eliminate AlignedBufferMP, also eliminate some unsused functions in boxblur.h
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@@ -3261,7 +3261,6 @@ SSEFUNCTION void ImProcFunctions::RGB_denoise_info(Imagefloat * src, Imagefloat
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realblue = 0.001f;
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}
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//TODO: implement using AlignedBufferMP
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//fill tile from image; convert RGB to "luma/chroma"
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if (isRAW) {//image is raw; use channel differences for chroma channels
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