afbeelding dat zichtbaar is in het voorbeeld wordt gebruikt om de chroma ruisonderdrukking te bepalen.
TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Handmatig\nWerkt op de hele afbeelding.\nDe instellingen voor ruisonderdrukking moeten zelf worden bepaald.\n\nAutomatisch algemeen\nWerkt op de hele afbeelding.\n9 gebieden worden gebruikt om de chroma ruisonderdrukking te bepalen.\n\nAutomatisch multi-zones\nGeen voorbeeld - werkt alleen bij opslaan. Gebruik de "Voorbeeld" methode om een idee te krijgen van het verwachte resultaat door de tegelgrootte en het centrum van het voorbeeld te matchen.\nDe afbeelding is verdeeld in tegels (10 tot 70 afhankelijk van de afbeeldingsgrootte) en van elke tegel wordt de eigen chroma ruisonderdrukking bepaald.\n\Voorbeeld\nWerkt op de hele afbeelding.\nHet deel van de afbeelding dat zichtbaar is in het voorbeeld wordt gebruikt om de chroma ruisonderdrukking te bepalen.
TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Voorbeeld multi-zone
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Voorbeeld
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Toont de overgebleven ruisniveaus van het zichtbare deel van de afbeelding in het <b>voorbeeld</b> na wavelet.\n\n>300 Veel ruis\n100-300 Gemiddeld ruis\n50-100 Weinig ruis\n<50 Zeer weinig ruis\n\nVoorzichtig, de waarden zullen verschillen tussen RGB en L*a*b* mode. De RGB waarden zijn minder accuraat omdat de RGB mode luminantie en chrominantie niet volledig scheidt.
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Voorbeeld grootte=%1, Centrum: Px=%2 Py=%3
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Voorbeeld ruis: Gemiddeld=%1 Hoog=%2
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Voorbeeld ruis: Gemiddeld= - Hoog= -
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tegel grootte=%1, Centrum: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominantie Rood & Groen
TP_DIRPYRDENOISE_ENH;Verbeteren
TP_DIRPYRDENOISE_ENH_TOOLTIP;Verbetert de ruisonderdrukking, maar vergroot de verwerkingstijd met ongeveer 20%
TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varieert de mate van ruisonderdrukking over het bereik van tinten. Kleinere waarden beperken zich tot schaduwen, terwijl grotere waarden het bereik oprekken tot heldere tinten
TP_DIRPYRDENOISE_LAB;L*a*b*
TP_DIRPYRDENOISE_LABEL;Ruisonderdrukking
TP_DIRPYRDENOISE_LABM;L*a*b*
TP_DIRPYRDENOISE_LCURVE;Luminantie curve
TP_DIRPYRDENOISE_LDETAIL;Luminantie Detail
TP_DIRPYRDENOISE_LM;Alleen Luminantie
TP_DIRPYRDENOISE_LPLABM;Gewogen L* (weinig) + a*b* (normaal)
TP_DIRPYRDENOISE_LTYPE;Type gereedschap
TP_DIRPYRDENOISE_LUMA;Luminantie
TP_DIRPYRDENOISE_LUMAFR;Luminantie
TP_DIRPYRDENOISE_MAN;Handmatig
TP_DIRPYRDENOISE_MANU;Handmatig
TP_DIRPYRDENOISE_MED;Mediaan filter
TP_DIRPYRDENOISE_MEDMETHOD;Methode
TP_DIRPYRDENOISE_MEDTYPE;Type
TP_DIRPYRDENOISE_METHOD;Methode
TP_DIRPYRDENOISE_METHOD11;Kwaliteit
TP_DIRPYRDENOISE_METHOD11_TOOLTIP;De kwaliteit kan worden aangepast aan de hoeveelheid ruis. \nHoog verbetert de ruisonderdrukking, maar verlengt de verwerkingstijd
TP_DIRPYRDENOISE_METHOD_TOOLTIP;Voor raw afbeeldingen kan RGB of Lab methode worden gebruikt.\n\nVoor niet-raw afbeeldingen zal altijd de Lab methode worden gebruikt, ongeacht de geselecteerde methode.
TP_DIRPYRDENOISE_METM_TOOLTIP;De "Alleen Luminantie" en "L*a*b*" methodes worden meteen na de wavelet stap uitgevoerd bij het onderdrukken van ruis.\nDe "RGB" methode, wordt echter als laatste stap uitgevoerd bij ruisonderdrukking.
TP_DIRPYRDENOISE_MET_TOOLTIP;Gebruik een mediaan filter van gewenste venster grootte. Hoe groter het venster hoe langer het duurt.\n\n3×3 zacht: behandeld 5 pixels in een 3×3 pixel venster.\n3×3: behandeld 9 pixels in een 3×3 pixel venster.\n5×5 zacht: behandeld 13 pixels in een 5×5 pixel venster.\n5×5: behandeld 25 pixels in een 5×5 pixel venster.\n7×7: behandeld 49 pixels in een 7×7 pixel venster.\n9×9: behandeld 81 pixels in a 9×9 pixel venster.\n\nSoms is het mogelijk om een betere kwaliteit te krijgen door het uitvoeren van meerdere herhalingen met een kleiner venster dan één uitvoering met een groter venster.
TP_DIRPYRDENOISE_NOISELABEL;Voorbeeld ruis: Gemiddeld=%1 Hoog=%2
TP_DIRPYRDENOISE_NOISELABELEMPTY;Voorbeeld ruis: Gemiddeld= - Hoog= -
TP_DIRPYRDENOISE_NRESID_TOOLTIP;Toont de overgebleven ruisniveaus van het zichtbare deel van de afbeelding in het <b>voorbeeld</b> na wavelet.\n\n>300 Veel ruis\n100-300 Gemiddeld ruis\n50-100 Weinig ruis\n<50 Zeer weinig ruis\n\nVoorzichtig, de waarden zullen verschillen tussen RGB en L*a*b* mode. De RGB waarden zijn minder accuraat omdat de RGB mode luminantie en chrominantie niet volledig scheidt.
TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Type gereedschap
TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminantie curve
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Luminantie Detail
TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminantie
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminantie
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Methode
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Ruisonderdrukking
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;Voor raw afbeeldingen kan RGB of Lab methode worden gebruikt.\n\nVoor niet-raw afbeeldingen zal altijd de Lab methode worden gebruikt, ongeacht de geselecteerde methode.
TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varieert de mate van ruisonderdrukking over het bereik van tinten. Kleinere waarden beperken zich tot schaduwen, terwijl grotere waarden het bereik oprekken tot heldere tinten
TP_DIRPYRDENOISE_MAIN_MODE;Kwaliteit
TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Hoog
TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Standaard
TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;De kwaliteit kan worden aangepast aan de hoeveelheid ruis. \nHoog verbetert de ruisonderdrukking, maar verlengt de verwerkingstijd
TP_DIRPYRDENOISE_MEDIAN_METHOD;Methode
TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Alleen chroma
TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Mediaan filter
TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Alleen Luminantie
TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;De "Alleen Luminantie" en "L*a*b*" methodes worden meteen na de wavelet stap uitgevoerd bij het onderdrukken van ruis.\nDe "RGB" methode, wordt echter als laatste stap uitgevoerd bij ruisonderdrukking.
TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Gewogen L* (weinig) + a*b* (normaal)
TP_DIRPYRDENOISE_MEDIAN_PASSES;Mediaan herhalingen
TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Het gebruik van drie mediaan filter herhalingen met een 3×3 venster grootte geeft meestal een beter resultaat dan het gebruik van één mediaan filter herhaling met eeen 7×7 venster grootte.
TP_DIRPYRDENOISE_MEDIAN_TYPE;Type
TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Gebruik een mediaan filter van gewenste venster grootte. Hoe groter het venster hoe langer het duurt.\n\n3×3 zacht: behandeld 5 pixels in een 3×3 pixel venster.\n3×3: behandeld 9 pixels in een 3×3 pixel venster.\n5×5 zacht: behandeld 13 pixels in een 5×5 pixel venster.\n5×5: behandeld 25 pixels in een 5×5 pixel venster.\n7×7: behandeld 49 pixels in een 7×7 pixel venster.\n9×9: behandeld 81 pixels in a 9×9 pixel venster.\n\nSoms is het mogelijk om een betere kwaliteit te krijgen door het uitvoeren van meerdere herhalingen met een kleiner venster dan één uitvoering met een groter venster.
TP_DIRPYRDENOISE_PASSE;Herhalingen
TP_DIRPYRDENOISE_PASSES;Mediaan herhalingen
TP_DIRPYRDENOISE_PASSES_TOOLTIP;Het gebruik van drie mediaan filter herhalingen met een 3×3 venster grootte geeft meestal een beter resultaat dan het gebruik van één mediaan filter herhaling met eeen 7×7 venster grootte.
TP_DIRPYRDENOISE_PON;Auto multi-zone
TP_DIRPYRDENOISE_PRE;Voorbeeld multi-zone
TP_DIRPYRDENOISE_PREV;Voorbeeld
TP_DIRPYRDENOISE_PREVLABEL;Voorbeeld grootte=%1, Centrum: Px=%2 Py=%3
TP_DIRPYRDENOISE_RED;Chrominantie Rood & Groen
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_SHAL;Standaard
TP_DIRPYRDENOISE_SHALBI;Hoog
TP_DIRPYRDENOISE_SLI;Schuifbalk
TP_DIRPYRDENOISE_TILELABEL;Tegel grootte=%1, Centrum: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_TYPE_3X3;3×3
TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 zacht
TP_DIRPYRDENOISE_TYPE_5X5;5×5
TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 zacht
TP_DIRPYRDENOISE_TYPE_7X7;7×7
TP_DIRPYRDENOISE_TYPE_9X9;9×9
TP_DIRPYREQUALIZER_ALGO;Algoritme Huid
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fijn: behoud de kleuren van de huid, minimaliseert de actie op andere kleuren\nGroot: vermijd artefacten
TP_DIRPYREQUALIZER_ARTIF;Verminder artefacten
@@ -2137,7 +2127,12 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: <b>-</b>
!DONT_SHOW_AGAIN;Don't show this message again.
!EXIFPANEL_SHOWALL;Show all
!GENERAL_SLIDER;Slider
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_441;Retinex - Gain transmission
!HISTORY_MSG_475;PS - Equalize channel
!HISTORY_MSG_476;CAM02 - Temp out
@@ -2163,6 +2158,7 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!LENSPROFILE_CORRECTION_AUTOMATCH;Auto-matched correction parameters
!LENSPROFILE_CORRECTION_LCPFILE;LCP File
!LENSPROFILE_CORRECTION_MANUAL;Manual correction parameters
@@ -2174,6 +2170,7 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: <b>-</b>
!PREFERENCES_AUTOSAVE_TP_OPEN;Automatically save tools collapsed/expanded\nstate before exiting
!PREFERENCES_D50_OLD;5000K
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_GREY18_OLD;Yb=18 CIE L#50
!PREFERENCES_LANG;Language
!PREFERENCES_PROFILESAVEBOTH;Save processing profile both to the cache and next to the input file
@@ -2196,11 +2193,17 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: <b>-</b>
!TP_COLORAPP_YB;Yb% (mean luminance)
!TP_COLORAPP_YBSCENE;Yb% (mean luminance)
!TP_COLORAPP_YBSCENE_TOOLTIP;if auto is enabled, Yb is calculated from the mean value of the actual image's luminance
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_LOCALCONTRAST_AMOUNT;Amount
!TP_LOCALCONTRAST_DARKNESS;Darkness level
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_RAW_IMAGENUM_TOOLTIP;Some raw files consist of several sub-images (Pentax/Sony Pixel Shift, Pentax 3-in-1 HDR, Canon Dual Pixel).\n\nWhen using any demosaicing method other than Pixel Shift, this selects which sub-image is used.\n\nWhen using the Pixel Shift demosaicing method on a Pixel Shift raw, all sub-images are used, and this selects which sub-image should be used for moving parts.
!TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL;Equalize per channel
!TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL_TOOLTIP;Enabled: Equalize the RGB channels individually.\nDisabled: Use same equalization factor for all channels.

