From a51f76d30e0beb9da217ee99dffb42de825bed64 Mon Sep 17 00:00:00 2001 From: DrSlony Date: Tue, 9 Jun 2015 17:37:05 +0200 Subject: [PATCH] Re-generated all interface language files for Wavelet translation --- rtdata/languages/Catala | 265 ++++++++++------- rtdata/languages/Chinese (Simplified) | 267 ++++++++++------- rtdata/languages/Chinese (Traditional) | 269 ++++++++++------- rtdata/languages/Czech | 129 +++++--- rtdata/languages/Dansk | 269 ++++++++++------- rtdata/languages/Deutsch | 261 ++++++++++------- rtdata/languages/English (UK) | 275 +++++++++++------- rtdata/languages/English (US) | 273 ++++++++++------- rtdata/languages/Espanol | 257 +++++++++------- rtdata/languages/Euskara | 269 ++++++++++------- rtdata/languages/Francais | 255 +++++++++------- rtdata/languages/Greek | 269 ++++++++++------- rtdata/languages/Hebrew | 269 ++++++++++------- rtdata/languages/Italiano | 257 +++++++++------- rtdata/languages/Japanese | 52 ++++ rtdata/languages/Latvian | 269 ++++++++++------- rtdata/languages/Magyar | 265 ++++++++++------- rtdata/languages/Nederlands | 129 +++++--- rtdata/languages/Norsk BM | 269 ++++++++++------- rtdata/languages/Polish | 257 +++++++++------- rtdata/languages/Polish (Latin Characters) | 257 +++++++++------- rtdata/languages/Portugues (Brasil) | 269 ++++++++++------- rtdata/languages/Russian | 263 ++++++++++------- rtdata/languages/Serbian (Cyrilic Characters) | 265 ++++++++++------- rtdata/languages/Serbian (Latin Characters) | 265 ++++++++++------- rtdata/languages/Slovak | 269 ++++++++++------- rtdata/languages/Suomi | 269 ++++++++++------- rtdata/languages/Swedish | 257 +++++++++------- rtdata/languages/Turkish | 269 ++++++++++------- 29 files changed, 4397 insertions(+), 2811 deletions(-) diff --git a/rtdata/languages/Catala b/rtdata/languages/Catala index ada934542..1a7d82545 100644 --- a/rtdata/languages/Catala +++ b/rtdata/languages/Catala @@ -1002,6 +1002,11 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !!!!!!!!!!!!!!!!!!!!!!!!! !BATCHQUEUE_DESTFILENAME;Path and file name +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !EDIT_OBJECT_TOOLTIP;Displays a widget on the preview window which lets you adjust this tool. !EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve. !EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels @@ -1024,6 +1029,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !FILEBROWSER_RANK3_TOOLTIP;Rank 3 *\nShortcut: Shift-3 !FILEBROWSER_RANK4_TOOLTIP;Rank 4 *\nShortcut: Shift-4 !FILEBROWSER_RANK5_TOOLTIP;Rank 5 *\nShortcut: Shift-5 +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_UNRANK_TOOLTIP;Unrank.\nShortcut: Shift-0 !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles @@ -1032,6 +1038,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_CLOSE;Close !HISTOGRAM_TOOLTIP_CHRO;Show/Hide chromaticity histogram. @@ -1112,7 +1119,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -1164,63 +1171,73 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: Shift-F3\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F3 @@ -1230,6 +1247,8 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !MAIN_MSG_SETPATHFIRST;You first have to set a target path in Preferences in order to use this function! !MAIN_MSG_WRITEFAILED;Failed to write\n"%1"\n\nMake sure that the folder exists and that you have write permission to it. !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !NAVIGATOR_B;B: !NAVIGATOR_G;G: !NAVIGATOR_H;H: @@ -1251,6 +1270,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter !PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter !PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1310,6 +1330,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MIN;Mini (100x115) @@ -1458,7 +1479,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1584,11 +1605,12 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. !TP_EPD_GAMMA;Gamma -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMSIMULATION_LABEL;Film Simulation @@ -1674,85 +1696,111 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1762,27 +1810,34 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Chinese (Simplified) b/rtdata/languages/Chinese (Simplified) index dd58a9bfd..c70062163 100644 --- a/rtdata/languages/Chinese (Simplified) +++ b/rtdata/languages/Chinese (Simplified) @@ -824,6 +824,11 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_MINMAXCPOINTS;Equalizer !CURVEEDITOR_NURBS;Control cage !CURVEEDITOR_PARAMETRIC;Parametric @@ -878,6 +883,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - !FILEBROWSER_SHOWCOLORLABEL5HINT;Show images labeled Purple.\nShortcut: Alt-5 !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Show unsaved images.\nShortcut: Alt-6 !FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: Alt-0 !FILEBROWSER_TOOLTIP_STOPPROCESSING;Start processing automatically when a new job arrives. @@ -889,6 +895,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !HISTOGRAM_TOOLTIP_BAR;Show/Hide RGB indicator bar.\nRight-click on image preview to freeze/unfreeze. !HISTOGRAM_TOOLTIP_CHRO;Show/Hide chromaticity histogram. !HISTOGRAM_TOOLTIP_FULL;Toggle full (off) or scaled (on) histogram. @@ -940,7 +947,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - !HISTORY_MSG_145;Microcontrast - Uniformity !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -1026,7 +1033,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -1078,63 +1085,73 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: Shift-F3\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F3 !MAIN_BUTTON_NAVSYNC_TOOLTIP;Synchronize the File Browser or Filmstrip with the Editor to reveal the thumbnail of the currently opened image, and clear any active filters.\nShortcut: x\n\nAs above, but without clearing active filters:\nShortcut: y\n(Note that the thumbnail of the opened image will not be shown if filtered out). @@ -1148,6 +1165,8 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - !MAIN_TAB_INSPECT; Inspect !MAIN_TAB_METADATA_TOOLTIP;Shortcut: Alt-m !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -1179,6 +1198,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - !PARTIALPASTE_RAW_DMETHOD;Demosaic method !PARTIALPASTE_RAW_FALSECOLOR;Demosaic false color suppression steps !PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1249,6 +1269,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1394,7 +1415,7 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND_EXDARK;Extremly Dark (Cutsheet) @@ -1520,15 +1541,16 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast - !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. !TP_EPD_EDGESTOPPING;Edge stopping !TP_EPD_GAMMA;Gamma !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMSIMULATION_LABEL;Film Simulation @@ -1657,85 +1679,111 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1745,27 +1793,34 @@ ZOOMPANEL_ZOOMOUT;缩放拉远\n快捷键: - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Chinese (Traditional) b/rtdata/languages/Chinese (Traditional) index 2fb127732..4eb4ff3ed 100644 --- a/rtdata/languages/Chinese (Traditional) +++ b/rtdata/languages/Chinese (Traditional) @@ -468,10 +468,15 @@ TP_WBALANCE_TEMPERATURE;色溫 !ABOUT_TAB_SPLASH;Splash !BATCHQUEUE_DESTFILENAME;Path and file name !BATCH_PROCESSING;Batch Processing +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve !CURVEEDITOR_CUSTOM;Custom !CURVEEDITOR_DARKS;Darks +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_MINMAXCPOINTS;Equalizer @@ -571,6 +576,7 @@ TP_WBALANCE_TEMPERATURE;色溫 !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 !FILEBROWSER_SHOWEXIFINFO;Show Exif info.\n\nShortcuts:\ni - Multiple Editor Tabs Mode,\nAlt-i - Single Editor Tab Mode. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRECENTLYSAVEDHINT;Show saved images.\nShortcut: Alt-7 !FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Show unsaved images.\nShortcut: Alt-6 !FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: Alt-0 @@ -582,6 +588,7 @@ TP_WBALANCE_TEMPERATURE;色溫 !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_CLOSE;Close !GENERAL_FILE;File @@ -622,7 +629,7 @@ TP_WBALANCE_TEMPERATURE;色溫 !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_111;L*a*b* - Avoid color shift !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_115;False color suppression !HISTORY_MSG_116;DCB enhancement @@ -659,7 +666,7 @@ TP_WBALANCE_TEMPERATURE;色溫 !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -760,7 +767,7 @@ TP_WBALANCE_TEMPERATURE;色溫 !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -812,63 +819,73 @@ TP_WBALANCE_TEMPERATURE;色溫 !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 @@ -898,6 +915,8 @@ TP_WBALANCE_TEMPERATURE;色溫 !MAIN_TAB_RAW;Raw !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -973,6 +992,7 @@ TP_WBALANCE_TEMPERATURE;色溫 !PARTIALPASTE_SHARPENEDGE;Edges !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_ADD;Add !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles @@ -1055,6 +1075,7 @@ TP_WBALANCE_TEMPERATURE;色溫 !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1257,7 +1278,7 @@ TP_WBALANCE_TEMPERATURE;色溫 !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1404,7 +1425,7 @@ TP_WBALANCE_TEMPERATURE;色溫 !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + !TP_DIRPYREQUALIZER_LUMAFINEST;Finest !TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. @@ -1416,7 +1437,7 @@ TP_WBALANCE_TEMPERATURE;色溫 !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight compression threshold @@ -1427,6 +1448,7 @@ TP_WBALANCE_TEMPERATURE;色溫 !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1642,85 +1664,111 @@ TP_WBALANCE_TEMPERATURE;色溫 !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1730,27 +1778,34 @@ TP_WBALANCE_TEMPERATURE;色溫 !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Czech b/rtdata/languages/Czech index 1532106f7..40c28ce7e 100644 --- a/rtdata/languages/Czech +++ b/rtdata/languages/Czech @@ -1734,6 +1734,12 @@ ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles !FILECHOOSER_FILTER_CURVE;Curve files @@ -1741,31 +1747,46 @@ ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!GENERAL_ASIMAGE;As Image +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_CURVEBBOXPOS;Position of curve copypasta buttons !PREFERENCES_CURVEBBOXPOS_ABOVE;Above !PREFERENCES_CURVEBBOXPOS_BELOW;Below !PREFERENCES_CURVEBBOXPOS_LEFT;Left !PREFERENCES_CURVEBBOXPOS_RIGHT;Right +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_NAVIGATIONFRAME;Navigation !PREFERENCES_REMEMBERZOOMPAN;Remember zoom % and pan offset !PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in "Single Editor Tab Mode" and when "Demosaicing method used for the preview at <100% zoom" is set to "As in PP3". @@ -1777,51 +1798,85 @@ ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: - !TP_CROP_GTTRIANGLE2;Golden Triangles 2 !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_EPD_GAMMA;Gamma +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance !TP_RAW_HD;Threshold !TP_RAW_HD_TOOLTIP;Lower values make hot/dead pixel detection more aggressive, but false positives may lead to artifacts. If you notice any artifacts appearing when enabling the Hot/Dead Pixel Filters, gradually increase the threshold value until they disappear. !