Make tool locations dynamic
Update tool locations after changing favorite tools preferences.
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@@ -124,6 +124,7 @@ public:
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void updateFBQueryTB (bool singleRow);
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void updateFBToolBarVisibility (bool showFilmStripToolBar);
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void updateShowtooltipVisibility (bool showtooltip);
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void updateToolPanelToolLocations(const std::vector<Glib::ustring> &favorites);
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bool getIsFullscreen()
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{
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return is_fullscreen;
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