Color Toning fixed some bug -auto saturation - Labels - issue2454 issue2014

This commit is contained in:
jdc
2014-09-10 10:54:55 +02:00
parent ee7bb48aac
commit 7f09a19446
20 changed files with 395 additions and 364 deletions

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@@ -474,15 +474,14 @@ HISTORY_MSG_251;B&W - Algorithm
HISTORY_MSG_252;CbDL Skin Tones
HISTORY_MSG_253;CbDL Reduce artifacts
HISTORY_MSG_254;CbDL - Skin hue
HISTORY_MSG_255;NR - Median
HISTORY_MSG_255;NR - Median Filter
HISTORY_MSG_256;NR - Median type
HISTORY_MSG_257;Color Toning
HISTORY_MSG_258;Color Toning - Color
HISTORY_MSG_259;Color Toning - Opacity
HISTORY_MSG_260;Color Toning - Opacity
HISTORY_MSG_260;Color Toning - 'a[b]' Opacity
HISTORY_MSG_261;Color Toning - Method
HISTORY_MSG_262;Color Toning - Opacity
HISTORY_MSG_263;Color Toning - Luminance
HISTORY_MSG_262;Color Toning - 'b' Opacity
HISTORY_MSG_263;Color Toning - Shadows Red
HISTORY_MSG_264;Color Toning - Shadows Green
HISTORY_MSG_265;Color Toning - Shadows Blue
@@ -497,17 +496,17 @@ HISTORY_MSG_273;Color Toning - Reset
HISTORY_MSG_274;Color Toning - Sat. Shadows
HISTORY_MSG_275;Color Toning - Sat. Highlights
HISTORY_MSG_276;Color Toning - Opacity
HISTORY_MSG_277;Color Toning - Reset Curves
HISTORY_MSG_277;--unused--
HISTORY_MSG_278;Color Toning - Preserve Luminance
HISTORY_MSG_279;Color Toning - Shadows
HISTORY_MSG_280;Color Toning - Highlights
HISTORY_MSG_281;Color Toning - Sat. Protection
HISTORY_MSG_282;Color Toning - Sat. Threshold
HISTORY_MSG_283;Color Toning - Str. Protection
HISTORY_MSG_284;Color Toning - Auto saturation
HISTORY_MSG_285;NR - Median method
HISTORY_MSG_286;NR - Median type
HISTORY_MSG_287;NR - Median iterations
HISTORY_MSG_283;Color Toning - Strength
HISTORY_MSG_284;Color Toning - Auto. Sat. Protection
HISTORY_MSG_285;NR - Median - Method
HISTORY_MSG_286;NR - Median - Type
HISTORY_MSG_287;NR - Median - Iterations
HISTORY_MSG_288;Flat Field Clip Control
HISTORY_MSG_289;Flat Field Automatic Clip Control
HISTORY_MSG_290;Black Level - Red
@@ -1086,19 +1085,15 @@ TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in
TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
TP_COLORAPP_WBRT;WB [RT] + [output]
TP_COLORTONING_AB;o C/L
TP_COLORTONING_AUTOSAT;Auto saturation
TP_COLORTONING_AUTOSAT;Automatic
TP_COLORTONING_BALANCE;Balance
TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
TP_COLORTONING_BY;o C/L
TP_COLORTONING_CHROMA1;Opacity 'a'
TP_COLORTONING_CHROMA2;Opacity 'b'
TP_COLORTONING_CHROMAC;Opacity chroma
TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Opacity Chroma according to Luminance of C=f(L)
TP_COLORTONING_CHROMAC;Opacity
TP_COLORTONING_COLOR;Color
TP_COLORTONING_CURVEEDITOR_LL;L
TP_COLORTONING_HIGHLIGHT;Highlights
TP_COLORTONING_HUE;Hue
TP_COLORTONING_HUE;Hue blending only
TP_COLORTONING_LABCOL;Direct Colors
TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
TP_COLORTONING_LABEL;Color Toning
@@ -1112,32 +1107,29 @@ TP_COLORTONING_LUMAMODE;Preserve luminance
TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
TP_COLORTONING_LUMA;Luminance
TP_COLORTONING_METHOD;Method
TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
TP_COLORTONING_MIDTONES;Mid Tones
TP_COLORTONING_NEUTRALCUR;Reset curves
TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
TP_COLORTONING_METHOD_TOOLTIP;"Lab blending", "RGB sliders" and "RGB curves" use interpolated color blending.\n"Color balance (Shadows/Mid-tones/Highlights)" and "Saturation 2 colors" use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning.