View File

@@ -574,6 +574,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!GENERAL_FILE;File
!GENERAL_NONE;None
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GENERAL_UNCHANGED;(Unchanged)
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -672,7 +673,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -702,7 +703,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -754,7 +755,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -795,7 +796,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -981,6 +982,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1174,6 +1176,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar\n(de-select for low resolution display)
@@ -1523,68 +1526,63 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1740,6 +1738,10 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -390,7 +390,6 @@ HISTORY_MSG_169;L*a*b* - Krzywa CH
HISTORY_MSG_170;Jaskrawość - Krzywa HH
HISTORY_MSG_171;L*a*b* - Krzywa LC
HISTORY_MSG_172;L*a*b* - Ogranicz LC
HISTORY_MSG_173;RS - Szczegóły luminancji
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02 - Adaptacja CAT02
HISTORY_MSG_176;CAM02 - Otoczenie
@@ -420,7 +419,6 @@ HISTORY_MSG_199;CAM02 - Histogramy wyjściowe
HISTORY_MSG_200;CAMO2 - Tone mapping
HISTORY_MSG_201;RS - Chrominancja - R&amp;G
HISTORY_MSG_202;RS - Chrominancja - B&amp;Y
HISTORY_MSG_203;RS - Metoda
HISTORY_MSG_204;Kroki poprawy LMMSE
HISTORY_MSG_205;CAM02 - Gorące/uszkodzone px
HISTORY_MSG_206;CAT02 - Auto luminancja sceny
@@ -472,7 +470,6 @@ HISTORY_MSG_252;KwgPS - Odcienie skóry
HISTORY_MSG_253;KwgPS - Redukcja błędów
HISTORY_MSG_254;KwgPS - Odcienie skóry
HISTORY_MSG_255;RS - Filtr mediana
HISTORY_MSG_256;RS - Wielkość okna mediana
HISTORY_MSG_257;Koloryzacja
HISTORY_MSG_258;Koloryzacja - Kolor
HISTORY_MSG_259;Koloryzacja - Przezroczystość
@@ -513,7 +510,6 @@ HISTORY_MSG_293;Symulacja Kliszy
HISTORY_MSG_294;Symulacja Kliszy - Siła
HISTORY_MSG_295;Symulacja Kliszy - Klisza
HISTORY_MSG_296;RS - Modulacja luminancji
HISTORY_MSG_297;RS - Jakość
HISTORY_MSG_298;Filtrowanie martwych pikseli
HISTORY_NEWSNAPSHOT;Nowa migawka
HISTORY_NEWSNAPSHOT_TOOLTIP;Skrót: <b>Alt-s</b>
@@ -1081,33 +1077,32 @@ TP_DARKFRAME_LABEL;Czarna klatka
TP_DEFRINGE_LABEL;Usuwanie widma
TP_DEFRINGE_RADIUS;Promień
TP_DEFRINGE_THRESHOLD;Próg
TP_DIRPYRDENOISE_BLUE;Chrominancja - Błękit-żółć
TP_DIRPYRDENOISE_CHROMA;Chrominancja - Główna
TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Moduluje działanie usuwania szumów luminancji
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominancja - Błękit-żółć
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominancja - Główna
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominancja - Czerwień-zieleń
TP_DIRPYRDENOISE_ENH;Tryb ulepszony
TP_DIRPYRDENOISE_ENH_TOOLTIP;Ulepsza jakość usuwania szumów kosztem około 20% wzrostu czasu przetwarzania.
TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma skupia siłę redukcji szumów na danym predziale zakresu tonalnego. Mniejsze wartości gamma powodują skupienie na ciemniejszych barwach, natomiast większe wartości rozciągną zakres działania również na barwy jasne.
TP_DIRPYRDENOISE_LABEL;Redukcja szumu
TP_DIRPYRDENOISE_LABM;L*a*b*
TP_DIRPYRDENOISE_LCURVE;Krzywa luminancji
TP_DIRPYRDENOISE_LDETAIL;Szczegółowość luminancji
TP_DIRPYRDENOISE_LM;Tylko luminancja
TP_DIRPYRDENOISE_LUMA;Luminacja
TP_DIRPYRDENOISE_MED;Filtr Mediana
TP_DIRPYRDENOISE_MEDMETHOD;Metoda mediana
TP_DIRPYRDENOISE_MEDTYPE;Rodzaj mediana
TP_DIRPYRDENOISE_METHOD;Metoda
TP_DIRPYRDENOISE_METHOD11;Jakość
TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Jakość może zostać dopasowana do wzoru szumów. Ustawienie "wysoka" ulepsza odszumianie około 20% wzrostu czasu przetwarzania.
TP_DIRPYRDENOISE_METHOD_TOOLTIP;Dla obrazów raw można używać metody RGB oraz L*a*b*.\n\nDla obrazów nie-raw metoda L*a*b* zostanie użyta niezależnie od wyboru.
TP_DIRPYRDENOISE_METM_TOOLTIP;Przy użyciu metod "tylko luminancja" oraz "L*a*b*", filtrowanie mediana zostanie wykonane prosto po funkcji falki w procesie odszumiania.\nW trybie "RGB" filtrowanie to zostanie wykonana pod koniec calego procesu.
TP_DIRPYRDENOISE_PASSES;Liczba powtórzeń mediana
TP_DIRPYRDENOISE_RED;Chrominancja - Czerwień-zieleń
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_SHAL;Standardowa
TP_DIRPYRDENOISE_SHALBI;Wysoka
TP_DIRPYRDENOISE_LUMINANCE_CURVE;Krzywa luminancji
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Szczegółowość luminancji
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminacja
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Metoda
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Redukcja szumu
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;Dla obrazów raw można używać metody RGB oraz L*a*b*.\n\nDla obrazów nie-raw metoda L*a*b* zostanie użyta niezależnie od wyboru.
TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma skupia siłę redukcji szumów na danym predziale zakresu tonalnego. Mniejsze wartości gamma powodują skupienie na ciemniejszych barwach, natomiast większe wartości rozciągną zakres działania również na barwy jasne.
TP_DIRPYRDENOISE_MAIN_MODE;Jakość
TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Wysoka
TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Standardowa
TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;Jakość może zostać dopasowana do wzoru szumów. Ustawienie "wysoka" ulepsza odszumianie około 20% wzrostu czasu przetwarzania.
TP_DIRPYRDENOISE_MEDIAN_METHOD;Metoda mediana
TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Filtr Mediana
TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Tylko luminancja
TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;Przy użyciu metod "tylko luminancja" oraz "L*a*b*", filtrowanie mediana zostanie wykonane prosto po funkcji falki w procesie odszumiania.\nW trybie "RGB" filtrowanie to zostanie wykonana pod koniec calego procesu.
TP_DIRPYRDENOISE_MEDIAN_PASSES;Liczba powtórzeń mediana
TP_DIRPYRDENOISE_MEDIAN_TYPE;Rodzaj mediana
TP_DIRPYREQUALIZER_ALGO;Zakres odcieni skóry
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;-
TP_DIRPYREQUALIZER_HUESKIN;Odcień skóry
@@ -1489,8 +1484,13 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!GENERAL_APPLY;Apply
!GENERAL_ASIMAGE;As Image
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTORY_MSG_166;Exposure - Reset
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
@@ -1675,6 +1675,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
!IPTCPANEL_COPYRIGHT;Copyright notice
@@ -1740,6 +1741,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
@@ -1827,41 +1829,38 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_CROP_GTHARMMEANS;Harmonic Means
!TP_CROP_GTTRIANGLE1;Golden Triangles 1
!TP_CROP_GTTRIANGLE2;Golden Triangles 2
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
!TP_DISTORTION_AUTO_TIP;Automatically corrects lens distortion in raw files by matching it against the embedded JPEG image if one exists and has had its lens disortion auto-corrected by the camera.
!TP_EPD_GAMMA;Gamma
@@ -1884,6 +1883,10 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_PRSHARPENING_LABEL;Post-Resize Sharpening
!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the "Lanczos" resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions.

