Better use of cache with inpaint opposed highight reconstruction (#6822)

* Speed up preview when inpaint opposed enabled

Only reprocess from raw if the white balance is changed. Otherwise, a
cache from later in the pipeline can be used.

* Remove unused code

* Fix refresh map bit positions

* Make WB & inpaint opposed refresh less brittle

Co-authored-by: Hombre57 <natureh.510@gmail.com>

---------

Co-authored-by: Hombre57 <natureh.510@gmail.com>
This commit is contained in:
Lawrence37
2023-08-15 07:52:38 -07:00
committed by GitHub
parent 9ae8c79c3a
commit ac48cc55d8
18 changed files with 47 additions and 47 deletions

View File

@@ -120,7 +120,7 @@ PreviewImage::PreviewImage (const Glib::ustring &fname, const Glib::ustring &ext
double contrastThresholdDummy = 0.0;
rawImage.demosaic(params.raw, false, contrastThresholdDummy);
Imagefloat image(fw, fh);
rawImage.getImage (wb, TR_NONE, &image, pp, params.toneCurve, params.raw, 0);
rawImage.getImage (wb, TR_NONE, &image, pp, params.toneCurve, params.raw);
rtengine::Image8 output(fw, fh);
rawImage.convertColorSpace(&image, params.icm, wb);
#ifdef _OPENMP