Add CL=f(H) curve to Color and Light mask
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@@ -49,6 +49,7 @@ class LocLHCurve;
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class LocHHCurve;
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class LocLLmaskCurve;
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class LocCCmaskCurve;
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class LocHHmaskCurve;
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enum RenderingIntent {
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RI_PERCEPTUAL = INTENT_PERCEPTUAL,
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@@ -966,6 +967,7 @@ struct LocallabParams {
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std::vector<double> HHcurve;
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std::vector<double> CCmaskcurve;
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std::vector<double> LLmaskcurve;
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std::vector<double> HHmaskcurve;
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bool invers;
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// Exposure
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bool expexpose;
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