Reenable batch queue interface on queue length notification
This removes the need for canStartNext() to do any UI updates.
This commit is contained in:
@@ -45,7 +45,7 @@ namespace
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struct NLParams {
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struct NLParams {
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BatchQueueListener* listener;
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BatchQueueListener* listener;
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int qsize;
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int qsize;
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bool queueEmptied;
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bool queueRunning;
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bool queueError;
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bool queueError;
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Glib::ustring queueErrorMessage;
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Glib::ustring queueErrorMessage;
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};
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};
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@@ -53,7 +53,7 @@ struct NLParams {
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int bqnotifylistenerUI (void* data)
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int bqnotifylistenerUI (void* data)
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{
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{
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NLParams* params = static_cast<NLParams*>(data);
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NLParams* params = static_cast<NLParams*>(data);
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params->listener->queueSizeChanged (params->qsize, params->queueEmptied, params->queueError, params->queueErrorMessage);
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params->listener->queueSizeChanged (params->qsize, params->queueRunning, params->queueError, params->queueErrorMessage);
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delete params;
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delete params;
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return 0;
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return 0;
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}
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}
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@@ -229,7 +229,7 @@ void BatchQueue::addEntries (const std::vector<BatchQueueEntry*>& entries, bool
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saveBatchQueue ();
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saveBatchQueue ();
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redraw ();
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redraw ();
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notifyListener (false);
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notifyListener (true);
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}
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}
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bool BatchQueue::saveBatchQueue ()
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bool BatchQueue::saveBatchQueue ()
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@@ -387,7 +387,7 @@ bool BatchQueue::loadBatchQueue ()
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}
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}
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redraw ();
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redraw ();
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notifyListener (false);
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notifyListener (true);
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return !fd.empty ();
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return !fd.empty ();
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}
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}
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@@ -460,7 +460,7 @@ void BatchQueue::cancelItems (const std::vector<ThumbBrowserEntryBase*>& items)
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saveBatchQueue ();
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saveBatchQueue ();
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redraw ();
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redraw ();
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notifyListener (false);
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notifyListener (true);
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}
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}
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void BatchQueue::headItems (const std::vector<ThumbBrowserEntryBase*>& items)
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void BatchQueue::headItems (const std::vector<ThumbBrowserEntryBase*>& items)
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@@ -640,7 +640,7 @@ void BatchQueue::error(const Glib::ustring& descr)
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if (listener) {
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if (listener) {
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NLParams* params = new NLParams;
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NLParams* params = new NLParams;
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params->listener = listener;
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params->listener = listener;
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params->queueEmptied = false;
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params->queueRunning = false;
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params->queueError = true;
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params->queueError = true;
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params->queueErrorMessage = descr;
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params->queueErrorMessage = descr;
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idle_register.add(bqnotifylistenerUI, params);
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idle_register.add(bqnotifylistenerUI, params);
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@@ -706,7 +706,6 @@ rtengine::ProcessingJob* BatchQueue::imageReady(rtengine::IImagefloat* img)
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Glib::ustring processedParams = processing->savedParamsFile;
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Glib::ustring processedParams = processing->savedParamsFile;
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// delete from the queue
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// delete from the queue
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bool queueEmptied = false;
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bool remove_button_set = false;
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bool remove_button_set = false;
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{
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{
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@@ -718,9 +717,7 @@ rtengine::ProcessingJob* BatchQueue::imageReady(rtengine::IImagefloat* img)
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fd.erase (fd.begin());
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fd.erase (fd.begin());
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// return next job
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// return next job
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if (fd.empty()) {
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if (!fd.empty() && listener && listener->canStartNext ()) {
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queueEmptied = true;
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} else if (listener && listener->canStartNext ()) {
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BatchQueueEntry* next = static_cast<BatchQueueEntry*>(fd[0]);
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BatchQueueEntry* next = static_cast<BatchQueueEntry*>(fd[0]);
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// tag it as selected and set sequence
