Changes to black compression and saturation controls. Black compression from 0-50 acts the same as 0-100 on the previous version, compressing dark tones without crushing blacks. 50-100 then starts crushing blacks until by 100 on the slider, all tones up to the set black point are sent to zero. In the new saturation control, negative values of the slider set a linear curve rather than an inverted S curve, and smoothly decrease saturation to zero across the board.

This commit is contained in:
Emil Martinec
2010-10-26 22:59:18 -05:00
commit 926056c2c2
620 changed files with 130476 additions and 0 deletions

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rtengine/wavelet_dec.h Normal file
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/*
* This file is part of RawTherapee.
*
* RawTherapee is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* RawTherapee is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with RawTherapee. If not, see <http://www.gnu.org/licenses/>.
*
* 2010 Ilya Popov <ilia_popov@rambler.ru>
*/
#ifndef WAVELET_DEC_H_INCLUDED
#define WAVELET_DEC_H_INCLUDED
#include <cstddef>
#include "wavelet_level.h"
namespace rtengine {
class wavelet_decomposition
{
public:
typedef float internal_type;
private:
static const int maxlevels = 8;
int nlevels;
size_t m_w, m_h;
size_t m_w1, m_h1;
wavelet_level<internal_type> * m_c[maxlevels];
public:
template<typename E>
wavelet_decomposition(E ** src, size_t w, size_t h);
~wavelet_decomposition();
template<typename E, typename L>
void reconstruct(E ** dst, const int * c, L & limiter);
};
//////////////////////////////////////////////////////////////////////////////
template<typename E>
wavelet_decomposition::wavelet_decomposition(E ** src, size_t w, size_t h)
: nlevels(0), m_w(w), m_h(h), m_w1(0), m_h1(0)
{
m_w1 = w;
m_h1 = h;
m_c[0] = new wavelet_level<internal_type>(src, m_w1, m_h1);
nlevels = 1;
while(nlevels < maxlevels)
{
m_c[nlevels] = new wavelet_level<internal_type>(m_c[nlevels - 1]->lowfreq(), m_c[nlevels-1]->lfw(), m_c[nlevels-1]->lfh());
nlevels ++;
}
}
template<typename E, typename L>
void wavelet_decomposition::reconstruct(E ** dst, const int * c, L & l)
{
noop<internal_type> n;
for(int level = nlevels - 1; level > 0; level--)
{
int alpha = 1024 + 10 * c[level];
m_c[level]->reconstruct(m_c[level-1]->lowfreq(), alpha, n);
}
int alpha = 1024 + 10 * c[0];
m_c[0]->reconstruct(dst, alpha, l);
}
};
#endif