Quality control and fixes of interface language files, see issues 2506 and 2518

This commit is contained in:
DrSlony
2014-09-30 23:48:18 +02:00
parent e5ad2164f4
commit 8f22007bfb
33 changed files with 4813 additions and 5258 deletions

View File

@@ -62,12 +62,9 @@ EXIFPANEL_RESETHINT;Przywraca orginalne wartości wybranych etykiet
EXIFPANEL_RESET;Przywróć
EXIFPANEL_SUBDIRECTORY;Podkatalog
EXPORT_BYPASS_ALL;Zaznacz / Odznacz wszystkie
EXPORT_BYPASS_COLORDENOISE;Pomiń odszumienie koloru
EXPORT_BYPASS_DEFRINGE;Pomiń usuwanie widma
EXPORT_BYPASS_DIRPYRDENOISE;Pomiń redukcje szumu
EXPORT_BYPASS_DIRPYREQUALIZER;Pomiń kontrast wg. poziomu detali
EXPORT_BYPASS_LUMADENOISE;Pomiń odszumianie luminancji
EXPORT_BYPASS_RAW_ALL_ENHANCE;Pomiń redukcję szumu i artefaktów po demozaikowaniu
EXPORT_BYPASS_RAW_CA;Pomiń redukcję aberracji chromatycznej (raw)
EXPORT_BYPASS_RAW_CCSTEPS;Pomiń tłumienie fałszowania koloru (raw)
EXPORT_BYPASS_RAW_DCB_ENHANCE;Pomiń poprawę DCB (raw)
@@ -175,7 +172,6 @@ FILEBROWSER_STOPPROCESSING;Zatrzymaj przetwarzanie
FILEBROWSER_THUMBSIZE;Rozmiar minaturek
FILEBROWSER_TOOLTIP_STOPPROCESSING;Rozpocznij przetwarzanie automatycznie gdy pojawi się nowe zadanie
FILEBROWSER_UNRANK_TOOLTIP;Usuń ocenę\nSkrót: <b>Shift-0</b>
FILEBROWSER_USETEMPLATE;Użyj szablonu:
FILEBROWSER_ZOOMINHINT;Zwiększa rozmiar miniaturek
FILEBROWSER_ZOOMOUTHINT;Zmniejsza rozmiar miniaturek
GENERAL_ABOUT;O programie
@@ -514,7 +510,6 @@ MAIN_TAB_METADATA;Metadane
MAIN_TAB_METADATA_TOOLTIP;<b>Alt-m</b>
MAIN_TAB_RAW;RAW
MAIN_TAB_RAW_TOOLTIP;<b>Alt-r</b>
MAIN_TAB_TAGGING;Tagowanie
MAIN_TAB_TRANSFORM;Transformacje
MAIN_TAB_TRANSFORM_TOOLTIP;<b>Alt-t</b>
MAIN_TOOLTIP_BACKCOLOR0;Kolor tła podglądu: <b>Tematyczny</b>\nSkrót: <b>8</b>
@@ -603,7 +598,6 @@ PARTIALPASTE_RAWEXPOS_BLACK;Poziom czerni
PARTIALPASTE_RAWEXPOS_LINEAR;Współczynnik liniowej korekcji bieli RAW
PARTIALPASTE_RAWEXPOS_PRESER;Czujnik prześwietlania bieli RAW (EV)
PARTIALPASTE_RAWGROUP;Ustawienia RAW
PARTIALPASTE_RAW_ALLENHANCE;Zastosuj redukcję szumu i artefaktów po demozaikowaniu
PARTIALPASTE_RAW_DCBENHANCE;Zastosuj poprawę DCB
PARTIALPASTE_RAW_DCBITERATIONS;Liczba powtórzeń DCB
PARTIALPASTE_RAW_DMETHOD;Algorytm demozaikowania
@@ -629,7 +623,6 @@ PREFERENCES_BEHAVIOR;Zachowanie
PREFERENCES_BEHSETALLHINT;Ustaw wszystkie narzędzia w tryb <b>Ustaw</b>.\nZmiany parametrów w panelu edycji zbiorczej zostaną traktowane jako <b>absolutne</b>, nie biorąc pod uwagę poprzednich wartości.
