Add contrast curve to mask 1 Blur and Denoise
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@@ -801,7 +801,8 @@ int refreshmap[rtengine::NUMOFEVENTS] = {
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LUMINANCECURVE, //EvlocallabLmaskSHshape
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LUMINANCECURVE, //EvlocallabLmasktmshape
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LUMINANCECURVE, //EvlocallabLmaskretishape
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LUMINANCECURVE //EvlocallabLmaskcbshape
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LUMINANCECURVE, //EvlocallabLmaskcbshape
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LUMINANCECURVE //EvlocallabLmaskblshape
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};
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namespace rtengine
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