Fix a few small control lines bugs
This commit is contained in:
@@ -807,6 +807,9 @@ bool ControlLineManager::button1Pressed(int modifierKey)
|
|||||||
bool ControlLineManager::button1Released(void)
|
bool ControlLineManager::button1Released(void)
|
||||||
{
|
{
|
||||||
action = Action::NONE;
|
action = Action::NONE;
|
||||||
|
if (selected_object > 0) {
|
||||||
|
mouseOverGeometry[selected_object]->state = Geometry::NORMAL;
|
||||||
|
}
|
||||||
selected_object = -1;
|
selected_object = -1;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -863,6 +866,8 @@ bool ControlLineManager::pick1(bool picked)
|
|||||||
|
|
||||||
bool ControlLineManager::pick3(bool picked)
|
bool ControlLineManager::pick3(bool picked)
|
||||||
{
|
{
|
||||||
|
action = Action::NONE;
|
||||||
|
|
||||||
if (!picked) {
|
if (!picked) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user