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast !TP_WAVELET_CHCU;Curve !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method +!TP_WAVELET_FINAL;Final Touchup +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_RE1;Reinforced !TP_WAVELET_RE2;Unchanged !TP_WAVELET_RE3;Reduced +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard !TP_WAVELET_daub6;D6 - standard plus diff --git a/rtdata/languages/Dansk b/rtdata/languages/Dansk index ab821f1d3..a335bdf3d 100644 --- a/rtdata/languages/Dansk +++ b/rtdata/languages/Dansk @@ -460,10 +460,15 @@ TP_WBALANCE_TEMPERATURE;Temperatur !BATCHQUEUE_AUTOSTART;Auto-start !BATCHQUEUE_DESTFILENAME;Path and file name !BATCH_PROCESSING;Batch Processing +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve !CURVEEDITOR_CUSTOM;Custom !CURVEEDITOR_DARKS;Darks +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_MINMAXCPOINTS;Equalizer @@ -563,6 +568,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 !FILEBROWSER_SHOWEXIFINFO;Show Exif info.\n\nShortcuts:\ni - Multiple Editor Tabs Mode,\nAlt-i - Single Editor Tab Mode. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRECENTLYSAVEDHINT;Show saved images.\nShortcut: Alt-7 !FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Show unsaved images.\nShortcut: Alt-6 !FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: Alt-0 @@ -576,6 +582,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files !GENERAL_AFTER;After +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_BEFORE;Before !GENERAL_CLOSE;Close @@ -618,7 +625,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_111;L*a*b* - Avoid color shift !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_115;False color suppression !HISTORY_MSG_116;DCB enhancement @@ -655,7 +662,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -756,7 +763,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -808,63 +815,73 @@ TP_WBALANCE_TEMPERATURE;Temperatur !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 @@ -895,6 +912,8 @@ TP_WBALANCE_TEMPERATURE;Temperatur !MAIN_TAB_RAW;Raw !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -971,6 +990,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !PARTIALPASTE_SHARPENEDGE;Edges !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_ADD;Add !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles @@ -1053,6 +1073,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1255,7 +1276,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1402,7 +1423,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + !TP_DIRPYREQUALIZER_LUMAFINEST;Finest !TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. @@ -1414,7 +1435,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight compression threshold @@ -1425,6 +1446,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1641,85 +1663,111 @@ TP_WBALANCE_TEMPERATURE;Temperatur !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1729,27 +1777,34 @@ TP_WBALANCE_TEMPERATURE;Temperatur !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Deutsch b/rtdata/languages/Deutsch index c6ee29d8b..f19900bd9 100644 --- a/rtdata/languages/Deutsch +++ b/rtdata/languages/Deutsch @@ -1267,6 +1267,11 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen - !!!!!!!!!!!!!!!!!!!!!!!!! !BATCHQUEUE_DESTFILENAME;Path and file name +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !EDIT_OBJECT_TOOLTIP;Displays a widget on the preview window which lets you adjust this tool. !EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve. !EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels @@ -1283,6 +1288,7 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen - !FILEBROWSER_POPUPRANK3;Rank 3 *** !FILEBROWSER_POPUPRANK4;Rank 4 **** !FILEBROWSER_POPUPRANK5;Rank 5 ***** +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles !FILECHOOSER_FILTER_CURVE;Curve files @@ -1290,6 +1296,7 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !HISTORY_MSG_204;LMMSE enhancement steps !HISTORY_MSG_205;CAM02 - Hot/bad pixel filter !HISTORY_MSG_206;CAT02 - Auto scene luminosity @@ -1308,7 +1315,7 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen - !HISTORY_MSG_236;--unused-- !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -1360,63 +1367,73 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen - !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: Shift-F3\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F3 !MAIN_BUTTON_NAVSYNC_TOOLTIP;Synchronize the File Browser or Filmstrip with the Editor to reveal the thumbnail of the currently opened image, and clear any active filters.\nShortcut: x\n\nAs above, but without clearing active filters:\nShortcut: y\n(Note that the thumbnail of the opened image will not be shown if filtered out). @@ -1424,6 +1441,8 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen - !MAIN_MSG_PATHDOESNTEXIST;The path\n\n%1\n\ndoes not exist. Please set a correct path in Preferences. !MAIN_MSG_SETPATHFIRST;You first have to set a target path in Preferences in order to use this function! !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !NAVIGATOR_B;B: !NAVIGATOR_G;G: !NAVIGATOR_H;H: @@ -1440,6 +1459,7 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen - !PARTIALPASTE_FILMSIMULATION;Film Simulation !PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control !PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1480,6 +1500,7 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MIN;Mini (100x115) @@ -1634,10 +1655,11 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen - !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. !TP_EPD_GAMMA;Gamma +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMSIMULATION_LABEL;Film Simulation @@ -1697,85 +1719,111 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1785,27 +1833,34 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/English (UK) b/rtdata/languages/English (UK) index 08ee11d44..064d56081 100644 --- a/rtdata/languages/English (UK) +++ b/rtdata/languages/English (UK) @@ -18,7 +18,7 @@ HISTORY_MSG_240;GF - Centre HISTORY_MSG_245;VC - Centre HISTORY_MSG_257;Colour Toning HISTORY_MSG_258;CT - Colour curve -HISTORY_MSG_322;Wavelet Avoid colour shift +HISTORY_MSG_322;W - Gamut - Avoid colour shift MAIN_TAB_COLOR;Colour MAIN_TOOLTIP_BACKCOLOR0;Background colour of the preview: Theme-based\nShortcut: 9 MAIN_TOOLTIP_BACKCOLOR1;Background colour of the preview: Black\nShortcut: 9 @@ -26,7 +26,6 @@ MAIN_TOOLTIP_BACKCOLOR2;Background colour of the preview: White\nShortcut PARTIALPASTE_COLORGROUP;Colour Related Settings PARTIALPASTE_COLORTONING;Colour Toning PARTIALPASTE_ICMSETTINGS;Colour management settings -PARTIALPASTE_METAGROUP;Metadata PARTIALPASTE_RAW_FALSECOLOR;Demosaic false colour suppression steps PREFERENCES_AUTOMONPROFILE;Use operating system's main monitor colour profile PREFERENCES_BEHAVIOR;Behaviour @@ -72,7 +71,7 @@ TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Centre: Tx=%2 Ty=%3 TP_DIRPYREQUALIZER_ALGO;Skin Colour Range TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colours of the skin, minimizing the action on other colours\nLarge: avoid more artifacts. TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colours (hue, chroma, luma) and the rest of the image. -TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colourfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colourfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to colour cast. TP_GRADIENT_CENTER;Centre TP_GRADIENT_CENTER_X;Centre X @@ -95,6 +94,7 @@ TP_VIGNETTING_CENTER;Centre TP_VIGNETTING_CENTER_X;Centre X TP_VIGNETTING_CENTER_Y;Centre Y TP_WAVELET_AVOID;Avoid colour shift +TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colours.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable. !!!!!!!!!!!!!!!!!!!!!!!!! ! Untranslated keys follow; remove the ! prefix after an entry is translated. @@ -109,10 +109,15 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !BATCHQUEUE_AUTOSTART;Auto-start !BATCHQUEUE_DESTFILENAME;Path and file name !BATCH_PROCESSING;Batch Processing +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve !CURVEEDITOR_CUSTOM;Custom !CURVEEDITOR_DARKS;Darks +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_LINEAR;Linear @@ -260,6 +265,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 !FILEBROWSER_SHOWEXIFINFO;Show Exif info.\n\nShortcuts:\ni - Multiple Editor Tabs Mode,\nAlt-i - Single Editor Tab Mode. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRANK1HINT;Show images ranked as 1-star.\nShortcut: 1 !FILEBROWSER_SHOWRANK2HINT;Show images ranked as 2-star.\nShortcut: 2 !FILEBROWSER_SHOWRANK3HINT;Show images ranked as 3-star.\nShortcut: 3 @@ -286,6 +292,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !FILECHOOSER_FILTER_TIFF;TIFF files !GENERAL_ABOUT;About !GENERAL_AFTER;After +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_BEFORE;Before !GENERAL_CANCEL;Cancel @@ -424,7 +431,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_109;Resize - Bounding box !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_116;DCB enhancement !HISTORY_MSG_117;Raw CA correction - Red @@ -460,7 +467,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -554,7 +561,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -604,62 +611,72 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT;Add !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !HISTORY_SNAPSHOTS;Snapshots @@ -755,6 +772,8 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM;Transform !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BEFOREAFTERLOCK;Lock / Unlock the Before view\n\nLock: keep the Before view unchanged.\nUseful to evaluate the cumulative effect of multiple tools.\nAdditionally, comparisons can be made to any state in the History.\n\nUnlock: the Before view will follow the After view one step behind, showing the image before the effect of the currently used tool. !MAIN_TOOLTIP_HIDEHP;Show/Hide the left panel (including the history).\nShortcut: l !MAIN_TOOLTIP_INDCLIPPEDH;Clipped highlight indication.\nShortcut: < @@ -820,6 +839,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PARTIALPASTE_LABCURVE;L*a*b* adjustments !PARTIALPASTE_LENSGROUP;Lens related settings !PARTIALPASTE_LENSPROFILE;Lens correction profile +!PARTIALPASTE_METAGROUP;Metadata !PARTIALPASTE_PCVIGNETTE;Vignette filter !PARTIALPASTE_PERSPECTIVE;Perspective !PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter @@ -846,6 +866,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance !PARTIALPASTE_VIGNETTING;Vignetting correction +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PARTIALPASTE_WHITEBALANCE;White balance !PREFERENCES_ADD;Add !PREFERENCES_APPLNEXTSTARTUP;restart required @@ -954,6 +975,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1207,7 +1229,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_COLORAPP_LIGHT_TOOLTIP;Lightness in CIECAM02 differs from L*a*b* and RGB lightness. !