Fixed some crash - change max expcomp - add blend mask exposure
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@@ -345,7 +345,7 @@ public:
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int skip = 1);
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static void complexCurvelocal(double ecomp, double black, double hlcompr, double hlcomprthresh, double shcompr, double br, double cont, LUTu & histogram,
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static void complexCurvelocal(double ecomp, double black, double hlcompr, double hlcomprthresh, double shcompr, double br, double cont, LUTu & histogram, double lumare,
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LUTf & hlCurve, LUTf & shCurve, LUTf & outCurve, LUTf & lightCurveloc,
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int skip = 1);
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