Speedup for Vibrance and Contrast by Detail Levels, Issue 2520

This commit is contained in:
Ingo
2014-10-04 12:10:31 +02:00
parent e182daaddc
commit 96d80d1102
5 changed files with 723 additions and 419 deletions

View File

@@ -976,9 +976,11 @@ public:
*/
#ifdef _DEBUG
static void gamutLchonly (float HH, float &Lprov1, float &Chprov1, float &R, float &G, float &B, const double wip[3][3], const bool isHLEnabled, const float lowerCoef, const float higherCoef, bool &neg, bool &more_rgb);
static void gamutLchonly (float HH, float2 sincosval, float &Lprov1, float &Chprov1, float &R, float &G, float &B, const double wip[3][3], const bool isHLEnabled, const float lowerCoef, const float higherCoef, bool &neg, bool &more_rgb);
static void gamutLchonly (float2 sincosval, float &Lprov1, float &Chprov1, const float wip[3][3], const bool isHLEnabled, const float lowerCoef, const float higherCoef, bool &neg, bool &more_rgb);
#else
static void gamutLchonly (float HH, float &Lprov1, float &Chprov1, float &R, float &G, float &B, const double wip[3][3], const bool isHLEnabled, const float lowerCoef, const float higherCoef);
static void gamutLchonly (float HH, float2 sincosval,float &Lprov1, float &Chprov1, float &R, float &G, float &B, const double wip[3][3], const bool isHLEnabled, const float lowerCoef, const float higherCoef);
static void gamutLchonly (float2 sincosval, float &Lprov1, float &Chprov1, const float wip[3][3], const bool isHLEnabled, const float lowerCoef, const float higherCoef);
#endif
@@ -1019,7 +1021,7 @@ public:
* @param satreduc [0.1 ; 1] (return value)
* @param chromx [0 or 1], actually only 0 is used
*/
static void SkinSat (float lum, float hue, float chrom, float &satreduc, int chromx);//jacques Skin color
static void SkinSat (float lum, float hue, float chrom, float &satreduc);//jacques Skin color
/**
@@ -1045,7 +1047,124 @@ public:
static void skinred ( double J, double h, double sres, double Sp, float dred, float protect_red, int sk, float rstprotection, float ko, double &s);
static void skinredfloat ( float J, float h, float sres, float Sp, float dred, float protect_red, int sk, float rstprotection, float ko, float &s);
// static void scaleredcdbl ( float skinprot, float param, float limit, float HH, float deltaHH, float &scale,float &scaleext);
static void SkinSatcdbl (float lum, float hue, float chrom, float skinprot, float &scale, bool ciec, bool neg, float b_l, float t_l, float t_r, float b_r, int choice);
static inline void SkinSatCbdl (float lum, float hue, float chrom, float skinprot, float &scale, bool neg, float b_l, float t_l, float t_r) {
static const float C9=8.f, C8=15.f, C7=12.f, C4=7.f, C3=5.f, C2=5.f, C1=5.f;
static const float H9=0.05f, H8=0.25f, H7=0.1f, H4=0.02f, H3=0.02f, H2=0.1f, H1=0.1f, H10=-0.2f,H11=-0.2f;
// "real" skin color : take into account a slightly usage of contrast and saturation in RT if option "skin" = 1, uses imolicit factor 1.0
// wide area skin color, useful if not accurate colorimetry or if the user has changed hue and saturation, uses explicit facor 0.6
// wide area for transition, uses explicit factor 0.4
if (lum >= 85.0f) {
if((hue > (t_l+0.53f-H9) && hue < (t_r+H9)) && (chrom > 8.0f && chrom < (14.0f+C9))) scale = (100.f-skinprot)/100.1f;
else if (lum >= 92.0f) {