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1349,7 +1371,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + !TP_DIRPYREQUALIZER_LUMAFINEST;Finest !TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DISTORTION_AMOUNT;Amount @@ -1381,6 +1403,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1561,13 +1584,13 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_ROTATE_SELECTLINE;Select Straight Line !TP_SAVEDIALOG_OK_TIP;Shortcut: Ctrl-Enter !TP_SHADOWSHLIGHTS_HIGHLIGHTS;Highlights -!TP_SHADOWSHLIGHTS_HLTONALW;Tonal width for highlights +!TP_SHADOWSHLIGHTS_HLTONALW;Highlights tonal width !TP_SHADOWSHLIGHTS_LABEL;Shadows/highlights !TP_SHADOWSHLIGHTS_LOCALCONTR;Local contrast !TP_SHADOWSHLIGHTS_RADIUS;Radius !TP_SHADOWSHLIGHTS_SHADOWS;Shadows !TP_SHADOWSHLIGHTS_SHARPMASK;Sharp mask -!TP_SHADOWSHLIGHTS_SHTONALW;Tonal width for shadows +!TP_SHADOWSHLIGHTS_SHTONALW;Shadows tonal width !TP_SHARPENEDGE_AMOUNT;Quantity !TP_SHARPENEDGE_LABEL;Edges !TP_SHARPENEDGE_PASSES;Iterations @@ -1626,85 +1649,110 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1714,27 +1762,34 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/English (US) b/rtdata/languages/English (US) index c9f0ebe77..df20859b4 100644 --- a/rtdata/languages/English (US) +++ b/rtdata/languages/English (US) @@ -11,10 +11,15 @@ !BATCHQUEUE_AUTOSTART;Auto-start !BATCHQUEUE_DESTFILENAME;Path and file name !BATCH_PROCESSING;Batch Processing +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve !CURVEEDITOR_CUSTOM;Custom !CURVEEDITOR_DARKS;Darks +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_LINEAR;Linear @@ -165,6 +170,7 @@ !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 !FILEBROWSER_SHOWEXIFINFO;Show Exif info.\n\nShortcuts:\ni - Multiple Editor Tabs Mode,\nAlt-i - Single Editor Tab Mode. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRANK1HINT;Show images ranked as 1-star.\nShortcut: 1 !FILEBROWSER_SHOWRANK2HINT;Show images ranked as 2-star.\nShortcut: 2 !FILEBROWSER_SHOWRANK3HINT;Show images ranked as 3-star.\nShortcut: 3 @@ -193,6 +199,7 @@ !FILECHOOSER_FILTER_TIFF;TIFF files !GENERAL_ABOUT;About !GENERAL_AFTER;After +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_BEFORE;Before !GENERAL_CANCEL;Cancel @@ -336,7 +343,7 @@ !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_111;L*a*b* - Avoid color shift !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_115;False color suppression !HISTORY_MSG_116;DCB enhancement @@ -373,7 +380,7 @@ !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -474,7 +481,7 @@ !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -526,63 +533,73 @@ !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT;Add !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !HISTORY_SNAPSHOTS;Snapshots @@ -679,6 +696,8 @@ !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM;Transform !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -778,6 +797,7 @@ !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance !PARTIALPASTE_VIGNETTING;Vignetting correction +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PARTIALPASTE_WHITEBALANCE;White balance !PREFERENCES_ADD;Add !PREFERENCES_APPLNEXTSTARTUP;restart required @@ -893,6 +913,7 @@ !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1166,7 +1187,7 @@ !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1324,7 +1345,7 @@ !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + !TP_DIRPYREQUALIZER_LUMAFINEST;Finest !TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. @@ -1338,7 +1359,7 @@ !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS;Auto Levels !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_BLACKLEVEL;Black @@ -1358,6 +1379,7 @@ !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1555,13 +1577,13 @@ !TP_ROTATE_SELECTLINE;Select Straight Line !TP_SAVEDIALOG_OK_TIP;Shortcut: Ctrl-Enter !TP_SHADOWSHLIGHTS_HIGHLIGHTS;Highlights -!TP_SHADOWSHLIGHTS_HLTONALW;Tonal width for highlights +!TP_SHADOWSHLIGHTS_HLTONALW;Highlights tonal width !TP_SHADOWSHLIGHTS_LABEL;Shadows/highlights !TP_SHADOWSHLIGHTS_LOCALCONTR;Local contrast !TP_SHADOWSHLIGHTS_RADIUS;Radius !TP_SHADOWSHLIGHTS_SHADOWS;Shadows !TP_SHADOWSHLIGHTS_SHARPMASK;Sharp mask -!TP_SHADOWSHLIGHTS_SHTONALW;Tonal width for shadows +!TP_SHADOWSHLIGHTS_SHTONALW;Shadows tonal width !TP_SHARPENEDGE_AMOUNT;Quantity !TP_SHARPENEDGE_LABEL;Edges !TP_SHARPENEDGE_PASSES;Iterations @@ -1625,85 +1647,111 @@ !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1713,27 +1761,34 @@ !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Espanol b/rtdata/languages/Espanol index 803bd0567..fdbb9fea0 100644 --- a/rtdata/languages/Espanol +++ b/rtdata/languages/Espanol @@ -1554,8 +1554,14 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels !FILEBROWSER_POPUPCOLORLABEL0;Label: None +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles !FILECHOOSER_FILTER_CURVE;Curve files @@ -1563,69 +1569,82 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !HISTORY_MSG_299;NR - Chrominance curve !HISTORY_MSG_300;- !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !NAVIGATOR_B;B: !NAVIGATOR_G;G: !NAVIGATOR_H;H: @@ -1637,6 +1656,7 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: - !NAVIGATOR_V;V: !PARTIALPASTE_EQUALIZER;Wavelet Equalizer !PARTIALPASTE_GRADIENT;Graduated filter +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1666,6 +1686,7 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MIN;Mini (100x115) @@ -1724,6 +1745,7 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: - !TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3 !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_EPD_GAMMA;Gamma +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance !TP_RAW_HD;Threshold !TP_RAW_HD_TOOLTIP;Lower values make hot/dead pixel detection more aggressive, but false positives may lead to artifacts. If you notice any artifacts appearing when enabling the Hot/Dead Pixel Filters, gradually increase the threshold value until they disappear. @@ -1742,85 +1764,111 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1830,27 +1878,34 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Euskara b/rtdata/languages/Euskara index 900e6571e..ae7a1a4c0 100644 --- a/rtdata/languages/Euskara +++ b/rtdata/languages/Euskara @@ -460,10 +460,15 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !BATCHQUEUE_AUTOSTART;Auto-start !BATCHQUEUE_DESTFILENAME;Path and file name !BATCH_PROCESSING;Batch Processing +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve !CURVEEDITOR_CUSTOM;Custom !CURVEEDITOR_DARKS;Darks +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_MINMAXCPOINTS;Equalizer @@ -563,6 +568,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 !FILEBROWSER_SHOWEXIFINFO;Show Exif info.\n\nShortcuts:\ni - Multiple Editor Tabs Mode,\nAlt-i - Single Editor Tab Mode. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRECENTLYSAVEDHINT;Show saved images.\nShortcut: Alt-7 !FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Show unsaved images.\nShortcut: Alt-6 !FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: Alt-0 @@ -576,6 +582,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files !GENERAL_AFTER;After +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_BEFORE;Before !GENERAL_CLOSE;Close @@ -618,7 +625,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_111;L*a*b* - Avoid color shift !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_115;False color suppression !HISTORY_MSG_116;DCB enhancement @@ -655,7 +662,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -756,7 +763,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -808,63 +815,73 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 @@ -895,6 +912,8 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !MAIN_TAB_RAW;Raw !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -971,6 +990,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !PARTIALPASTE_SHARPENEDGE;Edges !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_ADD;Add !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles @@ -1053,6 +1073,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1255,7 +1276,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1402,7 +1423,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + !TP_DIRPYREQUALIZER_LUMAFINEST;Finest !TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. @@ -1414,7 +1435,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight compression threshold @@ -1425,6 +1446,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1641,85 +1663,111 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1729,27 +1777,34 @@ TP_WBALANCE_TEMPERATURE;Tenperatura !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Francais b/rtdata/languages/Francais index 06868cf4c..ead415a47 100644 --- a/rtdata/languages/Francais +++ b/rtdata/languages/Francais @@ -9,10 +9,10 @@ ADJUSTER_RESET_TO_DEFAULT;Réglages par défaut BATCHQUEUE_AUTOSTART;Démarrage auto BATCHQUEUE_DESTFILENAME;Chemin et nom de fichier BATCH_PROCESSING;Traitement par lot -CURVEEDITOR_AXIS_LEFT_TAN;TG: -CURVEEDITOR_AXIS_RIGHT_TAN;TD: CURVEEDITOR_AXIS_IN;E: +CURVEEDITOR_AXIS_LEFT_TAN;TG: CURVEEDITOR_AXIS_OUT;S: +CURVEEDITOR_AXIS_RIGHT_TAN;TD: CURVEEDITOR_CURVES;Courbes CURVEEDITOR_CURVE;Courbe CURVEEDITOR_CUSTOM;Personnalisé @@ -1483,6 +1483,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: - !!!!!!!!!!!!!!!!!!!!!!!!! !EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles !FILECHOOSER_FILTER_CURVE;Curve files @@ -1490,6 +1491,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !HISTORY_MSG_296;NR - Luminance curve !HISTORY_MSG_297;NR - Quality !HISTORY_MSG_298;Dead pixel filter @@ -1498,63 +1500,75 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: - !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !NAVIGATOR_B;B: !NAVIGATOR_G;G: !NAVIGATOR_H;H: @@ -1567,6 +1581,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: - !NAVIGATOR_V;V: !PARTIALPASTE_EQUALIZER;Wavelet Equalizer !PARTIALPASTE_FILMSIMULATION;Film Simulation +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1593,6 +1608,7 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MIN;Mini (100x115) @@ -1687,85 +1703,111 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1775,27 +1817,34 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Greek b/rtdata/languages/Greek index b5324452b..c66df6987 100644 --- a/rtdata/languages/Greek +++ b/rtdata/languages/Greek @@ -459,10 +459,15 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !BATCHQUEUE_AUTOSTART;Auto-start !BATCHQUEUE_DESTFILENAME;Path and file name !BATCH_PROCESSING;Batch Processing +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve !CURVEEDITOR_CUSTOM;Custom !CURVEEDITOR_DARKS;Darks +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_MINMAXCPOINTS;Equalizer @@ -562,6 +567,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 !FILEBROWSER_SHOWEXIFINFO;Show Exif info.\n\nShortcuts:\ni - Multiple Editor Tabs Mode,\nAlt-i - Single Editor Tab Mode. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRECENTLYSAVEDHINT;Show saved images.\nShortcut: Alt-7 !FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Show unsaved images.\nShortcut: Alt-6 !FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: Alt-0 @@ -575,6 +581,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files !GENERAL_AFTER;After +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_BEFORE;Before !GENERAL_CLOSE;Close @@ -617,7 +624,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_111;L*a*b* - Avoid color shift !