clean exposure code - fixed partially huge bug in mask
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@@ -302,7 +302,7 @@ public:
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void vibrancelocal(int sp, int bfw, int bfh, LabImage* lab, LabImage* dest, bool & localskutili, LUTf & sklocalcurve);
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// void Expo_vibr_Local(float moddE, float powdE, int senstype, float **buflight, float **bufchro, const float hueplus, const float huemoins, const float hueref, const float dhue, const float chromaref, const float lumaref, const struct local_params & lp, LabImage * original, LabImage * transformed, const LabImage * const tmp1, int cx, int cy, int sk);
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void Expo_vibr_Local(float moddE, float powdE, int senstype, LabImage * bufexporig, LabImage * originalmask, float **buflight, float **bufchro, float **buf_a_cat, float ** buf_b_cat, const float hueplus, const float huemoins, const float hueref, const float dhue, const float chromaref, const float lumaref, float sobelref, float ** blend2, const struct local_params & lp, LabImage * original, LabImage * transformed, int cx, int cy, int sk);
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void Expo_vibr_Local(int senstype, LabImage * bufexporig, LabImage * originalmask, float **buflight, float **bufchro, float **buf_a_cat, float ** buf_b_cat, const float hueref, const float chromaref, const float lumaref, float sobelref, float ** blend2, const struct local_params & lp, LabImage * original, LabImage * transformed, int cx, int cy, int sk);
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void exlabLocal(const local_params& lp, int bfh, int bfw, LabImage* bufexporig, LabImage* lab, LUTf & hltonecurve, LUTf & shtonecurve, LUTf & tonecurve);
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void Exclude_Local(float moddE, float powdE, int sen, float **deltaso, float **buflight, float **bufchro, const float hueplus, const float huemoins, const float hueref, const float dhue, const float chromaref, const float lumaref, const struct local_params & lp, LabImage * original, LabImage * transformed, LabImage * rsv, LabImage * reserv, int cx, int cy, int sk);
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