View File

@@ -390,7 +390,6 @@ HISTORY_MSG_169;L*a*b* - Krzywa CH
HISTORY_MSG_170;Jaskrawosc - Krzywa HH
HISTORY_MSG_171;L*a*b* - Krzywa LC
HISTORY_MSG_172;L*a*b* - Ogranicz LC
HISTORY_MSG_173;RS - Szczegoly luminancji
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02 - Adaptacja CAT02
HISTORY_MSG_176;CAM02 - Otoczenie
@@ -420,7 +419,6 @@ HISTORY_MSG_199;CAM02 - Histogramy wyjsciowe
HISTORY_MSG_200;CAMO2 - Tone mapping
HISTORY_MSG_201;RS - Chrominancja - R&amp;G
HISTORY_MSG_202;RS - Chrominancja - B&amp;Y
HISTORY_MSG_203;RS - Metoda
HISTORY_MSG_204;Kroki poprawy LMMSE
HISTORY_MSG_205;CAM02 - Gorace/uszkodzone px
HISTORY_MSG_206;CAT02 - Auto luminancja sceny
@@ -472,7 +470,6 @@ HISTORY_MSG_252;KwgPS - Odcienie skory
HISTORY_MSG_253;KwgPS - Redukcja bledow
HISTORY_MSG_254;KwgPS - Odcienie skory
HISTORY_MSG_255;RS - Filtr mediana
HISTORY_MSG_256;RS - Wielkosc okna mediana
HISTORY_MSG_257;Koloryzacja
HISTORY_MSG_258;Koloryzacja - Kolor
HISTORY_MSG_259;Koloryzacja - Przezroczystosc
@@ -513,7 +510,6 @@ HISTORY_MSG_293;Symulacja Kliszy
HISTORY_MSG_294;Symulacja Kliszy - Sila
HISTORY_MSG_295;Symulacja Kliszy - Klisza
HISTORY_MSG_296;RS - Modulacja luminancji
HISTORY_MSG_297;RS - Jakosc
HISTORY_MSG_298;Filtrowanie martwych pikseli
HISTORY_NEWSNAPSHOT;Nowa migawka
HISTORY_NEWSNAPSHOT_TOOLTIP;Skrot: <b>Alt-s</b>
@@ -1081,33 +1077,32 @@ TP_DARKFRAME_LABEL;Czarna klatka
TP_DEFRINGE_LABEL;Usuwanie widma
TP_DEFRINGE_RADIUS;Promien
TP_DEFRINGE_THRESHOLD;Prog
TP_DIRPYRDENOISE_BLUE;Chrominancja - Blekit-zolc
TP_DIRPYRDENOISE_CHROMA;Chrominancja - Glowna
TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Moduluje dzialanie usuwania szumow luminancji
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominancja - Blekit-zolc
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominancja - Glowna
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominancja - Czerwien-zielen
TP_DIRPYRDENOISE_ENH;Tryb ulepszony
TP_DIRPYRDENOISE_ENH_TOOLTIP;Ulepsza jakosc usuwania szumow kosztem okolo 20% wzrostu czasu przetwarzania.
TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma skupia sile redukcji szumow na danym predziale zakresu tonalnego. Mniejsze wartosci gamma powoduja skupienie na ciemniejszych barwach, natomiast wieksze wartosci rozciagna zakres dzialania rowniez na barwy jasne.
TP_DIRPYRDENOISE_LABEL;Redukcja szumu
TP_DIRPYRDENOISE_LABM;L*a*b*
TP_DIRPYRDENOISE_LCURVE;Krzywa luminancji
TP_DIRPYRDENOISE_LDETAIL;Szczegolowosc luminancji
TP_DIRPYRDENOISE_LM;Tylko luminancja
TP_DIRPYRDENOISE_LUMA;Luminacja
TP_DIRPYRDENOISE_MED;Filtr Mediana
TP_DIRPYRDENOISE_MEDMETHOD;Metoda mediana
TP_DIRPYRDENOISE_MEDTYPE;Rodzaj mediana
TP_DIRPYRDENOISE_METHOD;Metoda
TP_DIRPYRDENOISE_METHOD11;Jakosc
TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Jakosc moze zostac dopasowana do wzoru szumow. Ustawienie "wysoka" ulepsza odszumianie okolo 20% wzrostu czasu przetwarzania.
TP_DIRPYRDENOISE_METHOD_TOOLTIP;Dla obrazow raw mozna uzywac metody RGB oraz L*a*b*.\n\nDla obrazow nie-raw metoda L*a*b* zostanie uzyta niezaleznie od wyboru.
TP_DIRPYRDENOISE_METM_TOOLTIP;Przy uzyciu metod "tylko luminancja" oraz "L*a*b*", filtrowanie mediana zostanie wykonane prosto po funkcji falki w procesie odszumiania.\nW trybie "RGB" filtrowanie to zostanie wykonana pod koniec calego procesu.
TP_DIRPYRDENOISE_PASSES;Liczba powtorzen mediana
TP_DIRPYRDENOISE_RED;Chrominancja - Czerwien-zielen
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_SHAL;Standardowa
TP_DIRPYRDENOISE_SHALBI;Wysoka
TP_DIRPYRDENOISE_LUMINANCE_CURVE;Krzywa luminancji
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Szczegolowosc luminancji
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminacja
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Metoda
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Redukcja szumu
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;Dla obrazow raw mozna uzywac metody RGB oraz L*a*b*.\n\nDla obrazow nie-raw metoda L*a*b* zostanie uzyta niezaleznie od wyboru.
TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma skupia sile redukcji szumow na danym predziale zakresu tonalnego. Mniejsze wartosci gamma powoduja skupienie na ciemniejszych barwach, natomiast wieksze wartosci rozciagna zakres dzialania rowniez na barwy jasne.
TP_DIRPYRDENOISE_MAIN_MODE;Jakosc
TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Wysoka
TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Standardowa
TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;Jakosc moze zostac dopasowana do wzoru szumow. Ustawienie "wysoka" ulepsza odszumianie okolo 20% wzrostu czasu przetwarzania.
TP_DIRPYRDENOISE_MEDIAN_METHOD;Metoda mediana
TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Filtr Mediana
TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Tylko luminancja
TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;Przy uzyciu metod "tylko luminancja" oraz "L*a*b*", filtrowanie mediana zostanie wykonane prosto po funkcji falki w procesie odszumiania.\nW trybie "RGB" filtrowanie to zostanie wykonana pod koniec calego procesu.
TP_DIRPYRDENOISE_MEDIAN_PASSES;Liczba powtorzen mediana
TP_DIRPYRDENOISE_MEDIAN_TYPE;Rodzaj mediana
TP_DIRPYREQUALIZER_ALGO;Zakres odcieni skory
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;-
TP_DIRPYREQUALIZER_HUESKIN;Odcien skory
@@ -1489,8 +1484,13 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
!GENERAL_APPLY;Apply
!GENERAL_ASIMAGE;As Image
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTORY_MSG_166;Exposure - Reset
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
@@ -1675,6 +1675,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
!IPTCPANEL_COPYRIGHT;Copyright notice
@@ -1740,6 +1741,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
@@ -1827,41 +1829,38 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
!TP_CROP_GTHARMMEANS;Harmonic Means
!TP_CROP_GTTRIANGLE1;Golden Triangles 1
!TP_CROP_GTTRIANGLE2;Golden Triangles 2
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
!TP_DISTORTION_AUTO_TIP;Automatically corrects lens distortion in raw files by matching it against the embedded JPEG image if one exists and has had its lens disortion auto-corrected by the camera.
!TP_EPD_GAMMA;Gamma
@@ -1884,6 +1883,10 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_PRSHARPENING_LABEL;Post-Resize Sharpening
!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the "Lanczos" resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions.

