Fixed a crash using Contrast by detail levels
see issue 798
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@@ -203,7 +203,7 @@ namespace rtengine {
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void ImProcFunctions::idirpyr_eq_channel(float ** data_coarse, float ** data_fine, float ** buffer, int width, int height, int level, const double * mult )
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void ImProcFunctions::idirpyr_eq_channel(float ** data_coarse, float ** data_fine, float ** buffer, int width, int height, int level, const double * mult )
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{
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{
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float noisehi = 1.33*noise*mult[4]/pow(3,level), noiselo = 0.66*noise*mult[4]/pow(3,level);
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float noisehi = 1.33*noise*mult[4]/pow(3,level), noiselo = 0.66*noise*mult[4]/pow(3,level);
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float * irangefn = new float [0x20000];
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LUTf irangefn (0x20000);
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for (int i=0; i<0x20000; i++) {
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for (int i=0; i<0x20000; i++) {
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if (abs(i-0x10000)>noisehi || mult[level]<1.0) {
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if (abs(i-0x10000)>noisehi || mult[level]<1.0) {
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@@ -228,8 +228,6 @@ namespace rtengine {
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}
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}
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}
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}
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delete [] irangefn;
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}
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}
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