Pipette and "On Preview Widgets" branch. See issue 227

The pipette part is already working quite nice but need to be finished. The widgets part needs more work...
This commit is contained in:
Hombre
2014-01-21 23:37:36 +01:00
commit 8b2eac9a3d
1631 changed files with 379231 additions and 0 deletions

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rtgui/lwbutton.cc Normal file
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/*
* This file is part of RawTherapee.
*
* Copyright (c) 2004-2010 Gabor Horvath <hgabor@rawtherapee.com>
*
* RawTherapee is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* RawTherapee is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with RawTherapee. If not, see <http://www.gnu.org/licenses/>.
*/
#include "lwbutton.h"
#include "guiutils.h"
LWButton::LWButton (Cairo::RefPtr<Cairo::ImageSurface> i, int aCode, void* aData, Alignment ha, Alignment va, Glib::ustring tooltip)
: halign(ha), valign(va), icon(i), state(Normal), listener(NULL), actionCode(aCode), actionData(aData), toolTip(tooltip) {
if (i) {
w = i->get_width () + 2;
h = i->get_height () + 2;
}
else
w = h = 2;
}
void LWButton::getSize (int& minw, int& minh) {
minw = w;
minh = h;
}
void LWButton::setPosition (int x, int y) {
xpos = x;
ypos = y;
}
void LWButton::getPosition (int& x, int& y) {
x = xpos;
y = ypos;
}
void LWButton::setIcon (Cairo::RefPtr<Cairo::ImageSurface> i) {
icon = i;
if (i) {
w = i->get_width () + 2;
h = i->get_height () + 2;
}
else
w = h = 2;
}
Cairo::RefPtr<Cairo::ImageSurface> LWButton::getIcon () {
return icon;
}
void LWButton::setColors (const Gdk::Color& bg, const Gdk::Color& fg) {
bgr = bg.get_red_p ();
bgg = bg.get_green_p ();
bgb = bg.get_blue_p ();
fgr = fg.get_red_p ();
fgg = fg.get_green_p ();
fgb = fg.get_blue_p ();
}
bool LWButton::inside (int x, int y) {
return x>xpos && x<xpos+w && y>ypos && y<ypos+h;
}
bool LWButton::motionNotify (int x, int y) {
bool in = inside (x, y);
State nstate = state;
if (state==Normal && in)
nstate = Over;
else if (state==Over && !in)
nstate = Normal;
else if (state==Pressed_In && !in)
nstate = Pressed_Out;
else if (state==Pressed_Out && in)
nstate = Pressed_In;
if (state!=nstate) {
state = nstate;
if (listener)
listener->redrawNeeded (this);
return true;
}
return in;
}
bool LWButton::pressNotify (int x, int y) {
bool in = inside (x, y);
State nstate = state;
if (in && (state==Normal || state==Over || state==Pressed_Out))
nstate = Pressed_In;
else if (!in && state==Pressed_In)
nstate = Normal;
if (state!=nstate) {
state = nstate;
if (listener)
listener->redrawNeeded (this);
return true;
}
return in;
}
bool LWButton::releaseNotify (int x, int y) {
bool in = inside (x, y);
State nstate = state;
bool action = false;
if (in && (state==Pressed_In || state==Pressed_Out)) {
nstate = Over;
action = true;
}
else
nstate = Normal;
bool ret = action;
if (state!=nstate) {
state = nstate;
if (listener)
listener->redrawNeeded (this);
ret = true;
}
if (action && listener)
listener->buttonPressed (this, actionCode, actionData);
return ret;
}
void LWButton::redraw (Cairo::RefPtr<Cairo::Context> context) {
GThreadLock lock; // All GUI acces from idle_add callbacks or separate thread HAVE to be protected
context->set_line_width (1.0);
context->set_antialias (Cairo::ANTIALIAS_SUBPIXEL);
context->rectangle (xpos+0.5, ypos+0.5, w-1.0, h-1.0);
if (state==Pressed_In)
context->set_source_rgb (fgr, fgg, fgb);
else
context->set_source_rgba (bgr, bgg, bgb, 0);
context->fill_preserve ();
if (state==Over)
context->set_source_rgb (fgr, fgg, fgb);
else
context->set_source_rgba (bgr, bgg, bgb, 0);
context->stroke ();
int dilat = 1;
if (state==Pressed_In)
dilat++;
if (icon) {
context->set_source (icon, xpos+dilat, ypos+dilat);
context->paint ();
}
}
void LWButton::getAlignment (Alignment& ha, Alignment& va) {
ha = halign;
va = valign;
}
Glib::ustring LWButton::getToolTip (int x, int y) {
if (inside (x, y))
return toolTip;
else
return "";
}
void LWButton::setToolTip (const Glib::ustring& tooltip) {
toolTip = tooltip;
}