if((hue > t_l+0.4f && hue < t_r) && (chrom > 7.0f && chrom < (15.0f))) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > b_l && hue < t_r) && (chrom > 7.0f && chrom < (18.0f))) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if ((hue > t_l+0.4f && hue < t_r-0.3f) && (chrom > 7.0f && chrom < (26.0f+C9))) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > b_l+0.05f && hue < t_r) && (chrom > 7.0f && chrom < (35.0f+C9))) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if (lum >= 70.0f) {
if((hue > t_l+0.15f && hue < (t_r-0.2f+H8)) && (chrom > 8.0f && chrom < (35.0f+C8))) scale = (100.f-skinprot)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r-0.2f) && (chrom > 7.0f && chrom < (48.0f+C9) )) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r) && (chrom > 7.0f && chrom < (55.0f+C9) )) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if (lum >= 52.0f) {
if((hue > t_l && hue < (t_r+H7)) && (chrom > 11.0f && chrom < (35.0f+C7))) scale = (100.f-skinprot)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r-0.2f) && (chrom > 7.0f && chrom < (48.0f+C9) )) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r) && (chrom > 7.0f && chrom < (55.0f+C9) )) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if (lum >= 35.0f) {
if((hue > t_l && hue < (t_r+H4)) && (chrom > 13.0f && chrom < (37.0f+C4))) scale = (100.f-skinprot)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r-0.2f) && (chrom > 7.0f && chrom < (48.0f+C9) )) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r) && (chrom > 7.0f && chrom < (55.0f+C9) )) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if (lum >= 20.0f) {
if((hue > t_l && hue < (t_r+H3)) && (chrom > 7.0f && chrom <(35.0f+C3) )) scale = (100.f-skinprot)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r-0.2f) && (chrom > 7.0f && chrom < (48.0f+C9) )) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r) && (chrom > 7.0f && chrom < (55.0f+C9) )) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if (lum >= 10.0f) {
if((hue > (t_l-0.25f + H10) && hue < (t_r-0.3f +H2)) && (chrom > 8.0f && chrom < (23.0f+C2))) scale = (100.f-skinprot)/100.1f;
else if ((hue > (b_l+0.07f+H11) && hue < t_r-0.2f) && (chrom > 7.0f && chrom < (35.0f+C1) )) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > (b_l+0.07f+H11) && hue < t_r-0.1f) && (chrom > 7.0f && chrom < (45.0f+C1) )) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if ((hue > (t_l -0.2f + H10) && hue < (t_r-0.3f+H1)) && (chrom > 8.0f && chrom < (23.0f+C1))) scale = (100.f-skinprot)/100.1f;
else if ((hue > (b_l+0.07f+H11) && hue < t_r-0.2f) && (chrom > 7.0f && chrom < (35.0f+C1) )) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > (b_l+0.07f+H11) && hue < t_r-0.1f) && (chrom > 7.0f && chrom < (45.0f+C1) )) scale = (100.f-skinprot*0.4f)/100.1f;
//extended zone for hair, beard and if user adjust high value for skinprot
if(skinprot > 85.f && chrom < 20.f && neg) {
float modula = -0.0666f * skinprot + 6.66f;
scale *= modula;
}
}
static inline void SkinSatCbdlCam (float lum, float hue, float chrom, float skinprot, float &scale, bool neg, float b_l, float t_l, float t_r) {
static const float C9=8.f, C8=15.f, C7=12.f, C4=7.f, C3=5.f, C2=5.f, C1=5.f;
static const float H9=0.05f, H8=0.25f, H7=0.1f, H4=0.02f, H3=0.02f, H2=0.1f, H1=0.1f, H10=-0.2f,H11=-0.2f;
float HH = 0.f;
if (hue>8.6f && hue<=74.f ) {HH=(1.15f/65.4f)*hue-0.0012f;} //H > 0.15 H<1.3
else if(hue>0.f && hue<=8.6f ) {HH=(0.19f/8.6f )*hue-0.04f;} //H>-0.04 H < 0.15
else if(hue>355.f && hue<=360.f) {HH=(0.11f/5.0f )*hue-7.96f;} //H>-0.15 <-0.04
else if(hue>74.f && hue<95.f ) {HH=(0.30f/21.0f)*hue+0.24285f;} //H>1.3 H<1.6
else if(hue>=95.f && hue<137.5f) {HH= 0.01882f*hue-0.18823f;} // H>1.6 H<2.4
else if(hue>285.f && hue<=355.f) {HH=0.1642f*hue -5.982f;} //HH>-1.3 HH <-0.15
