if no b/a area enabled some speed up when opening images
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295
rtengine/ipresize.cc
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295
rtengine/ipresize.cc
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/*
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* This file is part of RawTherapee.
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*
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* Copyright (c) 2004-2010 Gabor Horvath <hgabor@rawtherapee.com>
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*
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* RawTherapee is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* RawTherapee is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with RawTherapee. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <rtengine.h>
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#include <improcfun.h>
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#include <glibmm.h>
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#ifdef _OPENMP
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#include <omp.h>
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#endif
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namespace rtengine {
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#undef CLIP
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#undef CLIPTO
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#undef CMAXVAL
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#define CMAXVAL 0xffff
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#define CLIP(a) ((a)>0?((a)<CMAXVAL?(a):CMAXVAL):0)
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#define CLIPTO(a,b,c) ((a)>(b)?((a)<(c)?(a):(c)):(b))
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void ImProcFunctions::resize (Image16* src, Image16* dst) {
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if(params->resize.method == "Downscale (Better)") {
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// small-scale algorithm by Ilia
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// provides much better quality on small scales
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// calculates mean value over source pixels which current destination pixel covers
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// works only for scales < 1
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// for scales ~1 it is analogous to bilinear
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// possibly, for even less scale factors (< 0.2 possibly) boundary pixels are not needed, omitting them can give a speedup
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// this algorithm is much slower on small factors than others, because it uses all pixels of the SOURCE image
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// Ilia Popov ilia_popov@rambler.ru 2010
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double delta = 1.0 / params->resize.scale;
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double k = params->resize.scale * params->resize.scale;
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#pragma omp parallel for if (multiThread)
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for(int i = 0; i < dst->height; i++) {
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// top and bottom boundary coordinates
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double y0 = i * delta;
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double y1 = (i + 1) * delta;
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int m0 = y0;
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m0 = CLIPTO(m0, 0, src->height-1);
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int m1 = y1;
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m1 = CLIPTO(m1, 0, src->height-1);
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// weights of boundary pixels
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double wy0 = 1.0 - (y0 - m0);
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double wy1 = y1 - m1;
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for(int j = 0; j < dst->width; j++) {
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// left and right boundary coordinates
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double x0 = j * delta;
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double x1 = (j + 1) * delta;
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int n0 = x0;
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n0 = CLIPTO(n0, 0, src->width-1);
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int n1 = x1;
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n1 = CLIPTO(n1, 0, src->width-1);
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double wx0 = 1.0 - (x0 - n0);
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double wx1 = x1 - n1;
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double r = 0;
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double g = 0;
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double b = 0;
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// integration
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// corners
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r += wy0 * wx0 * src->r[m0][n0] + wy0 * wx1 * src->r[m0][n1] + wy1 * wx0 * src->r[m1][n0] + wy1 * wx1 * src->r[m1][n1];
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g += wy0 * wx0 * src->g[m0][n0] + wy0 * wx1 * src->g[m0][n1] + wy1 * wx0 * src->g[m1][n0] + wy1 * wx1 * src->g[m1][n1];
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b += wy0 * wx0 * src->b[m0][n0] + wy0 * wx1 * src->b[m0][n1] + wy1 * wx0 * src->b[m1][n0] + wy1 * wx1 * src->b[m1][n1];
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// top and bottom boundaries
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for(int n = n0 + 1; n < n1; n++) {
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r += wy0 * src->r[m0][n] + wy1 * src->r[m1][n];
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g += wy0 * src->g[m0][n] + wy1 * src->g[m1][n];
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b += wy0 * src->b[m0][n] + wy1 * src->b[m1][n];
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}
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// inner rows
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for(int m = m0 + 1; m < m1; m++) {
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// left and right boundaries
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r += wx0 * src->r[m][n0] + wx1 * src->r[m][n1];
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g += wx0 * src->g[m][n0] + wx1 * src->g[m][n1];
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b += wx0 * src->b[m][n0] + wx1 * src->b[m][n1];
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// inner pixels
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for(int n = n0 + 1; n < n1; n++) {
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r += src->r[m][n];
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g += src->g[m][n];
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b += src->b[m][n];
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}
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}
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// overall weight is equal to the DST pixel area in SRC coordinates
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r *= k;
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g *= k;
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b *= k;
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dst->r[i][j] = CLIP((int)r);
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dst->g[i][j] = CLIP((int)g);
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dst->b[i][j] = CLIP((int)b);
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}
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}
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return;
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}
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if(params->resize.method == "Downscale (Faster)")
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{
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// faster version of algo above, does not take into account border pixels,
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// which are summed with non-unity weights in slow algo. So, no need
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// for weights at all
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// Ilia Popov ilia_popov@rambler.ru 5.04.2010
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double delta = 1.0 / params->resize.scale;
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int p = (int) delta;
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// if actually we are doing upscaling, behave like Nearest
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if(p == 0)
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p = 1;
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int q = p/2;
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// may cause problems on 32-bit systems on extremely small factors.
