DeHaze bugfixes, optimizations and changed behaviour of strength slider
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@@ -227,7 +227,7 @@ public:
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void boxblur2(float** src, float** dst, int H, int W, int box );
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void boxblur_resamp(float **src, float **dst, int H, int W, int box, int samp );
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void MSR(LabImage* lab, int width, int height, int skip, DehazParams lcur);
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void MSR(float** luminance, float **originalLuminance, int width, int height, DehazParams lcur);
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//void boxblur_resamp(float **red, float **green, float **blue, int H, int W, float thresh[3], float max[3],
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// multi_array2D<float,3> & hfsize, multi_array2D<float,3> & hilite, int box );
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