View File

@@ -575,6 +575,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!GENERAL_FILE;File
!GENERAL_NONE;None
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GENERAL_UNCHANGED;(Unchanged)
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -673,7 +674,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -703,7 +704,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -755,7 +756,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -796,7 +797,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -982,6 +983,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1175,6 +1177,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar\n(de-select for low resolution display)
@@ -1524,68 +1527,63 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1741,6 +1739,10 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -385,7 +385,6 @@ HISTORY_MSG_169;Кривая 'ЦО'
HISTORY_MSG_170;Рез: кривая
HISTORY_MSG_171;Кривая 'ЯЦ'
HISTORY_MSG_172;LAB: Ограничение 'ЯЦ'
HISTORY_MSG_173;ПШ: Детализация яркости
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02: Адаптация CAT02
HISTORY_MSG_176;CAM02: Условия просмотра
@@ -415,7 +414,6 @@ HISTORY_MSG_199;CAM02: Выходная гистограмма
HISTORY_MSG_200;CAM02: Тональное отображение
HISTORY_MSG_201;ПШ: Цветность К,З
HISTORY_MSG_202;ПШ: Цветность С
HISTORY_MSG_203;ПШ: Метод
HISTORY_MSG_204;Шагов улучшения LMMSE
HISTORY_MSG_205;CAM02: Горячие/битые пиксели
HISTORY_MSG_206;CAT02: Автояркость сцены
@@ -936,20 +934,20 @@ TP_DARKFRAME_LABEL;Темновой кадр
TP_DEFRINGE_LABEL;Подавление ореолов
TP_DEFRINGE_RADIUS;Радиус
TP_DEFRINGE_THRESHOLD;Порог
TP_DIRPYRDENOISE_BLUE;Цветность: синий-жёлтый
TP_DIRPYRDENOISE_CHROMA;Цветность
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Цветность: синий-жёлтый
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Цветность
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Цветность: красный-зелёный
TP_DIRPYRDENOISE_ENH;Улучшенный режим
TP_DIRPYRDENOISE_ENH_TOOLTIP;Улучшает качество шумоподавления путём увеличения времени обработки на 20%.
TP_DIRPYRDENOISE_GAMMA;Гамма
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Значение гаммы изменяет диапазон тонов для подавления шума. Уменьшение значения влияет на тени, увеличение расширит эффект на более светлые тона.
TP_DIRPYRDENOISE_LAB;Lab
TP_DIRPYRDENOISE_LABEL;Подавление шума
TP_DIRPYRDENOISE_LDETAIL;Детализация яркости
TP_DIRPYRDENOISE_LUMA;Яркость
TP_DIRPYRDENOISE_METHOD;Метод
TP_DIRPYRDENOISE_METHOD_TOOLTIP;Для raw-изображений можно использовать как режим RGB так и Lab.\n\nДля не-raw будет использован Lab режим вне зависимости от выбора.
TP_DIRPYRDENOISE_RED;Цветность: красный-зелёный
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Детализация яркости
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Яркость
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Метод
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;Lab
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Подавление шума
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;Для raw-изображений можно использовать как режим RGB так и Lab.\n\nДля не-raw будет использован Lab режим вне зависимости от выбора.
TP_DIRPYRDENOISE_MAIN_GAMMA;Гамма
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Значение гаммы изменяет диапазон тонов для подавления шума. Уменьшение значения влияет на тени, увеличение расширит эффект на более светлые тона.
TP_DIRPYREQUALIZER_LABEL;Контраст по уровню деталей
TP_DIRPYREQUALIZER_LUMACOARSEST;Крупные
TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Контраст-
@@ -1302,13 +1300,16 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!GENERAL_APPLY;Apply
!GENERAL_ASIMAGE;As Image
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTORY_MSG_166;Exposure - Reset
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_252;CbDL - Skin tar/prot
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -1349,7 +1350,7 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -1535,6 +1536,7 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
!IPTCPANEL_COPYRIGHT;Copyright notice
@@ -1617,6 +1619,7 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
@@ -1780,54 +1783,50 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_CROP_GTHARMMEANS;Harmonic Means
!TP_CROP_GTTRIANGLE1;Golden Triangles 1
!TP_CROP_GTTRIANGLE2;Golden Triangles 2
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1865,6 +1864,10 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_PREPROCESS_DEADPIXFILT;Dead pixel filter
!TP_PREPROCESS_DEADPIXFILT_TOOLTIP;Tries to suppress dead pixels.

View File

@@ -367,7 +367,6 @@ HISTORY_MSG_169;„CH“ крива
HISTORY_MSG_170;Жив - крива
HISTORY_MSG_171;„LC“ крива
HISTORY_MSG_172;Лаб - Забрани LC
HISTORY_MSG_173;УШ - Детаљи луминансе
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02 - CAT02 адаптација
HISTORY_MSG_176;CAM02 - Околина приказа
@@ -397,7 +396,6 @@ HISTORY_MSG_199;CAM02 - Излазни хистограми
HISTORY_MSG_200;CAM02 - Мапирање тонова
HISTORY_MSG_201;УШ - Хроминанса Ц,З
HISTORY_MSG_202;УШ - Хроминанса П,Y
HISTORY_MSG_203;УШ - Начин
HISTORY_MSG_204;LMMSE кораци побољшања
HISTORY_MSG_205;CAM02 - Врући/лош пиксели
HISTORY_MSG_206;CAT02 - Аутоматска луминанса кадра
@@ -957,19 +955,19 @@ TP_DARKFRAME_LABEL;Тамни кадар
TP_DEFRINGE_LABEL;Уклаљање ореола
TP_DEFRINGE_RADIUS;Полупречник
TP_DEFRINGE_THRESHOLD;Праг
TP_DIRPYRDENOISE_BLUE;Хроминанса: Плава-Жута
TP_DIRPYRDENOISE_CHROMA;Боја
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Хроминанса: Плава-Жута
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Боја
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Хроминанса - црвена-зелена
TP_DIRPYRDENOISE_ENH;Побољшани режим
TP_DIRPYRDENOISE_ENH_TOOLTIP;Повећава квалитет уклањања шума на уштрб око 20% времена за обраду.
TP_DIRPYRDENOISE_GAMMA;Гама
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Гама утиче на јачину уклањања шума преко опсег тонова. Мања вредност ће утицати на сенке, већа ће повећати овај ефекат и на светлије тонове.
TP_DIRPYRDENOISE_LABEL;Дирекционо пирамидно уклањање шума
TP_DIRPYRDENOISE_LDETAIL;Детаљи луминансе
TP_DIRPYRDENOISE_LUMA;Луминанса
TP_DIRPYRDENOISE_METHOD;Начин
TP_DIRPYRDENOISE_METHOD_TOOLTIP;За рав слике можете користити РГБ или Лаб режиме.\n\nЗа остале слике се користи Лаб, без обзира на избор.
TP_DIRPYRDENOISE_RED;Хроминанса - црвена-зелена
TP_DIRPYRDENOISE_RGB;РГБ
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Детаљи луминансе
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Луминанса
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Начин
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Дирекционо пирамидно уклањање шума
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;РГБ
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;За рав слике можете користити РГБ или Лаб режиме.\n\nЗа остале слике се користи Лаб, без обзира на избор.
TP_DIRPYRDENOISE_MAIN_GAMMA;Гама
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Гама утиче на јачину уклањања шума преко опсег тонова. Мања вредност ће утицати на сенке, већа ће повећати овај ефекат и на светлије тонове.
TP_DIRPYREQUALIZER_LABEL;Детаљни ниво контраста
TP_DIRPYREQUALIZER_LUMACOARSEST;грубо
TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Контраст-
@@ -1336,12 +1334,15 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!GENERAL_APPLY;Apply
!GENERAL_ASIMAGE;As Image
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_252;CbDL - Skin tar/prot
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -1382,7 +1383,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -1568,6 +1569,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
!IPTCPANEL_COPYRIGHT;Copyright notice
@@ -1649,6 +1651,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
@@ -1778,55 +1781,51 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!TP_CROP_GTHARMMEANS;Harmonic Means
!TP_CROP_GTTRIANGLE1;Golden Triangles 1
!TP_CROP_GTTRIANGLE2;Golden Triangles 2
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1865,6 +1864,10 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_PREPROCESS_DEADPIXFILT;Dead pixel filter
!TP_PREPROCESS_DEADPIXFILT_TOOLTIP;Tries to suppress dead pixels.
!TP_PREPROCESS_HOTPIXFILT;Hot pixel filter

