Added a "gamma" slider to pyramid NR. Noise reduction is carried out with L channel mapped to that gamma. Default value is 2.0; lower values increase shadow smoothing, higher values smooth highlights more. Unfortunately adjusting this slider interacts with the other two, so all three have to be iteratively adjusted to achieve a desired result.
This commit is contained in:
@@ -526,6 +526,7 @@ TP_CROP_W;W
|
||||
TP_CROP_X;x
|
||||
TP_CROP_Y;y
|
||||
TP_DIRPYRDENOISE_CHROMA;Chrominance
|
||||
TP_DIRPYRDENOISE_GAMMA;Gamma
|
||||
TP_DIRPYRDENOISE_LABEL;Directional Pyramid Noise Reduction
|
||||
TP_DIRPYRDENOISE_LUMA;Luminance
|
||||
TP_DISTORTION_AMOUNT;Amount
|
||||
|
Reference in New Issue
Block a user