allow translation of demosaic methods; hide Sub-Image selector for files with onyl 1 raw file; ...
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@@ -133,7 +133,7 @@ void paintMotionMask(int index, bool showMotion, float gridMax, bool showOnlyMas
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}
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}
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void invertMask(int xStart, int xEnd, int yStart, int yEnd, array2D<uint8_t> &maskIn, array2D<uint8_t> &maskOut)
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void invertMask(int xStart, int xEnd, int yStart, int yEnd, const array2D<uint8_t> &maskIn, array2D<uint8_t> &maskOut)
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{
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#pragma omp parallel for schedule(dynamic,16)
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@@ -146,7 +146,7 @@ void invertMask(int xStart, int xEnd, int yStart, int yEnd, array2D<uint8_t> &ma
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}
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}
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void xorMasks(int xStart, int xEnd, int yStart, int yEnd, array2D<uint8_t> &maskIn, array2D<uint8_t> &maskOut)
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void xorMasks(int xStart, int xEnd, int yStart, int yEnd, const array2D<uint8_t> &maskIn, array2D<uint8_t> &maskOut)
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{
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#pragma omp parallel for schedule(dynamic,16)
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@@ -375,7 +375,7 @@ void RawImageSource::pixelshift(int winx, int winy, int winw, int winh, const RA
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for(int i=0, frameIndex = 0;i<4;++i) {
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if(i != currFrame) {
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if(bayerParams.pixelShiftLmmse) {
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lmmse_interpolate_omp(winw, winh, *(rawDataFrames[i]), redTmp[frameIndex], greenTmp[frameIndex], blueTmp[frameIndex], raw.bayersensor.lmmse_iterations);
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lmmse_interpolate_omp(winw, winh, *(rawDataFrames[i]), redTmp[frameIndex], greenTmp[frameIndex], blueTmp[frameIndex], bayerParams.lmmse_iterations);
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} else {
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amaze_demosaic_RT (0, 0, winw, winh, *(rawDataFrames[i]), redTmp[frameIndex], greenTmp[frameIndex], blueTmp[frameIndex]);
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}
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@@ -689,9 +689,9 @@ void RawImageSource::pixelshift(int winx, int winy, int winw, int winh, const RA
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#ifdef PIXELSHIFTDEV
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std::cout << "WL: " << c_white[0] << " BL: " << c_black[0] << " ePerIso multiplicator: " << (65535.f / (c_white[0] - c_black[0])) << std::endl;
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#endif
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float eperIsoRed = (eperIso / scale_mul[0]) * (65535.f / (c_white[0] - c_black[0]));
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float eperIsoGreen = (eperIso * scaleGreen) * (65535.f / (c_white[1] - c_black[1]));
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float eperIsoBlue = (eperIso / scale_mul[2]) * (65535.f / (c_white[2] - c_black[2]));
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const float eperIsoRed = (eperIso / scale_mul[0]) * (65535.f / (c_white[0] - c_black[0]));
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const float eperIsoGreen = (eperIso * scaleGreen) * (65535.f / (c_white[1] - c_black[1]));
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const float eperIsoBlue = (eperIso / scale_mul[2]) * (65535.f / (c_white[2] - c_black[2]));
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const float clippedRed = 65535.f / scale_mul[0];
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const float clippedBlue = 65535.f / scale_mul[2];
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@@ -705,7 +705,7 @@ void RawImageSource::pixelshift(int winx, int winy, int winw, int winh, const RA
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nRead *= nRead;
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// If the values of two corresponding green pixels differ my more then motionThreshold %, the pixel will be treated as a badGreen pixel
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float motionThreshold = 1.f - (motion / 100.f);
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const float motionThreshold = 1.f - (motion / 100.f);
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// For shades of green motion indicators
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const float blendFactor = ((adaptive || motion == 0.f) ? 1.f : 1.f / (1.f - motionThreshold));
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@@ -733,12 +733,6 @@ void RawImageSource::pixelshift(int winx, int winy, int winw, int winh, const RA
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}
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}
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const float thresh = adaptive ? 0.f : motionThreshold;
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array2D<float> psRed(winw + 32, winh); // increase width to avoid cache conflicts
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array2D<float> psG1(winw + 32, winh);
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array2D<float> psG2(winw + 32, winh);
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array2D<float> psBlue(winw + 32, winh);
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// calculate average green brightness for each frame
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float greenBrightness[4] = {1.f, 1.f, 1.f, 1.f};
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@@ -766,18 +760,9 @@ void RawImageSource::pixelshift(int winx, int winy, int winw, int winh, const RA
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#endif
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for(int i = winy + 1; i < winh - 1; ++i) {
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int j = winx + 1;
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int c = FC(i, j);
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// offset to keep the code short. It changes its value between 0 and 1 for each iteration of the loop
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unsigned int offset = c & 1;
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for(; j < winw - 1; ++j) {
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float green1 = (*rawDataFrames[1 - offset])[i - offset + 1][j];
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float green2 = (*rawDataFrames[3 - offset])[i + offset][j + 1];
