Display actual language names in preferences
Add ability to set metadata variables in the language files. Use the LANGUAGE_DISPLAY_NAME metadata variable value in preferences to show the languages. Metadata variables are defined in the first section of a language file, i.e. the comments at the beginning of the file. At most one variable can be defined per line. The definition takes the following format: #<header><whitespace>@<key>=<value> where: <header> is any sequence of non-whitespace characters <whitespace> is any non-empty sequence of whitespace characters <key> is the metadata key name <value> is the metadata value For example, #101 @LANGUAGE_DISPLAY_NAME=English (US) defines a metadata key "LANGUAGE_DISPLAY_NAME" with value "English (US)". Lines that do not match the format are ignored.
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@@ -24,6 +24,25 @@
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#include <glibmm/ustring.h>
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class TranslationMetadata
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{
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public:
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TranslationMetadata() = default;
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~TranslationMetadata() = default;
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TranslationMetadata(const TranslationMetadata &other) = delete;
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TranslationMetadata(TranslationMetadata &&other) = delete;
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explicit TranslationMetadata(std::map<std::string, std::string> &&metadata);
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TranslationMetadata &operator =(const TranslationMetadata &other) = delete;
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TranslationMetadata &operator =(TranslationMetadata &&other) noexcept = default;
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std::string get(const std::string &key, const std::string &default_value) const;
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std::string getLanguageName(const std::string &default_name) const;
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private:
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std::map<std::string, std::string> metadata;
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};
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class MultiLangMgr
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{
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public:
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@@ -31,11 +50,13 @@ public:
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void load(const Glib::ustring &language, const std::vector<Glib::ustring> &fnames);
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Glib::ustring getStr(const std::string& key) const;
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const TranslationMetadata *getMetadata(const Glib::ustring &fname) const;
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static bool isOSLanguageDetectSupported();
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static Glib::ustring getOSUserLanguage();
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private:
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std::map<std::string, Glib::ustring> translations;
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mutable std::map<Glib::ustring, TranslationMetadata> lang_files_metadata;
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};
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extern MultiLangMgr langMgr;
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