Simple mask for inverse Exposure and inverse ShadowsHighlight

This commit is contained in:
Desmis
2019-08-11 09:28:28 +02:00
parent e51634dc56
commit 9e66826f62
12 changed files with 315 additions and 32 deletions

View File

@@ -299,7 +299,9 @@ protected:
int locallColorMask;
int locallColorMaskinv;
int locallExpMask;
int locallExpMaskinv;
int locallSHMask;
int locallSHMaskinv;
int locallcbMask;
int locallretiMask;
int locallsoftMask;
@@ -374,12 +376,14 @@ public:
updaterThreadStart.unlock();
}
void setLocallabMaskVisibility (int locallColorMask, int locallColorMaskinv, int locallExpMask, int locallSHMask, int locallcbMask, int locallretiMask, int locallsoftMask, int localltmMask, int locallblMask) override
void setLocallabMaskVisibility (int locallColorMask, int locallColorMaskinv, int locallExpMask, int locallExpMaskinv, int locallSHMask, int locallSHMaskinv, int locallcbMask, int locallretiMask, int locallsoftMask, int localltmMask, int locallblMask) override
{
this->locallColorMask = locallColorMask;
this->locallColorMaskinv = locallColorMaskinv;
this->locallExpMask = locallExpMask;
this->locallExpMaskinv = locallExpMaskinv;
this->locallSHMask = locallSHMask;
this->locallSHMaskinv = locallSHMaskinv;
this->locallcbMask = locallcbMask;
this->locallretiMask = locallretiMask;
this->locallsoftMask = locallsoftMask;