Optimizations and cleanups
(missing float conversion, defines, 1.0 vs 1.f etc.)
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@@ -124,7 +124,7 @@ void ImageAreaPanel::scrollChanged () {
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imageArea->setScrollPosition ((int)(hscroll->get_value()), (int)(vscroll->get_value()));
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imageArea->queue_draw ();
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#ifdef _WIN32
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#ifdef WIN32
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gdk_window_process_updates (get_window()->gobj(), true);
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#endif
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if (before && this==after)
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