Increased noise_ab multiplier to 100 to fix problem with RT removing chrominance noise very poorly ever since the move to float. Issue 719
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@@ -163,7 +163,7 @@ namespace rtengine {
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float noise_L = 10.0*dnparams.luma;
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float noise_L = 10.0*dnparams.luma;
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float noisevar_L = SQR(noise_L);
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float noisevar_L = SQR(noise_L);
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float noise_ab = 25.0*dnparams.chroma;
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float noise_ab = 100.0*dnparams.chroma;
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float noisevar_ab = SQR(noise_ab);
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float noisevar_ab = SQR(noise_ab);
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