Fix coverity issues
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@@ -920,7 +920,7 @@ private:
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static float cf_range[2];
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static float cf[1000];
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// for ciecam02
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static float f, c, nc, yb, la, xw, yw, zw, gamut;
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static float f, c, nc, yb, la, xw, yw, zw;
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static float n, d, nbb, ncb, cz, aw, wh, pfl, fl, pow1;
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static void cubic_spline(const float x[], const float y[], const int len, const float out_x[], float out_y[], const int out_len);
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