merge with dev - thanks to Floessie
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@@ -746,7 +746,7 @@ BENCHFUN
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const int k = params->sharpenMicro.matrix ? 1 : 2;
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// k=2 matrix 5x5 k=1 matrix 3x3
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const int width = W, height = H;
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const int unif = params->sharpenMicro.uniformity / 10.0f; //put unif between 0 to 10
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const int unif = params->sharpenMicro.uniformity;
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const float amount = (k == 1 ? 2.7f : 1.f) * params->sharpenMicro.amount / 1500.0f; //amount 2000.0 quasi no artifacts ==> 1500 = maximum, after artifacts, 25/9 if 3x3
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if (settings->verbose) {
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