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_115;False color suppression !HISTORY_MSG_116;DCB enhancement @@ -654,7 +661,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -755,7 +762,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -807,63 +814,73 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 @@ -894,6 +911,8 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !MAIN_TAB_RAW;Raw !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -970,6 +989,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !PARTIALPASTE_SHARPENEDGE;Edges !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_ADD;Add !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles @@ -1052,6 +1072,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1254,7 +1275,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1401,7 +1422,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + !TP_DIRPYREQUALIZER_LUMAFINEST;Finest !TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. @@ -1413,7 +1434,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight compression threshold @@ -1424,6 +1445,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1640,85 +1662,111 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1728,27 +1776,34 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Hebrew b/rtdata/languages/Hebrew index 31b449d98..19319818d 100644 --- a/rtdata/languages/Hebrew +++ b/rtdata/languages/Hebrew @@ -460,10 +460,15 @@ TP_WBALANCE_TEMPERATURE;מידת חום !BATCHQUEUE_AUTOSTART;Auto-start !BATCHQUEUE_DESTFILENAME;Path and file name !BATCH_PROCESSING;Batch Processing +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve !CURVEEDITOR_CUSTOM;Custom !CURVEEDITOR_DARKS;Darks +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_MINMAXCPOINTS;Equalizer @@ -563,6 +568,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 !FILEBROWSER_SHOWEXIFINFO;Show Exif info.\n\nShortcuts:\ni - Multiple Editor Tabs Mode,\nAlt-i - Single Editor Tab Mode. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRECENTLYSAVEDHINT;Show saved images.\nShortcut: Alt-7 !FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Show unsaved images.\nShortcut: Alt-6 !FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: Alt-0 @@ -576,6 +582,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files !GENERAL_AFTER;After +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_BEFORE;Before !GENERAL_CLOSE;Close @@ -618,7 +625,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_111;L*a*b* - Avoid color shift !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_115;False color suppression !HISTORY_MSG_116;DCB enhancement @@ -655,7 +662,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -756,7 +763,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -808,63 +815,73 @@ TP_WBALANCE_TEMPERATURE;מידת חום !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 @@ -895,6 +912,8 @@ TP_WBALANCE_TEMPERATURE;מידת חום !MAIN_TAB_RAW;Raw !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -971,6 +990,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום !PARTIALPASTE_SHARPENEDGE;Edges !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_ADD;Add !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles @@ -1053,6 +1073,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1255,7 +1276,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1402,7 +1423,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + !TP_DIRPYREQUALIZER_LUMAFINEST;Finest !TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. @@ -1414,7 +1435,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight compression threshold @@ -1425,6 +1446,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1641,85 +1663,111 @@ TP_WBALANCE_TEMPERATURE;מידת חום !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1729,27 +1777,34 @@ TP_WBALANCE_TEMPERATURE;מידת חום !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Italiano b/rtdata/languages/Italiano index 94f0c9549..591bab712 100644 --- a/rtdata/languages/Italiano +++ b/rtdata/languages/Italiano @@ -1376,7 +1376,13 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles !FILECHOOSER_FILTER_CURVE;Curve files @@ -1384,6 +1390,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !HISTORY_MSG_256;NR - Median type !HISTORY_MSG_257;Color Toning !HISTORY_MSG_258;CT - Color curve @@ -1432,70 +1439,83 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !PARTIALPASTE_COLORTONING;Color Toning !PARTIALPASTE_EQUALIZER;Wavelet Equalizer !PARTIALPASTE_FILMSIMULATION;Film Simulation !PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control !PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter !PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1527,6 +1547,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MIN;Mini (100x115) @@ -1644,6 +1665,7 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3 !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_EPD_GAMMA;Gamma +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMSIMULATION_LABEL;Film Simulation @@ -1684,85 +1706,111 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1772,27 +1820,34 @@ ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Japanese b/rtdata/languages/Japanese index baff2bd6f..44a5bbdc4 100644 --- a/rtdata/languages/Japanese +++ b/rtdata/languages/Japanese @@ -1829,3 +1829,55 @@ ZOOMPANEL_ZOOMFITSCREEN;画像全体を画面に合わせる\nショートカッ ZOOMPANEL_ZOOMIN;ズームイン\nショートカット: + ZOOMPANEL_ZOOMOUT;ズームアウト\nショートカット: - +!!!!!!!!!!!!!!!!!!!!!!!!! +! Untranslated keys follow; remove the ! prefix after an entry is translated. +!!!!!!!!!!!!!!!!!!!!!!!!! + +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. +!GENERAL_ASIMAGE;As Image +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w +!PARTIALPASTE_WAVELETGROUP;Wavelet processing +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment +!TP_WAVELET_FINAL;Final Touchup +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method diff --git a/rtdata/languages/Latvian b/rtdata/languages/Latvian index 9a57387a6..bc0fef6ab 100644 --- a/rtdata/languages/Latvian +++ b/rtdata/languages/Latvian @@ -460,10 +460,15 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !BATCHQUEUE_AUTOSTART;Auto-start !BATCHQUEUE_DESTFILENAME;Path and file name !BATCH_PROCESSING;Batch Processing +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve !CURVEEDITOR_CUSTOM;Custom !CURVEEDITOR_DARKS;Darks +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_MINMAXCPOINTS;Equalizer @@ -563,6 +568,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 !FILEBROWSER_SHOWEXIFINFO;Show Exif info.\n\nShortcuts:\ni - Multiple Editor Tabs Mode,\nAlt-i - Single Editor Tab Mode. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRECENTLYSAVEDHINT;Show saved images.\nShortcut: Alt-7 !FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Show unsaved images.\nShortcut: Alt-6 !FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: Alt-0 @@ -576,6 +582,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files !GENERAL_AFTER;After +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_BEFORE;Before !GENERAL_CLOSE;Close @@ -618,7 +625,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_111;L*a*b* - Avoid color shift !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_115;False color suppression !HISTORY_MSG_116;DCB enhancement @@ -655,7 +662,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -756,7 +763,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -808,63 +815,73 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 @@ -895,6 +912,8 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !MAIN_TAB_RAW;Raw !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -971,6 +990,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !PARTIALPASTE_SHARPENEDGE;Edges !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_ADD;Add !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles @@ -1053,6 +1073,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1255,7 +1276,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1402,7 +1423,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + !TP_DIRPYREQUALIZER_LUMAFINEST;Finest !TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. @@ -1414,7 +1435,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight compression threshold @@ -1425,6 +1446,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1641,85 +1663,111 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1729,27 +1777,34 @@ TP_WBALANCE_TEMPERATURE;Temperatūra !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Magyar b/rtdata/languages/Magyar index 3b3028ae4..f089de0d2 100644 --- a/rtdata/languages/Magyar +++ b/rtdata/languages/Magyar @@ -916,6 +916,11 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !!!!!!!!!!!!!!!!!!!!!!!!! !BATCHQUEUE_DESTFILENAME;Path and file name +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !EDIT_OBJECT_TOOLTIP;Displays a widget on the preview window which lets you adjust this tool. !EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve. !EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels @@ -943,6 +948,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !FILEBROWSER_RANK3_TOOLTIP;Rank 3 *\nShortcut: Shift-3 !FILEBROWSER_RANK4_TOOLTIP;Rank 4 *\nShortcut: Shift-4 !FILEBROWSER_RANK5_TOOLTIP;Rank 5 *\nShortcut: Shift-5 +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_UNRANK_TOOLTIP;Unrank.\nShortcut: Shift-0 !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles @@ -951,6 +957,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_CLOSE;Close !GENERAL_WARNING;Warning @@ -1040,7 +1047,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -1092,63 +1099,73 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: Shift-F3\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F3 @@ -1159,6 +1176,8 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !MAIN_MSG_SETPATHFIRST;You first have to set a target path in Preferences in order to use this function! !MAIN_MSG_WRITEFAILED;Failed to write\n"%1"\n\nMake sure that the folder exists and that you have write permission to it. !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -1187,6 +1206,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter !PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter !PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1246,6 +1266,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1410,7 +1431,7 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1538,17 +1559,18 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. !TP_EPD_GAMMA;Gamma -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_CURVEEDITOR1;Tone curve 1 !TP_EXPOSURE_CURVEEDITOR2;Tone curve 2 !TP_EXPOSURE_CURVEEDITOR2_TOOLTIP;Please refer to the "Exposure > Tone Curves" RawPedia article to learn how to achieve the best results by using two tone curves. !