Revision of Noise Reduction labels

Revised all Noise Reduction labels, now they are grouped by the sub-tool
they correspond to and are easier to translate by those who don't know
how to search through the code.
Used generic labels where possible (curve, slider).
Renamed "Quality" to "Mode", and "Method" to "Color space".
Closes #3854
This commit is contained in:
Morgan Hardwood
2017-12-31 17:42:30 +01:00
parent 4c3e7b8efa
commit 431d134202
31 changed files with 2020 additions and 1959 deletions

View File

@@ -13,6 +13,7 @@ HISTORY_MSG_155;Vib - Avoid colour shift
HISTORY_MSG_191;CAM02 - Colourfulness (M)
HISTORY_MSG_197;CAM02 - Colour curve
HISTORY_MSG_198;CAM02 - Colour curve
HISTORY_MSG_203;NR - Colour space
HISTORY_MSG_221;B&W - Colour filter
HISTORY_MSG_240;GF - Centre
HISTORY_MSG_245;VC - Centre
@@ -70,9 +71,10 @@ TP_COLORTONING_SPLITCOCO;Colour Balance Shadows/Midtones/Highlights
TP_COLORTONING_SPLITLR;Saturation 2 colours
TP_COLORTONING_TWO2;Special chroma '2 colours'
TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colours:\nMore predictable.
TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and centre to the preview size and centre you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Centre: Px=%2 Py=%3
TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Centre: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and centre to the preview size and centre you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Centre: Px=%2 Py=%3
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Centre: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Colour space
TP_DIRPYREQUALIZER_ALGO;Skin Colour Range
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colours of the skin, minimizing the action on other colours\nLarge: avoid more artifacts.
TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colours (hue, chroma, luma) and the rest of the image.
@@ -335,6 +337,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!GENERAL_OPEN;Open
!GENERAL_PORTRAIT;Portrait
!GENERAL_SAVE;Save
!GENERAL_SLIDER;Slider
!GENERAL_UNCHANGED;(Unchanged)
!GENERAL_WARNING;Warning
!GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -515,7 +518,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_170;Vibrance - HH curve
!HISTORY_MSG_171;L*a*b* - LC curve
!HISTORY_MSG_172;L*a*b* - Restrict LC
!HISTORY_MSG_173;NR - Luminance detail
!HISTORY_MSG_173;NR - Detail recovery
!HISTORY_MSG_174;CIECAM02
!HISTORY_MSG_175;CAM02 - CAT02 adaptation
!HISTORY_MSG_176;CAM02 - Viewing surround
@@ -542,7 +545,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_200;CAM02 - Tone mapping
!HISTORY_MSG_201;NR - Chrominance - R&G
!HISTORY_MSG_202;NR - Chrominance - B&Y
!HISTORY_MSG_203;NR - Method
!HISTORY_MSG_204;LMMSE enhancement steps
!HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
!HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -591,7 +593,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_256;NR - Median - Type
!HISTORY_MSG_259;CT - Opacity curve
!HISTORY_MSG_260;CT - a*[b*] opacity
!HISTORY_MSG_261;CT - Method
@@ -630,7 +632,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Luminance curve
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_297;NR - Mode
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
@@ -813,6 +815,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
!HISTORY_MSG_METADATA_MODE;Metadata copy mode
!HISTORY_NEWSNAPSHOT;Add
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!HISTORY_SNAPSHOT;Snapshot
@@ -1076,6 +1079,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PREFERENCES_DIROTHER;Other
!PREFERENCES_DIRSELECTDLG;Select Image Directory at Startup...
!PREFERENCES_DIRSOFTWARE;Installation directory
!PREFERENCES_EDITORCMDLINE;Custom command line
!PREFERENCES_EDITORLAYOUT;Editor Layout
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_EXTERNALEDITOR;External Editor
@@ -1481,65 +1485,59 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_3X3;3×3
!TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
!TP_DIRPYRDENOISE_5X5;5×5
!TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
!TP_DIRPYRDENOISE_7X7;7×7
!TP_DIRPYRDENOISE_9X9;9×9
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Method
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
!TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
!TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
!TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
!TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
!TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LAB;L*a*b*
!TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance control
!TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
!TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
!TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
!TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
!TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
!TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
!TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_MAIN_MODE;Mode
!TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
!TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
!TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
!TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
!TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
!TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
!TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
!TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
!TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
!TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
!TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_TYPE_3X3;3×3
!TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
!TP_DIRPYRDENOISE_TYPE_5X5;5×5
!TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
!TP_DIRPYRDENOISE_TYPE_7X7;7×7
!TP_DIRPYRDENOISE_TYPE_9X9;9×9
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
@@ -1703,6 +1701,10 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_LOCALCONTRAST_LABEL;Local Contrast
!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
!TP_LOCALCONTRAST_RADIUS;Radius
!TP_METADATA_EDIT;Apply modifications
!TP_METADATA_MODE;Metadata copy mode
!TP_METADATA_STRIP;Strip all metadata
!TP_METADATA_TUNNEL;Copy unchanged
!TP_NEUTRAL;Reset
!TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
!TP_PCVIGNETTE_FEATHER;Feather