remove BENCHFUN for inpaint-opposed color-propagation Itcwb

This commit is contained in:
U-PCSPECIALIST01\jdesm 2023-02-09 16:15:42 +01:00
parent e5d46032ff
commit 8047aded3b
2 changed files with 3 additions and 3 deletions

View File

@ -302,7 +302,7 @@ using namespace procparams;
void RawImageSource::HLRecovery_inpaint(float** red, float** green, float** blue, int blur) void RawImageSource::HLRecovery_inpaint(float** red, float** green, float** blue, int blur)
{ {
BENCHFUN //BENCHFUN
double progress = 0.0; double progress = 0.0;
if (plistener) { if (plistener) {
@ -1347,7 +1347,7 @@ void dilating(const int *img, int *o, int w1, int height)
void RawImageSource::highlight_recovery_opposed(float scale_mul[3], const ColorTemp &wb, float gainth) void RawImageSource::highlight_recovery_opposed(float scale_mul[3], const ColorTemp &wb, float gainth)
{ {
BENCHFUN //BENCHFUN
if (settings->verbose) { if (settings->verbose) {
std::cout << "Applying Highlight Recovery: Inpaint opposed" << std::endl; std::cout << "Applying Highlight Recovery: Inpaint opposed" << std::endl;

View File

@ -4716,7 +4716,7 @@ void RawImageSource::ItcWB(bool extra, double &tempref, double &greenref, double
itcwb_precis : 3 by default - can be set to 3 or 9 - 3 best sampling but more time...9 "old" settings - but low differences in times with 3 instead of 9 about twice time 160ms instead of 80ms for a big raw file itcwb_precis : 3 by default - can be set to 3 or 9 - 3 best sampling but more time...9 "old" settings - but low differences in times with 3 instead of 9 about twice time 160ms instead of 80ms for a big raw file
itcwb_nopurple : true default - allow to bypass highlight recovery and inpait opposed when need flowers and not purple due to highlights... itcwb_nopurple : true default - allow to bypass highlight recovery and inpait opposed when need flowers and not purple due to highlights...
*/ */
BENCHFUN // BENCHFUN
TMatrix wprof = ICCStore::getInstance()->workingSpaceMatrix("sRGB"); TMatrix wprof = ICCStore::getInstance()->workingSpaceMatrix("sRGB");
const float wp[3][3] = { const float wp[3][3] = {