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1678,85 +1700,111 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1766,27 +1814,34 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Nederlands b/rtdata/languages/Nederlands index 179ca7890..cc64602ed 100644 --- a/rtdata/languages/Nederlands +++ b/rtdata/languages/Nederlands @@ -1712,6 +1712,12 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles !FILECHOOSER_FILTER_CURVE;Curve files @@ -1719,26 +1725,40 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!GENERAL_ASIMAGE;As Image +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISSTD;High !PREFERENCES_CURVEBBOXPOS;Position of curve copypasta buttons !PREFERENCES_CURVEBBOXPOS_ABOVE;Above @@ -1746,6 +1766,7 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: - !PREFERENCES_CURVEBBOXPOS_LEFT;Left !PREFERENCES_CURVEBBOXPOS_RIGHT;Right !PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two. +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_NAVIGATIONFRAME;Navigation !PREFERENCES_REMEMBERZOOMPAN;Remember zoom % and pan offset !PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in "Single Editor Tab Mode" and when "Demosaicing method used for the preview at <100% zoom" is set to "As in PP3". @@ -1758,6 +1779,7 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: - !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. !TP_EPD_GAMMA;Gamma +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance !TP_RAW_HD;Threshold !TP_RAW_HD_TOOLTIP;Lower values make hot/dead pixel detection more aggressive, but false positives may lead to artifacts. If you notice any artifacts appearing when enabling the Hot/Dead Pixel Filters, gradually increase the threshold value until they disappear. @@ -1765,45 +1787,78 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast !TP_WAVELET_CHCU;Curve !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method +!TP_WAVELET_FINAL;Final Touchup +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_RE1;Reinforced !TP_WAVELET_RE2;Unchanged !TP_WAVELET_RE3;Reduced +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard !TP_WAVELET_daub6;D6 - standard plus diff --git a/rtdata/languages/Norsk BM b/rtdata/languages/Norsk BM index 6a23305a5..376f3c025 100644 --- a/rtdata/languages/Norsk BM +++ b/rtdata/languages/Norsk BM @@ -459,10 +459,15 @@ TP_WBALANCE_TEMPERATURE;Temperatur !BATCHQUEUE_AUTOSTART;Auto-start !BATCHQUEUE_DESTFILENAME;Path and file name !BATCH_PROCESSING;Batch Processing +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve !CURVEEDITOR_CUSTOM;Custom !CURVEEDITOR_DARKS;Darks +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_MINMAXCPOINTS;Equalizer @@ -562,6 +567,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 !FILEBROWSER_SHOWEXIFINFO;Show Exif info.\n\nShortcuts:\ni - Multiple Editor Tabs Mode,\nAlt-i - Single Editor Tab Mode. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRECENTLYSAVEDHINT;Show saved images.\nShortcut: Alt-7 !FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Show unsaved images.\nShortcut: Alt-6 !FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: Alt-0 @@ -575,6 +581,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files !GENERAL_AFTER;After +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_BEFORE;Before !GENERAL_CLOSE;Close @@ -617,7 +624,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_111;L*a*b* - Avoid color shift !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_115;False color suppression !HISTORY_MSG_116;DCB enhancement @@ -654,7 +661,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -755,7 +762,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -807,63 +814,73 @@ TP_WBALANCE_TEMPERATURE;Temperatur !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 @@ -894,6 +911,8 @@ TP_WBALANCE_TEMPERATURE;Temperatur !MAIN_TAB_RAW;Raw !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -970,6 +989,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !PARTIALPASTE_SHARPENEDGE;Edges !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_ADD;Add !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles @@ -1052,6 +1072,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1254,7 +1275,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1401,7 +1422,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + !TP_DIRPYREQUALIZER_LUMAFINEST;Finest !TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. @@ -1413,7 +1434,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight compression threshold @@ -1424,6 +1445,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1640,85 +1662,111 @@ TP_WBALANCE_TEMPERATURE;Temperatur !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1728,27 +1776,34 @@ TP_WBALANCE_TEMPERATURE;Temperatur !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Polish b/rtdata/languages/Polish index 86a0261c7..26be7fb2b 100644 --- a/rtdata/languages/Polish +++ b/rtdata/languages/Polish @@ -1511,7 +1511,13 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles !FILECHOOSER_FILTER_CURVE;Curve files @@ -1519,70 +1525,84 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !HISTORY_MSG_299;NR - Chrominance curve !HISTORY_MSG_300;- !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !PARTIALPASTE_EQUALIZER;Wavelet Equalizer +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1612,6 +1632,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MIN;Mini (100x115) @@ -1670,6 +1691,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3 !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_EPD_GAMMA;Gamma +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance !TP_RAW_HD;Threshold !TP_RAW_HD_TOOLTIP;Lower values make hot/dead pixel detection more aggressive, but false positives may lead to artifacts. If you notice any artifacts appearing when enabling the Hot/Dead Pixel Filters, gradually increase the threshold value until they disappear. @@ -1688,85 +1710,111 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1776,27 +1824,34 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Polish (Latin Characters) b/rtdata/languages/Polish (Latin Characters) index a420d57e0..ff2a64c6b 100644 --- a/rtdata/languages/Polish (Latin Characters) +++ b/rtdata/languages/Polish (Latin Characters) @@ -1511,7 +1511,13 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles !FILECHOOSER_FILTER_CURVE;Curve files @@ -1519,70 +1525,84 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !HISTORY_MSG_299;NR - Chrominance curve !HISTORY_MSG_300;- !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !PARTIALPASTE_EQUALIZER;Wavelet Equalizer +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1612,6 +1632,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MIN;Mini (100x115) @@ -1670,6 +1691,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: - !TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3 !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_EPD_GAMMA;Gamma +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance !TP_RAW_HD;Threshold !TP_RAW_HD_TOOLTIP;Lower values make hot/dead pixel detection more aggressive, but false positives may lead to artifacts. If you notice any artifacts appearing when enabling the Hot/Dead Pixel Filters, gradually increase the threshold value until they disappear. @@ -1688,85 +1710,111 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1776,27 +1824,34 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Portugues (Brasil) b/rtdata/languages/Portugues (Brasil) index c5d131f48..e978933ad 100644 --- a/rtdata/languages/Portugues (Brasil) +++ b/rtdata/languages/Portugues (Brasil) @@ -460,10 +460,15 @@ TP_WBALANCE_TEMPERATURE;Temperatura !BATCHQUEUE_AUTOSTART;Auto-start !BATCHQUEUE_DESTFILENAME;Path and file name !BATCH_PROCESSING;Batch Processing +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve !CURVEEDITOR_CUSTOM;Custom !CURVEEDITOR_DARKS;Darks +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_MINMAXCPOINTS;Equalizer @@ -563,6 +568,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 !FILEBROWSER_SHOWEXIFINFO;Show Exif info.\n\nShortcuts:\ni - Multiple Editor Tabs Mode,\nAlt-i - Single Editor Tab Mode. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRECENTLYSAVEDHINT;Show saved images.\nShortcut: Alt-7 !FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Show unsaved images.\nShortcut: Alt-6 !FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: Alt-0 @@ -576,6 +582,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files !GENERAL_AFTER;After +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_BEFORE;Before !GENERAL_CLOSE;Close @@ -618,7 +625,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_111;L*a*b* - Avoid color shift !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_115;False color suppression !HISTORY_MSG_116;DCB enhancement @@ -655,7 +662,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -756,7 +763,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -808,63 +815,73 @@ TP_WBALANCE_TEMPERATURE;Temperatura !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 @@ -895,6 +912,8 @@ TP_WBALANCE_TEMPERATURE;Temperatura !MAIN_TAB_RAW;Raw !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -971,6 +990,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura !PARTIALPASTE_SHARPENEDGE;Edges !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_ADD;Add !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles @@ -1053,6 +1073,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1255,7 +1276,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1402,7 +1423,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + !TP_DIRPYREQUALIZER_LUMAFINEST;Finest !TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. @@ -1414,7 +1435,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight compression threshold @@ -1425,6 +1446,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1641,85 +1663,111 @@ TP_WBALANCE_TEMPERATURE;Temperatura !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1729,27 +1777,34 @@ TP_WBALANCE_TEMPERATURE;Temperatura !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Russian b/rtdata/languages/Russian index 1876cf9f1..701fa912e 100644 --- a/rtdata/languages/Russian +++ b/rtdata/languages/Russian @@ -1312,10 +1312,16 @@ ZOOMPANEL_ZOOMOUT;Удалить - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !EDIT_OBJECT_TOOLTIP;Displays a widget on the preview window which lets you adjust this tool. !EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve. !EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels !FILEBROWSER_POPUPRANK0;Unrank +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles !FILECHOOSER_FILTER_CURVE;Curve files @@ -1323,7 +1329,8 @@ ZOOMPANEL_ZOOMOUT;Удалить - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files -!HISTORY_MSG_252;CbDL - Skin-tones +!GENERAL_ASIMAGE;As Image +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -1375,64 +1382,76 @@ ZOOMPANEL_ZOOMOUT;Удалить - !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_HIDEHP;Show/Hide the left panel (including the history).\nShortcut: l !NAVIGATOR_B;B: !NAVIGATOR_G;G: @@ -1450,6 +1469,7 @@ ZOOMPANEL_ZOOMOUT;Удалить - !PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control !PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter !PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1483,6 +1503,7 @@ ZOOMPANEL_ZOOMOUT;Удалить - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MIN;Mini (100x115) @@ -1526,7 +1547,7 @@ ZOOMPANEL_ZOOMOUT;Удалить - !TP_COLORAPP_LIGHT_TOOLTIP;Lightness in CIECAM02 differs from L*a*b* and RGB lightness. !