Changes to black compression and saturation controls. Black compression from 0-50 acts the same as 0-100 on the previous version, compressing dark tones without crushing blacks. 50-100 then starts crushing blacks until by 100 on the slider, all tones up to the set black point are sent to zero. In the new saturation control, negative values of the slider set a linear curve rather than an inverted S curve, and smoothly decrease saturation to zero across the board.
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rtgui/addsetids.h
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31
rtgui/addsetids.h
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#ifndef _ADDSETIDS_
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#define _ADDSETIDS_
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#define ADDSET_TC_EXPCOMP 0
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#define ADDSET_TC_BRIGHTNESS 1
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#define ADDSET_TC_BLACKLEVEL 2
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#define ADDSET_TC_CONTRAST 3
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#define ADDSET_SH_HIGHLIGHTS 4
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#define ADDSET_SH_SHADOWS 5
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#define ADDSET_SH_LOCALCONTRAST 6
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#define ADDSET_LC_BRIGHTNESS 7
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#define ADDSET_LC_CONTRAST 8
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#define ADDSET_SHARP_AMOUNT 9
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#define ADDSET_LD_EDGETOLERANCE 10
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#define ADDSET_WB_TEMPERATURE 11
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#define ADDSET_WB_GREEN 12
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#define ADDSET_CBOOST_AMOUNT 13
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#define ADDSET_CS_BLUEYELLOW 14
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#define ADDSET_CS_GREENMAGENTA 15
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#define ADDSET_ROTATE_DEGREE 16
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#define ADDSET_DIST_AMOUNT 17
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#define ADDSET_PERSPECTIVE 18
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#define ADDSET_CA 19
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#define ADDSET_VIGN_AMOUNT 20
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#define ADDSET_LC_SATURATION 21
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// When adding items, make sure to update ADDSET_PARAM_NUM
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#define ADDSET_PARAM_NUM 22 // THIS IS USED AS A DELIMITER!!
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#endif
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