PREFERENCES_BEHSETALL;'Ustaw' wszystkie
PREFERENCES_BLACKBODY;Wolfram
PREFERENCES_BLINKCLIPPED;Mrugające prześwietlenia
PREFERENCES_CACHECLEARALL;Wyczyść wszystko
PREFERENCES_CACHECLEARPROFILES;Wyczyść profile
PREFERENCES_CACHECLEARTHUMBS;Wyczyść miniaturki
@@ -659,7 +652,6 @@ PREFERENCES_DARKFRAMEFOUND;Znaleziono
PREFERENCES_DARKFRAMESHOTS;kadry
PREFERENCES_DARKFRAMETEMPLATES;szablony
PREFERENCES_DARKFRAME;Czarna klatka
PREFERENCES_DATEFORMATFRAME;Format daty
PREFERENCES_DATEFORMATHINT;<i>Dozwolone są następujące kody formatujące:</i>\n<b>%y</b><i> : year</i>\n<b>%m</b><i> : miesiąc</i>\n<b>%d</b><i> : dzień</i>\n<i>\nPrzykładowy węgierski format daty to:</i>\n<b>%y/%m/%d</b>
PREFERENCES_DATEFORMAT;Format daty
PREFERENCES_DEFAULTLANG;Domyślny język
@@ -754,7 +746,6 @@ PREFERENCES_SND_BATCHQUEUEDONE;Zakończono przetwarzanie wsadowe
PREFERENCES_SND_HELP;Należy wprowadzić ścieżkę do pliku, bądź pozostawić niewypełnione (brak dźwięków).\nW systemie Window należy stosować "SystemDefault", "SystemAsterisk" itp. dla dźwięków systemowych.
PREFERENCES_SND_LNGEDITPROCDONE;Praca edytora wykonana
PREFERENCES_SND_TRESHOLDSECS;po sekundach
PREFERENCES_SQUAREDETAILWINDOW;Mniejsze okno lupy (szybsze)
PREFERENCES_STARTUPIMDIR;Katalog startowy
PREFERENCES_TAB_BROWSER;Przeglądarka plików
PREFERENCES_TAB_COLORMGR;Zarządzanie kolorami
@@ -973,7 +964,6 @@ TP_DIRPYRDENOISE_LDETAIL;Szczegółowość Luminancji
TP_DIRPYRDENOISE_LUMA;Luminacja
TP_DIRPYRDENOISE_METHOD;Metoda
TP_DIRPYRDENOISE_METHOD_TOOLTIP;Dla obrazów raw można używać metody RGB oraz Lab.\n\nDla obrazów nie-raw metoda Lab zostanie użyta niezależnie od wyboru.
