buildBlendMask: remove multiplication by amount as amount always was 1

This commit is contained in:
Ingo Weyrich
2019-12-20 17:44:51 +01:00
parent f8f100262f
commit 5face2e449
5 changed files with 10 additions and 11 deletions

View File

@@ -24,5 +24,5 @@
namespace rtengine
{
void findMinMaxPercentile(const float* data, size_t size, float minPrct, float& minOut, float maxPrct, float& maxOut, bool multiThread = true);
void buildBlendMask(const float* const * luminance, float **blend, int W, int H, float &contrastThreshold, float amount = 1.f, bool autoContrast = false, float ** clipmask = nullptr);
void buildBlendMask(const float* const * luminance, float **blend, int W, int H, float &contrastThreshold, bool autoContrast = false, float ** clipmask = nullptr);
}