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(*histoThr[1 - offset])[green1]++;
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(*histoThr[3 - offset])[green2]++;
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offset ^= 1; // 0 => 1 or 1 => 0
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for(int j = winx + 1, offset = FC(i, j) & 1; j < winw - 1; ++j, offset ^= 1) {
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(*histoThr[1 - offset])[(*rawDataFrames[1 - offset])[i - offset + 1][j]]++;
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(*histoThr[3 - offset])[(*rawDataFrames[3 - offset])[i + offset][j + 1]]++;
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}
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}
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@@ -817,6 +802,12 @@ void RawImageSource::pixelshift(int winx, int winy, int winw, int winh, const RA
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}
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const float thresh = adaptive ? 0.f : motionThreshold;
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array2D<float> psRed(winw + 32, winh); // increase width to avoid cache conflicts
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array2D<float> psG1(winw + 32, winh);
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array2D<float> psG2(winw + 32, winh);
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array2D<float> psBlue(winw + 32, winh);
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// fill channels psRed, psG1, psG2 and psBlue
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#ifdef _OPENMP
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#pragma omp parallel for schedule(dynamic,16)
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@@ -1336,7 +1327,6 @@ void RawImageSource::pixelshift(int winx, int winy, int winw, int winh, const RA
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}
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array2D<uint8_t> mask(W, H, ARRAY2D_CLEAR_DATA);
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array2D<uint8_t> maskInv(W, H, ARRAY2D_CLEAR_DATA);
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#pragma omp parallel for schedule(dynamic,16)
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@@ -1346,7 +1336,7 @@ void RawImageSource::pixelshift(int winx, int winy, int winw, int winh, const RA
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for(int v = -1; v <= 1; v++) {
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for(int h = -1; h < 1; h++) {
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v3sum[1 + h] += (psMask[i + v][j + h]);
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v3sum[1 + h] += psMask[i + v][j + h];
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}
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}
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@@ -1366,6 +1356,7 @@ void RawImageSource::pixelshift(int winx, int winy, int winw, int winh, const RA
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}
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if(holeFill) {
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array2D<uint8_t> maskInv(W, H);
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invertMask(winx + border - offsX, winw - (border + offsX), winy + border - offsY, winh - (border + offsY), mask, maskInv);
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floodFill4(winx + border - offsX, winw - (border + offsX), winy + border - offsY, winh - (border + offsY), maskInv);
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xorMasks(winx + border - offsX, winw - (border + offsX), winy + border - offsY, winh - (border + offsY), maskInv, mask);
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@@ -1403,21 +1394,21 @@ void RawImageSource::pixelshift(int winx, int winy, int winw, int winh, const RA
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if(mask[i][j] == 255) {
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paintMotionMask(j + offsX, showMotion, 0.5f, showOnlyMask, greenDest, redDest, blueDest);
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} else if(showOnlyMask) { // we want only motion mask => paint areas without motion in pure black
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red[i + offsY][j + offsX] = green[i + offsY][j + offsX] = blue[i + offsY][j + offsX] = 0.f;
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redDest[j + offsX] = greenDest[j + offsX] = blueDest[j + offsX] = 0.f;
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} else {
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if(smoothTransitions) {
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#ifdef __SSE2__
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float blend = psMask[i][j];
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const float blend = psMask[i][j];
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#else
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float blend = smoothFactor == 0.f ? 1.f : pow_F(std::max(psMask[i][j] - 1.f, 0.f), smoothFactor);
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const float blend = smoothFactor == 0.f ? 1.f : pow_F(std::max(psMask[i][j] - 1.f, 0.f), smoothFactor);
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#endif
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red[i + offsY][j + offsX] = intp(blend, red[i + offsY][j + offsX], psRed[i][j] );
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green[i + offsY][j + offsX] = intp(blend, green[i + offsY][j + offsX], (psG1[i][j] + psG2[i][j]) * 0.5f);
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blue[i + offsY][j + offsX] = intp(blend, blue[i + offsY][j + offsX], psBlue[i][j]);
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redDest[j + offsX] = intp(blend, redDest[j + offsX], psRed[i][j] );
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greenDest[j + offsX] = intp(blend, greenDest[j + offsX], (psG1[i][j] + psG2[i][j]) * 0.5f);
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blueDest[j + offsX] = intp(blend, blueDest[j + offsX], psBlue[i][j]);
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} else {
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red[i + offsY][j + offsX] = psRed[i][j];
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green[i + offsY][j + offsX] = (psG1[i][j] + psG2[i][j]) * 0.5f;
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blue[i + offsY][j + offsX] = psBlue[i][j];
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redDest[j + offsX] = psRed[i][j];
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greenDest[j + offsX] = (psG1[i][j] + psG2[i][j]) * 0.5f;
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blueDest[j + offsX] = psBlue[i][j];
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}
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}
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}
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