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SURROUND;Surround !TP_COLORAPP_SURROUND_AVER;Average !TP_COLORAPP_SURROUND_DARK;Dark @@ -1641,10 +1662,11 @@ ZOOMPANEL_ZOOMOUT;Удалить - !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. !TP_EPD_GAMMA;Gamma +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMSIMULATION_LABEL;Film Simulation @@ -1686,85 +1708,111 @@ ZOOMPANEL_ZOOMOUT;Удалить - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1774,27 +1822,34 @@ ZOOMPANEL_ZOOMOUT;Удалить - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Serbian (Cyrilic Characters) b/rtdata/languages/Serbian (Cyrilic Characters) index 5d2183ba6..79e01fe4e 100644 --- a/rtdata/languages/Serbian (Cyrilic Characters) +++ b/rtdata/languages/Serbian (Cyrilic Characters) @@ -797,6 +797,11 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !ABOUT_TAB_RELEASENOTES;Release Notes !BATCHQUEUE_DESTFILENAME;Path and file name +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !EDIT_OBJECT_TOOLTIP;Displays a widget on the preview window which lets you adjust this tool. !EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve. !EXIFFILTER_EXPOSURECOMPENSATION;Exposure compensation (EV) @@ -848,6 +853,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !FILEBROWSER_RANK3_TOOLTIP;Rank 3 *\nShortcut: Shift-3 !FILEBROWSER_RANK4_TOOLTIP;Rank 4 *\nShortcut: Shift-4 !FILEBROWSER_RANK5_TOOLTIP;Rank 5 *\nShortcut: Shift-5 +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_UNRANK_TOOLTIP;Unrank.\nShortcut: Shift-0 !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles @@ -856,6 +862,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_CLOSE;Close !GENERAL_WARNING;Warning @@ -961,7 +968,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -1013,63 +1020,73 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: Shift-F3\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F3 @@ -1081,6 +1098,8 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !MAIN_MSG_WRITEFAILED;Failed to write\n"%1"\n\nMake sure that the folder exists and that you have write permission to it. !MAIN_TAB_EXPORT; Fast Export !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -1120,6 +1139,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps !PARTIALPASTE_RGBCURVES;RGB curves !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1179,6 +1199,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1350,7 +1371,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1479,7 +1500,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. !TP_EPD_EDGESTOPPING;Edge stopping @@ -1488,7 +1509,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CURVEEDITOR1;Tone curve 1 @@ -1497,6 +1518,7 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1647,85 +1669,111 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1735,27 +1783,34 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Serbian (Latin Characters) b/rtdata/languages/Serbian (Latin Characters) index 8b9ca44f1..7db78df94 100644 --- a/rtdata/languages/Serbian (Latin Characters) +++ b/rtdata/languages/Serbian (Latin Characters) @@ -797,6 +797,11 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !ABOUT_TAB_RELEASENOTES;Release Notes !BATCHQUEUE_DESTFILENAME;Path and file name +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !EDIT_OBJECT_TOOLTIP;Displays a widget on the preview window which lets you adjust this tool. !EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve. !EXIFFILTER_EXPOSURECOMPENSATION;Exposure compensation (EV) @@ -848,6 +853,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !FILEBROWSER_RANK3_TOOLTIP;Rank 3 *\nShortcut: Shift-3 !FILEBROWSER_RANK4_TOOLTIP;Rank 4 *\nShortcut: Shift-4 !FILEBROWSER_RANK5_TOOLTIP;Rank 5 *\nShortcut: Shift-5 +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_UNRANK_TOOLTIP;Unrank.\nShortcut: Shift-0 !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles @@ -856,6 +862,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_CLOSE;Close !GENERAL_WARNING;Warning @@ -961,7 +968,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -1013,63 +1020,73 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: Shift-F3\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F3 @@ -1081,6 +1098,8 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !MAIN_MSG_WRITEFAILED;Failed to write\n"%1"\n\nMake sure that the folder exists and that you have write permission to it. !MAIN_TAB_EXPORT; Fast Export !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -1120,6 +1139,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps !PARTIALPASTE_RGBCURVES;RGB curves !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1179,6 +1199,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1350,7 +1371,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1479,7 +1500,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. !TP_EPD_EDGESTOPPING;Edge stopping @@ -1488,7 +1509,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CURVEEDITOR1;Tone curve 1 @@ -1497,6 +1518,7 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1647,85 +1669,111 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1735,27 +1783,34 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Slovak b/rtdata/languages/Slovak index ac1b3b2f0..e21d38bd1 100644 --- a/rtdata/languages/Slovak +++ b/rtdata/languages/Slovak @@ -550,8 +550,13 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !ABOUT_TAB_RELEASENOTES;Release Notes !ABOUT_TAB_SPLASH;Splash !BATCHQUEUE_DESTFILENAME;Path and file name +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_MINMAXCPOINTS;Equalizer !CURVEEDITOR_TOOLTIPCOPY;Copy current curve to clipboard. !CURVEEDITOR_TOOLTIPPASTE;Paste curve from clipboard. @@ -640,6 +645,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !FILEBROWSER_SHOWCOLORLABEL5HINT;Show images labeled Purple.\nShortcut: Alt-5 !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRECENTLYSAVEDHINT;Show saved images.\nShortcut: Alt-7 !FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Show unsaved images.\nShortcut: Alt-6 !FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: Alt-0 @@ -651,6 +657,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_CLOSE;Close !GENERAL_FILE;File @@ -681,7 +688,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_111;L*a*b* - Avoid color shift !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_115;False color suppression !HISTORY_MSG_116;DCB enhancement @@ -718,7 +725,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -819,7 +826,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -871,63 +878,73 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: Shift-F3\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F3 @@ -952,6 +969,8 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !MAIN_TAB_RAW;Raw !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -1025,6 +1044,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !PARTIALPASTE_SHARPENEDGE;Edges !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1103,6 +1123,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1294,7 +1315,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1430,7 +1451,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. !TP_DISTORTION_AUTO;Auto Distortion Correction @@ -1441,7 +1462,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight compression threshold @@ -1452,6 +1473,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1648,85 +1670,111 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1736,27 +1784,34 @@ ZOOMPANEL_ZOOMOUT;Oddialiť - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Suomi b/rtdata/languages/Suomi index 69d6a98d8..701acede6 100644 --- a/rtdata/languages/Suomi +++ b/rtdata/languages/Suomi @@ -461,10 +461,15 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !BATCHQUEUE_AUTOSTART;Auto-start !BATCHQUEUE_DESTFILENAME;Path and file name !BATCH_PROCESSING;Batch Processing +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve !CURVEEDITOR_CUSTOM;Custom !CURVEEDITOR_DARKS;Darks +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_MINMAXCPOINTS;Equalizer @@ -564,6 +569,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 !FILEBROWSER_SHOWEXIFINFO;Show Exif info.\n\nShortcuts:\ni - Multiple Editor Tabs Mode,\nAlt-i - Single Editor Tab Mode. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRECENTLYSAVEDHINT;Show saved images.\nShortcut: Alt-7 !FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Show unsaved images.\nShortcut: Alt-6 !FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: Alt-0 @@ -577,6 +583,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files !GENERAL_AFTER;After +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_BEFORE;Before !GENERAL_CLOSE;Close @@ -619,7 +626,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_111;L*a*b* - Avoid color shift !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_115;False color suppression !HISTORY_MSG_116;DCB enhancement @@ -656,7 +663,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -757,7 +764,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -809,63 +816,73 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 @@ -896,6 +913,8 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !MAIN_TAB_RAW;Raw !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -972,6 +991,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !PARTIALPASTE_SHARPENEDGE;Edges !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_ADD;Add !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles @@ -1054,6 +1074,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1255,7 +1276,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1402,7 +1423,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + !TP_DIRPYREQUALIZER_LUMAFINEST;Finest !TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. @@ -1414,7 +1435,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight compression threshold @@ -1425,6 +1446,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1641,85 +1663,111 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1729,27 +1777,34 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K] !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Swedish b/rtdata/languages/Swedish index bb6fa52e1..59e08e859 100644 --- a/rtdata/languages/Swedish +++ b/rtdata/languages/Swedish @@ -1344,6 +1344,11 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - ! Untranslated keys follow; remove the ! prefix after an entry is translated. !!!!!!!!!!!!!!!!!!!!!!!!! +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !EDIT_OBJECT_TOOLTIP;Displays a widget on the preview window which lets you adjust this tool. !EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve. !EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels @@ -1359,6 +1364,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !FILEBROWSER_POPUPRANK3;Rank 3 *** !FILEBROWSER_POPUPRANK4;Rank 4 **** !FILEBROWSER_POPUPRANK5;Rank 5 ***** +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILECHOOSER_FILTER_ANY;All files !FILECHOOSER_FILTER_COLPROF;Color profiles !FILECHOOSER_FILTER_CURVE;Curve files @@ -1366,6 +1372,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !FILECHOOSER_FILTER_PP;Processing profiles !