TP_COLORTONING_NEUTRAL;Reset sliders
TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows, Midtones, Highlights) to default.
TP_COLORTONING_OPACITY;Opacity
TP_COLORTONING_RGBCURVES;RGB - Curves
TP_COLORTONING_RGBSLIDERS;RGB - Sliders
TP_COLORTONING_SATH;Saturation highlights
TP_COLORTONING_SATL;Saturation shadows
TP_COLORTONING_SATURATEDOPACITY;Saturation protection
TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
TP_COLORTONING_SA;Saturation Protection
TP_COLORTONING_SATURATEDOPACITY;Strength
TP_COLORTONING_SATURATIONTHRESHOLD;Threshold
TP_COLORTONING_SHADOWS;Shadows
TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
TP_COLORTONING_SPLITCOCO;Color Balance SMH
TP_COLORTONING_SPLITCO;Split Toning Colour SMH
TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
TP_COLORTONING_SPLITBAL;Shadows / Highlights + balance
TP_COLORTONING_SPLITCOCO;Color Balance Shadows / Mid-tones / Highligths
TP_COLORTONING_SPLITCO;Shadows / Mid-tones / Highligths
TP_COLORTONING_SPLITLR;Saturation 2 colors
TP_COLORTONING_STRENGTH;Strength
TP_COLORTONING_STRPROTECT;Strength protection
TP_COLORTONING_TWO2;Opacity special chroma 2 colors
TP_COLORTONING_TWOALL;Opacity special chroma
TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
TP_COLORTONING_TWOSTD;Opacity standard chroma
TP_CROP_FIXRATIO;Fix ratio:
TP_COLORTONING_TWOSTD;Standard chroma
TP_COLORTONING_TWOALL;Special chroma
TP_COLORTONING_TWOBY;Special 'a' and 'b'
TP_COLORTONING_TWO2;Special chroma '2 colors'
TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colors:\nMore predictable.
TP_COLORTONING_STR;Strength
TP_CROP_GTDIAGONALS;Rule of Diagonals
TP_CROP_GTEPASSPORT;Biometric Passport
TP_CROP_GTFRAME;Frame
@@ -1161,10 +1153,11 @@ TP_DARKFRAME_LABEL;Dark Frame
TP_DEFRINGE_LABEL;Defringe
TP_DEFRINGE_RADIUS;Radius
TP_DEFRINGE_THRESHOLD;Threshold
TP_DIRPYRDENOISE_33;3x3 strong
TP_DIRPYRDENOISE_55SOFT;5x5
TP_DIRPYRDENOISE_55;5x5 strong
TP_DIRPYRDENOISE_77;7x7 (slow)
TP_DIRPYRDENOISE_33;3×3 strong
TP_DIRPYRDENOISE_33SOFT;3×3
TP_DIRPYRDENOISE_55;5×5 strong
TP_DIRPYRDENOISE_55SOFT;5×5
TP_DIRPYRDENOISE_77;7×7 (slow)
TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1196,13 +1189,13 @@ TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods,
TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
TP_DIRPYRDENOISE_NONE;None
TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
TP_DIRPYRDENOISE_PASSE;Median iterations
TP_DIRPYRDENOISE_PASSE;Median Iterations
TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_SOFT;3x3
TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
TP_DIRPYREQUALIZER_ALGO;Skin Color Range
TP_DIRPYREQUALIZER_ALGO_FI;Fine
TP_DIRPYREQUALIZER_ALGO_LA;Large
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
@@ -1218,7 +1211,6 @@ TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral
TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
TP_DIRPYREQUALIZER_THRESHOLD;Threshold
TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
TP_DISTORTION_AMOUNT;Amount
TP_DISTORTION_AUTO;Auto Distortion Correction
TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).