Improve Dynamic Range Compression - for some images with very high DR - Main and LA (#6931)
* Improve Dynamic Range Compression - for some images with very high DR * Clean code * Improve TM fattal with saturation control in LA * Saturation control fattal in LA * Re-order paramsedit * Change history_msg_tmo_satur with saturation
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@@ -492,7 +492,7 @@ enum class BlurType {
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void dehaze(Imagefloat *rgb, const procparams::DehazeParams &dehazeParams);
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void dehazeloc(Imagefloat *rgb, const procparams::DehazeParams &dehazeParams, int sk, int sp);
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void ToneMapFattal02(Imagefloat *rgb, const procparams::FattalToneMappingParams &fatParams, int detail_level, int Lalone, float **Lum, int WW, int HH, int algo);
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void ToneMapFattal02(Imagefloat *rgb, const procparams::FattalToneMappingParams &fatParams, int detail_level, int Lalone, float **Lum, int WW, int HH, int algo, bool sat);
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void localContrast(LabImage *lab, float **destination, const procparams::LocalContrastParams &localContrastParams, bool fftwlc, double scale);
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void colorToningLabGrid(LabImage *lab, int xstart, int xend, int ystart, int yend, bool MultiThread);
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//void shadowsHighlights(LabImage *lab);
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