Added sound manager; see issue #424; cmake and rebuild req.
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rtgui/soundman.cc
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50
rtgui/soundman.cc
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/*
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* This file is part of RawTherapee.
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*
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* Copyright (c) 2010 Oliver Duis <www.oliverduis.de>
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*
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* RawTherapee is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* RawTherapee is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with RawTherapee. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include <soundman.h>
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#ifdef WIN32
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#include <windows.h>
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#include <mmsystem.h>
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#endif
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// Plays a sound in async mode to not block the main thread
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// param is either file name or name of the system event on Windows (e.g. "SystemAsterisk" or "SystemDefault").
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void SoundManager::playSoundAsync(const Glib::ustring &sound)
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{
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if (sound.empty()) return;
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#ifdef WIN32
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DWORD sndParam=SND_ASYNC | SND_NODEFAULT;
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if (sound.find('.')!=Glib::ustring::npos) {
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// contain dot, so it's a filename
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sndParam|=SND_FILENAME;
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} else {
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// no dot, so it's a system event
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sndParam|=SND_ALIAS;
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}
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PlaySound(safe_filename_from_utf8(sound).c_str(), NULL, sndParam);
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#else
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// TODO: Add code for other OSes here
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printf("Sound not supported on your OS (yet)\n");
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#endif
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}
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