View File

@@ -367,7 +367,6 @@ HISTORY_MSG_169;„CH“ kriva
HISTORY_MSG_170;Živ - kriva
HISTORY_MSG_171;„LC“ kriva
HISTORY_MSG_172;Lab - Zabrani LC
HISTORY_MSG_173;UŠ - Detalji luminanse
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02 - CAT02 adaptacija
HISTORY_MSG_176;CAM02 - Okolina prikaza
@@ -397,7 +396,6 @@ HISTORY_MSG_199;CAM02 - Izlazni histogrami
HISTORY_MSG_200;CAM02 - Mapiranje tonova
HISTORY_MSG_201;UŠ - Hrominansa C,Z
HISTORY_MSG_202;UŠ - Hrominansa P,Y
HISTORY_MSG_203;UŠ - Način
HISTORY_MSG_204;LMMSE koraci poboljšanja
HISTORY_MSG_205;CAM02 - Vrući/loš pikseli
HISTORY_MSG_206;CAT02 - Automatska luminansa kadra
@@ -957,19 +955,19 @@ TP_DARKFRAME_LABEL;Tamni kadar
TP_DEFRINGE_LABEL;Uklaljanje oreola
TP_DEFRINGE_RADIUS;Poluprečnik
TP_DEFRINGE_THRESHOLD;Prag
TP_DIRPYRDENOISE_BLUE;Hrominansa: Plava-Žuta
TP_DIRPYRDENOISE_CHROMA;Boja
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Hrominansa: Plava-Žuta
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Boja
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Hrominansa - crvena-zelena
TP_DIRPYRDENOISE_ENH;Poboljšani režim
TP_DIRPYRDENOISE_ENH_TOOLTIP;Povećava kvalitet uklanjanja šuma na uštrb oko 20% vremena za obradu.
TP_DIRPYRDENOISE_GAMMA;Gama
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gama utiče na jačinu uklanjanja šuma preko opseg tonova. Manja vrednost će uticati na senke, veća će povećati ovaj efekat i na svetlije tonove.
TP_DIRPYRDENOISE_LABEL;Direkciono piramidno uklanjanje šuma
TP_DIRPYRDENOISE_LDETAIL;Detalji luminanse
TP_DIRPYRDENOISE_LUMA;Luminansa
TP_DIRPYRDENOISE_METHOD;Način
TP_DIRPYRDENOISE_METHOD_TOOLTIP;Za rav slike možete koristiti RGB ili Lab režime.\n\nZa ostale slike se koristi Lab, bez obzira na izbor.
TP_DIRPYRDENOISE_RED;Hrominansa - crvena-zelena
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detalji luminanse
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminansa
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Način
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Direkciono piramidno uklanjanje šuma
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;Za rav slike možete koristiti RGB ili Lab režime.\n\nZa ostale slike se koristi Lab, bez obzira na izbor.
TP_DIRPYRDENOISE_MAIN_GAMMA;Gama
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gama utiče na jačinu uklanjanja šuma preko opseg tonova. Manja vrednost će uticati na senke, veća će povećati ovaj efekat i na svetlije tonove.
TP_DIRPYREQUALIZER_LABEL;Detaljni nivo kontrasta
TP_DIRPYREQUALIZER_LUMACOARSEST;grubo
TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Kontrast-
@@ -1336,12 +1334,15 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!GENERAL_APPLY;Apply
!GENERAL_ASIMAGE;As Image
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_252;CbDL - Skin tar/prot
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -1382,7 +1383,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -1568,6 +1569,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
!IPTCPANEL_COPYRIGHT;Copyright notice
@@ -1649,6 +1651,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Filmstrip and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
@@ -1778,55 +1781,51 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!TP_CROP_GTHARMMEANS;Harmonic Means
!TP_CROP_GTTRIANGLE1;Golden Triangles 1
!TP_CROP_GTTRIANGLE2;Golden Triangles 2
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1865,6 +1864,10 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_PREPROCESS_DEADPIXFILT;Dead pixel filter
!TP_PREPROCESS_DEADPIXFILT_TOOLTIP;Tries to suppress dead pixels.
!TP_PREPROCESS_HOTPIXFILT;Hot pixel filter

