Calculate dual demosaic contrast threshold and log it in console output but don't use it, #4866
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@@ -24,6 +24,6 @@
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namespace rtengine
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{
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void findMinMaxPercentile(const float* data, size_t size, float minPrct, float& minOut, float maxPrct, float& maxOut, bool multiThread = true);
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void buildBlendMask(float** luminance, float **blend, int W, int H, float contrastThreshold, float amount = 1.f);
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void buildBlendMask(float** luminance, float **blend, int W, int H, float contrastThreshold, float amount = 1.f, bool autoContrast = false);
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int calcContrastThreshold(float** luminance, float **blend, int W, int H);
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}
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