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files +!GENERAL_ASIMAGE;As Image !HISTORY_MSG_256;NR - Median type !HISTORY_MSG_257;Color Toning !HISTORY_MSG_258;CT - Color curve @@ -1414,64 +1421,76 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !MAIN_TAB_INSPECT; Inspect +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !NAVIGATOR_B;B: !NAVIGATOR_G;G: !NAVIGATOR_H;H: @@ -1488,6 +1507,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control !PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter !PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles !PREFERENCES_AUTLISSTD;High @@ -1521,6 +1541,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MIN;Mini (100x115) @@ -1640,6 +1661,7 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. !TP_EPD_GAMMA;Gamma +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points !TP_EXPOS_WHITEPOINT_LABEL;Raw White Points !TP_FILMSIMULATION_LABEL;Film Simulation @@ -1680,85 +1702,111 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1768,27 +1816,34 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: - !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard diff --git a/rtdata/languages/Turkish b/rtdata/languages/Turkish index 0da51b596..0a7086a3e 100644 --- a/rtdata/languages/Turkish +++ b/rtdata/languages/Turkish @@ -460,10 +460,15 @@ TP_WBALANCE_TEMPERATURE;Isı !BATCHQUEUE_AUTOSTART;Auto-start !BATCHQUEUE_DESTFILENAME;Path and file name !BATCH_PROCESSING;Batch Processing +!CURVEEDITOR_AXIS_IN;I: +!CURVEEDITOR_AXIS_LEFT_TAN;LT: +!CURVEEDITOR_AXIS_OUT;O: +!CURVEEDITOR_AXIS_RIGHT_TAN;RT: !CURVEEDITOR_CURVES;Curves !CURVEEDITOR_CURVE;Curve !CURVEEDITOR_CUSTOM;Custom !CURVEEDITOR_DARKS;Darks +!CURVEEDITOR_EDITPOINT_HINT;Enable edition of node in/out values.\n\nRight-click on a node to select it.\nRight-click on empty space to de-select the node. !CURVEEDITOR_HIGHLIGHTS;Highlights !CURVEEDITOR_LIGHTS;Lights !CURVEEDITOR_MINMAXCPOINTS;Equalizer @@ -563,6 +568,7 @@ TP_WBALANCE_TEMPERATURE;Isı !FILEBROWSER_SHOWEDITEDHINT;Show edited images.\nShortcut: 7 !FILEBROWSER_SHOWEDITEDNOTHINT;Show not edited images.\nShortcut: 6 !FILEBROWSER_SHOWEXIFINFO;Show Exif info.\n\nShortcuts:\ni - Multiple Editor Tabs Mode,\nAlt-i - Single Editor Tab Mode. +!FILEBROWSER_SHOWNOTTRASHHINT;Show only non-deleted images. !FILEBROWSER_SHOWRECENTLYSAVEDHINT;Show saved images.\nShortcut: Alt-7 !FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Show unsaved images.\nShortcut: Alt-6 !FILEBROWSER_SHOWUNCOLORHINT;Show images without a color label.\nShortcut: Alt-0 @@ -576,6 +582,7 @@ TP_WBALANCE_TEMPERATURE;Isı !FILECHOOSER_FILTER_SAME;Same format as current photo !FILECHOOSER_FILTER_TIFF;TIFF files !GENERAL_AFTER;After +!GENERAL_ASIMAGE;As Image !GENERAL_AUTO;Automatic !GENERAL_BEFORE;Before !GENERAL_CLOSE;Close @@ -618,7 +625,7 @@ TP_WBALANCE_TEMPERATURE;Isı !HISTORY_MSG_110;Resize - Applies to !HISTORY_MSG_111;L*a*b* - Avoid color shift !HISTORY_MSG_112;--unused-- -!HISTORY_MSG_113;L*a*b* - Protection +!HISTORY_MSG_113;L*a*b* - Red/skin prot. !HISTORY_MSG_114;DCB iterations !HISTORY_MSG_115;False color suppression !HISTORY_MSG_116;DCB enhancement @@ -655,7 +662,7 @@ TP_WBALANCE_TEMPERATURE;Isı !HISTORY_MSG_147;ES - Luminance only !HISTORY_MSG_148;Microcontrast !HISTORY_MSG_149;Microcontrast - 3x3 matrix -!HISTORY_MSG_150;Post-demosaic artifact/noise reduction +!HISTORY_MSG_150;Post-demosaic artifact/noise red. !HISTORY_MSG_151;Vibrance !HISTORY_MSG_152;Vib - Pastel tones !HISTORY_MSG_153;Vib - Saturated tones @@ -756,7 +763,7 @@ TP_WBALANCE_TEMPERATURE;Isı !HISTORY_MSG_249;CbDL - Threshold !HISTORY_MSG_250;NR - Enhanced !HISTORY_MSG_251;B&W - Algorithm -!HISTORY_MSG_252;CbDL - Skin-tones +!HISTORY_MSG_252;CbDL - Skin tar/prot !HISTORY_MSG_253;CbDL - Reduce artifacts !HISTORY_MSG_254;CbDL - Skin hue !HISTORY_MSG_255;NR - Median filter @@ -808,63 +815,73 @@ TP_WBALANCE_TEMPERATURE;Isı !HISTORY_MSG_301;NR - Luma control !HISTORY_MSG_302;NR - Chroma method !HISTORY_MSG_303;NR - Chroma method -!HISTORY_MSG_304;Wavelet Level -!HISTORY_MSG_305;Wavelet Level -!HISTORY_MSG_306;Wavelet N° level -!HISTORY_MSG_307;Wavelet Ch level -!HISTORY_MSG_308;Wavelet Direction -!HISTORY_MSG_309;Wavelet Edge threshold -!HISTORY_MSG_310;Wavelet Hue-tones sky -!HISTORY_MSG_311;Wavelet Max Levels -!HISTORY_MSG_312;Wavelet Shadow Threshold -!HISTORY_MSG_313;Wavelet Pastel Saturated -!HISTORY_MSG_314;Wavelet Artifacts blue sky -!HISTORY_MSG_315;Wavelet Contrast Residual -!HISTORY_MSG_316;Wavelet Skin tones -!HISTORY_MSG_317;Wavelet Skin hue -!HISTORY_MSG_318;Wavelet Highlight levels -!HISTORY_MSG_319;Wavelet Highlight range -!HISTORY_MSG_320;Wavelet Shadow range -!HISTORY_MSG_321;Wavelet Shadow levels -!HISTORY_MSG_322;Wavelet Avoid color shift -!HISTORY_MSG_323;Wavelet Contrast curve -!HISTORY_MSG_324;Wavelet Chroma pastel -!HISTORY_MSG_325;Wavelet Chroma saturated -!HISTORY_MSG_326;Wavelet Chroma method -!HISTORY_MSG_327;Wavelet Contrast method -!HISTORY_MSG_328;Wavelet Chroma link -!HISTORY_MSG_329;Wavelet Opacity RG -!HISTORY_MSG_330;Wavelet Opacity BY -!HISTORY_MSG_331;Wavelet Extra -!HISTORY_MSG_332;Wavelet Tiles Method -!HISTORY_MSG_333;Wavelet Shadow Residual -!HISTORY_MSG_334;Wavelet Chroma -!HISTORY_MSG_335;Wavelet Highlight Residual -!HISTORY_MSG_336;Wavelet Highlight threshold -!HISTORY_MSG_337;Wavelet Hue range -!HISTORY_MSG_338;Wavelet Edge Radius -!HISTORY_MSG_339;Wavelet Edge Value -!HISTORY_MSG_340;Wavelet Strength -!HISTORY_MSG_341;Wavelet Daubechies -!HISTORY_MSG_342;Wavelet Reinforce first level -!HISTORY_MSG_343;Wavelet level chroma -!HISTORY_MSG_344;Wavelet Meth chroma sl/cur -!HISTORY_MSG_345;Wavelet Local contrast -!HISTORY_MSG_346;Wavelet Local contrast Meth -!HISTORY_MSG_347;Wavelet Level0 + denoise -!HISTORY_MSG_348;Wavelet Level1 + denoise -!HISTORY_MSG_349;Wavelet Level2 + denoise -!HISTORY_MSG_350;Wavelet edgedetect -!HISTORY_MSG_351;Wavelet Curve Hue -!HISTORY_MSG_352;Wavelet Background -!HISTORY_MSG_353;Wavelet edgedetect value -!HISTORY_MSG_354;Wavelet edgedetect enhance -!HISTORY_MSG_355;Wavelet edgedetect thresholdLow -!HISTORY_MSG_356;Wavelet edgedetect thresholdHi -!HISTORY_MSG_357;Wavelet Denoise link -!HISTORY_MSG_358;Wavelet Contrast Hue curve +!HISTORY_MSG_304;W - Contrast levels +!HISTORY_MSG_305;Wavelet Levels +!HISTORY_MSG_306;W - Preview +!HISTORY_MSG_307;W - Preview +!HISTORY_MSG_308;W - Preview direction +!HISTORY_MSG_309;W - ES - Detail +!HISTORY_MSG_310;W - Residual - Sky tar/prot +!HISTORY_MSG_311;W - Wavelet levels +!HISTORY_MSG_312;W - Residual - Shadows threshold +!HISTORY_MSG_313;W - Chroma - Sat/past +!HISTORY_MSG_314;W - Gamut - Reduce artifacts +!HISTORY_MSG_315;W - Residual - Contrast +!HISTORY_MSG_316;W - Gamut - Skin tar/prot +!HISTORY_MSG_317;W - Gamut - Skin hue +!HISTORY_MSG_318;W - Contrast - Highlight levels +!HISTORY_MSG_319;W - Contrast - Highlight range +!HISTORY_MSG_320;W - Contrast - Shadow range +!HISTORY_MSG_321;W - Contrast - Shadow levels +!HISTORY_MSG_322;W - Gamut - Avoid color shift +!HISTORY_MSG_323;W - ES - Local contrast +!HISTORY_MSG_324;W - Chroma - Pastel +!HISTORY_MSG_325;W - Chroma - Saturated +!HISTORY_MSG_326;W - Chroma - Method +!HISTORY_MSG_327;W - Contrast - Apply to +!HISTORY_MSG_328;W - Chroma - Link strength +!HISTORY_MSG_329;W - Toning - Opacity RG +!HISTORY_MSG_330;W - Toning - Opacity BY +!HISTORY_MSG_331;W - Contrast levels - Extra +!HISTORY_MSG_332;W - Tiling method +!HISTORY_MSG_333;W - Residual - Shadows +!HISTORY_MSG_334;W - Residual - Chroma +!HISTORY_MSG_335;W - Residual - Highlights +!HISTORY_MSG_336;W - Residual - Highlights threshold +!HISTORY_MSG_337;W - Residual - Sky hue +!HISTORY_MSG_338;W - ES - Radius +!HISTORY_MSG_339;W - ES - Strength +!HISTORY_MSG_340;W - Strength +!HISTORY_MSG_341;W - Edge performance +!HISTORY_MSG_342;W - ES - First level +!HISTORY_MSG_343;W - Chroma levels +!HISTORY_MSG_344;W - Meth chroma sl/cur +!HISTORY_MSG_345;W - ES - Local contrast +!HISTORY_MSG_346;W - ES - Local contrast method +!HISTORY_MSG_347;W - Denoise - Level 0 +!HISTORY_MSG_348;W - Denoise - Level 1 +!HISTORY_MSG_349;W - Denoise - Level 2 +!HISTORY_MSG_350;W - ES - Edge detection +!HISTORY_MSG_351;W - Residual - HH curve +!HISTORY_MSG_352;W - Background +!HISTORY_MSG_353;W - ES - Gradient sensitivity +!HISTORY_MSG_354;W - ES - Enhance +!HISTORY_MSG_355;W - ES - Threshold low +!HISTORY_MSG_356;W - ES - Threshold high +!HISTORY_MSG_357;W - Denoise - Link with ES +!HISTORY_MSG_358;W - Gamut - CH !HISTORY_MSG_359;Hot/Dead - Threshold !HISTORY_MSG_360;TM Gamma +!HISTORY_MSG_361;W - Final - Chroma balance +!HISTORY_MSG_362;W - Residual - Compression method +!HISTORY_MSG_363;W - Residual - Compression strength +!HISTORY_MSG_364;W - Final - Contrast balance +!HISTORY_MSG_365;W - Final - Delta balance +!HISTORY_MSG_366;W - Residual - Compression gamma +!HISTORY_MSG_367;W - ES - Local contrast curve +!HISTORY_MSG_368;W - Final - Contrast balance +!HISTORY_MSG_369;W - Final - Balance method +!HISTORY_MSG_370;W - Final - Local contrast curve !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: Alt-s !MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: Shift-F4\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: F4 @@ -895,6 +912,8 @@ TP_WBALANCE_TEMPERATURE;Isı !MAIN_TAB_RAW;Raw !MAIN_TAB_RAW_TOOLTIP;Shortcut: Alt-r !MAIN_TAB_TRANSFORM_TOOLTIP;Shortcut: Alt-t +!MAIN_TAB_WAVELET;Wavelet +!MAIN_TAB_WAVELET_TOOLTIP;Shortcut: Alt-w !MAIN_TOOLTIP_BACKCOLOR0;Background color of the preview: Theme-based\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR1;Background color of the preview: Black\nShortcut: 9 !MAIN_TOOLTIP_BACKCOLOR2;Background color of the preview: White\nShortcut: 9 @@ -971,6 +990,7 @@ TP_WBALANCE_TEMPERATURE;Isı !PARTIALPASTE_SHARPENEDGE;Edges !PARTIALPASTE_SHARPENMICRO;Microcontrast !PARTIALPASTE_VIBRANCE;Vibrance +!PARTIALPASTE_WAVELETGROUP;Wavelet processing !PREFERENCES_ADD;Add !PREFERENCES_AUTLISLOW;Low !PREFERENCES_AUTLISMAX;Max - Average of all tiles @@ -1053,6 +1073,7 @@ TP_WBALANCE_TEMPERATURE;Isı !PREFERENCES_LEVAUTDN;Denoising level !PREFERENCES_LEVDN;Cell size !PREFERENCES_LISS;Auto multi-zone smoothing +!PREFERENCES_MAXRECENTFOLDERS;Maximum number of recent folders !PREFERENCES_MAX;Maxi (Tile) !PREFERENCES_MED;Medium (Tile/2) !PREFERENCES_MENUGROUPEXTPROGS;Group "Open with" @@ -1254,7 +1275,7 @@ TP_WBALANCE_TEMPERATURE;Isı !TP_COLORAPP_MODEL;WP Model !TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\nWB [RT] + [output]: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in Preferences > Color Management.\n\nWB [RT+CAT02] + [output]: RT's white balance settings are used by CAT02 and the output device's white balance is set in Preferences - Color Management. !TP_COLORAPP_RSTPRO;Red & skin-tones protection -!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection (sliders and curves). +!TP_COLORAPP_RSTPRO_TOOLTIP;Red and skin-tones protection affects both sliders and curves. !TP_COLORAPP_SHARPCIE;--unused-- !TP_COLORAPP_SHARPCIE_TOOLTIP;--unused-- !TP_COLORAPP_SURROUND;Surround @@ -1401,7 +1422,7 @@ TP_WBALANCE_TEMPERATURE;Isı !TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Contrast + !TP_DIRPYREQUALIZER_LUMAFINEST;Finest !TP_DIRPYREQUALIZER_LUMANEUTRAL;Neutral -!