Buffer underrun in RGB denoise, Issue 2337. Could also fix 'Crash when creating detail window, Issue 2324' (Thanks to Hombre)
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@@ -298,8 +298,8 @@ namespace rtengine {
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dstLo[(pitch*(i))] = 0.5*(srcbuffer[i] + srcbuffer[i+skip]);
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dstHi[(pitch*(i))] = 0.5*(srcbuffer[i] - srcbuffer[i+skip]);
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}
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for(size_t i = (srclen-skip); i < (srclen); i++) {
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// Start the loop at max(srclen-skip,skip) to avoid buffer underrun
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for(size_t i = max(srclen-skip,skip); i < (srclen); i++) {
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dstLo[(pitch*(i))] = 0.5*(srcbuffer[i] + srcbuffer[i-skip]);
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dstHi[(pitch*(i))] = 0.5*(srcbuffer[i] - srcbuffer[i-skip]);
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}
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