Made own compilation uint for vng4 demosaic. Made vng4 multi-frame aware

This commit is contained in:
heckflosse
2018-06-02 17:22:08 +02:00
parent 8f167c945a
commit 51d8c76eb9
5 changed files with 351 additions and 322 deletions

View File

@@ -276,7 +276,7 @@ inline void RawImageSource::interpolate_row_rb (float* ar, float* ab, float* pg,
}
}
inline void RawImageSource::interpolate_row_rb_mul_pp (float* ar, float* ab, float* pg, float* cg, float* ng, int i, float r_mul, float g_mul, float b_mul, int x1, int width, int skip)
inline void RawImageSource::interpolate_row_rb_mul_pp (const array2D<float> &rawData, float* ar, float* ab, float* pg, float* cg, float* ng, int i, float r_mul, float g_mul, float b_mul, int x1, int width, int skip)
{
if ((ri->ISRED(i, 0) || ri->ISRED(i, 1)) && pg && ng) {