Better use of cache with inpaint opposed highight reconstruction (#6822)

* Speed up preview when inpaint opposed enabled

Only reprocess from raw if the white balance is changed. Otherwise, a
cache from later in the pipeline can be used.

* Remove unused code

* Fix refresh map bit positions

* Make WB & inpaint opposed refresh less brittle

Co-authored-by: Hombre57 <natureh.510@gmail.com>

---------

Co-authored-by: Hombre57 <natureh.510@gmail.com>
This commit is contained in:
Lawrence37
2023-08-15 07:52:38 -07:00
committed by GitHub
parent 9ae8c79c3a
commit ac48cc55d8
18 changed files with 47 additions and 47 deletions

View File

@@ -459,7 +459,7 @@ void ImProcFunctions::removeSpots (Imagefloat* img, ImageSource* imgsrc, const s
}
}
imgsrc->getImage(currWB, tr, srcSpotBox->getImage(), spp, params->toneCurve, params->raw, 0);
imgsrc->getImage(currWB, tr, srcSpotBox->getImage(), spp, params->toneCurve, params->raw);
if (cmp) {
imgsrc->convertColorSpace(srcImage, *cmp, currWB);
}
@@ -479,7 +479,7 @@ void ImProcFunctions::removeSpots (Imagefloat* img, ImageSource* imgsrc, const s
dstImage->b(y, x) = 60000.f;
}
}
imgsrc->getImage(currWB, tr, dstSpotBox->getImage(), spp, params->toneCurve, params->raw, 0);
imgsrc->getImage(currWB, tr, dstSpotBox->getImage(), spp, params->toneCurve, params->raw);
if (cmp) {
imgsrc->convertColorSpace(dstImage, *cmp, currWB);
}