Add H=f(H) to color and light
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@@ -1244,6 +1244,51 @@ void LocretigainCurverab::Set (const std::vector<double> &curvePoints)
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}
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}
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LocHHCurve::LocHHCurve() : sum (0.f) {};
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void LocHHCurve::Reset()
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{
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lutLocHHCurve.reset();
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sum = 0.f;
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}
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void LocHHCurve::Set (const Curve &pCurve)
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{
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if (pCurve.isIdentity()) {
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Reset(); // raise this value if the quality suffers from this number of samples
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return;
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}
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lutLocHHCurve (501); // raise this value if the quality suffers from this number of samples
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sum = 0.f;
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for (int i = 0; i < 501; i++) {
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lutLocHHCurve[i] = pCurve.getVal (double (i) / 500.);
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if (lutLocHHCurve[i] < 0.02f) {
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lutLocHHCurve[i] = 0.02f; //avoid 0.f for wavelet : under 0.01f quasi no action for each value
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}
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sum += lutLocHHCurve[i];
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}
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//lutLocHHCurve.dump("wav");
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}
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void LocHHCurve::Set (const std::vector<double> &curvePoints, bool &HHutili)
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{
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if (HHutili && !curvePoints.empty() && curvePoints[0] > FCT_Linear && curvePoints[0] < FCT_Unchanged) {
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FlatCurve ttcurve (curvePoints, false, CURVES_MIN_POLY_POINTS / 2);
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ttcurve.setIdentityValue (0.);
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Set (ttcurve);
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} else {
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Reset();
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}
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}
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LocLHCurve::LocLHCurve() : sum (0.f) {};
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void LocLHCurve::Reset()
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@@ -1275,10 +1320,13 @@ void LocLHCurve::Set (const Curve &pCurve)
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//lutLocCurve.dump("wav");
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}
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void LocLHCurve::Set (const std::vector<double> &curvePoints)
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void LocLHCurve::Set (const std::vector<double> &curvePoints, bool &LHutili)
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{
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if (!curvePoints.empty() && curvePoints[0] > FCT_Linear && curvePoints[0] < FCT_Unchanged) {
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if (LHutili && !curvePoints.empty() && curvePoints[0] > FCT_Linear && curvePoints[0] < FCT_Unchanged) {
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FlatCurve tcurve (curvePoints, false, CURVES_MIN_POLY_POINTS / 2);
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tcurve.setIdentityValue (0.);
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Set (tcurve);
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