View File

@@ -398,10 +398,10 @@ TP_CROP_SELECTCROP; Vyberte Orez
TP_CROP_W;Š
TP_CROP_X;x
TP_CROP_Y;y
TP_DIRPYRDENOISE_CHROMA;Farebnosť
TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_LABEL;Redukcia šumu pomocou smerovej pyramídy
TP_DIRPYRDENOISE_LUMA;Svietivosť
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Farebnosť
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Svietivosť
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Redukcia šumu pomocou smerovej pyramídy
TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
TP_DIRPYREQUALIZER_LABEL;Vyrovnávač smerovej pyramídy
TP_DIRPYREQUALIZER_LUMACOARSEST;Najhrubšie
TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Kontrast-
@@ -648,6 +648,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!GENERAL_FILE;File
!GENERAL_NONE;None
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTOGRAM_TOOLTIP_BAR;Show/Hide RGB indicator bar.\nRight-click on image preview to freeze/unfreeze.
@@ -735,7 +736,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -765,7 +766,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -817,7 +818,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -858,7 +859,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -1044,6 +1045,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1225,6 +1227,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar\n(de-select for low resolution display)
!PREFERENCES_FLATFIELDFOUND;Found
@@ -1563,64 +1566,60 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1760,6 +1759,10 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -576,6 +576,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!GENERAL_FILE;File
!GENERAL_NONE;None
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GENERAL_UNCHANGED;(Unchanged)
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -674,7 +675,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -704,7 +705,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -756,7 +757,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -797,7 +798,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -983,6 +984,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1176,6 +1178,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar\n(de-select for low resolution display)
@@ -1524,68 +1527,63 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1741,6 +1739,10 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -401,7 +401,6 @@ HISTORY_MSG_169;'CH'-kurvan
HISTORY_MSG_170;Lyster-kurvan
HISTORY_MSG_171;'LC'-kurvan
HISTORY_MSG_172;Begränsa LC till röda färger och hudtoner
HISTORY_MSG_173;Brusreducering - Luminansdetalj
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02 - Cat02-anpassning
HISTORY_MSG_176;CAM02 - Vyns mörka omgivning
@@ -431,7 +430,6 @@ HISTORY_MSG_199;CAM02 - Utmatningshistogram
HISTORY_MSG_200;CAM02 - Tonmappning
HISTORY_MSG_201;NR - Krominans röd-grön
HISTORY_MSG_202;NR - Krominans blå-gul
HISTORY_MSG_203;Brusreducering - metod
HISTORY_MSG_204;LMMSE förbättringssteg
HISTORY_MSG_205;CAM02 - Heta/dåliga pixlar
HISTORY_MSG_206;CAT02 - Anpassa automatiskt till bilden
@@ -483,7 +481,6 @@ HISTORY_MSG_252;CbDL Hudtoner
HISTORY_MSG_253;CbDL Reducera artefakter
HISTORY_MSG_254;CbDL - Nyans på hudtoner
HISTORY_MSG_255;CbDL - Algoritm
HISTORY_MSG_256;NR - Median
HISTORY_MSG_258;CT - Färgkurva
HISTORY_MSG_259;CT - Opacitetskurva
HISTORY_MSG_260;CT - a*[b*] opacitet
@@ -521,7 +518,6 @@ HISTORY_MSG_293;Filmsimulering
HISTORY_MSG_294;Filmsimulering - Styrka
HISTORY_MSG_295;Filmsimulering - Film
HISTORY_MSG_296;NR - Luminanskurva
HISTORY_MSG_297;NR - Kvalitet
HISTORY_MSG_298;Filter för döda pixlar
HISTORY_MSG_299;NR - Krominanskurva
HISTORY_MSG_300;-
@@ -1287,57 +1283,51 @@ TP_DARKFRAME_LABEL;Svartbild
TP_DEFRINGE_LABEL;Fyll ut överstrålning
TP_DEFRINGE_RADIUS;Radie
TP_DEFRINGE_THRESHOLD;Tröskelvärde
TP_DIRPYRDENOISE_3X3;3×3
TP_DIRPYRDENOISE_3X3_SOFT;3×3 mjuk
TP_DIRPYRDENOISE_5X5;5×5
TP_DIRPYRDENOISE_5X5_SOFT;5×5 mjuk
TP_DIRPYRDENOISE_7X7;7×7
TP_DIRPYRDENOISE_9X9;9×9
TP_DIRPYRDENOISE_ABM;Endast chroma
TP_DIRPYRDENOISE_AUT;Automatisk global
TP_DIRPYRDENOISE_AUTO;Automatisk global
TP_DIRPYRDENOISE_AUTO_TOOLTIP;Försök att utvärdera chroma-bruset\nVar försiktig, den här beräkningen görs på genomsnittet och är tämligen subjektiv!
TP_DIRPYRDENOISE_BLUE;Krominans - Blå-Gul
TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manuell\nVerkar på hela bilden.\nDu kontrollerar brusreduceringen manuellt.\n\nAutomatisk global\nVerkar på hela bilden.\n9 zoner används för att beräkna en global kroma-brusreducering.\n\nFörhandsgranskning\nVerkar på hela bilden.\nDen synliga delen av förhandsgranskningen används för att beräkna en global kroma-brusreducering.
TP_DIRPYRDENOISE_CCCURVE;Krominans-kurva
TP_DIRPYRDENOISE_CHROMA;Kroma
TP_DIRPYRDENOISE_CHROMAFR;Krominans
TP_DIRPYRDENOISE_CTYPE;Metod
TP_DIRPYRDENOISE_CUR;Kurva
TP_DIRPYRDENOISE_CURVEEDITOR_CC;Kroma
TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Öka (multiplicera) värdet av alla krominansreglage.\nDen här kurvan låter dig justera styrkan för den kromatiska brusreduceringen som en funktion av kromaticit, till exempel för att öka mängden i området med låg mättnad och för att minska det i de områden med hög mättnad.
TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulerar verkan av brusreduceringen för 'Luminans'
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatisk global
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Försök att utvärdera chroma-bruset\nVar försiktig, den här beräkningen görs på genomsnittet och är tämligen subjektiv!
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Krominans - Blå-Gul
TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Krominans-kurva
TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Krominans
TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manuell
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Kroma
TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Metod
TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manuell\nVerkar på hela bilden.\nDu kontrollerar brusreduceringen manuellt.\n\nAutomatisk global\nVerkar på hela bilden.\n9 zoner används för att beräkna en global kroma-brusreducering.\n\nFörhandsgranskning\nVerkar på hela bilden.\nDen synliga delen av förhandsgranskningen används för att beräkna en global kroma-brusreducering.
TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Förhandsgranska multi-zon
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Förhandsgranska
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Förhandsgranska storlek=%1, Centrum: Px=%2 Py=%3
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Förhandsgranska brus: Medel=%1 Hög=%2
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Förhandsgranska brus: Medel= - Hög= -
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile-storlek=%1, Center: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Krominans - Röd-Grön
TP_DIRPYRDENOISE_ENH;Förbättrat läge
TP_DIRPYRDENOISE_ENH_TOOLTIP;Ökar kvaliteten på brusreduceringen till priset av 20 % längre beräkningstid
TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varierar brusreduceringens styrka över hela skalan av toner. Mindre värden riktar sig mot de mörka partierna i bilden, medan större värden utökar effekten till högdagrarna.
TP_DIRPYRDENOISE_LAB;Lab
TP_DIRPYRDENOISE_LABEL;Brusreducering
TP_DIRPYRDENOISE_LABM;L*a*b*
TP_DIRPYRDENOISE_LCURVE;Luminans-kurva
TP_DIRPYRDENOISE_LDETAIL;Luminansdetalj
TP_DIRPYRDENOISE_LM;Endast luminans
TP_DIRPYRDENOISE_LPLABM;Viktad L* (litet) + a*b* (normal)
TP_DIRPYRDENOISE_LTYPE;Luminanskontroll
TP_DIRPYRDENOISE_LUMA;Luminans
TP_DIRPYRDENOISE_LUMAFR;Luminans
TP_DIRPYRDENOISE_MAN;Manuell
TP_DIRPYRDENOISE_MANU;Manuell
TP_DIRPYRDENOISE_METHOD;Metod
TP_DIRPYRDENOISE_METHOD11;Kvalitet
TP_DIRPYRDENOISE_METHOD_TOOLTIP;För råfiler kan antingen RGB- eller Labmetoder användas.\n\nFör icke-råfiler kommer Labmetoden att användas, oavsett vad som är valt.
TP_DIRPYRDENOISE_NOISELABEL;Förhandsgranska brus: Medel=%1 Hög=%2
TP_DIRPYRDENOISE_NOISELABELEMPTY;Förhandsgranska brus: Medel= - Hög= -
TP_DIRPYRDENOISE_PRE;Förhandsgranska multi-zon
TP_DIRPYRDENOISE_PREV;Förhandsgranska
TP_DIRPYRDENOISE_PREVLABEL;Förhandsgranska storlek=%1, Centrum: Px=%2 Py=%3
TP_DIRPYRDENOISE_RED;Krominans - Röd-Grön
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_SHAL;Standard
TP_DIRPYRDENOISE_SHALBI;Hög
TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminanskontroll
TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminans-kurva
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Luminansdetalj
TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminans
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminans
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Metod
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;Lab
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LABEL;Brusreducering
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;För råfiler kan antingen RGB- eller Labmetoder användas.\n\nFör icke-råfiler kommer Labmetoden att användas, oavsett vad som är valt.
TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varierar brusreduceringens styrka över hela skalan av toner. Mindre värden riktar sig mot de mörka partierna i bilden, medan större värden utökar effekten till högdagrarna.
TP_DIRPYRDENOISE_MAIN_MODE;Kvalitet
TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Hög
TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Standard
TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Endast chroma
TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Endast luminans
TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Viktad L* (litet) + a*b* (normal)
TP_DIRPYRDENOISE_SLI;Reglage
TP_DIRPYRDENOISE_TILELABEL;Tile-storlek=%1, Center: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_TYPE_3X3;3×3
TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 mjuk
TP_DIRPYRDENOISE_TYPE_5X5;5×5
TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 mjuk
TP_DIRPYRDENOISE_TYPE_7X7;7×7
TP_DIRPYRDENOISE_TYPE_9X9;9×9
TP_DIRPYREQUALIZER_ALGO;Algoritm för hudtoner
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fin: närmre hudens färger, minimerar inverkan på andra färger\nStor: undvik än mer artefakter
TP_DIRPYREQUALIZER_ARTIF;Reducera artefakter
@@ -1899,10 +1889,15 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!EXPORT_USE_FAST_PIPELINE_TIP;Use a dedicated processing pipeline for images in Fast Export mode, that trades speed for quality. Resizing of the image is done as early as possible, instead of doing it at the end like in the normal pipeline. The speedup can be significant, but be prepared to see artifacts and a general degradation of output quality.
!EXPORT_USE_NORMAL_PIPELINE;Standard (bypass some steps, resize at the end)
!FILEBROWSER_RESETDEFAULTPROFILE;Reset to default
!GENERAL_SLIDER;Slider
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_288;Flat Field - Clip control
!HISTORY_MSG_289;Flat Field - Clip control - Auto
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_310;W - Residual - Sky tar/prot
!HISTORY_MSG_313;W - Chroma - Sat/past
!HISTORY_MSG_316;W - Gamut - Skin tar/prot
@@ -1962,6 +1957,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
!IPTCPANEL_COPYRIGHT;Copyright notice
@@ -2004,6 +2000,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!PREFERENCES_CMMBPC;Black point compensation
!PREFERENCES_D50_OLD;5000K
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_GREY18_OLD;Yb=18 CIE L#50
!PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Set the maximum number of images stored in cache when hovering over them in the File Browser; systems with little RAM (2GB) should keep this value set to 1 or 2.
!PREFERENCES_LANG;Language
@@ -2043,17 +2040,19 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_METHOD_TOOLTIP;"L*a*b* blending", "RGB sliders" and "RGB curves" use interpolated color blending.\n"Color balance (Shadows/Midtones/Highlights)" and "Saturation 2 colors" use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning.
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colors:\nMore predictable.
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DISTORTION_AUTO_TIP;Automatically corrects lens distortion in raw files by matching it against the embedded JPEG image if one exists and has had its lens disortion auto-corrected by the camera.
!TP_FLATFIELD_CLIPCONTROL;Clip control
@@ -2068,6 +2067,10 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_RAW_1PASSMEDIUM;1-Pass (Medium)
!TP_RAW_3PASSBEST;3-Pass (Best)
!TP_RAW_AHD;AHD