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// In that case change 1024 to smth less
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const int divider = 1024;
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// scaling factor after summation
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int k = divider / (p * p);
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#pragma omp parallel for if (multiThread)
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for(int i = 0; i < dst->height; i++) {
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// y coordinate of center of destination pixel
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double y = (i + 0.5) * delta;
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int m0 = (int) (y) - q;
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m0 = CLIPTO(m0, 0, src->height-1);
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int m1 = m0 + p;
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if(m1 > src->height) {
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m1 = src->height;
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m0 = m1 - p;
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}
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m1 = CLIPTO(m1, 0, src->height);
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for(int j = 0; j < dst->width; j++) {
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// x coordinate of center of destination pixel
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double x = (j + 0.5) * delta;
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int n0 = (int) (x) - q;
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n0 = CLIPTO(n0, 0, src->width-1);
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int n1 = n0 + p;
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if(n1 > src->width) {
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n1 = src->width;
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n0 = n1 - p;
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}
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n1 = CLIPTO(n1, 0, src->width);
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int r = 0;
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int g = 0;
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int b = 0;
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// integration
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for(int m = m0; m < m1; m++) {
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for(int n = n0; n < n1; n++) {
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r += src->r[m][n];
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g += src->g[m][n];
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b += src->b[m][n];
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}
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}
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dst->r[i][j] = CLIP( r * k / divider);
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dst->g[i][j] = CLIP( g * k / divider);
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dst->b[i][j] = CLIP( b * k / divider);
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}
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}
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return;
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}
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if (params->resize.method.substr(0,7)=="Bicubic") {
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double Av = -0.5;
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if (params->resize.method=="Bicubic (Sharper)")
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Av = -0.75;
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else if (params->resize.method=="Bicubic (Softer)")
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Av = -0.25;
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#pragma omp parallel for if (multiThread)
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for (int i=0; i<dst->height; i++) {
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double wx[4], wy[4];
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double Dy = i / params->resize.scale;
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int yc = (int) Dy; Dy -= (double)yc;
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int ys = yc - 1; // smallest y-index used for interpolation
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// compute vertical weights
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double t1y = -Av*(Dy-1.0)*Dy;
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double t2y = (3.0-2.0*Dy)*Dy*Dy;
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wy[3] = t1y*Dy;
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wy[2] = t1y*(Dy-1.0) + t2y;
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wy[1] = -t1y*Dy + 1.0 - t2y;
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wy[0] = -t1y*(Dy-1.0);
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for (int j=0; j<dst->width; j++) {
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double Dx = j / params->resize.scale;
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int xc = (int) Dx; Dx -= (double)xc;
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int xs = xc - 1; // smallest x-index used for interpolation
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if (ys >= 0 && ys <src->height-3 && xs >= 0 && xs <= src->width-3) {
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// compute horizontal weights
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double t1 = -Av*(Dx-1.0)*Dx;
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double t2 = (3.0-2.0*Dx)*Dx*Dx;
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wx[3] = t1*Dx;
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wx[2] = t1*(Dx-1.0) + t2;
