Enhancement to Find by Filename filter - support for comma-separated values (issue 1594)
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68
rtgui/soundman.cc
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68
rtgui/soundman.cc
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/*
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* This file is part of RawTherapee.
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*
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* Copyright (c) 2010 Oliver Duis <www.oliverduis.de>
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*
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* RawTherapee is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* RawTherapee is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with RawTherapee. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "soundman.h"
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#include "options.h"
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#ifdef WIN32
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#include <windows.h>
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#include <mmsystem.h>
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#endif
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void SoundManager::init()
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{
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#ifdef WIN32
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// TODO: On Windows Vista/7 RT should register with the OS sound system, so it can enjoy application specific
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// volume, safed, process independent etc. from the start.
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// Function call is IAudioClient::Initialize
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// Unfortunately MinGW does not support this yet. If audioclient.h is available, add an Init
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// called once on program start.
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//
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// This mitigation plays an empty file on start, so RT is immidiately avaible in the Windows mixer at least
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playSoundAsync(Glib::ustring("sounds\\Empty.wav"));
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#endif
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}
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// Plays a sound in async mode to not block the main thread
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// param is either file name or name of the system event on Windows (e.g. "SystemAsterisk" or "SystemDefault").
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void SoundManager::playSoundAsync(const Glib::ustring &sound)
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{
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if (sound.empty() || !options.sndEnable) return;
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#ifdef WIN32
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DWORD sndParam=SND_ASYNC | SND_NODEFAULT;
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if (sound.find('.')!=Glib::ustring::npos) {
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// contain dot, so it's a filename
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sndParam|=SND_FILENAME;
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} else {
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// no dot, so it's a system event
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sndParam|=SND_ALIAS;
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}
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wchar_t *wfilename = (wchar_t*)g_utf8_to_utf16 (sound.c_str(), -1, NULL, NULL, NULL);
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PlaySoundW(wfilename, NULL, sndParam);
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g_free( wfilename );
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#else
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// TODO: Add code for other OSes here
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printf("Sound not supported on your OS (yet)\n");
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#endif
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}
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