View File

@@ -575,6 +575,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!GENERAL_FILE;File
!GENERAL_NONE;None
!GENERAL_OPEN;Open
!GENERAL_SLIDER;Slider
!GENERAL_UNCHANGED;(Unchanged)
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -673,7 +674,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -703,7 +704,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&amp;G
!HISTORY_MSG_202;NR - Chrominance - B&amp;Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_203;NR - Color space
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -755,7 +756,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;CT - Color curve
!HISTORY_MSG_259;CT - Opacity curve
@@ -796,7 +797,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -982,6 +983,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
@@ -1175,6 +1177,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_DIRDARKFRAMES;Dark-frames directory
!PREFERENCES_DIRECTORIES;Directories
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Single row file browser toolbar\n(de-select for low resolution display)
@@ -1523,68 +1526,63 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1740,6 +1738,10 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather

View File

@@ -234,6 +234,7 @@ GENERAL_OK;OK
GENERAL_OPEN;Open
GENERAL_PORTRAIT;Portrait
GENERAL_SAVE;Save
GENERAL_SLIDER;Slider
GENERAL_UNCHANGED;(Unchanged)
GENERAL_WARNING;Warning
GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -421,7 +422,7 @@ HISTORY_MSG_169;L*a*b* - CH curve
HISTORY_MSG_170;Vibrance - HH curve
HISTORY_MSG_171;L*a*b* - LC curve
HISTORY_MSG_172;L*a*b* - Restrict LC
HISTORY_MSG_173;NR - Luminance detail
HISTORY_MSG_173;NR - Detail recovery
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02 - CAT02 adaptation
HISTORY_MSG_176;CAM02 - Viewing surround
@@ -451,7 +452,7 @@ HISTORY_MSG_199;CAM02 - Output histograms
HISTORY_MSG_200;CAM02 - Tone mapping
HISTORY_MSG_201;NR - Chrominance - R&amp;G
HISTORY_MSG_202;NR - Chrominance - B&amp;Y
HISTORY_MSG_203;NR - Method
HISTORY_MSG_203;NR - Color space
HISTORY_MSG_204;LMMSE enhancement steps
HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -503,7 +504,7 @@ HISTORY_MSG_252;CbDL - Skin tar/prot
HISTORY_MSG_253;CbDL - Reduce artifacts
HISTORY_MSG_254;CbDL - Skin hue
HISTORY_MSG_255;NR - Median filter
HISTORY_MSG_256;NR - Median type
HISTORY_MSG_256;NR - Median - Type
HISTORY_MSG_257;Color Toning
HISTORY_MSG_258;CT - Color curve
HISTORY_MSG_259;CT - Opacity curve
@@ -544,7 +545,7 @@ HISTORY_MSG_293;Film Simulation
HISTORY_MSG_294;Film Simulation - Strength
HISTORY_MSG_295;Film Simulation - Film
HISTORY_MSG_296;NR - Luminance curve
HISTORY_MSG_297;NR - Quality
HISTORY_MSG_297;NR - Mode
HISTORY_MSG_298;Dead pixel filter
HISTORY_MSG_299;NR - Chrominance curve
HISTORY_MSG_300;-
@@ -1449,68 +1450,63 @@ TP_DARKFRAME_LABEL;Dark-Frame
TP_DEFRINGE_LABEL;Defringe
TP_DEFRINGE_RADIUS;Radius
TP_DEFRINGE_THRESHOLD;Threshold
TP_DIRPYRDENOISE_3X3;3×3
TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
TP_DIRPYRDENOISE_5X5;5×5
TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
TP_DIRPYRDENOISE_7X7;7×7
TP_DIRPYRDENOISE_9X9;9×9
TP_DIRPYRDENOISE_ABM;Chroma only
TP_DIRPYRDENOISE_AUT;Automatic global
TP_DIRPYRDENOISE_AUTO;Automatic global
TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
TP_DIRPYRDENOISE_CHROMAFR;Chrominance
TP_DIRPYRDENOISE_CTYPE;Method
TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
TP_DIRPYRDENOISE_CUR;Curve
TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
TP_DIRPYRDENOISE_ENH;Enhanced mode
TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
TP_DIRPYRDENOISE_LAB;L*a*b*
TP_DIRPYRDENOISE_LABEL;Noise Reduction
TP_DIRPYRDENOISE_LABM;L*a*b*
TP_DIRPYRDENOISE_LCURVE;Luminance curve
TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
TP_DIRPYRDENOISE_LM;Luminance only
TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
TP_DIRPYRDENOISE_LTYPE;Luminance control
TP_DIRPYRDENOISE_LUMA;Luminance
TP_DIRPYRDENOISE_LUMAFR;Luminance
TP_DIRPYRDENOISE_MAN;Manual
TP_DIRPYRDENOISE_MANU;Manual
TP_DIRPYRDENOISE_MED;Median Filter
TP_DIRPYRDENOISE_MEDMETHOD;Median method
TP_DIRPYRDENOISE_MEDTYPE;Median type
TP_DIRPYRDENOISE_METHOD;Method
TP_DIRPYRDENOISE_METHOD11;Quality
TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
TP_DIRPYRDENOISE_PASSES;Median iterations
TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
TP_DIRPYRDENOISE_PON;Auto multi-zones
TP_DIRPYRDENOISE_PRE;Preview multi-zones
TP_DIRPYRDENOISE_PREV;Preview
TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_SHAL;Standard
TP_DIRPYRDENOISE_SHALBI;High
TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
TP_DIRPYRDENOISE_MAIN_MODE;Mode
TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
TP_DIRPYRDENOISE_SLI;Slider
TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_TYPE_3X3;3×3
TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
TP_DIRPYRDENOISE_TYPE_5X5;5×5
TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
TP_DIRPYRDENOISE_TYPE_7X7;7×7
TP_DIRPYRDENOISE_TYPE_9X9;9×9
TP_DIRPYREQUALIZER_ALGO;Skin Color Range
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1691,10 +1687,10 @@ TP_LOCALCONTRAST_DARKNESS;Darkness level
TP_LOCALCONTRAST_LABEL;Local Contrast
TP_LOCALCONTRAST_LIGHTNESS;Lightness level
TP_LOCALCONTRAST_RADIUS;Radius
TP_METADATA_MODE;Metadata copy mode
TP_METADATA_TUNNEL;Copy unchanged
TP_METADATA_EDIT;Apply modifications
TP_METADATA_MODE;Metadata copy mode
TP_METADATA_STRIP;Strip all metadata
TP_METADATA_TUNNEL;Copy unchanged
TP_NEUTRAL;Reset
TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
TP_PCVIGNETTE_FEATHER;Feather