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// tag it as selected and set sequence
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next->processing = true;
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next->processing = true;
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@@ -778,7 +775,8 @@ rtengine::ProcessingJob* BatchQueue::imageReady(rtengine::IImagefloat* img)
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}
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}
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redraw ();
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redraw ();
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notifyListener (queueEmptied);
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const bool queueRunning = (processing != nullptr);
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notifyListener (queueRunning);
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return processing ? processing->job : nullptr;
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return processing ? processing->job : nullptr;
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}
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}
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@@ -973,7 +971,7 @@ void BatchQueue::buttonPressed (LWButton* button, int actionCode, void* actionDa
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}
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}
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}
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}
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void BatchQueue::notifyListener (bool queueEmptied)
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void BatchQueue::notifyListener (bool queueRunning)
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{
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{
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if (listener) {
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if (listener) {
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@@ -983,7 +981,7 @@ void BatchQueue::notifyListener (bool queueEmptied)
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MYREADERLOCK(l, entryRW);
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MYREADERLOCK(l, entryRW);
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params->qsize = fd.size();
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params->qsize = fd.size();
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}
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}
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params->queueEmptied = queueEmptied;
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params->queueRunning = queueRunning;
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params->queueError = false;
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params->queueError = false;
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idle_register.add(bqnotifylistenerUI, params);
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idle_register.add(bqnotifylistenerUI, params);
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}
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}
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@@ -31,7 +31,7 @@ class BatchQueueListener
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public:
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public:
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virtual ~BatchQueueListener() = default;
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virtual ~BatchQueueListener() = default;
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virtual void queueSizeChanged(int qsize, bool queueEmptied, bool queueError, const Glib::ustring& queueErrorMessage) = 0;
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virtual void queueSizeChanged(int qsize, bool queueRunning, bool queueError, const Glib::ustring& queueErrorMessage) = 0;
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virtual bool canStartNext() = 0;
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virtual bool canStartNext() = 0;
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};
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};
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@@ -93,7 +93,7 @@ protected:
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Glib::ustring autoCompleteFileName (const Glib::ustring& fileName, const Glib::ustring& format);
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Glib::ustring autoCompleteFileName (const Glib::ustring& fileName, const Glib::ustring& format);
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Glib::ustring getTempFilenameForParams( const Glib::ustring &filename );
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Glib::ustring getTempFilenameForParams( const Glib::ustring &filename );
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bool saveBatchQueue ();
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bool saveBatchQueue ();
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void notifyListener (bool queueEmptied);
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void notifyListener (bool queueRunning);
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BatchQueueEntry* processing; // holds the currently processed image
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BatchQueueEntry* processing; // holds the currently processed image
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FileCatalog* fileCatalog;
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FileCatalog* fileCatalog;
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@@ -245,7 +245,7 @@ void BatchQueuePanel::updateTab (int qsize, int forceOrientation)
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}
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}
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}
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}
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void BatchQueuePanel::queueSizeChanged(int qsize, bool queueEmptied, bool queueError, const Glib::ustring& queueErrorMessage)
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void BatchQueuePanel::queueSizeChanged(int qsize, bool queueRunning, bool queueError, const Glib::ustring& queueErrorMessage)
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{
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{
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updateTab (qsize);
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updateTab (qsize);
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@@ -255,12 +255,14 @@ void BatchQueuePanel::queueSizeChanged(int qsize, bool queueEmptied, bool queueE
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qStartStop->set_sensitive(true);
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qStartStop->set_sensitive(true);
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}
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}
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if (queueEmptied || queueError) {
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if (!queueRunning) {
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stopBatchProc ();
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stopBatchProc ();
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fdir->set_sensitive (true);
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fdir->set_sensitive (true);
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fformat->set_sensitive (true);
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fformat->set_sensitive (true);
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SoundManager::playSoundAsync(options.sndBatchQueueDone);
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if (qsize == 0) {
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SoundManager::playSoundAsync(options.sndBatchQueueDone);
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}
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}
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}
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if (queueError) {
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if (queueError) {
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