hue=HH;
// "real" skin color : take into account a slightly usage of contrast and saturation in RT if option "skin" = 1, uses imolicit factor 1.0
// wide area skin color, useful if not accurate colorimetry or if the user has changed hue and saturation, uses explicit facor 0.6
// wide area for transition, uses explicit factor 0.4
if (lum >= 85.0f) {
if((hue > (t_l+0.53f-H9) && hue < (t_r+H9)) && (chrom > 8.0f && chrom < (14.0f+C9))) scale = (100.f-skinprot)/100.1f;
else if (lum >= 92.0f) {
if((hue > t_l+0.4f && hue < t_r) && (chrom > 7.0f && chrom < (15.0f))) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > b_l && hue < t_r) && (chrom > 7.0f && chrom < (18.0f))) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if ((hue > t_l+0.4f && hue < t_r-0.3f) && (chrom > 7.0f && chrom < (26.0f+C9))) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > b_l+0.05f && hue < t_r) && (chrom > 7.0f && chrom < (35.0f+C9))) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if (lum >= 70.0f) {
if((hue > t_l+0.15f && hue < (t_r-0.2f+H8)) && (chrom > 8.0f && chrom < (35.0f+C8))) scale = (100.f-skinprot)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r-0.2f) && (chrom > 7.0f && chrom < (48.0f+C9) )) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r) && (chrom > 7.0f && chrom < (55.0f+C9) )) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if (lum >= 52.0f) {
if((hue > t_l && hue < (t_r+H7)) && (chrom > 11.0f && chrom < (35.0f+C7))) scale = (100.f-skinprot)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r-0.2f) && (chrom > 7.0f && chrom < (48.0f+C9) )) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r) && (chrom > 7.0f && chrom < (55.0f+C9) )) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if (lum >= 35.0f) {
if((hue > t_l && hue < (t_r+H4)) && (chrom > 13.0f && chrom < (37.0f+C4))) scale = (100.f-skinprot)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r-0.2f) && (chrom > 7.0f && chrom < (48.0f+C9) )) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r) && (chrom > 7.0f && chrom < (55.0f+C9) )) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if (lum >= 20.0f) {
if((hue > t_l && hue < (t_r+H3)) && (chrom > 7.0f && chrom <(35.0f+C3) )) scale = (100.f-skinprot)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r-0.2f) && (chrom > 7.0f && chrom < (48.0f+C9) )) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > (b_l+0.07f + H11) && hue < t_r) && (chrom > 7.0f && chrom < (55.0f+C9) )) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if (lum >= 10.0f) {
if((hue > (t_l-0.25f + H10) && hue < (t_r-0.3f +H2)) && (chrom > 8.0f && chrom < (23.0f+C2))) scale = (100.f-skinprot)/100.1f;
else if ((hue > (b_l+0.07f+H11) && hue < t_r-0.2f) && (chrom > 7.0f && chrom < (35.0f+C1) )) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > (b_l+0.07f+H11) && hue < t_r-0.1f) && (chrom > 7.0f && chrom < (45.0f+C1) )) scale = (100.f-skinprot*0.4f)/100.1f;
}
else if ((hue > (t_l -0.2f + H10) && hue < (t_r-0.3f+H1)) && (chrom > 8.0f && chrom < (23.0f+C1))) scale = (100.f-skinprot)/100.1f;
else if ((hue > (b_l+0.07f+H11) && hue < t_r-0.2f) && (chrom > 7.0f && chrom < (35.0f+C1) )) scale = (100.f-skinprot*0.6f)/100.1f;
else if ((hue > (b_l+0.07f+H11) && hue < t_r-0.1f) && (chrom > 7.0f && chrom < (45.0f+C1) )) scale = (100.f-skinprot*0.4f)/100.1f;
//extended zone for hair, beard and if user adjust high value for skinprot
if(skinprot > 85.f && chrom < 20.f && neg) {
float modula = -0.0666f * skinprot + 6.66f;
scale *= modula;
}
}
/**