Wavelet levels Improvments - issue2702
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@@ -541,7 +541,7 @@ HISTORY_MSG_319;Wavelet Highlight range
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HISTORY_MSG_320;Wavelet Shadow range
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HISTORY_MSG_321;Wavelet Shadow levels
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HISTORY_MSG_322;Wavelet Avoid color shift
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HISTORY_MSG_323;Wavelet Chroma level
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HISTORY_MSG_323;Wavelet Contrast curve
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HISTORY_MSG_324;Wavelet Chroma pastel
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HISTORY_MSG_325;Wavelet Chroma saturated
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HISTORY_MSG_326;Wavelet Chroma method
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@@ -559,6 +559,24 @@ HISTORY_MSG_337;Wavelet Hue range
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HISTORY_MSG_338;Wavelet Edge Radius
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HISTORY_MSG_339;Wavelet Edge Value
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HISTORY_MSG_340;Wavelet Strength
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HISTORY_MSG_341;Wavelet Daubechies
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HISTORY_MSG_342;Wavelet Reinforce first level
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HISTORY_MSG_343;Wavelet level chroma
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HISTORY_MSG_344;Wavelet Meth chroma sl/cur
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HISTORY_MSG_345;Wavelet Local contrast
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HISTORY_MSG_346;Wavelet Local contrast Meth
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HISTORY_MSG_347;Wavelet Level0 + denoise
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HISTORY_MSG_348;Wavelet Level1 + denoise
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HISTORY_MSG_349;Wavelet Level2 + denoise
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HISTORY_MSG_350;Wavelet edgedetect
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HISTORY_MSG_351;Wavelet Curve Hue
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HISTORY_MSG_352;Wavelet Background
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HISTORY_MSG_353;Wavelet edgedetect value
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HISTORY_MSG_354;Wavelet edgedetect enhance
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HISTORY_MSG_355;Wavelet edgedetect thresholdLow
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HISTORY_MSG_356;Wavelet edgedetect thresholdHi
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HISTORY_MSG_357;Wavelet Denoise link
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HISTORY_MSG_358;Wavelet Contrast Hue curve
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HISTORY_NEWSNAPSHOT;Add
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HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
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HISTORY_SNAPSHOTS;Snapshots
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@@ -1297,7 +1315,7 @@ TP_DIRPYRDENOISE_SOFT;3x3
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TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
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TP_DIRPYREQUALIZER_ALGO;Skin Color Range
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TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
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TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
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TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
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TP_DIRPYREQUALIZER_HUESKIN;Skin hue
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TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
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TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
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@@ -1618,14 +1636,17 @@ TP_WAVELET_CHRO;Saturated - Pastel
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TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
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TP_WAVELET_CHR;Chroma link
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TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
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TP_WAVELET_CLVCURVE;Chrominance - Levels
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TP_WAVELET_CCURVE;Local contrast
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TP_WAVELET_COLORT;Opacity Red-Green Levels
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TP_WAVELET_CONTRAST_MINUS;Contrast -
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TP_WAVELET_CONTRAST_PLUS;Contrast +
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TP_WAVELET_CONTRA;Contrast
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TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
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TP_WAVELET_CONTR;Gamut - controls
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TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
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TP_WAVELET_CTYPE;Chrominance control
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TP_WAVELET_EDTYPE;Local contrast control
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TP_WAVELET_CHTYPE;Chrominance type
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TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000)
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TP_WAVELET_DALL;All directions
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TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
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TP_WAVELET_DISPLAYGAM;Gamut and Control
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@@ -1634,10 +1655,41 @@ TP_WAVELET_DISP;Preview Settings
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TP_WAVELET_DONE;Vertical
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TP_WAVELET_DTHR;Diagonal
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TP_WAVELET_DTWO;Horizontal
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TP_WAVELET_DAUB;Edge Quality
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TP_WAVELET_daub2;D2 - low
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TP_WAVELET_daub4;D4 - standard
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TP_WAVELET_daub6;D6 - standard plus
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TP_WAVELET_daub10;D10 - medium
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TP_WAVELET_daub14;D14 - high
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TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels
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TP_WAVELET_EDGE;Edge Sharpness (Luminance)
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TP_WAVELET_EDGTHRESH;Threshold
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TP_WAVELET_EDGTHRESH;Detail
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TP_WAVELET_EDRAD;Radius
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TP_WAVELET_EDVAL;Value
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TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect
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TP_WAVELET_EDVAL;Strength
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TP_WAVELET_MEDGREINF;First level
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TP_WAVELET_RE1;Reinforced
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TP_WAVELET_RE2;Unchanged
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TP_WAVELET_RE3;Reduced
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TP_WAVELET_NOISE;Denoise and refine
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TP_WAVELET_LEVZERO;Level 1
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TP_WAVELET_LEVONE;Level 2
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TP_WAVELET_LEVTWO;Level 3
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TP_WAVELET_STREN;Strength
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TP_WAVELET_NOIS;Denoise
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TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength)
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TP_WAVELET_MEDILEV;Edge detection
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TP_WAVELET_LIPST;Enhanced algorithm
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TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges.
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TP_WAVELET_EDGEDETECT;Gradient sensitivity
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TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise)
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TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection)
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TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...)
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TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise
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TP_WAVELET_EDGCONT;Local contrast
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TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase
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TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts
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TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others
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TP_WAVELET_FINEST;Finest
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TP_WAVELET_HIGHLIGHT;Highlight luminance range
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TP_WAVELET_HIGHSHA;Highlight Shadows
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@@ -1660,13 +1712,25 @@ TP_WAVELET_MAX;max
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TP_WAVELET_MEDI;Reduce artifacts in blue sky
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TP_WAVELET_MIN;min
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TP_WAVELET_NEUTRAL;Neutral
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TP_WAVELET_CHSL;Sliders
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TP_WAVELET_CHCU;Curve
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TP_WAVELET_EDSL;Threshold Sliders
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TP_WAVELET_EDCU;Curve
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TP_WAVELET_ONE;One level
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TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
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TP_WAVELET_PASTEL;Pastel chromacity
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TP_WAVELET_PREVIEWLEVELS;Preview
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TP_WAVELET_PREVIEWBACK;Background
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TP_WAVELET_B0;Black
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TP_WAVELET_B1;Grey
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TP_WAVELET_B2;Residual
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TP_WAVELET_RESCHRO;Chromaticity
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TP_WAVELET_RESCONH;Highlights
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TP_WAVELET_RESCON;Shadows
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TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue
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TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels
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TP_WAVELET_CURVEEDITOR_HH;HH
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TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image
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TP_WAVELET_RESID;Residual image
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TP_WAVELET_SAT;Saturated chromacity
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TP_WAVELET_SETTINGS;Wavelet Settings
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