TP_DIRPYRDENOISE_PERF;Tryb RGB (obrazy raw)
TP_DIRPYRDENOISE_RED;Różnica chrominancji czerwonych
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYREQUALIZER_LABEL;Kontrast wg. precyzji detali
@@ -1162,7 +1152,6 @@ TP_RAWEXPOS_BLACKZERO;Czerń: poziom zieleni 1 (główny)
TP_RAWEXPOS_LINEAR;Liniowy współczynnik korekcji
TP_RAWEXPOS_PRESER;Czujnik prześwietlenia bieli (EV)
TP_RAWEXPOS_TWOGREEN;Połącz obie zielenie
TP_RAW_ALLENHANCE;Reducja szumu i artefaktów po demozaikowaniu
TP_RAW_DCBENHANCE;Zastosuj poprawę DCB
TP_RAW_DCBITERATIONS;Liczba powtórzeń DCB
TP_RAW_DMETHOD;Metoda
@@ -1327,7 +1316,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!FILEBROWSER_POPUPRANK4;Rank 4 ****
!FILEBROWSER_POPUPRANK5;Rank 5 *****
!FILEBROWSER_POPUPRANK;Rank
!HISTORY_MSG_208;WB - B-R Equalizer
!HISTORY_MSG_208;WB - B/R equalizer
!HISTORY_MSG_210;GF - Angle
!HISTORY_MSG_211;Graduated Filter
!HISTORY_MSG_212;VF - Strength
@@ -1339,21 +1328,21 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!HISTORY_MSG_218;B&amp;W - Gamma - Red
!HISTORY_MSG_219;B&amp;W - Gamma - Green
!HISTORY_MSG_220;B&amp;W - Gamma - Blue
!HISTORY_MSG_221;B&amp;W - Color Filter
!HISTORY_MSG_221;B&amp;W - Color filter
!HISTORY_MSG_222;B&amp;W - Presets
!HISTORY_MSG_223;B&amp;W - CM - Orange
!HISTORY_MSG_224;B&amp;W - CM - Yellow
!HISTORY_MSG_225;B&amp;W - CM - Cyan
!HISTORY_MSG_226;B&amp;W - CM - Magenta
!HISTORY_MSG_227;B&amp;W - CM - Purple
!HISTORY_MSG_228;B&amp;W - Luminance Equalizer
!HISTORY_MSG_229;B&amp;W - Luminance Equalizer
!HISTORY_MSG_228;B&amp;W - Luminance equalizer
!HISTORY_MSG_229;B&amp;W - Luminance equalizer
!HISTORY_MSG_230;B&amp;W - Mode
!HISTORY_MSG_231;B&amp;W - 'Before' Curve
!HISTORY_MSG_232;B&amp;W - 'Before' Curve Type
!HISTORY_MSG_233;B&amp;W - 'After' Curve
!HISTORY_MSG_234;B&amp;W - 'After' Curve Type
!HISTORY_MSG_235;B&amp;W - Auto Channel Mixer
!HISTORY_MSG_231;B&amp;W - 'Before' curve
!HISTORY_MSG_232;B&amp;W - 'Before' curve type
!HISTORY_MSG_233;B&amp;W - 'After' curve
!HISTORY_MSG_234;B&amp;W - 'After' curve type
!HISTORY_MSG_235;B&amp;W - Auto channel mixer
!HISTORY_MSG_236;--unused--
!HISTORY_MSG_237;B&amp;W - Mixer
!HISTORY_MSG_238;GF - Feather
@@ -1364,65 +1353,75 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!HISTORY_MSG_243;VC - Radius
!HISTORY_MSG_244;VC - Strength
!HISTORY_MSG_245;VC - Center
!HISTORY_MSG_246;'CL' curve
!HISTORY_MSG_247;'LH' curve
!HISTORY_MSG_248;'HH' curve
!HISTORY_MSG_246;CL curve
!HISTORY_MSG_247;LH curve
!HISTORY_MSG_248;HH curve
!HISTORY_MSG_249;CbDL - Threshold
!HISTORY_MSG_250;NR - Enhanced
!HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_252;CbDL - Skin-tones
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;NR - Median
!HISTORY_MSG_255;NR - Median filter
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - 'a[b]' opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_262;Color Toning - 'b' opacity
!HISTORY_MSG_263;Color Toning - Shadows - Red
!HISTORY_MSG_264;Color Toning - Shadows - Green
!HISTORY_MSG_265;Color Toning - Shadows - Blue
!HISTORY_MSG_266;Color Toning - Mid - Red
!HISTORY_MSG_267;Color Toning - Mid - Green
!HISTORY_MSG_268;Color Toning - Mid - Blue
!HISTORY_MSG_269;Color Toning - High - Red
!HISTORY_MSG_270;Color Toning - High - Green
!HISTORY_MSG_271;Color Toning - High - Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_277;--unused--
!HISTORY_MSG_278;Color Toning - Preserve luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_281;Color Toning - Sat. strength
!HISTORY_MSG_282;Color Toning - Sat. threshold
!HISTORY_MSG_283;Color Toning - Strength
!HISTORY_MSG_284;Color Toning - Auto sat. protection
!HISTORY_MSG_285;NR - Median - Method
!HISTORY_MSG_286;NR - Median - Type
!HISTORY_MSG_287;NR - Median - Iterations
!HISTORY_MSG_288;Flat Field - Clip control
!HISTORY_MSG_289;Flat Field - Clip control - Auto
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_MSG_293;Film Simulation
!HISTORY_MSG_294;Film Simulation - Strength
!HISTORY_MSG_295;Film Simulation - Film
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!NAVIGATOR_NA; --
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_PCVIGNETTE;Vignette filter
!PARTIALPASTE_PREPROCESS_DEADPIXFILT;Apply dead pixel filter
!PARTIALPASTE_PREPROCESS_HOTPIXFILT;Apply hot pixel filter
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
!PREFERENCES_CUSTPROFBUILDKEYFORMAT_NAME;Name
!PREFERENCES_CUSTPROFBUILDKEYFORMAT_TID;TagID
!PREFERENCES_FILMSIMULATION;Film Simulation
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator, otherwise the gamma-corrected output profile is used.