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wx[1] = -t1*Dx + 1.0 - t2;
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wx[0] = -t1*(Dx-1.0);
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// compute weighted sum
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int r = 0;
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int g = 0;
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int b = 0;
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for (int x=0; x<4; x++)
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for (int y=0; y<4; y++) {
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double w = wx[x]*wy[y];
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r += w*src->r[ys+y][xs+x];
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g += w*src->g[ys+y][xs+x];
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b += w*src->b[ys+y][xs+x];
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}
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dst->r[i][j] = CLIP(r);
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dst->g[i][j] = CLIP(g);
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dst->b[i][j] = CLIP(b);
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}
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else {
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xc = CLIPTO(xc, 0, src->width-1);
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yc = CLIPTO(yc, 0, src->height-1);
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int nx = xc + 1;
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if (nx>=src->width)
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nx = xc;
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int ny = yc + 1;
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if (ny>=src->height)
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ny = yc;
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dst->r[i][j] = (1-Dx)*(1-Dy)*src->r[yc][xc] + (1-Dx)*Dy*src->r[ny][xc] + Dx*(1-Dy)*src->r[yc][nx] + Dx*Dy*src->r[ny][nx];
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dst->g[i][j] = (1-Dx)*(1-Dy)*src->g[yc][xc] + (1-Dx)*Dy*src->g[ny][xc] + Dx*(1-Dy)*src->g[yc][nx] + Dx*Dy*src->g[ny][nx];
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dst->b[i][j] = (1-Dx)*(1-Dy)*src->b[yc][xc] + (1-Dx)*Dy*src->b[ny][xc] + Dx*(1-Dy)*src->b[yc][nx] + Dx*Dy*src->b[ny][nx];
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}
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}
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}
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}
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else if (params->resize.method=="Bilinear") {
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#pragma omp parallel for if (multiThread)
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for (int i=0; i<dst->height; i++) {
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int sy = i/params->resize.scale;
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sy = CLIPTO(sy, 0, src->height-1);
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double dy = i/params->resize.scale - sy;
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int ny = sy+1;
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if (ny>=src->height)
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ny = sy;
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for (int j=0; j<dst->width; j++) {
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int sx = j/params->resize.scale;
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sx = CLIPTO(sx, 0, src->width-1);
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double dx = j/params->resize.scale - sx;
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int nx = sx+1;
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if (nx>=src->width)
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nx = sx;
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dst->r[i][j] = (1-dx)*(1-dy)*src->r[sy][sx] + (1-dx)*dy*src->r[ny][sx] + dx*(1-dy)*src->r[sy][nx] + dx*dy*src->r[ny][nx];
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dst->g[i][j] = (1-dx)*(1-dy)*src->g[sy][sx] + (1-dx)*dy*src->g[ny][sx] + dx*(1-dy)*src->g[sy][nx] + dx*dy*src->g[ny][nx];
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dst->b[i][j] = (1-dx)*(1-dy)*src->b[sy][sx] + (1-dx)*dy*src->b[ny][sx] + dx*(1-dy)*src->b[sy][nx] + dx*dy*src->b[ny][nx];
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}
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}
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}
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else {
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#pragma omp parallel for if (multiThread)
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for (int i=0; i<dst->height; i++) {
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int sy = i/params->resize.scale;
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sy = CLIPTO(sy, 0, src->height-1);
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for (int j=0; j<dst->width; j++) {
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int sx = j/params->resize.scale;
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sx = CLIPTO(sx, 0, src->width-1);
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dst->r[i][j] = src->r[sy][sx];
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dst->g[i][j] = src->g[sy][sx];
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dst->b[i][j] = src->b[sy][sx];
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}
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}
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}
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}
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}
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