Patch from issue 227 (Work In Progress)

This commit is contained in:
natureh 510
2014-01-22 21:18:50 +01:00
parent 8b2eac9a3d
commit a8e3f2cdfa
69 changed files with 4202 additions and 609 deletions

View File

@@ -36,8 +36,9 @@ public:
T* data ;
bool inUse;
/* size is the number of elements of size T, i.e. allocated size will be sizeof(T)*size ; set it to 0 if you want to defer the allocation
* align is expressed in bytes; SSE instructions need 128 bits alignment, which mean 16 bytes, which is the default value
/** @brief Allocate aligned memory
* @param size Number of elements of size T to allocate, i.e. allocated size will be sizeof(T)*size ; set it to 0 if you want to defer the allocation
* @param align Expressed in bytes; SSE instructions need 128 bits alignment, which mean 16 bytes, which is the default value
*/
AlignedBuffer (size_t size=0, size_t align=16) : real(NULL), alignment(align), allocatedSize(0), data(NULL), inUse(false) {
if (size)
@@ -48,11 +49,17 @@ public:
if (real) free(real);
}
/* Allocate the the "size" amount of elements of "structSize" length each
* params:
* @size: number of elements to allocate
* @structSize: if non null, will let you override the default struct's size (unit: byte)
*/
/** @brief Return true if there's no memory allocated
*/
bool isEmpty() {
return allocatedSize==0;
}
/** @brief Allocate the the "size" amount of elements of "structSize" length each
* @param size number of elements to allocate
* @param structSize if non null, will let you override the default struct's size (unit: byte)
* @return True is everything went fine, including freeing memory when size==0, false if the allocation failed
*/
bool resize(size_t size, int structSize=0) {
if (allocatedSize != size) {
if (!size) {
@@ -61,11 +68,24 @@ public:
real = NULL;
data = NULL;
inUse = false;
allocatedSize = 0;
}
else {
int sSize = structSize ? structSize : sizeof(T);
size_t oldAllocatedSize = allocatedSize;
allocatedSize = size*sSize;
real = realloc(real, allocatedSize+alignment);
// realloc were used here to limit memory fragmentation, specially when the size was smaller than the previous one.
// But realloc copies the content to the eventually new location, which is unnecessary. To avoid this performance penalty,
// we're freeing the memory and allocate it again if the new size is bigger.
if (allocatedSize < oldAllocatedSize)
real = realloc(real, allocatedSize+alignment);
else {
if (real) free (real);
real = malloc(allocatedSize+alignment);
}
if (real) {
//data = (T*)( (uintptr_t)real + (alignment-((uintptr_t)real)%alignment) );
data = (T*)( ( uintptr_t(real) + uintptr_t(alignment-1)) / alignment * alignment);