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection +!TP_DIRPYREQUALIZER_SKIN;Skin targetting/protection !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image. @@ -1413,7 +1434,7 @@ TP_WBALANCE_TEMPERATURE;Isı !TP_EPD_REWEIGHTINGITERATES;Reweighting iterates !TP_EPD_SCALE;Scale !TP_EPD_STRENGTH;Strength -!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" +!TP_EPD_TOOLTIP;Tone mapping is possible in L*a*b* mode (standard) and CIECAM02 mode.\n\nWhen in L*a*b* mode, tone mapping can also be used on the residual image of the Wavelet Levels tool.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight compression threshold @@ -1424,6 +1445,7 @@ TP_WBALANCE_TEMPERATURE;Isı !TP_EXPOSURE_TCMODE_FILMLIKE;Film-like !TP_EXPOSURE_TCMODE_LABEL1;Curve mode 1 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 +!TP_EXPOSURE_TCMODE_LUMINANCE;Luminance !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard @@ -1640,85 +1662,111 @@ TP_WBALANCE_TEMPERATURE;Isı !TP_WAVELET_B0;Black !TP_WAVELET_B1;Grey !TP_WAVELET_B2;Residual +!TP_WAVELET_BACUR;Curve +!TP_WAVELET_BALANCE;Contrast balance d/v-h +!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified. +!TP_WAVELET_BALCHRO;Chroma balance +!TP_WAVELET_BALCHRO_TOOLTIP;If enabled, the 'Contrast balance' curve or slider also modifies chromaticity balance. +!TP_WAVELET_BANONE;None +!TP_WAVELET_BASLI;Slider +!TP_WAVELET_BATYPE;Contrast balance method !TP_WAVELET_CCURVE;Local contrast -!TP_WAVELET_CH1;All chroma -!TP_WAVELET_CH2;Pastel - Saturated +!TP_WAVELET_CH1;Whole chromaticity range +!TP_WAVELET_CH2;Saturated/pastel !TP_WAVELET_CH3;Link contrast levels !TP_WAVELET_CHCU;Curve -!TP_WAVELET_CHRO;Saturated - Pastel -!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel -!TP_WAVELET_CHR;Chroma link -!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength +!TP_WAVELET_CHRO;Saturated/pastel threshold +!TP_WAVELET_CHRO_TOOLTIP;Sets the wavelet level which will be the threshold between saturated and pastel colors.\n1-x: saturated\nx-9: pastel\n\nIf the value exceeds the amount of wavelet levels you are using then it will be ignored. +!TP_WAVELET_CHR;Chroma-contrast link strength +!TP_WAVELET_CHR_TOOLTIP;Adjusts chromaticity as a function of "contrast levels" and "chroma-contrast link strength" !TP_WAVELET_CHSL;Sliders -!TP_WAVELET_CHTYPE;Chrominance type -!TP_WAVELET_COLORT;Opacity Red-Green Levels +!TP_WAVELET_CHTYPE;Chrominance method +!TP_WAVELET_COLORT;Opacity Red-Green +!TP_WAVELET_COMBOTH;Both +!TP_WAVELET_COMPCONT;Contrast +!TP_WAVELET_COMPGAMMA;Compression gamma +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram. +!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram +!TP_WAVELET_COMPTM;Tone mapping +!TP_WAVELET_CONTEDIT;'After' Contrast curve +!TP_WAVELET_CONTEDIT;'After' contrast curve !TP_WAVELET_CONTRAST_MINUS;Contrast - !TP_WAVELET_CONTRAST_PLUS;Contrast + !TP_WAVELET_CONTRA;Contrast -!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels -!TP_WAVELET_CONTR;Gamut - controls +!TP_WAVELET_CONTRA_TOOLTIP;Changes contrast of the residual image. +!TP_WAVELET_CONTR;Gamut !TP_WAVELET_CTYPE;Chrominance control -!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) -!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue -!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels +!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modifies local contrast as a function of the original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000) +!TP_WAVELET_CURVEEDITOR_CH;Contrast levels=f(Hue) +!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero. +!TP_WAVELET_CURVEEDITOR_CL;L +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment. +!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment !TP_WAVELET_CURVEEDITOR_HH;HH -!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image +!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue. !TP_WAVELET_DALL;All directions -!TP_WAVELET_DAUB;Edge Quality -!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels +!TP_WAVELET_DAUB;Edge performance +!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses. !TP_WAVELET_DISP;Preview Settings !TP_WAVELET_DONE;Vertical !TP_WAVELET_DTHR;Diagonal !TP_WAVELET_DTWO;Horizontal !TP_WAVELET_EDCU;Curve !TP_WAVELET_EDGCONT;Local contrast -!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase -!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection) -!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise) -!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...) +!TP_WAVELET_EDGCONT_TOOLTIP;Adjusting the points to the left decreases contrast, and to the right increases it.\nBottom-left, Top-Left, Top-Right, Bottom-right represent respectively local contast for low values, mean, mean+stdev, maxima +!TP_WAVELET_EDGEDETECTTHR2;Threshold high (detection) +!TP_WAVELET_EDGEDETECTTHR;Threshold low (noise) +!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;This adjuster lets you target edge detection for example to avoid applying edge sharpness to fine details, such as noise in the sky. !TP_WAVELET_EDGEDETECT;Gradient sensitivity -!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise -!TP_WAVELET_EDGE;Edge Sharpness (Luminance) -!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others +!TP_WAVELET_EDGEDETECT_TOOLTIP;Moving the slider to the right increases edge sensitivity. This affects local contrast, edge settings and noise. +!TP_WAVELET_EDGE;Edge Sharpness +!TP_WAVELET_EDGREINF_TOOLTIP;Reinforce or reduce the action of the first level, do the opposite to the second level, and leave the rest unchanged. !TP_WAVELET_EDGTHRESH;Detail -!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts +!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others. The higher the threshold the more the action is centred on the first levels. Be careful with negative values, they increase the action of high levels and can introduce artifacts. !TP_WAVELET_EDRAD;Radius -!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect +!TP_WAVELET_EDRAD_TOOLTIP;This radius adjustment is very different from those in other sharpening tools. Its value is compared to each level through a complex function. In this sense, a value of zero still has an effect. !TP_WAVELET_EDSL;Threshold Sliders -!TP_WAVELET_EDTYPE;Local contrast control +!TP_WAVELET_EDTYPE;Local contrast method !TP_WAVELET_EDVAL;Strength +!TP_WAVELET_FINAL;Final Touchup !TP_WAVELET_FINEST;Finest !TP_WAVELET_HIGHLIGHT;Highlight luminance range !TP_WAVELET_HS1;Whole luminance range !TP_WAVELET_HS2;Shadows/Highlights -!TP_WAVELET_HUESKIN;Hue Range (skin) -!TP_WAVELET_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. -!TP_WAVELET_HUESKY;Hue Range (sky) -!TP_WAVELET_HUESKY_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the white balance is incorrect\nYou can slightly reduce the zone to prevent the rest of the image is affected. +!TP_WAVELET_HUESKIN;Skin hue +!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. +!TP_WAVELET_HUESKY;Sky hue +!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the white balance is incorrect. !TP_WAVELET_INF;Below or equal the level +!TP_WAVELET_ITER;Delta balance levels +!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels. !TP_WAVELET_LABEL;Wavelet levels !TP_WAVELET_LARGEST;Coarsest !TP_WAVELET_LEVCH;Chromaticity !TP_WAVELET_LEVELS;Wavelet levels !TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time. !TP_WAVELET_LEVF;Contrast -!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1 +!TP_WAVELET_LEVLABEL;Preview maximum possible levels = %1 !TP_WAVELET_LEVONE;Level 2 !TP_WAVELET_LEVTWO;Level 3 !TP_WAVELET_LEVZERO;Level 1 -!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength) +!TP_WAVELET_LINKEDG;Link with Edge Sharpness' Strength !TP_WAVELET_LIPST;Enhanced algorithm -!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges. +!TP_WAVELET_LIPST_TOOLTIP;This algorithm uses Lipschitz regularity to increase edge detection quality at a cost of increased processing time and memory requirements. !TP_WAVELET_LOWLIGHT;Shadow luminance range !TP_WAVELET_MEDGREINF;First level !TP_WAVELET_MEDILEV;Edge detection !TP_WAVELET_MEDI;Reduce artifacts in blue sky !TP_WAVELET_NEUTRAL;Neutral -!TP_WAVELET_NOISE;Denoise and refine +!TP_WAVELET_NOISE;Denoise and Refine !TP_WAVELET_NOIS;Denoise !TP_WAVELET_ONE;One level -!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels -!TP_WAVELET_PASTEL;Pastel chromacity +!TP_WAVELET_OPACITYWL;Final local contrast +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000) +!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right. +!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve +!TP_WAVELET_OPACITY;Opacity Blue-Yellow +!TP_WAVELET_PASTEL;Pastel chromaticity !TP_WAVELET_PREVIEWBACK;Background !TP_WAVELET_PREVIEWLEVELS;Preview !TP_WAVELET_RE1;Reinforced @@ -1728,27 +1776,34 @@ TP_WBALANCE_TEMPERATURE;Isı !TP_WAVELET_RESCONH;Highlights !TP_WAVELET_RESCON;Shadows !TP_WAVELET_RESID;Residual image -!TP_WAVELET_SAT;Saturated chromacity +!TP_WAVELET_SAT;Saturated chromaticity !TP_WAVELET_SETTINGS;Wavelet Settings -!TP_WAVELET_SKIN;Hue-tones (skin) targetting/protection +!TP_WAVELET_SKIN;Skin targetting/protection !TP_WAVELET_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected. -!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection -!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,... +!TP_WAVELET_SKY;Sky targetting/protection +!TP_WAVELET_SKY_TOOLTIP;At -100 sky-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 sky-tones are protected while all other tones are affected. !TP_WAVELET_STRENGTH;Strength !TP_WAVELET_STREN;Strength !TP_WAVELET_SUPE;Extra !TP_WAVELET_SUP;Above the level -!TP_WAVELET_THRESHOLD2;Shadow Levels -!TP_WAVELET_THRESHOLD2_TOOLTIP;If you change this value, only level between 9 and 9 minus value, will be treated with shadow luminance levels\nOthers level will be full treated\nMax level shadow is limited by value of highlight level (9-highlight level) +!TP_WAVELET_THRESHOLD2;Shadow levels +!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value). !TP_WAVELET_THRESHOLD;Highlight levels -!TP_WAVELET_THRESHOLD_TOOLTIP;If you change this value, only level beyond will be treated with highlight luminance levels\nOthers level will be full treated -!TP_WAVELET_THRH;Threshold highlights -!TP_WAVELET_THR;Threshold shadows +!TP_WAVELET_THRESHOLD_TOOLTIP;Only levels beyond the chosen value will be affected by the highlight luminance range. Other levels will be fully treated. The chosen value here limits the highest possible value of the shadow levels. +!TP_WAVELET_THRH;Highlights threshold +!TP_WAVELET_THR;Shadows threshold !TP_WAVELET_TILESBIG;Big tiles !TP_WAVELET_TILESFULL;Full image -!TP_WAVELET_TILESIZE;Tile size +!TP_WAVELET_TILESIZE;Tiling method !TP_WAVELET_TILESLIT;Little tiles !TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements. +!TP_WAVELET_TMHIGH;High +!TP_WAVELET_TMLOWHIGH;Low+High +!TP_WAVELET_TMNONE;None +!TP_WAVELET_TMSTD;Standard +!TP_WAVELET_TMSTRENGTH;Compression strength +!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out. +!TP_WAVELET_TMTYPE;Compression method !TP_WAVELET_TON;Toning !TP_WAVELET_daub2;D2 - low !TP_WAVELET_daub4;D4 - standard