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_USEBUNDLEDPROFILES;Use bundled profiles
!PROFILEPANEL_GLOBALPROFILES;Bundled profiles
@@ -1434,16 +1433,14 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_BWMIX_ALGO_TOOLTIP;Linear: will produce a normal <b>linear</b> response.\nSpecial effects: will produce special effects by mixing channels <b>non-linearly</b>.
!TP_BWMIX_AUTOCH;Auto
!TP_BWMIX_AUTOCH_TIP;Calculate values optimizing Channel Mixer.
!TP_BWMIX_BLUE;Blue
!TP_BWMIX_CC_ENABLED;Adjust complementary color
!TP_BWMIX_CC_TOOLTIP;Enable to allow automatic adjustment of complementary colors in ROYGCBPM mode.
!TP_BWMIX_CHANNEL;Luminance Equalizer
!TP_BWMIX_CHANNEL;Luminance equalizer
!TP_BWMIX_CURVEEDITOR1;'Before' curve
!TP_BWMIX_CURVEEDITOR2;'After' curve
!TP_BWMIX_CURVEEDITOR_AFTER_TOOLTIP;Tone curve, after B&amp;W conversion, at the end of treatment.
!TP_BWMIX_CURVEEDITOR_BEFORE_TOOLTIP;Tone curve, just before B&amp;W conversion.\nMay take into account the color components.
!TP_BWMIX_CURVEEDITOR_LH_TOOLTIP;Luminance according to hue L=f(H).\nPay attention to extreme values as they may cause artifacts.
!TP_BWMIX_CYAN;Cyan
!TP_BWMIX_FILTER;Color Filter
!TP_BWMIX_FILTER_BLUEGREEN;Blue-Green
!TP_BWMIX_FILTER_BLUE;Blue
@@ -1456,13 +1453,8 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_BWMIX_FILTER_TOOLTIP;The color filter simulates shots taken with a colored filter placed in front of the lens. Colored filters reduce the transmission of specific color ranges and therefore affect their lightness. E.g. a red filter darkens blue skies.
!TP_BWMIX_FILTER_YELLOW;Yellow
!TP_BWMIX_GAMMA;Gamma Correction
!TP_BWMIX_GAM_BLUE;Blue Channel
!TP_BWMIX_GAM_GREEN;Green Channel
!TP_BWMIX_GAM_RED;Red Channel
!TP_BWMIX_GAM_TOOLTIP;Correct gamma for each RGB channel.
!TP_BWMIX_GREEN;Green
!TP_BWMIX_LABEL;Black-and-White
!TP_BWMIX_MAGENTA;Magenta
!TP_BWMIX_MET;Method
!TP_BWMIX_MET_CHANMIX;Channel Mixer
!TP_BWMIX_MET_DESAT;Desaturation
@@ -1470,9 +1462,6 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_BWMIX_MIXC;Mixer
!TP_BWMIX_NEUTRAL;Reset mixer
!TP_BWMIX_NEUTRAL_TIP;Reset all values (Color Filter, Channel Mixer) to default.
