Some Coverity fixes (#3558)
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@@ -6438,7 +6438,7 @@ void ImProcFunctions::EPDToneMapCIE (CieImage *ncie, float a_w, float c_, float
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//Jacques Desmis : always Iterates=5 for compatibility images between preview and output
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epd.CompressDynamicRange (Qpr, (float)sca / skip, (float)edgest, Compression, DetailBoost, Iterates, rew, Qpr);
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epd.CompressDynamicRange (Qpr, (float)sca / skip, (float)edgest, Compression, DetailBoost, Iterates, rew);
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//Restore past range, also desaturate a bit per Mantiuk's Color correction for tone mapping.
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float s = (1.0f + 38.7889f) * powf (Compression, 1.5856f) / (1.0f + 38.7889f * powf (Compression, 1.5856f));
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@@ -6585,7 +6585,7 @@ void ImProcFunctions::EPDToneMap (LabImage *lab, unsigned int Iterates, int skip
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fwrite(L, N, sizeof(float), f);
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fclose(f);*/
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epd.CompressDynamicRange (L, sca / float (skip), edgest, Compression, DetailBoost, Iterates, rew, L);
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epd.CompressDynamicRange (L, sca / float (skip), edgest, Compression, DetailBoost, Iterates, rew);
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//Restore past range, also desaturate a bit per Mantiuk's Color correction for tone mapping.
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float s = (1.0f + 38.7889f) * powf (Compression, 1.5856f) / (1.0f + 38.7889f * powf (Compression, 1.5856f));
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