Add contrast curve to mask 1 Blur and Denoise
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@@ -104,6 +104,8 @@ private:
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DiagonalCurveEditor* skinTonesCurve;
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//Blur and noise
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CurveEditorGroup* const maskblCurveEditorG;
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CurveEditorGroup* const mask2blCurveEditorG;
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DiagonalCurveEditor* Lmaskblshape;
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FlatCurveEditor* CCmaskblshape;
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FlatCurveEditor* LLmaskblshape;
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FlatCurveEditor* HHmaskblshape;
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