!TP_BWMIX_ORANGE;Orange
!TP_BWMIX_PURPLE;Purple
!TP_BWMIX_RED;Red
!TP_BWMIX_RGBLABEL;R: %1%% G: %2%% B: %3%% Total: %4%%
!TP_BWMIX_RGBLABEL_HINT;Final RGB factors that take care of all the mixer options.\n"Total" displays the sum of the RGB values:\n- always 100% in relative mode\n- higher (lighter) or lower (darker) than 100% in absolute mode.
!TP_BWMIX_RGB_TOOLTIP;Mix the RGB channels. Use presets for guidance.\nPay attention to negative values that may cause artifacts or erratic behavior.
@@ -1498,90 +1487,85 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_BWMIX_TCMODE_STANDARD;B&W Standard
!TP_BWMIX_TCMODE_WEIGHTEDSTD;B&W Weighted Standard
!TP_BWMIX_VAL;L
!TP_BWMIX_YELLOW;Yellow
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_AUTOSAT;Automatic
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_CHROMAC;Opacity
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Opacity Chroma according to Luminance of C=f(L)
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_METHOD_TOOLTIP;"Lab blending", "RGB sliders" and "RGB curves" use interpolated color blending.\n"Color balance (Shadows/Midtones/Highlights)" and "Saturation 2 colors" use direct colors.\n\nThe Black-and-White tool can be enabled when using any color toning method, which allows for color toning.
!TP_COLORTONING_MIDTONES;Midtones
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows, Midtones, Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SATURATEDOPACITY;Strength
!TP_COLORTONING_SATURATIONTHRESHOLD;Threshold
!TP_COLORTONING_SA;Saturation Protection
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_SPLITCOCO;Color Balance Shadows/Midtones/Highlights
!TP_COLORTONING_SPLITCO;Shadows/Midtones/Highlights
!TP_COLORTONING_SPLITLR;Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_COLORTONING_STR;Strength
!TP_COLORTONING_TWO2;Special chroma '2 colors'
!TP_COLORTONING_TWOALL;Special chroma
!TP_COLORTONING_TWOBY;Special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colors:\nMore predictable.
!TP_COLORTONING_TWOSTD;Standard chroma
!TP_DIRPYRDENOISE_33;3×3 strong
!TP_DIRPYRDENOISE_55SOFT;5×5
!TP_DIRPYRDENOISE_55;5×5 strong
!TP_DIRPYRDENOISE_77;7×7 (slow)
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_MED;Median
!TP_DIRPYRDENOISE_MED_TOOLTIP;Enabled median denoising
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image.
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FILMSIMULATION_LABEL;Film Simulation
!TP_FILMSIMULATION_STRENGTH;Strength
!TP_FILMSIMULATION_ZEROCLUTSFOUND;Set HaldCLUT directory in Preferences
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
@@ -1619,6 +1603,10 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_PCVIGNETTE_ROUNDNESS_TOOLTIP;Roundness:\n0 = rectangle,\n50 = fitted ellipse,\n100 = circle.
!TP_PCVIGNETTE_STRENGTH;Strength
!TP_PCVIGNETTE_STRENGTH_TOOLTIP;Filter strength in stops (reached in corners).
!TP_PREPROCESS_DEADPIXFILT;Dead pixel filter
!TP_PREPROCESS_DEADPIXFILT_TOOLTIP;Tries to suppress dead pixels.
!TP_PREPROCESS_HOTPIXFILT;Hot pixel filter
!TP_PREPROCESS_HOTPIXFILT_TOOLTIP;Tries to suppress hot pixels.
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
@@ -1627,12 +1615,12 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer Matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix
!TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b>
!TP_SHADOWSHLIGHTS_SHARPMASK;Sharp mask
!TP_WBALANCE_EQBLUERED;Blue/Red Equalizer
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer
!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable.
!TP_WBALANCE_WATER1;UnderWater 1
!TP_WBALANCE_WATER2;UnderWater 2