Prepare Edge Sharpness wavelet pyramid
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@@ -306,6 +306,7 @@ public:
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const LocwavCurve & loccompwavCurve, bool & loccompwavutili,
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const LocwavCurve & loccomprewavCurve, bool & loccomprewavutili,
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const LocwavCurve & locwavCurveden, bool & locwavdenutili,
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const LocwavCurve & locedgwavCurve, bool & locedgwavutili,
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bool &LHutili, bool &HHutili, LUTf & cclocalcurve, bool & localcutili, LUTf & rgblocalcurve, bool & localrgbutili, bool & localexutili, LUTf & exlocalcurve, LUTf & hltonecurveloc, LUTf & shtonecurveloc, LUTf & tonecurveloc, LUTf & lightCurveloc,
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double & huerefblur, double &chromarefblur, double & lumarefblur, double &hueref, double &chromaref, double &lumaref, double &sobelref, int &lastsav,
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int llColorMask, int llColorMaskinv, int llExpMask, int llExpMaskinv, int llSHMask, int llSHMaskinv, int llvibMask, int lllcMask, int llsharMask, int llcbMask, int llretiMask, int llsoftMask, int lltmMask, int llblMask,
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@@ -324,6 +325,7 @@ public:
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const LocwavCurve & locconwavCurve, bool & locconwavutili, bool wavcurvecon,
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const LocwavCurve & loccompwavCurve, bool & loccompwavutili, bool wavcurvecomp,
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const LocwavCurve & loccomprewavCurve, bool & loccomprewavutili, bool wavcurvecompre,
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const LocwavCurve & locedgwavCurve, bool & locedgwavutili,
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float sigm, float offs,int & maxlvl, float fatdet, float fatanch, float chromalev, float chromablu, bool blurlc, bool blurena, bool levelena, bool comprena, bool compreena, float compress, float thres);
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void wavcont(wavelet_decomposition &wdspot, float ****templevel, int level_bl, int maxlvl,
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